Commit Graph
35134 Commits
Author SHA1 Message Date
KOTOB 8baca76590 Nerf prober explosion lowering glimmer (#4340) 2025-09-09 12:03:35 +00:00
Minerva 4a7477ad52 Rewords the Syndicate Refugee request message (#4353)
* Rewords the Syndicate Refugee request message

* Forgot to commit and push
2025-09-09 08:52:29 +02:00
Delta-V bot 1db6188d7b Automatic changelog update 2025-09-09 07:54:28 +02:00
Charlie Morley 223b81ea35 Bugfix microwaves staying locked out after cooking finishes (#4352)
* fix microwaves staying locked out after cooking finishes (issue 4201)

upstream issue (goob is where the breaking changes came from): https://github.com/Goob-Station/Goob-Station/issues/4086

* minor style fixes
2025-09-09 05:54:09 +00:00
Delta-V bot feaa4dd65c Automatic changelog update 2025-09-09 00:12:07 +02:00
Sir WarockandQuanteey 75caa105e6 Fix limb healing on evenhealing (#4315)
* Fix EvenHealing on bodyParts (#1469)

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<!-- What did you change? -->
Fixed EvenHealing not working on limb damage when there was no general
damage.
<!-- Discuss how this would affect game balance or explain why it was
changed. Link any relevant discussions or issues. -->
When you had a massively burned victim, healing them via aloxadone would
heal their general damage, and each limb profited half of that general
healing.
However, as soon as the general damage was healed, Aloxadone wasn't
outputting any healing anymore, since even healing is dependent on
damage types on the general damage - And thus, with no healing, the
limbs couldn't benefit anymore.

This is wrong. I fixed it.
<!-- Summary of code changes for easier review. -->
Separated the healing of the general damage and limb damage, they are
independent of each other.
Healing General Damage won't heal limb damage and vice versa.
Added a way to heal each limb specifically.

I tested it thoroughly, and generally, it worked. Either with multiple
different damage types, or just one. Multiple damage parts, or just one.
Very much encourage to find a more elegant technical solution.
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🆑
- fix: Fixed Chemicals with the EvenHealing attribute to not work on
patient's limbs without General Damage. Aloxadone will now finally heal
the burned Salvager's limbs.

* Fix Port to Delta

* Fixes

* Made comments even more commenty?

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Update Content.Shared/Damage/Systems/DamageableSystem.cs

Co-authored-by: Quanteey <61941975+Quanteey@users.noreply.github.com>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Add Comments

* Update Content.Shared/EntityEffects/Effects/EvenHealthChange.cs

Co-authored-by: Quanteey <61941975+Quanteey@users.noreply.github.com>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Update Content.Shared/Damage/Systems/DamageableSystem.cs

Co-authored-by: Quanteey <61941975+Quanteey@users.noreply.github.com>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Fix Comments

* Update Content.Shared/EntityEffects/Effects/EvenHealthChange.cs

Co-authored-by: Quanteey <61941975+Quanteey@users.noreply.github.com>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* commenty commenta WHEN DO THE COMMENTS END

---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: Quanteey <61941975+Quanteey@users.noreply.github.com>
2025-09-09 00:11:48 +02:00
Delta-V bot 7dbe09c822 Automatic changelog update 2025-09-08 21:49:27 +02:00
Delta-V bot 7645145efd Automatic changelog update 2025-09-08 21:49:08 +02:00
HTML/Crystal 40c516691e Change the Wizard annoucement sound (#4241)
* 1 commit ops

* Requested changes

* requested changes

* untouch AGAIN
2025-09-08 20:49:06 +01:00
KOTOB 4c30c8538c Port Vox sounds from Impstation (#4280)
* what was funkystation snorting

* reuse more like unuse......
2025-09-08 20:48:49 +01:00
Sir WarockandTheDen-Bot 51a3862c6b Remove Alive Icon (#1252) (#4317)
* Remove Alive Icon (#1252)

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<!-- What did you change? -->
I removed the alive Icon from the Medical HUD.
<!-- Discuss how this would affect game balance or explain why it was
changed. Link any relevant discussions or issues. -->
It blocked vision on speech bubbles and is entirely unnecessary.
Is the entity moving? Probably alive.
Does it not have a dead or critical icon? Probably alive.
We don't need an Icon that blocks the speech bubble to tell us this.
<!-- Summary of code changes for easier review. -->
Added a boolean to not give the icon if an entity is alvie.
Removed the Mob.Alive state from the icon finder table thing.
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🆑
- remove: Removed the alive Icon - You can finally see if someone is
typing an answer.

---------

Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>

* Fixes

* Actually correct Comment

---------

Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>
2025-09-08 21:48:34 +02:00
Delta-V bot 97ddc39ddf Automatic changelog update 2025-09-08 13:56:23 +02:00
Sir Warockandpre-commit-ci[bot] d2539322ed Improve Operating Tables (#4333)
* Improve Operating Tables

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* There is no god. We suffer.

* Add Anesthesia Component to Optable

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Less shitified code

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* GoodCode™️

* Rename Systemfile

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-09-08 11:56:03 +00:00
Delta-V bot f0ee57048b Automatic changelog update 2025-09-08 07:49:41 +02:00
KOTOB f8ba7fb64f glimmer shader bugfix 2 electric boogaloo (#4348)
:3
2025-09-08 05:49:22 +00:00
Minerva a7fff28602 Changes "credits" to "spesos" in the stock market (#4343) 2025-09-08 06:40:14 +02:00
Delta-V bot 7b8599c15e Automatic changelog update 2025-09-07 22:48:26 +02:00
Proxy also works :3 2fb8a76f69 respawn 10 min (#4278)
* we guesstimating here

* i cant read this for shit

* 2nd part
2025-09-07 20:48:06 +00:00
Delta-V bot b626365c76 Automatic changelog update 2025-09-07 15:27:03 +02:00
Sir Warockandpre-commit-ci[bot] 93b62fd62e Make Defib Cabinets Recharge (#4321)
* Make Defib Cabinets Recharge

* Adhere to CONTRIBUTIONS.Bible

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-09-07 13:26:44 +00:00
github-actions[bot]andDeltaV-Bot e11946822a Update Credits (#4339)
Co-authored-by: DeltaV-Bot <github@deltav.gay>
2025-09-07 08:11:52 +00:00
Delta-V bot d50c454dac Automatic changelog update 2025-09-07 10:11:26 +02:00
William Lemon 75a995a730 Skia Tweaks + Removes Nightvision form Lathes (#4308)
* Adds Direction Requests

* Fix

* Fixed EntryPoint, added back Sec Lathe, and added as a Salvage Points item

* Moved SpecOpsGoggles to appease gods

* Give Skia Thermal Vision

* Removed thermals from research.

* Removed thermal vision, added comment
2025-09-07 08:11:07 +00:00
Delta-V bot 01c83ba76b Automatic changelog update 2025-09-06 14:10:48 +02:00
AeraAulin ee6c4c7700 Fugitive Report small rewrite (#4337) 2025-09-06 14:10:28 +02:00
Delta-V bot 358cd03b93 Automatic changelog update 2025-09-04 08:54:19 +02:00
KOTOB 2864bcd10d Make Colossus not microscopic (#4332)
my face when
2025-09-04 06:54:00 +00:00
Minerva 96bf67ac74 Fixes two Cosmic Cult typos (#4328) 2025-09-04 05:51:48 +00:00
Minerva 332386857f Moves 1 single incorrect-seeming character in the PR template (#4327) 2025-09-04 05:45:09 +00:00
ConstantlyConfused 1bf4650af8 Correct a minor typo in the echion uplink descriptions (#4330) 2025-09-04 07:10:37 +02:00
Delta-V bot e7a4fae984 Automatic changelog update 2025-09-04 07:02:00 +02:00
Sir Warock c376ec4b1b Fixed Fibers of the Mechanical Gloves (#1501) (#4314)
* Fixed Fibers of the Mechanical Gloves (#1501)

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<!-- What did you change? -->
Created teal fibers, as well as a new insulative nanomachine fiber for
the ninja gloves.

<!-- Discuss how this would affect game balance or explain why it was
changed. Link any relevant discussions or issues. -->
Mechanical surgical gloves showed up as insulative nanomachine fibers,
when they should just be nanomachines.
<!-- Summary of code changes for easier review. -->
Replaced a bunch of YML.
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<!-- Confirm the following by placing an X in the brackets [X]: -->
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- fix: Fixed mechanical surgery glove fibers not showing up properly!

* Fixes

* YAML fix
2025-09-04 05:01:41 +00:00
Delta-V bot fcba3629cc Automatic changelog update 2025-09-03 19:05:27 +02:00
Delta-V bot cb89f8759e Automatic changelog update 2025-09-03 19:05:08 +02:00
turtlemutt e15545622c Fixed Felinids (real not fake) (#4269)
* Update modifier_sets.yml

* did it work deltanadas

* bro making me work for this shit wtf

* please... mercy....

* ugh

* Update modifier_sets.yml

* Update Felinid.xml
2025-09-03 19:05:06 +02:00
Sir WarockandTheDen-Bot 8d19afedb9 Moved Recipes to Atmospherics Category (#4320)
* Moved Recipes to Atmospherics Category (#1269)

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<!-- What did you change? -->
Moved Atmosian recipes to a dedicated Atmospherics Crafting Category.
<!-- Discuss how this would affect game balance or explain why it was
changed. Link any relevant discussions or issues. -->
For the atmosians of us. I don't know why this wasn't a category before.
<!-- Summary of code changes for easier review. -->
Moved the files and data to a new folder in the under
recipes/construction
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- tweak: Moved Atmospherics recipes and constructions to a dedicated
Atmospherics Category!

---------

Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>

* Remove SPDX file

* Please the Maintainers

---------

Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>
2025-09-03 17:04:46 +00:00
Delta-V bot f819484b0f Automatic changelog update 2025-09-02 23:44:37 +02:00
Proxy also works :3 fafd5cf816 ipc heat/cold (#4306)
intial
2025-09-02 23:44:18 +02:00
Delta-V bot 5df41e474a Automatic changelog update 2025-09-02 23:23:34 +02:00
SirrRequiem 2b4fc46c34 Terra Hotfix 2 Electric Boogaloo (#4146)
* Changed walls to be reinforced/not, redesigned Engi front and Epi backrooms. Genpop locker room got an intercom

* Corpsman was eating a lil too good, rotated spare ID, Happy Honk for clown! And made a zookeeper locker so the gun just isn't out on display

* Added vents, all firelocks should be linked to respective alarms, fixed some door names, and a lil wiring

* ChessOps is not as easy to break into

* Velcro helped with cleaning the file up

* Powered TEG loops, gave Epi some cell rechargers, made CMO windoors not AA

* More fixes to the air alarms mostly

* Minor fixes for linking things
2025-09-02 23:23:14 +02:00
rosieposie 42b93f413f Carpet Colors & Fountain (#4219)
* fountain&carpet

* make a wish fountaintation

* block bullets

* Update meta.json

* Update meta.json

* _dv prayers
2025-09-02 11:07:23 +00:00
Delta-V bot c91a8521a3 Automatic changelog update 2025-09-02 10:26:09 +02:00
No Elkaandpre-commit-ci[bot] efaf62c4e7 Add examine to IdentityBlocker (#4295)
* Change stuff

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* I sure hope that works

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-09-02 09:25:50 +01:00
Delta-V bot 35b73f6c98 Automatic changelog update 2025-09-02 07:11:43 +02:00
AlgisAlphonse 760bf45518 Pneumatic cannon can now be equipped in the suit storage slot (#4299) 2025-09-02 07:11:24 +02:00
Delta-V bot 0e3e26c021 Automatic changelog update 2025-09-01 23:25:18 +02:00
Proxy also works :3 54958039a1 ipc cables (#4283)
* cables

* i transhate # DeltaV was -1.66

* like this?

* 18th times the charm
2025-09-01 21:24:59 +00:00
Delta-V bot 49e2e9a89a Automatic changelog update 2025-09-01 22:05:06 +02:00
No Elkaandpre-commit-ci[bot] 7ec08926db Add hyperzine injector alternative for the cosmic cult (#4194)
* Codersprite

* Add the reagent

* Add the injector

* Transmutability

* My YAML so wrong

* My YAML is finally correct

* Fix typo

* Fix another

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Fuck around

* Find out

* Make sprite actually good

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-09-01 20:04:47 +00:00
Delta-V bot b9028b87db Automatic changelog update 2025-09-01 19:32:03 +02:00