* im mrping it
* this will drive me insane if i dont change it
* WHOOPSIES
* Update attributions.yml
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: KOTOB <59124164+kotobdev@users.noreply.github.com>
* Update attributions.yml
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: KOTOB <59124164+kotobdev@users.noreply.github.com>
---------
Signed-off-by: KOTOB <59124164+kotobdev@users.noreply.github.com>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
* 1
* 2
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* updated attributions
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Initial port of EE Harpy flying (#919)
* Added better friction and acceleration modifiers.
* Moved server's flight system to shared. I don't know why it isn't in the first place.
* Shifting things around.
* Code tweaks to make it better
* Comment fixes
* Fixed footsteps and footstep sounds
* Added a quick conditional if InitialStaminaCost greater than zero
* Removed a pop-up that wasn't showing
* Additional adjustments
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fixed a few more systems to call the Flying system instead of the component
* Comment consistency. DeltaV comments where I made it better. EE comments where they originally had things
* YAML fixes
* Guidebook
* Apply suggestions from code review
Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
* Removed DoAfterDashEvent
* Fixed suggestions
* Updated comment
* Added new copyright free wingflaps with proper attribution
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Appeased YAML gods
---------
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
* epsilon rewrite, first batch
* As requested, moved the announcement folder to _DV folder, which only now includes deltaV or nyanotrasen specific audio files. Please double check the license.txt in Announcements/RoundEnd to see if I got it right.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* fix announcements again, oopsies
* potentially fixed epsilon rule, i dunno
* probably fix???? i dunno i only write goidacode
* temporary attribution.yml file for epsilon.ogg
* typo fix. not epsilon.ogg but code_epsilon.ogg
* another accidental error oops
* small test as removing my own attributions.yml file, i am going insane with these checks.
* reverted the attributions.yml deletion
* optional APC sound thing i wrote it incredibly stupid, going to do a stupider idea
* Update attributions.yml
* code saved by the angel named Toby
* added and fixed several attributions.yml files
* formatting fix oops
* fix second time hopefully
* i think i merged it correctly?
* weird way of fixing attributions
* With massive Quanteey's help and guidance, code cleanup once again.
* sound file path errors fixed
* another sound error fix
* added spacing to comments, removed CancellationTokenSource like asked and made the poweroff sound louder
* wiki page should be updated and removed epsilon mention in metashield rules
* from elevated to emergency status
* removed the funny event for 2 part
* forgot to remove a thing
* another fix
* conflict fix
* fix second time
* untouching and commenting
* untouching number 2
* untouched correctly?
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Create grappling system
* Add grappling to Laika and other sec dogs
* Allow grapplers to also throw themselves prone
* Apply prone on grapple to laika
* Add layingdown component to laika
* Ensure grapplers entering crit release their grapples
* Ensure IPCs can be grappled
* Fix typo
* Remove system suffix for fields
* Simplifiy returns for CanGrapple
* Use magic dotnet syntax
* Fix usages of ViewVariables over DataFields
* Swap to using marker component over tags
* Remove errant new lines
* Remove redundant brackets
* explodes you with my MIND
* goated?
* medipen gaming
* evil obfuscation system from hell
* MANY things
- accent improved (takes into account word length when determining number of syllables)
- night vision tied to shitmed eye organ (not thermals, though, that's broken for some reason)
- asakim-specific backpack and jumpsuit (mono turns ert backpacks into something generic while we don't, and they use goob ninja jumpsuit so i just made a new jumpsuit with goob ninja sprites)
- gun can switch between disabler and lethal modes
- rebalanced armor, made them a bit more squishy to melee and slightly less tanky to bullets/heat
- renamed and redescribed their items to fit more into deltav "lore"
- added the High Frequency Katana, basically a silly ninja sword
- removed freedom/storage implanters
* commit before i touch evil role code
* i lied one more commit before evil role code
* a lot of assorted things
- move prototype to shared (client got angry)
- Automated Defense System issuer real
- fix spawning, remove gamer cybernetics
- fix objectives
- more blunt res
- nerf loadout
- nerf gun
* we love misprediction
* i think this works
* big changeops
- springlock suit popup and gamer prediction (kinda)
- briefing audio
- precog
- evil rules that require mrp players to actually rp (evil)
- added to freelance shuttle set
- spawner is kill
- illiterate
- more slash damage
- nerfed the gun into the absolute ground (and removed semi auto)
- sword kinda nerfed
- removed some evil mono gamerule stuff we dont have
* lower weight
* tweaks
- rules are more gamer (kill those salvies)
- nerf heat res
- 1984 psionics
* appease the linter gods
* cleanup ops
* jumpscare
* if yaml validator fails i will cry
* fix assert, maybe fix yaml thing
assert fix is from a deltanedas PR from 2023, hopefully that still works
* I LOVE RIDER I LOVE RIDER
* minor cleanup
* attrib. fix
* attrib. fix take 2
* Update asakim_small.yml
* Update asakim_small.yml
---------
Signed-off-by: KOTOB <59124164+kotobdev@users.noreply.github.com>
* aaaaaaaaaaaaaaaaaaa
* add shadow damage to some evil things and add ways to heal it
* bibles healing shadow doesn't work for some reason
* fix attribution, description, and remove placeholder sprite
* AAAAAAAAadds skia
* Added to the spawn options table
* Fix EOR, Added shatter ability, Fix Reroll popup
* Fixed the death of the Skia
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fixed taco's silly mistake
* Skia need pry-ability
* Adds Goob Nightvision
* Added some missing Protos
* Appease the Yaml gods
* Did the Delta Fixes
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Lathes fix
* Update attributions.yml
* More yaml fixes
* The Yaml Linter shall never be sated
* More fixes
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fixed objective reroll
* Bring up to date
* aaaaaaaaaaa
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Fixed damageset, removed unneeded point light
* I'm so sorry Deltandas
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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---------
Signed-off-by: William Lemon <William.Lemon2@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Refactoring in progress
* Refactoring completed, proceeding to animate a ton
* Don't commit that idiot
* Ballin
* Actually use the animations I made
* More sprites
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Change a lot of stuff
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Hopefuly finish changing stuff
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Prototype
* Change sprites
* Fix test fail
* Cessation sprites
* warding
* Add sounds
* Typo
* Projection
* Truth
* Knowledge
* Fix being able to convert SSD peeps
* Add interaction outline because why the hell not
* Change stuff
* Surely this won't explode
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Replace colossus briefing sound
* Voice override for cult armor
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Why do I keep forgetting those
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* asset upload
* fixes
* yml
* guidebook, alert
* yml fixes
* yml you silly goose
* yml and ft and just one tiny tiny cs
* wtf is git doing i swear i already comitted these exact files
* i can't believe it took 16 minutes to fail an enum
* test fails begone. please.
* ccvar namespace correction
* ftl changes, namespace fixes again
* wow actiongrant yml conflicts make me angrier than god
* razor weapon dev
* some requested changes
* more requested changes
* step one of who knows how many requested changes
* grabbag of bugfixes
* big refactorenning
* the refactorings continue
* bugfixes, some timering
* ability system feedbacks
* finish detimering
* she feed on my back til i loop
* ough
* linq...
* unity
* mrrrp
* meow
* todo
* mrp
* woe rider mass cleanup be upon ye
* ough
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Revert "woe rider mass cleanup be upon ye"
This reverts commit 5e24490a66389c78efe969d16e43a7c5d52c1249.
* 3 of 9
* omegadictionary begone
* centralize is cosmic cult/sees cosmic cult checks
* durations
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* florbular
Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: pathetic meowmeow <uhhadd@gmail.com>
* feedback is stored in the git
* yaml warrior
* test fail real
* dont specify the default
---------
Signed-off-by: pathetic meowmeow <uhhadd@gmail.com>
Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
* old branch bad
* Stun transfer
* big bunch of needed yaml stuff
* minor fixes
* locale stuff
* lots of stuff, kitsunes are no longer just orange
* fixed license attribution thing
* maybe fix the linter fail
* more yaml fixes
* removes error.log stuff since not needed
* Fix fox sprite coloring
* Remove polymorph into fox from fox
* fail fix
* modifies damage set and light strength for direction
* Colors yippie
* Access transfer
* factions stuff
* minor fixes
* transfer factions
* modified foxfire sprite a little bit
* merge master and hope things don't break
* Revert "merge master and hope things don't break"
This reverts commit 2261ec8f5f.
* aaaaaaaaaaaaaa
* let's try this
* fix kitsune size
* fixes yaml stuff I hope
* Fish part 1
* move server KitsuneSystem.cs methods to SharedKitsuneSystem.cs
* fish part 2
* Made fox fires not an item, fix fox fire charges.
* unused
* comments
* more tails and ears
* make more markings available
* edit scale and height limits
* change some things, also removes holy damage for now, pending new damagecontainer stuff
* stuff like this I can just do here
Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
* same thing for this
Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
* fix foxfire name stuff
* so my dev env kinda hates me so this is genuinely the easiest way to fix the merge conflict
* readd kitsune to scars file
* and unambiguously CC licensed sounds, plus last Foxfire fix
* growl volume adjustment and typing indicator stuff
* fix scar stuff
* more delta changes
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* networking hell
* A tad broken
* fixed
* nicer comments, moving things into polymorph event
* oops
* remove extra empty line
Signed-off-by: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
* readd taking holy damage
* meow
* BiologicalMetaphysical again
* a
Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
* aa
Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
* aaa
Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
* aaaa
Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
* aaaaa
Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
* aaaaaa
* newline stuff real quick
---------
Signed-off-by: AeraAulin <133451603+AeraAuling@users.noreply.github.com>
Co-authored-by: Sol <ewokgotswag222@gmail.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: SolStar <44028047+ewokswagger@users.noreply.github.com>
* change the ratio and max amount
* git tuah
* Update roundstart.yml
* the projectile
* yummy
* mhm
* sprites
* work please
* need to look at github
* finishing up
* Revert "Update roundstart.yml"
This reverts commit 9e81a6caaa.
* Revert "git tuah"
This reverts commit 4aab150be4.
* Revert "change the ratio and max amount"
This reverts commit 03a2a71d47.
* radezolid nitpick ops
* all requested changes + bugfix
* final run through and bug fixes (i hope)
* GOD BLESS RADEZOLID
* requested changes
* all bugs exterminated, works as intentded
* Meow
* THANK YOU RADEZOLID
* nitpick ops real
* requested changes
* deltanedas is so smart
* typo
* Emote Icon and Sound Improvements
Added Icons for the following emotes:
- Vulpkanin Awoo, Bark, Howl, Snarl, Whine
- IPC Boop
- Harpy Caw, Ring
- Feroxi Gnash
Set existing icons for the following emotes:
- Harpy Rev, Pew, Bang, Honk
Fixed the following emotes not playing sound:
- Feroxi Gnash
- Harpy Chirp
- Harpy Gnash
- Harpy Squish
- Harpy Yawn
- Reptilian Cough, Yawn, Sigh, Sneeze
Added new emote sounds for:
- Vox Gasp
- Vox DeathGasp
* Cleaning up the comments on the upstream file
Grouped DV-novel code together, commented start and end of multi-line blocks, moved vox line comments in-line.
* Fix space misalignment in speech_emote_sounds (oops)
* Resolve Delta-V PR #3302 comments as of 2025-03-23 14:35 GMT+1
Comment formatting, spacing, trailing newline fixes
* Missing space in comment
* Added missing space in attributions.yml
* Remove relic spaces in front of newlines
* fix evil ü
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
* Fix CC-BY-NC-SA-4.0 typo
* update grinder sprite
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
---------
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
* Create attributions.yml
Signed-off-by: Tad "Taddy" Johnson <120885811+TadJohnson00@users.noreply.github.com>
* Add files via upload
Signed-off-by: Tad "Taddy" Johnson <120885811+TadJohnson00@users.noreply.github.com>
* Rename OGG_Chord2.ogg to chord2.ogg
Signed-off-by: Tad "Taddy" Johnson <120885811+TadJohnson00@users.noreply.github.com>
* Update RMCCVars.cs
Signed-off-by: Tad "Taddy" Johnson <120885811+TadJohnson00@users.noreply.github.com>
* fuck me
Signed-off-by: Tad "Taddy" Johnson <120885811+TadJohnson00@users.noreply.github.com>
* Update deltav.toml
Signed-off-by: Tad "Taddy" Johnson <120885811+TadJohnson00@users.noreply.github.com>
* Revert RMCCVars.cs
Signed-off-by: Tad "Taddy" Johnson <120885811+TadJohnson00@users.noreply.github.com>
* yeah I fucking hate it here
Signed-off-by: Tad "Taddy" Johnson <120885811+TadJohnson00@users.noreply.github.com>
* Update RMCCVars.cs
Signed-off-by: Tad "Taddy" Johnson <120885811+TadJohnson00@users.noreply.github.com>
---------
Signed-off-by: Tad "Taddy" Johnson <120885811+TadJohnson00@users.noreply.github.com>
* Make the crew monitors beep when someone dies or crits
* Cleanup
* Fix a comment that was not updated earlier.
Signed-off-by: Quanteey <61941975+Quanteey@users.noreply.github.com>
* Switch frame time tracking to using timespans
* use timestamps of next alert instead of frame time tracking
* Fix outdated docs
---------
Signed-off-by: Quanteey <61941975+Quanteey@users.noreply.github.com>
* Start of the Chitinid Race
My first work for ss14 and a new Species to play, worker drone ants!
* Removed a uneeded bit
* Removing the displacement section because it still is being weird
Displacement map not working right but not really needed as well so just gonna do without it
* Nukie Steamroll Preventative (#2658)
* Update uplink_catalog.yml
* Update uplink_catalog.yml
* Update uplink_catalog.yml
* Update uplink_catalog.yml
* Automatic changelog update
* most asked for changes
* (hopefully) Fixed Linter Error
* More clean up edits
* 4 space indents!!
* Direction desired name changes + More radiation mechanics
Alienized the names of the little Ants and swapped their naming scheme. Added a radiation healing and purge mechanic to play into the radiation theme more.
* Hopefully final changes!
Adjustment to their resistances to make them less weak to blunt
And the negative of being unable to be injected by normal syringes (hypo and pill gaming)
* Forgot to add access to the new undergarments
* Final Final change (hopefully)
Added a little text pop up for failing to inject them
* Code Tweeks
* Quick Changes
Removed some uneeded comments, removed uneeded Local info
---------
Co-authored-by: rosieposie <52761126+rosieposieeee@users.noreply.github.com>
Co-authored-by: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com>
* refactor DeltaV/deltav resources to _DV
* change DeltaV namespaces to _DV
* add space before all DeltaV comments
* update xamls
* fix and move arena parallax to _DV
* more fix
* refactor even more stuff
* fix the grid fills
---------
Co-authored-by: deltanedas <@deltanedas:kde.org>