Commit Graph

73 Commits

Author SHA1 Message Date
Field Command 95e475eb19
Pebble event map hotfix (#4999)
* Pebble event map hotfix

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-12-17 12:41:39 -06:00
Field Command cb678246b6
Pebble Event Map (#4890)
* Pebble Event Map

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-12-15 23:54:09 -06:00
Velcroboy 7c6de97004
Map Edits: Arena (#4965)
* Map Edits: Arena

* Remove fun

* typo

* Additional edits

* fixes

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-12-13 19:18:52 +00:00
Field Command b23d763547
Midpoint Festive Season (#4891)
* Midpoint Festive Season

* Made frosty lights not be powered by festive magic
2025-12-07 06:40:08 +00:00
Field Command a982f9d6db
Update to NTES BC20 evac shuttle for Lighthouse (#4842)
BC20 Update
2025-12-03 23:06:13 -06:00
Field Command 1cbb219722
Lots of edits and naming conventions to grids (#4828)
* lost of fixes

- Standardized all shuttles.
- Standardized shuttle naming convention for shipyard shuttles.
- Standardized shuttle naming convention for cargo shuttles.
- Fixed Midpoint wrongly named holopad in the reporter's office.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fixed shipyard pricing

* Margin was apparently not enough

* Not enough margin still

* Hopefully this will solve the margins

* Applied requested changes

* Those darn margins are so hard to predict

* Named the trader

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-12-02 17:29:47 -06:00
Velcroboy e55208e0ba
Map Edits: Arena (#4729)
* Map Edits: Arena

* remove comment

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-27 12:07:23 +01:00
Velcroboy 7a478bbcad
Hotfix: The Pond Ruin (#4730)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-23 12:26:52 -06:00
Velcroboy 3f9834bf73
Add new ruin and updates two upstream ruins (#4706)
* Add new ruin and update an upstream ruin

* Update hydro oupost too

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-23 02:24:53 -06:00
Velcroboy e667c18703
Map Edits: Tortuga (#4669)
* Map Edits: Tortuga

* fix air sensor under door

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-17 04:46:41 +01:00
Velcroboy 3b21582daa
Map Edits: The Hive (#4657)
* Map Edits: The Hive

* Fixes

* invalid

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-11-16 10:28:30 +01:00
Field Command 3ce6ae5573
Midpoint is back to normal (#4600)
Update midpoint.yml
2025-11-04 12:39:41 +00:00
biddygelson 4df5693322
Map academy (#4192)
* academy station map with evac shuttle and prototype

* Added Academy to list in PostMapInitTest.

* Academy station
- tweak: added empty crates in engineering to help with PA setup.
- removed: physics grid

NTES_Academy shuttle
- added: firelocks
- added: decals
- removed: physics grid

maps Pools
- added academy to list.

* Academy Station
- added buttons for janitor lights.
- tweaked several areas
- added more intercomms

Evac
- added warp point
- added "device network .... shuttle timer"
- tweak linked airlock doors in rear - oops.

* - tweak removed mining shuttle console and airlock

* - fix removed physics from anchored barrier

* fix - replaced some barriers causing errors in the whole hallway.

* working through feildcommands requested changes.
* arrivals/dorms done
* engineering in progress

* working through fieldcommander's requests.
* eng - done.
* cargo - done
* service - done
* evac - done

* working through changes.

* working through changes.
* law done
* ai done
* bridge done
* perma done

* working through changes:
* perma done
* sec done
* epi brig done

* working through changes
* chapel - done
* park - done
* epi - in progress

* working through changes
* epi - done
* medical - done

* working through changes.
* TODO - evac shuttle
* TODO - playtest

* evac commit before adding devicenetwork component for shuttle timer

* added shuttle timer to evac

* changed NY to DV in prototype

* fixed rotations, tiles.
added archivist temp space.
changed min pop to 50.

* minor edits for power, air, and buttons on map.

* oops! forgot a comma.

* RE-added Academy to initTest.
upped max pop to 100

* updated path of shuttle to match new directory schema.
minor edits for air alarms on evac and map.

* perhaps this comma at the end is causing undue stress on the integration tests. Let's find out!

* fixes and tweaks for Velcro's first step in reviewing this behemoth.
* added LO, MG beacons
* removed trash piping in old surgeon theater
* connected LV to APC in maints near west solar
* replaced viro janitor button to be for medical instead of service
* linked security airlock to bolt airlocks when opening to space
* re-fanagled viro atmos piping to rooms
* replaced honklaw maints door - not service access anymore!
* linked other jani-light in delta-phi dorms

* Fixed invalid scrubber in viro

* alphabetized the //DeltaV maps in the list per Velcro's ask.

* removed bomb tagets in; arrivals, med, epistemics, evac.

* oops.

* * fixed missing window in viro checkpoint - how did that happen?
* added curtains to entertainers rooms
* connected captain's toilet to disposals
* replaced intercom outside command with working one
* replaced maint access in honklaw and mimelaw with theater access to match
* fixed space and pods sign directions to make more sense
* fixed unreinforced wall at salvage external airlock
* fixed unreinforced walls at atmos
* added crematorium in chapel morgue
* replaced epi lock with chapel lock for chapie chapalino chaplinsky charles chaplin
* fixed mantis maints door
* made cloister public access to players can talk to the oracle - sorry epistemics
* moved cargo dock emergency lights off normal lights
* made boxketball lockers public access - go play!
* made distro public access - unless by popular demand you all tell me that it be jani locked. snicker snicker.
* replaced hydroponics access to the freezer to be hydroponics only - sorry kitchen staff.
* added nutrimax for hydroponics
* fixed conveyor direction in perma disposals
2025-10-31 04:20:03 +00:00
Vape fad71486d5
Organizing Shuttle Folder (#4549)
* Reuploading PR, it is readie

* Some convention fixes

* Rename the file again

Signed-off-by: Vape <76235372+Vapetastic-Gaming@users.noreply.github.com>

---------

Signed-off-by: Vape <76235372+Vapetastic-Gaming@users.noreply.github.com>
2025-10-19 02:03:13 +00:00
Vape 03cdc672c7
Submarine Returns (#4497)
* Testing phase 1

* Official ready for review

* Fixed the mapping oopsie

* Map Fixes, and cleanup

* 123

* Evac Shuttle updated

* Updated YML of the protothingy

* Fixed fails, cried a few times

* More Fixes. I've ran out of tears

* Revert "More Fixes. I've ran out of tears"

This reverts commit afeefedf3a.

* Had to revert. I feel as though I am going bald, send help, or rogaine

* Subfloor PT1, Many Fixes, Multiple Crying Sessions

* Fixes / Changes / tweaks

* Changes requested

* I broke it

* notepad savior
2025-10-18 17:26:03 +01:00
Field Command f4b13622de
Midpoint Hotfix (#4524)
fix a floating light
2025-10-15 02:02:22 +00:00
Field Command 0bd4a4220d
Updates to some shuttles (#4517) 2025-10-12 16:22:01 -05:00
Field Command 4a01aff58e
Spooky time on Midpoint (#4512) 2025-10-12 16:20:30 -05:00
Field Command 14c35b3c4b
Arms dealer update (#4508)
* Arms dealer update

* Small edits.
2025-10-12 16:17:46 -05:00
Field Command 6ba019d6a2
Arms dealer tweaks (#4279)
* Ames dealer tweaks

* Forgot to add appraisal tool

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-28 09:36:06 -05:00
Cepelinas1 97e0999980
Medieval Arena (#4244)
* first commit

* updated PostMapInitTest.cs

* pda box issue fixed

* UI box error (wow)

* made an oopsie deleting the wrong lines

* prisoner PDA fix
2025-08-26 00:39:39 -05:00
Field Command 1619e4c1c5
Arms dealers have been spotted in the sector! (#4250)
* Arms dealer

* Update switch.yml

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* requested changes and fixes

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Signed-off-by: Field Command <159087063+FieldCommand@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-25 14:06:03 -05:00
Field Command bb5a6dd5d7
SRN and Lone Op Shuttles Overhaul (#4174)
* Nev SRN Shuttle

* Some edits I forgot

* typos...

* Lone Op shuttle overhaul

* SRN shuttle Edits.

* change out blood red with syndi EVA suit storage.
2025-08-25 13:12:32 -05:00
Velcroboy d5660008ea
Adds another salvage map from upstream (#4143)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-08-14 19:32:02 +02:00
Quanteey 71ff6b1492 MAPS: Remove action related stuff to fix NonGameMapsLoadableTest 2025-08-10 18:55:36 +02:00
Quanteey 785751250d Downstream cleanup for 1c49eb4737 2025-08-05 19:26:06 +02:00
Field Command 6424819dd8
DV shuttles changes (#3985)
* DV shuttels

* Unlocked Chefvend

* Small improvements to shuttles

* Requested changes
2025-08-02 10:43:32 -05:00
Velcroboy 3be7be8a7d
Adds modified maps from upstream (#4122)
Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-08-01 09:14:40 +01:00
SirrRequiem ab4232cc7a
Adding the new Terra Station! (#4005)
* Adding the new Terra Station!

* Renamed a BUNCH of doors, Substations, and SMES. Fixed EVA doors, piping. Added BecomeStation component. Removed invalids from yml

* Added Sophic Grammateus, some decals, and APC to power Genpop. Renamed some cameras

* Made Sec and Epi maints not deadends

* Added Mr Butlertron and some beacons

* Loooots of changes

* Lots more updating, changing pipes, making things not as bright, etc etc

* Moved a few unreachable devices, AI can't use fancy turrets yet so you get bullets, and the screens finally show Evac ETA!
2025-07-30 01:30:18 -05:00
Colin-Tel 1227a0cc4e
Adds Division Station (#4006)
* Adds Division Station

new station woo hoo

* other nonsense

can't a guy just make a map without doing all this other stuff

* Update division.yml

AI turrets, cargo dock changes, added missing LV, added light to HoS, made freezer cold, added minimoog to maid cafe, made firing range better

* Update division.yml

added tile in captain's room lol, changed around perma wall layout by cells.

* Update division.yml

Made CJ's closet into a room.

* Adjust prototype and map

adjusts some jobs and adds atmos burning stuff, also replaces explosive landmines with shrapnel landmines

* Updated map & prototype

I CHANGED A LOT OKAY

* Update division.yml

Added CMO air alarm, added scrubbers to some rooms, added some lights, added robodrobe

* Update division.yml

added emergency lights and other stuff

* Update division.yml

fixed recycler directions, etc

* Update division.yml

Tucked in AI satellite shielding to remove potential obstruction to the shipyard dock.

* Update division.yml

Added parallax

* Update division.yml

Added screens and some posters

* minor adjustments & MaxPlayers

* Update division.yml

removed duplicate HOS locker, misc decal and decor changes

* Added detective slot

also added another forensic scanner

* Update division.yml

* Update division.yml

added logic gates, misc changes

* Update division.yml

added hats, made kitchen nicer

* Lowered minimum & midround antag spawns

* added maxPlayers of 70

there are bigger stations

* Update division.yml

added LV to cold loop pumps, added some decals to TEG area, moved TEG south 1 tile, gave engineering generators, added a toolbox to medical Substation room, gave MG a pretty painting & poster, removed mirrors in barber shop because they looked dumb and were inaccessible.

* Update division.yml

added a few mob spawners with a 5% chance to spawn something scary in maints

* Update division.yml

made requested changes per Velcroboy

* Update division.yml

more requested changes

* Update NTES_Right.yml

---------

Signed-off-by: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com>
2025-07-29 00:08:46 -05:00
Field Command 55d6f9683e
Midpoint - Hotfix (#4088)
Hotfix
2025-07-28 01:31:57 -05:00
deltanedas 7026fc7125
make LPO's crew monitor actually show people on the station (#4015)
* update code to allow long range crew monitor to work

* add syndicate crew monitor prototype

* update listening post to cull bloat and use new crew monitor

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-07-18 16:12:41 +01:00
Field Command 22f54d52d0
Midpoint update (#3960)
* Base update

* Midpoint update

* Midpoint update
2025-07-07 02:04:57 -05:00
Avalon bad7f330fb
Roboneurotocist - Some Buffs, some new Kit (#3949)
* more stuff

* More

* Almost ready

* Update borg_modules.yml

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Update robotics.yml

* Fixes

* Direction changes plus small cost changes

* Fixes

* Fixes

* Update battery_guns.yml

* Update borg_modules.yml

* Update Resources/Locale/en-US/_DV/roboneuroticist/sets.ftl

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Avalon <jfbentley1@gmail.com>

---------

Signed-off-by: Avalon <jfbentley1@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-06-18 21:47:04 +02:00
Radezolid 30c55ba1b6
Quick fix to the syndie evac pod (#3920)
* Quick fix

* It needs power-
2025-06-16 13:05:18 -05:00
Field Command 1ec61d6df6
Midpoint: New EOR destination station (#3894)
* Midpoint

* Midpoint code

* Map polish

* Nav enabled

* Renamed traitor "escape to CC" objective

* meow

* Midpoint Extensions

* Extra beacons

* Latest Fixes

* Revert CC time being only 30 seconds

* Last fix

---------

Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
2025-06-13 13:14:58 -05:00
turtleofmen cc81b8fe5a
Dreadnought Shuttle (#3858)
* Dreadnought Shuttle

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Dreadnought 2

* invalids FIXXED?? finally??

* ultrafix v15

machine, cull the invalids

* mapping exception

* added slash

* dreadnaught to dreadnought pipeline

a video essay by vice

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-06-12 21:00:17 -05:00
Field Command 3db4efd84c
Hotfix: Cargo shuttle edits (#3898)
Cargo shuttle edits
2025-06-05 01:18:21 -05:00
Velcroboy 42df3a69a1
Map Edits: Tortuga (#3873)
* Map Edits: Tortuga

* Move wires to power airlocks

* adjustments

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-06-02 21:40:35 +02:00
Velcroboy 231ac4e75e
Map Edits: Arena (#3853)
* Map Edits: Arena

* Evac + fixatmos

* Review fixes

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-05-29 07:25:11 +02:00
AftrLite 7879398565
Cosmic Cult | r1.01 (#3851)
initial commit
2025-05-28 05:40:23 +01:00
AftrLite c4f588bc7d
Cosmic Cult | Release Patch (#3811)
* initial commit

* whoops

* guidebook

* typo oof

* fix?

* untouch stuff (WHOOPS), refactor tile detonation, remove remaining rogue ascendant stuff, requested changes

* cosmic void namefix per request

* oh heck last minute fix

* unique deathsound

* requested changes

* this should untouch it..?

* obligatory blank line fix

* requested changes + guidebook update + gameplay communication polish
2025-05-24 17:39:57 +01:00
pathetic meowmeow ce9da8222b
Add the Eden, Miriam, and Orit shuttles (#3791)
* Add the Eden, Miriam, and Orit shuttles

* feetback

* shipyard fix

* map renderer

* cleaned up

* mrrrp

* final feetback

* expensive

* price

* insanely pricey
2025-05-23 17:51:54 +01:00
pathetic meowmeow a465f6d0a5
Revert traitor reputation (#3823) 2025-05-22 23:59:12 +01:00
deltanedas e58c2d814c
Merge pull request #3787 from deltanedas/upstream-ops
upstream merge 18/05/2025
2025-05-21 20:14:43 +01:00
Field Command 52409a41c0
DeltaV Lost Cargo Shuttle (#3812)
* DeltaV Lost Cargo Shuttle

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* mhe

* Update lost_cargo_dv.yml

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-05-21 18:28:00 +00:00
deltanedas e66b0b93de let SRN bypass research grid check 2025-05-18 18:30:24 +01:00
Field Command 2acc05dbe3
DeltaV Cargo Shuttle (#3692)
* DeltaV Cargo Shuttle

* Update cargo.yml
2025-05-17 10:38:30 -05:00
pathetic meowmeow 66205ad772
Add the ability to call a GALPOL exfiltration shuttle (#3722)
* Add the ability to call a GALPOL exfiltration shuttle

* feetback

* format
2025-05-16 15:27:37 -04:00
deltanedas b262798a6c
update syndie jail grid (#3736)
* update syndie jail grid

* more medkits, no turnstile, spade, bowl, small fix

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-13 22:29:22 +01:00