Commit Graph

271 Commits

Author SHA1 Message Date
Minerva 0fec40d85d Fixes suprise typo in the guidebook (#40501) 2025-12-29 11:39:11 -06:00
Mora 2d15986c38 Rename medifab implanter to implant extractor and made it's description clearer (#40375)
* Renamed regular implanter (the extractor from the medifab) to implant extractor

* wrong way
2025-12-29 11:39:09 -06:00
PureBreadBagel dc9cc37203
Bagels guidebookagloo fixes V1 (#5004)
* Update OrganManipulation.xml

* Update Command.xml

Renamed commands from Research Director and QuarterMaster to Mystagouge and Logistic Officer.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update Radio.xml

Highlighting examine your radio

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update CharacterCreation.xml

Added some extra traits, and changed unrevivable to include cloning.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update MedicalDoctor.xml

Added some information regarding cryogenics for rotting bodies, and added information about the unrevivable trait.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update Cloning.xml

Added information regarding the unrevivable trait for cloning.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update Surgery.xml

Added the cleaning of surgery tools.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update Science.xml

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update AnomalousResearch.xml

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update CosmicCultDeconversion.xml

Updated the deconversion to fix the censer from holywater to Mindbreaker toxin

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update CosmicCultDeconversion.xml

bible removal

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update CosmicCultDeconversion.xml

Added mindbreaker toxins recipe.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update PartManipulation.xml

Added extra information regarding limbs that cannot be biofabbed.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Create Logistics

Renamed logistics guidebook entry

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update cargo.yml

Renamed from cargo to logistics

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* rename cargo to logistic

rena

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Revise trial and hearing procedures in Justice.xml

Updated trial and hearing procedures, including time limits and roles.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Enhance Psionics.xml with glimmer tracking details

Added details about the sophic scribe's functionality and glimmer emergency handling.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Rename guide entry for altars in epistemics.yml

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update Altar.xml by removing Golemancy note

Removed note about Golemancy not being implemented.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Enhance forensic information retrieval process

Updated instructions for recognizing DNA and added references to Medical and Criminal Records Computers.

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Decked out the MedicalDoctor.xml with the new traits and CPR!

* Recoloured Medical doctor and added a better guide for dead bodies.

* Reworded medical doctor alot.

* Added another surgery textlink

* Rechanged medical doctor, too colourful so i toned it down

* Finalised the doctor

* fixed a missing "

* Some grammar and invalid pages fixes.

* Edited the Bartender page to add restocking as well. Along with some rewording.

* Added operating tables to surgery, and fixed a typo, its sutures not satures!

* Fixed some stuff

* Fixed some things regarding a review.

* Rewriting my medical doctor. Part 1

* Rewrite medical doctor.xml part 2

* Some extra changes, added umbroxol and holywater to core medications

* added topicals

* finished rewriting medical doctor

* copied medical doctor to the DV folder for namespacing, while replacing the original one with wizdens

* Edited something about psionics.

* Fixed forensics.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* namespaced medical doctor.

* quick bug fix

* moved umbroxol and holy water to speciality medications

* added extra traits such as unrevivable to medicaldoctor

* Update Resources/ServerInfo/Guidebook/_DV/Justice.xml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Fixed everything for review

* fixed an entry not showing

* ack invalid comment

* Hotfix for him again

* To apply with the changes

* aaaaa MY YAML

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Update guides.ftl

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
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* Update MedicalDoctor.xml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Update CharacterCreation.xml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Fixed a serious blunder

* Moved cloning into _DV and changed the .yml address

* Quick fix to surgery.

* updated surgery again.

* removed the commentz from the main guide

* oops I accidentally deleted

* Update Resources/Locale/en-US/guidebook/guides.ftl

Signed-off-by: Tobias Berger <toby@tobot.dev>

* Update Resources/Locale/en-US/guidebook/guides.ftl

Signed-off-by: Tobias Berger <toby@tobot.dev>

---------

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2025-12-28 18:51:12 +00:00
Proxy also works :3 9c14eefedf
Fixed SoP Employee References (#4947)
* entity culling

* what the fuck is a 'person'

* i transhate the guidebook
2025-12-16 15:07:37 +02:00
Proxy also works :3 ef1653c20a
resync .wiki (#4961)
* resync SpaceLaw

* ♥typod

* okay send it
2025-12-15 09:55:47 +01:00
Vanessa a28ae76d34
Feroxi: Blood in the Water (#4902)
* Added shark vision to Feroxi.

* Fixed a bug if someone was holding a container of blood.

* Updated pulse time and useDelay for the pulse.

* Updated guidebook

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Cleanup

* More clean-up

* Removed vision goggles sound from ability

* Got rid of an unused namespace

* last fix I swear

* Apply suggestions from code review

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Apply suggestion from @Toby222

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Removed SharedLightSystem from SharkVisionOverlay

---------

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Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-12-08 16:34:21 +01:00
Vanessa e945f5869a
Harpies Flightless No More! (#4888)
* Initial port of EE Harpy flying (#919)

* Added better friction and acceleration modifiers.

* Moved server's flight system to shared. I don't know why it isn't in the first place.

* Shifting things around.

* Code tweaks to make it better

* Comment fixes

* Fixed footsteps and footstep sounds

* Added a quick conditional if InitialStaminaCost greater than zero

* Removed a pop-up that wasn't showing

* Additional adjustments

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Fixed a few more systems to call the Flying system instead of the component

* Comment consistency. DeltaV comments where I made it better. EE comments where they originally had things

* YAML fixes

* Guidebook

* Apply suggestions from code review

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Removed DoAfterDashEvent

* Fixed suggestions

* Updated comment

* Added new copyright free wingflaps with proper attribution

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Appeased YAML gods

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Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-12-08 14:58:52 +01:00
zelezniciar1 5060736956
Atmos Ops: dP Guidebook Entry (#4906)
Atmos dP Guidebook Entry (#40194)

* Add Atmos dP guidebook

* Update Resources/ServerInfo/Guidebook/Engineering/DeltaPressure.xml

---------


(cherry picked from commit a93f6b8cdf5bdc4c0bf509e0706126eea500b531)

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
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2025-12-07 18:03:46 -06:00
PureBreadBagel fa095884ee
Space Law / SoP in guidebook! (#4857)
* Add files via upload

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* Add files via upload

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* Add files via upload

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* Add files via upload

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Add files via upload

Signed-off-by: PureBreadBagel <146181383+PureBreadBagel@users.noreply.github.com>

* Updated this to fix a no longer existent .xml

* Fixed a stash issue lol

* man im sloppy, fixed a title issue lol

* Made both books have the AlertProcedure guide entry

* added the Alert Procedure

* Normalised line endings to LF

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Update Resources/Prototypes/Entities/Objects/Misc/books.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
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* Update Resources/Prototypes/_DV/Guidebook/CompanyPolicy.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
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* Update Resources/Prototypes/_DV/Guidebook/CompanyPolicy.yml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/GeneralRegulations.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/RightsandResponsibilities.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/PotentialThreats.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/selfDefence.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/PotentialThreats.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/PotentialThreats.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/PotentialThreats.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/PotentialThreats.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/PotentialThreats.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/PotentialThreats.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/CodeofConduct.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/PotentialThreats.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/PotentialThreats.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/PotentialThreats.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/PotentialThreats.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/PotentialThreats.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/CodeofConduct.xml

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* Update Resources/ServerInfo/Guidebook/_DV/SPLAW/CompanyPolicy/PotentialThreats.xml

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* Fixed most of my sloppy YAML and guidebook entries as suggested.

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* Edited alot of entries and YMLs to mirror changes.
Removed alot of unnecessary speechmarks

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* Update Resources/ServerInfo/Guidebook/_DV/SpaceLaw/CompanyPolicy/DangersFromOurCompetitors.xml

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* Fixed my YAML

* Added the AND to SecurityandJustice

* Fixed my linktexts

* fixed no filepath

* made a commanding officer entry

* Fixing and adding some entries

* more fixes

* bye bye empty.xml!

* ac

* Made entries, marked some in bold and finally updated the medical reference book!

* fixed indentation

* Update CodeofConduct.xml

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* Update AppearanceStandards.xml

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* Update books.yml

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2025-12-05 17:56:38 +00:00
Vanessa 8932a19003
Early merge of bomb planting tweak (#41208) (#4861) 2025-12-04 19:44:35 -06:00
Vape ed9560c92f
OVINIA INVASION !! (#4715)
* Ovinia Species (Straight Sheepin It) DRAFT (#490)

<!--
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Yeah yeah yeah im sheeping my shit im straight sheeping it yeah yeah
yeah.
I'm literally making the Ovinia species, sheeps in space. oh god oh fuck
i hope i get this done.

Ovinia are basically sheep but in space! Pretty freaking cool!

Traits:
Pros:
wont trigger shards/mousetraps on step,
cold/heat threshhold resist (wool),
get hungry/thirsty 25% slower,
flammibility 75% (wool),
Take 20% less cold, shock, and heat damage (wool),

Cons:
theobromine weakness,
sleep 50% longer, (to be coded)
eat 20% slower,
take 15% more pierce/slash

---

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- [x] Get Base Sprites in for body/tail/ears
- [x] Make Species Prototype
- [x] Make Markings Prototype
- [x] Make Body Parts Prototype
- [x] Make Entity Body Prototype
- [x] Make sure Entity Body Prototype is done right
- [x] Make Organ Prototype
- [x] Make Entity Species Prototype
- [x] Make sure Entity Species Prototype is done right
- [x] Add markings/finish Prototype
- [x] Make Sounds Prototype
- [x] Add Sounds
- [x] Make sure Baas is an emote and works
- [x] Make Mobs Player
- [x] Make sure Mobs Player Prototype is done right
- [x] Make Language Prototype
- [x] Add Displacement maps for clothing
- [x] Add swag
- [x] Add traits
- [ ] Add ovinia outerwear variants (can do later)
---

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<details><summary><h1>Media</h1></summary>
<p>

![image](https://github.com/user-attachments/assets/b000389d-55f3-4de7-84d8-058f7fa1832b)

![image](https://github.com/user-attachments/assets/ea7ca855-edc8-42a0-9a36-941ccac403a7)

![image](https://github.com/user-attachments/assets/ca0c919d-214c-4ca7-bb30-a62c009588bb)

![image](https://github.com/user-attachments/assets/7e19d12d-3e1d-41a0-992b-1785f5ea2215)

![image](https://github.com/user-attachments/assets/f08210b1-5f02-4e6f-8d46-5018fc8a918b)

![image](https://github.com/user-attachments/assets/88848e52-eb54-44dc-ad0e-bcdc7d756078)

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</details>

---

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🆑
- add: Added Ovinia as a playable species!
- tweak: Moved some localization to Den specific areas
- remove: Removed all of the snacks out of gregg's cupboard

---------

Co-authored-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
Co-authored-by: Rosycup <178287475+Rosycup@users.noreply.github.com>

* Sum Horns (#911)

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<!-- What did you change? -->
This adds four new horns for Ovinia. And a snout, too. 🫡
It's MIT because I want it to be, and in case anyone needs horns for
species that are like. That high up in orientation.
<!-- Discuss how this would affect game balance or explain why it was
changed. Link any relevant discussions or issues. -->
Ovinia don't have enough horns. Ovinia also doesn't have a marking that
puts a line through the top of your face. So I fixed that in this PR.

<!-- Summary of code changes for easier review. -->
A meta JSON, an FTL file, and a bunch of images.
<!-- Attach media if the PR makes ingame changes (clothing, items,
features, etc).
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Just look in files changed.
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🆑
- add: Gave ovinia a little bit more horn, and a secret snout.
<!--
🆑
- add: Added fun!
- remove: Removed fun!
- tweak: Changed fun!
- fix: Fixed fun!
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---------

Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>

* Ovinia Trait Fix and Emote Adjustments (#1124)

<!-- Guidelines:
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Fixed the localisation of the Baa emote. Changed Baa and Moo from the
caw icon to relevant animal icons both taken from
[[TGstation](https://github.com/tgstation/tgstation)] and modified
slightly. Fixes the ovinia trait not conferring the relevant emotes when
chosen. Fixes #775.

Fixed missing location for Baa emote.
Added relevant _Den namespace folders and attribution file for emotes.
Added two new icons to said folders.
Removed ´available: false´ from ovinia speech_emotes.yml making the
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<img width="153" height="114" alt="imagen"
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- [X] I have read and am following the [Pull Request and Changelog
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**Changelog**
🆑 Wheels
- add: New icons for Baa and Moo emotes
- fix: Ovinia sounds trait will now allow holders to Baa as intended
- fix: Baa emote name will name display properly when hovered over

---------

Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>

* Ovinia Typing Sprite Fix (#1348)

<!-- Guidelines:
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<!-- What did you change? -->
routed ovinia's non typing state to work
<!-- Discuss how this would affect game balance or explain why it was
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fixes massive error when thinkibng waht to type
<!-- Summary of code changes for easier review. -->
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🆑
- fix: Fixed Ovinia's idle typing sprite to not be a massive error

* continuing to go bald

* Fixing Fails with the language FTL

* Changes again to languages.ftl

* Removed Resomi Stuff from the FTL

* Fixed the language thingy once more

* Grammar and fixes

* Ovinia DeltaV adjustments

* Added AnimalFriend faction

* Switched Ovinia naming scheme to default

* Fixed YAMLLinter issues with Ovinia

* Fixed the heat damage thingy

* YAML Linter Hates me

* Testing Changes

* Update ovinia.yml

* Update ovinia.yml

* FINALLY

* Updates to Factions for the AnimalFriend Trait

* Fucking Case Sensitive

* Reviewed proposed changes to Ovinia.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Vape <76235372+Vapetastic-Gaming@users.noreply.github.com>

* Updates

Fixed all requests besides the displacement maps. Still workin on that

* Fixes Coscult and Displacements

* misc

* Tag fixes. YAML Linter, my beloathed

* random grumbles

case sensitivity is set to high. please fix this maintainers, thanks

* BREAKTHROUGH

* Req changes

* Attributions, and New soundies

* Updaties

---------

Signed-off-by: Vape <76235372+Vapetastic-Gaming@users.noreply.github.com>
Co-authored-by: juniwoofs <jakbroeder@gmail.com>
Co-authored-by: Blitz <73762869+BlitzTheSquishy@users.noreply.github.com>
Co-authored-by: Rosycup <178287475+Rosycup@users.noreply.github.com>
Co-authored-by: Mono <182929384+Monotheonist@users.noreply.github.com>
Co-authored-by: TheDen-Bot <186991657+TheDen-Bot@users.noreply.github.com>
Co-authored-by: wheelwrightt <174839295+wheelwrightt@users.noreply.github.com>
Co-authored-by: sheepie <180479595+juniwoofs@users.noreply.github.com>
Co-authored-by: Vanessa Louwagie <vanessalouwagie@outlook.com>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-11-28 08:17:45 +01:00
slarticodefast 2d14cd4cc0 Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
William Lemon 29e55b9464
Upstream Merge (June / July) attempt 2 electric boogaloo (#4607)
* Fix the sensor monitoring console forcing a GC every 3 seconds (#38146)

* Optimize sensor monitoring window graph drawing

* Add shared static Vector2 pool for all GraphView instances

* Address requested changes

* remove lock

* Update submodule to 264.0.0 (#38629)

* Toy/Plushie Inhands and Wearables (#38514)

* Fixed dependency injection and some other issues in a few places.

* More issue fixes

* patchfor broken NetworkConfiguratorLinkMenu (#38632)

fix

* Fix solutions flickering when transferring contents (#34838)

* Use Solution clones when applying SolutionComponent states

* Revert "Use Solution clones when applying SolutionComponent states"

This reverts commit 013fd111cf92b22562e00f98a7aaa49bc4b4ed62.

* Make Solution implement ICloneable and rename Clone method.

* Copy CanReact value when cloning a Solution

* Convert to IRobustCloneable

* Fix typos in guidebook: Buisness → Business (#38636)

* Fix typo in `MinorAntagonists.xml`

Buisness → Business

* Fix typo in `YourFirstCharacter.xml`

Buisness → Business

* Various Headphones Fixes and Tweaks (#38479)

* sprites, wearables

* neck

* icon-on sprite

* Cleanup prototype instantiation in `DamageTest` (#38639)

Cleanup prototype instantiation in DamageTest

* Cleanup prototype instantiation in `ExplosionSystem` (#38642)

Cleanup prototype instantiation in ExplosionSystem

* AddBodyPartCommand localization. (#38612)

commit

* fix ItemSlotsSystem debug assert (#38655)

* Allow the Command & Super door remotes to use the access of their user. (Re-creation of PR due to changes to game balance) (#35536)

* Added directional beacons (#38284)

* Added directional beacons

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Fixed names

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

---------

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* Power stat and nuke codes commands get some LEC love. (#38585)

* commit

* requested changes.

* Dsay Dirty and Follow commands converted to LEC and localized. (#38666)

* commit

* whoopwhoopwhoop

* Retro laser sprite fix (#38676)

* Fixed everything except the icon

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* fixed icon

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

---------

Signed-off-by: Nox38 <nebulousnox38@gmail.com>

* fix water coolers (#38681)

* Monochromacy typo fix (#38686)

* fixes the typo

* Fixed cloning looking for the trait, not the component, RE https://github.com/space-wizards/space-station-14/pull/38686#issuecomment-3025093504

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Validate `CloningSettingsPrototype`s (#38688)

* Validate CloningSettingsPrototypes

* Update Content.IntegrationTests/Tests/Cloning/CloningSettingsPrototypeTest.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Check EventComponents too

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Add test of objective-related console commands (#36400)

* Add test of objective add/list/remove commands

* Not sure why we're validating test prototypes, but sure

* We don't need a map

* Improvements and fixups for New Status Effect API (#38660)

* Predict healing and bloodstream (#38690)

* initial commit

* reapply 38126

* fix rootable

* someone missed an important minus sign here

* try this

* fix

* fix

* reenable crit hits

* cleanup

* fix status time dirtying

* fix

* camelCase

* Healing and bloodstream prediction fixes.

* Resolving Wizard casting recall on nuke disk making it impossible to disarm (#38661)

* Resolving Wizard Recall on Nuke disk making it impossible to disarm
- Adding a DisarmBomb case to nuke status update loop
- Changing a few methods and parameters to properly follow formatting standards
- Updating some names to follow camelCase

* Updating missed tag

* Reverting DataField change

Should prevent this preventative bugfix being a breaking change.

* Switch HSV to the default colorspace for character customization (#38434)

* Made HSV default for character editor

* Adds/fixes comments to HSV defaulting

* Added dropbox fix, potentially cursed

* Revert "Added dropbox fix, potentially cursed"

This reverts commit a709883366fbee813e839742125e70844672af29.

---------

Co-authored-by: TrixxedHeart <46364955+TrixxedBit@users.noreply.github.com>

* Fix: Don't deploy foldables when clicking on items inside containers (#38709)

* Fix

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Pressure Relief Valve (#36708)

* initial system (this math is probably WRONG)

* General code cleanup and OnExamined support
(holy moly this code sucks)

* UICode and related events foundation
TODO:
- Actually write the XAML UI and the underlying system
- Un-shitcode the entire thing
- Actually test everything...

* Working UI code
TODO: Make predicted, as this certainly isn't predicted. Even though I said it was. It isn't.

* Remove one TODO for unshitcoding the examine code

* Add reminder
yea

* Make predicted (defenitely isn't)
(also defenitely isn't a copypaste from pressure pump code)

* It's predicted!
TODO:
- Give it snazzy predicted visuals!
- Have a different field for pressure entry, lest it gets bulldozed every UI update.

* Improve gas pressure relief valve UI
TODO: Reminder to reduce amount of dirties using deltafields

* Implement DirtyField prediction

* Entity<T> cleanup
A lot of Entity<T> conversions and lukewarm cleanup.

Also got caught copy pasting code in 4K UHD but it's not like you couldn't tell.

* More cleanup and comments

* Remove TODO comment on bulldozing window title

* """refactoring"""
- Move appearance out of shared and finally fix it. Pointless to predict appearance in this instance.
- More Entity<T> conversions because I like them.
- Move UI creation handling over entirely to the ActivatableUI system.
- Fix a hardcoded locale string (why????).

* Add visuals

* Revert debugging variable replacememt
yea

* Revert skissue

* Remove unused using directives and remove TODO

* Localize, cleanup, document

* Fix adminlogging discrepancy

* Add ability to construct, add guidebook entry

* Clear up comment

* Add guidebook tooltip to valve

* Convert GasPressureReliefValveBoundUserInterface declaration into primary constructor

* Adds more input handling and adds autofill on open

* Un-deepfry input validator shitcode
Genuinely what was I smoking

* improve visuals logic

* Refactor again
- Update math to the correct implementation
- Moved code that could be re-used in the future into a helper method under AtmosphereSystem.Gases.cs

* I'm sorry but I hate warnings

* Remove unused using directive in AtmosphereSystem.Gases.cs

* Review and cleanup

* Lukewarm UI glossup

* Maintainer for the upstream project btw

* Remove redundant state sets and messy logic

* Unduplicate valve updater code

* Redo UI (im sorry Slarti)

* run tests

* Test refactored UI messaging

* Second round of UI improvements
- God please find a way to improve this system. Feels bad.

* Update loop implementation

* Further predict UI

* Clear up SetToCurrentThreshold

* cleanup

* Update to master + pipe layers and bug fixes
want to run tests

* fixes

* Deploy rename pipebomb

* Documentation and requested changes

* Rename the method that wiggled away

* Undo rounding changes

* Fix comment

* Rename and cleanup

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Fix TextLinkTag (#32203)

* Adjust uplink buy button to be under item icon (#38596)

* Adjusted uplink buy button to be under item icon

* Put the discount subtext under the icon

* Indent fixes, added margin

---------

Co-authored-by: TrixxedHeart <46364955+TrixxedBit@users.noreply.github.com>

* Scurrets - Audio Improvements (#38482)

* Scurret audio tuning

* Add new sfx

* Update sneezing sfx

* YAML support

* Rename a folder

* make telesci wreck easier (#37569)

rel

* Validate `ShaderPrototype` IDs (#38728)

* Convert all shader prototype string literals to protoids in overlays

* Convert more shader prototype literal strings to protoids

* Convert ValidatePrototypeId to ProtoId

* Later

* [BUGFIX] Fixed revenant malfunction ability not working properly only MediBots and Stasis bed (#38664)

* fixed

* clean up

* orks fix smart

* review fix 1

* more requested changes

* less cursed

* more descriptive description

* better wording

* Tiny Tiny Cleanup of the EyeClosingSystem. (#38734)

Update EyeClosingSystem.cs

* Fix human skin tone distribution (#38701)

* fix: Use PredictedQueueDel for gib spell (#38729)

* fix: don't default to uncharged sprite state for cells (#38730)

* Fix Hristov description - remove inaccurate technical specs (#38746)

- Removes inaccurate 'armor piercing 14.5mm shells' reference
- Replaces it with a more funny description, matching the style of the other snipers and guns
- Keeps ammunition type '.60 anti-materiel ammo' specification
- Fixes issue #38590

Co-authored-by: Arthur Fiorese de Andrade <aandrade@cmcxs.gov.br>

* feat: allow mopping evaporating puddles (#38743)

* Validate remaining `ProtoId` strings (#38747)

Validate remaining ProtoId strings

* Validate `ProtoId`s in tests (#38745)

* Convert string literals to protoids in Content.Tests

* Convert string literals to protoids or consts in Content.IntegrationTests

* Fix linter failures
Tricksy static using misled me

* Cleanup warning in StomachSystem (#38748)

you did not see this

* Vox scars (#38592)

* Added vox scars n'stuff, renamed vox_tattoos.ftl to just vox.ftl

* Revert "Added vox scars n'stuff, renamed vox_tattoos.ftl to just vox.ftl"

This reverts commit c73da55ba3b39ddf93b493aecd85604c54dd8a15.

* locale key fix

* Changed top surgery scar names to be more generalized

* Adjusted face scars

* Formatting fixes

---------

Co-authored-by: TrixxedHeart <46364955+TrixxedBit@users.noreply.github.com>

* UnlockNode command to LEC. (#38751)

* commit

* Update UnlockNodeCommand.cs

* commit

* move command locale to its own file.

* Update Content.Server/Xenoarchaeology/Artifact/UnlockNodeCommand.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Typofixes for figurine dialogue (#38737)

* Typofixes for figurine dialogue

* Forgot two

* Janitor Tool: Wire Brush (#38667)

* Wow! It's -brush-

* spacing.

* Update Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* fixed changes

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Minor escape menu UX improvements (#38650)

* fix: spellbooks can have infinite charges (#38376)

* fix: spellbooks can have infinite charges

* refactor: indicate infinite spellbook charges with null

Not sure if I like this much better...
2025-11-06 18:22:39 +00:00
Cepelinas1 0ce67af6c8
De-metashield Epsilon part 1 + DV sound files moving (#3867)
* epsilon rewrite, first batch

* As requested, moved the announcement folder to _DV folder, which only now includes deltaV or nyanotrasen specific audio files. Please double check the license.txt in Announcements/RoundEnd to see if I got it right.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* fix announcements again, oopsies

* potentially fixed epsilon rule, i dunno

* probably fix???? i dunno i only write goidacode

* temporary attribution.yml file for epsilon.ogg

* typo fix. not epsilon.ogg but code_epsilon.ogg

* another accidental error oops

* small test as removing my own attributions.yml file, i am going insane with these checks.

* reverted the attributions.yml deletion

* optional APC sound thing i wrote it incredibly stupid, going to do a stupider idea

* Update attributions.yml

* code saved by the angel named Toby

* added and fixed several attributions.yml files

* formatting fix oops

* fix second time hopefully

* i think i merged it correctly?

* weird way of fixing attributions

* With massive Quanteey's help and guidance, code cleanup once again.

* sound file path errors fixed

* another sound error fix

* added spacing to comments, removed CancellationTokenSource like asked and made the poweroff sound louder

* wiki page should be updated and removed epsilon mention in metashield rules

* from elevated to emergency status

* removed the funny event for 2 part

* forgot to remove a thing

* another fix

* conflict fix

* fix second time

* untouching and commenting

* untouching number 2

* untouched correctly?

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-10-23 07:26:55 +11:00
Sir Warock 618fb28378
Extend even healing to special & buff cryo/pyrochems (#4455)
* Extend EvenHealing & Buff Cryochems

* Extend Evenhealing to Specialchems

* Extend to Trinoxadone

* Extend to Pyrogenics

* Update Cryogenics.xml

* Fix Prometheum

* Please the Maintainer Deities

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* The great Comment of 86

---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
2025-10-16 16:21:55 +11:00
KOTOB c6addd2e9e
Port Cortical Borers (real) (#4466)
* ITS ALL C# GOOD LORD

BORN TO PORT
WORLD IS A PR
鬼神 Merge Em All 2025
I am yaml man
410,757,864,530 UPSTREAM MERGE CONFLICTS

* that was, uh. too easy.

* very small tweak

* comment and reuse fixes

* forgot the guidebook Oops

* the guidebookening

* the reusening
2025-10-16 16:11:24 +11:00
William Lemon 03b9098c33
Held Lights Hotfix (#4525) 2025-10-15 11:37:16 +02:00
William Lemon b70452f797
Unapologetic Diona Buffs (#4502)
* Unapologetic Diona Buffs

* Corrected misinformation

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* 40% slowdown resist

* Pew

* Pew pew

* Wording fix

* I forgor

* crying emoji

* types vs groups D:

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-10-13 10:31:06 +02:00
Minerva 0d280157ac
Rewords Alert Procedure and Trade Station guidebook entries (#4372)
* Rewords Alert Procedure and Trade Station guidebook entries

* Probably changes armor back to armour
2025-10-07 08:18:00 +11:00
Nico a25e223a61
Ports the pressure release valve and construction atmos device layering from upstream (#4452)
* Change 'Departamental' to 'Departmental'

* Undo typo fixes for comments

* Add pipe layering

* Add the pressure release valve

* Add the pressure release valve

* Fix the gas pump

* Fix the signal valve appearing thrice

* Fix the signal valve appearing thrice

---------

Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-10-06 12:02:52 +11:00
Lonestar827 40b25b6c7e
Fixes a typo in the revenant entry of the guidebook (#4482)
* Fixes a typo in the revenant entry of the guidebook

* Fixes a typo in the revenant entry of the guidebook
2025-10-04 07:42:00 +10:00
Sir Warock f47dd7b21f
Fix blunt stamina double dipping (#4419)
* Fix StaminaRes double dipping

* Fix Oni Species Description
2025-10-03 05:51:52 +00:00
AeraAulin 43ce1febbb
Merge branch 'DeltaV-Station:master' into fixarchiviststuff 2025-10-02 16:55:14 -07:00
William Lemon 3b2eedb802
Merge pull request #4275 from kotobdev/avali-ops
Species - Avali
2025-10-03 08:12:19 +10:00
Sir Warock 121840d19a
Reduce oni slowdown by clothes (#4364)
* Introduce ClothingSlowResistance

* Buff Onis

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-10-02 19:58:44 +01:00
SirSmith148 96e62b681e Merge branch 'master' into Xenoarch-Merge 2025-10-01 01:08:14 -07:00
Cepelinas1 41f300513a
Metashield changes and Company Policy addition (#4398) 2025-09-23 10:17:07 +02:00
kotobdev d2564439f6 guidebook gaming 2025-09-14 23:29:32 -07:00
AeraAulin 1eb6b52fe7 untouch 2025-09-06 17:03:21 -07:00
AeraAulin 214c27988b
Merge branch 'DeltaV-Station:master' into fixarchiviststuff 2025-09-06 16:58:23 -07:00
turtlemutt e15545622c
Fixed Felinids (real not fake) (#4269)
* Update modifier_sets.yml

* did it work deltanadas

* bro making me work for this shit wtf

* please... mercy....

* ugh

* Update modifier_sets.yml

* Update Felinid.xml
2025-09-03 19:05:06 +02:00
AeraAulin b37212d918 aaaaaa also TGstation deleted the original antique laser case sprite and I can't find it 2025-08-27 00:16:33 -07:00
kotobdev 5d83d3f8de specific heat guidebook 1984
gamers dont take science classes
2025-08-26 19:03:42 -07:00
kotobdev b4cfdffe4e last commit b4 ronstation makes me cry
stomach stuff
2025-08-26 15:54:08 -07:00
KOTOB e49560f2b4 guidebook stuff
genuinely the deltav/specific fork/just upstream™️ organization in this stuff is horrendous
2025-08-26 10:36:08 -07:00
No Elka 5fe8037d77
Disable IPC bleeding, enable IPC barotrauma damage (#4258)
* Change stuff

* 1984 oilpacks

* Remove remaining oilpack mentions

* Oh wait there's more

* Apparently those were mapped too

* Change stuff

* Un-1984 oilpacks to try and fix the test fail

* Блять
2025-08-26 10:44:12 +00:00
Proxy also works :3 c49351bda8
Alert Procedure update (#4057)
* initial commit

* Full suit sensors mandatory for observation and safety.

* Martial Law, no octarine stasis

* last minute post approval change that breaks everything

mindbreaking -> mindwiping

* Guidebook update

also made RoE on martial law mean martial law, no more double rules
2025-07-25 10:41:55 +01:00
Avalon e9992e6291
Small Chitind Change - Put those Extra Arms to work (#4029)
* Update chitinid.yml

* Update Chitinid.xml
2025-07-06 06:54:31 +01:00
Tad "Taddy" Johnson 687ca1e5bc
DeltaV updated whitelist system (#4010)
* DeltaV updated whitelist system

* Add whitelist to roles

* Clean whitelist slightly

* Update whitelist_tiers.yml

Signed-off-by: Tad "Taddy" Johnson <120885811+TadJohnson00@users.noreply.github.com>

* Update ninja.yml

* Fix whitelist for nyano jobs

* Update ninja.yml

* keep fixing requirements

* Make edits as requested

* adjust role whitelists and tiers

* readd commented antag section

* Update prisonguard.yml

* account for whitelist fuckery

* Update role-whitelist.ftl

* Update role-whitelist.ftl

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* Update whitelist_tiers.yml

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* Update security_cadet.yml

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* add guidebook entry

* Update newplayer.yml

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* temp comment out whitelist reqs

* Update nukeops.yml

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* account for review requests

* Update newplayer.yml

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---------

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2025-07-01 14:37:04 +10:00
ConstantlyConfused 51f4473df5
Add the correct damage values to moth and IPC guidebooks (#3937)
add correct damage values to moth and IPC guidebooks
2025-06-28 22:07:34 -05:00
HTML/Crystal 41b28ef54b
Update felinid guidebook (#3935)
* one commit ops?

* e
2025-06-28 08:59:49 -05:00
Colin-Tel 599d5a19ed
Update S8_DefaultCrewDefinition.xml (#3994) 2025-06-21 11:07:53 +01:00
AftrLite 409cd39883
Cosmic Cult | Patch 1.1.0 (#3905)
* initial commit

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* my whitespace so trailing

* Merge branch 'coscult-tweakandfix' of https://github.com/AftrLite/Delta-v into coscult-tweakandfix

* tweaks

* 2nd content commit

* linter oopsie

* my yml so linter

* ubuntu build test fail my beloathed

* weighting tune

* requested changes + audio changes for licensing

* using begone

* tweak

* begone spawnmenu entry

* yml fix, nyano code tweak, effigy tweak

* review commit

* testfail nonsense begone

* requested changes from a review that doesn't even exist yet

* emote change
2025-06-13 11:51:31 +02:00
Colin-Tel d41b55e733
Update A2_Community.xml (#3941)
* Update A2_Community.xml
2025-06-13 09:21:53 +02:00
SolStar 429616aea3
Curator Help 2 Electric Boogaloo (#3870)
* Revert #3094

* add button

* Copy over AHelpUIController.cs

* replace ahelp with chelp

* change sound

* updated icon

* check for chelp flag

* switched the files oops

* cwoink

* remove buttons

* Seperate Cwoink System

* loc

* Purple

* fix up cwoink

* check for curatorhelp flag

* Button cleanup

* new cvars yay

* add VV

* description and resizing

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* description update

* fish changes pt 1

* fish guy part 2

* fix fail

* cache so cool

* attributions

* Cwoink verb

* spelling

* file rename

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* toby

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* toby 2

* toby 3

* toby pog

* meow

* Apply suggestions from code review

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* meow

* meow 2

* sawmill

* 2

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* forgor

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* Update Resources/Locale/en-US/_DV/curation/cwoink.ftl

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2025-06-10 10:56:50 +00:00
ConstantlyConfused 24bfe25668
Chemistry-related Guidebook corrections (#3890)
* minor chem guidebook & description corrections

* removed mention of dex plus in dex description

* comment desc. changes, untouch upstream files

* spacing fix
2025-06-03 05:05:24 +00:00
AftrLite c4f588bc7d
Cosmic Cult | Release Patch (#3811)
* initial commit

* whoops

* guidebook

* typo oof

* fix?

* untouch stuff (WHOOPS), refactor tile detonation, remove remaining rogue ascendant stuff, requested changes

* cosmic void namefix per request

* oh heck last minute fix

* unique deathsound

* requested changes

* this should untouch it..?

* obligatory blank line fix

* requested changes + guidebook update + gameplay communication polish
2025-05-24 17:39:57 +01:00
pathetic meowmeow a465f6d0a5
Revert traitor reputation (#3823) 2025-05-22 23:59:12 +01:00
deltanedas e58c2d814c
Merge pull request #3787 from deltanedas/upstream-ops
upstream merge 18/05/2025
2025-05-21 20:14:43 +01:00
deltanedas d56dc7d5f2 evil test + kill hemo/cyanoxadone 2025-05-21 19:33:58 +01:00