Pieter-Jan Briers
8f95604f05
Fix invalid UI hover/click sounds breaking client ( #30067 )
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fixes #29561
2024-08-09 17:47:51 +01:00
Pieter-Jan Briers
33c3af9990
Update host key for changelog RSS ( #30068 )
2024-08-09 17:47:50 +01:00
Pieter-Jan Briers
401379ee3a
Fix AccessLevelControl breaking ( #30045 )
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#29987 did an oopsie
This broke the ID computer, station records, and maybe some others too.
2024-08-09 17:47:50 +01:00
PJBot
fd052fa778
Automatic changelog update
2024-08-09 17:47:50 +01:00
lzk
eb7c5d99e2
make scarves eatable again ( #29959 )
2024-08-09 17:47:50 +01:00
deltanedas
3b6cf9ee7b
make ninja shoes magboots ( #28586 )
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-09 17:47:50 +01:00
PJBot
5b021b0e88
Automatic changelog update
2024-08-09 17:47:50 +01:00
CookieMasterT
c0903b7aad
Add petting cyborgs ( #30037 )
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added petting borgs, adjusted interactions
2024-08-09 17:47:48 +01:00
themias
389683d14f
Prevent virtual item storage and popups ( #30020 )
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* Prevent virtual item storage and popups
* fix typo
* add comment
2024-08-09 17:47:28 +01:00
Ed
cf7668f957
Ambient music rules refactor ( #29921 )
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* refactor
* dutypo
2024-08-09 17:47:28 +01:00
osjarw
a71417125e
Fix HTN/NPC better plan selection ( #30017 )
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* recording commit
* Remove debugging/recording content
2024-08-09 17:47:28 +01:00
PJBot
5b71d7d5e7
Automatic changelog update
2024-08-09 17:47:28 +01:00
Winkarst
7fc567d9d0
Clumsy proof grappling gun ( #29904 )
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Make grappling gun clumsy proof
2024-08-09 17:47:28 +01:00
SlamBamActionman
2faf4c849a
Fix RGB toys color when worn/in-hand ( #30023 )
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rgbeeeeeeee
2024-08-09 17:47:28 +01:00
lzk
c4c68f1567
Change wristwatch meta description ( #30036 )
2024-08-09 17:47:28 +01:00
lzk
73f663433e
Fix AGhostCommand naming ( #29945 )
2024-08-09 17:47:28 +01:00
Winkarst
ce252a52ad
Update AccessLevelControl.xaml.cs to use ISawmill ( #29987 )
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* Update AccessLevelControl.xaml.cs to use ISawmill
* Update
* Silly me
* Update
2024-08-09 17:47:28 +01:00
ShadowCommander
edde7e4a20
Clean itemmapper ( #29983 )
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* File scoped namespace
* Format file
* Fix param name in doc comment
* Reflow doc comment
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Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-08-09 17:47:28 +01:00
osjarw
2c27f55570
NPC exits MeleeOperator on invalid EntityUid ( #30005 )
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EntityUid 0 problem fix
2024-08-09 17:47:28 +01:00
Winkarst
d545d4f108
Update MainMenu.cs to use ISawmill ( #29988 )
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* Update MainMenu.cs to use ISawmill
* Update
* Error
2024-08-09 17:47:28 +01:00
PJBot
e0b06928ed
Automatic changelog update
2024-08-09 17:47:28 +01:00
Luiz Costa
dc2a6780e1
Fix lizards losing snouts when equipping a head bandana ( #29979 )
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* say goodbye to no-snout lizards
* remove snout from plague doctor hat HideLayerClothing component
2024-08-09 17:47:28 +01:00
Pieter-Jan Briers
bdb1929989
Update changelog RSS configuration ( #30024 )
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New server
2024-08-09 17:47:22 +01:00
Winkarst
cfb490c6e9
Update IdExaminableSystem.cs to use TryFromMarkup ( #29957 )
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* Change FromMarkup to TryFromMarkup method in IdExaminableSystem.cs
* Update
2024-08-09 17:47:22 +01:00
Plykiya
1f8b8180e5
Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() ( #29993 )
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* Replace EntityCoordiates.InRange() with TransformSystem.InRange()
* nullspace
* I figured it out
* man I have no clue how client side sutff works
* please have mercy
* remove RadiationPulseOverlay changes
* nullspace
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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:47:22 +01:00
Plykiya
ae0a69d769
Replace obsolete xform.ToMap() with xformSystem.ToMapCoordinates() ( #30010 )
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* Get rid of a bunch of obsolete usages
* position
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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:47:21 +01:00
Pieter-Jan Briers
f1d3ed9efc
Remove outdated steps from Test Packaging workflow ( #30018 )
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gen build info was removed in 5e800e0ece but I didn't realize this workflow also tested it. Gone now.
2024-08-09 17:47:20 +01:00
Pieter-Jan Briers
5717bc407b
New CDN publish workflow ( #30009 )
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* LET'S SEE IF THIS WORKS
* I forgot the chmod +x
* I forgot the shebang
2024-08-09 17:47:06 +01:00
Winkarst
00e712129e
Update RadiationPulseOverlay.cs to have 0 warnings ( #30004 )
2024-08-09 17:46:31 +01:00
Ed
6aa44e47ff
Vgroid diamonds hotfix ( #29999 )
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vgroid diamonds
2024-08-09 17:46:31 +01:00
PJBot
b5715303a0
Automatic changelog update
2024-08-09 17:46:30 +01:00
Ed
d123335822
Shiny Diamonds ( #25750 )
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* shiny
* add
* reresprite
* rereresprite
* Add files via upload
* Update ore.yml
2024-08-09 17:46:29 +01:00
Plykiya
a289f0f934
Update SpawnAfterInteractSystem.cs to not use Component.Owner ( #29968 )
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* Update SpawnAfterInteractSystem.cs
* what the fuck is that condition
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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:45:46 +01:00
Plykiya
4dd3fa17e9
Replace DetachParentToNull() with DetachEntity() ( #29992 )
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DETACH PARENT TO ENTITY
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:45:45 +01:00
CaasGit
a97f4ac9fd
fix(SharedGunSystem): Return and debug log on CreateEffect. ( #29656 )
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Sometimes CreateEffect is called on a Invalid Entity. This now causes
that to check, thus returning out and printing some hopefully helpful
logs to try to track down the real source of this issue.
2024-08-09 17:45:45 +01:00
deltanedas
ad00038233
make cargo balance ui updating its own component ( #28295 )
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* add BankClientComponent and event
* query BankClient instead of hardcoded CargoOrderConsole for updating
* add BankClient to all ordering consoles
* :trollface:
* add Balance field to BankClient
* forgor
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
* m
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Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-08-09 17:45:45 +01:00
PJBot
9399239518
Automatic changelog update
2024-08-09 17:45:45 +01:00
slarticodefast
0b11619df3
Remove imagesharp and StatusEffectAddedEvent from FlashOverlay ( #28930 )
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remove imagesharp and StatusEffectAddedEvent from FlashOverlay
2024-08-09 17:45:45 +01:00
Nemanja
a319fca68a
Watches ( #29550 )
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* watches
* rename
* add it into loot pools
2024-08-09 17:45:45 +01:00
Errant
cce4536670
Dummy vox deserves a proper vox name ( #29789 )
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SKREEEEEeeeeeeee
2024-08-09 17:45:45 +01:00
Plykiya
767be16963
Update SalvageSystem.Magnet to not use Component.Owner ( #29961 )
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* Update SalvageSystem.Magnet.cs
* Update SalvageSystem.Magnet.cs the right way
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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:45:39 +01:00
deltanedas
aa043d43eb
fire extinguisher using item toggle ( #29906 )
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* move SprayAttemptEvent to shared
* add SolutionTransferredEvent
* replace FireExtinguisher with SpraySafety
* update fire extinguisher yml
* invert visuals
* always handle event in solution transfer, it makes popups
* instantly fill it
* untroll
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-09 17:45:39 +01:00
PJBot
69b2a660ff
Automatic changelog update
2024-08-09 17:45:38 +01:00
Tayrtahn
bf813ccc63
Fix antag objectives always overshooting MaxDifficulty (and kill tries20) ( #29830 )
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* The death of try20
* Add integration test for traitor gamerule
* Fix max difficulty being overshot
* Check at least one objective is assigned
* EntProtoId
2024-08-09 17:45:38 +01:00
Plykiya
f52add98e3
Update SmokingSystem.SmokingPipe.cs to not use Component.Owner ( #29967 )
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Update SmokingSystem.SmokingPipe.cs
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:45:38 +01:00
Winkarst
53b057b8c7
Update ActionAlertTooltip.cs to use TryFromMarkup ( #29975 )
2024-08-09 17:45:38 +01:00
Plykiya
b0829df086
Update ShuttleDockControl.xaml.cs to not use Component.Owner ( #29966 )
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Update ShuttleDockControl.xaml.cs
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:45:38 +01:00
ShadowCommander
2759539d9b
Add doc comments to target action components ( #29982 )
2024-08-09 17:45:38 +01:00
PJBot
eba6b45684
Automatic changelog update
2024-08-09 17:45:38 +01:00
lzk
5f0b47e324
Use reinforced glass damage modifier for secure windoors ( #29941 )
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* Use Rglass damage modifier for reinforced windoors
* i actually can remove this line since inherited
2024-08-09 17:45:38 +01:00