* Adds a toggle power sink port to the robotic arm
* Created babys first componenet, the toggle power
link port is not a componenet (PowerTogglePort)
Wow!
* Update PowerTogglePortComponent.cs
Deltanedas special #1
Signed-off-by: AlgisAlphonse <94876543+AlgisAlphonse@users.noreply.github.com>
* Update PowerTogglePortComponent.cs
susnedas
Signed-off-by: AlgisAlphonse <94876543+AlgisAlphonse@users.noreply.github.com>
* Update PowerTogglePortComponent.cs
sus
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* Change stuff
* 1984 oilpacks
* Remove remaining oilpack mentions
* Oh wait there's more
* Apparently those were mapped too
* Change stuff
* Un-1984 oilpacks to try and fix the test fail
* Блять
* make them rounds SHORTER
* adjust antags to match
* trolling
* CC time
* Revert "CC time"
This reverts commit 788372f5a2.
* Revert "trolling"
This reverts commit a6005f267e.
* Revert "adjust antags to match"
This reverts commit 2cd2e1e5ff.
* Revert "make them rounds SHORTER"
This reverts commit 1580081235.
* oik
* Arms dealer
* Update switch.yml
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* requested changes and fixes
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* * fix station beacons not showing up sometimes (typically the custom named ones)
upstream issue: https://github.com/space-wizards/space-station-14/issues/3769
* Lady Elegance: remove duplicate station beacons
* Review requests: simplify beacon bugfix, remove map changes
* comments
* Change stuff
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* My changes so requested
* Why was that even here
* I can't really build so github will do it for me
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* Add the damage type
* Add the damage where applicable
# Conflicts:
# Resources/Prototypes/_DV/CosmicCult/glyphs.yml
* Blyat
* *mild russian dissatisfaction*
* It finally works as intended
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* Rename to ion damage
* Add to disabler bolts for some reason
* Woops
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* Our cult so cosmic
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* Add more gambling
* Change stuff
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Use EntityQuerry (what is that even for)
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* Not how it works apparently
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