Commit Graph

5 Commits

Author SHA1 Message Date
Hannah Giovanna Dawson bd98b9212b Update DamageableSystem to modern standards (#39417)
* Update DamageableSystem to modern standards

* DamageContainerId -> DamageContainerID with lint flag

* Replace strings with protoids

* Make CVar subscription declarations all consistently whitespaced

* ChangeDamage -> TryChangeDamage, cope with C# jank

* Revert event signature changes

* Restore a comment

* Re-add two queries

* Init the queries

* Use appearanceQuery in DamageChanged

* Use damageableQuery in TryChangeDamage

* Use damageableQuery in SetDamageModifierSetId

* Final cleanup, fix sandboxing

* Rectify ExplosionSystem:::ProcessEntity's call to TryChangeDamage

* Re-organize DamageableSystem

* first big fuck you breaking change.

* THATS A LOT OF DAMAGE!!!

* Fix test fails

* test fixes 2

* push it

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-12-29 11:39:33 -06:00
ArtisticRoomba 33002e7485 DeltaPressure Predicted Examine (#41135)
* predicted examine

* atrociously satanic

* do it right this time

* deltafields aren't necessary

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.DeltaPressure.cs

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-12-29 11:39:32 -06:00
ArtisticRoomba cb79611061 Fix DeltaPressure damage not capping beyond a certain pressure (#40125) 2025-12-29 11:39:01 -06:00
ArtisticRoomba a3caa2b6f9 Fix Atmospherics dP not trolling partially airtight entities (#40435)
* Fix dP not trolling partially airtight entities

* Assumptions in atmospherics are the root of all evil
2025-11-23 15:22:35 -06:00
ArtisticRoomba 2bc7d10eec Atmos Delta-Pressure Window Shattering (#39238)
This PR adds delta-pressure damage. In short, airtight structures can now take damage proportional to the difference in pressures between the sides of the structure.
2025-11-23 15:22:34 -06:00