* add to uplink for 20tc 16 discount, not in nukie uplink
* 75% reflect lasers and bullets, reflects back in 10 degree arc, must be wielded to swing
* formatting
* add sprite offsets so it doesn't look goofy nd is placed predictably (except in pocket i can't fix that)
* Add ItemToggleOnWield component (not functional) so that sword must be wielded to turn on, also fix the sprite offset thing (need a new pocket / inhand sprite)
* use the desword code for requiring wielding, a bit buggy with putting into inventory and deactivating
* cannot be put in bag while active fix
* fix capitalization bug?
* add DV guidebook for devil and make it not lie
* Whitespace fix
Co-authored-by: BarryNorfolk <barrynorfolkman@protonmail.com>
Signed-off-by: Theo <tad3@illinois.edu>
* Whitespace fix
Co-authored-by: BarryNorfolk <barrynorfolkman@protonmail.com>
Signed-off-by: Theo <tad3@illinois.edu>
* Whitespace fix
Co-authored-by: BarryNorfolk <barrynorfolkman@protonmail.com>
Signed-off-by: Theo <tad3@illinois.edu>
* Whitespace fix
Co-authored-by: BarryNorfolk <barrynorfolkman@protonmail.com>
Signed-off-by: Theo <tad3@illinois.edu>
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Signed-off-by: Theo <tad3@illinois.edu>
Co-authored-by: BarryNorfolk <barrynorfolkman@protonmail.com>
* Add a new filter for checking ObjectiveImmune on both the mind and players' entity
* Swap from TargetObjectiveMind filter to ObjectiveImmune filtering
* Better if statement for checking body
* renamed Δv railing to reinforced variant
* made delv railings craftable, TODO: fix decon and hitbox
* wip
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* commit fixes by the illustrious verybigman311
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* fix: ergo chairs now unanchored on creation, counter corner textures fixed. TODO: counter intersect texture redos for metal, wood, craft
* rug and mat constructiongraphs added, countertops fixed. rug orientations need to be fixed
* i hope this will still work
* out of time
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* i forgot to remove this
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* Delete useless constructiongraph
Signed-off-by: muon <ilovetoaaaaaainthemorn@gmail.com>
* Revert "Delete useless constructiongraph"
This reverts commit 2be446d310.
* final changes before review, fix offset desks
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* Update Resources/Prototypes/Entities/Structures/Walls/railing.yml
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* Update Resources/Prototypes/_Nuclear14/Entities/Structures/Furniture/rugs_carpets.yml
Signed-off-by: muon <ilovetoaaaaaainthemorn@gmail.com>
* Apply suggestions from code review
Co-authored-by: muon <ilovetoaaaaaainthemorn@gmail.com>
Signed-off-by: muon <ilovetoaaaaaainthemorn@gmail.com>
* Apply suggestions from code review
Co-authored-by: muon <ilovetoaaaaaainthemorn@gmail.com>
Signed-off-by: muon <ilovetoaaaaaainthemorn@gmail.com>
* add locids
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* revert alt desk to normal
* fix test fails
* fix test fails pt. 2
* hopefully last fix
* rug fixes
* fix up mats required
* oops i forgot to add this
* Apply suggestions from Toby222's code review
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* Apply additional suggestions from Toby222
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* oookay one last thing maybe
* apply additional review changes
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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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* boop
* forgor about the leviathan
* buff ICEE give cannon scope
* maybe fixed?
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* Update uplink_catalog.yml
* boop
* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/safes.yml
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* Update Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
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* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/security.yml
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* should be all of it
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