metalgearsloth
ebdf080e08
Fix muzzle flash tracking ( #30163 )
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* Fix muzzle flash tracking
User was never set on the networked event but we don't really need it anyway.
* Also this one
2024-08-09 17:52:22 +01:00
PJBot
6021eddfb3
Automatic changelog update
2024-08-09 17:52:22 +01:00
Crude Oil
b8af5b195c
Add ability to show stack visuals on closed containers ( #29309 )
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* add ability to show stack visuals on closed containers
* remove container stack visuals logic from sharedstoragesystem
* improve comments a bit
* move logic for open/closed containers into itemcountersystem
* move behavior to storage component
* remove unused import
* remove old comment
* fix comments
* fix wrong property name
* Update Content.Shared/Storage/EntitySystems/SharedStorageSystem.cs
* Rename variable for clarity
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Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-08-09 17:52:22 +01:00
PJBot
853211914c
Automatic changelog update
2024-08-09 17:52:22 +01:00
Nemanja
055169e12e
PA ui cleanup + bugfixes ( #28750 )
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* ui and visual aspect + radio
* finish jank ui shit and finish radio
* remove radio
* send it
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Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-08-09 17:52:22 +01:00
metalgearsloth
87a4203267
Reapply "Remove some BUI boilerplate" ( #30214 ) ( #30219 )
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* Reapply "Remove some BUI boilerplate" (#30214 )
This reverts commit cb0ba66be38677d248ce11f809221230ebe89642.
* Fix gas tank
* Fix PA
* Fix microwave
* Comms console underwrap
* Fix rcd
* log wehs
2024-08-09 17:52:22 +01:00
PJBot
94beaf383b
Automatic changelog update
2024-08-09 17:52:22 +01:00
buntobaggins
fe43bda936
Spationaut Hardsuit Light buff ( #30049 )
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Buffed the light on the Spationaut Hardsuit
Co-authored-by: buntobaggins <email.com>
2024-08-09 17:52:22 +01:00
Nemanja
ac0a73c039
Revert "Remove some BUI boilerplate" ( #30214 )
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Revert "Remove some BUI boilerplate (#28399 )"
This reverts commit cbf329a82d77eed2bb5e51666dab5d8a21fd3fff.
2024-08-09 17:52:21 +01:00
Chief-Engineer
0c17e4e764
Add debug logs to baby jail and fix playtime logic ( #30158 )
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* add debug logs
* Update Model.cs
* fix playtime logic for null playtime
* remove unnecessary condition
* either me or the compiler is having a C# skill issue
2024-08-09 17:52:21 +01:00
chavonadelal
d746da2f99
Localization of encryption keys ( #30172 )
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* Localization of encryption keys
* Localization of encryption keys update
2024-08-09 17:52:21 +01:00
DrSmugleaf
4951d6ad9f
Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent ( #30193 )
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* Add user to AttemptMeleeEvent, add ThrowItemAttemptEvent
* Add xmldoc
2024-08-09 17:52:21 +01:00
JIPDawg
81de880e07
Added missing builld components to RCD [empty] ( #30177 )
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* Added missing stuff to rcd[empty]
* do the smart thing
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Co-authored-by: JIP <jipdawg93@gmail.com>
2024-08-09 17:52:21 +01:00
lzk
b3605cea36
Remove HighImpassable from TableTopLayer ( #29455 )
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* uhmm
* Update CollisionGroup.cs
2024-08-09 17:52:09 +01:00
PJBot
5a503cff1a
Automatic changelog update
2024-08-09 17:52:09 +01:00
Aiden
83c71ab237
MassHallucinationsRule Minor Refactor ( #28748 )
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* Update MassHallucinationsRule.
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
* MGS Change
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Update Content.Server/StationEvents/Events/MassHallucinationsRule.cs
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
* Move affectedentities to component, remove masshallucinationscomponent as its no longer needed to track entities.
* Apply suggested changes.
* No double checks
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Co-authored-by: Ed <96445749+TheShuEd@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2024-08-09 17:52:08 +01:00
metalgearsloth
7af5d3dbaf
Remove some BUI boilerplate ( #28399 )
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* Remove some BUI boilerplate
- The disposals overrides got removed due to the helper method handling it.
- Replace window creation with CreateWindow helper.
- Fixed some stinky code which would cause exceptions.
* More
* moar
* weh
* done
* More BUIs
* More updates
* weh
* moar
* look who it is
* weh
* merge
* weh
* fixes
2024-08-09 17:51:47 +01:00
DrSmugleaf
6e98560836
Fix NPC line of sight not working if trying to ranged target a blocking entity ( #30055 )
2024-08-09 17:51:30 +01:00
eoineoineoin
f1d1416a13
Add a background for OptionsButton popup ( #29792 )
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Add a reasonable background for OptionsButton popup
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2024-08-09 17:51:30 +01:00
CaasGit
ad3dec7a3d
fix(FaxVisualsSystem): Fax can Play() when a anim key has been added. ( #30013 )
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Adds a check to see if a faxecute animation is being played before
playing another animation. The old code can thrown an exception which
I've seen on live while ghosting.
2024-08-09 17:51:30 +01:00
deltanedas
5467cdfc92
fix fish petting misprediction ( #30175 )
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* make fish petting ignore use delay
* m
* troll
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Co-authored-by: deltanedas <@deltanedas:kde.org>
2024-08-09 17:51:30 +01:00
SlamBamActionman
860fa180c7
Directional Fans ( #27772 )
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* Initial commit
* Description update
* Updated texture
2024-08-09 17:51:30 +01:00
DrSmugleaf
6521c91ae9
Make ActionsSystem.UpdateAction public ( #30056 )
2024-08-09 17:51:29 +01:00
PJBot
2426193e6b
Automatic changelog update
2024-08-09 17:51:29 +01:00
Plykiya
15be0c5d1b
Fix Chameleon Scarf menu being blank ( #30156 )
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fixa the scarfa
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:51:29 +01:00
JIPDawg
4167e6eda5
Removed references to pipestacking and changed example setup in Guidebook ( #30181 )
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Removed references to pipestacking and changed example setup
Co-authored-by: JIP <jipdawg93@gmail.com>
2024-08-09 17:51:29 +01:00
Ghagliiarghii
94fc83508b
Give NukeOps Reinforcements an ID Card (in a PDA) ( #28088 )
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* Give NukeOps Reinforcements an ID Card (in a PDA)
* add warning comment
* create syndicateoperativegeatreinforcementnukeops in traitor.yml
* revert fun/misc_startinggear.yml
2024-08-09 17:51:28 +01:00
PJBot
659a43973c
Automatic changelog update
2024-08-09 17:51:14 +01:00
themias
3706f265a8
Fix mailing unit UI ( #30174 )
2024-08-09 17:51:14 +01:00
PJBot
1790b76fd9
Automatic changelog update
2024-08-09 17:51:14 +01:00
DakotaGay
d32ccbf26d
Fix Markup Tags in Station News ( #30169 )
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* Fix (hopefully)
* Fixed Spelling Mistake and minor Code Cleanup
* Revert "Fixed Spelling Mistake and minor Code Cleanup" due to Pull Request Guidelines
This reverts commit cee3e0226b349187bd8fd8b639e161fb877e8bdb.
2024-08-09 17:51:14 +01:00
PJBot
b4d359cf6c
Automatic changelog update
2024-08-09 17:51:14 +01:00
slarticodefast
a453d90df5
Fix EmbeddableProjectileComponent and ThrowingAngleComponent interaction ( #30112 )
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* fix embeddable offset with throwing angle
* number
2024-08-09 17:51:14 +01:00
PJBot
97b634bdfa
Automatic changelog update
2024-08-09 17:51:14 +01:00
Alzore
402962d097
Add the Syndicate Raid Suit ( #29845 )
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* Syndicate Raid Suit
* Raid suit speed and whitelist
* Fix copyright for the syndicate raid helmet
2024-08-09 17:51:14 +01:00
PJBot
92053e4212
Automatic changelog update
2024-08-09 17:51:14 +01:00
deepdarkdepths
959aba3831
Remove geras description in Slime Person guidebook page ( #30140 )
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remove entry
2024-08-09 17:51:14 +01:00
Ed
e401ccff85
randomize iconSmoothing ( #28158 )
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* randomize iconSmoothing
* Revert "randomize iconSmoothing"
This reverts commit 094356f975737c0af24ce39d849aec7852b9af6e.
* try 2
* trying work with client-server communication
* still dont work
* Tayrtahn good suggestion
* remove outdated code
* Fix!
* move data to Appearance
* Update RandomIconSmoothComponent.cs
2024-08-09 17:51:14 +01:00
PJBot
4743ba099a
Automatic changelog update
2024-08-09 17:50:59 +01:00
Plykiya
a7e6e3a1aa
Fix for thrown items dealing damage twice to first target ( #30115 )
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* FUCK YOU
* fine
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Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:50:59 +01:00
Cojoke
4b43756e66
Remove all Assigned Values that are Never Used ( #30110 )
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Remove all Assigned Values that are never used
2024-08-09 17:50:58 +01:00
Plykiya
224f1de03e
Fix arrow pointing animation ( #30134 )
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Fixa the arrows
Co-authored-by: plykiya <plykiya@protonmail.com>
2024-08-09 17:50:33 +01:00
PJBot
abb6f9c2e0
Automatic changelog update
2024-08-09 17:50:33 +01:00
portfiend
f352156343
fix: give reptilians species mask sprites in lobby ( #30095 )
2024-08-09 17:50:33 +01:00
PJBot
a6e61f9f94
Automatic changelog update
2024-08-09 17:50:33 +01:00
Smirnov Peter
4a6d94e75d
Add item checking for moth food ( #30019 )
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* Add ContainerContainer component checking for moth food
* Use ItemSlotsComponent checking on food item
2024-08-09 17:50:33 +01:00
Ed
c5653546c6
LatheSystem independently of energy ( #30148 )
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* Update LatheSystem.cs
* Emo
2024-08-09 17:50:33 +01:00
slarticodefast
c265ea930b
Correct .editorconfig to use no space after casting ( #30132 )
2024-08-09 17:50:33 +01:00
Brandon Hu
9f0d62620c
fix(dev_map): resave dev map ( #30098 )
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fix(dev_map): Resave devmap
Co-authored-by: 4llv07e <igor@c4llv07e.xyz>
2024-08-09 17:50:33 +01:00
PJBot
1c3257a76d
Automatic changelog update
2024-08-09 17:50:33 +01:00