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Commits
| Author | SHA1 | Date | |
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95dcfda9c3 | ||
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f6ad76e3b8 |
@@ -163,20 +163,10 @@
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suffix: "Salvage Ruleset"
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components:
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- type: SalvageMobRestrictions
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# Begin DeltaV additions: components moved from BaseMobCarp
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- type: MobThresholds
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thresholds:
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0: Alive
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50: Dead
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- type: MovementSpeedModifier
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baseWalkSpeed: 2.5
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baseSprintSpeed: 3.5
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- type: MeleeWeapon
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damage:
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types:
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Blunt: 5
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Slash: 7
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# End DeltaV additions
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30: Dead
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- type: entity
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name: space carp
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@@ -211,7 +201,7 @@
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- type: MobThresholds
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thresholds:
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0: Alive
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50: Dead
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40: Dead
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- type: SlowOnDamage
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speedModifierThresholds:
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25: 0.7
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@@ -248,7 +238,7 @@
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- type: MobThresholds
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thresholds:
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0: Alive
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150: Dead
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82: Dead # Might seem random, but this brings up the hits to kill with a crusher mark to 3
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- type: Stamina
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baseCritThreshold: 150
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- type: DamageStateVisuals
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@@ -34,7 +34,7 @@
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- type: MobThresholds
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thresholds:
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0: Alive
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100: Dead
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80: Dead
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- type: Stamina
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baseCritThreshold: 150
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- type: MovementAlwaysTouching
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@@ -173,6 +173,10 @@
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spawned:
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- id: FoodMeat
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amount: 1
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- type: MobThresholds
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thresholds:
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0: Alive
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60: Dead
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- type: entity
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id: MobKangarooSpaceSalvage
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@@ -199,7 +203,7 @@
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- type: MobThresholds
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thresholds:
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0: Alive
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90: Dead
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45: Dead
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- type: Stamina
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baseCritThreshold: 150
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- type: DamageStateVisuals
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@@ -302,7 +306,7 @@
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- type: MobThresholds
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thresholds:
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0: Alive
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100: Dead
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45: Dead
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- type: Stamina
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baseCritThreshold: 150
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- type: DamageStateVisuals
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@@ -41,7 +41,7 @@
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- type: MobThresholds
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thresholds:
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0: Alive
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15: Dead
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5: Dead
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- type: Destructible
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thresholds:
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- trigger:
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@@ -629,8 +629,8 @@
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- MobState
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damage:
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types:
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Blunt: 20
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Slash: 5
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Blunt: 18
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Slash: 4
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- type: Projectile
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impactEffect: BulletImpactEffectKinetic
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damage:
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@@ -640,6 +640,21 @@
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- type: TimedDespawn
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lifetime: 0.4
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# Deals less damage, glaive has better HP recovery
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- type: entity
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id: BulletChargeGlaive
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name: leech bolt
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parent: BulletCharge
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components:
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- type: DamageMarkerOnCollide
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whitelist:
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components:
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- MobState
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damage:
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types:
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Blunt: 1
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Slash: 5
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- type: entity
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parent: BaseBullet
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id: AnomalousParticleDelta
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@@ -109,6 +109,7 @@
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transmutesTo: ScytheCosmicCult
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requiredGlyphType: CosmicGlyphBlades
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# Very high burst damage if you land a mark, while also providing a small amount of healing.
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- type: entity
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parent: [BaseWeaponCrusher, BaseSecurityCargoContraband]
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id: WeaponCrusher
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@@ -155,25 +156,26 @@
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capacity: 1
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count: 1
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- type: MeleeWeapon
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attackRate: 1.5
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attackRate: 1
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wideAnimationRotation: -135
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damage:
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types:
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Blunt: 10
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Slash: 5
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Blunt: 6
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Slash: 4
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soundHit:
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collection: MetalThud
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- type: Wieldable
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- type: IncreaseDamageOnWield
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damage:
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types:
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Blunt: 2.5
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Slash: 2.5
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Blunt: 6
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Slash: 2
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Structural: 30
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- type: GunRequiresWield
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- type: DisarmMalus
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- type: Prying
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# No mark ability in exchange for wideswing, autoattack, and being one-handed
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- type: entity
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parent: [ BaseKnife, BaseWeaponCrusher, BaseSecurityCargoContraband]
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id: WeaponCrusherDagger
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@@ -218,12 +220,12 @@
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restitution: 0.3
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friction: 0.2
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# Like a crusher... but better
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# Less mark damage in exchange for more healing. Also has a better ratio of blunt to slash damage, but less structural.
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- type: entity
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parent: [ WeaponCrusher, BaseSecurityCargoContraband]
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id: WeaponCrusherGlaive
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name: crusher glaive
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description: An early design of the proto-kinetic accelerator, in glaive form.
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description: An early design of the proto-kinetic accelerator, in glaive form. Provides better healing in exchange for less charged damage.
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components:
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- type: Sprite
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sprite: Objects/Weapons/Melee/crusher_glaive.rsi
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@@ -238,7 +240,11 @@
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- Back
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- suitStorage
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- type: UseDelay
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delay: 0.9 # DeltaV - Didn't match the firerate. This is just visuals.
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delay: 1.9
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- type: BasicEntityAmmoProvider
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proto: BulletChargeGlaive
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capacity: 1
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count: 1
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- type: LeechOnMarker
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leech:
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types:
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@@ -248,3 +254,16 @@
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- type: Tag
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tags:
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- Pickaxe
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- type: MeleeWeapon
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attackRate: 1
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wideAnimationRotation: -135
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damage:
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types:
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Blunt: 3
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Slash: 7
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- type: IncreaseDamageOnWield
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damage:
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types:
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Blunt: 2
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Slash: 6
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Structural: 20
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