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Author SHA1 Message Date
Delta-V bot 3f4509536b Automatic changelog update 2026-09-21 19:15:41 +02:00
Radezolid 82783dab49 Fix Smile's core not being able to be picked up (#6529)
Added parent
2026-09-21 12:15:19 -05:00
Delta-V bot 515fd80845 Automatic changelog update 2026-09-20 22:11:19 +02:00
freezer dog 99a9f47e94 med kits dont fit in pockets (#6523)
yep that works
2026-09-20 20:10:55 +00:00
github-actions[bot]andDeltaV-Bot f5d4de4cf3 Update Credits (#6526)
Co-authored-by: DeltaV-Bot <github@deltav.gay>
2026-09-20 04:52:10 +02:00
Delta-V bot 6edb3a2961 Automatic changelog update 2026-09-17 16:05:13 +02:00
ce0410c41e [multi-antag changes] freelancing. (#6495)
* freelancing

* thief roundstart freelance

* Update Resources/Prototypes/Roles/Antags/thief.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: storm! <253825839+stormyatt@users.noreply.github.com>

* easy changes

---------

Signed-off-by: storm! <253825839+stormyatt@users.noreply.github.com>
Co-authored-by: stormyatt <stormyatt@users.noreply.github.com>
Co-authored-by: Radezolid <snappednexus@gmail.com>
2026-09-17 11:04:52 -03:00
Delta-V bot d800d4a8c1 Automatic changelog update 2026-09-17 16:03:55 +02:00
Apersos-coll cea62ee53d Fixes Unstable Core Refractors wording so it doesnt cause errors (#6517)
Fixes-The-Wording
weh
2026-09-17 11:03:34 -03:00
Delta-V bot c3bb3f001a Automatic changelog update 2026-09-17 12:41:22 +02:00
Apersos-collandpre-commit-ci[bot] a332245ff0 EPU-U001 Integrity (Another CC Official gun) (#6507)
* Added Commander Tex's Pistol of doom and despare

* Downgraded damage/dps
freedom made the description alot more light and it now referenced tex barely, so its basically not only his weapon but now just a CC official pistol that anyone can use and the description helps

* Update battery_guns.yml

Change numba 1

Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* Update battery_guns.yml 2

slight change again, and some fixes to the whachamacallit

Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* Removed paralyzer bolt

Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* whoopsies, forgot to fix the copyright to be ME cause I made this, and freedom helped :)

Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* Fixed name on stuffs so it functions

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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---------

Signed-off-by: Apersos-coll <collsherlo@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-09-17 12:41:01 +02:00
Delta-V bot f94cab57df Automatic changelog update 2026-09-17 06:23:05 +02:00
742524b2ff Asakim Tweaks (#6452)
* yippee

* pulser buff

* rulesops

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* changes made i hope

* Update objectiveGroups.yml

* Update Resources/Prototypes/_Mono/Entities/Clothing/OuterClothing/Hardsuits/asakim.yml

Signed-off-by: Radezolid <snappednexus@gmail.com>

---------

Signed-off-by: Radezolid <snappednexus@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Radezolid <snappednexus@gmail.com>
2026-09-17 04:22:45 +00:00
Delta-V bot cdb104ee2e Automatic changelog update 2026-09-17 06:19:59 +02:00
freezer dog 180281ae0d slimes can have prosthetic limbs (#6496)
yep
2026-09-17 01:19:40 -03:00
Delta-V bot 0a3507c93b Automatic changelog update 2026-09-17 06:05:39 +02:00
pixelStrifeandRadezolid 2efc9871db Ovinia suffocation noises: Enabled (#6481)
* add ovinia suffocation

* Update Resources/Prototypes/_DEN/Voice/speech_emote_sounds.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: pixelStrife <46169994+pixelStrife@users.noreply.github.com>

* Update Resources/Prototypes/_DEN/Voice/speech_emote_sounds.yml

Co-authored-by: Radezolid <snappednexus@gmail.com>
Signed-off-by: pixelStrife <46169994+pixelStrife@users.noreply.github.com>

---------

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2026-09-17 01:05:18 -03:00
Delta-V bot 814ef07035 Automatic changelog update 2026-09-17 05:01:56 +02:00
657f1fd534 Changes the sprite for the air sensor (#6340)
* Changes the sprite for the air sensor

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Forgot to comment the assembly entity

Signed-off-by: BriBrooo <45323530+Bribrooo@users.noreply.github.com>

* Adds gray air sensors

* Adds the extensions of the gray air sensors

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Update freezer.yml

Signed-off-by: BriBrooo <45323530+Bribrooo@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Structures/Specific/Atmospherics/sensor.yml

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* Update Resources/Prototypes/_DV/Entities/Structures/Specific/Atmospherics/sensor.yml

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* Update Resources/Prototypes/_DV/Entities/Structures/Specific/Atmospherics/vox.yml

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* Update Resources/Prototypes/_DV/Entities/Structures/Specific/Atmospherics/sensor.yml

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* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* Fixes explosions in the code

* Fixed the meta.json order

Signed-off-by: Radezolid <snappednexus@gmail.com>

---------

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Signed-off-by: Radezolid <snappednexus@gmail.com>
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2026-09-17 03:01:35 +00:00
Delta-V bot a8e51dffc3 Automatic changelog update 2026-09-16 14:44:57 +02:00
84c7e3d877 Unstable Core Refractor (2 electric boogaloo) (#6491)
* Added in -
UCR (unstable core refractor) a hard to obtain crew side maybe heavy laser gun which has very low capacity high dps and slows you down a shit ton along side that it cant aim for shit and only does radiation damage which is countered by rad suit and thermal suit for syndis. its fully sprited even for its back and suitstorage sprites...
Added in -
Specialized weapon parts which holds two new parts to create the UCR being the Unstable reactor core and the Unstable Reactor Housing which will later combine to make the weapon when i figure that out
changed -
loot tables to include in legendary the unstable reactor core

* added everything else
 fixed up inhand sprites for the core, and gave it some more omph interms of radiation because i hate salv
 now its craftable in the crafting menu when you get the housing and the core and you just have both of em and put it together decently not fast
 yeah crafting systems suck i had to make like 3 new stuffs and add to like 2 already existing thingys...
 also i forgot to add reactor core to legdary loot table, now its in
 also its in the sec fab now and blacklisted from portable recharger not like it would do you any good but it would negate the speed downisde which is a big part of it

* small final fixes
fixed unstable reactor core spawning in sets of 3 to 5 now it only spawns 1 (its still really fuckin rare)

changed unstable core refractor's sprite thingy to fit in with the rest of them in terms of naming convention

changed icon and base sprites so they were more shaded and look less odd

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* hot fix :)
changed graph name to UnstableCoreRefractor

* Fixing single word

added word core in between the UnstableReactor in the Unstable Reactor Housing item thingy

Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* reworks the thingy
reverse bloom on the gun allows it to be both "unstable" and useable
some other stuff which are just fixes

* made core buyable
made core less radioactive
stat changes for gun so it focusses fire faster and has a bit faster generation

* Made Unstable Beam projectiles have unique textures i made :)
buffed projectiles to 6 damage a hit instead of 5 cause radiation damage is so weak, now its more viable in actual combat :)

* recharge buff cause its so slow

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* fixed it, the crate i had to fix while updating it i missplaced the y and the p in type...

* Update Resources/Prototypes/_DV/Entities/Objects/Misc/specialized_weapon_parts.yml

Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* Update Resources/Prototypes/Research/arsenal.yml

Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* Update Resources/Prototypes/_DV/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml

Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* Update Resources/Prototypes/Entities/Markers/Spawners/Random/Salvage/tables_loot.yml

Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* Update Resources/Prototypes/_DV/Entities/Objects/Misc/specialized_weapon_parts.yml

Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* crate will no longer spill radiation onto the populus of cargonia

Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* Re increased radiation due to the crate not leaking it so now its a actual threat and hard to store, instead of lightly tickling you over the course of 9 minutes

Signed-off-by: Apersos-coll <collsherlo@gmail.com>

* all requested maintainer changes, and we are donzo!!!!!!

* Update Resources/Prototypes/_DV/Entities/Objects/Misc/specialized_weapon_parts.yml

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Objects/Misc/specialized_weapon_parts.yml

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

---------

Signed-off-by: Apersos-coll <collsherlo@gmail.com>
Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
2026-09-16 12:44:36 +00:00
Delta-V bot d151384db8 Automatic changelog update 2026-09-16 14:31:26 +02:00
SumofThreeParts 7bcc06b46a Glimmer prober lockout at 600 instead of 750 (#6493)
Glimmer probers lockout at 600 instead of 750

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>
2026-09-16 09:31:05 -03:00
Delta-V bot e409e98bf6 Automatic changelog update 2026-09-14 19:45:03 +02:00
760af2e261 Fix beer bottles (#6503)
* fix:beer bottles were missing the DrinkBottle tag

* Revert "fix:beer bottles were missing the DrinkBottle tag"

This reverts commit 320bdfeaf9.

* fix:beer bottles were missing the DrinkBottle tag

* Update Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles_glass.yml

missing DeltaV tag to specify that it's a delta-v specific change

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: pinoinha <55506432+Pinoinha@users.noreply.github.com>

---------

Signed-off-by: pinoinha <55506432+Pinoinha@users.noreply.github.com>
Co-authored-by: Marina Barros <azulmarina799@gmail.com>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-09-14 12:44:42 -05:00
Delta-V bot ebc0340fc9 Automatic changelog update 2026-09-14 00:20:01 +02:00
KOTOB e8b6c42de4 Fix/Lower Asakim Weight (#6455)
* whoop

* nuke from antag table

* we love webedits in this household

Signed-off-by: KOTOB <59124164+kotobdev@users.noreply.github.com>

---------

Signed-off-by: KOTOB <59124164+kotobdev@users.noreply.github.com>
2026-09-13 15:19:39 -07:00
github-actions[bot]andDeltaV-Bot 5e0d668f60 Update Credits (#6505)
Co-authored-by: DeltaV-Bot <github@deltav.gay>
2026-09-13 04:36:32 +02:00
Delta-V bot 2c1084da78 Automatic changelog update 2026-09-11 01:40:04 +02:00
BarryNorfolk 9304aad604 Swap emergency shuttles to use NTNet (#6497) 2026-09-10 19:39:43 -04:00
Delta-V bot 5132e64a0f Automatic changelog update 2026-09-09 17:49:38 +02:00
SumofThreePartsandpre-commit-ci[bot] d2bf1e9a39 Adding the Anaconda (#6458)
* Creating the Anaconda

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* hashtag balance

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* Adding the anaconda sprites

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* Delete anaconda directory

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* Adding the anaconda sprites

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* whoops!

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* yuuuup. adding tha andaconda sprites. again

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* doing the thing!!!

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* part one of adding it to uplink 

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* whoops!

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* guh

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* part 2 of adding anaconda to uplink

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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* doing the thang 

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* adding the thang i was told to

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* adding it but for real

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* oh yeah the description

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* grrrr grrr not correct

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

* guh

Signed-off-by: SumofThreeParts <its.a.joke1000@gmail.com>

---------

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-09-09 15:49:17 +00:00
Delta-V bot 865d254cd4 Automatic changelog update 2026-09-09 16:55:05 +02:00
Astra 29ec2e659f Give shadekin hair (#6453)
Add shadekin hair
2026-09-09 09:54:44 -05:00
Delta-V bot 690f64d592 Automatic changelog update 2026-09-09 16:18:58 +02:00
pixelStrife b6e018eb18 Namespace drink metabolites (#6486)
* switched Silencer parent to BaseDrink to revert to pre-Metabolite behavior (non-alcoholic)

* Bring namespace drinks in line with upstream, using the new(-ish) Metabolites system in place of the AdjustReagent effect
2026-09-09 09:18:38 -05:00
Delta-V bot 8bcddf4333 Automatic changelog update 2026-09-09 16:15:50 +02:00
34940ecde7 The Pitbull Update of Doom and Despair (#6449)
* it begins.

* THEYRE IN THE VENTS

* Update pitbull.yml

* I AM THE ONE WHO COLLECTS THE PITBULLS

* Fuck you

* THAT IS BULLSHIT BLAZING

* Throw a small child into upper orbit

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* 100 pitbull names

* changed one

* sorry one last pitbull name

* Update pitbull_names.yml

---------

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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-09-09 09:15:30 -05:00
Delta-V bot dafd97e6e1 Automatic changelog update 2026-09-09 16:07:57 +02:00
einknusprigestoastandpre-commit-ci[bot] 593d35903d ERT Gamma changes + gun addition - The return of the fake balancing. (#6239)
* Added Jackdaw and Kammerer

* ERT hardsuit change

* Jackdaw changes

* [pre-commit.ci] auto fixes from pre-commit.com hooks

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---------

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2026-09-09 09:07:34 -05:00
Delta-V bot 1856f65a18 Automatic changelog update 2026-09-07 02:34:02 +02:00
brainslushie 9066c4af7f Surplus boots - cosmetic jackboots (#6472)
* +surplus boots

* surplus boots in vendor
2026-09-06 21:33:42 -03:00
Stxcking cf9a10af4e PORT: Thaven Markings and Organs from Macrocosm (#6162)
* Can't go wrong with Sprites

* .ftl and .yml files

* displacement + parts + organs

* marking and displacement yaml

* does arent real...yet

* Imp dupe nuke

* go my human+

* no shaders :<

* whoopsie

idk how
2026-09-06 21:18:44 -03:00
Delta-V bot 2d7af5622f Automatic changelog update 2026-09-07 02:17:42 +02:00
nlaky 974f5ff5fa Vulp alt tail wag + fade tip fix (#6480)
* Add wag markings for vulp alt tail

* Fix tip markings used for fade tails
2026-09-06 21:17:22 -03:00
Delta-V bot 88dc8af9a4 Automatic changelog update 2026-09-07 01:36:12 +02:00
BriBrooo 7c33759cbe Update Botanicals.xml (#6483)
Fixes a duplicate entry in the botanical reagent guidebook.
2026-09-06 20:35:52 -03:00
Delta-V bot baf009af3a Automatic changelog update 2026-09-05 16:03:30 +02:00
Field Command b59dfa8991 Central Command remake! (#6198)
* New Central Command

* Me forget

* typos and name change

* Fix and typo

* More polish

* Requested Fixes
2026-09-05 09:03:08 -05:00
github-actions[bot]andDeltaV-Bot e43a587ede Update Credits (#6465)
Co-authored-by: DeltaV-Bot <github@deltav.gay>
2026-08-30 05:00:27 +02:00
Delta-V bot 00d77213c6 Automatic changelog update 2026-08-29 01:54:53 +02:00
VapeandVanessa 389a616138 Ramping Scheduler adjustments and changes (#6440)
* Update roundstart.yml

* updakes

* Rnd 2 fight

* Changes done

* Apply suggestion from @ShepardToTheStars

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Apply batched suggestions from code review

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

---------

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Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-08-28 23:54:33 +00:00
Delta-V bot 07b029ff2b Automatic changelog update 2026-08-28 18:38:29 +02:00
Carol 1043b40246 Added caseless shotgun shells (#6457)
added caseless shotgun shells
2026-08-28 11:38:08 -05:00
575 changed files with 139951 additions and 44890 deletions
+9
View File
@@ -371,5 +371,14 @@ Entries:
id: 41
time: '2026-08-22T16:18:32.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6435
- author: einknusprigestoast
changes:
- message: ERT elite hardsuits now have different values
type: Tweak
- message: added new guns to ERT gamma and amber loadouts
type: Add
id: 42
time: '2026-09-09T14:07:35.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6239
Name: DeltaVAdmin
Order: 5
+195 -185
View File
@@ -1,189 +1,4 @@
Entries:
- author: Pharaz4
changes:
- message: Fixed blukie and paramed suit not displaying for harpy.
type: Fix
id: 2145
time: '2026-03-01T11:18:43.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5414
- author: Velcroboy
changes:
- message: Wizard now starts in the Wizard's Den and gets a teleport scroll
type: Tweak
id: 2146
time: '2026-03-01T13:38:18.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5215
- author: rebe83
changes:
- message: Bottles, vials, and chem injectors no longer fit inside cigarette boxes.
Use a combat kit like the rest of us!
type: Tweak
id: 2147
time: '2026-03-01T14:12:59.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5402
- author: Stxcking
changes:
- message: Health analyzer can show who claimed a patient.
type: Tweak
id: 2148
time: '2026-03-01T19:47:57.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5110
- author: pootslap
changes:
- message: Rat servants are slightly faster but weaker.
type: Tweak
- message: Rat Kings have a few new titles and are now more clearly labelled as
antagonists.
type: Tweak
id: 2149
time: '2026-03-02T17:48:25.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5326
- author: JoulesBerg
changes:
- message: Vents, air injectors, and pumps can be pipes in their alternate configurations
now.
type: Add
id: 2150
time: '2026-03-02T18:17:30.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5372
- author: Halo3moth
changes:
- message: Hos has a new robe for a significant aura increase, amazing sprites by
Ci1rus
type: Add
id: 2151
time: '2026-03-02T19:36:29.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5425
- author: Jimboe
changes:
- message: SUBMARINE HAS GOTTEN SUBBIER - Power rework completed, Minor Atmos changes
to engineering. Atmos will eventually all reflect engineering soon. Solars have
been improved!
type: Tweak
id: 2152
time: '2026-03-03T03:16:06.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5394
- author: Velcroboy
changes:
- message: 'Evac Shuttles: NTES- Fishbowl and NTES-BC20 are APC compliant'
type: Tweak
id: 2153
time: '2026-03-03T04:32:39.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5457
- author: SirRequiem
changes:
- message: 'Terra: Added additional meteor shielding, meteor avoidance zones, Robotics
console, AI Recovery Console, AI subnet/cameras, mail cart, and medical crash
cart'
type: Add
- message: 'Terra: Waste and Distro have pre-enabled pumps now, and power bank has
been slightly improved'
type: Tweak
- message: 'Terra: APCs are now all below 20kw in regards to the new breaker system'
type: Fix
id: 2154
time: '2026-03-04T01:23:21.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5432
- author: Woljif
changes:
- message: Sec jetpacks are no longer mini-jetpacks and can hold 3.0L
type: Tweak
id: 2155
time: '2026-03-05T20:46:13.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5357
- author: EmberAstra
changes:
- message: Fixed the Research Digi-Board storage space lacking an UI. Did you even
know it had some?
type: Fix
id: 2156
time: '2026-03-05T21:17:37.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5434
- author: Stxcking
changes:
- message: Changed the mailbox sprite!
type: Tweak
id: 2157
time: '2026-03-05T21:18:52.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5433
- author: EmberAstra
changes:
- message: Added the power digi-board! Monitor your energy situation on the move!
Find it in CE's locker.
type: Add
id: 2158
time: '2026-03-06T15:36:34.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5435
- author: BarryNorfolk
changes:
- message: Silicons no longer change their battery usage depending on the temperature
around them
type: Remove
- message: IPCs now once again have working alerts for their batteries
type: Fix
id: 2159
time: '2026-03-06T16:10:00.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5345
- author: marigauge
changes:
- message: reverted soretizone changes hopefully fixing flashing
type: Fix
id: 2160
time: '2026-03-07T09:45:22.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5391
- author: Pharaz4
changes:
- message: Added kitchen freezer.
type: Add
id: 2161
time: '2026-03-07T16:24:25.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5443
- author: Cepelinas1
changes:
- message: 'A new antag role has been added: Internal Affairs! NanoTrasen is hiring
any employees who would love to protect the company.'
type: Add
id: 2162
time: '2026-03-07T20:35:19.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5450
- author: Coryler
changes:
- message: Add Universal Pinpointer to the Syndicate Uplink
type: Add
id: 2163
time: '2026-03-09T09:12:29.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5471
- author: HameyTychol
changes:
- message: Made more items recyclable
type: Tweak
id: 2164
time: '2026-03-09T09:43:25.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5398
- author: snowywinters
changes:
- message: Watchdogs now work as a death rattle also decreased the price to 9k
type: Tweak
- message: Fixed watchdogs not working
type: Fix
id: 2165
time: '2026-03-09T10:17:49.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5475
- author: Woljif
changes:
- message: The Kammerer is now a 2x4 in your bag
type: Tweak
id: 2166
time: '2026-03-09T10:55:09.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5469
- author: DisposableCrewmember42
changes:
- message: Conspirators now requires 32 connected players to roll. The ingame delay
before choosing conspirators is increased.
type: Fix
id: 2167
time: '2026-03-09T11:39:35.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/5490
- author: Stxcking
changes:
- message: 'Added a new space ruin: Abandoned Dojo!'
@@ -4437,4 +4252,199 @@
id: 2645
time: '2026-08-27T19:26:08.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6432
- author: CarolCuchara
changes:
- message: New caseless shotgun shells that wont leave behind a trace!
type: Add
- message: The Hushpup now comes equiped with caseless shotgun shells!
type: Tweak
id: 2646
time: '2026-08-28T16:38:08.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6457
- author: Vapetastic-Gaming
changes:
- message: Survival Scheduler has been slightly tamed, and will give moments of
calm, while also applying pressure via spawns. Survival Scheduler refused to
read you a bedtime story, sorry chat.
type: Tweak
id: 2647
time: '2026-08-28T23:54:33.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6440
- author: BriBrooo
changes:
- message: Hydroponics' booklet on reagents contained an error.
type: Fix
id: 2648
time: '2026-09-06T23:35:52.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6483
- author: nlaky
changes:
- message: Vulp alt tail can now wag
type: Tweak
id: 2649
time: '2026-09-07T00:17:23.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6480
- author: Macrocosm, Stxcking
changes:
- message: Added 20+ new Thaven markings, most notably, tails!
type: Add
- message: Thavens can select their undergarments again.
type: Fix
- message: Thaven markings display the correct locale marking name.
type: Fix
- message: Thavens have unique organ sprites now.
type: Tweak
id: 2650
time: '2026-09-07T00:18:45.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6162
- author: AnimatorBrie
changes:
- message: Added surplus boots, a strictly-cosmetic variant of jackboots. Available
now at your local Clothesmate vendor.
type: Add
id: 2651
time: '2026-09-07T00:33:43.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6472
- author: StarboundSolaris
changes:
- message: Added even more names for Pitbulls and Ventbulls!
type: Add
- message: Ventbulls also now actually roam the vents. Godspeed mice mains.
type: Add
- message: Ventbulls now appear as ghost roles!
type: Add
id: 2652
time: '2026-09-09T14:15:30.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6449
- author: pixelStrife
changes:
- message: Ethanol content of drinks has been re-standardized. No more adding ethanol
directly, only metabolizing. (Non-ethanol substances too!)
type: Fix
- message: Silencer is once again non-alcoholic, for mimes that would rather keep
their wits about them.
type: Fix
id: 2653
time: '2026-09-09T14:18:38.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6486
- author: EmberAstra
changes:
- message: Shadekins can now have hair and facial hair.
type: Add
id: 2654
time: '2026-09-09T14:54:45.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6453
- author: SumofThreeParts
changes:
- message: Added the Anaconda to the uplink.
type: Add
id: 2655
time: '2026-09-09T15:49:18.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6458
- author: BarryNorfolk
changes:
- message: Fixed displays for ETA/ETD not displaying
type: Fix
id: 2656
time: '2026-09-10T23:39:44.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6497
- author: kotobdev
changes:
- message: Asakim should, once again, be very rare.
type: Fix
id: 2657
time: '2026-09-13T22:19:40.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6455
- author: Pinoinha
changes:
- message: Fixed service borgs being unable to pickup beer bottles when using the
fishing module
type: Fix
id: 2658
time: '2026-09-14T17:44:42.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6503
- author: SumofThreeParts
changes:
- message: Glimmer prober locks out at 600 glimmer instead of 750 glimmer.
type: Tweak
id: 2659
time: '2026-09-16T12:31:05.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6493
- author: Apersos-coll
changes:
- message: Added new crewsided heavy laser gun the Unstable Core Refractor, for
when stable reactors weren't enough.
type: Add
id: 2660
time: '2026-09-16T12:44:37.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6491
- author: pixelStrife
changes:
- message: Ovinia now make actual noise when gasping and deathgasping (instead of
text only.)
type: Tweak
id: 2661
time: '2026-09-17T04:05:19.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6481
- author: keekee38
changes:
- message: slimes can have prosthetic limbs too
type: Add
id: 2662
time: '2026-09-17T04:19:40.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6496
- author: kotobdev
changes:
- message: Removed a shitmed-remnant Asakim objective.
type: Remove
- message: Asakim ghostrole rules have been reworded to be a little less friendly.
type: Tweak
- message: Asakim armor now slows any non-Asakim by 80%, to discourage crewmembers
from intentionally springlocking themselves.
type: Tweak
- message: Asakim shouldn't get stuck in doors.
type: Fix
id: 2663
time: '2026-09-17T04:22:46.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6452
- author: Apersos-coll
changes:
- message: Somebody at CC had an idea and too much money to spend, and somehow got
a new pulse style pistol designed. The EPU-U001
type: Add
id: 2664
time: '2026-09-17T10:41:02.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6507
- author: Apersos-coll
changes:
- message: Fixed Unstable Core Refractors back/suit storage sprites
type: Fix
id: 2665
time: '2026-09-17T14:03:34.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6517
- author: stormyatt
changes:
- message: hitmen now get freelancer comms roundstart
type: Add
- message: thieves now get freelancer comms roundstart
type: Add
- message: traitors can now buy freelancer comms for 1tc. hiring hours
type: Add
id: 2666
time: '2026-09-17T14:04:53.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6495
- author: keekee38
changes:
- message: med kits no longer fit into pockets
type: Fix
id: 2667
time: '2026-09-20T20:10:57.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6523
- author: Radezolid
changes:
- message: Fixed Smile's core not being able to be picked up.
type: Fix
id: 2668
time: '2026-09-21T17:15:20.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6529
Order: 1
+14
View File
@@ -1087,4 +1087,18 @@
id: 125
time: '2026-07-14T00:30:06.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6242
- author: Field Command
changes:
- message: 'Central Command: New CC is here!'
type: Add
id: 126
time: '2026-09-05T14:03:09.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6198
- author: BriBrooo
changes:
- message: Added a light gray version of the air sensor.
type: Add
id: 127
time: '2026-09-17T03:01:35.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/6340
Order: 3
File diff suppressed because one or more lines are too long
@@ -13,13 +13,13 @@ names-pitbull-dataset-11 = Echo
names-pitbull-dataset-12 = Cuddles
names-pitbull-dataset-13 = Killer
names-pitbull-dataset-14 = Paisley
names-pitbull-dataset-15 = Echo
names-pitbull-dataset-15 = Ravager
names-pitbull-dataset-16 = Sweetie
names-pitbull-dataset-17 = Tutu
names-pitbull-dataset-18 = Reaper
names-pitbull-dataset-19 = Peaches
names-pitbull-dataset-20 = Cujo
names-pitbull-dataset-21 = Cuddles
names-pitbull-dataset-21 = Chompers
names-pitbull-dataset-22 = Lucifer
names-pitbull-dataset-23 = Daisy
names-pitbull-dataset-24 = Blaze
@@ -64,3 +64,41 @@ names-pitbull-dataset-60 = Menace
names-pitbull-dataset-61 = Buddy
names-pitbull-dataset-62 = Rocky
names-pitbull-dataset-63 = Boulder
names-pitbull-dataset-64 = Hellspawn
names-pitbull-dataset-65 = Bape
names-pitbull-dataset-66 = Skullbreaker
names-pitbull-dataset-67 = Billy
names-pitbull-dataset-68 = Bobby
names-pitbull-dataset-69 = Steve
names-pitbull-dataset-70 = Phil
names-pitbull-dataset-71 = Tesla
names-pitbull-dataset-72 = Creature
names-pitbull-dataset-73 = Flowery
names-pitbull-dataset-74 = Jarona
names-pitbull-dataset-75 = Raider
names-pitbull-dataset-76 = Shitlet
names-pitbull-dataset-77 = Mr Worldwide
names-pitbull-dataset-78 = Rat
names-pitbull-dataset-79 = Cynophobia
names-pitbull-dataset-80 = Divine Comedy
names-pitbull-dataset-81 = Comedy
names-pitbull-dataset-82 = Irenic
names-pitbull-dataset-83 = Fluffy
names-pitbull-dataset-84 = Chaser
names-pitbull-dataset-85 = Pitt
names-pitbull-dataset-86 = Bull
names-pitbull-dataset-87 = Sakura
names-pitbull-dataset-88 = Singularity
names-pitbull-dataset-89 = Singuloose
names-pitbull-dataset-90 = Mustard
names-pitbull-dataset-91 = Gravy
names-pitbull-dataset-92 = Tesloose
names-pitbull-dataset-93 = Root Beer
names-pitbull-dataset-94 = Tritfire
names-pitbull-dataset-95 = Spoonlicker
names-pitbull-dataset-96 = Devil
names-pitbull-dataset-97 = Shepard
names-pitbull-dataset-98 = Gaster
names-pitbull-dataset-99 = Roots
names-pitbull-dataset-100 = Friend
names-pitbull-dataset-101 = Pookie
@@ -1,9 +1,9 @@
ghost-role-information-asakim-name = Asakim Warrior
ghost-role-information-asakim-description = A genetically enhanced bioweapon, stranded in the sector after cryostasis failure.
ghost-role-information-asakim-rules =
You are a [color=yellow][bold]Free-Agent[/bold][/color]. You may pursue your given objectives, or find your own way through life.
You are a [color=yellow][bold]Free-Agent[/bold][/color]. Your objectives will put you in varying levels of conflict with the station.
You have [color=red]no knowledge[/color] (maybe basic at most) [color=red]of this sector of space, its inhabitants, its factions, or its culture[/color]. While you cannot speak their language, you can understand it.
You may kill your targets if you have any, and you may kill to defend yourself and your property. [color=green]Civilians and the innocent are not your enemy[/color], and may be useful to you (if you can get past the language barrier - try an AAC tablet!). Fight with honor.
You may kill your targets if you have any, and you may kill to defend yourself and your property. [color=yellow]You should be somewhat wary of crewmembers, especially Security[/color]- but they may be useful to you (if you can get past the language barrier - try an AAC tablet!). Fight with honor.
asakim-role-briefing =
You are an Asakim, a genetically-engineered weapon from a distant part of space.
You've awoken from long-term cryosleep in an unfamiliar sector, and an unfamiliar time.
@@ -37,6 +37,8 @@ construction-graph-tag-ancientbook = Damaged Ancient Book
# Weapons
construction-graph-tag-silversword = silver sword
construction-graph-tag-unstable-reactor-core = Unstable Reactor Core
construction-graph-tag-unstable-reactor-housing = Unstable Reactor Housing
# Other
construction-graph-tag-jug = jug
@@ -20,3 +20,6 @@ uplink-dualswords-desc = A set of dual swords made for those who prefer somethin
uplink-leveraction-name = SKL93 AP Bundle
uplink-leveraction-desc = A bundle containing a SKL93 lever action sniper loaded with AP ammo. Comes with a spare box of standard magnum.
uplink-anaconda-name = Anaconda Bundle
uplink-anaconda-desc = A inaccurate one handed SMG with a 100 bullet mag. Perfect for laying down supressive fire.
@@ -7,6 +7,9 @@ ert-amber-gun-desc-aegun = One advanced energy gun, for both lethal and non-leth
ert-amber-gun-name-mixlaser = Mixed Laser bundle
ert-amber-gun-desc-mixlaser = A disabler SMG together with a Laser Carbine, bundled with a portable recharger.
ert-amber-gun-name-kammerer = Kammerer
ert-amber-gun-desc-kammerer = Do not be afraid Captain.
ert-medkit-name = First aid kit
ert-medkit-desc = A simple first aid kit, dont get shoot too hard.
@@ -76,6 +79,9 @@ ert-Immolatorkit-desc = The original firestarter bundled together with a portabl
ert-IK60kit-name = IK-60 bundle
ert-IK60kit-desc = IK-60-M bundled together with 4 Laser magazines. Watch your ammo consumption.
ert-jackdawkit-name = Jackdaw bundle
ert-jackdawkit-desc = A caseless rifle, paired with 20 round magazines. Property of Internal Affairs.
ert-GammaC4-name = C4 box
ert-GammaC4-desc = 4 timed charges of plastic breaching explosives.
@@ -1,207 +0,0 @@
marking-ThavenHairAfro = Afro
marking-ThavenHairAfro2 = Afro 2
marking-ThavenHairBigafro = Afro (Large)
marking-ThavenHairAntenna = Ahoge
marking-ThavenHairBalding = Balding Hair
marking-ThavenHairBedhead = Bedhead
marking-ThavenHairBedheadv2 = Bedhead 2
marking-ThavenHairBedheadv3 = Bedhead 3
marking-ThavenHairLongBedhead = Long Bedhead
marking-ThavenHairLongBedhead2 = Long Bedhead 2
marking-ThavenHairFloorlengthBedhead = Floorlength Bedhead
marking-ThavenHairBeehive = Beehive
marking-ThavenHairBeehive2 = Beehive 2
marking-ThavenHairBob = Bob Hair
marking-ThavenHairBob2 = Bob Hair 2
marking-ThavenHairBobcut = Bob Hair 3
marking-ThavenHairBob4 = Bob Hair 4
marking-ThavenHairBob5 = Bob Hair 5
marking-ThavenHairBobcurl = Bobcurl
marking-ThavenHairBoddicker = Boddicker
marking-ThavenHairBowlcut = Bowlcut
marking-ThavenHairBowlcut2 = Bowlcut 2
marking-ThavenHairBraid = Braid (Floorlength)
marking-ThavenHairBraided = Braided
marking-ThavenHairBraidfront = Braided Front
marking-ThavenHairBraid2 = Braid (High)
marking-ThavenHairHbraid = Braid (Low)
marking-ThavenHairShortbraid = Braid (Short)
marking-ThavenHairBraidtail = Braided Tail
marking-ThavenHairBun = Bun Head
marking-ThavenHairBunhead2 = Bun Head 2
marking-ThavenHairBun3 = Bun Head 3
marking-ThavenHairLargebun = Bun (Large)
marking-ThavenHairManbun = Bun (Manbun)
marking-ThavenHairTightbun = Bun (Tight)
marking-ThavenHairBusiness = Business Hair
marking-ThavenHairBusiness2 = Business Hair 2
marking-ThavenHairBusiness3 = Business Hair 3
marking-ThavenHairBusiness4 = Business Hair 4
marking-ThavenHairBuzzcut = Buzzcut
marking-ThavenHairCia = CIA
marking-ThavenHairClassicAfro = Classic Afro
marking-ThavenHairClassicBigAfro = Classic Big Afro
marking-ThavenHairClassicBusiness = Classic Business Hair
marking-ThavenHairClassicciaBusiness = Classic CIA
marking-ThavenHairClassicCornrows = Classic Cornrows
marking-ThavenHairClassicCornrows2 = Classic Cornrows 2
marking-ThavenHairClassicFloorlengthBedhead = Classic Floorlength Bedhead
marking-ThavenHairClassicLong2 = Classic Long Hair 2
marking-ThavenHairClassicLong3 = Classic Long Hair 3
marking-ThavenHairClassicModern = Classic Modern
marking-ThavenHairClassicMulder = Classic Mulder
marking-ThavenHairClassicWisp = Classic Wisp
marking-ThavenHairCoffeeHouse = Coffee House
marking-ThavenHairCombover = Combover
marking-ThavenHairCornrows = Cornrows
marking-ThavenHairCornrows2 = Cornrows 2
marking-ThavenHairCornrowbun = Cornrow Bun
marking-ThavenHairCornrowbraid = Cornrow Braid
marking-ThavenHairCornrowtail = Cornrow Tail
marking-ThavenHairCrewcut = Crewcut
marking-ThavenHairCrewcut2 = Crewcut 2
marking-ThavenHairCurls = Curls
marking-ThavenHairC = Cut Hair
marking-ThavenHairDandypompadour = Dandy Pompadour
marking-ThavenHairDevilock = Devil Lock
marking-ThavenHairDoublebun = Double Bun
marking-ThavenHairDoublebunLong = Double Bun Long
marking-ThavenHairDreads = Dreadlocks
marking-ThavenHairDrillHair = Drill Hair
marking-ThavenHairDrillruru = Drillruru
marking-ThavenHairDrillhairextended = Drill Hair (Extended)
marking-ThavenHairEmo = Emo
marking-ThavenHairEmo2 = Emo2
marking-ThavenHairLongeremo = Longer Emo
marking-ThavenHairEmofringe = Emo Fringe
marking-ThavenHairNofade = Fade (None)
marking-ThavenHairHighfade = Fade (High)
marking-ThavenHairMedfade = Fade (Medium)
marking-ThavenHairLowfade = Fade (Low)
marking-ThavenHairBaldfade = Fade (Bald)
marking-ThavenHairFeather = Feather
marking-ThavenHairFather = Father
marking-ThavenHairSargeant = Flat Top
marking-ThavenHairFlair = Flair
marking-ThavenHairBigflattop = Flat Top (Big)
marking-ThavenHairFlow = Flow Hair
marking-ThavenHairGelled = Gelled Back
marking-ThavenHairGentle = Gentle
marking-ThavenHairHalfbang = Half-banged Hair
marking-ThavenHairHalfbang2 = Half-banged Hair 2
marking-ThavenHairHalfshaved = Half-shaved
marking-ThavenHairHedgehog = Hedgehog Hair
marking-ThavenHairHimecut = Hime Cut
marking-ThavenHairHimecut2 = Hime Cut 2
marking-ThavenHairShorthime = Hime Cut (Short)
marking-ThavenHairHimeup = Hime Updo
marking-ThavenHairHitop = Hitop
marking-ThavenHairJade = Jade
marking-ThavenHairJensen = Jensen Hair
marking-ThavenHairJoestar = Joestar
marking-ThavenHairKeanu = Keanu Hair
marking-ThavenHairKusanagi = Kusanagi Hair
marking-ThavenHairLongBow = Long Bow
marking-ThavenHairLong = Long Hair 1
marking-ThavenHairLong2 = Long Hair 2
marking-ThavenHairLong3 = Long Hair 3
marking-ThavenHairLongWithBundles = Long With Bundles
marking-ThavenHairLongovereye = Long Over Eye
marking-ThavenHairLbangs = Long Bangs
marking-ThavenHairLongemo = Long Emo
marking-ThavenHairLongfringe = Long Fringe
marking-ThavenHairLongsidepart = Long Side Part
marking-ThavenHairMediumSidepart = Medium Side Part
marking-ThavenHairMegaeyebrows = Mega Eyebrows
marking-ThavenHairMessy = Messy
marking-ThavenHairModern = Modern
marking-ThavenHairMohawk = Mohawk
marking-ThavenHairNitori = Nitori
marking-ThavenHairReversemohawk = Mohawk (Reverse)
marking-ThavenHairUnshavenMohawk = Mohawk (Unshaven)
marking-ThavenHairMulder = Mulder
marking-ThavenHairOdango = Odango
marking-ThavenHairOmbre = Ombre
marking-ThavenHairOneshoulder = One Shoulder
marking-ThavenHairShortovereye = Over Eye
marking-ThavenHairOxton = Oxton
marking-ThavenHairParted = Parted
marking-ThavenHairPart = Parted (Side)
marking-ThavenHairKagami = Pigtails
marking-ThavenHairPigtails = Pigtails 2
marking-ThavenHairPigtails2 = Pigtails 3
marking-ThavenHairPixie = Pixie Cut
marking-ThavenHairPompadour = Pompadour
marking-ThavenHairBigpompadour = Pompadour (Big)
marking-ThavenHairPonytail = Ponytail
marking-ThavenHairPonytail2 = Ponytail 2
marking-ThavenHairPonytail3 = Ponytail 3
marking-ThavenHairPonytail4 = Ponytail 4
marking-ThavenHairPonytail5 = Ponytail 5
marking-ThavenHairPonytail6 = Ponytail 6
marking-ThavenHairPonytail7 = Ponytail 7
marking-ThavenHairHighponytail = Ponytail (High)
marking-ThavenHairStail = Ponytail (Short)
marking-ThavenHairLongstraightponytail = Ponytail (Long)
marking-ThavenHairCountry = Ponytail (Country)
marking-ThavenHairFringetail = Ponytail (Fringe)
marking-ThavenHairSidetail = Ponytail (Side)
marking-ThavenHairSidetail2 = Ponytail (Side) 2
marking-ThavenHairSidetail3 = Ponytail (Side) 3
marking-ThavenHairSidetail4 = Ponytail (Side) 4
marking-ThavenHairSpikyponytail = Ponytail (Spiky)
marking-ThavenHairPoofy = Poofy
marking-ThavenHairBald = Bald
marking-ThavenHairClassicCia = Classic CIA
marking-ThavenHairQuiff = Quiff
marking-ThavenHairRonin = Ronin
marking-ThavenHairShaped = Shaped
marking-ThavenHairShaved = Shaved
marking-ThavenHairShavedMohawk = Shaved Mohawk
marking-ThavenHairShavedpart = Shaved Part
marking-ThavenHairShortbangs = Short Bangs
marking-ThavenHairA = Short Hair
marking-ThavenHairShorthair2 = Short Hair 2
marking-ThavenHairShorthair3 = Short Hair 3
marking-ThavenHairShorthair9 = Short Hair 9
marking-ThavenHairD = Short Hair 4
marking-ThavenHairE = Short Hair 5
marking-ThavenHairF = Short Hair 6
marking-ThavenHairShorthairg = Short Hair 7
marking-ThavenHair80s = Short Hair 80s
marking-ThavenHairRosa = Short Hair Rosa
marking-ThavenHairB = Shoulder-length Hair
marking-ThavenHairShoulderLengthOverEye = Shoulder-length Over Eye
marking-ThavenHairSidecut = Sidecut
marking-ThavenHairSkinhead = Skinhead
marking-ThavenHairProtagonist = Slightly Long Hair
marking-ThavenHairSpikey = Spiky
marking-ThavenHairSpiky = Spiky 2
marking-ThavenHairSpiky2 = Spiky 3
marking-ThavenHairSpookyLong = Spooky Long
marking-ThavenHairSwept = Swept Back Hair
marking-ThavenHairSwept2 = Swept Back Hair 2
marking-ThavenHairTailed = Tailed
marking-ThavenHairThinning = Thinning
marking-ThavenHairThinningfront = Thinning (Front)
marking-ThavenHairThinningrear = Thinning (Rear)
marking-ThavenHairTopknot = Topknot
marking-ThavenHairTressshoulder = Tress Shoulder
marking-ThavenHairTrimmed = Trimmed
marking-ThavenHairTrimflat = Trim Flat
marking-ThavenHairTwintail = Twintails
marking-ThavenHairTwoStrands = Two Strands
marking-ThavenHairUndercut = Undercut
marking-ThavenHairUndercutleft = Undercut Left
marking-ThavenHairUndercutright = Undercut Right
marking-ThavenHairUneven = Uneven
marking-ThavenHairUnkept = Unkept
marking-ThavenHairUpdo = Updo
marking-ThavenHairVlong = Very Long Hair
marking-ThavenHairLongest = Very Long Hair 2
marking-ThavenHairLongest2 = Very Long Over Eye
marking-ThavenHairVeryshortovereyealternate = Very Short Over Eye
marking-ThavenHairVlongfringe = Very Long with Fringe
marking-ThavenHairVolaju = Volaju
marking-ThavenHairWisp = Wisp
marking-ThavenHairFrenchbraid = French Braid
@@ -1,27 +0,0 @@
marking-ThavenEars1-ears1 = Small Ears
marking-ThavenEars1 = Small Ears
marking-ThavenEars2-ears2 = Medium Ears
marking-ThavenEars2 = Medium Ears
marking-ThavenEars3-ears3 = Long Ears
marking-ThavenEars3 = Long Ears
marking-ThavenEars4-ears4 = Droopy Ears
marking-ThavenEars4 = Droopy Ears
marking-ThavenPiercings-piercings = Helix Piercing
marking-ThavenPiercings = Helix Piercing
marking-ThavenPiercings2-piercings2 = Hoop Piercing
marking-ThavenPiercings2 = Hoop Piercing
marking-ThavenChestTattoo1-chesttat1 = Back Tattoo
marking-ThavenChestTattoo1 = Back Tattoo
marking-ThavenLArmTattoo1-larmtat1 = Arm Band (Left)
marking-ThavenLArmTattoo1 = Arm Band (Left)
marking-ThavenRArmTattoo1-larmtat1 = Arm Band (Right)
marking-ThavenRArmTattoo1 = Arm Band (Right)
@@ -0,0 +1,877 @@
# Chest
marking-BodyhairThaven = Body Hair
marking-BodyhairThaven-hair = Body Hair
marking-Gills = Gills
marking-Gills-gills = Gills
marking-ThavenAbs = Muscles
marking-ThavenAbs-muscular = Muscles
marking-ThavenBiteMark = Big Bite Scar
marking-ThavenBiteMark-bitemark = Big Bite Scar
marking-ThavenBodyStripes = Pinstripes
marking-ThavenBodyStripes-stripes = Pinstripes
marking-ThavenChestScales = Scales
marking-ThavenChestScales-scales = Scales
marking-ThavenChestTattoo1 = Back Tattoo
marking-ThavenChestTattoo1-tat1 = Back Tattoo
marking-ThavenSpinechill = Spinechill
marking-ThavenSpinechill-spinechill = Spinechill
marking-ThavenSpines = Spines
marking-ThavenSpines-spines = Spines
marking-ThavenTattooWave = Wave Tattoo
marking-ThavenTattooWave-tattoowave = Wave Tattoo
marking-ThavenTattooVines = Vine Tattoo
marking-ThavenTattooVines-tattoovines = Vine Tattoo
marking-ThavenTiger = Tiger Stripes
marking-ThavenTiger-tiger1 = Tiger Belly
marking-ThavenTiger-tiger2 = Tiger Stripes
marking-ThavenTopSurgery = Top Surgery
marking-ThavenTopSurgery-nonaturals = Top Surgery
# Head
marking-ThavenHeadCap = Dappled Crown
marking-ThavenHeadCap-cap1 = Crown
marking-ThavenHeadCap-cap2 = Dapples
marking-ThavenHeadScales = Scales
marking-ThavenHeadScales-scales = Scales
marking-ThavenHeadStripes = Pinstripes
marking-ThavenHeadStripes-stripes = Pinstripes
marking-ThavenShadow = Gloomy
marking-ThavenShadow-shadowthaven = Gloomy
# Snout
# Eyes
marking-SharkminnowEyeliner = Sharkminnow Eyeliner
marking-SharkminnowEyeliner-sharkminnoweyeliner = Sharkminnow Eyeliner
marking-ThavenEyesSharkminnow = Sharkminnow Eyes
marking-ThavenEyesSharkminnow-sharkminnow = Sharkminnow Eyes
marking-ThavenEyesSharkminnowGlowing = Glowing Sharkminnow Eyes
marking-ThavenEyesSharkminnowGlowing-sharkminnow = Glowing Sharkminnow Eyes
marking-ThavenLEyeGlow = Glowing Eye (Left)
marking-ThavenLEyeGlow-glowleft = Glowing Eye (Left)
marking-ThavenREyeGlow = Glowing Eye (Right)
marking-ThavenREyeGlow-glowright = Glowing Eye (Right)
# RArm
marking-ThavenRArmScales = Scales (Right Arm)
marking-ThavenRArmScales-scales = Scales (Right Arm)
marking-ThavenRArmTattoo1 = Arm Band (Right)
marking-ThavenRArmTattoo1-tat1 = Arm Band (Right)
marking-ThavenTigerRArm = Tiger Stripes (Right)
marking-ThavenTigerRArm-tiger = Tiger Stripes (Right)
# LArm
marking-ThavenLArmScales = Scales (Left Arm)
marking-ThavenLArmScales-scales = Scales (Left Arm)
marking-ThavenLArmTattoo1 = Arm Band (Left)
marking-ThavenLArmTattoo1-tat1 = Arm Band (Left)
marking-ThavenTigerLArm = Tiger Stripes (Left)
marking-ThavenTigerLArm-tiger = Tiger Stripes (Left)
# RLeg
marking-ThavenRLegScales = Scales (Right)
marking-ThavenRLegScales-scales = Scales (Right)
# LLeg
marking-ThavenLLegScales = Scales (Left)
marking-ThavenLLegScales-scales = Scales (Left)
# UndergarmentBottom
marking-UnderwearBriefsT = Briefs
marking-UnderwearBriefsT-briefs = Underwear
marking-UnderwearDefaultT = Boxers
marking-UnderwearDefaultT-boxers = Underwear
marking-UnderwearLowridersT = Lowriders
marking-UnderwearLowridersT-lowriders = Underwear
marking-UnderwearSatinT = Satin
marking-UnderwearSatinT-satin = Underwear
marking-UnderwearTangaT = Tanga
marking-UnderwearTangaT-tanga = Underwear
# UndergarmentTop
marking-UndergarmentTopBinderT = Binder
marking-UndergarmentTopBinderT-binder = Binder
marking-UndershirtBraClassicT = Bra
marking-UndershirtBraClassicT-classic = Bra
marking-UndershirtBraSportsT = Bra (Sports)
marking-UndershirtBraSportsT-sports = Bra
marking-UndershirtBraStraplessT = Bra (Strapless)
marking-UndershirtBraStraplessT-strapless = Bra
marking-UndershirtDefaultT = Undershirt
marking-UndershirtDefaultT-undershirt = Undershirt
marking-UndershirtGrossSleevelessT = Tanktop (Gross)
marking-UndershirtGrossSleevelessT-grosssleeveless = Tanktop
marking-UndershirtNanotrasenT = Undershirt (Nanotrasen)
marking-UndershirtNanotrasenT-nanotrasen = Undershirt
marking-UndershirtRolledT = Undershirt (Cropped)
marking-UndershirtRolledT-rolledundershirt = Undershirt
# LFoot
# RFoot
# LHand
# RHand
# FacialHair
# Hair
marking-BurqaSolidThaven = Burqa
marking-BurqaSolidThaven-burqa = Burqa
marking-HairFloralLongThaven = Floral hair (Long)
marking-HairFloralLongThaven-florallong1 = Hair
marking-HairFloralLongThaven-florallong2 = Flowers
marking-HairFloralMidThaven = Floral hair (Medium)
marking-HairFloralMidThaven-floralmid1 = Hair
marking-HairFloralMidThaven-floralmid2 = Flowers
marking-HijabFashionableThaven = Hijab (Fashionable)
marking-HijabFashionableThaven-hijabchic = Hijab (Fashionable)
marking-HijabSimpleThaven = Hijab (Simple)
marking-HijabSimpleThaven-hijabsimple = Hijab (Simple)
marking-MessyPonytailThaven = Messy Ponytail
marking-MessyPonytailThaven-messyponytail = Messy Ponytail
marking-NiqabThaven = Niqab
marking-NiqabThaven-niqab = Niqab
marking-ThavenHair80s = Short Hair 80s
marking-ThavenHair80s-80s = Short Hair 80s
marking-ThavenHairA = Short Hair
marking-ThavenHairA-a = Short Hair
# did anyone else hear just one single angelic note
marking-ThavenHairB = Shoulder-length Hair
marking-ThavenHairB-b = Shoulder-length Hair
marking-ThavenHairBald = Bald
marking-ThavenHairBald-bald = Bald
marking-ThavenHairBaldfade = Fade (Bald)
marking-ThavenHairBaldfade-baldface = Fade (Bald)
marking-ThavenHairBalding = Balding Hair
marking-ThavenHairBalding-e = Balding Hair
marking-ThavenHairBedhead = Bedhead
marking-ThavenHairBedhead-bedhead = Bedhead
marking-ThavenHairBedheadv2 = Bedhead 2
marking-ThavenHairBedheadv2-bedhead2 = Bedhead 2
marking-ThavenHairBedheadv3 = Bedhead 3
marking-ThavenHairBedheadv3-bedhead3 = Bedhead 3
marking-ThavenHairBeehive = Beehive
marking-ThavenHairBeehive-beehive = Beehive
marking-ThavenHairBeehive2 = Beehive 2
marking-ThavenHairBeehive2-beehive2 = Beehive 2
marking-ThavenHairBigflattop = Flat Top (Big)
marking-ThavenHairBigflattop-bigflattop = Flat Top (Big)
marking-ThavenHairBigpompadour = Pompadour (Big)
marking-ThavenHairBigpompadour-bigpompadour = Pompadour (Big)
marking-ThavenHairBob = Bob Hair
marking-ThavenHairBob-bob = Bob Hair
marking-ThavenHairBob2 = Bob Hair 2
marking-ThavenHairBob2-bob2 = Bob Hair 2
marking-ThavenHairBob4 = Bob Hair 4
marking-ThavenHairBob4-bob4 = Bob Hair 4
marking-ThavenHairBob5 = Bob Hair 5
marking-ThavenHairBob5-bob5 = Bob Hair 5
marking-ThavenHairBobcurl = Bobcurl
marking-ThavenHairBobcurl-bobcurl = Bobcurl
marking-ThavenHairBobcut = Bob Hair 3
marking-ThavenHairBobcut-bobcut = Bob Hair 3
marking-ThavenHairBowlcut = Bowlcut
marking-ThavenHairBowlcut-bowlcut = Bowlcut
marking-ThavenHairBowlcut2 = Bowlcut 2
marking-ThavenHairBowlcut2-bowlcut2 = Bowlcut 2
marking-ThavenHairBraid = Braid (Floorlength)
marking-ThavenHairBraid-braid = Braid (Floorlength)
marking-ThavenHairBraid2 = Braid (High)
marking-ThavenHairBraid2-braid2 = Braid (High)
marking-ThavenHairBraided = Braided
marking-ThavenHairBraided-braided = Braided
marking-ThavenHairBraidfront = Braided Front
marking-ThavenHairBraidfront-braidfront = Braided Front
marking-ThavenHairBraidtail = Braided Tail
marking-ThavenHairBraidtail-braidtail = Braided Tail
marking-ThavenHairBun = Bun Head
marking-ThavenHairBun-bun = Bun Head
marking-ThavenHairBun3 = Bun Head 3
marking-ThavenHairBun3-bun3 = Bun Head 3
marking-ThavenHairBunhead2 = Bun Head 2
marking-ThavenHairBunhead2-bunhead2 = Bun Head 2
marking-ThavenHairBusiness = Business Hair
marking-ThavenHairBusiness-business = Business Hair
marking-ThavenHairBusiness2 = Business Hair 2
marking-ThavenHairBusiness2-business2 = Business Hair 2
marking-ThavenHairBusiness3 = Business Hair 3
marking-ThavenHairBusiness3-business3 = Business Hair 3
marking-ThavenHairBusiness4 = Business Hair 4
marking-ThavenHairBusiness4-business4 = Business Hair 4
marking-ThavenHairBuzzcut = Buzzcut
marking-ThavenHairBuzzcut-buzzcut = Buzzcut
marking-ThavenHairC = Cut Hair
marking-ThavenHairC-c = Cut Hair
marking-ThavenHairCia = CIA
marking-ThavenHairCia-cia = CIA
marking-ThavenHairClassicAfro = Classic Afro
marking-ThavenHairClassicAfro-classicafro = Classic Afro
marking-ThavenHairClassicCia = Classic CIA
marking-ThavenHairClassicCia-classiccia = Classic CIA
marking-ThavenHairClassicciaBusiness = Classic CIA Business
marking-ThavenHairClassicciaBusiness-classicciabusiness = Classic CIA Business
marking-ThavenHairClassicCornrows = Classic Cornrows
marking-ThavenHairClassicCornrows-classiccornrows = Classic Cornrows
marking-ThavenHairClassicCornrows2 = Classic Cornrows 2
marking-ThavenHairClassicCornrows2-cornrows2 = Classic Cornrows 2
marking-ThavenHairClassicFloorlengthBedhead = Classic Floorlength Bedhead
marking-ThavenHairClassicFloorlengthBedhead-classicfloorlengthbedhead = Classic Floorlength Bedhead
marking-ThavenHairClassicLong2 = Classic Long Hair 2
marking-ThavenHairClassicLong2-classiclong2 = Classic Long Hair 2
marking-ThavenHairClassicLong3 = Classic Long Hair 3
marking-ThavenHairClassicLong3-classiclong3 = Classic Long Hair 3
marking-ThavenHairClassicModern = Classic Modern
marking-ThavenHairClassicModern-modern = Classic Modern
marking-ThavenHairClassicMulder = Classic Mulder
marking-ThavenHairClassicMulder-classicmulder = Classic Mulder
marking-ThavenHairClassicWisp = Classic Wisp
marking-ThavenHairClassicWisp-classicwisp = Classic Wisp
marking-ThavenHairCoffeeHouse = Coffee House
marking-ThavenHairCoffeeHouse-coffeehouse = Coffee House
marking-ThavenHairCombover = Combover
marking-ThavenHairCombover-combover = Combover
marking-ThavenHairCornrowbraid = Cornrow Braid
marking-ThavenHairCornrowbraid-cornrowbraid = Cornrow Braid
marking-ThavenHairCornrowbun = Cornrow Bun
marking-ThavenHairCornrowbun-cornrowbun = Cornrow Bun
marking-ThavenHairCornrows = Cornrows
marking-ThavenHairCornrows-cornrows = Cornrows
marking-ThavenHairCornrows2 = Cornrows 2
marking-ThavenHairCornrows2-cornrows2 = Cornrows 2
marking-ThavenHairCornrowtail = Cornrow Tail
marking-ThavenHairCornrowtail-cornrowtail = Cornrow Tail
marking-ThavenHairCountry = Ponytail (Country)
marking-ThavenHairCountry-country = Ponytail (Country)
marking-ThavenHairCrewcut = Crewcut
marking-ThavenHairCrewcut-crewcut = Crewcut
marking-ThavenHairCrewcut2 = Crewcut 2
marking-ThavenHairCrewcut2-crewcut2 = Crewcut 2
marking-ThavenHairCurls = Curls
marking-ThavenHairCurls-curls = Curls
marking-ThavenHairDandypompadour = Dandy Pompadour
marking-ThavenHairDandypompadour-dandypompadour = Dandy Pompadour
marking-ThavenHairDevilock = Devil Lock
marking-ThavenHairDevilock-devilock = Devil Lock
marking-ThavenHairDoublebun = Double Bun
marking-ThavenHairDoublebun-doublebun = Double Bun
marking-ThavenHairDoublebunLong = Double Bun Long
marking-ThavenHairDoublebunLong-doublebunlong = Double Bun Long
marking-ThavenHairDreads = Dreadlocks
marking-ThavenHairDreads-dreads = Dreadlocks
marking-ThavenHairDrillHair = Drill Hair
marking-ThavenHairDrillHair-drillhair = Drill Hair
marking-ThavenHairDrillhairextended = Drill Hair (Extended)
marking-ThavenHairDrillhairextended-drillhairextended = Drill Hair (Extended)
marking-ThavenHairDrillruru = Drillruru
marking-ThavenHairDrillruru-drillruru = Drillruru
marking-ThavenHairDyedLong = Dyed Long
marking-ThavenHairDyedLong-dyedlong1 = Dyed Long
marking-ThavenHairDyedShort = Dyed Short
marking-ThavenHairDyedShort-dyedshort1 = Dyed Short
marking-ThavenHairEmo2 = Emo
marking-ThavenHairEmo2-emo2 = Emo
marking-ThavenHairEmofringe = Emo Fringe
marking-ThavenHairEmofringe-emofringe = Emo Fringe
marking-ThavenHairFather = Father
marking-ThavenHairFather-father = Father
marking-ThavenHairFeather = Feather
marking-ThavenHairFeather-feather = Feather
marking-ThavenHairFlair = Flair
marking-ThavenHairFlair-flair = Flair
marking-ThavenHairFloorlengthBedhead = Floorlength Bedhead
marking-ThavenHairFloorlengthBedhead-floorlengthbedhead = Floorlength Bedhead
marking-ThavenHairFlow = Flow Hair
marking-ThavenHairFlow-f = Flow Hair
marking-ThavenHairFrenchbraid = French Braid
marking-ThavenHairFrenchbraid-frenchbraid = French Braid
marking-ThavenHairFringetail = Ponytail (Fringe)
marking-ThavenHairFringetail-fringetail = Ponytail (Fringe)
marking-ThavenHairGelled = Gelled Back
marking-ThavenHairGelled-gelled = Gelled Back
marking-ThavenHairGentle = Gentle
marking-ThavenHairGentle-gentle = Gentle
marking-ThavenHairHalfbang = Half-banged Hair
marking-ThavenHairHalfbang-halfbang = Half-banged Hair
marking-ThavenHairHalfbang2 = Half-banged Hair 2
marking-ThavenHairHalfbang2-halfbang2 = Half-banged Hair 2
marking-ThavenHairHalfshaved = Half-shaved
marking-ThavenHairHalfshaved-halfshaved = Half-shaved
marking-ThavenHairHalfUpLong = Half-Up (Long)
marking-ThavenHairHalfUpLong-halfuplong = Half-Up (Long)
marking-ThavenHairHalfUpShort = Half-Up (Short)
marking-ThavenHairHalfUpShort-halfupshort = Half-Up (Short)
marking-ThavenHairHalfUpUndercut = Half-Up (Undercut)
marking-ThavenHairHalfUpUndercut-halfupundercut = Half-Up (Undercut)
marking-ThavenHairHbraid = Braid (Low)
marking-ThavenHairHbraid-hbraid = Braid (Low)
marking-ThavenHairHedgehog = Hedgehog Hair
marking-ThavenHairHedgehog-hedgehog = Hedgehog Hair
marking-ThavenHairHighfade = Fade (High)
marking-ThavenHairHighfade-highfade = Fade (High)
marking-ThavenHairHighponytail = Ponytail (High)
marking-ThavenHairHighponytail-highponytail = Ponytail (High)
marking-ThavenHairHimecut = Hime Cut
marking-ThavenHairHimecut-himecut = Hime Cut
marking-ThavenHairHimecut2 = Hime Cut 2
marking-ThavenHairHimecut2-himecut2 = Hime Cut 2
marking-ThavenHairHimeup = Hime Updo
marking-ThavenHairHimeup-himeup = Hime Updo
marking-ThavenHairHitop = Hitop
marking-ThavenHairHitop-hitop = Hitop
marking-ThavenHairJade = Jade
marking-ThavenHairJade-jade = Jade
marking-ThavenHairJensen = Jensen Hair
marking-ThavenHairJensen-jensen = Jensen Hair
marking-ThavenHairJoestar = Joestar
marking-ThavenHairJoestar-joestar = Joestar
marking-ThavenHairKagami = Pigtails
marking-ThavenHairKagami-kagami = Pigtails
marking-ThavenHairKeanu = Keanu Hair
marking-ThavenHairKeanu-keanu = Keanu Hair
marking-ThavenHairKusanagi = Kusanagi Hair
marking-ThavenHairKusanagi-kusanagi = Kusanagi Hair
marking-ThavenHairLargebun = Bun (Large)
marking-ThavenHairLargebun-largebun = Bun (Large)
marking-ThavenHairLbangs = Long Bangs
marking-ThavenHairLbangs-lbangs = Long Bangs
marking-ThavenHairLong = Long Hair 1
marking-ThavenHairLong-long = Long Hair 1
marking-ThavenHairLong2 = Long Hair 2
marking-ThavenHairLong2-long2 = Long Hair 2
marking-ThavenHairLong3 = Long Hair 3
marking-ThavenHairLong3-long3 = Long Hair 3
marking-ThavenHairLongBedhead = Long Bedhead
marking-ThavenHairLongBedhead-longbedhead = Long Bedhead
marking-ThavenHairLongBedhead2 = Long Bedhead 2
marking-ThavenHairLongBedhead2-longbedhead2 = Long Bedhead 2
marking-ThavenHairLongeremo = Longer Emo
marking-ThavenHairLongeremo-longeremo = Longer Emo
marking-ThavenHairLongest = Very Long Hair 2
marking-ThavenHairLongest-longest = Very Long Hair 2
marking-ThavenHairLongest2 = Very Long Over Eye
marking-ThavenHairLongest2-longest2 = Very Long Over Eye
marking-ThavenHairLongfringe = Long Fringe
marking-ThavenHairLongfringe-longfringe = Long Fringe
marking-ThavenHairLongovereye = Long Over Eye
marking-ThavenHairLongovereye-longovereye = Long Over Eye
marking-ThavenHairLongsidepart = Long Side Part
marking-ThavenHairLongstraightponytail = Ponytail (Long)
marking-ThavenHairLongstraightponytail-longsidepart = Ponytail (Long)
marking-ThavenHairLongWithBundles = Long With Bundles
marking-ThavenHairLongWithBundles-longbundled = Long With Bundles
marking-ThavenHairLowfade = Fade (Low)
marking-ThavenHairLowfade-lowfade = Fade (Low)
marking-ThavenHairManbun = Bun (Manbun)
marking-ThavenHairManbun-manbun = Bun (Manbun)
marking-ThavenHairMedfade = Fade (Medium)
marking-ThavenHairMedfade-medfade = Fade (Medium)
marking-ThavenHairMediumSidepart = Medium Side Part
marking-ThavenHairMediumSidepart-mediumsidepart = Medium Side Part
marking-ThavenHairMegaeyebrows = Mega Eyebrows
marking-ThavenHairMegaeyebrows-megaeyebrows = Mega Eyebrows
marking-ThavenHairMessy = Messy
marking-ThavenHairMessy-messy = Messy
marking-ThavenHairMidPartLong = Middle Part (Long)
marking-ThavenHairMidPartLong-midpartlong = Middle Part (Long)
marking-ThavenHairMidPartLonger = Middle Part (Longer)
marking-ThavenHairMidPartLonger-midpartlonger = Middle Part (Longer)
marking-ThavenHairModern = Modern
marking-ThavenHairModern-modern = Modern
marking-ThavenHairMohawk = Mohawk
marking-ThavenHairMohawk-d = Mohawk
marking-ThavenHairMulder = Mulder
marking-ThavenHairMulder-mulder = Mulder
marking-ThavenHairMullet = Mullet
marking-ThavenHairMullet-mullet = Mullet
marking-ThavenHairMulletSideshave = Mullet (Sideshave)
marking-ThavenHairMulletSideshave-mulletsideshave = Mullet (Sideshave)
marking-ThavenHairNitori = Nitori
marking-ThavenHairNitori-nitori = Nitori
marking-ThavenHairNofade = Fade (None)
marking-ThavenHairNofade-nofade = Fade (None)
marking-ThavenHairOdango = Odango
marking-ThavenHairOdango-odango = Odango
marking-ThavenHairOmbre = Ombre
marking-ThavenHairOmbre-ombre = Ombre
marking-ThavenHairOneshoulder = One Shoulder
marking-ThavenHairOneshoulder-oneshoulder = One Shoulder
marking-ThavenHairOxton = Oxton
marking-ThavenHairOxton-oxton = Oxton
marking-ThavenHairPart = Parted (Side)
marking-ThavenHairPart-part = Parted (Side)
marking-ThavenHairParted = Parted
marking-ThavenHairParted-parted = Parted
marking-ThavenHairPigtails = Pigtails 2
marking-ThavenHairPigtails-pigtails = Pigtails 2
marking-ThavenHairPigtails2 = Pigtails 3
marking-ThavenHairPigtails2-pigtails2 = Pigtails 3
marking-ThavenHairPixie = Pixie Cut
marking-ThavenHairPixie-pixie = Pixie Cut
marking-ThavenHairPompadour = Pompadour
marking-ThavenHairPompadour-pompadour = Pompadour
marking-ThavenHairPonytail = Ponytail
marking-ThavenHairPonytail-ponytail = Ponytail
marking-ThavenHairPonytail2 = Ponytail 2
marking-ThavenHairPonytail2-ponytail2 = Ponytail 2
marking-ThavenHairPonytail3 = Ponytail 3
marking-ThavenHairPonytail3-ponytail3 = Ponytail 3
marking-ThavenHairPonytail4 = Ponytail 4
marking-ThavenHairPonytail4-ponytail4 = Ponytail 4
marking-ThavenHairPonytail5 = Ponytail 5
marking-ThavenHairPonytail5-ponytail5 = Ponytail 5
marking-ThavenHairPonytail6 = Ponytail 6
marking-ThavenHairPonytail6-ponytail6 = Ponytail 6
marking-ThavenHairPonytail7 = Ponytail 7
marking-ThavenHairPonytail7-ponytail7 = Ponytail 7
marking-ThavenHairPoofy = Poofy
marking-ThavenHairPoofy-poofy = Poofy
marking-ThavenHairProtagonist = Slightly Long Hair
marking-ThavenHairProtagonist-protagonist = Slightly Long Hair
marking-ThavenHairQuiff = Quiff
marking-ThavenHairQuiff-quiff = Quiff
marking-ThavenHairReversemohawk = Mohawk (Reverse)
marking-ThavenHairReversemohawk-reversemohawk = Mohawk (Reverse)
marking-ThavenHairRonin = Ronin
marking-ThavenHairRonin-ronin = Ronin
marking-ThavenHairRosa = Short Hair Rosa
marking-ThavenHairRosa-rosa = Short Hair Rosa
marking-ThavenHairSargeant = Flat Top
marking-ThavenHairSargeant-sargeant = Flat Top
marking-ThavenHairShaved = Shaved
marking-ThavenHairShaved-shaved = Shaved
marking-ThavenHairShavedMohawk = Shaved Mohawk
marking-ThavenHairShavedMohawk-shavedmohawk = Shaved Mohawk
marking-ThavenHairShavedpart = Shaved Part
marking-ThavenHairShavedpart-shavedpart = Shaved Part
marking-ThavenHairShortbangs = Short Bangs
marking-ThavenHairShortbangs-shortbangs = Short Bangs
marking-ThavenHairShortbraid = Braid (Short)
marking-ThavenHairShortbraid-shortbraid = Braid (Short)
marking-ThavenHairShorthair2 = Short Hair 2
marking-ThavenHairShorthair2-shorthair2 = Short Hair 2
marking-ThavenHairShorthair3 = Short Hair 3
marking-ThavenHairShorthair3-shorthair3 = Short Hair 3
marking-ThavenHairShorthair9 = Short Hair 9
marking-ThavenHairShorthair9-shorthair9 = Short Hair 9
marking-ThavenHairShorthime = Hime Cut (Short)
marking-ThavenHairShorthime-shorthime = Hime Cut (Short)
marking-ThavenHairShortovereye = Over Eye
marking-ThavenHairShortovereye-shortovereye = Over Eye
marking-ThavenHairShoulderLengthOverEye = Shoulder-length Over Eye
marking-ThavenHairShoulderLengthOverEye-shoulderlengthovereye = Shoulder-length Over Eye
marking-ThavenHairSidecut = Sidecut
marking-ThavenHairSidecut-sidecut = Sidecut
marking-ThavenHairSideshaveCurly = Sideshave (Curly)
marking-ThavenHairSideshaveCurly-sideshavecurly = Sideshave (Curly)
marking-ThavenHairSidetail = Ponytail (Side)
marking-ThavenHairSidetail-sidetail = Ponytail (Side)
marking-ThavenHairSidetail2 = Ponytail (Side) 2
marking-ThavenHairSidetail2-sidetail2 = Ponytail (Side) 2
marking-ThavenHairSidetail3 = Ponytail (Side) 3
marking-ThavenHairSidetail3-sidetail3 = Ponytail (Side) 3
marking-ThavenHairSidetail4 = Ponytail (Side) 4
marking-ThavenHairSidetail4-sidetail4 = Ponytail (Side) 4
marking-ThavenHairSkinhead = High And Tight
marking-ThavenHairSkinhead-skinhead = High And Tight
marking-ThavenHairSpiky = Spiky 2
marking-ThavenHairSpiky-spiky = Spiky 2
marking-ThavenHairSpikyponytailLong = Ponytail (Spiky Long)
marking-ThavenHairSpikyponytailLong-spikyponytaillong = Ponytail (Spiky Long)
marking-ThavenHairSpikyponytail = Ponytail (Spiky)
marking-ThavenHairSpikyponytail-spikyponytail = Ponytail (Spiky)
marking-ThavenHairSpookyLong = Spooky Long
marking-ThavenHairSpookyLong-spookylong = Spooky Long
marking-ThavenHairStail = Ponytail (Short)
marking-ThavenHairStail-stail = Ponytail (Short)
marking-ThavenHairSwept = Swept Back Hair
marking-ThavenHairSwept-swept = Swept Back Hair
marking-ThavenHairSwept2 = Swept Back Hair 2
marking-ThavenHairSwept2-swept2 = Swept Back Hair 2
marking-ThavenHairTailed = Tailed
marking-ThavenHairTailed-tailed = Tailed
marking-ThavenHairThinning = Thinning
marking-ThavenHairThinning-thinning = Thinning
marking-ThavenHairThinningfront = Thinning (Front)
marking-ThavenHairThinningfront-thinningfront = Thinning (Front)
marking-ThavenHairThinningrear = Thinning (Rear)
marking-ThavenHairThinningrear-thinningrear = Thinning (Rear)
marking-ThavenHairTightbun = Bun (Tight)
marking-ThavenHairTightbun-tightbun = Bun (Tight)
marking-ThavenHairTopknot = Topknot
marking-ThavenHairTopknot-topknot = Topknot
marking-ThavenHairTressshoulder = Tress Shoulder
marking-ThavenHairTressshoulder-tressshoulder = Tress Shoulder
marking-ThavenHairTrimflat = Trim Flat
marking-ThavenHairTrimflat-trimflat = Trim Flat
marking-ThavenHairTrimmed = Trimmed
marking-ThavenHairTrimmed-trimmed = Trimmed
marking-ThavenHairTwintail = Twintails
marking-ThavenHairTwintail-twintail = Twintails
marking-ThavenHairTwoStrands = Two Strands
marking-ThavenHairTwoStrands-twostrands = Two Strands
marking-ThavenHairUndercut = Undercut
marking-ThavenHairUndercut-undercut = Undercut
marking-ThavenHairUndercutCurly = Undercut (Curly)
marking-ThavenHairUndercutCurly-undercutcurly = Undercut (Curly)
marking-ThavenHairUndercutleft = Undercut Left
marking-ThavenHairUndercutleft-undercutleft = Undercut Left
marking-ThavenHairUndercutright = Undercut Right
marking-ThavenHairUndercutright-undercutright = Undercut Right
marking-ThavenHairUneven = Uneven
marking-ThavenHairUneven-uneven = Uneven
marking-ThavenHairUnkept = Unkept
marking-ThavenHairUnkept-unkept = Unkept
marking-ThavenHairVeryshortovereyealternate = Very Short Over Eye
marking-ThavenHairVeryshortovereyealternate-veryshortovereyealternate = Very Short Over Eye
marking-ThavenHairVlong = Very Long Hair
marking-ThavenHairVlong-vlong = Very Long Hair
marking-ThavenHairVlongfringe = Very Long with Fringe
marking-ThavenHairVlongfringe-vlongfringe = Very Long with Fringe
marking-ThavenHairVolaju = Volaju
marking-ThavenHairVolaju-volaju = Volaju
marking-ThavenHairWisp = Wisp
marking-ThavenHairWisp-wisp = Wisp
marking-TichelFashionableThaven = Tichel (Fashionable)
marking-TichelFashionableThaven-tichelfashionable = Tichel (Fashionable)
marking-TichelSimpleThaven = Tichel (Simple)
marking-TichelSimpleThaven-tichelsimple = Tichel (Simple)
marking-ShaggyThaven = Shaggy
marking-ShaggyThaven-shaggythaven = Shaggy
marking-ShaggyLongerThaven = Shaggy (Longer)
marking-ShaggyLongerThaven-shaggylongerthaven = Shaggy (Longer)
marking-SusieThaven = Mean Girl (Bangs)
marking-SusieThaven-susiethaven = Mean Girl (Bangs)
marking-SusieNoBangsThaven = Mean Girl
marking-SusieNoBangsThaven-susienobangsthaven = Mean Girl
# HeadSide
marking-ThavenEars1 = Small Ears
marking-ThavenEars1-ears1 = Small Ears
marking-ThavenEars2 = Medium Ears
marking-ThavenEars2-ears2 = Medium Ears
marking-ThavenEars3 = Long Ears
marking-ThavenEars3-ears3 = Long Ears
marking-ThavenEars4 = Droopy Ears
marking-ThavenEars4-ears4 = Droopy Ears
marking-ThavenEarsBigFins = Big Fins
marking-ThavenEarsBigFins-bigfins = Outer
marking-ThavenEarsBigFins-bigfins2 = Inner
marking-ThavenEarsTwinFins = Twin Fins
marking-ThavenEarsTwinFins-twinfin = Twin Fins
marking-ThavenFishEars = Finned Ears
marking-ThavenFishEars-fishears = Finned Ears
marking-ThavenNoEars = Recolorable ears
marking-ThavenNoEars-noears = For use with head coverings
# HeadTop
marking-ThavenHibiscus = Hibiscus
marking-ThavenHibiscus-hibiscus1 = Petals
marking-ThavenHibiscus-hibiscus2 = Anthers
marking-ThavenPiercings = Helix Piercing
marking-ThavenPiercings-piercings = Helix Piercing
marking-ThavenPiercings2 = Hoop Piercing
marking-ThavenPiercings2-piercings2 = Hoop Piercing
# Tail
marking-ThavenBasicTail = Basic Tail
marking-ThavenBasicTail-basic = Basic Tail
marking-ThavenBigTail = Big Tail
marking-ThavenBigTail-big1 = Tail
marking-ThavenBigTail-big2 = Fin
marking-ThavenTadpoleTail = Tadpole Tail
marking-ThavenTadpoleTail-tadpole1 = Tail
marking-ThavenTadpoleTail-tadpole2 = Fin
marking-ThavenTailEel = Eel Tail
marking-ThavenTailEel-eel1 = Eel Tail Trunk
marking-ThavenTailEel-eel2 = Eel Tail Tip
marking-ThavenTailEelOverlay = Eel Tail (Overlay)
marking-ThavenTailEelOverlay-eel3 = Eel Inner
marking-ThavenTailEelOverlay-eel4 = Eel Outer
marking-ThavenTailNurse = Swept Tail
marking-ThavenTailNurse-nurse1 = Tail
marking-ThavenTailNurse-nurse2 = Stripes
marking-ThavenTailStub = Stub Tail
marking-ThavenTailStub-stub1 = Tail
marking-ThavenTailStub-stub2 = Stripes
marking-ThavenTailThresher = Thresher Tail
marking-ThavenTailThresher-thresher1 = Tail
marking-ThavenTailThresher-thresher2 = Stripes
# RArmExtension
@@ -180,6 +180,9 @@ uplink-encryption-key-desc = Two encryption keys for access to the secret freque
uplink-binary-translator-key-name = Binary Translator Key
uplink-binary-translator-key-desc = Lets you tap into the silicons' binary channel. Don't talk on it though, at least not without a voice mask.
uplink-freelance-encryption-key-name = Freelancer Encryption Key
uplink-freelance-encryption-key-desc = Lets you access freelancer communications. Perhaps you can find a criminal who will help you for the right price.
uplink-hypopen-name = Hypopen
uplink-hypopen-desc = A chemical hypospray disguised as a pen, capable of instantly injecting up to 10u of reagents. Starts empty.
File diff suppressed because it is too large Load Diff
@@ -97,7 +97,7 @@ entities:
deviceNetId: Wireless
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: Gravity
gravityShakeSound: !type:SoundPathSpecifier
path: /Audio/Effects/alert.ogg
@@ -77,7 +77,7 @@ entities:
deviceNetId: Wireless
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: Gravity
gravityShakeSound: !type:SoundPathSpecifier
path: /Audio/Effects/alert.ogg
@@ -90,7 +90,7 @@ entities:
deviceNetId: Wireless
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: DecalGrid
chunkCollection:
version: 2
@@ -64,7 +64,7 @@ entities:
- type: DeviceNetwork
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
deviceNetId: Wireless
- type: DecalGrid
chunkCollection:
@@ -88,7 +88,7 @@ entities:
deviceNetId: Wireless
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: DecalGrid
chunkCollection:
version: 2
@@ -76,7 +76,7 @@ entities:
deviceNetId: Wireless
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: ImplicitRoof
- type: GridPathfinding
- type: Gravity
@@ -71,7 +71,7 @@ entities:
- type: DeviceNetwork
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
deviceNetId: Wireless
- type: DecalGrid
chunkCollection:
@@ -95,7 +95,7 @@ entities:
- type: DeviceNetwork
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: DecalGrid
chunkCollection:
version: 2
@@ -78,7 +78,7 @@ entities:
deviceNetId: Wireless
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: DecalGrid
chunkCollection:
version: 2
@@ -69,7 +69,7 @@ entities:
- type: DeviceNetwork
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
deviceNetId: Wireless
- type: DecalGrid
chunkCollection:
@@ -109,7 +109,7 @@ entities:
deviceNetId: Wireless
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: DecalGrid
chunkCollection:
version: 2
@@ -97,7 +97,7 @@ entities:
deviceNetId: Wireless
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: DecalGrid
chunkCollection:
version: 2
@@ -85,7 +85,7 @@ entities:
deviceNetId: Wireless
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: DecalGrid
chunkCollection:
version: 2
@@ -75,7 +75,7 @@ entities:
- type: DeviceNetwork
configurators: [ ]
deviceLists: [ ]
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
deviceNetId: Wireless
- type: GridPathfinding
- type: DecalGrid
@@ -126,7 +126,7 @@ entities:
deviceNetId: Wireless
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: GridPathfinding
- type: DecalGrid
chunkCollection:
@@ -94,7 +94,7 @@ entities:
deviceNetId: Wireless
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: DecalGrid
chunkCollection:
version: 2
@@ -75,7 +75,7 @@ entities:
- type: DeviceNetwork
configurators: [ ]
deviceLists: [ ]
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
deviceNetId: Wireless
- type: GridPathfinding
- type: DecalGrid
@@ -81,7 +81,7 @@ entities:
deviceNetId: Wireless
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: Gravity
gravityShakeSound: !type:SoundPathSpecifier
path: /Audio/Effects/alert.ogg
@@ -73,7 +73,7 @@ entities:
deviceNetId: Wireless
configurators: []
deviceLists: []
transmitFrequencyId: ShuttleTimer
transmitFrequencyId: NTNet
- type: DecalGrid
chunkCollection:
version: 2
+89645 -41311
View File
File diff suppressed because it is too large Load Diff
@@ -447,5 +447,5 @@
storagebase: !type:AllSelector
children:
- id: WeaponShotgunHushpup
- id: BoxLethalshot
- id: BoxShellCaseless # DeltaV switched default to caseless shells
- id: TreasureCoinIron
@@ -142,6 +142,7 @@
ClothingUniformBrownSuitSkirt: 2
ClothingShoesLeather: 2
ClothingShoesBootsLaceup: 2
ClothingShoesBootsSurplus: 3
# End DeltaV additions
contrabandInventory:
ClothingMaskNeckGaiter: 2
@@ -176,6 +176,7 @@
- id: GoldenBikeHorn
- id: ClothingHeadHatCatEars
- id: GoldenPersonalAI
- id: UnstableReactorCore # DeltaV
- id: TreasureCoinDiamond
amount: !type:RangeNumberSelector
range: 2, 5
@@ -485,6 +485,7 @@
- type: Tag
tags:
- Beer
- DrinkBottle # DeltaV
- type: entity
parent: [DrinkVisualsAllFilled, DrinkBottleGlassSmallBaseFull]
@@ -45,4 +45,5 @@
# Begin DeltaV additions - Disallows recharging of superweapons
- GamblagatorCartridge
- BeamDevastator
- UnstableCoreRefractor
# End DeltaV additions - Disallows recharging of superweapons
@@ -26,7 +26,7 @@
grid:
- 0,0,3,1
- type: Item
#size: Large # DeltaV - Change size
size: Large
shape: # DeltaV - Change size
- 0,0,2,1
sprite: Objects/Specific/Medical/firstaidkits.rsi
@@ -313,6 +313,7 @@
- 0,0,3,0 # smaller than BaseShotgun by 1 tile
- type: BallisticAmmoProvider
capacity: 4
proto: ShellShotgunCaseless # DeltaV - Use caseless shells
- type: GunRequiresWield
- type: Gun
soundGunshot:
+15 -8
View File
@@ -600,16 +600,23 @@
- type: NextEvent # DeltaV: Queue Event for precognition
- type: RampingStationEventScheduler
timeKeyPoints: # DeltaV
- 10, 10
- 10, 7
- 10, 6
- 10, 1
- 10, 3
- 15, 5
- 15, 4
- 20, 2
- 10, 1
- 10, 5
- 5, 2 # Heavy event density from minute 35 through 40
- 15, 10
- 10, 2 # Heavy event density from minute 50 through 60
- 10, 4
- 10, 3
- 15, 6
- 10, 2 # Heavy density from minute 85 through 95
# Probable EOR, start winding down
- 10, 5
- 10, 7
- 20, 10
# Crew decided to stay so wind back up
- 10, 6
- 20, 4
- 20, 2
- 70, 4
scheduledGameRules: !type:NestedSelector
tableId: BasicGameRulesTable
@@ -14,12 +14,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.07
metabolites:
Ethanol: 0.14
- type: reagent
id: Soju
@@ -37,12 +33,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.15
metabolites:
Ethanol: 0.14
- type: reagent
id: OrangeCreamice
@@ -60,12 +52,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.05
metabolites:
Ethanol: 0.1
- type: reagent
id: Silverjack
@@ -83,12 +71,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.0625
metabolites:
Ethanol: 0.125
- type: reagent
id: Brainbomb
@@ -106,6 +90,10 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
metabolites:
Ethanol: 0.17
THC: 0.66
SpaceDrugs: 0.66
effects:
- !type:HealthChange
conditions:
@@ -115,17 +103,6 @@
damage:
types:
Caustic: 0.25
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.085
- !type:AdjustReagent
reagent: THC
amount: 0.33
- !type:AdjustReagent
reagent: SpaceDrugs
amount: 0.33
- type: reagent
id: ClownBlood
@@ -143,12 +120,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.025
metabolites:
Ethanol: 0.05
- type: reagent
id: CircusJuice
@@ -166,12 +139,9 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
metabolites:
Ethanol: 0.125
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.0625
- !type:Emote #It's very funny
emote: Laugh
probability: 0.15
@@ -192,12 +162,9 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
metabolites:
Ethanol: 0.13
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.065
- !type:AdjustTemperature
amount: 75 # thermal energy, not temperature!
@@ -217,9 +184,5 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.03
metabolites:
Ethanol: 0.06
@@ -14,12 +14,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 3
- !type:AdjustReagent
reagent: Radium
amount: 0.01
metabolites:
Radium: 0.02
- type: reagent
id: PinkDrink
@@ -35,11 +31,6 @@
metamorphicMaxFillLevels: 4
metamorphicFillBaseName: fill-
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 3
- type: reagent
id: BubbleTea
@@ -57,12 +48,6 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 3
- !type:AdjustReagent
reagent: Sugar
amount: 0.2
- !type:AdjustReagent
reagent: Nutriment
amount: 0.1
metabolites:
Sugar: 0.4
Nutriment: 0.2
@@ -1543,7 +1543,7 @@
- type: reagent
id: Silencer
name: reagent-name-silencer
parent: BaseAlcohol
parent: BaseDrink #Delta-V: drink was non-alcoholic before switch to Metabolites, components are all non-alcoholic
desc: reagent-desc-silencer
physicalDesc: reagent-physical-desc-nothing # DeltaV: Desc changed
flavor: silencer #Delta-V Flavor additions
@@ -215,6 +215,7 @@
- WeaponAdvancedLaser
- PortableRecharger
- WeaponEnergyGunAdvanced # DeltaV - Advanced Energy Gun
- UnstableReactorHousing # DeltaV
- type: technology
id: ThermalWeaponry
@@ -16,3 +16,4 @@
#- ThiefBeacon # DeltaV - no more objectives
- SatchelThief
- ClothingHandsChameleonThief # DeltaV - add back thieving gloves
- EncryptionKeyFreelance # DeltaV
@@ -14,12 +14,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.2
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.4
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.2
fizziness: 0.25
- type: reagent
@@ -38,12 +40,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.1
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.2
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.1
fizziness: 0.25
- type: reagent
@@ -62,12 +66,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.1
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.2
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.1
fizziness: 0.25
- type: reagent
@@ -86,12 +92,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.12
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.24
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.12
fizziness: 0.25
- type: reagent
@@ -110,15 +118,18 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.15
- !type:AdjustReagent
reagent: LotophagoiOil
amount: 0.12
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.3
LotophagoiOil: 0.24
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.15
# - !type:AdjustReagent
# reagent: LotophagoiOil
# amount: 0.12
fizziness: 0.25
- type: reagent
@@ -137,12 +148,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.08
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.16
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.08
fizziness: 0.25
- type: reagent
@@ -161,12 +174,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.08
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.16
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.08
fizziness: 0.25
- type: reagent
@@ -185,12 +200,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.08
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.16
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.08
fizziness: 0.25
@@ -211,12 +228,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.08
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.16
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.08
fizziness: 0.25
- type: reagent
@@ -235,12 +254,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.15
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.3
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.15
fizziness: 0.25
- type: reagent
@@ -259,12 +280,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.4
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.2
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.2
- !type:GenericStatusEffect
key: KnockedDown
component: KnockedDown
@@ -297,12 +320,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.12
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.24
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.12
fizziness: 0.25
- type: reagent
@@ -321,12 +346,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.08
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.16
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.08
fizziness: 0.25
- type: reagent
@@ -345,12 +372,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.1
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.2
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.1
fizziness: 0.25
- type: reagent
@@ -369,12 +398,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.12
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.24
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.12
fizziness: 0.25
- type: reagent
@@ -393,12 +424,14 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.1
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.2
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.1
fizziness: 0.25
- type: reagent
@@ -417,10 +450,12 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.1
metabolites: #Delta-V - swap AdjustReagent to metabolites for consistency, SatiateThirst is on parent now
Ethanol: 0.2
# effects:
# - !type:SatiateThirst
# factor: 2
# - !type:AdjustReagent
# reagent: Ethanol
# amount: 0.1
fizziness: 0.25
@@ -30,6 +30,12 @@
collection: OviniaBaa
Moo:
collection: Moo
# Begin DeltaV additions
Gasp:
collection: MaleGasp
DefaultDeathgasp:
collection: MaleDeathGasp
# End DeltaV additions
Gulp: # Goob
path: /Audio/_Goobstation/Voice/Human/gulp.ogg
@@ -64,6 +70,12 @@
collection: OviniaBaa
Moo:
collection: Moo
# Begin DeltaV additions
Gasp:
collection: FemaleGasp
DefaultDeathgasp:
collection: FemaleDeathGasp
# End DeltaV additions
Gulp: # Goob
path: /Audio/_Goobstation/Voice/Human/gulp.ogg
@@ -1,4 +1,5 @@
- type: entity
parent: BaseItem
id: SentientSmileCore
name: sentient smile core
components:
@@ -101,12 +101,14 @@
baseWalkSpeed : 2.7
baseSprintSpeed : 4.65
weightlessAcceleration: 1.5 # Slightly more manueverable in space.
- type: ClothingSlowResistance
modifier: 1.0 # Completely unaffected by clothing slow
- type: Fixtures
fixtures: # TODO: This needs a second fixture just for mob collisions.
fix1:
shape:
!type:PhysShapeCircle
radius: 0.48
radius: 0.39
density: 275 # Its an abandoned bioweapon species with 4 arms, of course it should be able to fight a Oni.
restitution: 0.0
mask:
@@ -2,10 +2,10 @@
id: Shadekin
limits:
enum.HumanoidVisualLayers.Hair:
limit: 0
limit: 1
required: false
enum.HumanoidVisualLayers.FacialHair:
limit: 0
limit: 1
required: false
enum.HumanoidVisualLayers.Chest:
limit: 2
@@ -100,6 +100,16 @@
category: Armory
group: market
- type: cargoProduct
id: ArmoryUnstableCore
icon:
sprite: _DV/Objects/Misc/unstablereactorcore.rsi
state: icon
product: CrateArmoryUnstableCore
cost: 10000
category: Armory
group: market
- type: cargoProduct
id: CargoArmoryPatos
icon:
@@ -34,6 +34,17 @@
- WeaponDisablerSMG
- PortableRecharger
- type: thiefBackpackSet
id: ERTkammerer
name: ert-amber-gun-name-kammerer
description: ert-amber-gun-desc-kammerer
sprite:
sprite: Objects/Weapons/Guns/Shotguns/pump.rsi
state: icon
content:
- WeaponShotgunKammerer
- BoxLethalshot
- type: thiefBackpackSet
id: ERTMedkit
name: ert-medkit-name
@@ -347,6 +358,24 @@
- MagazineLaser
- MagazineLaser
- type: thiefBackpackSet
id: ERTGammaSecJackdaw
name: ert-jackdawkit-name
description: ert-jackdawkit-desc
sprite:
sprite: _DV/Objects/Weapons/Guns/Rifles/jackdaw.rsi
state: icon
content:
- WeaponRifleJackdaw
- MagazineCaselessRifleShort
- MagazineCaselessRifleShort
- MagazineCaselessRifleShort
- MagazineCaselessRifleShort
- MagazineCaselessRifleShort
- MagazineCaselessRifleShort
- MagazineCaselessRifleShort
- MagazineCaselessRifleShort
- type: thiefBackpackSet
id: ERTGammaC4
name: ert-GammaC4-name
@@ -119,6 +119,21 @@
- id: ClothingShoesBootsCowboyBlackFilled
amount: 2
- type: entity
parent: CrateWeaponSecure
id: CrateArmoryUnstableCore
name: unstable reactor core crate
description: Contains a radiation suit and a unstable reactor core in its containment. Requires Armory access to open.
components:
- type: EntityTableContainerFill
containers:
entity_storage: !type:AllSelector
children:
- id: UnstableReactorContainerFilled
amount: 1
- id: ClothingOuterSuitRad
amount: 2
- type: entity
parent: [ CrateWeaponSecure, BaseSecurityContraband ]
id: CrateCargoArmoryPatos
@@ -70,3 +70,22 @@
- id: WeaponLeverActionSKL93AP
- id: MagazineBoxMagnum
- id: ClothingHeadHatCowboyBlack
- type: entity
parent: BriefcaseSyndie
id: BriefcaseSyndieAnacondaBundleFilled
suffix: Syndicate, Anaconda Bundle
components:
- type: Item
size: Ginormous
- type: Storage
maxItemSize: Huge
grid:
- 0,0,6,1
- type: EntityTableContainerFill
containers:
storagebase: !type:AllSelector
children:
- id: WeaponSubMachineGunAnaconda
- id: MagazineLightRifleBox
- id: MagazineLightRifleBox
@@ -54,3 +54,14 @@
blacklist:
tags:
- NukeOpsUplink
- type: listing
id: UplinkFreelanceKey
name: uplink-freelance-encryption-key-name
description: uplink-freelance-encryption-key-desc
icon: { sprite: /Textures/Objects/Devices/encryption_keys.rsi, state: pirate_label }
productEntity: EncryptionKeyFreelance
cost:
Telecrystal: 1
categories:
- UplinkDeception
@@ -103,3 +103,17 @@
Telecrystal: 10
categories:
- UplinkWeaponry
- type: listing
id: UplinkAnaconda
name: uplink-anaconda-name
description: uplink-anaconda-desc
icon: { sprite: /Textures/_DV/Objects/Weapons/Guns/SMGs/anaconda.rsi, state: icon }
discountCategory: veryRareDiscounts
discountDownTo:
Telecrystal: 15
productEntity: BriefcaseSyndieAnacondaBundleFilled
cost:
Telecrystal: 20
categories:
- UplinkWeaponry
@@ -2,4 +2,4 @@
id: NamesPitbulls
values:
prefix: names-pitbull-dataset-
count: 63
count: 101
@@ -397,8 +397,9 @@
coefficients:
Blunt: 0.5
Slash: 0.5
Piercing: 0.50
Piercing: 0.6
Heat: 0.6
Cold: 0.7
Radiation: 0
Caustic: 0.35
Holy: 0.50
@@ -20,3 +20,14 @@
sprite: _DV/Clothing/Shoes/Boots/fishing_boots.rsi
- type: Clothing
sprite: _DV/Clothing/Shoes/Boots/fishing_boots.rsi
- type: entity
parent: [ClothingShoesBaseButcherable]
id: ClothingShoesBootsSurplus
name: surplus boots
description: An old pair of boots. Not so useful for combat, but still plenty stylish.
components:
- type: Sprite
sprite: Clothing/Shoes/Boots/jackboots.rsi
- type: Clothing
sprite: Clothing/Shoes/Boots/jackboots.rsi
@@ -400,7 +400,7 @@
- sprite: _DV/Mobs/Customization/Vulpkanin/tail_markings.rsi
state: vulp_wag
- sprite: _DV/Mobs/Customization/Vulpkanin/tail_markings.rsi
state: vulp_wag-tip #fade
state: vulp_wag-fade #fade
- type: marking
id: VulpTailTipAnimated
@@ -412,6 +412,26 @@
- sprite: _DV/Mobs/Customization/Vulpkanin/tail_markings.rsi
state: vulp_wag-tip
- type: marking
id: VulpTailAltAnimated
bodyPart: Tail
groupWhitelist: []
sprites:
- sprite: _DV/Mobs/Customization/Vulpkanin/tail_markings.rsi
state: vulp_wag
- sprite: _DV/Mobs/Customization/Vulpkanin/tail_markings.rsi
state: vulp_wag-fade #fade
- type: marking
id: VulpTailAltTipAnimated
bodyPart: Tail
groupWhitelist: []
sprites:
- sprite: _DV/Mobs/Customization/Vulpkanin/tail_markings.rsi
state: vulp_wag
- sprite: _DV/Mobs/Customization/Vulpkanin/tail_markings.rsi
state: vulp_wag-tip
- type: marking
id: VulpTailFoxAnimated
bodyPart: Tail
@@ -89,11 +89,19 @@
needsHands: false
- type: entity
parent: MobBasePitbull
parent: [ MobBasePitbull, DVNodeCrawler ] # Makes them able to actually do their job and patrol vents for mice.
id: MobPitbullVent # ventbull
name: Ventbull
description: A subspecies of pitbull bred by NanoTrasen for quick and inexpensive pest control.
components:
- type: GhostRole # Honestly, I couldn't figure out how to make it truely random so this will work for now I guess.
makeSentient: true
allowSpeech: true
allowMovement: true
name: "Ventbull"
description: "You are a ventbull, a genetically modified pitbull bred to hunt mice in the stations airvents!"
rules: ghost-role-information-nonantagonist-rules
- type: GhostTakeoverAvailable
- type: NpcFactionMember
factions:
- Passive
@@ -0,0 +1,91 @@
- type: entity
parent: BaseItem
id: UnstableReactorCore
name: Unstable Reactor Core
description: A compact, circular-shaped reactor, incapable of fully containing its energy. It's quite the fancy paperweight.
components:
- type: Sprite
sprite: _DV/Objects/Misc/unstablereactorcore.rsi
state: icon
- type: RadiationSource
intensity: 4
slope: 0.2
- type: PointLight
color: "#00FF00"
- type: Tag
tags:
- UnstableReactorCore
- type: entity
parent: [BaseItem, BaseItemCabinet]
id: UnstableReactorContainer
name: unstable reactor container
description: A solid, lead-based containment unit capable of completely enclosing the radioactive energy of an unstable reactor core.
components:
- type: Sprite
sprite: _DV/Objects/Misc/unstable_reactor_container.rsi
layers:
- state: closed
map: [ "enum.OpenableVisuals.Layer" ]
- state: core_closed
map: [ "enum.ItemCabinetVisuals.Layer" ]
visible: false
shader: unshaded
- type: Item
size: Normal
shape:
- 0,0,1,1
- type: RadiationBlockingContainer
resistance: 4
- type: ItemSlots
slots:
ItemCabinet:
whitelist:
tags:
- UnstableReactorCore
- type: GenericVisualizer
visuals:
enum.OpenableVisuals.Opened:
enum.OpenableVisuals.Layer:
True: { state: open }
False: { state: closed }
enum.ItemCabinetVisuals.Layer:
True: { state: core_open }
False: { state: core_closed }
enum.ItemCabinetVisuals.ContainsItem:
enum.ItemCabinetVisuals.Layer:
True: { visible: true }
False: { visible: false }
- type: entity
parent: UnstableReactorContainer
id: UnstableReactorContainerFilled
suffix: Filled
components:
- type: ItemSlots
slots:
ItemCabinet:
startingItem: UnstableReactorCore
- type: entity
parent: BaseItem
id: UnstableReactorHousing
name: Unstable Reactor Housing
description: A heavy housing engineered to contain the power output of an unstable reactor core and focus it into a dense, radioactive beam. It's missing its power source.
components:
- type: Sprite
sprite: _DV/Objects/Misc/unstablereactorhousing.rsi
state: icon
- type: Item
size: Ginormous
- type: MultiHandedItem
- type: ClothingSpeedModifier
walkModifier: 0.75
sprintModifier: 0.75
- type: HeldSpeedModifier
- type: Construction
graph: UnstableCoreRefractor
node: start
- type: Tag
tags:
- UnstableReactorHousing
@@ -14,6 +14,7 @@
- ERTPatosBundle
- ERTaegunBundle
- ERTmixlaserBundle
- ERTkammerer
- type: entity
parent: ToolboxThief
@@ -100,6 +101,7 @@
- ERTGammaSecWT
- ERTGammaSecImmolator
- ERTGammaSecIK60
- ERTGammaSecJackdaw
- type: entity
parent: ToolboxThief
@@ -6,3 +6,20 @@
components:
- type: BallisticAmmoProvider
proto: ShellSoulbreaker
- type: entity
parent: AmmoProviderShotgunShell
id: BoxShellCaseless
name: ammunition box (.50 caseless)
description: A box full of caseless shotgun cartridges, designed to leave no trace behind.
components:
- type: BallisticAmmoProvider
proto: ShellShotgunCaseless
- type: Sprite
sprite: _DV/Objects/Weapons/Guns/Ammunition/Boxes/shotgun.rsi
layers:
- state: base
map: [ "enum.GunVisualLayers.Base" ]
- state: mag-1
map: [ "enum.GunVisualLayers.Mag" ]
- state: caseless
@@ -0,0 +1,14 @@
- type: entity
parent: [ ShellShotgun ]
id: ShellShotgunCaseless
name: caseless shell (.50 pellet)
description: An advanced caseless cartridge used by most modern shotguns. Leaves no trace behind while firing standard kinetic ammunition.
components:
- type: CartridgeAmmo
proto: PelletShotgunSpread
deleteOnSpawn: true
- type: Sprite
sprite: _DV/Objects/Weapons/Guns/Ammunition/Casings/caseless_shotgun_shell.rsi
layers:
- state: base
map: [ "enum.AmmoVisualLayers.Base" ]
@@ -695,3 +695,114 @@
tags:
- PowerCell
- PowerCellSmall
- type: entity
parent: [ BaseWeaponBattery, BaseSecurityContraband ]
id: WeaponUnstableCoreRefractor
name: Unstable core refractor
description: A weaponized nuclear control rod. Capable of transforming the energy output of an unstable reactor core into radioactive beams.
components:
- type: Sprite
sprite: _DV/Objects/Weapons/Guns/Battery/unstable_core_refractor.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-unshaded-0
map: ["enum.GunVisualLayers.MagUnshaded"]
shader: unshaded
- type: Item
size: Ginormous
- type: MultiHandedItem
- type: ClothingSpeedModifier
walkModifier: 0.6
sprintModifier: 0.6
- type: HeldSpeedModifier
- type: Clothing
sprite: _DV/Objects/Weapons/Guns/Battery/unstable_core_refractor.rsi
slots:
- Back
- SuitStorage
- type: Gun
soundGunshot:
path: /Audio/_DV/Weapons/Guns/Gunshots/beamcannon.ogg
selectedMode: FullAuto
fireRate: 20
availableModes: FullAuto
minAngle: 1
maxAngle: 45
angleIncrease: -1.5
angleDecay: -5
- type: Battery
maxCharge: 12000
startingCharge: 12000
- type: BatterySelfRecharger
autoRechargeRate: 1100
- type: BatteryAmmoProvider
proto: FocussedCoreExhaust
fireCost: 200
- type: MagazineVisuals
magState: mag
steps: 5
zeroVisible: true
- type: Appearance
- type: Construction
graph: UnstableCoreRefractor
node: UnstableRefractor
- type: Tag
tags:
- UnstableCoreRefractor
- type: entity
name: EPU-001 Integrity
parent: [BaseWeaponBatterySmall, BaseCentcommContraband]
id: WeaponPulseGunIntegrity
description: Hefty and unforgiving are both words you might describe this unit of a sidearm with. It's heavier than most laser pistols, but features better ergonomics than usual. It's a heavily modified Pulse-pattern pistol, using a technology kept confidential at the highest level. The sturdy metal frame is engraved in a few places, along the front cover it reads 'EPU-001', and the grip has a shiny NT logo made of pure brushed terran gold. The only thing you can tell, is that it's almost certainly a weapon for person of high status. Are you supposed to have this..?
suffix: Admeme
components:
- type: Sprite
sprite: _DV/Objects/Weapons/Guns/Battery/pulsegun_integrity.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-0
map: ["enum.GunVisualLayers.Mag"]
- state: mag-unshaded-4
map: ["enum.GunVisualLayers.MagUnshaded"]
shader: unshaded
- type: Item
storedOffset: -2,-5
- type: MagazineVisuals
magState: mag
steps: 5
zeroVisible: true
- type: Appearance
- type: Clothing
sprite: _DV/Objects/Weapons/Guns/Battery/pulsegun_integrity.rsi
- type: Gun
selectedMode: FullAuto
fireRate: 2.5
availableModes:
- FullAuto
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/laser3.ogg
- type: BatteryAmmoProvider
proto: CompactPulse
fireCost: 250
- type: EnergyGun
fireModes:
- proto: CompactPulse
fireCost: 250
name: lethal
- proto: BulletDisabler
fireCost: 150
name: paralyze
- type: Battery
maxCharge: 2000
startingCharge: 2000
- type: BatterySelfRecharger
autoRechargeRate: 150
- type: Tag
tags:
- Sidearm
- LaserWeapon
- ConcealCarry
@@ -142,3 +142,48 @@
Heat: 50
Radiation: 25
Structural: 75
- type: entity
parent: BasicHitscan
id: FocussedCoreExhaust
name: Focussed Core Exhaust
categories: [ HideSpawnMenu ]
components:
- type: HitscanBasicVisuals
muzzleFlash:
sprite: _DV/Objects/Weapons/Guns/Projectiles/unstable_rad_projectile.rsi
state: unstable_muzzle_flash
travelFlash:
sprite: _DV/Objects/Weapons/Guns/Projectiles/unstable_rad_projectile.rsi
state: unstable_beam
impactFlash:
sprite: _DV/Objects/Weapons/Guns/Projectiles/unstable_rad_projectile.rsi
state: unstable_impact
- type: HitscanBasicDamage
damage:
types:
Heat: 2
Radiation: 4
- type: HitscanTemperature
heatChange: 11000
- type: entity
parent: BasicHitscan
id: CompactPulse
name: compact pulse
categories: [ HideSpawnMenu ]
components:
- type: HitscanBasicDamage
damage:
types:
Heat: 25
- type: HitscanBasicVisuals
muzzleFlash:
sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi
state: muzzle_blue
travelFlash:
sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi
state: beam_blue
impactFlash:
sprite: Objects/Weapons/Guns/Projectiles/projectiles.rsi
state: impact_blue
@@ -45,7 +45,7 @@
parent: [BaseWeaponRifle, BaseGunWieldable]
id: WeaponRifleJackdaw
description: The beginning of the end is heralded by the song of a Jackdaw. Uses .25 caseless ammo.
suffix: Deathsquad
suffix: ERT # was Deathsquad
components:
- type: Item
size: Large
@@ -56,12 +56,15 @@
map: ["enum.GunVisualLayers.Base"]
- state: mag-0
map: ["enum.GunVisualLayers.Mag"]
- type: GunWieldBonus
minAngle: -15
maxAngle: -11
- type: Gun
minAngle: 2
maxAngle: 6
minAngle: 17
maxAngle: 17
angleIncrease: 2
angleDecay: 8
fireRate: 6 # DeltaV - was 8
fireRate: 6 # was 8
selectedMode: FullAuto
availableModes:
- SemiAuto
@@ -73,7 +76,7 @@
slots:
gun_magazine:
name: Magazine
startingItem: MagazineCaselessRifle
startingItem: MagazineCaselessRifleShort # was a normal magazine
insertSound: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg
ejectSound: /Audio/Weapons/Guns/MagOut/batrifle_magout.ogg
priority: 2
@@ -87,3 +87,61 @@
steps: 5
zeroVisible: true
- type: Appearance
- type: entity
name: Anaconda
parent: BaseWeaponSubMachineGun
id: WeaponSubMachineGunAnaconda
description: A bulky and powerful one handed weapon, developed by Donk Co to outdo Waffle Corp. Too cumbersome to wield. Feeds from .30 ammo belts.
components:
- type: Sprite
sprite: _DV/Objects/Weapons/Guns/SMGs/anaconda.rsi
layers:
- state: base
map: ["enum.GunVisualLayers.Base"]
- state: mag-0
map: ["enum.GunVisualLayers.Mag"]
- type: Item
size: Large
shape:
- 0,0,2,1
- type: Clothing
sprite: _DV/Objects/Weapons/Guns/SMGs/anaconda.rsi
slots:
- Back
- suitStorage
- type: Gun
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/rifle2.ogg
minAngle: 5
maxAngle: 30
fireRate: 4.5
angleIncrease: 5
angleDecay: 25
selectedMode: FullAuto
availableModes:
- SemiAuto
- FullAuto
- type: ChamberMagazineAmmoProvider
- type: ItemSlots
slots:
gun_magazine:
name: Magazine
startingItem: MagazineLightRifleBox
insertSound: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg
ejectSound: /Audio/Weapons/Guns/MagOut/batrifle_magout.ogg
priority: 2
whitelist:
tags:
- MagazineLightRifleBox
gun_chamber:
name: Chamber
priority: 1
whitelist:
tags:
- CartridgeLightRifle
- type: MagazineVisuals
magState: mag
steps: 4
zeroVisible: true
- type: Appearance
@@ -805,7 +805,7 @@
containers:
board: [ DoorElectronicsERT ]
# Centcomm external doors
# Centcomm doors
- type: entity
parent: AirlockExternal
id: AirlockExternalCentralCommandLocked
@@ -823,3 +823,21 @@
- type: ContainerFill
containers:
board: [ DoorElectronicsCentralCommand ]
- type: entity
parent: AirlockFreezer
id: AirlockFreezerCentralCommanLocked
suffix: Freezer, Centcomm, Locked
components:
- type: ContainerFill
containers:
board: [ DoorElectronicsCentralCommand ]
- type: entity
parent: AirlockMaint
id: AirlockMaintCentcommLocked
suffix: Maint, Centcomm, Locked
components:
- type: ContainerFill
containers:
board: [ DoorElectronicsCentralCommand ]
@@ -0,0 +1,4 @@
- type: entity
parent: [ AirSensorFreezerBase, AirSensorGray ]
id: AirSensorGrayFreezer
suffix: Freezer Atmosphere, gray
@@ -1,8 +1,34 @@
- type: entity
parent: [ AirSensor ]
id: AirSensorGray
suffix: gray
components:
- type: Sprite
drawdepth: FloorObjects
sprite: _DV/Structures/Specific/Atmospherics/sensor.rsi
- type: entity
parent: [ AirSensorAssembly ]
id: AirSensorGrayAssembly
suffix: gray
components:
- type: Sprite
drawdepth: FloorObjects
sprite: _DV/Structures/Specific/Atmospherics/sensor.rsi
layers:
- state: gsensor0
# put this in a burn chamber or something you don't want to have show up as dangerous
- type: entity
parent: [ AirSensor, BaseUnsetSensor ]
id: AirSensorUnset
- type: entity
parent: [ AirSensorGray, BaseUnsetSensor ]
id: AirSensorGrayUnset
suffix: Unset, gray
- type: entity
abstract: true
id: BaseUnsetSensor
@@ -0,0 +1,4 @@
- type: entity
parent: [ AirSensorVoxBase, AirSensorGray]
id: AirSensorGrayVox
suffix: Vox Atmosphere, gray
@@ -495,3 +495,46 @@
stateDoorClosed: eng_evac_door
- type: AccessReader
access: [ [ "Maintenance" ] ]
# CC Safe
- type: entity
id: SafeCentralCommandDV
parent: GunSafe
name: safe
description: The perfect place for all the secret documents.
components:
- type: Appearance
- type: Sprite
sprite: _DV/Structures/Storage/Closets/ccsgunsafe.rsi
noRot: true
layers:
- state: base
map: ["enum.StorageVisualLayers.Base"]
- state: door
map: ["enum.StorageVisualLayers.Door"]
- state: locked
map: ["enum.LockVisualLayers.Lock"]
shader: unshaded
- state: welded
visible: false
map: ["enum.WeldableLayers.BaseWelded"]
- type: EntityStorageVisuals
stateBaseClosed: base
stateDoorOpen: open
stateDoorClosed: door
- type: entity
id: SafeCentralCommandLockedDV
parent: SafeCentralCommandDV
suffix: CC, Locked
components:
- type: AccessReader
access: [["CentralCommand"]]
- type: entity
id: SafeERTLockedDV
parent: SafeCentralCommandDV
suffix: ERT, Locked
components:
- type: AccessReader
access: [["ERT"]]
@@ -20,7 +20,6 @@
- id: RatKingSpawn
- id: NTAgentSleeper
- id: ColossusSpawn
- id: AsakimShuttle
- id: HitmanShuttle
# Replaces upstream meteor events until they're good
@@ -201,7 +201,7 @@
id: GlimmerLockProbers
components:
- type: GlimmerEvent
minimumGlimmer: 750
minimumGlimmer: 600
- type: LockProbersRule
- type: entity
@@ -14,6 +14,13 @@
- Centcomm
- Stamps # no CC official locker to put the stamp in
- type: mapCategories
id: CentcommLegacy
map: /Maps/_DV/Nonstations/centcommlegacy.yml
allowed:
- Centcomm
- Stamps # no CC official locker to put the stamp in
# Stations
- type: mapCategories
@@ -68,14 +68,6 @@
components:
- type: Objective
- type: entity
parent: [BaseAsakimObjective, BaseSurviveObjective]
id: AsakimUpgradeObjective
name: ">UPGRADE"
description: Preliminary sector scans detect possible high-value cybernetics. Upgrade your body.
components:
- type: Objective
- type: entity
parent: [BaseAsakimObjective, BaseSurviveObjective]
id: AsakimAllyObjective
@@ -116,7 +116,6 @@
AsakimObjectiveGroupTheft: 1
AsakimObjectiveGroupInfiltrate: 1
AsakimObjectiveGroupInterrogate: 1
AsakimObjectiveGroupUpgrade: 1
AsakimObjectiveGroupAlly: 1
- type: weightedRandom
@@ -139,11 +138,6 @@
weights:
AsakimInterrogateObjective: 1
- type: weightedRandom
id: AsakimObjectiveGroupUpgrade
weights:
AsakimUpgradeObjective: 1
- type: weightedRandom
id: AsakimObjectiveGroupAlly
weights:
@@ -9,12 +9,11 @@
recognizable: true
metabolisms:
Digestion:
metabolites:
Ethanol: 0.6
effects:
- !type:SatiateThirst
factor: 1
- !type:AdjustReagent
reagent: Ethanol
amount: 0.3
- type: reagent
id: OldFashioned
@@ -32,12 +31,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.2
metabolites:
Ethanol: 0.4
- type: reagent
id: MnatsaCollins
@@ -55,12 +50,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.07
metabolites:
Ethanol: 0.14
fizziness: 0.4
- type: reagent
@@ -79,12 +70,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.07
metabolites:
Ethanol: 0.14
- type: reagent
id: FiveOClock
@@ -102,12 +89,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.07
metabolites:
Ethanol: 0.14
- type: reagent
id: Mliko
@@ -125,12 +108,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 1
- !type:AdjustReagent
reagent: Ethanol
amount: 0.02
metabolites:
Ethanol: 0.04
- type: reagent
id: Firebolt
@@ -148,9 +127,5 @@
metamorphicChangeColor: true
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.2
metabolites:
Ethanol: 0.4
@@ -40,7 +40,7 @@
- type: reagent
id: HealthViolation
name: reagent-name-healthviolation
parent: BaseDrink
parent: BaseAlcohol
desc: reagent-desc-healthviolation
physicalDesc: reagent-physical-desc-strong-smelling
flavor: healthcodeviolation
@@ -53,12 +53,9 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
metabolites:
Ethanol: 0.6
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.3
- !type:PopupMessage
conditions:
- !type:ReagentCondition
@@ -78,7 +75,7 @@
- type: reagent
id: Gunmetal #Credit to DinkusMcsplinkus for inspiring this drink. This could've also been called "Creamy Ignition"
name: reagent-name-gunmetal
parent: BaseDrink
parent: BaseAlcohol
desc: reagent-desc-gunmetal
physicalDesc: reagent-physical-desc-strong-smelling
flavor: gunmetal
@@ -91,12 +88,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.20
metabolites:
Ethanol: 0.4
Bloodstream:
effects:
- !type:HealthChange
@@ -107,7 +100,7 @@
- type: reagent
id: LemonDrop
name: reagent-name-lemondrop
parent: BaseDrink
parent: BaseAlcohol
desc: reagent-desc-lemondrop
physicalDesc: reagent-physical-desc-lemony-fresh
flavor: lemondrop
@@ -119,17 +112,13 @@
metamorphicFillBaseName: fill-
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.15
metabolites:
Ethanol: 0.3
- type: reagent
id: GreenGrass
name: reagent-name-greengrass
parent: BaseDrink
parent: BaseAlcohol
desc: reagent-desc-greengrass
physicalDesc: reagent-physical-desc-tangy
flavor: greengrass
@@ -141,17 +130,13 @@
metamorphicFillBaseName: fill-
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.05
metabolites:
Ethanol: 0.1
- type: reagent
id: ArsonistsBrew
name: reagent-name-arsonistsbrew
parent: BaseDrink
parent: BaseAlcohol
desc: reagent-desc-arsonistsbrew
physicalDesc: reagent-physical-desc-volatile
flavor: arsonistsbrew
@@ -164,12 +149,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.30
metabolites:
Ethanol: 0.6
Bloodstream:
effects:
- !type:HealthChange
@@ -201,7 +182,7 @@
- type: reagent
id: Mothamphetamine
name: reagent-name-mothamphetamine
parent: BaseDrink
parent: BaseAlcohol
desc: reagent-desc-mothamphetamine
physicalDesc: reagent-physical-desc-fuzzy
flavor: mothamphetamine #Delta-V Flavor additions
@@ -214,12 +195,8 @@
metamorphicChangeColor: false
metabolisms:
Digestion:
effects:
- !type:SatiateThirst
factor: 2
- !type:AdjustReagent
reagent: Ethanol
amount: 0.25
metabolites:
Ethanol: 0.5
Bloodstream:
effects:
- !type:Jitter
@@ -134,10 +134,8 @@
recognizable: true
metabolisms:
Digestion:
effects:
- !type:AdjustReagent
reagent: Theobromine
amount: 0.05
metabolites:
Theobromine: 0.1
metamorphicSprite:
sprite: _DV/Objects/Consumable/Drinks/frozen_treats/icecream-chocolate.rsi
state: icon_empty
@@ -166,14 +164,13 @@
recognizable: true
metabolisms:
Digestion:
metabolites:
Theobromine: 0.1
effects:
- !type:ModifyStatusEffect
effectProto: StatusEffectDrowsiness
time: 2
type: Remove
- !type:AdjustReagent
reagent: Theobromine
amount: 0.05
metamorphicSprite:
sprite: _DV/Objects/Consumable/Drinks/frozen_treats/icecream-coffee.rsi
state: icon_empty
@@ -252,10 +249,8 @@
recognizable: true
metabolisms:
Digestion:
effects:
- !type:AdjustReagent
reagent: Theobromine
amount: 0.05
metabolites:
Theobromine: 0.1
metamorphicSprite:
sprite: _DV/Objects/Consumable/Drinks/frozen_treats/icecream-neapolitan.rsi
state: icon_empty
@@ -283,10 +278,9 @@
recognizable: true
metabolisms:
Digestion:
metabolites:
Theobromine: 0.1
effects:
- !type:AdjustReagent
reagent: Theobromine
amount: 0.05
- !type:SatiateThirst
factor: 2
- !type:HealthChange
@@ -312,6 +306,8 @@
recognizable: true
metabolisms:
Digestion:
metabolites:
Theobromine: 0.1
effects:
- !type:SatiateThirst
factor: 3
@@ -325,9 +321,6 @@
damage:
types:
Cold: .5
- !type:AdjustReagent
reagent: Theobromine
amount: 0.05
metamorphicSprite:
sprite: _DV/Objects/Consumable/Drinks/frozen_treats/icecream-tower.rsi
state: icon_empty
@@ -8,6 +8,8 @@
color: "#570303"
metabolisms:
Digestion:
metabolites:
UncookedAnimalProteins: 0.1
effects:
- !type:SatiateThirst
factor: 2.0
@@ -15,6 +17,3 @@
- !type:MetabolizerTypeCondition
type: [ Human ]
inverted: true
- !type:AdjustReagent
reagent: UncookedAnimalProteins
amount: 0.05
@@ -0,0 +1,17 @@
- type: constructionGraph
id: UnstableCoreRefractor
start: start
graph:
- node: start
entity: UnstableReactorHousing
edges:
- to: UnstableRefractor
steps:
- tag: UnstableReactorCore
name: construction-graph-tag-unstable-reactor-core
icon:
sprite: _DV/Objects/Misc/unstablereactorcore.rsi
state: icon
doAfter: 3
- node: UnstableRefractor
entity: WeaponUnstableCoreRefractor
@@ -0,0 +1,7 @@
- type: construction
id: WeaponUnstableCoreRefractor
graph: UnstableCoreRefractor
startNode: start
targetNode: UnstableRefractor
category: construction-category-weapons
objectType: Item
@@ -100,6 +100,7 @@
- WeaponBeamCannon
- WeaponEnergyGunAdvanced
- WeaponImmolator
- UnstableReactorHousing
- type: latheRecipePack
id: SecurityHardsuits
@@ -429,3 +429,16 @@
materials:
Steel: 1000
Uranium: 250
# Crafting base component for Unstable Core Refractor
- type: latheRecipe
parent: BaseWeaponRecipeLong
id: UnstableReactorHousing
result: UnstableReactorHousing
materials:
Steel: 4500
Glass: 1500
Gold: 1500
Silver: 3000
Uranium: 1000
@@ -13,6 +13,7 @@
storage:
back:
- HitmanCase
- EncryptionKeyFreelance
- type: startingGear
id: HitmanGhostGear
@@ -27,3 +28,4 @@
storage:
back:
- HitmanCase
- EncryptionKeyFreelance
+9
View File
@@ -311,3 +311,12 @@
- type: Tag
id: SynthesizerInstrument # ConstructionGraph: SuperSynthesizerGraph
- type: Tag
id: UnstableReactorCore #Craftable Unstable Core Refractor
- type: Tag
id: UnstableReactorHousing #Craftable Unstable Core Refractor
- type: Tag
id: UnstableCoreRefractor
@@ -1,7 +1,7 @@
- type: marking
id: CyberLimbsMarkingComp1LArm
bodyPart: LArm
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp1/comp1_main.rsi
state: l_arm-primary
@@ -13,7 +13,7 @@
- type: marking
id: CyberLimbsMarkingComp1LHand
bodyPart: LHand
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp1/comp1_main.rsi
state: l_hand
@@ -21,7 +21,7 @@
- type: marking
id: CyberLimbsMarkingComp1LLeg
bodyPart: LLeg
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp1/comp1_main.rsi
state: l_leg-primary
@@ -32,7 +32,7 @@
- type: marking
id: CyberLimbsMarkingComp1LFoot
bodyPart: LFoot
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp1/comp1_main.rsi
state: l_foot
@@ -42,7 +42,7 @@
- type: marking
id: CyberLimbsMarkingComp1RArm
bodyPart: RArm
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp1/comp1_main.rsi
state: r_arm-primary
@@ -55,7 +55,7 @@
- type: marking
id: CyberLimbsMarkingComp1RHand
bodyPart: RHand
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp1/comp1_main.rsi
state: r_hand
@@ -63,7 +63,7 @@
- type: marking
id: CyberLimbsMarkingComp1RLeg
bodyPart: RLeg
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp1/comp1_main.rsi
state: r_leg-primary
@@ -74,7 +74,7 @@
- type: marking
id: CyberLimbsMarkingComp1RFoot
bodyPart: RFoot
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp1/comp1_main.rsi
state: r_foot
@@ -1,7 +1,7 @@
- type: marking
id: CyberLimbsMarkingComp2LArm
bodyPart: LArm
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp2/comp2_main.rsi
state: l_arm-1
@@ -11,7 +11,7 @@
- type: marking
id: CyberLimbsMarkingComp2LHand
bodyPart: LHand
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp2/comp2_main.rsi
state: l_hand-1
@@ -21,7 +21,7 @@
- type: marking
id: CyberLimbsMarkingComp2LLeg
bodyPart: LLeg
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp2/comp2_main.rsi
state: l_leg-1
@@ -32,7 +32,7 @@
- type: marking
id: CyberLimbsMarkingComp2LFoot
bodyPart: LFoot
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp2/comp2_main.rsi
state: l_foot-1
@@ -44,7 +44,7 @@
- type: marking
id: CyberLimbsMarkingComp2RArm
bodyPart: RArm
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp2/comp2_main.rsi
state: r_arm-1
@@ -55,7 +55,7 @@
- type: marking
id: CyberLimbsMarkingComp2RHand
bodyPart: RHand
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp2/comp2_main.rsi
state: r_hand-1
@@ -66,7 +66,7 @@
- type: marking
id: CyberLimbsMarkingComp2RLeg
bodyPart: RLeg
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp2/comp2_main.rsi
state: r_leg-1
@@ -77,7 +77,7 @@
- type: marking
id: CyberLimbsMarkingComp2RFoot
bodyPart: RFoot
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune] # DeltaV - Feroxi, Kitsune
groupWhitelist: [Moth, Human, Arachnid, Felinid, Oni, Vulpkanin, Reptilian, Rodentia, Feroxi, Kitsune, Slime] # DeltaV - Feroxi, Kitsune, Slime
sprites:
- sprite: _EE/Mobs/Customization/cyberlimbs/comp2/comp2_main.rsi
state: r_foot-1
@@ -1,4 +1,6 @@
- type: markingsGroup
# Begin DeltaV Changes - This entire file was restructured for Nubody
- type: markingsGroup
parent: Undergarments
id: Thaven
onlyGroupWhitelisted: true
limits:
@@ -15,6 +17,9 @@
enum.HumanoidVisualLayers.Head:
limit: 4
required: false
enum.HumanoidVisualLayers.FacialHair:
limit: 1
required: false
enum.HumanoidVisualLayers.Chest:
limit: 4
required: false
@@ -24,60 +29,69 @@
enum.HumanoidVisualLayers.RArm:
limit: 4
required: false
enum.HumanoidVisualLayers.LHand:
limit: 1
required: false
enum.HumanoidVisualLayers.RHand:
limit: 1
required: false
enum.HumanoidVisualLayers.LLeg:
limit: 3
required: false
enum.HumanoidVisualLayers.RLeg:
limit: 3
required: false
enum.HumanoidVisualLayers.LFoot:
limit: 1
required: false
enum.HumanoidVisualLayers.RFoot:
limit: 1
required: false
enum.HumanoidVisualLayers.Overlay:
limit: 6
required: false
enum.HumanoidVisualLayers.Snout:
limit: 1
required: false
enum.HumanoidVisualLayers.Tail:
limit: 1
required: false
enum.HumanoidVisualLayers.TailOverlay:
limit: 6
required: false
enum.HumanoidVisualLayers.Special:
limit: 1
required: false
- type: entity
parent: BaseSpeciesAppearance
id: AppearanceThaven
categories: [ HideSpawnMenu ]
name: thaven appearance
components:
- type: Inventory
speciesId: thaven
templateId: thaven
displacements:
jumpsuit:
sizeMaps:
32:
sprite: _Impstation/Mobs/Species/Thaven/displacement.rsi
sprite: _MACRO/Mobs/Species/Thaven/displacement.rsi
state: jumpsuit
head:
sizeMaps:
32:
sprite: _Impstation/Mobs/Species/Thaven/displacement.rsi
state: head
eyes:
sizeMaps:
32:
sprite: _Impstation/Mobs/Species/Thaven/displacement.rsi
state: eyes
ears:
sizeMaps:
32:
sprite: _Impstation/Mobs/Species/Thaven/displacement.rsi
state: head
mask:
sizeMaps:
32:
sprite: _Impstation/Mobs/Species/Thaven/displacement.rsi
state: mask
neck:
sizeMaps:
32:
sprite: _Impstation/Mobs/Species/Thaven/displacement.rsi
state: neck
outerClothing:
sizeMaps:
32:
sprite: _Impstation/Mobs/Species/Thaven/displacement.rsi
sprite: _MACRO/Mobs/Species/Thaven/displacement.rsi
state: outerclothing_hardsuit
head:
sizeMaps:
32:
sprite: _MACRO/Mobs/Species/Thaven/displacement.rsi
state: head
gloves:
sizeMaps:
32:
sprite: _Impstation/Mobs/Species/Thaven/displacement.rsi
sprite: _MACRO/Mobs/Species/Thaven/displacement.rsi
state: hands
- type: InitialBody
organs:
@@ -85,21 +99,19 @@
Head: OrganThavenHead
ArmLeft: OrganThavenArmLeft
ArmRight: OrganThavenArmRight
HandLeft: OrganThavenHandLeft
HandRight: OrganThavenHandRight
HandLeft: OrganThavenHandLeft
LegLeft: OrganThavenLegLeft
LegRight: OrganThavenLegRight
FootLeft: OrganThavenFootLeft
FootRight: OrganThavenFootRight
Brain: OrganThavenBrain
Eyes: OrganThavenEyes
Ears: OrganHumanEars
Appendix: OrganHumanAppendix
Lungs: OrganHumanLungs
Heart: OrganHumanHeart
Stomach: OrganHumanStomach
Liver: OrganHumanLiver
Kidneys: OrganHumanKidneys
Lungs: OrganThavenLungs
Heart: OrganThavenHeart
Stomach: OrganThavenStomach
Liver: OrganThavenLiver
Kidneys: OrganThavenKidneys
- type: HumanoidProfile
species: Thaven
@@ -111,7 +123,7 @@
name: Urist McEars
components:
- type: Icon
sprite: _Impstation/Mobs/Species/Thaven/parts.rsi # Unlike dwarves elves are NOT made of slime
sprite: _MACRO/Mobs/Species/Thaven/parts.rsi
state: full
- type: ThavenMoods
- type: Respirator
@@ -153,7 +165,7 @@
layer:
- MobLayer
- type: TypingIndicator
proto: Thaven # DeltaV unique typing indicator
proto: Thaven # DeltaV - unique typing indicator
- type: Vocal
sounds:
Male: MaleThaven
@@ -173,21 +185,21 @@
enum.StrippingUiKey.Key:
type: StrippableBoundUserInterface
- type: CosmicMarkVisuals # DeltaV - cosmic cult
offset: 0, 0.0625 #2 pixels up
offset: 0, 0.0625 # 2 pixels up
- type: entity
abstract: true
parent: OrganBase
id: OrganThaven
abstract: true
suffix: Thaven
- type: entity
abstract: true
parent: OrganThaven
id: OrganThavenInternal
abstract: true
components:
- type: Sprite
sprite: Mobs/Species/Human/organs.rsi
sprite: _MACRO/Mobs/Species/Thaven/organs.rsi
- type: entity
parent: OrganThaven
@@ -195,69 +207,55 @@
abstract: true
components:
- type: Sprite
sprite: _Impstation/Mobs/Species/Thaven/parts.rsi
sprite: _MACRO/Mobs/Species/Thaven/parts.rsi
- type: VisualOrgan
data:
sprite: _Impstation/Mobs/Species/Thaven/parts.rsi
sprite: _MACRO/Mobs/Species/Thaven/parts.rsi
- type: VisualOrganMarkings
markingData:
group: Thaven
- type: entity
parent: [ OrganBaseEyes, OrganThavenExternal, OrganThavenInternal ]
id: OrganThavenEyes
components:
- type: Sprite
sprite: Mobs/Species/Human/organs.rsi
- type: VisualOrgan
layer: enum.HumanoidVisualLayers.Eyes
data:
sprite: _Impstation/Mobs/Species/Thaven/parts.rsi # Delta V - Using DV Eyes
state: eyes
# DV - Marking Displacement requires additional pr from may.
# - type: VisualOrganMarkings
# markingsDisplacement:
# Eyes:
# sizeMaps:
# 32:
# sprite: _Impstation/Mobs/Species/Thaven/displacement.rsi
# state: eyes
- type: entity
parent: [ OrganBaseHead, OrganThavenExternal ]
id: OrganThavenHead
- type: entity
parent: [ OrganBaseTorso, OrganThavenExternal ]
id: OrganThavenTorso
- type: entity
parent: [ OrganBaseLegLeft, OrganThavenExternal ]
id: OrganThavenLegLeft
- type: entity
parent: [ OrganBaseHandLeft, OrganThavenExternal ]
id: OrganThavenHandLeft
parent: [ OrganBaseHead, OrganThavenExternal ]
id: OrganThavenHead
components:
- type: VisualOrganMarkings
hideableLayers:
- enum.HumanoidVisualLayers.Hair
- enum.HumanoidVisualLayers.HeadSide
- enum.HumanoidVisualLayers.Snout
- type: entity
parent: [ OrganBaseArmLeft, OrganThavenExternal ]
id: OrganThavenArmLeft
- type: entity
parent: [ OrganBaseFootLeft, OrganThavenExternal ]
id: OrganThavenFootLeft
parent: [ OrganBaseArmRight, OrganThavenExternal ]
id: OrganThavenArmRight
- type: entity
parent: [ OrganBaseLegRight, OrganThavenExternal ]
id: OrganThavenLegRight
parent: [ OrganBaseHandLeft, OrganThavenExternal ]
id: OrganThavenHandLeft
- type: entity
parent: [ OrganBaseHandRight, OrganThavenExternal ]
id: OrganThavenHandRight
- type: entity
parent: [ OrganBaseArmRight, OrganThavenExternal ]
id: OrganThavenArmRight
parent: [ OrganBaseLegLeft, OrganThavenExternal ]
id: OrganThavenLegLeft
- type: entity
parent: [ OrganBaseLegRight, OrganThavenExternal ]
id: OrganThavenLegRight
- type: entity
parent: [ OrganBaseFootLeft, OrganThavenExternal ]
id: OrganThavenFootLeft
- type: entity
parent: [ OrganBaseFootRight, OrganThavenExternal ]
@@ -266,5 +264,40 @@
- type: entity
parent: [ OrganBaseBrain, OrganThavenInternal ]
id: OrganThavenBrain
name: thaven brain
description: "An organic positronic brain. Quite remarkable, really."
- type: entity
parent: [ OrganBaseEyes, OrganThavenInternal, OrganThavenExternal ]
id: OrganThavenEyes
description: "The dark sclera have a faint, iridescent coating."
components:
- type: VisualOrgan
data:
sprite: _MACRO/Mobs/Species/Thaven/parts.rsi
state: eyes
- type: entity
parent: [ OrganBaseLungs, OrganThavenInternal, OrganHumanMetabolizer ]
id: OrganThavenLungs
description: "Technically not lungs since they don't draw chemicals from the air, these strange, durable organs use the motion of respiration to provide energy for cell maintenance."
- type: entity
parent: [ OrganBaseHeart, OrganThavenInternal, OrganHumanMetabolizer ]
id: OrganThavenHeart
description: "The toxic heart of a thaven. You're wearing gloves, right?"
- type: entity
parent: [ OrganBaseStomach, OrganThavenInternal, OrganHumanMetabolizer ]
id: OrganThavenStomach
description: "Surprisingly similar to the stomach of a sharkminnow."
- type: entity
parent: [ OrganBaseLiver, OrganThavenInternal, OrganHumanMetabolizer ]
id: OrganThavenLiver
description: "It loosely resembles a slab of dragon flesh."
- type: entity
parent: [ OrganBaseKidneys, OrganThavenInternal, OrganHumanMetabolizer ]
id: OrganThavenKidneys
description: "Shiny, coppery veins make these the most ornate kidneys known to modern science."
# End DeltaV Changes - This entire file was restructured for Nubody
@@ -1,238 +0,0 @@
##i did markings for a lot of different species so for now theyre are all here##
##if no one else does it ill do a cleanup of all marking coding in a few months##
##-carousel##
#- type: marking
# id: FullID
# bodyPart: Part
# groupWhitelist: [Species, Species]
# youre on your own for figuring out the coloring system, my friend
# sprites:
# - sprite: _Impstation/Mobs/Customization/filelocation.rsi
# state: filename
# shaded: unshaded //use for markings that ignore shader
- type: marking
id: Gills
bodyPart: Chest
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenchestgills
- type: marking
id: ThavenChestScales
bodyPart: Chest
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenchestscales
- type: marking
id: ThavenHeadScales
bodyPart: Head
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenheadscales
- type: marking
id: ThavenLArmScales
bodyPart: LArm
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenleftarmscales
- type: marking
id: ThavenRArmScales
bodyPart: RArm
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenrightarmscales
- type: marking
id: ThavenLLegScales
bodyPart: LLeg
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenleftlegscales
- type: marking
id: ThavenRLegScales
bodyPart: RLeg
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenrightlegscales
#- type: marking
# id: ThavenLHandScales
# bodyPart: LHand
# groupWhitelist: [ Thaven ]
# forcedColoring: false
# sprites:
# - sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
# state: thavenlefthandscales
#- type: marking
# id: ThavenRHandScales
# bodyPart: RHand
# groupWhitelist: [ Thaven ]
# forcedColoring: false
# sprites:
# - sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
# state: thavenrighthandscales
#- type: marking
# id: Thiddies
# bodyPart: Chest
# groupWhitelist: [ Thaven ]
# forcedColoring: true
# sprites:
# - sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
# state: thavenbignaturals
#commented out until i find a way to hide them under clothes
- type: marking
id: ThavenTopSurgery
bodyPart: Chest
groupWhitelist: [ Thaven ]
forcedColoring: true
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavennonaturals
- type: marking
id: ThavenFishEars
bodyPart: HeadSide
groupWhitelist: [ Thaven ]
forcedColoring: true
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenfishears
- type: marking
id: ThavenTattooVines
bodyPart: Chest
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thaventattoovines
- type: marking
id: ThavenSpines
bodyPart: Chest
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenspines
- type: marking
id: ThavenBiteMark
bodyPart: Chest
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenbitemark
- type: marking
id: ThavenTattooWave
bodyPart: Chest
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thaventattoowave
- type: marking
id: SharkminnowEyeliner
bodyPart: HeadTop
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thaventattoosharkminnoweyeliner
- type: marking
id: ThavenTiger
bodyPart: Chest
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thaventiger1
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thaventiger2
- type: marking
id: ThavenTigerRArm
bodyPart: RArm
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thaventigerarmsr
- type: marking
id: ThavenTigerLArm
bodyPart: LArm
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thaventigerarmsl
- type: marking
id: ThavenHeadStripes
bodyPart: Head
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenheadstripes
- type: marking
id: ThavenBodyStripes
bodyPart: Chest
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenbodystripes
- type: marking
id: ThavenEarsBigFins
bodyPart: HeadSide
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenearsbigfins
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenearsbigfins2
- type: marking
id: ThavenHeadCap
bodyPart: Head
groupWhitelist: [ Thaven ]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenheadcap1
- sprite: _Impstation/Mobs/Customization/markingsbundle1.rsi
state: thavenheadcap2
@@ -1,92 +0,0 @@
- type: marking
id: ThavenEars1
bodyPart: HeadSide
groupWhitelist: [Thaven]
forcedColoring: true
sprites:
- sprite: _Impstation/Mobs/Customization/thaven/thaven.rsi
state: ears1
- type: marking
id: ThavenEars2
bodyPart: HeadSide
groupWhitelist: [Thaven]
forcedColoring: true
sprites:
- sprite: _Impstation/Mobs/Customization/thaven/thaven.rsi
state: ears2
- type: marking
id: ThavenEars3
bodyPart: HeadSide
groupWhitelist: [Thaven]
forcedColoring: true
sprites:
- sprite: _Impstation/Mobs/Customization/thaven/thaven.rsi
state: ears3
- type: marking
id: ThavenEars4
bodyPart: HeadSide
groupWhitelist: [Thaven]
forcedColoring: true
sprites:
- sprite: _Impstation/Mobs/Customization/thaven/thaven.rsi
state: ears4
- type: marking
id: ThavenPiercings
bodyPart: HeadTop
groupWhitelist: [Thaven]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/thaven/thaven.rsi
state: piercings
- type: marking
id: ThavenPiercings2
bodyPart: HeadTop
groupWhitelist: [Thaven]
forcedColoring: false
sprites:
- sprite: _Impstation/Mobs/Customization/thaven/thaven.rsi
state: piercings2
- type: marking
id: ThavenChestTattoo1
bodyPart: Chest
groupWhitelist: [Thaven]
coloring:
default:
type:
!type:TattooColoring
fallbackColor: "#666666"
sprites:
- sprite: _Impstation/Mobs/Customization/thaven/thaven.rsi
state: chesttat1
- type: marking
id: ThavenLArmTattoo1
bodyPart: LArm
groupWhitelist: [Thaven]
coloring:
default:
type:
!type:TattooColoring
fallbackColor: "#666666"
sprites:
- sprite: _Impstation/Mobs/Customization/thaven/thaven.rsi
state: larmtat1
- type: marking
id: ThavenRArmTattoo1
bodyPart: RArm
groupWhitelist: [Thaven]
coloring:
default:
type:
!type:TattooColoring
fallbackColor: "#666666"
sprites:
- sprite: _Impstation/Mobs/Customization/thaven/thaven.rsi
state: rarmtat1
@@ -1,90 +0,0 @@
- type: marking
id: UndershirtDefault
bodyPart: UndergarmentTop
groupWhitelist: null # DeltaV - removed restrictions
coloring:
default:
type:
!type:SimpleColoring
color: "#FFFFFF"
sprites:
- sprite: _Impstation/Mobs/Customization/undershirt.rsi
state: undershirt
- type: marking
id: UndershirtRolled
bodyPart: UndergarmentTop
groupWhitelist: null # DeltaV - removed restrictions
coloring:
default:
type:
!type:SimpleColoring
color: "#FFFFFF"
sprites:
- sprite: _Impstation/Mobs/Customization/undershirt.rsi
state: rolled_undershirt
- type: marking
id: UndershirtSleeveless
bodyPart: UndergarmentTop
groupWhitelist: null # DeltaV - removed restrictions
coloring:
default:
type:
!type:SimpleColoring
color: "#FFFFFF"
sprites:
- sprite: _Impstation/Mobs/Customization/undershirt.rsi
state: sleeveless
- type: marking
id: UndershirtRolledSleeveless
bodyPart: UndergarmentTop
groupWhitelist: null # DeltaV - removed restrictions
coloring:
default:
type:
!type:SimpleColoring
color: "#FFFFFF"
sprites:
- sprite: _Impstation/Mobs/Customization/undershirt.rsi
state: rolled_undershirt_sleeveless
- type: marking
id: UndershirtGrossSleeveless
bodyPart: UndergarmentTop
groupWhitelist: null # DeltaV - removed restrictions
coloring:
default:
type:
!type:SimpleColoring
color: "#FFFFFF"
sprites:
- sprite: _Impstation/Mobs/Customization/undershirt.rsi
state: gross_sleeveless
- type: marking
id: UndershirtNanotrasen
bodyPart: UndergarmentTop
groupWhitelist: null # DeltaV - removed restrictions
coloring:
default:
type:
!type:SimpleColoring
color: "#FFFFFF"
sprites:
- sprite: _Impstation/Mobs/Customization/undershirt.rsi
state: nanotrasen
- type: marking
id: UndershirtBraStrapless
bodyPart: UndergarmentTop
groupWhitelist: null # DeltaV - removed restrictions
coloring:
default:
type:
!type:SimpleColoring
color: "#FFFFFF"
sprites:
- sprite: _Impstation/Mobs/Customization/undershirt.rsi
state: strapless
@@ -1,25 +0,0 @@
- type: marking
id: UnderwearLowriders
bodyPart: UndergarmentBottom
groupWhitelist: null # DeltaV - removed restrictions
coloring:
default:
type:
!type:SimpleColoring
color: "#FFFFFF"
sprites:
- sprite: _Impstation/Mobs/Customization/underwear.rsi
state: lowriders
- type: marking
id: UnderwearTanga
bodyPart: UndergarmentBottom
groupWhitelist: null # DeltaV - removed restrictions
coloring:
default:
type:
!type:SimpleColoring
color: "#FFFFFF"
sprites:
- sprite: _Impstation/Mobs/Customization/underwear.rsi
state: tanga
@@ -34,12 +34,14 @@
uiWindowPos: 0,2
strippingWindowPos: 0,1
displayName: Neck
offset: 0, 0.03
- name: mask
slotTexture: mask
slotFlags: MASK
uiWindowPos: 1,2
strippingWindowPos: 1,1
displayName: Mask
offset: 0, 0.0655
- name: eyes
slotTexture: glasses
slotFlags: EYES
@@ -47,6 +49,7 @@
uiWindowPos: 0,3
strippingWindowPos: 0,0
displayName: Eyes
offset: 0, 0.0655
- name: ears
slotTexture: ears
slotFlags: EARS
@@ -54,12 +57,14 @@
uiWindowPos: 2,2
strippingWindowPos: 2,0
displayName: Ears
offset: 0, 0.0615
- name: head
slotTexture: head
slotFlags: HEAD
uiWindowPos: 1,3
strippingWindowPos: 1,0
displayName: Head
offset: 0, 0.06
- name: pocket1
slotTexture: pocket
fullTextureName: template_small

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