..
AdminLogOnTriggerSystem.cs
AdminLogOnTrigger ( #41474 )
2026-01-26 19:22:39 +01:00
ComponentsOnTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
DamageOnTriggerSystem.cs
Literally all of the damageable system refactor shitmed fixes.
2025-12-29 11:39:33 -06:00
DnaScrambleOnTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
EmitSoundOnTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
EmpOnTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
EmptyContainersOnTriggerSystem.cs
5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit ( #41472 )
2026-01-26 19:22:39 +01:00
EntityEffectOnTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
ExplodeOnTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
FlashOnTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
GibOnTriggerSystem.cs
Decouple gibbing from the body system ( #42405 )
2026-04-04 16:57:53 +02:00
JitterOnTriggerSystem.cs
AddTagOnTrigger, RemoveTagOnTrigger, SwapPositionOnTrigger, JitterOnTrigger ( #41476 )
2026-01-26 19:22:39 +01:00
KnockdownOnTriggerSystem.cs
5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit ( #41472 )
2026-01-26 19:22:39 +01:00
LaunchOnTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
LockOnTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
PopupOnTriggerSystem.cs
Let PopupOnTrigger display names of user and item ( #41157 )
2026-01-26 19:22:40 +01:00
RandomTriggerOnTriggerSystem.cs
RandomTriggerOnTriggerComponent ( #41422 )
2026-01-26 19:22:38 +01:00
RejuvenateOnTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
RepulseAttractOnTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
ScramOnTriggerSystem.cs
Fix scram allowing you to bring someone along ( #42393 )
2026-04-04 16:57:53 +02:00
SharedReleaseGasOnTriggerSystem.cs
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
ShockOnTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
SolutionTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
StaminaDamageOnTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
StunOnTriggerSystem.cs
5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit ( #41472 )
2026-01-26 19:22:39 +01:00
SwapLocationOnTriggerSystem.cs
AddTagOnTrigger, RemoveTagOnTrigger, SwapPositionOnTrigger, JitterOnTrigger ( #41476 )
2026-01-26 19:22:39 +01:00
TagOnTriggerSystem.cs
AddTagOnTrigger, RemoveTagOnTrigger, SwapPositionOnTrigger, JitterOnTrigger ( #41476 )
2026-01-26 19:22:39 +01:00
TippyOnTriggerSystem.cs
Cleanup TipsSystem, add TippyOnTrigger ( #41477 )
2026-01-26 19:22:39 +01:00
TriggerOnActivateImplantSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnContainerInteractionSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnEmbedSystem.cs
TriggerOn(Un)Embed ( #41720 )
2026-04-04 16:56:51 +02:00
TriggerOnEmptyGunshotSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnEquipmentSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnHandSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnHitscanSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnIngestedSystem.cs
TriggerOnIngested ( #41875 )
2026-04-04 16:57:18 +02:00
TriggerOnLandSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnMeleeSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnMobstateChangeSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnRoundEndSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnSlipSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnStrappedOrBuckledSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnStuckSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnThrowDoHitSystem.cs
5 new triggers: EmptyContainers, Knockdown, Stun, TriggerOnThrowDoHit ( #41472 )
2026-01-26 19:22:39 +01:00
TriggerOnToolUseSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerOnVerbSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00
TriggerSystem.Collide.cs
prevent repeat TriggerOnCollide triggers ( #40428 )
2025-12-29 11:39:10 -06:00
TriggerSystem.Condition.cs
Mindrole trigger condition ( #40323 )
2025-12-29 11:39:20 -06:00
TriggerSystem.Interaction.cs
TriggerOnUserInteractHand and TriggerOnUserInteractUsing ( #41843 )
2026-04-04 16:56:52 +02:00
TriggerSystem.Proximity.cs
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
TriggerSystem.Signal.cs
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
TriggerSystem.Spawn.cs
TriggerOnPlayerSpawnComplete and ExplosionOnTrigger ( #39820 )
2025-12-29 11:39:11 -06:00
TriggerSystem.Timer.cs
Explosives with timers now properly alert admins when detonating ( #40471 )
2025-12-29 11:39:16 -06:00
TriggerSystem.Voice.cs
Add "Reset to default" verb to `TriggerOnVoice` ( #35636 )
2025-12-29 11:39:26 -06:00
TriggerSystem.cs
Mindrole trigger condition ( #40323 )
2025-12-29 11:39:20 -06:00
TwoStageTriggerSystem.cs
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
UncuffOnTriggerSystem.cs
Make CuffableComponent and CuffableSystem not Crash (Hopefully) ( #39123 )
2025-12-29 11:39:35 -06:00
WeatherTriggerSystem.cs
Reduce Triggers Boilerplate. ( #41086 )
2025-12-29 11:39:31 -06:00