Delta-v/Content.Server
Vanessa f027ae4566
Fix Shadekin Inheritence (#6381)
* Make shadekin organic

* Removed shadekin lungs

* Update Content.Server/_Starlight/ShadekinSystem.cs

Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

---------

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
2026-08-04 16:41:14 +00:00
..
Access Move ID card name/title length limit to server (#43237) 2026-06-29 12:44:06 +02:00
Actions Remove duplicate loc getstring calls (#42648) 2026-06-29 12:43:41 +02:00
Acz
Administration Minor fixes to server api ban endpoint (#43355) 2026-06-29 12:44:15 +02:00
Advertise/EntitySystems Add virtual chat API methods in Shared (#40895) 2025-12-29 11:39:28 -06:00
Afk Command resolve mega pr batch 5 (#38389) 2025-08-07 19:16:44 +02:00
Alert Fix alerts mispredict + log spam (#36004) 2025-03-23 16:59:10 +00:00
AlertLevel Remove unused Dependency 2026-06-29 12:44:21 +02:00
Ame Don't show NaN/infinity if AME has no cores (#41026) 2025-12-29 11:39:29 -06:00
Animals Cleanup warnings: CS0414 (#39748) 2025-11-23 15:22:27 -06:00
Announcements Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
Anomaly Nubody (#42419) 2026-06-29 12:43:27 +02:00
Antag Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Arcade Fix looking at verbs causing sounds or popups (#41609) 2026-01-26 19:25:31 +01:00
Armor Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared (#37782) 2025-08-05 16:21:45 +02:00
Atmos cleanup GasPrototype and some other atmos code (#43318) 2026-06-29 12:44:16 +02:00
Audio Add a basic API to `JukeboxSystem` (#42896) 2026-06-29 12:44:03 +02:00
Beam remove usages of obsolete EntityUid method variants (#35106) 2025-03-01 13:17:18 +00:00
Bed/Cryostorage Predict BedSystem (#41686) 2026-04-04 16:54:51 +02:00
Bible Fix files for upmerge changes. Notably Nubnody and Damagaeable 2026-06-29 12:44:06 +02:00
Body Fix files for upmerge changes. Notably Nubnody and Damagaeable 2026-06-29 12:44:06 +02:00
Botany Make Seed Non-Unique on Sample (#42527) 2026-06-29 12:43:35 +02:00
Buckle/Systems Add craft for bonfire and bonfire with stake (#42211) 2026-04-04 16:57:24 +02:00
CPUJob/JobQueues/Queues
Camera
CardboardBox Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Cargo Cargo bounty console improvements (with changes) (#6306) 2026-07-20 18:23:28 -05:00
CartridgeLoader Fix NanoTask and bounty print formatting (#42030) 2026-04-04 16:57:20 +02:00
Changeling/Systems Changeling cleanup and bugfix (#39843) 2025-11-23 15:22:30 -06:00
CharacterInfo Localization of the title of the job (#30353) 2024-08-09 18:08:24 +01:00
Charges upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Chat Fix Build Errors 2026-06-29 12:44:07 +02:00
Chemistry Replace metabolism groups with metabolism stages (#42172) 2026-06-29 12:43:39 +02:00
Chunking Optimise DecalOverlay (#25266) 2024-03-05 09:49:43 +01:00
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Clothing use proxy methods in EntitySystems (#43083) 2026-06-29 12:43:59 +02:00
Cluwne Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Codewords v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
CombatMode HTNComponent from SharedNPCSystem (#42750) 2026-06-29 12:44:01 +02:00
Commands Move some Station methods into shared (#38976) 2025-11-23 15:22:20 -06:00
Communications Admin log now shows who called or recalled evac (#41557) 2026-06-29 12:43:39 +02:00
Configurable upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Connection PR Review Changes 2026-06-29 12:44:20 +02:00
Construction Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Containers make throw insert container code more clear (#36873) 2025-05-18 16:55:02 +01:00
Coordinates
Crayon Delete FoodComponent, migrate prototypes to EdibleComponent (#41070) 2025-12-29 11:39:31 -06:00
CrewManifest Move some Station methods into shared (#38976) 2025-11-23 15:22:20 -06:00
CriminalRecords/Systems Fix Build Errors 2026-06-29 12:44:07 +02:00
Cuffs Make CuffableComponent and CuffableSystem not Crash (Hopefully) (#39123) 2025-12-29 11:39:35 -06:00
Damage Fixed talking when sleeping while on crit (#37572) 2026-07-05 14:34:57 -05:00
Database Fix bug blocking character saves for species without hair. (#43170) 2026-06-29 12:44:06 +02:00
Decals Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Defusable Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Destructible Fix files for upmerge changes. Notably Nubnody and Damagaeable 2026-06-29 12:44:06 +02:00
DeviceLinking Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
DeviceNetwork Fix looking at verbs causing sounds or popups (#41609) 2026-01-26 19:25:31 +01:00
Dice Predicted dice rolls (#34863) 2025-03-01 13:16:50 +00:00
Discord Discord Command Arguments as List (#41113) 2025-12-29 11:39:33 -06:00
Disposal Move a metric fuckton of AtmosphereSystem to Shared. (#42989) 2026-06-29 12:44:04 +02:00
DoAfter
Doors Move a metric fuckton of AtmosphereSystem to Shared. (#42989) 2026-06-29 12:44:04 +02:00
Dragon Fix Holosign Placement (#42909) 2026-06-29 12:43:56 +02:00
Drowsiness Stunnable New Status and Cleanup (#38618) 2025-11-23 15:22:21 -06:00
Drunk
EUI Cleanup some easy-to-fix static logger warnings (#37820) 2025-08-05 16:46:49 +02:00
Effects
Electrocution Fix Build Errors 2026-06-29 12:44:07 +02:00
Emoting Move ChatSystem.Emotes to shared (#40866) 2025-12-29 11:39:24 -06:00
Emp Remove ion damage (#5960) 2026-07-11 16:34:56 +00:00
Engineering Stack System Cleanup (#38872) 2025-12-29 11:39:31 -06:00
Ensnaring Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
EntityConditions/Conditions Replace metabolism groups with metabolism stages (#42172) 2026-06-29 12:43:39 +02:00
EntityEffects/Effects Fix files for upmerge changes. Notably Nubnody and Damagaeable 2026-06-29 12:44:06 +02:00
EntityList Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Entry Non-obsoletion warnings as errors in Release. (#42983) 2026-06-29 12:43:54 +02:00
ExCable Add explosive cord. (#25875) 2025-12-29 11:39:12 -06:00
Examine Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Explosion Fix Airtight Explosion Cache (#43276) 2026-06-29 12:44:10 +02:00
Fax Sent fax now tells where it was sent from (#41108) 2026-06-29 12:43:45 +02:00
FeedbackSystem Dynamic feedback popup (#43021) 2026-06-29 12:43:57 +02:00
Flash Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Fluids Shadekins arrived (#5481) 2026-07-20 22:10:48 +00:00
Forensics fix: cleaning evidence off a person no longer reveals their true identity (#42868) 2026-06-29 12:43:51 +02:00
GameTicking Removed a comment 2026-07-10 11:48:31 -05:00
Gateway Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Gatherable EntityLootTable deleted (#37604) 2025-08-04 14:52:39 +02:00
Ghost Shadekins arrived (#5481) 2026-07-20 22:10:48 +00:00
GhostKick Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Gibbing/Systems Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
Gravity Gravity Generators cannot be unanchored while active (#41256) 2025-12-29 11:39:36 -06:00
GridPreloader Refactor map loading & saving (#34020) 2025-03-01 13:20:37 +00:00
Guardian Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
GuideGenerator Replace metabolism groups with metabolism stages (#42172) 2026-06-29 12:43:39 +02:00
Guidebook Add guidebook protodata tag: embed prototype values in guidebook text (#27570) 2024-09-14 14:26:27 +01:00
Hands/Systems Nubody (#42419) 2026-06-29 12:43:27 +02:00
Holiday CompFactory updates (#37559) 2025-08-04 15:25:05 +02:00
Holopad Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-06-29 12:43:37 +02:00
HotPotato Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Humanoid Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
IP Ban database refactor (#42495) 2026-06-29 12:43:39 +02:00
IconSmoothing randomize iconSmoothing (#28158) 2024-08-09 17:51:14 +01:00
IgnitionSource Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
ImmovableRod Minor spelling correction in admin logging (#42784) 2026-06-29 12:43:47 +02:00
Implants Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
Info Show fuckrules usage to admins (#42988) 2026-06-29 12:43:53 +02:00
Instruments Fix InstrumentSystem.Update exception when deleting band lead (#42331) 2026-06-29 12:43:42 +02:00
Interaction Add explosive cord. (#25875) 2025-12-29 11:39:12 -06:00
Inventory Inventory + Storage toolshed query commands (#40813) 2026-06-29 12:44:00 +02:00
IoC Move TotalDamageCondition into _DV along with some other fixes 2026-06-29 12:44:07 +02:00
Item upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-14 16:09:58 +00:00
Jittering
Jobs Add status effect support to Traits, change PainNumbness to be a status effect (#41646) 2026-04-04 16:54:51 +02:00
KillTracking Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Kitchen Predict reagent grinder (#42815) 2026-06-29 12:44:09 +02:00
Labels/Label upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
LandMines Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Lathe Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-06-29 12:43:37 +02:00
Light remove all use cases of TimerComponent (#43320) 2026-06-29 12:44:13 +02:00
Lightning Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Lube HOTFIX Fix pickup effects occurring with verb creation (#38705) 2025-12-29 11:39:21 -06:00
Machines/EntitySystems Add multipart machines system (#35969) 2025-08-06 23:29:17 +02:00
Magic Refactor magic speak system to be a component added to actions (#36328) 2025-05-18 16:48:51 +01:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping Non-obsoletion warnings as errors in Release. (#42983) 2026-06-29 12:43:54 +02:00
Maps Tile Stacking - attempt 2 (#42543) 2026-06-29 12:43:36 +02:00
MassMedia Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Materials Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Mech Move a metric fuckton of AtmosphereSystem to Shared. (#42989) 2026-06-29 12:44:04 +02:00
Medical Health analyzer plus (#6230) 2026-07-27 14:02:14 +00:00
Mind Add transfer entity to mind events. (#43020) 2026-06-29 12:43:55 +02:00
Mindshield Remove inaccessible code (#41209) 2025-12-29 11:39:34 -06:00
Mining Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Mobs Shadekins arrived (#5481) 2026-07-20 22:10:48 +00:00
Morgue predict morgue and crematorium (#39293) 2025-11-23 15:22:29 -06:00
Motd Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
MouseRotator
Movement Remove StressTestMovementComponent (#40993) 2025-12-29 11:39:36 -06:00
NPC Content-side IRobustRandom cleanup. (#43231) 2026-06-29 12:44:05 +02:00
NameIdentifier predict name identifiers (#41605) 2026-01-26 19:25:31 +01:00
Ninja SSD Players now properly stay asleep when being revived. (#39409) 2026-07-05 14:34:57 -05:00
NodeContainer Move a metric fuckton of AtmosphereSystem to Shared. (#42989) 2026-06-29 12:44:04 +02:00
Nuke Remove duplicate loc getstring calls (#42648) 2026-06-29 12:43:41 +02:00
NukeOps Fix looking at verbs causing sounds or popups (#41609) 2026-01-26 19:25:31 +01:00
Nutrition Fix forced vaping checking if the user's mouth is blocked instead of the target's. (#42311) 2026-04-04 16:57:23 +02:00
Nyanotrasen Locking Probers @ 750 Glimmer + Bigger Prober Explosions over 900 Glimmer (#6292) 2026-07-20 22:29:02 +02:00
Objectives Fix mroe Build Errors and move Weather Damage into _DV 2026-06-29 12:44:08 +02:00
PAI Predict powercells, chargers and PowerCellDraw (#41379) 2026-01-26 19:25:30 +01:00
PDA Identity Mask now updates equipped Agent ID name (#42772) 2026-06-29 12:43:52 +02:00
Paper Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Parallax Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
ParticleAccelerator fix singulo decay (#28743) 2025-12-29 11:39:32 -06:00
Payload/EntitySystems [HOTFIX] Prevent Payload Enumeration Failure. (#41376) 2026-01-26 19:22:37 +01:00
Physics Don't process paused MoverControllers (#39444) 2026-04-04 16:57:19 +02:00
Pinpointer PinpointerSystem&Component cleanup (#42463) 2026-06-29 12:44:01 +02:00
Placement "New player" admin logging improvements (#35961) 2025-03-23 16:17:16 +00:00
Players Role time tracking support for admins (#31776) 2026-04-04 16:57:53 +02:00
PneumaticCannon Stunnable New Status and Cleanup (#38618) 2025-11-23 15:22:21 -06:00
Pointing Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Points upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Polymorph Fix mroe Build Errors and move Weather Damage into _DV 2026-06-29 12:44:08 +02:00
Popups upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Power Revert "Xenoborg extractor (#42796)" 2026-06-29 12:44:10 +02:00
PowerSink Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Prayer Msg Toolshed Command (#41936) 2026-04-04 16:57:22 +02:00
Preferences/Managers Fix files for upmerge changes. Notably Nubnody and Damagaeable 2026-06-29 12:44:06 +02:00
Procedural Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Projectiles Nerf & Fix NT-3 (#5653) 2026-07-24 12:39:18 -05:00
Puppet Moves muted to shared (#25374) 2024-03-05 09:45:27 +01:00
Radiation Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Radio Cleanup warnings: CS0168, CS0414, CS8321 (#42623) 2026-06-29 12:43:39 +02:00
RandomAppearance
RandomMetadata Make `RandomMetadata` properly support localization (#36343) 2025-04-06 21:36:02 +01:00
RatKing Added dynamic cost to Ratkings OnRaiseArmy ability (#6017) 2026-06-16 12:43:10 -05:00
Remotes Feature/door remote radial (#36378) 2025-12-29 11:39:29 -06:00
RequiresGrid Add RequiresGrid component (#23394) 2024-03-05 09:48:10 +01:00
Research Tech disk resprite and pricing changes (#37719) 2026-06-29 12:44:10 +02:00
Resist Fix mroe Build Errors and move Weather Damage into _DV 2026-06-29 12:44:08 +02:00
Respawn Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Revenant Fix Build Errors 2026-06-29 12:44:07 +02:00
Revolutionary Fix warden being and qm being not considered head for tot kill head objective (#32721) 2024-10-24 02:12:06 +01:00
Robotics/Systems Better robotics console (#38023) 2025-11-23 15:22:23 -06:00
Roles MingGetBriefing -> MindGetBriefing (#41413) 2026-01-26 19:22:38 +01:00
Rotation
RoundEnd Convert Round to Survival when Major Antag Fails (#6127) 2026-07-05 13:53:02 -04:00
Salvage Content-side IRobustRandom cleanup. (#43231) 2026-06-29 12:44:05 +02:00
Sandbox Thermal vision overlay for admins (#42812) 2026-06-29 12:43:50 +02:00
Screens upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Security Genpop wall lockers (#38102) 2025-08-07 01:24:14 +02:00
SensorMonitoring Move a metric fuckton of AtmosphereSystem to Shared. (#42989) 2026-06-29 12:44:04 +02:00
Sericulture
ServerInfo Add telegram to the server info-links (#33459) 2024-12-07 17:25:37 +00:00
ServerUpdates System to automatically restart server after certain uptime. (#32814) 2024-10-24 02:20:39 +01:00
Shuttles Content-side IRobustRandom cleanup. (#43231) 2026-06-29 12:44:05 +02:00
Silicons Fix ion laws reverting to old impl after upmerge (#6188) 2026-07-02 07:34:12 -05:00
Singularity Fix missing word from emitter alerts (#43225) 2026-06-29 12:44:05 +02:00
Solar Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Sound Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Spawners Make EntityTableSpawner spawn relative to grid instead of map (#43234) 2026-06-29 12:44:05 +02:00
Species/Systems [STAGING] Fix Diona not transferring their minds to their nymphs when gibbing. (#42699) 2026-06-29 12:43:44 +02:00
Speech Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Spider Fix Build Errors 2026-06-29 12:44:07 +02:00
SprayPainter use proxy methods in EntitySystems (#43083) 2026-06-29 12:43:59 +02:00
Spreader Initial decoupling pass on Damageable (#43103) 2026-06-29 12:44:01 +02:00
Sprite Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Stack Stack System Cleanup (#38872) 2025-12-29 11:39:31 -06:00
Station Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
StationEvents Limit events by round time 2026-07-07 01:36:55 -04:00
StationRecords [FIX] Moved random manifest back server (#43361) 2026-06-29 12:44:15 +02:00
Stealth
Storage Move a metric fuckton of AtmosphereSystem to Shared. (#42989) 2026-06-29 12:44:04 +02:00
Store Fix changeling transform ability (#42107) 2026-06-29 12:44:17 +02:00
StoreDiscount/Systems Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Strip upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Stunnable Make both CosmicColossus and Skia immune to tasers (#5374) 2026-04-07 10:23:17 +00:00
SubFloor Predict pipe anchoring and unanchroing (#35977) 2025-03-23 16:21:13 +00:00
SurveillanceCamera Camera map (#39684) 2026-04-04 16:57:55 +02:00
Tabletop Fix tabletop grids rarely spawning on top of another (#39327) 2025-11-23 15:22:14 -06:00
Telephone Pagers (#5762) 2026-05-10 16:10:22 +02:00
Teleportation Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
Temperature Splits temperature damage processing into its own component (#30515) 2026-04-04 16:57:20 +02:00
Tesla Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Thief Predict thieving beacon (#39610) 2026-04-04 16:57:22 +02:00
Tiles Predict DestructibleSystem Part 2: First batch of entity effects (#41039) 2025-12-29 11:39:30 -06:00
Tips Cleanup TipsSystem, add TippyOnTrigger (#41477) 2026-01-26 19:22:39 +01:00
Tools Nubody (#42419) 2026-06-29 12:43:27 +02:00
Toolshed Small tippy fix + msg toolshed additions (#43082) 2026-06-29 12:44:01 +02:00
Traitor Fix mroe Build Errors and move Weather Damage into _DV 2026-06-29 12:44:08 +02:00
Traits Cleanup warnings: CS0414, CS0618 (#42068) 2026-04-04 16:57:21 +02:00
Trigger/Systems TriggerOnUserInteractHand and TriggerOnUserInteractUsing (#41843) 2026-04-04 16:56:52 +02:00
TurretController Logging for turret controller (#40884) 2025-12-29 11:39:25 -06:00
Turrets Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
UserInterface Fix showvalue Ui for melee weapons (#38703) 2025-11-23 15:22:18 -06:00
VendingMachines Fix broken vending machine UI behavior (#42110) 2026-04-04 16:57:21 +02:00
VentHorde Vent Hordes (#43047) 2026-06-29 12:44:03 +02:00
Verbs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Vocalization Move ChatSystem.Emotes to shared (#40866) 2025-12-29 11:39:24 -06:00
VoiceMask Identity Mask now updates equipped Agent ID name (#42772) 2026-06-29 12:43:52 +02:00
VoiceTrigger fix: respect AllowedSlots for gogo hat (#39189) 2026-04-04 16:57:24 +02:00
Voting Removing this again... 2026-06-29 12:44:22 +02:00
Wagging Clean up Marking data structure, add tests for Zombie transformation (#42756) 2026-06-29 12:43:46 +02:00
Weapons Fix Build Errors 2026-06-29 12:44:07 +02:00
Weather Weather entities (#41427) 2026-06-29 12:44:02 +02:00
Whitelist Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Wieldable Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 05:02:03 +00:00
Wires Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Worldgen Fix Build Errors 2026-06-29 12:44:07 +02:00
Xenoarchaeology Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Xenoborgs Xenoborgs part 7 (#40042) 2026-01-26 19:22:38 +01:00
Zombies Clean up Marking data structure, add tests for Zombie transformation (#42756) 2026-06-29 12:43:46 +02:00
_CD Revert "PORT: Selectable Cyborg Chassis from CosmicDrift (#5712)" (#6385) 2026-07-27 08:48:14 -05:00
_Corvax/Respawn upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
_DEN/TimedDespawn Fix mroe Build Errors and move Weather Damage into _DV 2026-06-29 12:44:08 +02:00
_DV Nerf & Fix NT-3 (#5653) 2026-07-24 12:39:18 -05:00
_EE/Flight Nubody (1/3) - Ipc removal (#5840) 2026-05-19 18:53:01 -04:00
_FarHorizons/Power/Generation/FissionGenerator Fix files for upmerge changes. Notably Nubnody and Damagaeable 2026-06-29 12:44:06 +02:00
_Floof/OfferItem Port Item Offering from Euphoria (#5597) 2026-07-20 15:13:57 -05:00
_Goobstation port: IAA Endround Report (#5997) 2026-07-02 12:28:28 +02:00
_Harmony Fix Build Errors 2026-06-29 12:44:07 +02:00
_Impstation no more animated zombie objects (#6291) 2026-07-13 22:36:52 +02:00
_Mono/CorticalBorer PR Review Changes 2026-06-29 12:44:20 +02:00
_NF Fix several systems and protos after powercell prediction change 2026-01-26 19:25:30 +01:00
_RMC14 porting RMC pose stuff (#5558) 2026-04-04 15:29:42 +02:00
_Starlight Fix Shadekin Inheritence (#6381) 2026-08-04 16:41:14 +00:00
AssemblyInfo.cs
Content.Server.csproj v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs