A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine
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refactor event schedulers to use explicit game rules (#29320)
* works, still has testing values, im sure I did stupid shit.

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2024-08-14 15:21:01 +10:00
.github Add PR guidelines checkbox to PR template (#30283) 2024-08-02 16:02:24 +10:00
.run Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
.vscode feat: allow developers to customize vscode settings, closes #29285 (#29294) 2024-07-03 11:37:40 -04:00
BuildChecker Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Added Cog(map) and its own evac shuttle (#30840) 2024-08-13 13:27:24 -06:00
Content.Client Add keybinds for rotating and flipping objects (#30540) 2024-08-13 23:36:41 +10:00
Content.Docfx Docfx Remove Interfacemembers div 2022-03-21 18:04:01 -06:00
Content.IntegrationTests refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
Content.MapRenderer map renderer fixes (#29523) 2024-06-28 10:09:05 +10:00
Content.Packaging Add arm64 support to packager for windows and osx (#29723) 2024-08-09 23:01:13 +10:00
Content.PatreonParser Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.Replay Add reckless replay load button (#26212) 2024-03-18 18:31:36 +11:00
Content.Server refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
Content.Server.Database Add debug logs to baby jail and fix playtime logic (#30158) 2024-07-21 01:28:43 +02:00
Content.Shared refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
Content.Shared.Database Log enrichment: Explosion damage to players (#29762) 2024-08-09 16:24:05 +10:00
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Content.Tools Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.YAMLLinter Update component query benchmarks (#27967) 2024-05-19 11:55:10 +10:00
Pow3r Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Resources refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
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RUN_THIS.py Fix RUN_THIS.py so it would be cross-platform and it would be possible to use it from cmd on Windows (#26017) 2024-03-12 01:02:41 +01:00
SECURITY.md Add SECURITY.md (#14551) 2023-03-09 16:01:40 -06:00
SpaceStation14.sln New CDN publish workflow (#30009) 2024-07-13 19:34:17 +02:00
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README.md

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Website | Discord | Forum | Steam | Standalone Download

Documentation/Wiki

Our docs site has documentation on SS14s content, engine, game design and more. We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language consider creating a fork or contributing to a fork.

Building

  1. Clone this repo.
  2. Run RUN_THIS.py to init submodules and download the engine.
  3. Compile the solution.

More detailed instructions on building the project.

License

All code for the content repository is licensed under MIT.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.