..
Abilities /Mime
Replace IClickAlert with events ( #30728 )
2024-08-07 15:15:35 +10:00
Access
Add tooltips to the agent ID job icons and improve status icon prototypes ( #28575 )
2024-08-09 16:14:07 +10:00
Actions
Add EntityWorldTargetAction ( #29819 )
2024-08-08 12:47:08 +03:00
Acz
Port python packaging to Content.Packaging ( #21458 )
2023-11-07 09:53:59 +11:00
Administration
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
2024-08-11 19:46:57 +10:00
Advertise
Convert advertisements to use localized datasets ( #28400 )
2024-05-30 12:08:42 -04:00
Afk
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Alert
Replace IClickAlert with events ( #30728 )
2024-08-07 15:15:35 +10:00
AlertLevel
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
Ame
Remove all Assigned Values that are Never Used ( #30110 )
2024-07-18 20:22:23 -04:00
Animals
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-19 21:09:00 +11:00
Announcements
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
Anomaly
Replaced some AddMarkups with AddMarkupOrThrow ( #30632 )
2024-08-11 13:06:33 +10:00
Antag
Fix Mind Transfer and Role Assignment Logic for Antagonists ( #30711 )
2024-08-06 23:38:47 -04:00
Arcade
Fix arcade machines ( #30376 )
2024-07-26 10:30:49 -07:00
Armor
Add price multiplier for armor component ( #24561 )
2024-01-25 17:04:01 -05:00
Atmos
Add verbose (client predicted!) examine text to Gas Miners ( #30480 )
2024-08-08 12:14:31 +10:00
Audio
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Beam
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Bed
Partial buckling refactor ( #29031 )
2024-06-20 01:14:18 +10:00
Bible
Syndicate Reinforcement Specializations: Medic, Spy, Thief ( #29853 )
2024-07-21 20:32:25 +10:00
Body
Replaced some AddMarkups with AddMarkupOrThrow ( #30632 )
2024-08-11 13:06:33 +10:00
Botany
Make the sentient plant mutation non-copyable to other plantholders ( #29133 )
2024-08-11 19:23:14 +10:00
Buckle /Systems
Powered stasis bed prevents body decay ( #23520 )
2024-01-09 01:40:52 -05:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Camera
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
CardboardBox
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Cargo
Move PaperSystem to Shared ( #30592 )
2024-08-05 14:23:23 +10:00
CartridgeLoader
Fixed cartridges installing more than once ( #29187 )
2024-06-19 15:21:05 +02:00
CharacterInfo
Localization of the title of the job ( #30353 )
2024-07-26 14:47:07 -04:00
Charges
item toggling giga rework + full ninja refactor ( #28039 )
2024-07-11 15:55:56 +10:00
Chat
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
2024-08-11 19:46:57 +10:00
Chemistry
Better DNA forensics & ReagentData ( #26699 )
2024-08-09 09:27:27 +10:00
Chunking
Optimise DecalOverlay ( #25266 )
2024-02-23 18:12:23 +11:00
Clock
Watches ( #29550 )
2024-07-13 16:09:19 +10:00
Cloning
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Clothing
Cursed Mask ( #29659 )
2024-08-10 11:14:58 -04:00
Cluwne
Remove all Assigned Values that are Never Used ( #30110 )
2024-07-18 20:22:23 -04:00
CombatMode
Fix hostile simplemob rotation ( #20900 )
2023-10-14 00:15:20 -07:00
Commands
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Communications
Make the Borgs Names Appear When they Make an Announcement ( #30107 )
2024-08-13 11:31:33 -07:00
Configurable
Welding tweaks ( #27959 )
2024-06-02 23:28:53 -04:00
Connection
Fix Panic bunker and Baby Jail being up to 14hrs incorrect. ( #30581 )
2024-08-09 15:48:01 +10:00
Construction
Add MinHealth Construction Condition ( #30892 )
2024-08-11 19:14:35 +10:00
Containers
Remove unused variable from ThownInsertContainerSystem ( #30611 )
2024-08-04 15:36:25 +10:00
Coordinates
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-16 16:56:09 +11:00
Crayon
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
CrewManifest
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
CriminalRecords /Systems
fix ninja hacking not affecting sechud ( #28021 )
2024-05-16 16:51:06 -04:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
Fix for thrown items dealing damage twice to first target ( #30115 )
2024-07-18 21:08:52 -04:00
Database
Move checking code for BlacklistedRange to the right place in sqlite ( #29389 )
2024-07-04 21:02:53 +02:00
Decals
Change some `EntityQueryEnumerator` to `AllEntityQuery` ( #27969 )
2024-05-13 15:11:49 +10:00
Defusable
Move grenade components to shared ( #22691 )
2024-02-02 00:29:01 +11:00
Destructible
Meteors now leave behind a bit of ore ( #30419 )
2024-07-31 19:55:02 -07:00
DetailExaminable
Hide flavor text if identity hidden ( #19635 )
2023-08-30 09:38:16 +10:00
DeviceLinking
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
DeviceNetwork
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Devour
Dropping Corpses Devoured by Space Dragons on Gib/Butcher. ( #28709 )
2024-06-08 15:49:42 +10:00
Dice
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Discord
Relay custom votes to a webhook ( #18561 )
2023-12-14 20:03:32 -08:00
Disposal
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
2024-08-11 19:46:57 +10:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Remove all Assigned Values that are Never Used ( #30110 )
2024-07-18 20:22:23 -04:00
Dragon
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Drowsiness
Add haloperidol, potassium iodide ( #27454 )
2024-08-03 03:12:08 +10:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Effects
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Electrocution
Add summary comments for ElectrifiedComponent fields ( #29733 )
2024-07-05 09:01:39 -04:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Engineering
Update SpawnAfterInteractSystem.cs to not use Component.Owner ( #29968 )
2024-07-13 21:50:21 +10:00
Ensnaring
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
2024-08-08 13:39:46 +02:00
EntityEffects
Fix Reagent Fire Stacks ( #30766 )
2024-08-12 10:48:39 -04:00
EntityList
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
2024-08-11 19:46:57 +10:00
Entry
Rate limit ahelps ( #29219 )
2024-06-21 00:13:02 +02:00
Examine
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Explosion
Melee Executions ( #30104 )
2024-08-11 13:05:54 +10:00
Fax
add(FaxComponent): Allows for setting defaults in the component. ( #30484 )
2024-08-09 15:54:08 +10:00
Flash
Replace some to do with TODO ( #30346 )
2024-07-25 11:04:03 +03:00
Fluids
Better DNA forensics & ReagentData ( #26699 )
2024-08-09 09:27:27 +10:00
Forensics
Better DNA forensics & ReagentData ( #26699 )
2024-08-09 09:27:27 +10:00
GameTicking
refactor event schedulers to use explicit game rules ( #29320 )
2024-08-14 15:21:01 +10:00
Gateway
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Gatherable
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
2024-06-01 23:10:24 -04:00
Ghost
development build ghostrole lottery changes ( #30980 )
2024-08-14 11:57:09 +10:00
GhostKick
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
Glue
Add a system for modifying entity names without causing conflicts ( #27863 )
2024-06-16 15:38:53 -04:00
Gravity
Add moon boots ( #29009 )
2024-06-14 20:43:23 -07:00
GridPreloader
LoadMapRule grid storage rework ( #28210 )
2024-06-03 20:04:19 -04:00
Guardian
Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() ( #29993 )
2024-07-13 23:25:51 +02:00
GuideGenerator
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-06-30 13:43:43 +10:00
Hands /Systems
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Holiday
Replace EntityPrototype.NoSpawn with EntityPrototype.HideSpawnMenu ( #30082 )
2024-07-17 00:29:31 +10:00
Holosign
Remove CRLF, enforce with workflow ( #26401 )
2024-03-24 22:06:17 +01:00
HotPotato
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Humanoid
Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent ( #30724 )
2024-08-08 13:03:41 +10:00
IP
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-12 23:22:01 +01:00
IconSmoothing
randomize iconSmoothing ( #28158 )
2024-07-19 18:13:35 +10:00
IdentityManagement
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
IgnitionSource
Allow Flares to light cigarettes ( #29476 )
2024-07-01 14:14:38 -07:00
ImmovableRod
Optimise immovable rod mapinit ( #27149 )
2024-04-20 13:07:25 +10:00
Implants
Better DNA forensics & ReagentData ( #26699 )
2024-08-09 09:27:27 +10:00
Info
Fixes the ShowRulesCommand and the client not syncing rules correctly ( #28752 )
2024-06-15 00:41:25 -04:00
Instruments
Remove all Assigned Values that are Never Used ( #30110 )
2024-07-18 20:22:23 -04:00
Interaction
Fix hugging mispredict ( #28432 )
2024-05-31 11:25:03 -06:00
Inventory
Move storage binds and slot click handling to shared ( #27135 )
2024-04-20 16:23:45 +10:00
IoC
Add mapping editor ( #23427 )
2024-08-04 13:31:45 +10:00
Item
item toggling giga rework + full ninja refactor ( #28039 )
2024-07-11 15:55:56 +10:00
Jittering
…
Jobs
improve job special ( #30753 )
2024-08-09 17:43:57 +10:00
KillTracking
Try fix KeyNotFoundException in KillTrackingSystem ( #28553 )
2024-06-03 09:36:07 -04:00
Kitchen
Melee Executions ( #30104 )
2024-08-11 13:05:54 +10:00
Labels /Label
Move PaperSystem to Shared ( #30592 )
2024-08-05 14:23:23 +10:00
LandMines
Landmine stepoff ( #22962 )
2024-03-24 16:33:45 +11:00
Lathe
Add support for printing reagents in lathes ( #30476 )
2024-08-01 14:15:05 +10:00
Light
Create Generic DamageOnInteract/Attacked Comps/Systems ( #30244 )
2024-08-09 15:32:41 +10:00
Lightning
Log enrichment: Explosion damage to players ( #29762 )
2024-08-09 16:24:05 +10:00
Lube
Improve throwing precision ( #29726 )
2024-07-08 19:03:53 +10:00
Magic
Magic Refactor + Wizard Grimoire ( #22568 )
2024-05-11 19:06:49 -04:00
MagicMirror
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
2024-08-08 13:39:46 +02:00
MapText
Implement map text ( #28705 )
2024-06-09 15:18:54 -04:00
Mapping
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
2024-08-11 19:46:57 +10:00
Maps
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
MassMedia
Silence ringtones on admin PDAs ( #29801 )
2024-07-08 13:33:17 +10:00
Materials
Melee Executions ( #30104 )
2024-08-11 13:05:54 +10:00
Mech
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Medical
Contraband marking & examining ( #28688 )
2024-08-11 23:57:49 -04:00
Mind
Fix ghosts getting spawned in nullspace ( #27617 )
2024-05-11 11:03:40 -04:00
Mindshield
Fix not removing RevolutionaryRoleComponent from minds on mindshield application ( #20832 )
2023-10-11 18:14:00 -04:00
Mining
Revamped Meteor Swarm ( #28974 )
2024-06-14 20:38:43 -07:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Mobs
Moves muted to shared ( #25374 )
2024-02-21 15:53:46 -05:00
Morgue
Melee Executions ( #30104 )
2024-08-11 13:05:54 +10:00
Motd
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-23 15:45:13 +10:00
Mousetrap
Fix clientside storage Whitelists ( #24063 )
2024-02-02 00:33:57 +11:00
Movement
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
NPC
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
2024-08-11 19:46:57 +10:00
NameIdentifier
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Ninja
full sticky prediction ( #30230 )
2024-08-09 09:36:15 +10:00
NodeContainer
Prevent stacking pipes ( #28308 )
2024-05-27 16:37:27 -06:00
Nuke
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
2024-08-08 13:39:46 +02:00
NukeOps
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Nutrition
Sliceable doAfter ( #30824 )
2024-08-13 13:53:59 +03:00
Objectives
Thief beacons (try 2) ( #29997 )
2024-08-08 16:17:50 +03:00
PAI
Use non-generic `TryComp()` for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
PDA
replace all uses of TryGetContainingContainer with non-obsolete overload ( #30583 )
2024-08-04 15:38:53 +10:00
Paper
Move PaperSystem to Shared ( #30592 )
2024-08-05 14:23:23 +10:00
Parallax
Update BiomeSystem.cs to not use Component.Owner ( #29939 )
2024-07-12 19:22:24 +10:00
ParticleAccelerator
PA ui cleanup + bugfixes ( #28750 )
2024-07-21 15:27:18 +10:00
Payload /EntitySystems
Resolve `'TransformComponent.MapPosition' is obsolete` in content ( #27939 )
2024-05-12 10:31:54 -04:00
Physics
Update MoverController.cs to not use Component.Owner ( #29965 )
2024-08-02 11:32:32 +10:00
Pinpointer
remove UntrackedMapBoundUserInterface ( #30752 )
2024-08-09 15:24:49 +10:00
Placement
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-11 13:08:10 +11:00
Players
JobRequirement refactor ( #30347 )
2024-08-05 14:25:49 +10:00
PneumaticCannon
Welding tweaks ( #27959 )
2024-06-02 23:28:53 -04:00
Pointing
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Points
Unrevert audio ( #21330 )
2023-11-27 22:12:34 +11:00
Polymorph
replace all uses of TryGetContainingContainer with non-obsolete overload ( #30583 )
2024-08-04 15:38:53 +10:00
Popups
Add SharedPopupSystem.PopupClient for cursor and coordinates ( #27231 )
2024-04-22 13:57:13 +10:00
Power
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
2024-08-08 13:39:46 +02:00
PowerCell
replace all uses of TryGetContainingContainer with non-obsolete overload ( #30583 )
2024-08-04 15:38:53 +10:00
PowerSink
Remove all obsolete BatteryComponent method calls ( #25871 )
2024-03-06 16:34:50 +11:00
Prayer
Fix null ref exception in PrayerSystem ( #28712 )
2024-06-08 14:50:20 -04:00
Preferences /Managers
Vanquish inaccurate docs ( #30449 )
2024-07-30 12:14:34 +10:00
Procedural
Remove all Assigned Values that are Never Used ( #30110 )
2024-07-18 20:22:23 -04:00
Projectiles
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Puppet
Moves muted to shared ( #25374 )
2024-02-21 15:53:46 -05:00
Radiation
Add haloperidol, potassium iodide ( #27454 )
2024-08-03 03:12:08 +10:00
Radio
Intercom buffs and fixes ( #29580 )
2024-07-08 00:19:10 +10:00
RandomAppearance
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
RandomMetadata
Add support for LocalizedDatasets to RandomMetadata ( #28601 )
2024-06-06 02:37:49 -04:00
RatKing
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Remotes
Restrict door remotes to only being able to manipulate doors relevant to their type ( #26371 )
2024-03-24 01:48:16 +01:00
Repairable
add fuel costs back to finishing welding ( #27030 )
2024-04-19 19:20:30 -04:00
RequiresGrid
Add RequiresGrid component ( #23394 )
2024-02-22 22:26:02 +11:00
Research
Add prediction for Tech Disks, cleanup ( #29061 )
2024-06-20 01:04:30 +10:00
Resist
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
2024-08-08 13:39:46 +02:00
Respawn
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Revenant
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Revolutionary
Cleans up StatusIconSystem and fixing some bugs ( #28270 )
2024-06-03 12:12:21 -04:00
Robotics /Systems
malf killer 9000 (robotics console) ( #24855 )
2024-05-08 23:36:07 -07:00
Roles
remove TerminatorRoleComponent ( #30733 )
2024-08-10 08:46:49 -04:00
Rotatable
Add keybinds for rotating and flipping objects ( #30540 )
2024-08-13 23:36:41 +10:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2023-12-26 16:32:25 -07:00
RoundEnd
Add evac shuttle test. ( #27152 )
2024-04-20 15:57:55 +10:00
Salvage
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
2024-08-11 19:46:57 +10:00
Sandbox
Fix colornetwork desc and help ( #29856 )
2024-07-10 09:24:38 +10:00
Screens
cancelable brig timers ( #26557 )
2024-03-31 16:44:02 -04:00
SensorMonitoring
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
Shuttles
Replace IClickAlert with events ( #30728 )
2024-08-07 15:15:35 +10:00
Silicons
UI to edit silicon laws from admin verb ( #28483 )
2024-08-09 16:16:22 +10:00
Singularity
fix(FieldGenerators): Add missing connection check ( #30468 )
2024-08-06 23:43:21 -04:00
Solar
Replace xform.WorldPosition with xformSystem method for Setting/Getting ( #30029 )
2024-08-06 21:02:01 +10:00
Sound
Add Ability to stop sound when MobState is Dead ( #26905 )
2024-04-14 13:12:38 +10:00
Spawners
Entity Tables (EntitySpawnEntry replacement) ( #30579 )
2024-08-09 22:12:40 -04:00
Species /Systems
Body code cleanup ( #24946 )
2024-03-27 17:48:37 -07:00
Speech
Add replacement words to Russian accent ( #30554 )
2024-08-09 15:49:38 +10:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
2024-08-08 13:39:46 +02:00
Spreader
metal foam grenades ( #29428 )
2024-07-08 00:26:58 +10:00
Sprite
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Stack
Machine-code cleanup ( #28489 )
2024-06-05 16:23:23 -04:00
Standing
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Station
Fix random unused field warnings ( #29948 )
2024-08-05 17:59:37 +10:00
StationEvents
refactor event schedulers to use explicit game rules ( #29320 )
2024-08-14 15:21:01 +10:00
StationRecords
fix ninja hacking not affecting sechud ( #28021 )
2024-05-16 16:51:06 -04:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Storage
Log enrichment: Explosion damage to players ( #29762 )
2024-08-09 16:24:05 +10:00
Store
Revert "plutonium core steal objective" ( #29578 )
2024-06-30 01:23:03 +10:00
Strip
Thieving glove pickups actually stealthy ( #29665 )
2024-07-03 10:01:59 +10:00
Stunnable
item toggling giga rework + full ninja refactor ( #28039 )
2024-07-11 15:55:56 +10:00
SubFloor
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-22 18:08:40 +11:00
SurveillanceCamera
Fix null exceptions in SurveillanceCameraMonitorSystem ( #29275 )
2024-06-21 10:17:16 +10:00
Tabletop
Remove placing items on tabletop boards. ( #29513 )
2024-06-27 16:57:55 +02:00
Teleportation
hand teleport portals now may start in the same grid. ( #28556 )
2024-06-04 12:34:07 -04:00
Temperature
Add slowdown to low temperatures ( #29692 )
2024-08-05 18:07:02 +10:00
Tesla
Use new ComponentPauseGenerator ( #25183 )
2024-02-26 14:36:19 +11:00
Thief
Thief beacons (try 2) ( #29997 )
2024-08-08 16:17:50 +03:00
Tiles
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-06-30 13:43:43 +10:00
Tips
Localize tips ( #28285 )
2024-05-30 07:39:07 -04:00
Toilet
Toilet Upgrade (needs review) ( #22133 )
2024-03-31 14:21:18 +11:00
Tools
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Toolshed /Commands
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
Traitor
Fix verb sub ( #30667 )
2024-08-05 19:24:56 +10:00
Traits
Remove all Assigned Values that are Never Used ( #30110 )
2024-07-18 20:22:23 -04:00
UserInterface
Add support for printing reagents in lathes ( #30476 )
2024-08-01 14:15:05 +10:00
VendingMachines
Allow vending machines to be repaired ( #28920 )
2024-06-14 23:13:52 -04:00
Verbs
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
VoiceMask
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Voting
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
Wagging
Stop wagging tails on crit ( #25323 )
2024-02-17 16:33:10 -05:00
Warps
Default warp point names ( #21017 )
2023-10-16 16:39:39 +11:00
Weapons
Shotgun spread refactor ( #27773 )
2024-08-03 09:26:32 -04:00
Weather
clean up weather systems ( #28792 )
2024-06-18 20:27:34 +10:00
Whitelist
Implement a playerpanel ( #30238 )
2024-08-09 15:33:25 +10:00
Wires
fix borg ui mispredict opening ( #28305 )
2024-05-26 13:07:16 -07:00
Worldgen
Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent ( #30724 )
2024-08-08 13:03:41 +10:00
Xenoarchaeology
Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent ( #30724 )
2024-08-08 13:03:41 +10:00
Zombies
Syndicate Reinforcement Specializations: Medic, Spy, Thief ( #29853 )
2024-07-21 20:32:25 +10:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-06 19:31:08 -07:00
Content.Server.csproj
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Content.Server.csproj.DotSettings
…
GlobalUsings.cs
…
Program.cs
…