Delta-v/Content.Server
IProduceWidgets 07ec00ed05
refactor event schedulers to use explicit game rules (#29320)
* works, still has testing values, im sure I did stupid shit.

* shitvent crapfactor

* snap extra word out of existence

* shit I died of old

* remove useless inaccurate design comments

* Oopsie, handle requirement params in RandomRuleSystem too

* I'm a slash slinging hasher

* Address reviews, add admin alerts I forgor

* EntityMan saves the day

* address reviews 1

* eh, I actually don't care about the cargo gifts thing.

* started

* Do reviews

* you actually meant 1.2 lmao

* dependency inheritance is a fickle bitch

* I have no idea.

* Threads are for sheets not computers.

* fix traitor rule test

* fix round type tattling

* break things

* It worky

* Toolshed makes we want to drink depresso.

* Finished?

* remove debug values

* timings

* use defaults

* alphabetize

* bobby drop tables

* Float required fr fr

* continue

* more continence

* uno mas

* obsolution

* cleanup and documentations

* Yell at self

* use the right value defaults

* housekeeping
2024-08-14 15:21:01 +10:00
..
Abilities/Mime Replace IClickAlert with events (#30728) 2024-08-07 15:15:35 +10:00
Access Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
Actions Add EntityWorldTargetAction (#29819) 2024-08-08 12:47:08 +03:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-07 09:53:59 +11:00
Administration fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
Advertise Convert advertisements to use localized datasets (#28400) 2024-05-30 12:08:42 -04:00
Afk Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Alert Replace IClickAlert with events (#30728) 2024-08-07 15:15:35 +10:00
AlertLevel Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Ame Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
Animals Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Announcements Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Anomaly Replaced some AddMarkups with AddMarkupOrThrow (#30632) 2024-08-11 13:06:33 +10:00
Antag Fix Mind Transfer and Role Assignment Logic for Antagonists (#30711) 2024-08-06 23:38:47 -04:00
Arcade Fix arcade machines (#30376) 2024-07-26 10:30:49 -07:00
Armor Add price multiplier for armor component (#24561) 2024-01-25 17:04:01 -05:00
Atmos Add verbose (client predicted!) examine text to Gas Miners (#30480) 2024-08-08 12:14:31 +10:00
Audio Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Beam Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Bed Partial buckling refactor (#29031) 2024-06-20 01:14:18 +10:00
Bible Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853) 2024-07-21 20:32:25 +10:00
Body Replaced some AddMarkups with AddMarkupOrThrow (#30632) 2024-08-11 13:06:33 +10:00
Botany Make the sentient plant mutation non-copyable to other plantholders (#29133) 2024-08-11 19:23:14 +10:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-09 01:40:52 -05:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Camera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
CardboardBox Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Cargo Move PaperSystem to Shared (#30592) 2024-08-05 14:23:23 +10:00
CartridgeLoader Fixed cartridges installing more than once (#29187) 2024-06-19 15:21:05 +02:00
CharacterInfo Localization of the title of the job (#30353) 2024-07-26 14:47:07 -04:00
Charges item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Chat fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
Chemistry Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00
Chunking Optimise DecalOverlay (#25266) 2024-02-23 18:12:23 +11:00
Clock Watches (#29550) 2024-07-13 16:09:19 +10:00
Cloning Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Clothing Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
Cluwne Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 00:15:20 -07:00
Commands Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Communications Make the Borgs Names Appear When they Make an Announcement (#30107) 2024-08-13 11:31:33 -07:00
Configurable Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
Connection Fix Panic bunker and Baby Jail being up to 14hrs incorrect. (#30581) 2024-08-09 15:48:01 +10:00
Construction Add MinHealth Construction Condition (#30892) 2024-08-11 19:14:35 +10:00
Containers Remove unused variable from ThownInsertContainerSystem (#30611) 2024-08-04 15:36:25 +10:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-16 16:56:09 +11:00
Crayon Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
CrewManifest Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
CriminalRecords/Systems fix ninja hacking not affecting sechud (#28021) 2024-05-16 16:51:06 -04:00
Cuffs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
Damage Fix for thrown items dealing damage twice to first target (#30115) 2024-07-18 21:08:52 -04:00
Database Move checking code for BlacklistedRange to the right place in sqlite (#29389) 2024-07-04 21:02:53 +02:00
Decals Change some `EntityQueryEnumerator` to `AllEntityQuery` (#27969) 2024-05-13 15:11:49 +10:00
Defusable Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
Destructible Meteors now leave behind a bit of ore (#30419) 2024-07-31 19:55:02 -07:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
DeviceNetwork Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Devour Dropping Corpses Devoured by Space Dragons on Gib/Butcher. (#28709) 2024-06-08 15:49:42 +10:00
Dice Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Discord Relay custom votes to a webhook (#18561) 2023-12-14 20:03:32 -08:00
Disposal fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
Dragon Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Add summary comments for ElectrifiedComponent fields (#29733) 2024-07-05 09:01:39 -04:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Engineering Update SpawnAfterInteractSystem.cs to not use Component.Owner (#29968) 2024-07-13 21:50:21 +10:00
Ensnaring Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
EntityEffects Fix Reagent Fire Stacks (#30766) 2024-08-12 10:48:39 -04:00
EntityList fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
Entry Rate limit ahelps (#29219) 2024-06-21 00:13:02 +02:00
Examine Obsolete refactor - ConnectedClient to Channel (#24409) 2024-01-23 09:14:13 +11:00
Explosion Melee Executions (#30104) 2024-08-11 13:05:54 +10:00
Fax add(FaxComponent): Allows for setting defaults in the component. (#30484) 2024-08-09 15:54:08 +10:00
Flash Replace some to do with TODO (#30346) 2024-07-25 11:04:03 +03:00
Fluids Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00
Forensics Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00
GameTicking refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
Gateway Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Gatherable Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
Ghost development build ghostrole lottery changes (#30980) 2024-08-14 11:57:09 +10:00
GhostKick Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Glue Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
Gravity Add moon boots (#29009) 2024-06-14 20:43:23 -07:00
GridPreloader LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
Guardian Replace obsolete EntityCoordiates.InRange() with TransformSystem.InRange() (#29993) 2024-07-13 23:25:51 +02:00
GuideGenerator Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Hands/Systems Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Holiday Replace EntityPrototype.NoSpawn with EntityPrototype.HideSpawnMenu (#30082) 2024-07-17 00:29:31 +10:00
Holosign Remove CRLF, enforce with workflow (#26401) 2024-03-24 22:06:17 +01:00
HotPotato Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Humanoid Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-08 13:03:41 +10:00
IP Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
IconSmoothing randomize iconSmoothing (#28158) 2024-07-19 18:13:35 +10:00
IdentityManagement Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
IgnitionSource Allow Flares to light cigarettes (#29476) 2024-07-01 14:14:38 -07:00
ImmovableRod Optimise immovable rod mapinit (#27149) 2024-04-20 13:07:25 +10:00
Implants Better DNA forensics & ReagentData (#26699) 2024-08-09 09:27:27 +10:00
Info Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752) 2024-06-15 00:41:25 -04:00
Instruments Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
Interaction Fix hugging mispredict (#28432) 2024-05-31 11:25:03 -06:00
Inventory Move storage binds and slot click handling to shared (#27135) 2024-04-20 16:23:45 +10:00
IoC Add mapping editor (#23427) 2024-08-04 13:31:45 +10:00
Item item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
Jittering
Jobs improve job special (#30753) 2024-08-09 17:43:57 +10:00
KillTracking Try fix KeyNotFoundException in KillTrackingSystem (#28553) 2024-06-03 09:36:07 -04:00
Kitchen Melee Executions (#30104) 2024-08-11 13:05:54 +10:00
Labels/Label Move PaperSystem to Shared (#30592) 2024-08-05 14:23:23 +10:00
LandMines Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Lathe Add support for printing reagents in lathes (#30476) 2024-08-01 14:15:05 +10:00
Light Create Generic DamageOnInteract/Attacked Comps/Systems (#30244) 2024-08-09 15:32:41 +10:00
Lightning Log enrichment: Explosion damage to players (#29762) 2024-08-09 16:24:05 +10:00
Lube Improve throwing precision (#29726) 2024-07-08 19:03:53 +10:00
Magic Magic Refactor + Wizard Grimoire (#22568) 2024-05-11 19:06:49 -04:00
MagicMirror Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
MapText Implement map text (#28705) 2024-06-09 15:18:54 -04:00
Mapping fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
Maps Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
MassMedia Silence ringtones on admin PDAs (#29801) 2024-07-08 13:33:17 +10:00
Materials Melee Executions (#30104) 2024-08-11 13:05:54 +10:00
Mech Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Medical Contraband marking & examining (#28688) 2024-08-11 23:57:49 -04:00
Mind Fix ghosts getting spawned in nullspace (#27617) 2024-05-11 11:03:40 -04:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-11 18:14:00 -04:00
Mining Revamped Meteor Swarm (#28974) 2024-06-14 20:38:43 -07:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Morgue Melee Executions (#30104) 2024-08-11 13:05:54 +10:00
Motd Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
MouseRotator Mouse rotator system (#19267) 2023-09-23 15:45:13 +10:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
NPC fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
NameIdentifier Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Ninja full sticky prediction (#30230) 2024-08-09 09:36:15 +10:00
NodeContainer Prevent stacking pipes (#28308) 2024-05-27 16:37:27 -06:00
Nuke Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
NukeOps Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Nutrition Sliceable doAfter (#30824) 2024-08-13 13:53:59 +03:00
Objectives Thief beacons (try 2) (#29997) 2024-08-08 16:17:50 +03:00
PAI Use non-generic `TryComp()` for metadata & transform (#28133) 2024-05-20 22:40:35 -07:00
PDA replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
Paper Move PaperSystem to Shared (#30592) 2024-08-05 14:23:23 +10:00
Parallax Update BiomeSystem.cs to not use Component.Owner (#29939) 2024-07-12 19:22:24 +10:00
ParticleAccelerator PA ui cleanup + bugfixes (#28750) 2024-07-21 15:27:18 +10:00
Payload/EntitySystems Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-12 10:31:54 -04:00
Physics Update MoverController.cs to not use Component.Owner (#29965) 2024-08-02 11:32:32 +10:00
Pinpointer remove UntrackedMapBoundUserInterface (#30752) 2024-08-09 15:24:49 +10:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-11 13:08:10 +11:00
Players JobRequirement refactor (#30347) 2024-08-05 14:25:49 +10:00
PneumaticCannon Welding tweaks (#27959) 2024-06-02 23:28:53 -04:00
Pointing Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Points Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
Polymorph replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
Popups Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231) 2024-04-22 13:57:13 +10:00
Power Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
PowerCell replace all uses of TryGetContainingContainer with non-obsolete overload (#30583) 2024-08-04 15:38:53 +10:00
PowerSink Remove all obsolete BatteryComponent method calls (#25871) 2024-03-06 16:34:50 +11:00
Prayer Fix null ref exception in PrayerSystem (#28712) 2024-06-08 14:50:20 -04:00
Preferences/Managers Vanquish inaccurate docs (#30449) 2024-07-30 12:14:34 +10:00
Procedural Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
Projectiles Only auto-enable internals when necessary (#28248) 2024-05-31 12:28:11 +10:00
Puppet Moves muted to shared (#25374) 2024-02-21 15:53:46 -05:00
Radiation Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
Radio Intercom buffs and fixes (#29580) 2024-07-08 00:19:10 +10:00
RandomAppearance Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
RandomMetadata Add support for LocalizedDatasets to RandomMetadata (#28601) 2024-06-06 02:37:49 -04:00
RatKing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Remotes Restrict door remotes to only being able to manipulate doors relevant to their type (#26371) 2024-03-24 01:48:16 +01:00
Repairable add fuel costs back to finishing welding (#27030) 2024-04-19 19:20:30 -04:00
RequiresGrid Add RequiresGrid component (#23394) 2024-02-22 22:26:02 +11:00
Research Add prediction for Tech Disks, cleanup (#29061) 2024-06-20 01:04:30 +10:00
Resist Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Respawn Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Revenant Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Revolutionary Cleans up StatusIconSystem and fixing some bugs (#28270) 2024-06-03 12:12:21 -04:00
Robotics/Systems malf killer 9000 (robotics console) (#24855) 2024-05-08 23:36:07 -07:00
Roles remove TerminatorRoleComponent (#30733) 2024-08-10 08:46:49 -04:00
Rotatable Add keybinds for rotating and flipping objects (#30540) 2024-08-13 23:36:41 +10:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
RoundEnd Add evac shuttle test. (#27152) 2024-04-20 15:57:55 +10:00
Salvage fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
Sandbox Fix colornetwork desc and help (#29856) 2024-07-10 09:24:38 +10:00
Screens cancelable brig timers (#26557) 2024-03-31 16:44:02 -04:00
SensorMonitoring Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Sericulture Sericulture fixes (#19193) 2023-10-01 16:46:09 -04:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Shuttles Replace IClickAlert with events (#30728) 2024-08-07 15:15:35 +10:00
Silicons UI to edit silicon laws from admin verb (#28483) 2024-08-09 16:16:22 +10:00
Singularity fix(FieldGenerators): Add missing connection check (#30468) 2024-08-06 23:43:21 -04:00
Solar Replace xform.WorldPosition with xformSystem method for Setting/Getting (#30029) 2024-08-06 21:02:01 +10:00
Sound Add Ability to stop sound when MobState is Dead (#26905) 2024-04-14 13:12:38 +10:00
Spawners Entity Tables (EntitySpawnEntry replacement) (#30579) 2024-08-09 22:12:40 -04:00
Species/Systems Body code cleanup (#24946) 2024-03-27 17:48:37 -07:00
Speech Add replacement words to Russian accent (#30554) 2024-08-09 15:49:38 +10:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Add BreakOnDropItem, update do afters, remove unnecessary declarations (#30361) 2024-08-08 13:39:46 +02:00
Spreader metal foam grenades (#29428) 2024-07-08 00:26:58 +10:00
Sprite Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Stack Machine-code cleanup (#28489) 2024-06-05 16:23:23 -04:00
Standing Revert "Fix chat bubbles (#25643)" (#25645) 2024-02-28 00:51:20 +11:00
Station Fix random unused field warnings (#29948) 2024-08-05 17:59:37 +10:00
StationEvents refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
StationRecords fix ninja hacking not affecting sechud (#28021) 2024-05-16 16:51:06 -04:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Storage Log enrichment: Explosion damage to players (#29762) 2024-08-09 16:24:05 +10:00
Store Revert "plutonium core steal objective" (#29578) 2024-06-30 01:23:03 +10:00
Strip Thieving glove pickups actually stealthy (#29665) 2024-07-03 10:01:59 +10:00
Stunnable item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
SubFloor Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-22 18:08:40 +11:00
SurveillanceCamera Fix null exceptions in SurveillanceCameraMonitorSystem (#29275) 2024-06-21 10:17:16 +10:00
Tabletop Remove placing items on tabletop boards. (#29513) 2024-06-27 16:57:55 +02:00
Teleportation hand teleport portals now may start in the same grid. (#28556) 2024-06-04 12:34:07 -04:00
Temperature Add slowdown to low temperatures (#29692) 2024-08-05 18:07:02 +10:00
Tesla Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Thief Thief beacons (try 2) (#29997) 2024-08-08 16:17:50 +03:00
Tiles Turn ReagentEffects into generic EntityEffects (#28168) 2024-06-30 13:43:43 +10:00
Tips Localize tips (#28285) 2024-05-30 07:39:07 -04:00
Toilet Toilet Upgrade (needs review) (#22133) 2024-03-31 14:21:18 +11:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Toolshed/Commands Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Traitor Fix verb sub (#30667) 2024-08-05 19:24:56 +10:00
Traits Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
UserInterface Add support for printing reagents in lathes (#30476) 2024-08-01 14:15:05 +10:00
VendingMachines Allow vending machines to be repaired (#28920) 2024-06-14 23:13:52 -04:00
Verbs Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
VoiceMask Content update for UI prediction (#27214) 2024-04-26 18:16:24 +10:00
Voting Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
Wagging Stop wagging tails on crit (#25323) 2024-02-17 16:33:10 -05:00
Warps Default warp point names (#21017) 2023-10-16 16:39:39 +11:00
Weapons Shotgun spread refactor (#27773) 2024-08-03 09:26:32 -04:00
Weather clean up weather systems (#28792) 2024-06-18 20:27:34 +10:00
Whitelist Implement a playerpanel (#30238) 2024-08-09 15:33:25 +10:00
Wires fix borg ui mispredict opening (#28305) 2024-05-26 13:07:16 -07:00
Worldgen Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-08 13:03:41 +10:00
Xenoarchaeology Remove obsolete occurrences of IComponent.Owner being assigned just before AddComponent (#30724) 2024-08-08 13:03:41 +10:00
Zombies Syndicate Reinforcement Specializations: Medic, Spy, Thief (#29853) 2024-07-21 20:32:25 +10:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-06 19:31:08 -07:00
Content.Server.csproj THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:16:23 +10:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs