..
BanList
Adds a Pii Flag, Censors Hwid and Ip ( #27776 )
2024-06-01 00:23:54 -07:00
Commands
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
2024-08-11 19:46:57 +10:00
Components
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Logs
Fix admin logs cache caching rounds forever if multiple game servers are ran on the same db ( #30687 )
2024-08-05 16:13:27 -07:00
Managers
Display the administrator's title in ahelp and ahelp relay ( #30075 )
2024-08-02 22:59:20 -05:00
Notes
Improve admin message seen/dismiss state. ( #26223 )
2024-03-21 16:15:46 +01:00
Systems
Add access to gun components ( #30688 )
2024-08-09 17:39:27 +10:00
Toolshed
Cleans up tag system ( #28272 )
2024-06-02 11:11:19 +10:00
UI
Resolve `'EntitySystem.Get<T>()' is obsolete` in content ( #27936 )
2024-05-12 20:34:52 -04:00
AdminCommandAttribute.cs
Toolshed ( #17895 )
2023-08-02 16:09:08 -05:00
AdminPermsChangedEventArgs.cs
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
AdminRank.cs
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
BanPanelEui.cs
Fix bad sawmill IPostInjectInit ( #23626 )
2024-01-07 02:33:53 +11:00
ContentNetworkResourceManager.cs
Un-revert IPlayerManager refactor ( #21244 )
2023-10-28 09:59:53 +11:00
PlayerLocator.cs
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
PlayerPanelEui.cs
Implement a playerpanel ( #30238 )
2024-08-09 15:33:25 +10:00
QuickDialogSystem.OpenDialog.cs
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
QuickDialogSystem.cs
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
ServerApi.Utility.cs
Game server admin API ( #26880 )
2024-04-14 20:13:29 +10:00
ServerApi.cs
Panic Bunker uses minutes not hours ( #28805 )
2024-06-09 22:45:47 +02:00