Delta-v/Content.Client/GameObjects/Components/Mobs
metalgearsloth 56737b635f
Damage visualizer for simple mobs (#1332)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-07-23 02:04:03 +02:00
..
CameraRecoilComponent.cs Remove redundancy 2020-04-20 12:57:05 +01:00
ClientOverlayEffectsComponent.cs OverlayManager 2 Electric Boogaloo (#1410) 2020-07-19 17:32:26 +02:00
ClientStatusEffectsComponent.cs Add slipping prediction (#1440) 2020-07-23 01:40:31 +02:00
CombatModeComponent.cs Update content repo and RobustToolbox 2020-04-20 10:36:02 +01:00
DamageStateVisualizer.cs Damage visualizer for simple mobs (#1332) 2020-07-23 02:04:03 +02:00
HumanoidAppearanceComponent.cs Implement female uniform masking. 2020-01-21 18:11:15 +01:00
ICharacterUI.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
MeleeLungeComponent.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00
SpeciesComponent.cs Move "players don't collide with mobs" to shared to fix mispredicts on it. 2020-06-24 11:58:13 +02:00
SpeciesVisualizer.cs Remove 2D suffix from visualizers (#1453) 2020-07-23 00:56:53 +02:00
StatusControl.cs Replace CanBeNull annotations with nullable reference types (#1270) 2020-07-08 01:41:20 +02:00
StunnableComponent.cs Add slipping prediction (#1440) 2020-07-23 01:40:31 +02:00