Delta-v/Content.Server/NPC
Moony e92a8fedab
Refactor stations to properly use entity prototypes. (stationsv3) (#16570)
* Update StationSpawningSystem.cs

Web-edit to allow feeding in an existing entity.

* Update StationSpawningSystem.cs

value type moment

* Update StationSpawningSystem.cs

* Oh goddamnit this is a refactor now.

* awawawa

* aaaaaaaaaaa

* ee

* forgot records.

* no records? no records.

* What's in a name?

* Sloth forcing me to do the refactor properly smh.

* e

* optional evac in test.

* tests pls work

* awa

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-05-19 15:45:09 -05:00
..
Commands Cleanup factions code (#11075) 2022-09-14 11:45:02 -07:00
Components Fix NPC door prying (#15605) 2023-04-21 15:05:29 +10:00
Events Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
HTN Tie NPC services to plans (#16451) 2023-05-15 16:18:18 +10:00
Pathfinding Fix thindow pathing (#15349) 2023-04-12 23:50:07 +10:00
Queries Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
Systems Refactor stations to properly use entity prototypes. (stationsv3) (#16570) 2023-05-19 15:45:09 -05:00
UI NPC refactor (#10122) 2022-09-06 00:28:23 +10:00
FactionData.cs Cleanup factions code (#11075) 2022-09-14 11:45:02 -07:00
NPCBlackboard.cs NPC utility queries (#15843) 2023-05-01 14:57:11 -04:00
NPCBlackboardSerializer.cs Content fixes for timeoffsets (#15934) 2023-05-01 14:49:25 +10:00