* Cuff enhancements * Cuffs now have an OnClick for the alert to remove them * nullables * Use default interaction range so highlights are accurate * Cuffing fails more gracely * Make shared abstract and add component references to client / server * Don't cache AudioSystem and HandsComponent given cuffs are rarely used * Fix test Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com> |
||
|---|---|---|
| .. | ||
| Components | ||
| EntitySystemMessages | ||
| EntitySystems | ||
| Verbs | ||
| ContentNetIDs.cs | ||
| DrawDepth.cs | ||