Delta-v/Content.Shared/GameObjects
metalgearsloth 7ed07c0cac
Cuff enhancements (#3087)
* Cuff enhancements

* Cuffs now have an OnClick for the alert to remove them
* nullables
* Use default interaction range so highlights are accurate
* Cuffing fails more gracely
* Make shared abstract and add component references to client / server
* Don't cache AudioSystem and HandsComponent given cuffs are rarely used

* Fix test

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2021-02-05 17:11:21 +01:00
..
Components Cuff enhancements (#3087) 2021-02-05 17:11:21 +01:00
EntitySystemMessages Fix suspicion round end timer, actually show it. 2021-02-04 04:16:36 +01:00
EntitySystems Speech and Emoting components (#3075) 2021-02-05 17:01:54 +01:00
Verbs Add "Begin Deconstruction" verb, unfinished particle accelerator bits will tell you how to finish them (#2706) 2020-12-08 11:53:37 +01:00
ContentNetIDs.cs Move TagComponent from server to shared (#3076) 2021-02-04 21:04:19 +11:00
DrawDepth.cs Add Smoke and Foam chemical reaction effects. (#2913) 2021-02-03 15:26:46 +01:00