..
Access
Access refactor
2020-06-03 11:46:59 +02:00
ActionBlocking
Cuff enhancements ( #3087 )
2021-02-05 17:11:21 +01:00
Actor
Objectives ( #2459 )
2020-11-22 18:38:07 +11:00
Arcade
Arcade polish ( #2333 )
2020-10-30 11:25:26 +01:00
Atmos
Filter sprites & visualizer ( #3008 )
2021-01-17 16:10:22 +01:00
Body
Basic gibbing ( #2973 )
2021-01-10 20:12:34 +01:00
Botany
Botany ( #2357 )
2020-10-26 23:19:46 +01:00
Buckle
Drag changes ( #2487 )
2021-01-11 22:14:01 +11:00
Cargo
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
Chemistry
Add Smoke and Foam chemical reaction effects. ( #2913 )
2021-02-03 15:26:46 +01:00
Command
Use TimeSpan instead of DateTime in RoundEnd and Comms Console.
2020-04-09 20:28:22 +02:00
Construction
Upgradeable machines. ( #2675 )
2020-12-03 22:49:00 +01:00
Context
Add HideContextMenu component ( #2555 )
2020-11-18 18:16:56 +11:00
Conveyor
makes conveyors to use machine linking & refactors machine linking a bit ( #2464 )
2020-11-19 00:53:46 +11:00
Damage
Move damage class and type mappings to DamageSystem ( #2784 )
2020-12-20 04:31:56 +01:00
Disposal
Drag changes ( #2487 )
2021-01-11 22:14:01 +11:00
Doors
Add door welding ( #1951 )
2020-08-30 11:16:29 +02:00
Explosion
Clusterbang ( #2712 )
2021-01-18 21:16:34 +11:00
Fluids
Adds new different reaction types. ( #2114 )
2020-09-21 17:51:07 +02:00
GUI
Fix drag-drop stripping ( #3001 )
2021-01-24 19:00:58 +11:00
Gravity
Adds a Visualizer for the Gravity Generator ( #2277 )
2020-10-18 13:08:41 +02:00
Instruments
Instruments have a property for enabling/disabling MIDI limits.
2020-12-20 01:43:29 +01:00
Interactable
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
Inventory
Implement magboots. ( #2988 )
2021-01-11 19:24:09 +01:00
Items
Janitor trashbag upgrade + FANCY ANIMATIONS ( #3058 )
2021-02-03 23:07:13 +01:00
MachineLinking
makes conveyors to use machine linking & refactors machine linking a bit ( #2464 )
2020-11-19 00:53:46 +11:00
Markers
Rename toolbox references from ss14 to robust
2019-04-15 21:11:38 -06:00
Materials
Add two-way serialization in ExposeData for some of the components that are missing it ( #1451 )
2020-07-23 01:46:09 +02:00
Medical
Drag changes ( #2487 )
2021-01-11 22:14:01 +11:00
Mobs
Speech and Emoting components ( #3075 )
2021-02-05 17:01:54 +01:00
Movement
Adds a component for ghosting on move. ( #3090 )
2021-02-05 17:02:20 +01:00
Nutrition
Fix hunger not updating thresholds correctly from rejuvenate.
2021-01-12 21:24:18 +01:00
Observer
Makes accept cloning message use Eui ( #2910 )
2021-01-03 17:20:17 +01:00
PDA
Traitor Uplink Content ( #2778 )
2020-12-20 00:16:50 +01:00
Pointing
Add HideContextMenu component ( #2555 )
2020-11-18 18:16:56 +11:00
Portal
Rename usages of collidable to physics ( #2230 )
2020-10-11 16:36:58 +02:00
Power
Optimise flashlights ( #2468 )
2020-10-31 21:56:46 +01:00
Projectiles
Public API changes to IPhysBody and MoverController.
2020-07-21 23:42:33 -07:00
Pulling
Actions System + UI ( #2710 )
2020-12-13 23:28:20 +01:00
Recycling
Add the trash man ( #1367 )
2020-07-30 23:45:28 +02:00
Research
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
Rotation
Add prediction for standing states and mob states ( #1937 )
2020-08-29 13:20:37 +02:00
Singularity
Singularity, Particle Accelerator & Radiation Collectors ( #2169 )
2020-10-28 19:19:47 +01:00
Sound
Add two-way serialization in ExposeData for some of the components that are missing it ( #1451 )
2020-07-23 01:46:09 +02:00
Storage
Janitor trashbag upgrade + FANCY ANIMATIONS ( #3058 )
2021-02-03 23:07:13 +01:00
Strap
Drag changes ( #2487 )
2021-01-11 22:14:01 +11:00
Suspicion
Clean up a ton of bugs with suspicion.
2021-01-04 09:18:28 +01:00
Tag
Move TagComponent from server to shared ( #3076 )
2021-02-04 21:04:19 +11:00
Trigger
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
VendingMachines
Use 'new' expression in places where the type is evident for content ( #2590 )
2020-11-27 21:00:49 +11:00
Watercloset
Toilet ( #3012 )
2021-01-20 18:02:34 +11:00
Weapons
Typo, redundant string interpolation, namespaces and imports cleanup ( #2068 )
2020-09-13 14:23:52 +02:00
ExtinguisherCabinet.cs
Extinguisher cabinet ( #1976 )
2020-09-02 01:41:35 +02:00
ReinforcedWallVisuals.cs
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
SharedBurningStates.cs
Add cigarettes and matches to SS14 ( #2522 )
2021-01-11 00:17:28 +01:00
SharedCanBuildWindowOnTopComponent.cs
Data-oriented Construction System ( #2152 )
2020-10-08 17:41:23 +02:00
SharedComputerComponent.cs
Eris computer sprites, visualizer.
2019-08-12 18:43:24 +02:00
SharedConfigurationComponent.cs
Minor device network changes ( #2499 )
2020-11-05 18:04:21 +01:00
SharedCrayonComponent.cs
Crayons ( #2132 )
2020-10-13 13:40:05 +02:00
SharedDoAfterComponent.cs
Added threshold to DoAfter's user and target movement checks ( #2585 )
2020-11-22 13:58:31 +11:00
SharedExpendableLightComponent.cs
Fix incorrect usages of expression DataField.
2020-11-23 00:43:12 +01:00
SharedGasAnalyzerComponent.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
SharedHandheldLightComponent.cs
Optimise flashlights ( #2468 )
2020-10-31 21:56:46 +01:00
SharedLightBehaviourComponent.cs
Glowsticks, flares and lighting behaviours ( #1886 )
2020-09-03 22:02:40 +02:00
SharedMagbootsComponent.cs
Implement magboots. ( #2988 )
2021-01-11 19:24:09 +01:00
SharedMagicMirrorComponent.cs
Hair style improvements:
2020-01-15 14:28:46 +01:00
SharedPaperComponent.cs
Fix namespaces and optimize imports ( #1651 )
2020-08-13 14:40:27 +02:00
SharedPlaceableSurfaceComponent.cs
Add PlaceCentered bool to PlaceableSurfaceComponent ( #2771 )
2021-01-10 23:07:33 +11:00
SharedRadiationStorm.cs
Refactors radiation ( #2009 )
2020-09-21 01:49:40 +02:00
SharedStackComponent.cs
Remove weird deletion from SharedStackComponent.cs
2021-01-11 09:58:11 +01:00
SharedVaporComponent.cs
Adds new different reaction types. ( #2114 )
2020-09-21 17:51:07 +02:00
SharedWindowComponent.cs
Prettier window breaking ( #2368 )
2020-10-29 20:42:11 +01:00
SharedWiresComponent.cs
Wire hacking is now fancy.
2020-05-27 15:24:07 +02:00
SmokingVisuals.cs
Add cigarettes and matches to SS14 ( #2522 )
2021-01-11 00:17:28 +01:00