Delta-v/Content.Shared/Fluids
Jajsha a6741e42c1
Un-Hardcode water evaporation & mopping behavior (#33399)
* Un-harcode slipperiness

* Make it actually work

* Prettyfy

* Cleanup GetEvaporatingReagents

* Fix mopping with space lube + wrong solutions in absorbance

* Remove LINQ and rename parameters

* Change evaporation speed to fixedpoint2

* Add evaporating speed functionality

* Remove unused imports

* Swap around reagent evaporation speed and puddle evaporation speed.

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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2025-04-18 20:11:28 -04:00
..
Components Un-Hardcode water evaporation & mopping behavior (#33399) 2025-04-18 20:11:28 -04:00
EntitySystems Replace BlockSolutionAccessComponent with an attempt event (#26988) 2024-06-21 13:04:02 +10:00
AbsorbentComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Events.cs fire extinguisher using item toggle (#29906) 2024-07-13 14:17:10 +10:00
PuddleVisuals.cs Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
SharedAbsorbentSystem.cs Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
SharedDrainSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
SharedPuddleDebugOverlaySystem.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
SharedPuddleSystem.Evaporation.cs Un-Hardcode water evaporation & mopping behavior (#33399) 2025-04-18 20:11:28 -04:00
SharedPuddleSystem.Spillable.cs Make mobs without hands unable to spill jugs (#31438) 2024-09-09 14:02:15 +03:00
SharedPuddleSystem.cs Un-Hardcode water evaporation & mopping behavior (#33399) 2025-04-18 20:11:28 -04:00
SharedSprayComponent.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SpraySafetySystem.cs fire extinguisher using item toggle (#29906) 2024-07-13 14:17:10 +10:00