Delta-v/Content.Shared/Fluids/Components
Jajsha a6741e42c1
Un-Hardcode water evaporation & mopping behavior (#33399)
* Un-harcode slipperiness

* Make it actually work

* Prettyfy

* Cleanup GetEvaporatingReagents

* Fix mopping with space lube + wrong solutions in absorbance

* Remove LINQ and rename parameters

* Change evaporation speed to fixedpoint2

* Add evaporating speed functionality

* Remove unused imports

* Swap around reagent evaporation speed and puddle evaporation speed.

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Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2025-04-18 20:11:28 -04:00
..
DrainComponent.cs Remove Entity<T> data-fields (#34083) 2025-01-11 21:22:29 +01:00
EvaporationComponent.cs Un-Hardcode water evaporation & mopping behavior (#33399) 2025-04-18 20:11:28 -04:00
PuddleComponent.cs Remove Entity<T> data-fields (#34083) 2025-01-11 21:22:29 +01:00
SpillWhenWornComponent.cs Replace BlockSolutionAccessComponent with an attempt event (#26988) 2024-06-21 13:04:02 +10:00
SpillableComponent.cs Replace BlockSolutionAccessComponent with an attempt event (#26988) 2024-06-21 13:04:02 +10:00
SpraySafetyComponent.cs fire extinguisher using item toggle (#29906) 2024-07-13 14:17:10 +10:00