* Un-harcode slipperiness * Make it actually work * Prettyfy * Cleanup GetEvaporatingReagents * Fix mopping with space lube + wrong solutions in absorbance * Remove LINQ and rename parameters * Change evaporation speed to fixedpoint2 * Add evaporating speed functionality * Remove unused imports * Swap around reagent evaporation speed and puddle evaporation speed. --------- Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> |
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| .. | ||
| DrainComponent.cs | ||
| EvaporationComponent.cs | ||
| PuddleComponent.cs | ||
| SpillWhenWornComponent.cs | ||
| SpillableComponent.cs | ||
| SpraySafetyComponent.cs | ||