Delta-v/Content.Shared/GameObjects/Components/Mobs
Pieter-Jan Briers 705aeceba6
Need to merge this
2020-03-25 11:16:57 +01:00
..
ExaminerComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
SharedCameraRecoilComponent.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
SharedCombatModeComponent.cs Need to merge this 2020-03-25 11:16:57 +01:00
SharedHairComponent.cs added Character Setup (#511) 2020-01-18 01:54:13 +01:00
SharedHumanoidAppearanceComponent.cs Adds test to make sure that calling IComponent.HandleComponentState() with null states does not throw an exception. 2020-02-09 02:28:47 -08:00
SharedOverlayEffectsComponent.cs Removed the `StateType` property from every component. This field was completely unused except for a debug assertion. 2020-01-24 14:10:36 -08:00
SharedSpeciesComponent.cs Refactor SpeciesUI into overlay and status effects (#381) 2019-10-30 16:37:22 +01:00
SharedStatusEffectsComponent.cs Removed the `StateType` property from every component. This field was completely unused except for a debug assertion. 2020-01-24 14:10:36 -08:00
TargetingZone.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00