| .. |
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Access
|
Persist Agent ID Job Icon between UI loads (#27379)
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2024-05-03 00:26:03 +02:00 |
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Actions
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Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978)
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2024-03-24 00:01:51 +01:00 |
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Administration
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Stop admin verb pop-in (#27450)
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2024-05-07 02:04:58 +02:00 |
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AlertLevel
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Alert display lights now properly react to power changes. (#14839)
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2023-03-24 20:10:48 -07:00 |
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Alerts
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Reduced Warning Count By 130 For Full Rebuilds (#26518)
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2024-04-07 14:11:06 +02:00 |
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Ame/UI
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Refactor AME to use ItemSlot for Fuel (#25558)
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2024-03-07 01:08:04 +01:00 |
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Animations
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Fix effects (#27533)
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2024-05-07 04:16:15 +02:00 |
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Anomaly
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Anomalies behaviours (#24683)
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2024-04-07 14:28:52 +02:00 |
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Antag
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Initial Infected can see each other (#25934)
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2024-03-24 00:01:46 +01:00 |
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Arcade
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Remove lights compref (#19531)
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2023-09-27 21:59:12 +02:00 |
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Armor
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Atmos
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Show volume on the gas analyzer (#25720)
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2024-04-21 22:05:43 +02:00 |
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Audio
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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BarSign
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Beam
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Bed
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Shuttle console + FTL rework (#24430)
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2024-03-08 12:54:53 +01:00 |
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Body/Systems
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Fix humanoid appearances for placement manager (#18291)
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2023-08-05 14:25:47 +10:00 |
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Botany
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Fix clientside storage Whitelists (#24063)
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2024-02-08 12:22:58 +01:00 |
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Bql
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Content update for NetEntities (#18935)
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2023-09-27 21:59:12 +02:00 |
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Buckle
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Remove vehicles (#24681)
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2024-02-08 12:06:49 +01:00 |
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Cabinet
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predict itemcabinet (#14045)
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2023-02-12 02:35:05 +00:00 |
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Camera
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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CardboardBox
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prop hunt ss14 (real) (#26691)
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2024-04-21 22:05:50 +02:00 |
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Cargo
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Skipping bounties (#26537)
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2024-04-21 21:47:43 +02:00 |
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CartridgeLoader
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News UI overhaul and PDA notifications (#19610)
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2024-03-07 01:02:24 +01:00 |
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Changelog
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Fix the changelog window being very laggy until a tab is clicked (#27795)
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2024-05-18 13:31:52 +02:00 |
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CharacterAppearance
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Humanoid appearance refactor (#10882)
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2022-09-22 17:19:00 -05:00 |
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CharacterInfo
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Charges/Systems
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emag refactor (#15181)
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2023-04-18 22:46:00 -07:00 |
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Chasm
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Remove 700 usages of Component.Owner (#21100)
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2023-10-20 15:31:13 +02:00 |
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Chat
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Added new icons for the emote wheel (#27541)
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2024-05-07 04:36:10 +02:00 |
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Chemistry
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remove Injector SolutionName constant (#27493)
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2024-05-07 03:45:17 +02:00 |
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Clickable
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Remove lights compref (#19531)
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2023-09-27 21:59:12 +02:00 |
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Cloning/UI
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Update content vectors to numerics (#17759)
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2023-07-08 14:08:32 +10:00 |
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CloningConsole/UI
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Clothing
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Displacement maps now works on any layers (#27405)
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2024-05-06 01:37:30 +02:00 |
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CombatMode
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Commands
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Re-enable AnyCommand on acts
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2024-03-01 01:04:24 +01:00 |
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Communications
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Disable Communication Console Announcement Button for Too Long Messages. (#27145)
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2024-04-21 23:20:48 +02:00 |
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Computer
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Adds the thermo-electric generator (#18840)
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2023-08-12 15:41:55 -05:00 |
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Configurable/UI
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Cleaner BoundUserInterfaces (#17736)
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2023-07-09 02:02:17 +10:00 |
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Construction
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Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
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2024-03-24 00:07:58 +01:00 |
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ContextMenu/UI
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Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
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2024-03-24 00:07:58 +01:00 |
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Cooldown
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Hud refactor (#7202)
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2022-10-12 10:16:23 +02:00 |
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Crayon
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Open some windows non-centered to avoid covering the player (#24767)
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2024-02-08 12:21:00 +01:00 |
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Credits
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Update patreon list (#807)
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2024-02-09 16:51:32 +00:00 |
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CrewManifest
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Make department / job list sorting consistent. (#25486)
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2024-03-05 09:49:19 +01:00 |
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CriminalRecords
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ninja criminal records hacking (#24982)
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2024-05-18 13:34:11 +02:00 |
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Cuffs
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Sync master up to 1/10 (#74)
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2023-10-03 14:15:46 -05:00 |
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Damage
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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DamageState
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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DebugMon
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Fix admins unable to hide the coordinates debug monitor (#24084)
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2024-01-26 22:50:09 +01:00 |
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Decals
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Optimise DecalOverlay (#25266)
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2024-03-05 09:49:43 +01:00 |
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DeltaV
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shipyard rewrite/port (#1171)
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2024-05-15 12:18:55 +00:00 |
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DeviceLinking
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Predict two-way levers (#25043)
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2024-02-18 22:46:26 +01:00 |
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DeviceNetwork
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Radio jammer update! (#25912)
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2024-05-03 00:10:47 +02:00 |
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Devour
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Added a component to eat bodies for health #8922 (#16345)
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2023-05-15 18:44:35 -04:00 |
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Dice
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Dice tweaks (#13514)
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2023-01-21 10:51:26 +11:00 |
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Disposal
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Toilet Upgrade (needs review) (#22133)
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2024-04-07 14:18:32 +02:00 |
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DoAfter
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Do-afters belonging to other players are now shaded (#27273)
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2024-05-03 00:00:27 +02:00 |
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Doors
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Add door electronics access configuration menu (#17778)
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2024-04-07 14:26:56 +02:00 |
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Dragon
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Remove lights compref (#19531)
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2023-09-27 21:59:12 +02:00 |
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Drugs
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Added winddown to space drugs effect (#25652)
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2024-03-17 14:46:32 +01:00 |
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Drunk
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Effects
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NetSyncEnabled fixes (#23553)
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2024-01-26 21:43:12 +01:00 |
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Electrocution
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Electrocution. (#4958)
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2021-10-25 16:21:56 +02:00 |
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Emp
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Revert "Revert "Emp more effects" (#16159)" (#16165)
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2023-05-06 11:26:04 -04:00 |
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Ensnaring
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Entry
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Add ghost role raffles (#26629)
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2024-05-07 04:43:28 +02:00 |
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Eui
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Fix Client EuiManager (#10898)
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2022-08-27 22:17:30 -07:00 |
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Examine
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Fix some text overflow bugs in HUD (#26615)
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2024-04-07 14:23:26 +02:00 |
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Explosion
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Extinguisher
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Eye
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Content changes for engine exception tolerance PR (#27455)
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2024-05-07 03:44:43 +02:00 |
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Fax
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feat(fax): Fax machines print, copy, and send paper labels (#25979)
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2024-05-07 01:52:52 +02:00 |
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Flash
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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FlavorText
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Improve flavor UI (#19600)
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2023-08-28 20:01:45 +10:00 |
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Fluids
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Add prediction to Spill Container verb, add dummy TrySpill methods to shared (#25813)
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2024-04-07 14:11:49 +02:00 |
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Forensics
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Fullscreen
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Un-revert IPlayerManager refactor (#21244)
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2023-10-31 19:00:44 +01:00 |
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GPS
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Use item status extension method (#23884)
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2024-01-26 22:30:27 +01:00 |
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GameTicking/Managers
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Added hotkey and controller to re-open end of round scoreboard (#25884)
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2024-05-03 00:19:00 +02:00 |
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Gameplay
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Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
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2024-03-24 00:07:58 +01:00 |
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Gateway/UI
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Gateway destinations (#21040)
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2023-11-19 22:09:46 +01:00 |
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Ghost
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Add command to toggle ghost visibility on the client (#27314)
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2024-05-03 00:10:53 +02:00 |
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GhostKick
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Kick mines (real) (#8056)
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2022-05-18 14:07:35 +10:00 |
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Gravity
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Guidebook
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Added localization of groups and types: damage, metabolism (#27368)
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2024-05-07 01:49:45 +02:00 |
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Hands
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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HealthAnalyzer/UI
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Added localization of groups and types: damage, metabolism (#27368)
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2024-05-07 01:49:45 +02:00 |
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Holiday
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Automatic holiday sprites (#22929)
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2024-01-22 18:36:53 +01:00 |
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HotPotato
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Humanoid
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Mega Antag Refactor (#25786)
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2024-05-15 19:48:32 +02:00 |
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IconSmoothing
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Reduced Warning Count By 130 For Full Rebuilds (#26518)
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2024-04-07 14:11:06 +02:00 |
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IdentityManagement
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Fix a bunch of warnings (#11965)
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2022-10-16 08:44:23 -07:00 |
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Implants
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Various item status fixes/tweaks (#27267)
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2024-05-03 00:01:56 +02:00 |
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Info
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Obsolete `Logger` cleanup for `EntitySystem`s (#25941)
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2024-03-17 14:46:35 +01:00 |
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Input
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Emotes Menu (#26702)
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2024-05-07 02:19:25 +02:00 |
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Instruments
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Interactable
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Remove 700 usages of Component.Owner (#21100)
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2023-10-20 15:31:13 +02:00 |
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Interaction
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Inventory
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Revert "Felinid Thievery" (#1177)
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2024-05-09 14:59:48 +02:00 |
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IoC
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Partial cherry-pick: Loadouts redux (#25715)
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2024-04-22 03:28:58 +02:00 |
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Items
|
THE RETURN OF ITEM STATUS (#22986)
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2024-04-21 23:41:08 +02:00 |
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Jittering
|
Reagent grinder jittering (#24190)
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2024-01-26 23:01:11 +01:00 |
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Kitchen
|
Add auto modes to reagent grinder (#26290)
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2024-04-07 14:11:40 +02:00 |
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Kudzu
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Labels
|
Fix handlabeler/utility belt misprediction (#26660)
|
2024-05-07 01:26:28 +02:00 |
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LateJoin
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[BugFix] Persist Job Restrictions When New User Late Joins (#26498)
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2024-04-07 14:10:51 +02:00 |
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Lathe
|
Fix lathe materials list bug (#26826)
|
2024-04-21 21:30:47 +02:00 |
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Launcher
|
Throttle people trying to connect to a full server. (#20972)
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2024-03-17 15:07:14 +01:00 |
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Light
|
Makes flares quieter (#27521)
|
2024-05-07 03:59:58 +02:00 |
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Lightning/Components
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Lobby
|
LobbyUI fixes (#27033)
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2024-04-22 04:52:49 +02:00 |
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Lock/Visualizers
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LockVisualizer (#25224)
|
2024-02-18 23:27:28 +01:00 |
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MachineLinking/UI
|
Remove superseded machine linking code (#18244)
|
2023-07-24 12:07:35 +10:00 |
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MagicMirror
|
Fix magic mirror prediction (#27356)
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2024-05-03 00:18:55 +02:00 |
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MainMenu
|
Re-organise main menu screen (#25173)
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2024-02-18 23:18:57 +01:00 |
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Mapping
|
Partial atmos refactor (#22521)
|
2024-03-24 00:14:24 +01:00 |
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Maps
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Content update for NetEntities (#18935)
|
2023-09-27 21:59:12 +02:00 |
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Markers
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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MassMedia
|
Disable the publish and preview buttons on news management console when bounds are exceeded (#25939)
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2024-03-17 14:46:19 +01:00 |
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Materials
|
Fix clipping/overlap in lathe machine UIs (#26646)
|
2024-04-07 14:28:58 +02:00 |
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Mech
|
fix mech energy display for 0 (#27828)
|
2024-05-18 13:33:21 +02:00 |
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Medical
|
Suit Sensors No Longer Use a Hardcoded 'Total Health' (#26658)
|
2024-04-07 14:34:09 +02:00 |
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MedicalScanner
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
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Message
|
RichTextLabelExt update (#19269)
|
2023-08-18 14:41:48 +10:00 |
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Mind
|
Mind tweaks & fixes (#21203)
|
2023-10-24 18:04:06 +02:00 |
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Mining
|
Ore veins (#14011)
|
2023-02-12 12:40:57 +00:00 |
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Morgue/Visualizers
|
cleaning up more stuff with crematoriums and morgues (#11384)
|
2022-09-19 16:59:04 -07:00 |
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MouseRotator
|
Fix effects (#27533)
|
2024-05-07 04:16:15 +02:00 |
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Movement/Systems
|
SS14-26950 Fix Waddling During Improper States (#26965)
|
2024-04-21 22:00:49 +02:00 |
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NPC
|
Reduced Warning Count By 130 For Full Rebuilds (#26518)
|
2024-04-07 14:11:06 +02:00 |
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NetworkConfigurator
|
Fix network configurator memory leaking (#27346)
|
2024-05-03 00:18:47 +02:00 |
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Ninja/Systems
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ninja 2 electric boogaloo (#15534)
|
2023-09-10 16:20:27 +10:00 |
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NodeContainer
|
Code Cleanup: Purge obsolete MapManager methods (#26279)
|
2024-03-24 00:13:35 +01:00 |
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Nuke
|
Nuke defuse qol (#18990)
|
2023-08-11 03:43:08 -07:00 |
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NukeOps
|
Refactor antag rule code (#23445)
|
2024-03-07 01:06:59 +01:00 |
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Nutrition/EntitySystems
|
Add ability to shake fizzy drinks so they spray in peoples' faces (#25574)
|
2024-04-21 22:08:21 +02:00 |
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Nyanotrasen
|
Species vision fixes (#1150)
|
2024-04-28 22:09:58 +00:00 |
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Objectives/Systems
|
Objectives ecs rework (#19967)
|
2023-09-27 21:59:12 +02:00 |
|
Options
|
Added hotkey and controller to re-open end of round scoreboard (#25884)
|
2024-05-03 00:19:00 +02:00 |
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Orbit
|
Remove obsolete usages of AnimationPlayerComponent (#20806)
|
2023-10-14 22:07:18 +02:00 |
|
Outline
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
|
Overlays
|
Refactor status icons take 2, cyborgs don't see criminal status (#26207)
|
2024-04-21 22:11:15 +02:00 |
|
PAI
|
Seal/abstract/virtual everything (#6739)
|
2022-02-16 18:23:23 +11:00 |
|
PDA
|
Content update for UI prediction (#27214)
|
2024-05-03 00:15:32 +02:00 |
|
Paper
|
Content update for UI prediction (#27214)
|
2024-05-03 00:15:32 +02:00 |
|
Parallax
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
|
ParticleAccelerator
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
Physics
|
Pulling rework v2 (#24936)
|
2024-03-24 00:03:20 +01:00 |
|
Pinpointer
|
Replace NavMap dictionaries with int[] (#27602)
|
2024-05-07 04:18:25 +02:00 |
|
Placement/Modes
|
Update content vectors to numerics (#17759)
|
2023-07-08 14:08:32 +10:00 |
|
Players
|
Partial cherry-pick: Loadouts redux (#25715)
|
2024-04-22 03:28:58 +02:00 |
|
PneumaticCannon
|
Gunify pneumatic cannon (#13296)
|
2023-01-16 08:56:09 -08:00 |
|
Pointing
|
Fix pointing arrow trajectory (#25061)
|
2024-02-18 22:55:56 +01:00 |
|
Points
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
|
Polymorph/Systems
|
early merge projector rewrite/fixes (#1128)
|
2024-05-01 15:03:26 +00:00 |
|
Popups
|
Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231)
|
2024-05-02 23:52:38 +02:00 |
|
Power
|
Replace NavMap dictionaries with int[] (#27602)
|
2024-05-07 04:18:25 +02:00 |
|
PowerCell
|
Speed Boots [Tier 3 Civ-Service] (#21438)
|
2023-11-12 20:48:04 +01:00 |
|
Preferences
|
Remove EnsureJobRequirementsValid
|
2024-05-15 13:11:54 +02:00 |
|
Projectiles
|
Sync master up to 1/10 (#74)
|
2023-10-03 14:15:46 -05:00 |
|
RCD
|
Bug fixes for RCD (#26792)
|
2024-04-21 21:28:57 +02:00 |
|
Radiation
|
Code Cleanup: Purge obsolete MapManager methods (#26279)
|
2024-03-24 00:13:35 +01:00 |
|
Radio
|
Good Intercoms (#17950)
|
2023-07-11 17:58:18 -06:00 |
|
RatKing
|
Rat King Milsim + Buffs (#20190)
|
2023-09-27 21:59:12 +02:00 |
|
Remotes
|
Door Remote now shows Mode in UI (#26162)
|
2024-03-24 00:08:08 +01:00 |
|
Replay
|
Content changes for engine exception tolerance PR (#27455)
|
2024-05-07 03:44:43 +02:00 |
|
Research
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
|
Resources
|
Remove lights compref (#19531)
|
2023-09-27 21:59:12 +02:00 |
|
Revenant
|
dynamic alert sprites (#25452)
|
2024-04-07 14:09:54 +02:00 |
|
Revolutionary
|
Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194)
|
2024-02-08 12:22:54 +01:00 |
|
Robotics
|
malf killer 9000 (robotics console) (#24855)
|
2024-05-18 13:34:13 +02:00 |
|
Roles
|
Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436)
|
2023-11-12 20:48:03 +01:00 |
|
Rotation
|
Fix rotation visuals desync & appearance state spam (#23016)
|
2024-01-22 18:37:45 +01:00 |
|
RoundEnd
|
Added hotkey and controller to re-open end of round scoreboard (#25884)
|
2024-05-03 00:19:00 +02:00 |
|
SSDIndicator
|
Fix SSD indicator (#24589)
|
2024-02-08 12:10:34 +01:00 |
|
Salvage
|
Random spontaneous cleanup PR (#25131)
|
2024-02-18 23:02:29 +01:00 |
|
Sandbox
|
Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292)
|
2024-03-24 00:07:58 +01:00 |
|
Screenshot
|
Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566)
|
2023-04-20 20:16:01 +10:00 |
|
SensorMonitoring
|
Adds the thermo-electric generator (#18840)
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2023-08-12 15:41:55 -05:00 |
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Sericulture
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Sericulture fixes (#19193)
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2023-10-08 19:52:10 +02:00 |
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Shuttles
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fix(ui): Fix shuttle control radius marking text vertical spacing (#27695)
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2024-05-07 04:36:20 +02:00 |
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Silicons
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Singularity
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LockVisualizer (#25224)
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2024-02-18 23:27:28 +01:00 |
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Smoking
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Sound
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`EmitSound` prediction (#13282)
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2023-01-05 05:56:35 +11:00 |
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Speech/EntitySystems
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Ratvarian Language and CogChamp (#15639)
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2023-04-29 18:34:19 +10:00 |
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SprayPainter
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spray painter rework (#23287)
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2024-02-08 12:25:35 +01:00 |
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Sprite
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Fashion is my profession - Procedural jumpsuit variants (#25888)
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2024-03-17 15:09:40 +01:00 |
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Stack
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Use item status extension method (#23884)
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2024-01-26 22:30:27 +01:00 |
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Station
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Fix objects tab not showing nents (#23837)
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2024-01-26 22:22:36 +01:00 |
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StationRecords
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criminal records revival (#22510)
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2024-02-08 12:37:29 +01:00 |
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StatusIcon
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Task/fix nightvision huds (#26726)
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2024-04-07 14:34:58 +02:00 |
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Stealth
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Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714)
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2023-09-01 12:30:29 +10:00 |
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Sticky/Visualizers
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Remove some obsolete AppearanceComponent method usages (#13726)
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2023-02-02 12:34:53 -04:00 |
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Storage
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Store/Ui
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uplink and store freshening (#26444)
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2024-04-21 21:54:07 +02:00 |
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Strip
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Content update for UI prediction (#27214)
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2024-05-03 00:15:32 +02:00 |
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Stunnable
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Fix stun baton throwing and visual effect (#18777)
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2023-08-08 12:19:31 -08:00 |
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Stylesheets
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Various item status fixes/tweaks (#27267)
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2024-05-03 00:01:56 +02:00 |
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SubFloor
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Allow t-ray to penetrate carpets and puddles (#25276)
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2024-02-18 23:24:54 +01:00 |
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SurveillanceCamera
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Remove SharedEye (but content) (#19481)
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2023-09-27 21:59:12 +02:00 |
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Tabletop
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Teleportation
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Add teleporter logs (#13375)
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2023-02-17 01:27:43 +01:00 |
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TextScreen
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cancelable brig timers (#26557)
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2024-04-07 14:22:06 +02:00 |
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Thief
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Thief hotfix (#22976)
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2024-01-22 18:38:38 +01:00 |
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Throwing
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Pulling rework v2 (#24936)
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2024-03-24 00:03:20 +01:00 |
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Tips
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Tippy fixes (#27475)
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2024-05-07 03:44:12 +02:00 |
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Toggleable
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Candles (#21087)
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2023-11-12 20:35:48 +01:00 |
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Tools
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THE RETURN OF ITEM STATUS (#22986)
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2024-04-21 23:41:08 +02:00 |
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Traits
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Random spontaneous cleanup PR (#25131)
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2024-02-18 23:02:29 +01:00 |
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Trigger
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Unrevert audio (#21330)
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2023-12-02 20:16:36 +01:00 |
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UserInterface
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Add ghost role raffles (#26629)
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2024-05-07 04:43:28 +02:00 |
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VendingMachines
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Vending UI facelift (#25377)
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2024-02-21 03:58:07 +01:00 |
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Verbs
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Stop admin verb pop-in (#27450)
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2024-05-07 02:04:58 +02:00 |
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Viewport
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Adds the option to fit the viewport to vertical screenspace (#27061)
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2024-04-21 23:32:41 +02:00 |
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VoiceMask
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voicemask can select speech verb (#25768)
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2024-04-07 14:09:57 +02:00 |
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Voting
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Unrevert audio (#21330)
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2023-12-02 20:16:36 +01:00 |
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Wall
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Fix shuttle structure construction (#1069)
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2024-04-09 22:12:36 -05:00 |
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Weapons
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Fix effects (#27533)
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2024-05-07 04:16:15 +02:00 |
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Weather
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Code cleanup: Dirty(Comp) (#26238)
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2024-03-24 00:04:13 +01:00 |
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Wires
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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Xenoarchaeology
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Add tooltips to artifact analyzer UI (#27393)
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2024-05-03 00:30:47 +02:00 |
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Zombies
|
Fix initial infected icon hiding (#26585)
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2024-04-07 14:15:17 +02:00 |
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AssemblyInfo.cs
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Visualize melee weapon cooldowns in HUD.
|
2019-11-12 01:43:11 +01:00 |
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Content.Client.csproj
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Partial cherry-pick: Loadouts redux (#25715)
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2024-04-22 03:28:58 +02:00 |
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Content.Client.csproj.DotSettings
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Pow3r: stage 1 (#4208)
|
2021-07-04 18:11:52 +02:00 |
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GlobalUsings.cs
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Global usings (#6472)
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2022-02-05 11:39:36 -07:00 |
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Program.cs
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Content.{Client,Server} are now Exes that can be ran.
|
2020-01-22 20:17:32 +01:00 |