* C_GAUNTLET.yml is kinda goated bro * taser * thanks Keke :) * guh * yes * SOUNDS AMAZING * cause i can * name change * name changes n stuff * single word decription change for gun * added to HoS sidearm Briefcase * range nerf slight attack rate nerf * range buff :/ * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Update Resources/Prototypes/_DV/Entities/Objects/Weapons/Melee/C_Gauntlet.yml Co-authored-by: Tobias Berger <toby@tobot.dev> Signed-off-by: Apersos-coll <collsherlo@gmail.com> * Update Resources/Prototypes/_DV/Entities/Objects/Weapons/Melee/C_Gauntlet.yml Co-authored-by: Tobias Berger <toby@tobot.dev> Signed-off-by: Apersos-coll <collsherlo@gmail.com> * text fixes CGauntlet renamed GravGauntlet Singularity toy replaced with Guitar in Grav Gauntlet bundle Icon swap * new icon (whoopsies) * also this i forgot to do get rid of old C_Gauntlet one which was replaced by the correctly named Grav gauntlet one * thanks woljif for this new description, its like way better :) * Update grav_gauntlet.yml Single word change to item description Signed-off-by: Apersos-coll <collsherlo@gmail.com> * Update Resources/Prototypes/_DV/Catalog/HoS_Briefcase_catalog.yml Signed-off-by: Tobias Berger <toby@tobot.dev> * Update Resources/Locale/en-US/_DV/tools/Hos-Briefcase.ftl Signed-off-by: Tobias Berger <toby@tobot.dev> * Apply suggestion from @Toby222 Signed-off-by: Tobias Berger <toby@tobot.dev> * Update Hos-Briefcase.ftl description change to fit in better Signed-off-by: Apersos-coll <collsherlo@gmail.com> * HoS Briefcase description change to make it fit in better * base damage reduction wielding increases damage powercell needed for taser fixed taser no more left mouse button hits (weird side effect of hybrid weapons like crusher) fixed spellings added my friend to credits who helped make the original concept * quick fix * changed power cell to a internal battery, as via request. this also fixed the tasers cooldown, back to 55 seconds due to the switch. * changed parents back to normal, i accidently forgot to change them after adding a new one * Update Resources/Locale/en-US/_DV/tools/Hos-Briefcase.ftl Co-authored-by: Tobias Berger <toby@tobot.dev> Signed-off-by: Apersos-coll <collsherlo@gmail.com> * added missing word to description Signed-off-by: Apersos-coll <collsherlo@gmail.com> --------- Signed-off-by: Apersos-coll <collsherlo@gmail.com> Signed-off-by: Tobias Berger <toby@tobot.dev> Co-authored-by: apersos <piggyweweroblox@gmail.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com> Co-authored-by: Tobias Berger <toby@tobot.dev>
Delta-V is a fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine.
Space Station 14 is a remake of SS13 that runs on Robust Toolbox, a homegrown engine written in C#.
Any work done in a non-base namespace may contain incorrect attributions due to rewrites and recommitting.
Links
DeltaV
Space Station 14
Website | Discord | Forum | Steam | Standalone Download
Documentation/Wiki
The docs site has documentation on SS14s content, engine, game design and more. Additionally, see these resources for license and attribution information:
Contributing
We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Make sure to read CONTRIBUTING.md if you are new to Delta-V!
AI-generated contributions disclaimer
This project does not accept low-effort or wholesale AI-generated contributions. Examples include, but are not limited to:
- Any code (including yaml) generated by tools like GitHub Copilot, ChatGPT, or similar.
- AI-created artwork, sound files, or other assets.
- Auto-generated documentation, issue reports or pull request descriptions.
Exceptions to this are simple tools like Rider's single-line completion feature.
Building
- Clone this repo:
git clone https://github.com/DeltaV-Station/Delta-v.git
- Go to the project folder and run
RUN_THIS.pyto initialize the submodules and load the engine:
cd Delta-v
python RUN_THIS.py
- Compile the solution:
Build the server using dotnet build.
More detailed instructions on building the project.
License
Read LEGAL.md for legal information regarding the code licensing.
Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and the copyright in the metadata file. Example.
Code taken from Project Starlight was taken in accordance with the Starlight License.
Note
Some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.
