Delta-v/Content.Client
Zoldorf 8400ed7fbb
add the ability to override the equipped state sprite clothing system uses for custom prototypes. (#15294)
2023-04-12 02:28:56 +10:00
..
AME Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Access Remove id card console component reference (#15205) 2023-04-08 13:15:52 -07:00
Actions Add RGB staff (#13125) 2023-01-01 16:01:40 -08:00
Administration Adds uploadfolder command (#15102) 2023-04-05 17:37:05 -06:00
AirlockPainter Airlock painter fixes (#13877) 2023-02-05 13:22:36 -07:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Animations Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Anomaly Anomaly Generator Tweaks (#13856) 2023-02-06 15:53:59 -04:00
Arcade BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Atmos Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Audio Don't play ambience for paused ents (#14269) 2023-02-26 04:19:31 +11:00
BarSign Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Beam Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Bed Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Body/Systems Delete more body code (#15259) 2023-04-10 23:28:10 -07:00
Botany Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Buckle Fix damage flipflops (#13666) 2023-01-23 16:50:35 -04:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Re-implement recoil (#9406) 2022-07-14 22:01:25 +10:00
CardboardBox Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Cargo Cargo shuttle changes (#14363) 2023-03-23 16:10:49 +11:00
CartridgeLoader remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
Changelog Changes needed for new notnullableflaganalyzer (#12957) 2022-12-11 00:19:37 +01:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Chat Update radio prefix parsing (#13777) 2023-02-19 04:27:56 +11:00
Chemistry Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Clickable Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Cloning/UI Cloning Rework (#8972) 2022-08-03 21:05:17 -07:00
CloningConsole/UI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Clothing add the ability to override the equipped state sprite clothing system uses for custom prototypes. (#15294) 2023-04-12 02:28:56 +10:00
CombatMode Remove combat mode component reference (#15206) 2023-04-08 13:16:48 -07:00
Commands Context menu UI backend refactor & better UX (#13318) 2023-01-07 19:24:52 -08:00
Communications/UI uichange Communications Console (#14236) 2023-03-25 10:51:16 -04:00
Computer Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Configurable/UI remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
Construction Fix reset ghost preview when a craft is selected (#14448) 2023-03-06 10:08:53 -08:00
ContextMenu/UI Remove combat mode component reference (#15206) 2023-04-08 13:16:48 -07:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Credits Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
CrewManifest Fix crew manifest sorting (#13286) 2023-01-09 14:34:43 +11:00
Cuffs More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Damage 1 do_after for ore veins (#14083) 2023-02-13 15:32:09 +00:00
DamageState Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Decals Made ColorSelectorSliders use SpinBox instead of FloatSpinBox (#13702) 2023-03-06 10:07:49 -08:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Disease Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Disposal Convert DisposalUnitVisualizer to VisualizerSystem (#13637) 2023-02-03 18:26:50 -04:00
DoAfter Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
Doors ECS airlocks (#13500) 2023-01-17 11:44:32 -07:00
DragDrop ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Dragon Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
Drugs Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Drunk Fix overlay bugs (#11406) 2022-09-19 16:49:02 -07:00
Effects Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Remove spawn point component references (#15222) 2023-04-09 09:52:52 +10:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Fix rsi sprite access for verbs (#14284) 2023-02-26 18:48:57 +11:00
Explosion Resolve ClustergrenadeVisualizer is Obsolete (#13890) 2023-02-05 14:33:29 -04:00
Extinguisher Make FireExtinguisher shared (#11666) 2022-10-03 18:06:19 -07:00
Eye Also lerp paused eyes (#14545) 2023-03-10 18:12:21 +11:00
Fax/UI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Flash more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
FlavorText Flavor text (#8070) 2022-05-13 15:58:45 -07:00
Fluids Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Foldable Fix foldable-pickup interactions. (#6057) 2022-01-07 17:09:42 +11:00
Forensics DNA basics (#14724) 2023-03-30 22:49:25 -06:00
GPS Remove IItemStatus (#11055) 2022-09-10 23:53:17 -07:00
GameTicking/Managers Add arrivals (#14755) 2023-03-22 04:29:55 -05:00
Gameplay Screen load event for GameplayState (#14316) 2023-03-11 14:25:56 +11:00
Ghost Fix ghost lighting being disabled when any ghost is removed (#15053) 2023-04-01 17:56:01 -05:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Resolves GravityGeneratorVisualizer is Obsolete (#13885) 2023-03-31 16:04:53 +11:00
Guidebook Map-Init guidebook entities. (#14823) 2023-03-24 20:00:29 +11:00
Hands Add pickup-drop test and fix hand state handling (#15212) 2023-04-09 03:53:25 +10:00
HealthAnalyzer/UI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
HealthOverlay Mobstate Refactor (#13389) 2023-01-13 16:57:10 -08:00
Humanoid Sort markings alphabetically by name (#14778) 2023-03-23 16:03:20 +11:00
IconSmoothing Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Implanters and Subdermal Implants (#11840) 2022-11-20 17:49:37 +11:00
Info Moves guidebook UI logic to a UI Controller, some tweaks (#14601) 2023-03-22 23:41:43 -04:00
Input Improve aghosts controls (#13673) 2023-01-28 16:36:33 -04:00
Instruments Don't spawn midi timer for inactive instruments (#14300) 2023-03-24 13:47:38 +11:00
Interactable Prevent content from overriding sprite shader (#9036) 2022-07-14 19:28:51 -07:00
Inventory Remove hands component reference (#15197) 2023-04-07 11:21:12 -07:00
IoC Equipment verbs & admin inventory access. (#14315) 2023-03-06 04:12:08 +11:00
Items multi-handed item component (#12523) 2022-12-19 22:07:23 -06:00
Jittering Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Kitchen Remove kitchen spike component references (#15221) 2023-04-09 09:53:29 +10:00
Kudzu Fix edgespreaderprototype linter (#15265) 2023-04-10 17:54:50 +10:00
Labels/UI BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
LateJoin Hide late join departments with no jobs available (#12171) 2022-11-08 14:37:12 -06:00
Lathe Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Launcher Don't clip ban reason text (#12925) 2022-12-07 20:05:18 -06:00
Light Resolve PoweredLightVisualizer is Obsolete (#13891) 2023-02-16 00:10:41 -04:00
Lightning/Components Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Lobby Fix lobby votes (#15041) 2023-04-02 01:00:48 +11:00
MachineLinking/UI Resolves SignalSwitchVisualizer is Obsolete (#13892) 2023-02-04 18:16:04 -04:00
MagicMirror Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
MainMenu Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Mapping Changes for prototype load parallelization (#13066) 2022-12-20 14:25:34 -08:00
Maps Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Markers Remove misc Startup/Shutdown overrides (#8113) 2022-05-12 21:11:50 +10:00
Materials Material Reclaimer (#14969) 2023-04-09 23:38:20 -05:00
Mech Remove mech component references (#15246) 2023-04-09 15:20:55 -07:00
Medical Remove cryo pod component references (#15247) 2023-04-09 15:28:19 -07:00
MedicalScanner Resolves MedicalScannerVisualizer is Obsolete (#13893) 2023-03-26 15:26:00 -04:00
Message Revert Rich text (#5848) 2021-12-20 12:42:42 +01:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
Movement/Systems ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
NPC Make NPC steering actually debuggable (#14142) 2023-02-17 12:30:10 +11:00
NetworkConfigurator Avoid a display bug when showing a network using multitool (#12793) 2022-12-02 17:47:24 -08:00
NodeContainer Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Nuke BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
Nutrition/EntitySystems Hunger ECS (#14939) 2023-04-03 12:42:30 +10:00
Options/UI Rebindable menu + move menu to default F10 (#15287) 2023-04-10 20:40:07 -07:00
Orbit Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Outline Make clickmap lookups use the sprite tree (#13275) 2023-01-05 16:29:27 +11:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Fixes PDAs dissapearing when inhand (#13966) 2023-02-06 15:53:24 -04:00
Paper Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Parallax Revert "Moony z level hack (#15031)" (#15032) 2023-03-31 21:50:11 -05:00
ParticleAccelerator Made ColorSelectorSliders use SpinBox instead of FloatSpinBox (#13702) 2023-03-06 10:07:49 -08:00
Physics/Controllers Fix jetpack assert (#14752) 2023-03-22 15:58:53 +11:00
Pinpointer Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Placement/Modes Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Players/PlayTimeTracking Play time tracking: Job timers 3: more titles: when the (#9978) 2022-08-07 16:00:42 +10:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Fix rsi sprite access for verbs (#14284) 2023-02-26 18:48:57 +11:00
Popups Ignore player ent for popup raycasts (#13485) 2023-01-16 05:14:21 +11:00
Power Enhanced APC UI + New NT logo to footer (#14258) 2023-03-06 21:55:35 -04:00
PowerCell Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Preferences Fix slime hair translucent (#14478) 2023-03-11 13:04:58 -08:00
Projectiles more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
Pulling Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
Radiation Geiger counter (#12082) 2022-12-06 17:56:52 -08:00
Radio/EntitySystems Update radio prefix parsing (#13777) 2023-02-19 04:27:56 +11:00
Research clean up infinite researchsystem shitcode (#13136) 2022-12-25 15:22:23 -06:00
Resources Stylesheets: Take advantage of Font stacking (#5111) 2021-11-03 20:32:03 -07:00
Revenant Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Rotation Fix damage flipflops (#13666) 2023-01-23 16:50:35 -04:00
RoundEnd add margins to round summary window (#14401) 2023-03-06 00:30:07 -04:00
Salvage Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00
Sandbox Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Screenshot Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Security Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Shuttles Remove interior shuttle drawing (#15090) 2023-04-03 15:46:28 +10:00
Singularity Changes the SingularitySystem to use generic visualizers (#15057) 2023-04-03 05:46:46 +10:00
Smoking Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Spawners Jetpacks (#9023) 2022-06-24 17:44:30 +10:00
Speech/EntitySystems Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
Sprite Add SpawnAndDirtyAllEntities test (#13629) 2023-01-24 11:33:49 +11:00
Stack Update content for .Owner culling (#14185) 2023-02-22 12:45:32 +11:00
Station Adds even more smites and a bunch of tools. (#9825) 2022-07-21 17:30:00 -05:00
StationRecords DNA basics (#14724) 2023-03-30 22:49:25 -06:00
Stealth Misc stealth and box changes (#11809) 2022-10-14 23:15:25 -05:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage Predict entitystorage (#14082) 2023-02-26 23:44:30 +11:00
Store/Ui Uplink catalog localization (#12931) 2022-12-19 21:52:59 -06:00
Strip ECS dragdrop (#12973) 2023-02-13 13:29:34 +00:00
Stunnable Refactors stunnable to be ECS. (#4819) 2021-10-10 12:47:26 +02:00
Stylesheets Refactor context menu UI (#14334) 2023-03-13 14:51:36 -04:00
SubFloor TRay fixes (#15030) 2023-04-01 12:53:25 +11:00
SurveillanceCamera Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Suspicion rename GetOrNewWidget (#14079) 2023-02-13 06:33:53 +00:00
Tabletop Move TabletopItemVisualizerSystem into TabletopSystem (#13921) 2023-02-05 13:02:49 -07:00
Targeting/UI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
Toggleable Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Toilet Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Tools Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Traits New Traits (#13763) 2023-03-04 23:44:13 -04:00
Trigger Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
UserInterface Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Vehicle Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
VendingMachines more component ref removal + combining server/client comps (#13178) 2022-12-25 05:28:21 +01:00
Verbs Equipment verbs & admin inventory access. (#14315) 2023-03-06 04:12:08 +11:00
Viewport Revert "Moony z level hack (#15031)" (#15032) 2023-03-31 21:50:11 -05:00
Visualizer Resolves RollerbedVisualizer is Obsolete (#13915) 2023-02-10 22:05:22 +00:00
VoiceMask Voice mask (#10458) 2022-09-29 12:22:27 +10:00
Voting Fix vote popup (#14940) 2023-03-29 19:36:30 +11:00
Wall Remove ISpriteComponent (#13458) 2023-01-15 13:38:53 +11:00
Weapons Puddles & spreader refactor (#15191) 2023-04-10 15:37:03 +10:00
Weather Fix weather blocking in some instances (#14561) 2023-03-11 14:11:19 +11:00
Wires Telecom server panel check (#14523) 2023-03-23 20:09:45 -04:00
Xenoarchaeology TryGetData() Generics support content changes (#13053) 2022-12-20 14:24:55 -08:00
Zombies fix zombie mispredicts (#11043) 2022-09-07 11:59:27 +10:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00