..
APC
add apc wires ( #3372 )
2025-04-06 03:51:55 +01:00
Abilities
Alerts Cleanup and API ( #39544 )
2025-12-29 11:39:01 -06:00
Access
hotfix id card console ( #5103 )
2026-01-02 00:37:21 +00:00
ActionBlocker
HOTFIX Fix pickup effects occurring with verb creation ( #38705 )
2025-12-29 11:39:21 -06:00
Actions
Cleanup warnings: CS0067, CS8509, CS8073 ( #39770 )
2025-12-29 11:39:11 -06:00
Administration
Add EntityEffectOnTrigger and RejuvenateOnTrigger ( #40967 )
2025-12-29 11:39:28 -06:00
Advertise
Predict vending machine UI ( #33412 )
2025-03-09 19:35:09 +00:00
Alert
Alerts Cleanup and API ( #39544 )
2025-12-29 11:39:01 -06:00
AlertLevel
…
Ame
Predict AME Fuel Examine ( #38018 )
2025-08-06 23:42:02 +02:00
Animals
Debody Food and Drink Systems, Combine Food and Drink into One System. ( #39031 )
2025-11-23 15:22:18 -06:00
Anomaly
Predict EMPs ( #39802 )
2025-12-29 11:39:16 -06:00
Antag
Add support for antag-before-job selection ( #35789 )
2025-03-14 10:53:07 -04:00
Arcade
…
Armable
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Armor
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Atmos
Some guidebook and localisation touch ups ( #5178 )
2026-01-11 10:27:06 -06:00
Audio
The Cosmic Cult ( #3288 )
2025-05-02 10:58:51 -04:00
BarSign
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Beam
…
Bed
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Beeper
fix issues with proximity beeper ( #3975 )
2025-06-17 16:11:09 +00:00
Bible
…
Blocking
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Body
fix: Check if RootContainer is null before referencing its members. ( #5173 )
2026-01-10 15:44:55 -06:00
Botany
Fix clientside storage Whitelists ( #24063 )
2024-02-08 12:22:58 +01:00
Bql
…
Buckle
Purges uses of TransformComponent.Coordinates.set ( #34937 )
2025-12-29 11:39:31 -06:00
Burial
Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce ( #38164 )
2025-08-07 01:48:46 +02:00
CCVar
Fix emergency evac shuttle console early launch mispredict ( #39751 )
2025-12-29 11:39:04 -06:00
Cabinet
Make a lot more puddle stuff predicted ( #38871 )
2025-12-29 11:39:27 -06:00
Camera
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
CardboardBox
…
Cargo
Add bank toolshed commands ( #40614 )
2025-12-29 11:39:26 -06:00
CartridgeLoader
Fix prototypes and datadefs so they pass analyzer checks (again) ( #37485 )
2025-05-18 17:55:22 +01:00
ChangeNameInContainer
Plushies can now have pAIs stuffed into them (v2)! ( #30805 )
2024-10-24 00:17:33 +01:00
Changeling
Add DNA injector ( #41271 )
2025-12-29 11:39:35 -06:00
CharacterInfo
…
Charges
fix: spellbooks can have charges ≠ 3 ( #38769 )
2025-11-23 15:22:29 -06:00
Chasm
Being grappled with a grapple gun allows you to cross chasms ( #39983 )
2025-12-29 11:39:02 -06:00
Chat
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Chemistry
Early merge of #42158 . Fixes medibots.
2025-12-29 11:41:54 -06:00
Climbing
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Clock
Watches ( #29550 )
2024-08-09 17:45:45 +01:00
Cloning
Clone toolshed commands ( #41261 )
2025-12-29 11:39:36 -06:00
Clothing
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Clumsy
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Cluwne
Add variables to CluwneComponent, allowing for admeme customizing. Also localized two strings. ( #40466 )
2025-12-29 11:39:20 -06:00
CombatMode
Allow pacifists to use disabling modes of energy magnum and energy shotgun ( #41029 )
2025-12-29 11:39:33 -06:00
Communications
Add the ability to call a GALPOL exfiltration shuttle ( #3722 )
2025-05-16 15:27:37 -04:00
Computer
…
Configurable
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Construction
Fix walls and other unanchorable objects being unanchored by the G.O.R.I.L.L.A gauntlet ( #41219 )
2025-12-29 11:39:35 -06:00
ContainerHeld
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) ( #35341 )
2025-08-06 22:06:58 +02:00
Containers
HOTFIX Fix pickup effects occurring with verb creation ( #38705 )
2025-12-29 11:39:21 -06:00
Contraband
Add support for contraband text to the reagent guidebook ( #37113 )
2025-12-29 11:39:04 -06:00
Conveyor
Mob movement rewrite ( #35931 )
2025-04-06 20:43:50 +01:00
Coordinates
Cleanup warnings: Use TransformSystem for anchoring ( #39778 )
2025-12-29 11:39:11 -06:00
Crayon
Refactor Crayons to use shared charges system and autonetworking. Adds auto recharging crayon. ( #40575 )
2025-12-29 11:39:20 -06:00
CrewManifest
Add pronouns to crew manifest ( #2647 )
2025-01-08 11:39:09 +00:00
CriminalRecords
Criminal console status expansion ( #36244 )
2025-12-29 11:39:29 -06:00
Cuffs
Make CuffableComponent and CuffableSystem not Crash (Hopefully) ( #39123 )
2025-12-29 11:39:35 -06:00
Damage
Upstream merge cleanup
2025-12-29 11:39:36 -06:00
Dataset
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Decals
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Defusable
…
Destructible
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
DetailExaminable
make the detailed examine verb predicted ( #35362 )
2025-03-01 14:03:52 +00:00
DeviceLinking
Fix NetEntity DataField in AnalysisConsoleComponent ( #39984 )
2025-12-29 11:39:21 -06:00
DeviceNetwork
Xenoborg jammer now ignores xenoborg associated frequencies ( #38005 )
2025-12-29 11:39:12 -06:00
Devour
Ports Devils from Goobstation ( #4639 )
2025-11-20 10:11:07 +01:00
Dice
Predicted dice rolls ( #34863 )
2025-03-01 13:16:50 +00:00
Directions
…
DisplacementMap
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Disposal
Miscellaneous Body Decoupling ( #38958 )
2025-11-23 15:22:18 -06:00
DoAfter
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Doors
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
DragDrop
…
Dragon
Content changes for entity categories PR ( #27232 )
2024-06-06 21:44:49 +02:00
DrawDepth
Layering for atmospheric pipes ( #36124 )
2025-08-06 22:53:27 +02:00
Drowsiness
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Drugs
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Drunk
Fix Being Drunk! ( #41002 )
2025-12-29 11:39:30 -06:00
Effects
…
Electrocution
Reduce base electrocution stun time from 8 to 5 seconds ( #34578 )
2025-03-23 15:46:10 +00:00
Emag
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Emoting
Move ChatSystem.Emotes to shared ( #40866 )
2025-12-29 11:39:24 -06:00
Emp
Rename DefaultEmpDamage
2025-12-29 21:43:45 +01:00
Engineering
Inflatable Module ( #35100 )
2025-11-23 15:22:30 -06:00
Ensnaring
Allow Pacifists to Use Bola ( #37188 )
2025-05-18 16:51:32 +01:00
EntityConditions
Fix Entity Effect Scaling (Hopefully) for good and some other misc fixes ( #41163 )
2025-12-29 11:39:36 -06:00
EntityEffects
Make Nutriment Work again. ( #40869 )
2025-12-29 11:39:37 -06:00
EntityList
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
EntityTable
Multiantag Gamemode ( #37783 )
2025-11-23 15:22:25 -06:00
Entry
Remove static IoC from client & server EntryPoint ( #40562 )
2025-12-29 11:39:15 -06:00
Eui
…
Examine
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Exchanger
…
Execution
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Explosion
Clean up some parts of ExplosionSystem ( #40485 )
2025-12-29 11:39:13 -06:00
Eye
Fix masks with flash, eye, and damage protection working while being pulled down ( #40331 )
2025-12-29 11:39:19 -06:00
Fax
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
FingerprintReader
Event based lock access ( #40883 )
2025-12-29 11:39:26 -06:00
FixedPoint
Add FixedPoint2TypeParser ( #38169 )
2025-08-07 01:38:26 +02:00
Flash
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Fluids
[HOTFIX] Fix status effect removal from entity effects and buckets not being draggable ( #41168 )
2025-12-29 11:39:33 -06:00
Foldable
Remake Holographic Rollerbed ( #4683 )
2025-11-19 14:27:29 -06:00
Follower
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Forensics
Fix NF belt metadata file caused by git assuming that was the file to put it in
2025-11-23 15:22:33 -06:00
Friction
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
Friends
fix fish petting misprediction ( #30175 )
2024-08-09 17:51:30 +01:00
GPS
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
GameTicking
Multiantag Gamemode ( #37783 )
2025-11-23 15:22:25 -06:00
GameWindow
…
Gateway
…
Ghost
Move BrainSystem and necessary components to Shared ( #40499 )
2025-12-29 11:39:17 -06:00
GhostKick
…
Gibbing
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Glue
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Gravity
Gravity Generators cannot be unanchored while active ( #41256 )
2025-12-29 11:39:36 -06:00
GridPreloader
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Guardian
Fix for holoparasite's ability to attack the host through mech ( #36659 )
2025-08-07 18:38:36 +02:00
Guidebook
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
HUD
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Hands
Literally all of the damageable system refactor shitmed fixes.
2025-12-29 11:39:33 -06:00
HealthExaminable
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Holiday
…
Holopad
Station AI customizations ( #34501 )
2025-05-18 17:30:39 +01:00
HotPotato
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Humanoid
New glimmer events! Foxfire & Restyle ( #5102 )
2026-01-03 13:56:01 +00:00
IconSmoothing
randomize iconSmoothing ( #28158 )
2024-08-09 17:51:14 +01:00
IdentityManagement
fix: make IdentityComp.IdentityEntitySlot optional ( #39357 )
2025-12-29 11:39:29 -06:00
IgnitionSource
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Implants
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Info
Fixes the ShowRulesCommand and the client not syncing rules correctly ( #28752 )
2025-02-14 16:09:48 +00:00
Input
Adds smart equip to pocket 1, pocket 2, and suit storage slots ( #37975 )
2025-12-29 11:39:15 -06:00
Instruments
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Intellicard /Components
Sentry turrets - Part 8: AI notifications ( #35277 )
2025-11-23 15:22:21 -06:00
Interaction
Adds smart equip to pocket 1, pocket 2, and suit storage slots ( #37975 )
2025-12-29 11:39:15 -06:00
Internals
Use distinct action labels for toggling internals on and off. ( #36073 )
2025-08-06 23:27:43 +02:00
Inventory
Hopefully fixed a persistant shitmed error that keeps popping up because it cannot re-parent an entity's grid
2025-12-29 11:39:37 -06:00
IoC
Remove static IoC from client & server EntryPoint ( #40562 )
2025-12-29 11:39:15 -06:00
Item
HOTFIX Fix pickup effects occurring with verb creation ( #38705 )
2025-12-29 11:39:21 -06:00
ItemRecall
Psionic Prosthetics ( #4689 )
2025-11-20 12:58:08 +11:00
Jaunt
Ethereal Jaunt Spell for Wizard & Jaunt ECS ( #33201 )
2024-11-15 17:45:08 +00:00
Jittering
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
KillTome
Literally all of the damageable system refactor shitmed fixes.
2025-12-29 11:39:33 -06:00
Kitchen
deepfryer 2.0 ( #5043 )
2026-01-06 12:41:29 -06:00
Labels
Show hand labeler label text on examine ( #40334 )
2025-12-29 11:39:10 -06:00
LandMines
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Lathe
Batchable lathe jobs, editable lathe job order ( #38624 )
2025-11-23 15:22:31 -06:00
Light
Don't add ImplicitRoof to grids with roof component ( #38551 )
2025-12-29 11:39:25 -06:00
Lightning
…
Localizations
Devices with access restrictions list those restrictions in their examination description ( #37712 )
2025-12-29 11:39:07 -06:00
Lock
Fix: LockSystem - HasUserAccess - Set DenyReason Localization Text Properly ( #41012 )
2025-12-29 11:39:30 -06:00
Lube
Add a system for modifying entity names without causing conflicts ( #27863 )
2024-07-25 00:17:01 +02:00
MachineLinking
…
Machines
Add multipart machines system ( #35969 )
2025-08-06 23:29:17 +02:00
Magic
[Staging] Fix certain projectiles moving faster than intended ( #41905 )
2025-12-29 11:57:33 -06:00
MagicMirror
Make magic mirror do-after longer, add popups to notify the target ( #30366 )
2024-08-09 18:12:53 +01:00
MapText
Implement map text ( #28705 )
2024-07-05 20:23:41 +02:00
Mapping
action refactor proper ecs edition ( #27422 )
2025-08-06 20:08:30 +02:00
Maps
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
MassMedia
Save unpublished news articles ( #31491 )
2024-09-14 14:04:52 +01:00
Materials
Fix industrial reagent grinder bug, second attempt ( #39690 )
2025-11-23 15:22:26 -06:00
Maths
…
Mech
fix: Block EntityStorage from inserting into mechs ( #37942 )
2025-11-23 15:22:31 -06:00
Medical
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
MedicalScanner
Add triaging to health analyzers and HUD ( #3149 )
2025-03-18 00:24:12 +00:00
Mind
Document tags: M-Q ( #41141 )
2025-12-29 11:39:32 -06:00
Mindshield
Cleanup subdermal implant code ( #39755 )
2025-11-23 15:22:28 -06:00
Mining
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
Mobs
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Module
…
Morgue
predict morgue and crematorium ( #39293 )
2025-11-23 15:22:29 -06:00
MouseRotator
Smooth combat mode rotation (Make Flashlights Awesome) ( #5163 )
2026-01-08 18:11:25 +01:00
Mousetrap
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Movement
The Jetpack Stays On During Harmbatoning ( #4990 )
2025-12-31 14:18:49 -06:00
NPC
Forbid string literals for `NpcFactionSystem` methods ( #38140 )
2025-08-07 01:33:00 +02:00
NameIdentifier
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
NameModifier
Add GetBaseName method to NameModifierSystem ( #35633 )
2025-03-09 21:44:44 +00:00
Ninja
Remove unused includes in Ninja ( #41207 )
2025-12-29 11:39:34 -06:00
NodeContainer
Add explosive cord. ( #25875 )
2025-12-29 11:39:12 -06:00
Nuke
Add microwave-nukedisk interaction ( #36114 )
2025-08-04 19:19:05 +02:00
NukeOps
Add tooltips to the agent ID job icons and improve status icon prototypes ( #28575 )
2024-08-09 19:17:05 +01:00
Nutrition
deepfryer 2.0 ( #5043 )
2026-01-06 12:41:29 -06:00
Nyanotrasen
deepfryer 2.0 ( #5043 )
2026-01-06 12:41:29 -06:00
Objectives
Rejig LogStringHandler ( #30706 )
2025-12-29 11:39:01 -06:00
Overlays
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
PAI
Migrate revenant and PAI shops to use ActionGrant instead of hardcoding them ( #40475 )
2025-12-29 11:39:19 -06:00
PDA
Add in-game date to the PDA ( #4277 )
2025-08-29 14:41:37 +00:00
Paper
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Parallax
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
ParcelWrap
Fixed shared chat references.
2025-12-29 11:39:28 -06:00
ParticleAccelerator
Add multipart machines system ( #35969 )
2025-08-06 23:29:17 +02:00
Payload
Make Modular Grenades with Chemical payload respect their trigger delay ( #39905 )
2025-11-23 15:22:31 -06:00
Physics
Revert "Can't crawl over counters ( #40099 )"
2025-12-29 11:39:37 -06:00
Pinpointer
Predict Nav Beacon Examine ( #39408 )
2025-11-23 15:22:17 -06:00
Placeable
Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem ( #28384 )
2024-09-22 02:45:06 +01:00
Players
Antag Rolebans ( #35966 )
2025-12-29 11:39:08 -06:00
Plunger
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-18 13:57:06 +02:00
PneumaticCannon
…
Pointing
Travelling pointing arrows, brains can no longer point ( #24864 )
2024-02-08 12:32:04 +01:00
Points
…
Polymorph
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Popups
PopupOnTrigger ( #39913 )
2025-12-29 11:39:04 -06:00
Power
Cleanup BatterySystem ( #41298 )
2025-12-29 11:39:36 -06:00
PowerCell
Fix Ninja EMP themselves. ( #40968 )
2025-12-29 11:39:27 -06:00
Prayer
Prayable datafield typo ( #28622 )
2024-06-08 20:17:23 +02:00
Preferences
Implemented parenting and minimum default for loadout groups ( #40861 )
2025-12-29 11:39:33 -06:00
Procedural
Ore + entitytable fixes ( #37675 )
2025-08-04 19:17:11 +02:00
Projectiles
Hotfix: Not all pens embed, exploding pens embed when activated ( #41105 )
2025-12-29 11:39:31 -06:00
Prototypes
Layering for atmospheric pipes ( #36124 )
2025-08-06 22:53:27 +02:00
ProximityDetection
Refactor: ProximityDetectionSystem ( #35133 )
2025-05-18 17:14:54 +01:00
Prying
Change ``GetPryTimeModifierEvent.BaseTime`` to the TimeSpan ( #40419 )
2025-12-29 11:39:08 -06:00
Puppet
Turn interaction related attempt events into structs ( #29168 )
2024-07-25 00:19:34 +02:00
RCD
Log radial menu interractions for the RCD, Issue #40902 ( #40986 )
2025-12-29 11:39:36 -06:00
Radiation
xenoarch: artifacts no longer irradiate themselves (much) ( #4976 )
2025-12-15 17:10:17 -06:00
Radio
Predict EMPs ( #39802 )
2025-12-29 11:39:16 -06:00
Random
refactor: new overload for SharedRandomExtensions.HashCodeCombine ( #40990 )
2025-12-29 11:39:28 -06:00
RatKing
Rat King Refactor Part 0: Separate Rummaging from RatKingComponent. ( #40530 )
2025-12-29 11:39:12 -06:00
ReagentSpeed
make lube speed up lathes ( #25515 )
2024-05-18 13:31:28 +02:00
Rejuvenate
Add EntityEffectOnTrigger and RejuvenateOnTrigger ( #40967 )
2025-12-29 11:39:28 -06:00
Remotes
Feature/door remote radial ( #36378 )
2025-12-29 11:39:29 -06:00
Repairable
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
RepulseAttract
Cosmic Cult | Release Patch ( #3811 )
2025-05-24 17:39:57 +01:00
Research
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Resist
Port carrying & pseudo-item tweaks & features from frontier
2024-05-06 13:21:07 -05:00
Respawn
…
RetractableItemAction
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Revenant
Migrate revenant and PAI shops to use ActionGrant instead of hardcoding them ( #40475 )
2025-12-29 11:39:19 -06:00
Revolutionary
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
Robotics
Better robotics console ( #38023 )
2025-11-23 15:22:23 -06:00
Roles
Might fix nukie commander not spawning ( #5146 )
2026-01-07 10:30:02 -06:00
Rootable
Alerts Cleanup and API ( #39544 )
2025-12-29 11:39:01 -06:00
Rotatable
Fix rotate verbs not being predicted ( #38165 )
2025-11-23 15:22:14 -06:00
Rotation
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Rounding
Improved output distribution of RoundToLevels ( #25026 )
2024-02-08 12:41:40 +01:00
SMES
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SSDIndicator
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Salvage
Stack System Cleanup ( #38872 )
2025-12-29 11:39:31 -06:00
Sandbox
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SecretLocks
Add voice locks to various hidden syndicate items ( #39310 )
2025-11-23 15:22:23 -06:00
Security
Criminal console status expansion ( #36244 )
2025-12-29 11:39:29 -06:00
SelectableComponentAdder
Syndicate locks are now selectable ( #39532 )
2025-11-23 15:22:31 -06:00
SensorMonitoring
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Sericulture
Fix sericulture zombies ( #40279 )
2025-12-29 11:39:25 -06:00
Shuttles
Fix emergency evac shuttle console early launch mispredict ( #39751 )
2025-12-29 11:39:04 -06:00
Silicons
Early merge of #42158 . Fixes medibots.
2025-12-29 11:41:54 -06:00
Singularity
Fix for Tesla Twins Miniboss ( #41199 )
2025-12-29 11:39:34 -06:00
Slippery
make slips scary again ( #4747 )
2025-11-26 09:31:20 -06:00
Smoking
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Solar
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Sound
Throwing triggers ( #39650 )
2025-11-23 15:22:25 -06:00
Spawning
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Species
Gibbing (via nymphing, artifact crusher, psionic eruption, and anomaly critting) now drops items ( #4980 )
2025-12-16 07:18:27 -06:00
Speech
Move ChatSystem.Emotes to shared ( #40866 )
2025-12-29 11:39:24 -06:00
Spider
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Spillable
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SprayPainter
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Spreader
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Sprite
fix repeated scale visuals removal/ensuring ( #39432 )
2025-11-23 15:22:18 -06:00
Stacks
Fix eating the whole stack of uranium. ( #41092 )
2025-12-29 11:39:32 -06:00
Standing
[Cleanup] Remove FellDownEvent ( #39762 )
2025-11-23 15:22:32 -06:00
Station
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
StationRecords
Predict identity ( #40185 )
2025-12-29 11:39:11 -06:00
StatusEffect
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
StatusEffectNew
[HOTFIX] Fix status effect removal from entity effects and buckets not being draggable ( #41168 )
2025-12-29 11:39:33 -06:00
StatusIcon
Fix prototypes so they pass analyzer checks ( #35435 )
2025-03-01 14:18:26 +00:00
Stealth
Yet another shitmed update ( #1104 )
2024-12-27 17:20:37 +00:00
StepTrigger
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-11-23 15:22:27 -06:00
Sticky
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Storage
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Store
Stack System Cleanup ( #38872 )
2025-12-29 11:39:31 -06:00
StoreDiscount /Components
Cleanup remaining `IMapManager.MapExists` uses ( #37851 )
2025-08-05 17:10:34 +02:00
StoryGen
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Strip
Make CuffableComponent and CuffableSystem not Crash (Hopefully) ( #39123 )
2025-12-29 11:39:35 -06:00
Stunnable
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
SubFloor
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
SurveillanceCamera
Predict EMPs ( #39802 )
2025-12-29 11:39:16 -06:00
Survivor /Components
Fix/Addition - Wizard Survivor Antag Status ( #35226 )
2025-03-01 14:16:19 +00:00
Swab
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Tabletop
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Tag
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Telephone
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Teleportation
Fix dev crash when alt+clicking portals ( #37540 )
2025-12-29 11:39:12 -06:00
Temperature
Entity effects ECS refactor ( #40580 )
2025-12-29 11:39:22 -06:00
Tests
Allow InteractionTests to load other maps ( #41226 )
2025-12-29 11:39:34 -06:00
TextScreen
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Thief
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Throwing
Fix walls and other unanchorable objects being unanchored by the G.O.R.I.L.L.A gauntlet ( #41219 )
2025-12-29 11:39:35 -06:00
Tiles
Stack System Cleanup ( #38872 )
2025-12-29 11:39:31 -06:00
Timing
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Tips
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Toggleable
Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) ( #35341 )
2025-08-06 22:06:58 +02:00
Toilet
feat: properly perform predicted porta pottys (fix toilet prediction) ( #39394 )
2025-11-23 15:22:17 -06:00
Tools
Ported base implementation of SimpleToolSystem.
2025-11-23 15:22:31 -06:00
Toolshed /TypeParsers
Add FixedPoint2TypeParser ( #38169 )
2025-08-07 01:38:26 +02:00
Traits
Cloning fix
2025-12-29 11:39:35 -06:00
Trigger
Make CuffableComponent and CuffableSystem not Crash (Hopefully) ( #39123 )
2025-12-29 11:39:35 -06:00
TurretController
Sentry turrets - Part 6: Sentry turret control panels ( #35235 )
2025-08-05 16:53:07 +02:00
Turrets
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Udder
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UserInterface
Shuttle UI now properly goes into pilot mode only when using the UI ( #40491 )
2025-12-29 11:39:11 -06:00
Vapor
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VendingMachines
Predict EMPs ( #39802 )
2025-12-29 11:39:16 -06:00
Verbs
Port Starlight's expanded makeshift items ( #4984 )
2025-12-31 14:08:48 -06:00
VoiceMask
voicemask can select speech verb ( #25768 )
2024-04-07 14:09:57 +02:00
Voting
Add Votekick functionality ( #32005 )
2024-10-02 11:38:43 +01:00
Wagging
Emotes Menu ( #26702 )
2024-05-07 02:19:25 +02:00
Wall
Network WallMountComponent ( #30837 )
2024-08-11 14:33:50 +01:00
Warps
Predict warp point location examines. ( #39402 )
2025-11-23 15:22:16 -06:00
Weapons
Port Starlight's expanded makeshift items ( #4984 )
2025-12-31 14:08:48 -06:00
Weather
MapManager warnings cleanup Server Edition 2003 ( #36781 )
2025-08-07 01:36:00 +02:00
Whistle
UseInHandEvent cleanup ( #35231 )
2025-03-01 13:36:43 +00:00
Whitelist
CompFactory updates ( #37559 )
2025-08-04 15:25:05 +02:00
Wieldable
Fix wielding two-handed items with only one hand ( #40966 )
2025-12-29 11:39:31 -06:00
Wires
localization support to air alarms, wire panels and more ( #39307 )
2025-11-23 15:22:16 -06:00
Xenoarchaeology
Xenoartifact: Fix phasing effect ( #41160 )
2025-12-29 11:39:33 -06:00
Xenoborgs /Components
Xenoborgs part 2 ( #36844 )
2025-05-18 15:38:58 +01:00
Zombies
Entity effects ECS refactor ( #40580 )
2025-12-29 11:39:22 -06:00
_CD /Records
Uplink Item: Records Tablet ( #3556 )
2025-04-25 01:58:16 +00:00
_Corvax /Respawn
Port respawning from Frontierstation/Corvax ( #3021 )
2025-02-24 06:33:22 +00:00
_DEN /TimedDespawn
Holofan Rebalance (and Standardizing Holoprojectors) ( #4734 )
2025-12-05 12:56:09 +00:00
_DV
CentComm Shipyard ( #5172 )
2026-01-16 19:37:33 +01:00
_EE
Fixed footprint system deleting people ( #5128 )
2026-01-04 19:25:48 +00:00
_Goobstation
Upstream Merge Changelog Fix (September/October Edition) ( #5051 )
2025-12-29 22:43:44 +01:00
_Impstation
Literally all of the damageable system refactor shitmed fixes.
2025-12-29 11:39:33 -06:00
_Lavaland /Chasm
Ports Devils from Goobstation ( #4639 )
2025-11-20 10:11:07 +01:00
_Mono /CorticalBorer
Literally all of the damageable system refactor shitmed fixes.
2025-12-29 11:39:33 -06:00
_NF
Removed obsolete DroppableBorgModule Code ( #4770 )
2025-11-27 08:23:49 +00:00
_RMC14
Move ChatSystem.Emotes to shared ( #40866 )
2025-12-29 11:39:24 -06:00
_Shitmed
Formatting
2025-12-29 21:45:03 +01:00
_Starlight
Port Starlight's expanded makeshift items ( #4984 )
2025-12-31 14:08:48 -06:00
Content.Shared.csproj
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Content.Shared.csproj.DotSettings
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GlobalUsings.cs
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SharedArrayExtension.cs
…