Delta-v/Content.Client
Null b14097d0b6
Revert "Felinid Thievery" (#1177)
Revert "Felinid Thievery (#1102)"

This reverts commit 9b763f3758.
2024-05-09 14:59:48 +02:00
..
Access Persist Agent ID Job Icon between UI loads (#27379) 2024-05-03 00:26:03 +02:00
Actions Fix SCRAM implant not working while cuffed. Incidentally fix freedom implant working while dead/crit (#25978) 2024-03-24 00:01:51 +01:00
Administration Stop admin verb pop-in (#27450) 2024-05-07 02:04:58 +02:00
AlertLevel Alert display lights now properly react to power changes. (#14839) 2023-03-24 20:10:48 -07:00
Alerts Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
Ame/UI Refactor AME to use ItemSlot for Fuel (#25558) 2024-03-07 01:08:04 +01:00
Animations Fix effects (#27533) 2024-05-07 04:16:15 +02:00
Anomaly Anomalies behaviours (#24683) 2024-04-07 14:28:52 +02:00
Antag Initial Infected can see each other (#25934) 2024-03-24 00:01:46 +01:00
Arcade Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos Show volume on the gas analyzer (#25720) 2024-04-21 22:05:43 +02:00
Audio Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
BarSign Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Beam Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Bed Shuttle console + FTL rework (#24430) 2024-03-08 12:54:53 +01:00
Body/Systems Fix humanoid appearances for placement manager (#18291) 2023-08-05 14:25:47 +10:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-08 12:22:58 +01:00
Bql Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Buckle Remove vehicles (#24681) 2024-02-08 12:06:49 +01:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
CardboardBox prop hunt ss14 (real) (#26691) 2024-04-21 22:05:50 +02:00
Cargo Skipping bounties (#26537) 2024-04-21 21:47:43 +02:00
CartridgeLoader News UI overhaul and PDA notifications (#19610) 2024-03-07 01:02:24 +01:00
Changelog Fix changelog 2024-02-18 23:23:34 +01:00
CharacterAppearance Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
CharacterInfo Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Charges/Systems emag refactor (#15181) 2023-04-18 22:46:00 -07:00
Chasm Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Chat Added new icons for the emote wheel (#27541) 2024-05-07 04:36:10 +02:00
Chemistry remove Injector SolutionName constant (#27493) 2024-05-07 03:45:17 +02:00
Clickable Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Cloning/UI Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
CloningConsole/UI Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Clothing Displacement maps now works on any layers (#27405) 2024-05-06 01:37:30 +02:00
CombatMode Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Commands Re-enable AnyCommand on acts 2024-03-01 01:04:24 +01:00
Communications Disable Communication Console Announcement Button for Too Long Messages. (#27145) 2024-04-21 23:20:48 +02:00
Computer Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Configurable/UI Cleaner BoundUserInterfaces (#17736) 2023-07-09 02:02:17 +10:00
Construction Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-24 00:07:58 +01:00
ContextMenu/UI Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-24 00:07:58 +01:00
Cooldown Hud refactor (#7202) 2022-10-12 10:16:23 +02:00
Crayon Open some windows non-centered to avoid covering the player (#24767) 2024-02-08 12:21:00 +01:00
Credits Update patreon list (#807) 2024-02-09 16:51:32 +00:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-03-05 09:49:19 +01:00
CriminalRecords Criminal record hud icons (#25192) 2024-03-17 14:52:22 +01:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
DamageState Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
DebugMon Fix admins unable to hide the coordinates debug monitor (#24084) 2024-01-26 22:50:09 +01:00
Decals Optimise DecalOverlay (#25266) 2024-03-05 09:49:43 +01:00
DeltaV Species vision fixes (#1150) 2024-04-28 22:09:58 +00:00
DeviceLinking Predict two-way levers (#25043) 2024-02-18 22:46:26 +01:00
DeviceNetwork Radio jammer update! (#25912) 2024-05-03 00:10:47 +02:00
Devour Added a component to eat bodies for health #8922 (#16345) 2023-05-15 18:44:35 -04:00
Dice Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Disposal Toilet Upgrade (needs review) (#22133) 2024-04-07 14:18:32 +02:00
DoAfter Do-afters belonging to other players are now shaded (#27273) 2024-05-03 00:00:27 +02:00
Doors Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
Dragon Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Drugs Added winddown to space drugs effect (#25652) 2024-03-17 14:46:32 +01:00
Drunk Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Effects NetSyncEnabled fixes (#23553) 2024-01-26 21:43:12 +01:00
Electrocution Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
Emp Revert "Revert "Emp more effects" (#16159)" (#16165) 2023-05-06 11:26:04 -04:00
Ensnaring Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Entry Add ghost role raffles (#26629) 2024-05-07 04:43:28 +02:00
Eui Fix Client EuiManager (#10898) 2022-08-27 22:17:30 -07:00
Examine Fix some text overflow bugs in HUD (#26615) 2024-04-07 14:23:26 +02:00
Explosion Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Extinguisher Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Eye Content changes for engine exception tolerance PR (#27455) 2024-05-07 03:44:43 +02:00
Fax feat(fax): Fax machines print, copy, and send paper labels (#25979) 2024-05-07 01:52:52 +02:00
Flash Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
FlavorText Improve flavor UI (#19600) 2023-08-28 20:01:45 +10:00
Fluids Add prediction to Spill Container verb, add dummy TrySpill methods to shared (#25813) 2024-04-07 14:11:49 +02:00
Forensics Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Fullscreen Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
GPS Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
GameTicking/Managers Added hotkey and controller to re-open end of round scoreboard (#25884) 2024-05-03 00:19:00 +02:00
Gameplay Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-24 00:07:58 +01:00
Gateway/UI Gateway destinations (#21040) 2023-11-19 22:09:46 +01:00
Ghost Add command to toggle ghost visibility on the client (#27314) 2024-05-03 00:10:53 +02:00
GhostKick Kick mines (real) (#8056) 2022-05-18 14:07:35 +10:00
Gravity Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Guidebook Added localization of groups and types: damage, metabolism (#27368) 2024-05-07 01:49:45 +02:00
Hands Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
HealthAnalyzer/UI Added localization of groups and types: damage, metabolism (#27368) 2024-05-07 01:49:45 +02:00
Holiday Automatic holiday sprites (#22929) 2024-01-22 18:36:53 +01:00
HotPotato Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Humanoid Hide empty marking categories in the markings picker (#26377) 2024-03-27 18:28:50 +01:00
IconSmoothing Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
IdentityManagement Fix a bunch of warnings (#11965) 2022-10-16 08:44:23 -07:00
Implants Various item status fixes/tweaks (#27267) 2024-05-03 00:01:56 +02:00
Info Obsolete `Logger` cleanup for `EntitySystem`s (#25941) 2024-03-17 14:46:35 +01:00
Input Emotes Menu (#26702) 2024-05-07 02:19:25 +02:00
Instruments Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Interactable Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Interaction Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Inventory Revert "Felinid Thievery" (#1177) 2024-05-09 14:59:48 +02:00
IoC Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Items THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Jittering Reagent grinder jittering (#24190) 2024-01-26 23:01:11 +01:00
Kitchen Add auto modes to reagent grinder (#26290) 2024-04-07 14:11:40 +02:00
Kudzu Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Labels Fix handlabeler/utility belt misprediction (#26660) 2024-05-07 01:26:28 +02:00
LateJoin [BugFix] Persist Job Restrictions When New User Late Joins (#26498) 2024-04-07 14:10:51 +02:00
Lathe Fix lathe materials list bug (#26826) 2024-04-21 21:30:47 +02:00
Launcher Throttle people trying to connect to a full server. (#20972) 2024-03-17 15:07:14 +01:00
Light Makes flares quieter (#27521) 2024-05-07 03:59:58 +02:00
Lightning/Components Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lobby fix: lobby music volume will be changed on options change without restart (also lobby music not looped anymore) (#25530) 2024-03-07 01:18:33 +01:00
Lock/Visualizers LockVisualizer (#25224) 2024-02-18 23:27:28 +01:00
MachineLinking/UI Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
MagicMirror Fix magic mirror prediction (#27356) 2024-05-03 00:18:55 +02:00
MainMenu Re-organise main menu screen (#25173) 2024-02-18 23:18:57 +01:00
Mapping Partial atmos refactor (#22521) 2024-03-24 00:14:24 +01:00
Maps Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Markers Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MassMedia Disable the publish and preview buttons on news management console when bounds are exceeded (#25939) 2024-03-17 14:46:19 +01:00
Materials Fix clipping/overlap in lathe machine UIs (#26646) 2024-04-07 14:28:58 +02:00
Mech Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Medical Suit Sensors No Longer Use a Hardcoded 'Total Health' (#26658) 2024-04-07 14:34:09 +02:00
MedicalScanner Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Message RichTextLabelExt update (#19269) 2023-08-18 14:41:48 +10:00
Mind Mind tweaks & fixes (#21203) 2023-10-24 18:04:06 +02:00
Mining Ore veins (#14011) 2023-02-12 12:40:57 +00:00
Morgue/Visualizers cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
MouseRotator Fix effects (#27533) 2024-05-07 04:16:15 +02:00
Movement/Systems SS14-26950 Fix Waddling During Improper States (#26965) 2024-04-21 22:00:49 +02:00
NPC Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-04-07 14:11:06 +02:00
NetworkConfigurator Fix network configurator memory leaking (#27346) 2024-05-03 00:18:47 +02:00
Ninja/Systems ninja 2 electric boogaloo (#15534) 2023-09-10 16:20:27 +10:00
NodeContainer Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
Nuke Nuke defuse qol (#18990) 2023-08-11 03:43:08 -07:00
NukeOps Refactor antag rule code (#23445) 2024-03-07 01:06:59 +01:00
Nutrition/EntitySystems Add ability to shake fizzy drinks so they spray in peoples' faces (#25574) 2024-04-21 22:08:21 +02:00
Nyanotrasen Species vision fixes (#1150) 2024-04-28 22:09:58 +00:00
Objectives/Systems Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Options Added hotkey and controller to re-open end of round scoreboard (#25884) 2024-05-03 00:19:00 +02:00
Orbit Remove obsolete usages of AnimationPlayerComponent (#20806) 2023-10-14 22:07:18 +02:00
Outline Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Overlays Refactor status icons take 2, cyborgs don't see criminal status (#26207) 2024-04-21 22:11:15 +02:00
PAI Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
PDA Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Paper Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Parallax Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
ParticleAccelerator Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Physics Pulling rework v2 (#24936) 2024-03-24 00:03:20 +01:00
Pinpointer Replace NavMap dictionaries with int[] (#27602) 2024-05-07 04:18:25 +02:00
Placement/Modes Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
Players Fix game.role_timers not effecting the antag menu (#25964) 2024-03-17 14:51:22 +01:00
PneumaticCannon Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Pointing Fix pointing arrow trajectory (#25061) 2024-02-18 22:55:56 +01:00
Points Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Polymorph/Systems early merge projector rewrite/fixes (#1128) 2024-05-01 15:03:26 +00:00
Popups Add SharedPopupSystem.PopupClient for cursor and coordinates (#27231) 2024-05-02 23:52:38 +02:00
Power Replace NavMap dictionaries with int[] (#27602) 2024-05-07 04:18:25 +02:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-12 20:48:04 +01:00
Preferences Vox sprite rework (#26985) 2024-05-03 00:29:32 +02:00
Projectiles Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
RCD Bug fixes for RCD (#26792) 2024-04-21 21:28:57 +02:00
Radiation Code Cleanup: Purge obsolete MapManager methods (#26279) 2024-03-24 00:13:35 +01:00
Radio Good Intercoms (#17950) 2023-07-11 17:58:18 -06:00
RatKing Rat King Milsim + Buffs (#20190) 2023-09-27 21:59:12 +02:00
Remotes Door Remote now shows Mode in UI (#26162) 2024-03-24 00:08:08 +01:00
Replay Content changes for engine exception tolerance PR (#27455) 2024-05-07 03:44:43 +02:00
Research Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Resources Remove lights compref (#19531) 2023-09-27 21:59:12 +02:00
Revenant dynamic alert sprites (#25452) 2024-04-07 14:09:54 +02:00
Revolutionary Rev Components are no longer leaked + Rev and Zombie icon visibility to ghosts is now controlled by a cvar (#22194) 2024-02-08 12:22:54 +01:00
Roles Fix Client RoleSystem not inheriting SharedRoleSystem, network job component (#21436) 2023-11-12 20:48:03 +01:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
RoundEnd Added hotkey and controller to re-open end of round scoreboard (#25884) 2024-05-03 00:19:00 +02:00
SSDIndicator Fix SSD indicator (#24589) 2024-02-08 12:10:34 +01:00
Salvage Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Sandbox Code cleanup: Purge calls to obsolete EntityCoordinates methods (#26292) 2024-03-24 00:07:58 +01:00
Screenshot Revert "Revert "Replace `ResourcePath` with `ResPath` (#15308)" (#155… (#15566) 2023-04-20 20:16:01 +10:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
Shuttles fix(ui): Fix shuttle control radius marking text vertical spacing (#27695) 2024-05-07 04:36:20 +02:00
Silicons Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
SimpleStation14/Overlays Fix prescription glasses working from pockets (#286) 2023-10-24 23:40:06 -05:00
Singularity LockVisualizer (#25224) 2024-02-18 23:27:28 +01:00
Smoking Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Sound `EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
Speech/EntitySystems Ratvarian Language and CogChamp (#15639) 2023-04-29 18:34:19 +10:00
SprayPainter spray painter rework (#23287) 2024-02-08 12:25:35 +01:00
Sprite Fashion is my profession - Procedural jumpsuit variants (#25888) 2024-03-17 15:09:40 +01:00
Stack Use item status extension method (#23884) 2024-01-26 22:30:27 +01:00
Station Fix objects tab not showing nents (#23837) 2024-01-26 22:22:36 +01:00
StationRecords criminal records revival (#22510) 2024-02-08 12:37:29 +01:00
StatusIcon Task/fix nightvision huds (#26726) 2024-04-07 14:34:58 +02:00
Stealth Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Sticky/Visualizers Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
Storage Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Store/Ui uplink and store freshening (#26444) 2024-04-21 21:54:07 +02:00
Strip Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Stunnable Fix stun baton throwing and visual effect (#18777) 2023-08-08 12:19:31 -08:00
Stylesheets Various item status fixes/tweaks (#27267) 2024-05-03 00:01:56 +02:00
SubFloor Allow t-ray to penetrate carpets and puddles (#25276) 2024-02-18 23:24:54 +01:00
SurveillanceCamera Remove SharedEye (but content) (#19481) 2023-09-27 21:59:12 +02:00
Tabletop Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Teleportation Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
TextScreen cancelable brig timers (#26557) 2024-04-07 14:22:06 +02:00
Thief Thief hotfix (#22976) 2024-01-22 18:38:38 +01:00
Throwing Pulling rework v2 (#24936) 2024-03-24 00:03:20 +01:00
Tips Tippy fixes (#27475) 2024-05-07 03:44:12 +02:00
Toggleable Candles (#21087) 2023-11-12 20:35:48 +01:00
Tools THE RETURN OF ITEM STATUS (#22986) 2024-04-21 23:41:08 +02:00
Traits Random spontaneous cleanup PR (#25131) 2024-02-18 23:02:29 +01:00
Trigger Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
UserInterface Add ghost role raffles (#26629) 2024-05-07 04:43:28 +02:00
VendingMachines Vending UI facelift (#25377) 2024-02-21 03:58:07 +01:00
Verbs Stop admin verb pop-in (#27450) 2024-05-07 02:04:58 +02:00
Viewport Adds the option to fit the viewport to vertical screenspace (#27061) 2024-04-21 23:32:41 +02:00
VoiceMask voicemask can select speech verb (#25768) 2024-04-07 14:09:57 +02:00
Voting Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Wall Fix shuttle structure construction (#1069) 2024-04-09 22:12:36 -05:00
Weapons Fix effects (#27533) 2024-05-07 04:16:15 +02:00
Weather Code cleanup: Dirty(Comp) (#26238) 2024-03-24 00:04:13 +01:00
Wires Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Xenoarchaeology Add tooltips to artifact analyzer UI (#27393) 2024-05-03 00:30:47 +02:00
Zombies Fix initial infected icon hiding (#26585) 2024-04-07 14:15:17 +02:00
AssemblyInfo.cs Visualize melee weapon cooldowns in HUD. 2019-11-12 01:43:11 +01:00
Content.Client.csproj Switch project files to C# 12. (#25487) 2024-03-05 09:49:02 +01:00
Content.Client.csproj.DotSettings Pow3r: stage 1 (#4208) 2021-07-04 18:11:52 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00