Delta-v/Content.Client/GameObjects/Components/AcceptCloningWindow.cs

51 lines
1.6 KiB
C#

#nullable enable
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Localization;
namespace Content.Client.GameObjects.Components
{
public sealed class AcceptCloningWindow : SS14Window
{
public readonly Button DenyButton;
public readonly Button ConfirmButton;
public AcceptCloningWindow()
{
Title = Loc.GetString("Cloning Machine");
Contents.AddChild(new VBoxContainer
{
Children =
{
new VBoxContainer
{
Children =
{
(new Label
{
Text = Loc.GetString("You are being cloned! Transfer your soul to the clone body?")
}),
new HBoxContainer
{
Children =
{
(ConfirmButton = new Button
{
Text = Loc.GetString("Yes"),
}),
(DenyButton = new Button
{
Text = Loc.GetString("No"),
})
}
},
}
},
}
});
}
}
}