* WIP changes * Merge conflict fixes * Bring pull controlelr to current year * Sync and predict PullController on the client * Clean imports * Slow down pullers and make pulling tighter * Stop pulls on pullable or puller component removals * Make pulling not occur when moving towards the pulled entity |
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|---|---|---|
| .. | ||
| State | ||
| ExaminerComponent.cs | ||
| SharedCameraRecoilComponent.cs | ||
| SharedCombatModeComponent.cs | ||
| SharedDamageState.cs | ||
| SharedHairComponent.cs | ||
| SharedHumanoidAppearanceComponent.cs | ||
| SharedOverlayEffectsComponent.cs | ||
| SharedStatusEffectsComponent.cs | ||
| SharedStunnableComponent.cs | ||
| TargetingZone.cs | ||