Delta-v/Content.Client/GameObjects/Components/Mobs
DrSmugleaf 4a8ed41e3a
Fix namespaces and optimize imports (#1651)
* Fix namespaces and optimize imports

* Cleanup fixes

* Merge conflict fixes

* Merge conflict fixes

* Merge conflict fixes
2020-08-13 14:40:27 +02:00
..
CameraRecoilComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ClientOverlayEffectsComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
ClientStatusEffectsComponent.cs Remove this parameter from FloatMath.Clamp. 2020-08-12 21:19:34 +02:00
CombatModeComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
DamageStateVisualizer.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
HumanoidAppearanceComponent.cs Implement female uniform masking. 2020-01-21 18:11:15 +01:00
ICharacterUI.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
MeleeLungeComponent.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00
SpeciesComponent.cs Add the trash man (#1367) 2020-07-30 23:45:28 +02:00
SpeciesVisualizer.cs Remove 2D suffix from visualizers (#1453) 2020-07-23 00:56:53 +02:00
StatusControl.cs Replace CanBeNull annotations with nullable reference types (#1270) 2020-07-08 01:41:20 +02:00
StunnableComponent.cs Add slipping prediction (#1440) 2020-07-23 01:40:31 +02:00