Delta-v/Content.Client/GameObjects/Components/Mobs
DrSmugleaf dd385a0511
Change all of body system to use entities and components (#2074)
* Early commit

* Early commit 2

* merging master broke my git

* does anyone even read these

* life is fleeting

* it just works

* this time passing integration tests

* Remove hashset yaml serialization for now

* You got a license for those nullables?

* No examine, no context menu, part and mechanism parenting and visibility

* Fix wrong brain sprite state

* Removing layers was a mistake

* just tear body system a new one and see if it still breathes

* Remove redundant code

* Add that comment back

* Separate damage and body, component states, stomach rework

* Add containers for body parts

* Bring layers back pls

* Fix parts magically changing color

* Reimplement sprite layer visibility

* Fix tests

* Add leg test

* Active legs is gone

Crab rave

* Merge fixes, rename DamageState to CurrentState

* Remove IShowContextMenu and ICanExamine
2020-10-10 15:25:13 +02:00
..
State Fix the health status effect not showing after spawn (#2013) 2020-09-03 20:17:30 +02:00
CameraRecoilComponent.cs Merge branch 'master' into mathmerge 2020-08-20 20:33:43 +02:00
ClientOverlayEffectsComponent.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
ClientStatusEffectsComponent.cs Make more Fields VV and more editable (#2051) 2020-09-13 14:04:00 +02:00
CombatModeComponent.cs Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
DamageStateVisualizer.cs Fix xenos not changing sprites when going into crit or dying (#1854) 2020-08-22 15:51:35 +02:00
HumanoidAppearanceComponent.cs Change all of body system to use entities and components (#2074) 2020-10-10 15:25:13 +02:00
ICharacterUI.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
MeleeLungeComponent.cs Shitty combat mode & animations. (#367) 2019-09-26 22:32:32 +02:00
StatusControl.cs Replace CanBeNull annotations with nullable reference types (#1270) 2020-07-08 01:41:20 +02:00
StunnableComponent.cs Nullability fixes. 2020-08-20 16:48:15 +02:00