..
AME
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
APC
APC construction updated, uses electronics ( #10987 )
2022-09-09 20:27:41 -07:00
Access
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
ActionBlocker
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Actions
Misc action fixes ( #12046 )
2022-10-19 14:02:38 +02:00
Administration
Fix admin freeze attacks ( #12072 )
2022-10-21 01:09:52 +11:00
AirlockPainter
Airlock visuals ( #7261 )
2022-04-16 15:31:12 +10:00
Alert
removes beforeserialization hook ( #12319 )
2022-11-03 12:41:12 +11:00
AlertLevel
Station alert levels ( #8226 )
2022-05-18 14:05:31 +10:00
Arcade
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Atmos
Allow gas filters to not filter gases. ( #12051 )
2022-11-04 12:27:20 +11:00
Audio
Fix audio occlusion ( #10538 )
2022-08-11 19:53:28 -07:00
BarSign
Move BarSign appearance logic to client. ( #11524 )
2022-09-27 02:59:47 -05:00
Beam
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
Bed
rejuvenate support for eye damage ( #12164 )
2022-11-08 13:32:36 +11:00
Blocking
adds a source uid to most damage & mobstate events ( #11559 )
2022-10-08 12:15:27 +02:00
Body
Don't predict body init ( #12163 )
2022-10-24 17:08:41 -07:00
Botany
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Buckle
Hotfix buckle teleports ( #11950 )
2022-10-16 17:38:04 +11:00
CCVar
Refactor GameMapManager a bit (nukes mapforced) ( #11513 )
2022-11-08 13:18:21 +11:00
Cabinet
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Camera
Re-implement recoil ( #9406 )
2022-07-14 22:01:25 +10:00
CardboardBox
Misc stealth and box changes ( #11809 )
2022-10-14 23:15:25 -05:00
Cargo
Allow aghost to accept order from cargo request console ( #11552 )
2022-09-29 12:23:31 +10:00
CartridgeLoader
PDA UI refactor and cartridges ( #11335 )
2022-11-08 14:00:20 -06:00
CharacterInfo
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Chat
Fix chat sanitization and entity name escaping ( #12015 )
2022-10-17 23:59:09 -07:00
Chemistry
Cap ChemMaster label length ( #12260 )
2022-10-28 12:43:59 -05:00
Climbing
Jetpacks ( #9023 )
2022-06-24 17:44:30 +10:00
Cloning
Cloning Rework ( #8972 )
2022-08-03 21:05:17 -07:00
Clothing
Unrevert #10934
2022-10-25 11:06:00 +11:00
CombatMode
Fix canDisarm datafield ( #11963 )
2022-10-16 23:23:44 +11:00
Communications
Station alert levels ( #8226 )
2022-05-18 14:05:31 +10:00
Computer
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Configurable
ECS configuration component ( #7353 )
2022-03-31 16:22:38 +11:00
Construction
Construction warning cleanup ( #12256 )
2022-10-30 17:48:53 +11:00
Containers /ItemSlot
Cleanup for ChargerComponent ( #11907 )
2022-10-16 21:21:54 +11:00
Conveyor
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Cooldown
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Coordinates
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Crayon
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
CrewManifest
Station records ( #8720 )
2022-08-09 15:10:01 +10:00
Cuffs
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
Damage
Armor price calculations ( #11417 )
2022-11-08 11:36:53 +11:00
Dataset
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Decals
Add dependency collection to serialization writes ( #11570 )
2022-10-03 20:29:14 +11:00
Destructible
Remove IDestroyAct, IBreakAct ( #7876 )
2022-05-02 15:43:25 -07:00
DeviceNetwork
Clear and reregister devices for atmos alarms ( #11391 )
2022-10-01 09:36:59 -07:00
Directions
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Disease
Localize diseases ( #11916 )
2022-10-14 23:18:33 -05:00
Disposal
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
DoAfter
Move do_afters to an overlay ( #10463 )
2022-08-13 14:32:23 +10:00
Doors
removes beforeserialization hook ( #12319 )
2022-11-03 12:41:12 +11:00
DragDrop
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Dragon
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
DrawDepth
Render small mobs at an appropriate layer ( #8238 )
2022-05-18 12:26:27 +10:00
Drone
Drone Interaction Checks & Cleanup ( #6731 )
2022-02-18 15:57:31 -07:00
Drugs
Basic drug shader ( #9033 )
2022-06-23 14:33:07 +10:00
Drunk
Add dizziness as a symptom of bloodloss ( #10172 )
2022-07-30 19:24:24 -07:00
Electrocution
Unrevert #10934
2022-10-25 11:06:00 +11:00
Emag
Familiars respawn ( #7640 )
2022-04-23 19:27:19 -07:00
Emoting
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Ensnaring
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
EntityList
Mining Fix ( #10347 )
2022-08-06 13:16:17 +10:00
Entry
Fix #12075 ( #12118 )
2022-10-21 01:54:18 -07:00
Eui
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Examine
Improve stripping UI ( #9768 )
2022-10-16 04:00:04 +11:00
Explosion
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Extinguisher
Make FireExtinguisher shared ( #11666 )
2022-10-03 18:06:19 -07:00
Eye /Blinding
rejuvenate support for eye damage ( #12164 )
2022-11-08 13:32:36 +11:00
FixedPoint
FixedPoint2 tweaks ( #12431 )
2022-11-08 10:14:13 +11:00
Flash
Content changes for session specific entity states ( #11235 )
2022-09-14 19:40:05 +10:00
Fluids
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Foam
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Foldable
Fix a bunch of warnings ( #10886 )
2022-08-27 20:26:35 -07:00
Follower
The real movement refactor ( #9645 )
2022-07-16 13:51:52 +10:00
Forensics
Forensics QOL (Autolabeling of pads and reports) ( #9610 )
2022-07-10 17:52:54 -07:00
Friction
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
GameTicking
Refactor lobby status ( #10550 )
2022-08-14 12:54:49 -07:00
GameWindow
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Ghost
Use EntityUID for all ghost warps ( #11113 )
2022-09-11 07:47:17 +10:00
GhostKick
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Gravity
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
HUD
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Hands
Add alt click to hands ( #12330 )
2022-11-04 12:36:45 +11:00
Humanoid
Fix female clothing mask ( #12217 )
2022-10-31 11:06:16 +11:00
IdentityManagement
Unrevert #10934
2022-10-25 11:06:00 +11:00
Info
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Input
Hud refactor ( #7202 )
2022-10-12 10:16:23 +02:00
Instruments
Allow changing instrument style while playing them ( #9946 )
2022-07-24 21:40:05 +10:00
Interaction
Box fixes and Stealth Box in uplink ( #12194 )
2022-11-04 14:16:23 +11:00
Inventory
Aghost tweaks ( #12373 )
2022-11-04 10:40:01 +11:00
IoC
Slight localization func cleanup ( #11380 )
2022-10-18 19:51:18 -07:00
Item
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Jittering
Event-ify Rejuvenate ( #11145 )
2022-09-15 03:30:56 +10:00
Kitchen
Refactor ReagentGrinder ( #11751 )
2022-10-25 23:34:56 -07:00
Kudzu
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Labels
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Lathe
Infinite lathe fix again ( #12384 )
2022-11-04 14:13:07 -05:00
Light
FlashLightVisualizer refactor + low power handheld light light radius fix ( #11768 )
2022-10-19 13:34:36 -05:00
Lightning
Beam Component and Lightning Component ( #10196 )
2022-09-16 01:49:01 +10:00
Localizations
Slight localization func cleanup ( #11380 )
2022-10-18 19:51:18 -07:00
MachineLinking
AutoLink port from Outer Rim ( #10967 )
2022-09-03 13:30:57 -05:00
MagicMirror
Humanoid appearance refactor ( #10882 )
2022-09-22 17:19:00 -05:00
Maps
Remove transform methods from mapgrid ( #12233 )
2022-11-01 11:27:18 +11:00
Markers
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Materials
fix material storage popup ( #11798 )
2022-10-09 11:16:10 -07:00
Maths
Remove redundant #nullable enable ( #4275 )
2021-07-16 17:37:09 -07:00
Medical
Fix crew monitor for rotated eyes ( #11931 )
2022-10-16 11:07:42 +11:00
MedicalScanner
ECS and cleanup body system, merge body templates and presets into body prototypes ( #11991 )
2022-10-22 15:46:28 -07:00
Mining
Mining Tweaks ( #11468 )
2022-10-21 00:16:29 +11:00
MobState
fix xenoarch death trigger exception ( #12465 )
2022-11-08 12:53:49 -06:00
Module
Removes unused "ModuleManager" ( #11918 )
2022-10-14 13:11:19 -07:00
Morgue
Generic morgue visualizer ( #9696 )
2022-07-13 22:25:44 -07:00
Mousetrap
Mousetraps ( #8440 )
2022-05-25 13:16:34 -07:00
Movement
changing accumulators to timespan targets ( #12407 )
2022-11-08 13:59:34 -06:00
NPC
Pathfinder rework ( #11452 )
2022-09-30 14:39:48 +10:00
NameIdentifier
Serv3 rework content changes ( #7145 )
2022-04-03 02:01:22 +02:00
NodeContainer
Add extra debug data to nodevis ( #6684 )
2022-02-15 21:19:32 +11:00
Nuke
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Nutrition
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Objectives
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
PAI
Jetpacks ( #9023 )
2022-06-24 17:44:30 +10:00
PDA
PDA UI refactor and cartridges ( #11335 )
2022-11-08 14:00:20 -06:00
Paper
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
Parallax
Per-map parallax support ( #9786 )
2022-07-25 00:10:23 -05:00
Payload
Add Modular grenades (chemnades). ( #7138 )
2022-03-25 15:17:29 +11:00
Physics
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Pinpointer
Better pinpointer accuracy + small cleanup ( #12378 )
2022-11-04 15:15:23 +11:00
Placeable
Revert "Revert "Fix some friend access violations by allowing others access. ( #8594 ) ( #8703 )" (working this time) ( #8704 )
2022-06-07 15:26:28 +02:00
Players /PlayTimeTracking
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
PneumaticCannon
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Pointing
Pointing arrow changes ( #11097 )
2022-09-16 07:37:15 -07:00
Polymorph
disallow stacking polymorphs by default ( #9845 )
2022-08-08 11:34:20 +10:00
Popups
Identity popup fixes ( #9743 )
2022-07-15 01:10:52 -07:00
Power
Wires patches ( #8385 )
2022-05-23 16:00:51 -07:00
PowerCell
Unhardcode some logic related to objects with battery slots. Minor fix to fire helmets. ( #11734 )
2022-10-15 13:15:39 -07:00
Preferences
Unhardcode species age ranges ( #11979 )
2022-10-22 15:13:46 -07:00
Projectiles
Update for collision events by-ref ( #10933 )
2022-09-14 17:26:26 +10:00
Prototypes
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Pulling
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
Radiation
Radiation rework ( #10970 )
2022-10-11 14:09:10 +11:00
Radio
Localize radio channel names ( #9256 )
2022-06-29 13:27:19 +10:00
Random
Secret! ( #8276 )
2022-05-19 14:44:24 +10:00
Recycling
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rejuvenate
Event-ify Rejuvenate ( #11145 )
2022-09-15 03:30:56 +10:00
Research
removes beforeserialization hook ( #12319 )
2022-11-03 12:41:12 +11:00
Revenant
Content struct enumerators ( #11894 )
2022-11-07 03:33:44 +11:00
Roles
Add description tooltips to traits, jobs and antagonists ( #11661 )
2022-10-26 22:52:21 +11:00
Rotatable
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rotation
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Rounding
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
SMES
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Sandbox
Turn SandboxManager into a system ( #6867 )
2022-02-23 17:00:30 -07:00
Security
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Shuttles
Reset movement on player (de)attach ( #12073 )
2022-10-22 10:50:14 +11:00
Singularity
Content side for removing IMap / IMapGrid comps ( #12357 )
2022-11-04 10:12:25 +11:00
Slippery
Unrevert #10934
2022-10-25 11:06:00 +11:00
Smoking
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Solar
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Spawners
Jetpacks ( #9023 )
2022-06-24 17:44:30 +10:00
Spawning
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
Speech
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Sprite
Carp wave spawner and dragons as an actual event ( #10254 )
2022-08-08 10:18:14 +10:00
Stacks
Shutdown cleanup for stack type handler ( #11996 )
2022-10-17 17:49:38 +02:00
Standing
Ignore falling body sound on component startup ( #12455 )
2022-11-08 12:54:19 -06:00
Station
Adds even more smites and a bunch of tools. ( #9825 )
2022-07-21 17:30:00 -05:00
StationRecords
Let species prototypes define valid sexes (Sex Refactor) ( #11520 )
2022-10-15 14:45:47 -07:00
StatusEffect
Content struct enumerators ( #11894 )
2022-11-07 03:33:44 +11:00
Stealth
Box fixes and Stealth Box in uplink ( #12194 )
2022-11-04 14:16:23 +11:00
StepTrigger
Content struct enumerators ( #11894 )
2022-11-07 03:33:44 +11:00
Sticky /Components
C4 ( #7486 )
2022-04-14 15:00:50 -07:00
Storage
Fix even more warnings ( #11968 )
2022-10-16 08:49:22 -07:00
Store
Remove buyer from store messages ( #11230 )
2022-09-14 17:04:41 +10:00
Strip
Aghost tweaks ( #12373 )
2022-11-04 10:40:01 +11:00
Stunnable
Subscribe to attackattempt for stuncomp ( #12415 )
2022-11-07 03:31:23 +11:00
SubFloor
Fix a bunch of warnings ( #10886 )
2022-08-27 20:26:35 -07:00
SurveillanceCamera
Surveillance cameras ( #8246 )
2022-05-31 18:44:57 +10:00
Suspicion
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Tabletop
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Tag
Fix more prototypes for save/spawn test ( #11087 )
2022-09-07 18:35:34 +10:00
Targeting
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Temperature
Unrevert #10934
2022-10-25 11:06:00 +11:00
Throwing
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Timing
Stun baton tweaks ( #9225 )
2022-06-27 17:51:38 +10:00
Toggleable
Remove string appearance keys ( #10114 )
2022-08-08 11:44:16 +10:00
Toilet
Audio System Rejig ( #9635 )
2022-07-29 12:13:12 +10:00
Tools
make jaws of life not awful ( #10770 )
2022-08-31 20:22:25 -07:00
Traits
rejuvenate support for eye damage ( #12164 )
2022-11-08 13:32:36 +11:00
Trigger
Adds portable flasher ( #4523 )
2022-02-07 02:59:41 +11:00
UserInterface
Cargo economy balance ( #11123 )
2022-09-15 11:53:17 +10:00
Vapor
Vapor tweaks ( #9638 )
2022-07-14 19:45:21 -07:00
Vehicle
Some vehicle bugfixes ( #11692 )
2022-10-04 13:49:46 +11:00
VendingMachines
Clean up vending machines and port their visualizer ( #10465 )
2022-08-31 05:12:09 -07:00
Verbs
Remove InteractedWithEvent and friends. ( #11939 )
2022-10-26 12:15:48 +11:00
VoiceMask
Voice mask ( #10458 )
2022-09-29 12:22:27 +10:00
Voting
Pass IRobustSerializer to NetMessage ( #11021 )
2022-09-14 17:25:25 +10:00
Wall
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
Weapons
Shot Projectile cause impulses in Space like they were supposed to ( #12264 )
2022-11-05 14:08:32 +11:00
Whitelist
Fix a few warnings ( #11576 )
2022-10-04 14:24:19 +11:00
Wires
Fix a bunch of warnings ( #9528 )
2022-07-09 09:07:47 +10:00
Xenoarchaeology
Xenoarch Tweaks ( #12429 )
2022-11-07 15:57:29 -06:00
Zombies
Melee refactor ( #10897 )
2022-09-29 15:51:59 +10:00
Content.Shared.csproj
Update some nugets ( #8738 )
2022-06-09 18:25:59 -07:00
Content.Shared.csproj.DotSettings
Moved interaction interfaces from Server to Shared.
2020-07-18 22:51:56 -07:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00