Delta-v/Content.Server
Matt Idzik 60ce323e5e Fixed containment fields dying even when one side still had power (#41006)
* Containment fields only die if both sides lose power

Currently, if either side of a containment field loses power,
the field dies, even if the other side is still powered. This commit
changes the behavior to only destroy the field if neither side
of the field has enough power.

* discard

---------

Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-06-29 12:43:48 +02:00
..
Access Add Cyborg crew indicator (#37038) 2026-06-29 12:43:44 +02:00
Actions Remove duplicate loc getstring calls (#42648) 2026-06-29 12:43:41 +02:00
Acz
Administration Cleanup warnings: CS0168, CS0414, CS8321 (#42623) 2026-06-29 12:43:39 +02:00
Advertise/EntitySystems Add virtual chat API methods in Shared (#40895) 2025-12-29 11:39:28 -06:00
Afk Command resolve mega pr batch 5 (#38389) 2025-08-07 19:16:44 +02:00
Alert Fix alerts mispredict + log spam (#36004) 2025-03-23 16:59:10 +00:00
AlertLevel Nuke/CosCult Global Music and SFX (#5918) 2026-06-23 12:40:17 +02:00
Ame Don't show NaN/infinity if AME has no cores (#41026) 2025-12-29 11:39:29 -06:00
Animals Cleanup warnings: CS0414 (#39748) 2025-11-23 15:22:27 -06:00
Announcements Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
Anomaly Nubody (#42419) 2026-06-29 12:43:27 +02:00
Antag Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Arcade Fix looking at verbs causing sounds or popups (#41609) 2026-01-26 19:25:31 +01:00
Armor Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared (#37782) 2025-08-05 16:21:45 +02:00
Atmos Optical thermal scanner implementation (#42613) 2026-06-29 12:43:48 +02:00
Audio Nuke/CosCult Global Music and SFX (#5918) 2026-06-23 12:40:17 +02:00
Beam remove usages of obsolete EntityUid method variants (#35106) 2025-03-01 13:17:18 +00:00
Bed/Cryostorage Predict BedSystem (#41686) 2026-04-04 16:54:51 +02:00
Bible Fix Bible Fast Healing (#41777) 2026-04-04 16:56:51 +02:00
Body fixing the handling of the RespiratorComponent without checking (#42665) 2026-06-29 12:43:42 +02:00
Botany Make Seed Non-Unique on Sample (#42527) 2026-06-29 12:43:35 +02:00
Buckle/Systems Add craft for bonfire and bonfire with stake (#42211) 2026-04-04 16:57:24 +02:00
CPUJob/JobQueues/Queues
Camera
CardboardBox Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Cargo Nubody (#42419) 2026-06-29 12:43:27 +02:00
CartridgeLoader Fix NanoTask and bounty print formatting (#42030) 2026-04-04 16:57:20 +02:00
Changeling/Systems Changeling cleanup and bugfix (#39843) 2025-11-23 15:22:30 -06:00
CharacterInfo Localization of the title of the job (#30353) 2024-08-09 18:08:24 +01:00
Charges upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Chat feat: chat follow links for ghosts (upstream port) (#6063) 2026-06-19 10:52:36 -05:00
Chemistry Replace metabolism groups with metabolism stages (#42172) 2026-06-29 12:43:39 +02:00
Chunking
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Clothing Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Cluwne Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Codewords v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
CombatMode upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Commands Move some Station methods into shared (#38976) 2025-11-23 15:22:20 -06:00
Communications Admin log now shows who called or recalled evac (#41557) 2026-06-29 12:43:39 +02:00
Configurable upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Connection Ban database refactor (#42495) 2026-06-29 12:43:39 +02:00
Construction Add Part Assembly and Temprature Construction Validations for Dev builds (#41396) 2026-06-29 12:43:41 +02:00
Containers make throw insert container code more clear (#36873) 2025-05-18 16:55:02 +01:00
Coordinates
Crayon Delete FoodComponent, migrate prototypes to EdibleComponent (#41070) 2025-12-29 11:39:31 -06:00
CrewManifest Move some Station methods into shared (#38976) 2025-11-23 15:22:20 -06:00
CriminalRecords/Systems Log Criminal Status changes for admin panel (#42691) 2026-06-29 12:43:44 +02:00
Cuffs Make CuffableComponent and CuffableSystem not Crash (Hopefully) (#39123) 2025-12-29 11:39:35 -06:00
Damage feat: Fancy Screenshake from Ephemeral Space (#5503) 2026-05-15 23:32:40 +02:00
Database Clean up Marking data structure, add tests for Zombie transformation (#42756) 2026-06-29 12:43:46 +02:00
Decals Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Defusable Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Destructible Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
DeviceLinking Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
DeviceNetwork Fix looking at verbs causing sounds or popups (#41609) 2026-01-26 19:25:31 +01:00
Dice Predicted dice rolls (#34863) 2025-03-01 13:16:50 +00:00
Discord Discord Command Arguments as List (#41113) 2025-12-29 11:39:33 -06:00
Disposal Nubody (#42419) 2026-06-29 12:43:27 +02:00
DoAfter
Doors fixing firelocks (#37523) 2026-06-29 12:43:48 +02:00
Dragon Dragon rift no longer deletes all rifts when destroyed (#42234) 2026-04-04 16:57:22 +02:00
Drowsiness Stunnable New Status and Cleanup (#38618) 2025-11-23 15:22:21 -06:00
Drunk
EUI Cleanup some easy-to-fix static logger warnings (#37820) 2025-08-05 16:46:49 +02:00
Effects
Electrocution Merge pull request #5798 from sowelipililimute/work/jblackquill/es-audiovisual-sauce-bundle 2026-05-30 09:34:27 -04:00
Emoting Move ChatSystem.Emotes to shared (#40866) 2025-12-29 11:39:24 -06:00
Emp Predict EMPs (#39802) 2025-12-29 11:39:16 -06:00
Engineering Stack System Cleanup (#38872) 2025-12-29 11:39:31 -06:00
Ensnaring Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
EntityConditions/Conditions Replace metabolism groups with metabolism stages (#42172) 2026-06-29 12:43:39 +02:00
EntityEffects/Effects Revert "Nubody Merge" (#5807) 2026-05-12 21:05:30 +00:00
EntityList Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Entry Update RT to 271.2.0 (#42646) 2026-06-29 12:43:40 +02:00
ExCable Add explosive cord. (#25875) 2025-12-29 11:39:12 -06:00
Examine Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Explosion [FIX] Fix spacing explosions ignoring indestructible flag in stacked tiles (#42682) 2026-06-29 12:43:43 +02:00
Fax Sent fax now tells where it was sent from (#41108) 2026-06-29 12:43:45 +02:00
FeedbackSystem Add feedback popups (#41352) 2026-06-29 12:43:38 +02:00
Flash Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Fluids Fix: Beer googles not stopping glasses from spilling when throw (#6031) 2026-06-15 10:09:59 -05:00
Forensics Remove duplicate loc getstring calls (#42648) 2026-06-29 12:43:41 +02:00
GameTicking Remove duplicate loc getstring calls (#42648) 2026-06-29 12:43:41 +02:00
Gateway Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Gatherable EntityLootTable deleted (#37604) 2025-08-04 14:52:39 +02:00
Ghost feat: chat follow links for ghosts (upstream port) (#6063) 2026-06-19 10:52:36 -05:00
GhostKick Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Gibbing/Systems Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
Gravity Gravity Generators cannot be unanchored while active (#41256) 2025-12-29 11:39:36 -06:00
GridPreloader Refactor map loading & saving (#34020) 2025-03-01 13:20:37 +00:00
Guardian Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
GuideGenerator Replace metabolism groups with metabolism stages (#42172) 2026-06-29 12:43:39 +02:00
Guidebook Add guidebook protodata tag: embed prototype values in guidebook text (#27570) 2024-09-14 14:26:27 +01:00
Hands/Systems Nubody (#42419) 2026-06-29 12:43:27 +02:00
Holiday CompFactory updates (#37559) 2025-08-04 15:25:05 +02:00
Holopad Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-06-29 12:43:37 +02:00
HotPotato Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Humanoid Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
IP Ban database refactor (#42495) 2026-06-29 12:43:39 +02:00
IconSmoothing randomize iconSmoothing (#28158) 2024-08-09 17:51:14 +01:00
IgnitionSource Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
ImmovableRod Minor spelling correction in admin logging (#42784) 2026-06-29 12:43:47 +02:00
Implants Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
Info Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Instruments Fix InstrumentSystem.Update exception when deleting band lead (#42331) 2026-06-29 12:43:42 +02:00
Interaction Add explosive cord. (#25875) 2025-12-29 11:39:12 -06:00
Inventory storage and inventory toolshed commands (#39046) 2025-12-29 11:39:05 -06:00
IoC Add feedback popups (#41352) 2026-06-29 12:43:38 +02:00
Item upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-14 16:09:58 +00:00
Jittering
Jobs Add status effect support to Traits, change PainNumbness to be a status effect (#41646) 2026-04-04 16:54:51 +02:00
KillTracking Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Kitchen Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-06-29 12:43:37 +02:00
Labels/Label upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
LandMines Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Lathe Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-06-29 12:43:37 +02:00
Light Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Lightning Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Lube HOTFIX Fix pickup effects occurring with verb creation (#38705) 2025-12-29 11:39:21 -06:00
Machines/EntitySystems Add multipart machines system (#35969) 2025-08-06 23:29:17 +02:00
Magic Refactor magic speak system to be a component added to actions (#36328) 2025-05-18 16:48:51 +01:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Maps Tile Stacking - attempt 2 (#42543) 2026-06-29 12:43:36 +02:00
MassMedia Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Materials Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Mech Fixed Voice Mask and Ripley APU interaction (#42023) 2026-04-04 16:57:20 +02:00
Medical Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Mind Decouple gibbing from the body system (#42405) 2026-04-04 16:57:53 +02:00
Mindshield Remove inaccessible code (#41209) 2025-12-29 11:39:34 -06:00
Mining Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Mobs Nubody (1/3) - Ipc removal (#5840) 2026-05-19 18:53:01 -04:00
Morgue predict morgue and crematorium (#39293) 2025-11-23 15:22:29 -06:00
Motd Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
MouseRotator
Movement Remove StressTestMovementComponent (#40993) 2025-12-29 11:39:36 -06:00
NPC Medibot doAfter and some other improvements (#32932) 2026-06-29 12:43:36 +02:00
NameIdentifier predict name identifiers (#41605) 2026-01-26 19:25:31 +01:00
Ninja Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
NodeContainer Add explosive cord. (#25875) 2025-12-29 11:39:12 -06:00
Nuke Remove duplicate loc getstring calls (#42648) 2026-06-29 12:43:41 +02:00
NukeOps Fix looking at verbs causing sounds or popups (#41609) 2026-01-26 19:25:31 +01:00
Nutrition Fix forced vaping checking if the user's mouth is blocked instead of the target's. (#42311) 2026-04-04 16:57:23 +02:00
Nyanotrasen Fix Tilewindow CMD (#5816) 2026-05-15 21:43:20 +02:00
Objectives Remove duplicate loc getstring calls (#42648) 2026-06-29 12:43:41 +02:00
PAI Predict powercells, chargers and PowerCellDraw (#41379) 2026-01-26 19:25:30 +01:00
PDA Give silicons PDAs (#5738) 2026-05-09 22:19:47 +00:00
Paper Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Parallax Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
ParticleAccelerator fix singulo decay (#28743) 2025-12-29 11:39:32 -06:00
Payload/EntitySystems [HOTFIX] Prevent Payload Enumeration Failure. (#41376) 2026-01-26 19:22:37 +01:00
Physics Don't process paused MoverControllers (#39444) 2026-04-04 16:57:19 +02:00
Pinpointer Add the ability for station maps to track grids they are not on (#41248) 2026-04-04 16:57:52 +02:00
Placement "New player" admin logging improvements (#35961) 2025-03-23 16:17:16 +00:00
Players Role time tracking support for admins (#31776) 2026-04-04 16:57:53 +02:00
PneumaticCannon Stunnable New Status and Cleanup (#38618) 2025-11-23 15:22:21 -06:00
Pointing Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Points upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Polymorph Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Popups upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Power Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-06-29 12:43:37 +02:00
PowerSink Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Prayer Msg Toolshed Command (#41936) 2026-04-04 16:57:22 +02:00
Preferences/Managers Drop ICharacterProfile/ICharacterAppearance interfaces (#42661) 2026-06-29 12:43:42 +02:00
Procedural Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Projectiles feat: Fancy Screenshake from Ephemeral Space (#5503) 2026-05-15 23:32:40 +02:00
Puppet
Radiation Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Radio Cleanup warnings: CS0168, CS0414, CS8321 (#42623) 2026-06-29 12:43:39 +02:00
RandomAppearance
RandomMetadata Make `RandomMetadata` properly support localization (#36343) 2025-04-06 21:36:02 +01:00
RatKing Added dynamic cost to Ratkings OnRaiseArmy ability (#6017) 2026-06-16 12:43:10 -05:00
Remotes Feature/door remote radial (#36378) 2025-12-29 11:39:29 -06:00
RequiresGrid
Research Revert "feat: RnD tech research console now have reroll feature (#32931)" 2026-04-04 16:57:22 +02:00
Resist Fix broken state when attempting to escape a locker while cuffed (#42313) 2026-04-04 16:57:24 +02:00
Respawn Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Revenant Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Revolutionary Fix warden being and qm being not considered head for tot kill head objective (#32721) 2024-10-24 02:12:06 +01:00
Robotics/Systems Better robotics console (#38023) 2025-11-23 15:22:23 -06:00
Roles MingGetBriefing -> MindGetBriefing (#41413) 2026-01-26 19:22:38 +01:00
Rotation
RoundEnd Admin log now shows who called or recalled evac (#41557) 2026-06-29 12:43:39 +02:00
Salvage Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Sandbox Revert "Fix bug with pipe color" (#39135) 2025-11-23 15:22:15 -06:00
Screens upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Security Genpop wall lockers (#38102) 2025-08-07 01:24:14 +02:00
SensorMonitoring Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Sericulture
ServerInfo Add telegram to the server info-links (#33459) 2024-12-07 17:25:37 +00:00
ServerUpdates System to automatically restart server after certain uptime. (#32814) 2024-10-24 02:20:39 +01:00
Shuttles Fix emergency shuttle authorization bypass via ID rename (#42640) 2026-06-29 12:43:40 +02:00
Silicons Add Cyborg crew indicator (#37038) 2026-06-29 12:43:44 +02:00
Singularity Fixed containment fields dying even when one side still had power (#41006) 2026-06-29 12:43:48 +02:00
Solar Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Sound Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Spawners Xenoborgs part 7 (#40042) 2026-01-26 19:22:38 +01:00
Species/Systems [STAGING] Fix Diona not transferring their minds to their nymphs when gibbing. (#42699) 2026-06-29 12:43:44 +02:00
Speech Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Spider Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
SprayPainter Colour picker, palettes, & other spraypainter stuff (#41943) 2026-06-29 12:43:37 +02:00
Spreader Fix spreaders not re-spreading on deletion (#42016) 2026-04-04 16:57:20 +02:00
Sprite Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Stack Stack System Cleanup (#38872) 2025-12-29 11:39:31 -06:00
Station Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
StationEvents Entity Table Probabilities API (#41920) 2026-06-29 12:43:45 +02:00
StationRecords Predict identity (#40185) 2025-12-29 11:39:11 -06:00
Stealth
Storage cleanup EntityStorageSystem (#40163) 2026-04-04 16:54:51 +02:00
Store [Admin] Made admin log be high if the buyer is not from expected faction for a store. (#42687) 2026-06-29 12:43:44 +02:00
StoreDiscount/Systems Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Strip upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Stunnable Make both CosmicColossus and Skia immune to tasers (#5374) 2026-04-07 10:23:17 +00:00
SubFloor Predict pipe anchoring and unanchroing (#35977) 2025-03-23 16:21:13 +00:00
SurveillanceCamera Camera map (#39684) 2026-04-04 16:57:55 +02:00
Tabletop Fix tabletop grids rarely spawning on top of another (#39327) 2025-11-23 15:22:14 -06:00
Telephone Pagers (#5762) 2026-05-10 16:10:22 +02:00
Teleportation Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
Temperature Splits temperature damage processing into its own component (#30515) 2026-04-04 16:57:20 +02:00
Tesla Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Thief Predict thieving beacon (#39610) 2026-04-04 16:57:22 +02:00
Tiles Predict DestructibleSystem Part 2: First batch of entity effects (#41039) 2025-12-29 11:39:30 -06:00
Tips Cleanup TipsSystem, add TippyOnTrigger (#41477) 2026-01-26 19:22:39 +01:00
Tools Nubody (#42419) 2026-06-29 12:43:27 +02:00
Toolshed Make `StatusEffectsSystem`'s cache an instance field (#42762) 2026-06-29 12:43:46 +02:00
Traitor PAIs will no longer get uplinks instead of traitors when a player is selected as an traitor (#41069) 2025-12-29 11:39:31 -06:00
Traits Cleanup warnings: CS0414, CS0618 (#42068) 2026-04-04 16:57:21 +02:00
Trigger/Systems TriggerOnUserInteractHand and TriggerOnUserInteractUsing (#41843) 2026-04-04 16:56:52 +02:00
TurretController Logging for turret controller (#40884) 2025-12-29 11:39:25 -06:00
Turrets Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
UserInterface Fix showvalue Ui for melee weapons (#38703) 2025-11-23 15:22:18 -06:00
VendingMachines Fix broken vending machine UI behavior (#42110) 2026-04-04 16:57:21 +02:00
Verbs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Vocalization Move ChatSystem.Emotes to shared (#40866) 2025-12-29 11:39:24 -06:00
VoiceMask Voice mask effects are toggleable and hide your accent (#41965) 2026-04-04 16:57:20 +02:00
VoiceTrigger fix: respect AllowedSlots for gogo hat (#39189) 2026-04-04 16:57:24 +02:00
Voting Fix: Make votes force select maps (#42426) 2026-06-29 12:43:41 +02:00
Wagging Clean up Marking data structure, add tests for Zombie transformation (#42756) 2026-06-29 12:43:46 +02:00
Weapons Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
Weather Cleanup remaining `IMapManager.MapExists` uses (#37851) 2025-08-05 17:10:34 +02:00
Whitelist Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Wieldable Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 05:02:03 +00:00
Wires Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Worldgen Fix prototypes so they pass analyzer checks (again) (AGAIN) (#41882) 2026-04-04 16:57:18 +02:00
Xenoarchaeology Visual nubody (humanoid appearance refactor) (#42476) 2026-06-29 12:43:35 +02:00
Xenoborgs Xenoborgs part 7 (#40042) 2026-01-26 19:22:38 +01:00
Zombies Clean up Marking data structure, add tests for Zombie transformation (#42756) 2026-06-29 12:43:46 +02:00
_CD Synthetic Emotes Fix (#6125) 2026-06-26 19:23:37 +02:00
_Corvax/Respawn upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
_DEN/TimedDespawn Holofan Rebalance (and Standardizing Holoprojectors) (#4734) 2025-12-05 12:56:09 +00:00
_DV Add nodecrawling, implement ventcrawl with it (#5830) 2026-06-29 00:54:08 +00:00
_EE/Flight Nubody (1/3) - Ipc removal (#5840) 2026-05-19 18:53:01 -04:00
_FarHorizons/Power/Generation/FissionGenerator Port: Nuclear Reactor (#5474) 2026-04-26 21:34:23 +00:00
_Goobstation Nubody (2/3) - ShitMed removal (#5844) 2026-05-21 20:27:04 -04:00
_Harmony Merge pull request #5218 from DisposableCrewmember42/conspirator-port 2026-02-27 19:24:43 +01:00
_Impstation Port Ready Manifest from Impstation (#5187) 2026-01-18 12:47:07 -06:00
_Mono/CorticalBorer Nubody (2/3) - ShitMed removal (#5844) 2026-05-21 20:27:04 -04:00
_NF Fix several systems and protos after powercell prediction change 2026-01-26 19:25:30 +01:00
_RMC14 porting RMC pose stuff (#5558) 2026-04-04 15:29:42 +02:00
_Starlight Port Starlight's expanded makeshift items (#4984) 2025-12-31 14:08:48 -06:00
AssemblyInfo.cs
Content.Server.csproj v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs