..
Access
Add Cyborg crew indicator ( #37038 )
2026-06-29 12:43:44 +02:00
Actions
Remove duplicate loc getstring calls ( #42648 )
2026-06-29 12:43:41 +02:00
Acz
…
Administration
Cleanup warnings: CS0168, CS0414, CS8321 ( #42623 )
2026-06-29 12:43:39 +02:00
Advertise /EntitySystems
Add virtual chat API methods in Shared ( #40895 )
2025-12-29 11:39:28 -06:00
Afk
Command resolve mega pr batch 5 ( #38389 )
2025-08-07 19:16:44 +02:00
Alert
Fix alerts mispredict + log spam ( #36004 )
2025-03-23 16:59:10 +00:00
AlertLevel
Nuke/CosCult Global Music and SFX ( #5918 )
2026-06-23 12:40:17 +02:00
Ame
Don't show NaN/infinity if AME has no cores ( #41026 )
2025-12-29 11:39:29 -06:00
Animals
Cleanup warnings: CS0414 ( #39748 )
2025-11-23 15:22:27 -06:00
Announcements
Cleanup: Remove redundant prototype name specifications ( #35793 )
2025-03-23 15:57:26 +00:00
Anomaly
Nubody ( #42419 )
2026-06-29 12:43:27 +02:00
Antag
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-06-29 12:43:35 +02:00
Arcade
Fix looking at verbs causing sounds or popups ( #41609 )
2026-01-26 19:25:31 +01:00
Armor
Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared ( #37782 )
2025-08-05 16:21:45 +02:00
Atmos
Optical thermal scanner implementation ( #42613 )
2026-06-29 12:43:48 +02:00
Audio
Nuke/CosCult Global Music and SFX ( #5918 )
2026-06-23 12:40:17 +02:00
Beam
remove usages of obsolete EntityUid method variants ( #35106 )
2025-03-01 13:17:18 +00:00
Bed /Cryostorage
Predict BedSystem ( #41686 )
2026-04-04 16:54:51 +02:00
Bible
Fix Bible Fast Healing ( #41777 )
2026-04-04 16:56:51 +02:00
Body
fixing the handling of the RespiratorComponent without checking ( #42665 )
2026-06-29 12:43:42 +02:00
Botany
Make Seed Non-Unique on Sample ( #42527 )
2026-06-29 12:43:35 +02:00
Buckle /Systems
Add craft for bonfire and bonfire with stake ( #42211 )
2026-04-04 16:57:24 +02:00
CPUJob/JobQueues /Queues
…
Camera
…
CardboardBox
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Cargo
Nubody ( #42419 )
2026-06-29 12:43:27 +02:00
CartridgeLoader
Fix NanoTask and bounty print formatting ( #42030 )
2026-04-04 16:57:20 +02:00
Changeling /Systems
Changeling cleanup and bugfix ( #39843 )
2025-11-23 15:22:30 -06:00
CharacterInfo
Localization of the title of the job ( #30353 )
2024-08-09 18:08:24 +01:00
Charges
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Chat
feat: chat follow links for ghosts (upstream port) ( #6063 )
2026-06-19 10:52:36 -05:00
Chemistry
Replace metabolism groups with metabolism stages ( #42172 )
2026-06-29 12:43:39 +02:00
Chunking
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Clock
Watches ( #29550 )
2024-08-09 17:45:45 +01:00
Cloning
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-06-29 12:43:35 +02:00
Clothing
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-06-29 12:43:35 +02:00
Cluwne
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Codewords
v269.0.0 RT update - .NET 10 ( #41855 )
2026-04-04 16:57:19 +02:00
CombatMode
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Commands
Move some Station methods into shared ( #38976 )
2025-11-23 15:22:20 -06:00
Communications
Admin log now shows who called or recalled evac ( #41557 )
2026-06-29 12:43:39 +02:00
Configurable
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Connection
Ban database refactor ( #42495 )
2026-06-29 12:43:39 +02:00
Construction
Add Part Assembly and Temprature Construction Validations for Dev builds ( #41396 )
2026-06-29 12:43:41 +02:00
Containers
make throw insert container code more clear ( #36873 )
2025-05-18 16:55:02 +01:00
Coordinates
…
Crayon
Delete FoodComponent, migrate prototypes to EdibleComponent ( #41070 )
2025-12-29 11:39:31 -06:00
CrewManifest
Move some Station methods into shared ( #38976 )
2025-11-23 15:22:20 -06:00
CriminalRecords /Systems
Log Criminal Status changes for admin panel ( #42691 )
2026-06-29 12:43:44 +02:00
Cuffs
Make CuffableComponent and CuffableSystem not Crash (Hopefully) ( #39123 )
2025-12-29 11:39:35 -06:00
Damage
feat: Fancy Screenshake from Ephemeral Space ( #5503 )
2026-05-15 23:32:40 +02:00
Database
Clean up Marking data structure, add tests for Zombie transformation ( #42756 )
2026-06-29 12:43:46 +02:00
Decals
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Defusable
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Destructible
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-06-29 12:43:35 +02:00
DeviceLinking
Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` ( #41966 )
2026-04-04 16:57:22 +02:00
DeviceNetwork
Fix looking at verbs causing sounds or popups ( #41609 )
2026-01-26 19:25:31 +01:00
Dice
Predicted dice rolls ( #34863 )
2025-03-01 13:16:50 +00:00
Discord
Discord Command Arguments as List ( #41113 )
2025-12-29 11:39:33 -06:00
Disposal
Nubody ( #42419 )
2026-06-29 12:43:27 +02:00
DoAfter
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Doors
fixing firelocks ( #37523 )
2026-06-29 12:43:48 +02:00
Dragon
Dragon rift no longer deletes all rifts when destroyed ( #42234 )
2026-04-04 16:57:22 +02:00
Drowsiness
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
Drunk
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EUI
Cleanup some easy-to-fix static logger warnings ( #37820 )
2025-08-05 16:46:49 +02:00
Effects
…
Electrocution
Merge pull request #5798 from sowelipililimute/work/jblackquill/es-audiovisual-sauce-bundle
2026-05-30 09:34:27 -04:00
Emoting
Move ChatSystem.Emotes to shared ( #40866 )
2025-12-29 11:39:24 -06:00
Emp
Predict EMPs ( #39802 )
2025-12-29 11:39:16 -06:00
Engineering
Stack System Cleanup ( #38872 )
2025-12-29 11:39:31 -06:00
Ensnaring
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
EntityConditions /Conditions
Replace metabolism groups with metabolism stages ( #42172 )
2026-06-29 12:43:39 +02:00
EntityEffects /Effects
Revert "Nubody Merge" ( #5807 )
2026-05-12 21:05:30 +00:00
EntityList
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Entry
Update RT to 271.2.0 ( #42646 )
2026-06-29 12:43:40 +02:00
ExCable
Add explosive cord. ( #25875 )
2025-12-29 11:39:12 -06:00
Examine
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Explosion
[FIX] Fix spacing explosions ignoring indestructible flag in stacked tiles ( #42682 )
2026-06-29 12:43:43 +02:00
Fax
Sent fax now tells where it was sent from ( #41108 )
2026-06-29 12:43:45 +02:00
FeedbackSystem
Add feedback popups ( #41352 )
2026-06-29 12:43:38 +02:00
Flash
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Fluids
Fix: Beer googles not stopping glasses from spilling when throw ( #6031 )
2026-06-15 10:09:59 -05:00
Forensics
Remove duplicate loc getstring calls ( #42648 )
2026-06-29 12:43:41 +02:00
GameTicking
Remove duplicate loc getstring calls ( #42648 )
2026-06-29 12:43:41 +02:00
Gateway
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Gatherable
EntityLootTable deleted ( #37604 )
2025-08-04 14:52:39 +02:00
Ghost
feat: chat follow links for ghosts (upstream port) ( #6063 )
2026-06-19 10:52:36 -05:00
GhostKick
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Gibbing /Systems
Decouple gibbing from the body system ( #42405 )
2026-04-04 16:57:53 +02:00
Gravity
Gravity Generators cannot be unanchored while active ( #41256 )
2025-12-29 11:39:36 -06:00
GridPreloader
Refactor map loading & saving ( #34020 )
2025-03-01 13:20:37 +00:00
Guardian
Decouple gibbing from the body system ( #42405 )
2026-04-04 16:57:53 +02:00
GuideGenerator
Replace metabolism groups with metabolism stages ( #42172 )
2026-06-29 12:43:39 +02:00
Guidebook
Add guidebook protodata tag: embed prototype values in guidebook text ( #27570 )
2024-09-14 14:26:27 +01:00
Hands /Systems
Nubody ( #42419 )
2026-06-29 12:43:27 +02:00
Holiday
CompFactory updates ( #37559 )
2025-08-04 15:25:05 +02:00
Holopad
Power Consumers Rebalance: Simple Dynamic Power Loading ( #41961 )
2026-06-29 12:43:37 +02:00
HotPotato
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Humanoid
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-06-29 12:43:35 +02:00
IP
Ban database refactor ( #42495 )
2026-06-29 12:43:39 +02:00
IconSmoothing
randomize iconSmoothing ( #28158 )
2024-08-09 17:51:14 +01:00
IgnitionSource
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
ImmovableRod
Minor spelling correction in admin logging ( #42784 )
2026-06-29 12:43:47 +02:00
Implants
Decouple gibbing from the body system ( #42405 )
2026-04-04 16:57:53 +02:00
Info
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Instruments
Fix InstrumentSystem.Update exception when deleting band lead ( #42331 )
2026-06-29 12:43:42 +02:00
Interaction
Add explosive cord. ( #25875 )
2025-12-29 11:39:12 -06:00
Inventory
storage and inventory toolshed commands ( #39046 )
2025-12-29 11:39:05 -06:00
IoC
Add feedback popups ( #41352 )
2026-06-29 12:43:38 +02:00
Item
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
ItemRecall
Wizard Item Recall Spell ( #34411 )
2025-02-14 16:09:58 +00:00
Jittering
…
Jobs
Add status effect support to Traits, change PainNumbness to be a status effect ( #41646 )
2026-04-04 16:54:51 +02:00
KillTracking
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Kitchen
Power Consumers Rebalance: Simple Dynamic Power Loading ( #41961 )
2026-06-29 12:43:37 +02:00
Labels /Label
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
LandMines
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Lathe
Power Consumers Rebalance: Simple Dynamic Power Loading ( #41961 )
2026-06-29 12:43:37 +02:00
Light
Unify BatteryComponent and PredictedBatteryComponent ( #41867 )
2026-01-26 19:25:32 +01:00
Lightning
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Lube
HOTFIX Fix pickup effects occurring with verb creation ( #38705 )
2025-12-29 11:39:21 -06:00
Machines /EntitySystems
Add multipart machines system ( #35969 )
2025-08-06 23:29:17 +02:00
Magic
Refactor magic speak system to be a component added to actions ( #36328 )
2025-05-18 16:48:51 +01:00
MapText
Implement map text ( #28705 )
2024-07-05 20:23:41 +02:00
Mapping
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Maps
Tile Stacking - attempt 2 ( #42543 )
2026-06-29 12:43:36 +02:00
MassMedia
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Materials
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-06-29 12:43:35 +02:00
Mech
Fixed Voice Mask and Ripley APU interaction ( #42023 )
2026-04-04 16:57:20 +02:00
Medical
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-06-29 12:43:35 +02:00
Mind
Decouple gibbing from the body system ( #42405 )
2026-04-04 16:57:53 +02:00
Mindshield
Remove inaccessible code ( #41209 )
2025-12-29 11:39:34 -06:00
Mining
Update DamageableSystem to modern standards ( #39417 )
2025-12-29 11:39:33 -06:00
Mobs
Nubody (1/3) - Ipc removal ( #5840 )
2026-05-19 18:53:01 -04:00
Morgue
predict morgue and crematorium ( #39293 )
2025-11-23 15:22:29 -06:00
Motd
Clean up command perms ( #28451 )
2024-06-01 18:01:58 +02:00
MouseRotator
…
Movement
Remove StressTestMovementComponent ( #40993 )
2025-12-29 11:39:36 -06:00
NPC
Medibot doAfter and some other improvements ( #32932 )
2026-06-29 12:43:36 +02:00
NameIdentifier
predict name identifiers ( #41605 )
2026-01-26 19:25:31 +01:00
Ninja
Unify BatteryComponent and PredictedBatteryComponent ( #41867 )
2026-01-26 19:25:32 +01:00
NodeContainer
Add explosive cord. ( #25875 )
2025-12-29 11:39:12 -06:00
Nuke
Remove duplicate loc getstring calls ( #42648 )
2026-06-29 12:43:41 +02:00
NukeOps
Fix looking at verbs causing sounds or popups ( #41609 )
2026-01-26 19:25:31 +01:00
Nutrition
Fix forced vaping checking if the user's mouth is blocked instead of the target's. ( #42311 )
2026-04-04 16:57:23 +02:00
Nyanotrasen
Fix Tilewindow CMD ( #5816 )
2026-05-15 21:43:20 +02:00
Objectives
Remove duplicate loc getstring calls ( #42648 )
2026-06-29 12:43:41 +02:00
PAI
Predict powercells, chargers and PowerCellDraw ( #41379 )
2026-01-26 19:25:30 +01:00
PDA
Give silicons PDAs ( #5738 )
2026-05-09 22:19:47 +00:00
Paper
Power stuff ( #31314 )
2024-08-27 01:00:42 +01:00
Parallax
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
ParticleAccelerator
fix singulo decay ( #28743 )
2025-12-29 11:39:32 -06:00
Payload /EntitySystems
[HOTFIX] Prevent Payload Enumeration Failure. ( #41376 )
2026-01-26 19:22:37 +01:00
Physics
Don't process paused MoverControllers ( #39444 )
2026-04-04 16:57:19 +02:00
Pinpointer
Add the ability for station maps to track grids they are not on ( #41248 )
2026-04-04 16:57:52 +02:00
Placement
"New player" admin logging improvements ( #35961 )
2025-03-23 16:17:16 +00:00
Players
Role time tracking support for admins ( #31776 )
2026-04-04 16:57:53 +02:00
PneumaticCannon
Stunnable New Status and Cleanup ( #38618 )
2025-11-23 15:22:21 -06:00
Pointing
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Points
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Polymorph
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-06-29 12:43:35 +02:00
Popups
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Power
Power Consumers Rebalance: Simple Dynamic Power Loading ( #41961 )
2026-06-29 12:43:37 +02:00
PowerSink
Unify BatteryComponent and PredictedBatteryComponent ( #41867 )
2026-01-26 19:25:32 +01:00
Prayer
Msg Toolshed Command ( #41936 )
2026-04-04 16:57:22 +02:00
Preferences /Managers
Drop ICharacterProfile/ICharacterAppearance interfaces ( #42661 )
2026-06-29 12:43:42 +02:00
Procedural
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Projectiles
feat: Fancy Screenshake from Ephemeral Space ( #5503 )
2026-05-15 23:32:40 +02:00
Puppet
…
Radiation
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Radio
Cleanup warnings: CS0168, CS0414, CS8321 ( #42623 )
2026-06-29 12:43:39 +02:00
RandomAppearance
…
RandomMetadata
Make `RandomMetadata` properly support localization ( #36343 )
2025-04-06 21:36:02 +01:00
RatKing
Added dynamic cost to Ratkings OnRaiseArmy ability ( #6017 )
2026-06-16 12:43:10 -05:00
Remotes
Feature/door remote radial ( #36378 )
2025-12-29 11:39:29 -06:00
RequiresGrid
…
Research
Revert "feat: RnD tech research console now have reroll feature ( #32931 )"
2026-04-04 16:57:22 +02:00
Resist
Fix broken state when attempting to escape a locker while cuffed ( #42313 )
2026-04-04 16:57:24 +02:00
Respawn
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Revenant
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-06-29 12:43:35 +02:00
Revolutionary
Fix warden being and qm being not considered head for tot kill head objective ( #32721 )
2024-10-24 02:12:06 +01:00
Robotics /Systems
Better robotics console ( #38023 )
2025-11-23 15:22:23 -06:00
Roles
MingGetBriefing -> MindGetBriefing ( #41413 )
2026-01-26 19:22:38 +01:00
Rotation
…
RoundEnd
Admin log now shows who called or recalled evac ( #41557 )
2026-06-29 12:43:39 +02:00
Salvage
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-06-29 12:43:35 +02:00
Sandbox
Revert "Fix bug with pipe color" ( #39135 )
2025-11-23 15:22:15 -06:00
Screens
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Security
Genpop wall lockers ( #38102 )
2025-08-07 01:24:14 +02:00
SensorMonitoring
Unify BatteryComponent and PredictedBatteryComponent ( #41867 )
2026-01-26 19:25:32 +01:00
Sericulture
…
ServerInfo
Add telegram to the server info-links ( #33459 )
2024-12-07 17:25:37 +00:00
ServerUpdates
System to automatically restart server after certain uptime. ( #32814 )
2024-10-24 02:20:39 +01:00
Shuttles
Fix emergency shuttle authorization bypass via ID rename ( #42640 )
2026-06-29 12:43:40 +02:00
Silicons
Add Cyborg crew indicator ( #37038 )
2026-06-29 12:43:44 +02:00
Singularity
Fixed containment fields dying even when one side still had power ( #41006 )
2026-06-29 12:43:48 +02:00
Solar
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Sound
Trigger Refactor ( #39034 )
2025-11-23 15:22:15 -06:00
Spawners
Xenoborgs part 7 ( #40042 )
2026-01-26 19:22:38 +01:00
Species /Systems
[STAGING] Fix Diona not transferring their minds to their nymphs when gibbing. ( #42699 )
2026-06-29 12:43:44 +02:00
Speech
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-06-29 12:43:35 +02:00
Spider
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
SprayPainter
Colour picker, palettes, & other spraypainter stuff ( #41943 )
2026-06-29 12:43:37 +02:00
Spreader
Fix spreaders not re-spreading on deletion ( #42016 )
2026-04-04 16:57:20 +02:00
Sprite
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Stack
Stack System Cleanup ( #38872 )
2025-12-29 11:39:31 -06:00
Station
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-06-29 12:43:35 +02:00
StationEvents
Entity Table Probabilities API ( #41920 )
2026-06-29 12:43:45 +02:00
StationRecords
Predict identity ( #40185 )
2025-12-29 11:39:11 -06:00
Stealth
…
Storage
cleanup EntityStorageSystem ( #40163 )
2026-04-04 16:54:51 +02:00
Store
[Admin] Made admin log be high if the buyer is not from expected faction for a store. ( #42687 )
2026-06-29 12:43:44 +02:00
StoreDiscount /Systems
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Strip
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
Stunnable
Make both CosmicColossus and Skia immune to tasers ( #5374 )
2026-04-07 10:23:17 +00:00
SubFloor
Predict pipe anchoring and unanchroing ( #35977 )
2025-03-23 16:21:13 +00:00
SurveillanceCamera
Camera map ( #39684 )
2026-04-04 16:57:55 +02:00
Tabletop
Fix tabletop grids rarely spawning on top of another ( #39327 )
2025-11-23 15:22:14 -06:00
Telephone
Pagers ( #5762 )
2026-05-10 16:10:22 +02:00
Teleportation
Remove blacklist methods in EntityWhitelistSystem ( #40932 )
2026-01-26 19:25:30 +01:00
Temperature
Splits temperature damage processing into its own component ( #30515 )
2026-04-04 16:57:20 +02:00
Tesla
Unify BatteryComponent and PredictedBatteryComponent ( #41867 )
2026-01-26 19:25:32 +01:00
Thief
Predict thieving beacon ( #39610 )
2026-04-04 16:57:22 +02:00
Tiles
Predict DestructibleSystem Part 2: First batch of entity effects ( #41039 )
2025-12-29 11:39:30 -06:00
Tips
Cleanup TipsSystem, add TippyOnTrigger ( #41477 )
2026-01-26 19:22:39 +01:00
Tools
Nubody ( #42419 )
2026-06-29 12:43:27 +02:00
Toolshed
Make `StatusEffectsSystem`'s cache an instance field ( #42762 )
2026-06-29 12:43:46 +02:00
Traitor
PAIs will no longer get uplinks instead of traitors when a player is selected as an traitor ( #41069 )
2025-12-29 11:39:31 -06:00
Traits
Cleanup warnings: CS0414, CS0618 ( #42068 )
2026-04-04 16:57:21 +02:00
Trigger /Systems
TriggerOnUserInteractHand and TriggerOnUserInteractUsing ( #41843 )
2026-04-04 16:56:52 +02:00
TurretController
Logging for turret controller ( #40884 )
2025-12-29 11:39:25 -06:00
Turrets
Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` ( #41966 )
2026-04-04 16:57:22 +02:00
UserInterface
Fix showvalue Ui for melee weapons ( #38703 )
2025-11-23 15:22:18 -06:00
VendingMachines
Fix broken vending machine UI behavior ( #42110 )
2026-04-04 16:57:21 +02:00
Verbs
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Vocalization
Move ChatSystem.Emotes to shared ( #40866 )
2025-12-29 11:39:24 -06:00
VoiceMask
Voice mask effects are toggleable and hide your accent ( #41965 )
2026-04-04 16:57:20 +02:00
VoiceTrigger
fix: respect AllowedSlots for gogo hat ( #39189 )
2026-04-04 16:57:24 +02:00
Voting
Fix: Make votes force select maps ( #42426 )
2026-06-29 12:43:41 +02:00
Wagging
Clean up Marking data structure, add tests for Zombie transformation ( #42756 )
2026-06-29 12:43:46 +02:00
Weapons
Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` ( #41966 )
2026-04-04 16:57:22 +02:00
Weather
Cleanup remaining `IMapManager.MapExists` uses ( #37851 )
2025-08-05 17:10:34 +02:00
Whitelist
Upstream Merge (June / July) attempt 2 electric boogaloo ( #4607 )
2025-11-06 18:22:39 +00:00
Wieldable
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 05:02:03 +00:00
Wires
Fix usages of TryIndex() ( #39124 )
2025-12-29 11:39:03 -06:00
Worldgen
Fix prototypes so they pass analyzer checks (again) (AGAIN) ( #41882 )
2026-04-04 16:57:18 +02:00
Xenoarchaeology
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-06-29 12:43:35 +02:00
Xenoborgs
Xenoborgs part 7 ( #40042 )
2026-01-26 19:22:38 +01:00
Zombies
Clean up Marking data structure, add tests for Zombie transformation ( #42756 )
2026-06-29 12:43:46 +02:00
_CD
Synthetic Emotes Fix ( #6125 )
2026-06-26 19:23:37 +02:00
_Corvax /Respawn
upstream merge 27/04/2025 ( #3596 )
2025-05-06 19:35:03 -04:00
_DEN /TimedDespawn
Holofan Rebalance (and Standardizing Holoprojectors) ( #4734 )
2025-12-05 12:56:09 +00:00
_DV
Add nodecrawling, implement ventcrawl with it ( #5830 )
2026-06-29 00:54:08 +00:00
_EE /Flight
Nubody (1/3) - Ipc removal ( #5840 )
2026-05-19 18:53:01 -04:00
_FarHorizons/Power/Generation /FissionGenerator
Port: Nuclear Reactor ( #5474 )
2026-04-26 21:34:23 +00:00
_Goobstation
Nubody (2/3) - ShitMed removal ( #5844 )
2026-05-21 20:27:04 -04:00
_Harmony
Merge pull request #5218 from DisposableCrewmember42/conspirator-port
2026-02-27 19:24:43 +01:00
_Impstation
Port Ready Manifest from Impstation ( #5187 )
2026-01-18 12:47:07 -06:00
_Mono /CorticalBorer
Nubody (2/3) - ShitMed removal ( #5844 )
2026-05-21 20:27:04 -04:00
_NF
Fix several systems and protos after powercell prediction change
2026-01-26 19:25:30 +01:00
_RMC14
porting RMC pose stuff ( #5558 )
2026-04-04 15:29:42 +02:00
_Starlight
Port Starlight's expanded makeshift items ( #4984 )
2025-12-31 14:08:48 -06:00
AssemblyInfo.cs
…
Content.Server.csproj
v269.0.0 RT update - .NET 10 ( #41855 )
2026-04-04 16:57:19 +02:00
Content.Server.csproj.DotSettings
…
GlobalUsings.cs
…
Program.cs
…