Delta-v/Content.Server/GameObjects/Components/Power/ApcNetComponents/PowerReceiverUsers
ZeWaka 75c4ed6a09
Makes lightbulbs destructible (#2955)
* Renames WindowBreak soundCollection to GlassBreak

* Implements destructible lightbulbs
moved the parent to the top as well

* Fixes the old `glassbreak` soundCollection, renames it

* Deletes the windows.yml version of glassbreak

* Fixes the sound for bulbs being thrown

* Removes name from abstract lightbulb

* Implements IDestroyAct for lightbulbs

* Implements onBreak for lightbulbs

* Lights get damaged by getting hit and throwing

* Lights now have an intermediate 'broken' state before destruction
2021-01-09 02:06:36 +01:00
..
BaseCharger.cs Replaces PowerReceiver's C# event with a ComponentMessage (#2888) 2021-01-03 16:13:01 +01:00
EmergencyLightComponent.cs Replaces PowerReceiver's C# event with a ComponentMessage (#2888) 2021-01-03 16:13:01 +01:00
LightBulbComponent.cs Makes lightbulbs destructible (#2955) 2021-01-09 02:06:36 +01:00
PowerCellChargerComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
PoweredLightComponent.cs Replaces PowerReceiver's C# event with a ComponentMessage (#2888) 2021-01-03 16:13:01 +01:00
WeaponCapacitorChargerComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00