Delta-v/Content.Server
nikthechampiongr 8b414701ca
Fix tranquiliser shells not working (#23886)
* Fix tranquiliser darts not working

Fixes a bug introduced by 9f47079d02a872f0aaff84f4556b83d3c6f835ef which
was made to stop the fly-by fixture from triggering the system. This was
done by checking whether the fixture was hard. Apparently the
projectile's fixture is never hard as well. The change just makes it so
that check only succeeds when the fixture is a fly-by fixture.

* Remove something that I think is redundant

* Remove random using directive that somehow appeared.

* Address Review

* Adress Review 2

* Put the appropriate fixture ids

(cherry picked from commit ef132c8a7b83691ab550e1cfe5d31fd8be2b3788)
2024-01-26 22:26:12 +01:00
..
Abilities Adds Hellspawn (Nar'Sie demon mob) (#20291) 2024-01-26 21:37:35 +01:00
Access Access logs tweaks and fixes (#23096) 2024-01-22 19:00:10 +01:00
Actions Action container rejig (#20260) 2023-09-27 21:59:12 +02:00
Acz Port python packaging to Content.Packaging (#21458) 2023-11-12 20:45:40 +01:00
Administration Revert "Game server api (#23129)" (#23672) 2024-01-26 22:07:25 +01:00
Advertise Reduce vendor thank you message spam and add variety (#23746) 2024-01-26 22:14:58 +01:00
Advertisements Reduce vendor thank you message spam and add variety (#23746) 2024-01-26 22:14:58 +01:00
Afk Freeze eventbus dictionaries (#22628) 2024-01-26 21:50:22 +01:00
Alert Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
AlertLevel Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
Ame Flatpacks and the Flatpacker 1001 (#23338) 2024-01-26 21:27:25 +01:00
Animals Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Announcements Make all prototype types partial (#21374) 2023-11-12 20:29:57 +01:00
Anomaly Revert "Revert "Electric anomaly rework"" (#23549) 2024-01-26 21:41:50 +01:00
Antag Cleanup mimic event (#23705) 2024-01-26 22:11:57 +01:00
Arcade Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Armor Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Atmos Show how close bodies are to rotting (#23530) 2024-01-26 22:25:32 +01:00
Audio Use ECS prototype-reload events (#22613) 2023-12-22 23:25:35 +01:00
BarSign/Systems Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Beam Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Bed Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Bible UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00
Body Microwaves no longer instantly gib living creatures Microwaves now heat in real-time 2024-01-26 22:03:49 +01:00
Botany Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Buckle/Systems Powered stasis bed prevents body decay (#23520) 2024-01-26 22:16:32 +01:00
CPUJob/JobQueues/Queues Move jobQueue to engine (#16443) 2023-05-15 12:47:12 +10:00
Cabinet predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
Camera Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
CardboardBox the boxening (#22643) 2023-12-22 22:48:39 +01:00
Cargo Appraisal tools check for cargo bounty completion (#23760) 2024-01-26 22:15:02 +01:00
CartridgeLoader Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-27 21:59:12 +02:00
Charges Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Chat Clean out tags when attempting to speak/whisper/emote (#23055) 2024-01-22 20:59:56 +01:00
Chemistry Fix tranquiliser shells not working (#23886) 2024-01-26 22:26:12 +01:00
Chunking Reduce ChunkingSystem allocations (#21795) 2023-12-02 20:27:37 +01:00
Cloning Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Clothing Move MaskComponent to shared and add toggle events (#22395) 2023-12-16 20:15:24 +01:00
Cluwne Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
CombatMode Fix hostile simplemob rotation (#20900) 2023-10-14 22:06:22 +02:00
Commands Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
Communications Add Initial Cooldown To Communications Computers (#21681) 2024-01-26 22:12:09 +01:00
Configurable Move ActorComponent to shared (#21293) 2023-10-31 19:12:44 +01:00
Connection add cvar for custom panic bunker reason (#23267) 2024-01-23 22:50:28 +01:00
Construction Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Containers Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Contests Remove unused dependencies (#19490) 2023-08-24 09:55:15 -08:00
Coordinates Kill `SharedEntityExtensions` and all popup extensions (#20909) 2023-10-20 15:29:43 +02:00
Crayon Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
CrewManifest Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Cuffs Sync master up to 1/10 (#74) 2023-10-03 14:15:46 -05:00
Damage Make DamageOtherOnHitSystem only flash an entity red if damage was dealt (#23612) 2024-01-26 22:02:25 +01:00
Database High-latency DB testing stuff (#22282) 2023-12-16 19:39:24 +01:00
Decals Update content to new ParallelManager (#21813) 2023-12-02 20:27:37 +01:00
Defusable Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
DeltaV Spare ID safe (#671) 2024-01-15 00:48:30 +01:00
Destructible Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
DetailExaminable Hide flavor text if identity hidden (#19635) 2023-08-30 09:38:16 +10:00
DeviceLinking Add input port of the network system in timer (#20026) 2024-01-26 21:48:00 +01:00
DeviceNetwork Fix device networking, again (#23035) 2024-01-22 18:38:01 +01:00
Devour Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Dice Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Discord Relay custom votes to a webhook (#18561) 2023-12-16 20:24:33 +01:00
Disposal Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
DoAfter More DoAfter Changes (#14609) 2023-04-02 21:13:48 -04:00
Doors Increase zombie prying time for bolted doors (#23383) 2024-01-26 21:30:48 +01:00
Dragon Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Drone Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
Drunk Drunk Shader (#8910) 2022-06-23 14:33:25 +10:00
EUI Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Effects Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
Electrocution Fixes Electrocuting grabbed targets while insulated (#22087) 2023-12-02 21:04:07 +01:00
Emoting Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Emp Adds Duration to EMP Event (#18437) 2023-09-27 21:59:12 +02:00
Engineering Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Ensnaring Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
EntityList Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Entry Freeze eventbus dictionaries (#22628) 2024-01-26 21:50:22 +01:00
Examine Move ActorComponent to shared (#21293) 2023-10-31 19:12:44 +01:00
Explosion Update ChemicalReaction and ReagentEffect logs. (#23649) 2024-01-26 22:08:19 +01:00
Extinguisher Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Eye/Blinding Blindness rework - damaged eyes are now a stylized simulation of legal blindness (#23212) 2024-01-26 21:27:55 +01:00
Fax Add a 'Copy' button to the fax UI (#22027) 2024-01-22 18:34:53 +01:00
Flash make flashes use audio range (#23521) 2024-01-26 21:37:15 +01:00
Fluids Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Forensics Cleanup forensic cleaning (#22715) 2023-12-22 23:16:27 +01:00
Friends Add mob retaliation (#19901) 2023-10-08 19:58:55 +02:00
GameTicking Fix RoundStartTimeSpan not being networked on client-side after reconnecting (#23707) 2024-01-26 22:10:56 +01:00
Gateway Fix iron naming, add specific materials for ores (#23590) 2024-01-26 21:47:38 +01:00
Gatherable Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
GenericAntag move ninja objectives code into generic antag system (#20186) 2023-09-27 21:59:12 +02:00
Ghost Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
GhostKick Move ActorComponent to shared (#21293) 2023-10-31 19:12:44 +01:00
Glue Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Gravity Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Guardian Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
GuideGenerator Make some prototypes use frozen collections (#22576) 2024-01-22 18:36:50 +01:00
Hands/Systems Give throwing a cooldown (#23311) 2024-01-23 22:50:29 +01:00
HealthExaminable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Holiday Freeze eventbus dictionaries (#22628) 2024-01-26 21:50:22 +01:00
Holosign Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
HotPotato Hot potato on fire (#16017) 2023-05-06 20:30:16 +10:00
Humanoid Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
IP Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
IdentityManagement Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
IgnitionSource UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00
ImmovableRod Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Implants scram implant (#23122) 2024-01-26 21:37:33 +01:00
Info Rename "Server Info" to ServerInfo (#15436) 2023-04-16 10:55:59 +10:00
Instruments Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Interaction Barber scissors fix (#22895) 2024-01-26 21:50:20 +01:00
Inventory UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00
IoC Revert "Game server api (#23129)" (#23672) 2024-01-26 22:07:25 +01:00
Item AutoCompState + ItemToggle fixes (#23422) 2024-01-26 21:27:29 +01:00
Jittering Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Jobs Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
KillTracking Move ActorComponent to shared (#21293) 2023-10-31 19:12:44 +01:00
Kitchen Microwaves no longer instantly gib living creatures Microwaves now heat in real-time 2024-01-26 22:03:49 +01:00
Labels/Label Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
LandMines Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Lathe fix emagged lathes (#23318) 2024-01-23 22:55:31 +01:00
Light Aghosts and other powerful beings no longer burn their hands on lights. (#23879) 2024-01-26 22:25:50 +01:00
Lightning Revert "Revert "Electric anomaly rework"" (#23549) 2024-01-26 21:41:50 +01:00
Lock Fix cyborg locking (#21809) 2023-12-02 19:02:01 +01:00
Lube Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Magic Fixed projectile spells not counting user (#22158) 2023-12-16 19:21:30 +01:00
MagicMirror Barber scissors fix (#22895) 2024-01-26 21:50:20 +01:00
Mapping Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814) 2023-12-02 19:00:03 +01:00
Maps Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
MassMedia Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Materials Revert 'Revert 'Solution Entities'' (#23168) 2024-01-23 23:00:42 +01:00
Mech Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Medical Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Mind Fix multi-ghosts (#22964) 2024-01-22 18:37:08 +01:00
Mindshield Fix not removing RevolutionaryRoleComponent from minds on mindshield application (#20832) 2023-10-14 22:02:40 +02:00
Mining Add linter-friendly WeightedRandom prototypes (#18729) 2023-08-06 12:31:25 +10:00
MoMMI Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
Mobs Last Words can no longer be prefixed with a radio channel identifier (#22459) 2023-12-16 20:16:24 +01:00
Morgue Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Motd Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
MouseRotator Mouse rotator system (#19267) 2023-09-27 21:59:12 +02:00
Mousetrap Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Movement Inventory slot enumerator rejig (#21788) 2023-12-16 19:30:03 +01:00
NPC Fixes NPCs that lack a UseDelay component failing to interact with objects (#23638) 2024-01-26 22:03:42 +01:00
NameIdentifier Chill bounties + fixes (#23411) 2024-01-26 21:30:40 +01:00
Ninja Fixes ninja not being able to use abilities (#23748) 2024-01-26 22:14:56 +01:00
NodeContainer Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Nuke reduce nuke required floor radius variable (#22947) 2024-01-22 18:37:05 +01:00
NukeOps Replace string data fields with LocId where relevant (#20883) 2023-10-14 22:02:30 +02:00
Nutrition fix mice eating (#23801) 2024-01-26 22:19:31 +01:00
Nyanotrasen Fix Nyano systems for solution refactor 2024-01-26 21:22:43 +01:00
Objectives Fix all objectives on end screen being bolded (#23345) 2024-01-23 22:53:51 +01:00
PAI Move ActorComponent to shared (#21293) 2023-10-31 19:12:44 +01:00
PDA Adding PAI Slot to PDA (#21086) 2024-01-26 21:37:36 +01:00
Paper Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Parallax Biome marker layer tweaks (#23663) 2024-01-26 22:19:17 +01:00
ParticleAccelerator Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Payload/EntitySystems Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Physics add syndicate singularity beacon (#18486) 2024-01-26 21:50:16 +01:00
Pinpointer Fix NavMap exception (#23636) 2024-01-26 22:03:44 +01:00
Placement Merge `ActorSystem` and `IPlayerManager` (#21314) 2023-11-12 20:53:33 +01:00
Plants Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Players Fix missing namespaces and other errors 2023-10-31 19:43:58 +01:00
PneumaticCannon Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Pointing Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Points Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Polymorph Fix robusted dionas not being recoverable (#21636) 2024-01-26 21:38:44 +01:00
Popups Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Power Turbo Recharger (#23723) 2024-01-26 22:12:03 +01:00
PowerCell Speed Boots [Tier 3 Civ-Service] (#21438) 2023-11-12 20:48:04 +01:00
PowerSink Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Prayer Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Preferences/Managers Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Procedural Fix exped dungeons (#23654) 2024-01-26 22:05:10 +01:00
Projectiles Fix PA particles (#23719) 2024-01-26 22:11:46 +01:00
Pulling Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Puppet Rename DummyPuppet to VentriloquistPuppet (#19777) 2023-09-27 21:59:12 +02:00
Radiation Experimental Anomaly Vessel (#22233) 2023-12-16 19:34:18 +01:00
Radio Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
RandomAppearance Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RandomMetadata Remove usages of obsolete MetaDataComponent setters (#19582) 2023-08-28 19:20:31 +10:00
RatKing Rename Miasma to Ammonia (#22791) 2023-12-22 23:12:06 +01:00
Remotes Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Repairable Predict tile-prying (#21167) 2023-10-23 23:54:01 +02:00
Research research console radio messages on unlock (#22166) 2023-12-16 19:23:01 +01:00
Resist Carrying system. (#217) 2023-10-23 17:10:55 +00:00
Respawn Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Revenant revenant emag whitelist (#21849) 2023-12-02 20:19:30 +01:00
Revolutionary/Components Revolutionaries (#18477) 2023-10-08 19:58:33 +02:00
Roles exterminator midround minor antag (#19946) 2024-01-22 18:36:12 +01:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2024-01-22 18:37:45 +01:00
RoundEnd Fix master (#22757) 2023-12-22 23:00:29 +01:00
Salvage Biome marker layer tweaks (#23663) 2024-01-26 22:19:17 +01:00
Sandbox Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
SensorMonitoring Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Sericulture Sericulture fixes (#19193) 2023-10-08 19:52:10 +02:00
ServerInfo Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
ServerUpdates Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Shuttles Fix ruins being added to station grid (#23865) 2024-01-26 22:25:34 +01:00
Silicons Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Singularity add syndicate singularity beacon (#18486) 2024-01-26 21:50:16 +01:00
Solar Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
Sound Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Spawners Change SpawnerSystem to use SpawnAtPosition instead of Spawn (#22800) 2023-12-22 23:15:11 +01:00
Speech for realsies fix moth accent (#22588) 2023-12-16 20:38:05 +01:00
Spider Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
SprayPainter Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Spreader Fix another error on round restart when terminating spreaders (#23201) 2024-01-26 21:27:47 +01:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-26 21:30:45 +01:00
Stack Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
Standing Revert "Remove most usages of obsolete TransformComponent methods (#1… (#19714) 2023-09-01 12:30:29 +10:00
Station Fix objects tab not showing nents (#23837) 2024-01-26 22:22:36 +01:00
StationEvents clerical error station event (#23091) 2024-01-22 18:47:30 +01:00
StationRecords Add admin Erase verb, add checkbox to erase from the ban panel (#20985) 2023-10-14 22:19:04 +02:00
Stealth Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Sticky Content ecs containers (#22484) 2024-01-22 18:47:55 +01:00
Storage UseDelay + ItemCooldown merge (#22502) 2024-01-26 21:32:09 +01:00
Store Moves ID field to ListingData and adds BuyBeforeCondition (#22438) 2023-12-16 20:16:25 +01:00
Strip Makes thieving gloves sneakier (#21398) 2023-11-12 20:31:38 +01:00
Stunnable Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
SubFloor Make trays clientside (#14826) 2023-03-31 14:40:38 +11:00
SurveillanceCamera Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Tabletop Move ActorComponent to shared (#21293) 2023-10-31 19:12:44 +01:00
Teleportation Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Temperature Remove uses of `TransformComponent.ChildEntities` (#22442) 2023-12-16 20:38:06 +01:00
Terminator exterminator midround minor antag (#19946) 2024-01-22 18:36:12 +01:00
Tesla Tesla Gun (#23175) 2024-01-26 21:48:53 +01:00
Thief Thief hotfix (#22976) 2024-01-22 18:38:38 +01:00
Tiles Incendiary projectiles and lava firestack reduction (#23479) 2024-01-26 22:11:45 +01:00
Tips Remove accidental using directives on transient dependencies. (#18999) 2023-08-11 16:56:40 -05:00
Toilet Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Tools Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Toolshed/Commands Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Traitor Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
Traits Remove 700 usages of Component.Owner (#21100) 2023-10-20 15:31:13 +02:00
UserInterface Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
Vehicle Moves buckling and vehicles to shared, some cleanup (#15923) 2023-05-01 17:04:23 +10:00
VendingMachines Fix fatal error when closing vending machine wire UI (#23815) 2024-01-26 22:21:18 +01:00
Verbs Replace EntityUid parsing with NetEntity (#23474) 2024-01-26 21:29:52 +01:00
VoiceMask Fix masks not toggling voice mask component (#22506) 2023-12-16 20:24:33 +01:00
Voting Fix Vote Relay (#23670) 2024-01-26 22:09:54 +01:00
Warps Default warp point names (#21017) 2023-10-20 15:29:43 +02:00
Weapons AutoCompState + ItemToggle fixes (#23422) 2024-01-26 21:27:29 +01:00
Weather Rename WorldMap to MapId (#14857) 2023-03-27 22:40:57 +11:00
Whitelist Seperate flag for whitelist commands (#637) 2024-01-02 23:48:29 +00:00
Wires Unrevert audio (#21330) 2023-12-02 20:16:36 +01:00
Worldgen Fix various errors/exceptions (#22841) 2023-12-22 23:25:06 +01:00
Xenoarchaeology Examine prediction (#23565) 2024-01-26 21:48:02 +01:00
Zombies Fix reptilians pulling after being zombiefied (#23066) 2024-01-23 22:52:37 +01:00
AssemblyInfo.cs Add test to load all config presets (#20705) 2023-10-08 19:58:55 +02:00
Content.Server.csproj Weldable cleanup (#19809) 2023-09-05 00:07:01 +10:00
Content.Server.csproj.DotSettings Electrocution. (#4958) 2021-10-25 16:21:56 +02:00
GlobalUsings.cs Global usings (#6472) 2022-02-05 11:39:36 -07:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00