..
Abilities
Adds Hellspawn (Nar'Sie demon mob) ( #20291 )
2024-01-26 21:37:35 +01:00
Access
Access logs tweaks and fixes ( #23096 )
2024-01-22 19:00:10 +01:00
Actions
Action container rejig ( #20260 )
2023-09-27 21:59:12 +02:00
Acz
Port python packaging to Content.Packaging ( #21458 )
2023-11-12 20:45:40 +01:00
Administration
Revert "Game server api ( #23129 )" ( #23672 )
2024-01-26 22:07:25 +01:00
Advertise
Reduce vendor thank you message spam and add variety ( #23746 )
2024-01-26 22:14:58 +01:00
Advertisements
Reduce vendor thank you message spam and add variety ( #23746 )
2024-01-26 22:14:58 +01:00
Afk
Freeze eventbus dictionaries ( #22628 )
2024-01-26 21:50:22 +01:00
Alert
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-12 20:53:33 +01:00
AlertLevel
Use ECS prototype-reload events ( #22613 )
2023-12-22 23:25:35 +01:00
Ame
Flatpacks and the Flatpacker 1001 ( #23338 )
2024-01-26 21:27:25 +01:00
Animals
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
Announcements
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Anomaly
Revert "Revert "Electric anomaly rework"" ( #23549 )
2024-01-26 21:41:50 +01:00
Antag
Cleanup mimic event ( #23705 )
2024-01-26 22:11:57 +01:00
Arcade
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Armor
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Atmos
Show how close bodies are to rotting ( #23530 )
2024-01-26 22:25:32 +01:00
Audio
Use ECS prototype-reload events ( #22613 )
2023-12-22 23:25:35 +01:00
BarSign /Systems
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Beam
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Bed
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Bible
UseDelay + ItemCooldown merge ( #22502 )
2024-01-26 21:32:09 +01:00
Body
Microwaves no longer instantly gib living creatures Microwaves now heat in real-time
2024-01-26 22:03:49 +01:00
Botany
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Buckle /Systems
Powered stasis bed prevents body decay ( #23520 )
2024-01-26 22:16:32 +01:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
CardboardBox
the boxening ( #22643 )
2023-12-22 22:48:39 +01:00
Cargo
Appraisal tools check for cargo bounty completion ( #23760 )
2024-01-26 22:15:02 +01:00
CartridgeLoader
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
Charges
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Chat
Clean out tags when attempting to speak/whisper/emote ( #23055 )
2024-01-22 20:59:56 +01:00
Chemistry
Fix tranquiliser shells not working ( #23886 )
2024-01-26 22:26:12 +01:00
Chunking
Reduce ChunkingSystem allocations ( #21795 )
2023-12-02 20:27:37 +01:00
Cloning
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
Clothing
Move MaskComponent to shared and add toggle events ( #22395 )
2023-12-16 20:15:24 +01:00
Cluwne
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
CombatMode
Fix hostile simplemob rotation ( #20900 )
2023-10-14 22:06:22 +02:00
Commands
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-26 21:29:52 +01:00
Communications
Add Initial Cooldown To Communications Computers ( #21681 )
2024-01-26 22:12:09 +01:00
Configurable
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Connection
add cvar for custom panic bunker reason ( #23267 )
2024-01-23 22:50:28 +01:00
Construction
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Containers
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
Contests
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
Coordinates
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-20 15:29:43 +02:00
Crayon
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
CrewManifest
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Cuffs
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Damage
Make DamageOtherOnHitSystem only flash an entity red if damage was dealt ( #23612 )
2024-01-26 22:02:25 +01:00
Database
High-latency DB testing stuff ( #22282 )
2023-12-16 19:39:24 +01:00
Decals
Update content to new ParallelManager ( #21813 )
2023-12-02 20:27:37 +01:00
Defusable
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
DeltaV
Spare ID safe ( #671 )
2024-01-15 00:48:30 +01:00
Destructible
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
DetailExaminable
Hide flavor text if identity hidden ( #19635 )
2023-08-30 09:38:16 +10:00
DeviceLinking
Add input port of the network system in timer ( #20026 )
2024-01-26 21:48:00 +01:00
DeviceNetwork
Fix device networking, again ( #23035 )
2024-01-22 18:38:01 +01:00
Devour
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
Dice
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Discord
Relay custom votes to a webhook ( #18561 )
2023-12-16 20:24:33 +01:00
Disposal
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Increase zombie prying time for bolted doors ( #23383 )
2024-01-26 21:30:48 +01:00
Dragon
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Drone
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Effects
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Electrocution
Fixes Electrocuting grabbed targets while insulated ( #22087 )
2023-12-02 21:04:07 +01:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Adds Duration to EMP Event ( #18437 )
2023-09-27 21:59:12 +02:00
Engineering
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Ensnaring
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
EntityList
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Entry
Freeze eventbus dictionaries ( #22628 )
2024-01-26 21:50:22 +01:00
Examine
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Explosion
Update ChemicalReaction and ReagentEffect logs. ( #23649 )
2024-01-26 22:08:19 +01:00
Extinguisher
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
Eye /Blinding
Blindness rework - damaged eyes are now a stylized simulation of legal blindness ( #23212 )
2024-01-26 21:27:55 +01:00
Fax
Add a 'Copy' button to the fax UI ( #22027 )
2024-01-22 18:34:53 +01:00
Flash
make flashes use audio range ( #23521 )
2024-01-26 21:37:15 +01:00
Fluids
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Forensics
Cleanup forensic cleaning ( #22715 )
2023-12-22 23:16:27 +01:00
Friends
Add mob retaliation ( #19901 )
2023-10-08 19:58:55 +02:00
GameTicking
Fix RoundStartTimeSpan not being networked on client-side after reconnecting ( #23707 )
2024-01-26 22:10:56 +01:00
Gateway
Fix iron naming, add specific materials for ores ( #23590 )
2024-01-26 21:47:38 +01:00
Gatherable
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
GenericAntag
move ninja objectives code into generic antag system ( #20186 )
2023-09-27 21:59:12 +02:00
Ghost
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
GhostKick
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Glue
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
Gravity
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Guardian
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
GuideGenerator
Make some prototypes use frozen collections ( #22576 )
2024-01-22 18:36:50 +01:00
Hands /Systems
Give throwing a cooldown ( #23311 )
2024-01-23 22:50:29 +01:00
HealthExaminable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Holiday
Freeze eventbus dictionaries ( #22628 )
2024-01-26 21:50:22 +01:00
Holosign
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
HotPotato
Hot potato on fire ( #16017 )
2023-05-06 20:30:16 +10:00
Humanoid
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-26 21:29:52 +01:00
IP
Cleanup the namespaces ( #8132 )
2022-05-13 17:59:03 +10:00
IdentityManagement
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
IgnitionSource
UseDelay + ItemCooldown merge ( #22502 )
2024-01-26 21:32:09 +01:00
ImmovableRod
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Implants
scram implant ( #23122 )
2024-01-26 21:37:33 +01:00
Info
Rename "Server Info" to ServerInfo ( #15436 )
2023-04-16 10:55:59 +10:00
Instruments
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Interaction
Barber scissors fix ( #22895 )
2024-01-26 21:50:20 +01:00
Inventory
UseDelay + ItemCooldown merge ( #22502 )
2024-01-26 21:32:09 +01:00
IoC
Revert "Game server api ( #23129 )" ( #23672 )
2024-01-26 22:07:25 +01:00
Item
AutoCompState + ItemToggle fixes ( #23422 )
2024-01-26 21:27:29 +01:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-26 21:29:52 +01:00
KillTracking
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Kitchen
Microwaves no longer instantly gib living creatures Microwaves now heat in real-time
2024-01-26 22:03:49 +01:00
Labels /Label
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
LandMines
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lathe
fix emagged lathes ( #23318 )
2024-01-23 22:55:31 +01:00
Light
Aghosts and other powerful beings no longer burn their hands on lights. ( #23879 )
2024-01-26 22:25:50 +01:00
Lightning
Revert "Revert "Electric anomaly rework"" ( #23549 )
2024-01-26 21:41:50 +01:00
Lock
Fix cyborg locking ( #21809 )
2023-12-02 19:02:01 +01:00
Lube
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
Magic
Fixed projectile spells not counting user ( #22158 )
2023-12-16 19:21:30 +01:00
MagicMirror
Barber scissors fix ( #22895 )
2024-01-26 21:50:20 +01:00
Mapping
Replace usages of MobObserver and AdminObserver with GameTicker consts ( #21814 )
2023-12-02 19:00:03 +01:00
Maps
Implement gridinv, proper ( #703 )
2024-01-21 19:58:28 +01:00
MassMedia
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Materials
Revert 'Revert 'Solution Entities'' ( #23168 )
2024-01-23 23:00:42 +01:00
Mech
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
Medical
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Mind
Fix multi-ghosts ( #22964 )
2024-01-22 18:37:08 +01:00
Mindshield
Fix not removing RevolutionaryRoleComponent from minds on mindshield application ( #20832 )
2023-10-14 22:02:40 +02:00
Mining
Add linter-friendly WeightedRandom prototypes ( #18729 )
2023-08-06 12:31:25 +10:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Mobs
Last Words can no longer be prefixed with a radio channel identifier ( #22459 )
2023-12-16 20:16:24 +01:00
Morgue
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Motd
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-27 21:59:12 +02:00
Mousetrap
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Movement
Inventory slot enumerator rejig ( #21788 )
2023-12-16 19:30:03 +01:00
NPC
Fixes NPCs that lack a UseDelay component failing to interact with objects ( #23638 )
2024-01-26 22:03:42 +01:00
NameIdentifier
Chill bounties + fixes ( #23411 )
2024-01-26 21:30:40 +01:00
Ninja
Fixes ninja not being able to use abilities ( #23748 )
2024-01-26 22:14:56 +01:00
NodeContainer
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Nuke
reduce nuke required floor radius variable ( #22947 )
2024-01-22 18:37:05 +01:00
NukeOps
Replace string data fields with LocId where relevant ( #20883 )
2023-10-14 22:02:30 +02:00
Nutrition
fix mice eating ( #23801 )
2024-01-26 22:19:31 +01:00
Nyanotrasen
Fix Nyano systems for solution refactor
2024-01-26 21:22:43 +01:00
Objectives
Fix all objectives on end screen being bolded ( #23345 )
2024-01-23 22:53:51 +01:00
PAI
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
PDA
Adding PAI Slot to PDA ( #21086 )
2024-01-26 21:37:36 +01:00
Paper
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Parallax
Biome marker layer tweaks ( #23663 )
2024-01-26 22:19:17 +01:00
ParticleAccelerator
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Payload /EntitySystems
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Physics
add syndicate singularity beacon ( #18486 )
2024-01-26 21:50:16 +01:00
Pinpointer
Fix NavMap exception ( #23636 )
2024-01-26 22:03:44 +01:00
Placement
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-12 20:53:33 +01:00
Plants
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Players
Fix missing namespaces and other errors
2023-10-31 19:43:58 +01:00
PneumaticCannon
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Pointing
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Points
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Polymorph
Fix robusted dionas not being recoverable ( #21636 )
2024-01-26 21:38:44 +01:00
Popups
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Power
Turbo Recharger ( #23723 )
2024-01-26 22:12:03 +01:00
PowerCell
Speed Boots [Tier 3 Civ-Service] ( #21438 )
2023-11-12 20:48:04 +01:00
PowerSink
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Prayer
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Preferences /Managers
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Procedural
Fix exped dungeons ( #23654 )
2024-01-26 22:05:10 +01:00
Projectiles
Fix PA particles ( #23719 )
2024-01-26 22:11:46 +01:00
Pulling
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Puppet
Rename DummyPuppet to VentriloquistPuppet ( #19777 )
2023-09-27 21:59:12 +02:00
Radiation
Experimental Anomaly Vessel ( #22233 )
2023-12-16 19:34:18 +01:00
Radio
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
RandomAppearance
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RandomMetadata
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
RatKing
Rename Miasma to Ammonia ( #22791 )
2023-12-22 23:12:06 +01:00
Remotes
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Repairable
Predict tile-prying ( #21167 )
2023-10-23 23:54:01 +02:00
Research
research console radio messages on unlock ( #22166 )
2023-12-16 19:23:01 +01:00
Resist
Carrying system. ( #217 )
2023-10-23 17:10:55 +00:00
Respawn
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Revenant
revenant emag whitelist ( #21849 )
2023-12-02 20:19:30 +01:00
Revolutionary /Components
Revolutionaries ( #18477 )
2023-10-08 19:58:33 +02:00
Roles
exterminator midround minor antag ( #19946 )
2024-01-22 18:36:12 +01:00
Rotatable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2024-01-22 18:37:45 +01:00
RoundEnd
Fix master ( #22757 )
2023-12-22 23:00:29 +01:00
Salvage
Biome marker layer tweaks ( #23663 )
2024-01-26 22:19:17 +01:00
Sandbox
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-26 21:29:52 +01:00
SensorMonitoring
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-08 19:52:10 +02:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Shuttles
Fix ruins being added to station grid ( #23865 )
2024-01-26 22:25:34 +01:00
Silicons
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
Singularity
add syndicate singularity beacon ( #18486 )
2024-01-26 21:50:16 +01:00
Solar
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Sound
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Spawners
Change SpawnerSystem to use SpawnAtPosition instead of Spawn ( #22800 )
2023-12-22 23:15:11 +01:00
Speech
for realsies fix moth accent ( #22588 )
2023-12-16 20:38:05 +01:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Spreader
Fix another error on round restart when terminating spreaders ( #23201 )
2024-01-26 21:27:47 +01:00
Sprite
Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) ( #23393 )
2024-01-26 21:30:45 +01:00
Stack
Implement gridinv, proper ( #703 )
2024-01-21 19:58:28 +01:00
Standing
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Station
Fix objects tab not showing nents ( #23837 )
2024-01-26 22:22:36 +01:00
StationEvents
clerical error station event ( #23091 )
2024-01-22 18:47:30 +01:00
StationRecords
Add admin Erase verb, add checkbox to erase from the ban panel ( #20985 )
2023-10-14 22:19:04 +02:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
Storage
UseDelay + ItemCooldown merge ( #22502 )
2024-01-26 21:32:09 +01:00
Store
Moves ID field to ListingData and adds BuyBeforeCondition ( #22438 )
2023-12-16 20:16:25 +01:00
Strip
Makes thieving gloves sneakier ( #21398 )
2023-11-12 20:31:38 +01:00
Stunnable
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
SubFloor
Make trays clientside ( #14826 )
2023-03-31 14:40:38 +11:00
SurveillanceCamera
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Tabletop
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Teleportation
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Temperature
Remove uses of `TransformComponent.ChildEntities` ( #22442 )
2023-12-16 20:38:06 +01:00
Terminator
exterminator midround minor antag ( #19946 )
2024-01-22 18:36:12 +01:00
Tesla
Tesla Gun ( #23175 )
2024-01-26 21:48:53 +01:00
Thief
Thief hotfix ( #22976 )
2024-01-22 18:38:38 +01:00
Tiles
Incendiary projectiles and lava firestack reduction ( #23479 )
2024-01-26 22:11:45 +01:00
Tips
Remove accidental using directives on transient dependencies. ( #18999 )
2023-08-11 16:56:40 -05:00
Toilet
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Tools
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Toolshed /Commands
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Traitor
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-26 21:29:52 +01:00
Traits
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
UserInterface
Implement gridinv, proper ( #703 )
2024-01-21 19:58:28 +01:00
Vehicle
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
VendingMachines
Fix fatal error when closing vending machine wire UI ( #23815 )
2024-01-26 22:21:18 +01:00
Verbs
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-26 21:29:52 +01:00
VoiceMask
Fix masks not toggling voice mask component ( #22506 )
2023-12-16 20:24:33 +01:00
Voting
Fix Vote Relay ( #23670 )
2024-01-26 22:09:54 +01:00
Warps
Default warp point names ( #21017 )
2023-10-20 15:29:43 +02:00
Weapons
AutoCompState + ItemToggle fixes ( #23422 )
2024-01-26 21:27:29 +01:00
Weather
Rename WorldMap to MapId ( #14857 )
2023-03-27 22:40:57 +11:00
Whitelist
Seperate flag for whitelist commands ( #637 )
2024-01-02 23:48:29 +00:00
Wires
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Worldgen
Fix various errors/exceptions ( #22841 )
2023-12-22 23:25:06 +01:00
Xenoarchaeology
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Zombies
Fix reptilians pulling after being zombiefied ( #23066 )
2024-01-23 22:52:37 +01:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-08 19:58:55 +02:00
Content.Server.csproj
Weldable cleanup ( #19809 )
2023-09-05 00:07:01 +10:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00