Commit Graph

6858 Commits

Author SHA1 Message Date
Vanessa f44178bec3
Character Height Slider + Character Height Changes (#6320)
* Do the thing for everyone. Height is now +/- 20% for everyone.

* Make the height slider show height. Solve for special cases. Solve world hunger.

* Fixed some minor things.

* Adjust some densities

* Smaller character balance

* Comment

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Oops, that was from a failed thing.

* Size calc correction

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* people are tall in the future

* I need to refactor a bit still.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Refactor into a system

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* smol

* Fixed remaining scale visual components and species

* Remove MockScale. Just add scale visuals for Allalulo to compensate.

* PR feedback

* Slight refactor. Moved profile/species scale out of the scale system and put it into the HumanoidProfileSystem. Removed some CD logic that is no longer needed.

* how'd this get in there

* Move the other motorkind.yml to AprilFools dir

* NO NO_PENTALTY lol

* Other PR stuff

* Other PR stuff

* Add a dirty

* Add some networking to the comp

* Add small character to cloning

* One more fixX

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-08-04 16:27:55 +00:00
William Lemon 3572bf4739
Skia Shadow-Walk and DarkVision instead of VentCrawl (#6346)
* What if Skia were awesome instead of sucking

* Shhh Yaml Linter... Shhh

* Small change to make it feel more consistant

* Reworked shadowwalking to be lazy

Much faster, preserves most of the feel

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Update Content.Shared/_DV/Overlays/Components/DarkVisionComponent.cs

Signed-off-by: pathetic meowmeow <uhhadd@gmail.com>

---------

Signed-off-by: pathetic meowmeow <uhhadd@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
2026-08-02 22:45:11 -04:00
CMuncey 140be08fbb
Health analyzer plus (#6230)
* Add medtek+ cart, healthanalyzer+ gui, research target

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Make new health analyzer default, remove research

* Remove bloodlevel unit count, center damage/reagents

* Accidentally pushed wording change, reverting

* Added unknown reagent category. Fixed some issues with FixedPoint2 showing 100x the damage.

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Vanessa <vanessalouwagie@gmail.com>
2026-07-27 14:02:14 +00:00
Vanessa 5664d6746d
Revert "PORT: Selectable Cyborg Chassis from CosmicDrift (#5712)" (#6385)
This reverts commit 4e2dce4414.
2026-07-27 08:48:14 -05:00
Sir Warock a52809279e
Nerf & Fix NT-3 (#5653)
* One Commit ops

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Implement requested changes

Co-Authored-By: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Well Well Well

* Fix Pierce Mechanic

* Include it in comment

* Implement requested changes

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-24 12:39:18 -05:00
Manoob f0d1f668fe
FIX: Emergency access doesn't change the BOLT/Emergency permissions on a door using remote control (#6141)
AA doesnt change the BOLT/AA permissions on a door using remote control!
2026-07-24 12:28:00 -05:00
Vanessa 898101b18e
Buckle Bugfix + Dynamic CPR Prio (#6375)
* Fix long-time carrying bug with buckling. Also change CPR priority

* remove TODO comment

* small nitpick

Refactor OnRemoved method and improve code formatting.

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>

---------

Signed-off-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
Co-authored-by: Sir Warock <67167466+SirWarock@users.noreply.github.com>
2026-07-23 20:07:03 +00:00
jessiscah23 dbe955ca17
Cargo bounty console improvements (with changes) (#6306)
* simple fix for "Approved by: Self" on all cargo invoices

* port of ruddygreat's bounty console improvements to DeltaV

* modified tooltips and fixed a few importing errors

* StatusLabel in BountyEntry.xaml.cs

* final stupid tweak

* removed unrelated bugfix PR that snuck into this branch somehow

* Cargo bounty fix requests

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: cargomouse <dboozlebeep@gmail.com>
Co-authored-by: Jessica Harvey <itsjessagain23@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-07-20 18:23:28 -05:00
pathetic meowmeow dcd0fb693c
Evidence bags (#6280)
* Evidence bags

* tests

* fix the gridinv thing
2026-07-20 18:17:52 -05:00
Coryn 064fd77a11
Shadekins arrived (#5481)
* Merge pull request #838 from FoxxoTrystan/Shadekin

Shadekin

# Conflicts:
#	Resources/Prototypes/Body/species_base.yml
#	Resources/Prototypes/Entities/Mobs/Customization/Markings/tattoos.yml
#	Resources/Prototypes/Guidebook/species.yml
#	Resources/Prototypes/Species/species_weights.yml

* Merge pull request #868 from FoxxoTrystan/Shadekin-Perf

Shadekin Performence

* Merge pull request #883 from FoxxoTrystan/Shadekin-Patch

Shadekin Patch + Markings

* Merge pull request #947 from RHSvenson/Shadekin_SurvivalBox

Added and implemented emergency boxes for nonbreathers

* Merge pull request #1861 from ilovehans10/shadekin-guidebook-typo-fixes

Shadekin guidebook typo fixes

* Mars -> Marrs (#2381)

<!-- IT'S NOT WIZDENS REPO, IF YOU WANT TO ADD YOUR CHANGES ON ALL
SERVERS, CREATE PR TO WIZDENS REPO -->

<!-- What do you propose to change with your PR? -->
Changes `@ mars` to `@ marr`s for Shadekin.

<!-- What is the reason for adding these changes? Please post links to
Discussions as well as Bug Reports here. Please describe how this will
change the game balance. -->
Parity with emote wheel. Also, `<PLAYERNAME> mars` feels weird.
(...probably because Mars as in the planet.)

<!--
If your PR contains in-game changes you must provide screenshots/videos
of the changes.
-->

<!-- check boxes for faster reviewing of your PR -->

- [X] I do not require assistance to complete the PR.
- [X] Before posting/requesting review of a PR, I have verified that the
changes work.
- [X] I have added screenshots/videos of the changes, or this PR does
not change in-game mechanics.
- [X] I affirm that my changes are licensed under the [Starlight Fork
License](https://github.com/ss14Starlight/space-station-14/blob/Starlight/LICENSE-Starlight.TXT)
and grant permission for use in this repository under its conditions.

**Changelog**
🆑 Fractalflower
- tweak: Changed Mar emote text to `@ marrs`.

* Fix shadekin guidebook resistance info (#2881)

The shadekin guidebook currently overstates the cellular resistance by
10% and vastly underestimates the bloodloss damage.

The guidebook being accurate helps guide player understanding.

<img width="563" height="669" alt="image"
src="https://github.com/user-attachments/assets/bece997a-5aa4-46f5-9b9f-2fe41dc98e97"
/>

- [X] I do not require assistance to complete the PR.
- [X] Before posting/requesting review of a PR, I have verified that the
changes work.
- [X] I have added screenshots/videos of the changes, or this PR does
not change in-game mechanics.
- [X] I affirm that my changes are licensed under the [Starlight Fork
License](https://github.com/ss14Starlight/space-station-14/blob/Starlight/LICENSE-Starlight.TXT)
and grant permission for use in this repository under its conditions.

**Changelog**

🆑 Penguinwizzard
- fix: Turns out that we were issuing wildly incorrect guidebooks on
Shadekin; an updated edition should now be available for crews.

* New Shadekin Disabilities

* Light hurts Shadekin

Shadekin should get more than a mild sunburn in extreme light

* Changes to make it work

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Foam Immunity Readded

* Flash Modifer works now

* Remove DarkLightComponent

* Add missing Locale for Markings from Den

* Fix Issues, Seperate from _DV namespace

* Yaml Linter Fixes

* ARGH

* ARGHv.2

* ARGHv.3

* Nutribatard instead of Baguette

* Exchange Nutribricks with PSB

* Cotton Baguette

* Changing away from BaseOrganic and Respirator Removal in Code

* Fulfill Content Review Requests

* Remove Eye Coloration - Unused

* Remove ShadekinPhase entirely

* Attribution correctly linked

* Review Changes

* done yml links correctly now

* yml format in shadekin effects

* Remove yml file mention and read Internal

* Readd Internals

* _StarLight -> _Starlight

* Port to Nubody and maybe fixing some fuckups

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Shadekin Yaml Errors

* Add missing markings name, add missing base_scale

* Remove Internal Removal in base_species. Make it Component based

* Add missing readonly

* Remove Non Breahter emergency boxes, Shadekin normal box

* DV Comment Fixes

* Untouched File?

* Use FlashMultiplierDurationEvent

* Add missing attribution

* Fixed scream attributions

* Shadekins can now properly succumb. Starlight#4746

---------

Co-authored-by: Matthew Herber <32679887+Happyrobot33@users.noreply.github.com>
Co-authored-by: FoxxoTrystan <45297731+FoxxoTrystan@users.noreply.github.com>
Co-authored-by: Rinary <rinary.super@gmail.com>
Co-authored-by: FoxxoTrystan <trystan.garnierhein@gmail.com>
Co-authored-by: Tess_the_Evil <tessawfresh@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
Co-authored-by: Vanessa <vanessalouwagie@gmail.com>
2026-07-20 22:10:48 +00:00
freezer dog 018d65d99b
Imp ports - Novice mark and wearable examine (#6118)
* Obvious Examine (#2462)

* Obvious Examine

* Feature creep is real

* Less words and better colors

* even fewer words, please

* Oops sorry yaml

* Refactor entire Obvious Examine system

* whitespace

---------

Co-authored-by: beck <163376292+widgetbeck@users.noreply.github.com>
# Conflicts:
#	Content.Shared/_Impstation/Examine/DetailedInspectComponent.cs
#	Content.Shared/_Impstation/Examine/DetailedInspectSystem.cs
#	Resources/Locale/en-US/ghost/roles/ghost-role-component.ftl
#	Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml
#	Resources/Prototypes/Entities/Clothing/Neck/medals.yml
#	Resources/Prototypes/Entities/Clothing/Neck/pins.yml
#	Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml
#	Resources/Prototypes/_Impstation/Entities/Clothing/Neck/cloaks.yml
#	Resources/Prototypes/_Impstation/Entities/Clothing/Neck/misc.yml
#	Resources/Prototypes/_Impstation/Entities/Clothing/Neck/pins.yml
#	Resources/Prototypes/_Impstation/Entities/Clothing/Neck/scarfs.yml

* Novice's mark (#2626)

* Adding the item

* Update descriptions

* Add to trinket list, add to all trainee roles

* Add to PTech

* License fix

* And credit fix.

 Be nice it's my first sprite implementation lol
# Conflicts:
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/cart.yml
#	Resources/Prototypes/Loadouts/loadout_groups.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/technical_assistant.yml
#	Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml
#	Resources/Prototypes/_DV/Roles/Jobs/Cargo/cargo_assistant.yml
#	Resources/Prototypes/_Impstation/Entities/Clothing/Neck/pins.yml
#	Resources/Prototypes/_Impstation/Loadouts/Miscellaneous/trinkets.yml

* killing things i forgot to oops

* fix + select in loadouts for everyone

---------

Co-authored-by: January Nelson <inelsona@gmail.com>
Co-authored-by: beck <163376292+widgetbeck@users.noreply.github.com>
2026-07-20 17:08:56 -05:00
KOTOB b67c029061
Port Item Offering from Euphoria (#5597)
* Item offering port (#96)

* Offer item system port

* More fixes

* Make the formatting a bit more readable

* Add a missing keybind

* Add missing alert click handler and make some of the code more readable

* Duplicate offer-item-system.ftl

Signed-off-by: Mnemotechnican <69920617+Mnemotechnician@users.noreply.github.com>

* Namespace fix and prediction fixes

* Port various carrying and pseudo-item fixes from floofstation

* Refactor the offer system to hopefully bring more clarity

* Final fixes

* Final final final fixes maybe

* Sike, just do it the proper way

---------

Signed-off-by: Mnemotechnican <69920617+Mnemotechnician@users.noreply.github.com>

* fixes

* empty commit (weird test fail?)

* Moved some stuff to shared. Reorganized a bit. I could be here all day...

---------

Signed-off-by: Mnemotechnican <69920617+Mnemotechnician@users.noreply.github.com>
Co-authored-by: Mnemotechnican <69920617+Mnemotechnician@users.noreply.github.com>
Co-authored-by: Vanessa <vanessalouwagie@gmail.com>
2026-07-20 15:13:57 -05:00
Vanessa fd09b8f68e
Airlock Access Override Removes Access, Give Engineers Access Config (#6263)
* doors access is now broken.

* Access configs for Engi

* AI can see modified accesses now

* Added ability to see access on Engi borgs

* Fixed comment and namespace

* comment

* Also add to Revenant.

* Update Resources/Prototypes/_Mono/Recipes/Lathes/tools.yml

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

---------

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-15 03:58:05 +02:00
Coryn 303e1f4563
Cloning and Paradox Cone height workaround (#6205) 2026-07-13 14:58:25 -05:00
Coryn cdc8aeb3a6
Avali feather colors are correct again (#6285) 2026-07-13 08:32:04 -05:00
Theo 70c0494061
Remove ion damage (#5960)
* comment out borg ion damage

* remove ion damage from disabler

* actually nuke it

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Additional removals.

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Vanessa <vanessalouwagie@gmail.com>
2026-07-11 16:34:56 +00:00
Theo 91494215ca
ghost buffers tweaks (#5981)
* tweaks

* Update Resources/Prototypes/Entities/Objects/Materials/ore.yml

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Theo <tad3@illinois.edu>

---------

Signed-off-by: Theo <tad3@illinois.edu>
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-09 11:38:48 +00:00
Vanessa a49360414b
Cleanup: Disable Surgeon until Next Week (#6209)
* Disabled surgeon. Removed more references to shitmed things. Added medical access to surgery doors.

* Access fix

* Removed invalid jobs (surgeon) from the maps.

* Apply suggestions from code review

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Update Resources/Prototypes/Maps/academy.yml

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

---------

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-07 12:06:20 -05:00
Vanessa c5d3201388
Merge pull request #6232 from DeltaV-Station/holosigh
Fix Holosign Angle
2026-07-07 09:24:32 -05:00
Vanessa 1b02a5153a Fixed Holosigns 2026-07-06 15:16:39 -05:00
Vanessa 0f98f0aada
Merge pull request #6197 from sowelipililimute/work/densetsu/glyphed
get glyphed idiot
2026-07-06 15:13:01 -05:00
Vanessa a14f75c281
Merge pull request #6132 from DeltaV-Station/nanite-applicator
Examine Damage on Structure/Machine, Nanite Applicators
2026-07-06 15:08:03 -05:00
Vanessa 353f730141
Merge pull request #6194 from DeltaV-Station/medtek-reports
MedTek Reports
2026-07-06 12:43:21 -05:00
Princess Cheeseballs 287daf5141 SSD Players now properly stay asleep when being revived. (#39409)
* Fixes and API changes

* aaaaaaaaaa

* super shitcode

* cleanup

* fix admin logs

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-07-05 14:34:57 -05:00
zHonys b3597fb664 Fixed talking when sleeping while on crit (#37572)
* Fixed talking when sleeping while on crit

* Changed fix location to DamageForceSaySystem from SleepingSystem
2026-07-05 14:34:57 -05:00
Vanessa fceafff79f Removed mutliple qualities repairing. Applicator now replaces welding for most objects. 2026-07-05 14:27:10 -05:00
pathetic meowmeow acc9361a34
Add the ability to spawn in as a vent critter at will (#6187)
* Add the ability to spawn in as a vent critter at will

* cooldown
2026-07-05 14:29:38 -04:00
Vanessa 818fe4aa01 Fix error after rebase 2026-07-05 10:13:45 -05:00
Vanessa 6e97947aa8 Actually fix damage access. 2026-07-05 10:10:45 -05:00
Vanessa 0f09e24ccd Fixed damage comp access. 2026-07-05 10:10:45 -05:00
Vanessa ca0b124f2b Type change and increased exp welder's capacity a bit 2026-07-05 10:10:45 -05:00
Vanessa e309d3ea3a Add repairable scaling based on the damage the repair target has. 2026-07-05 10:10:44 -05:00
Vanessa 41d0fd7b53 Sandbox and yaml fixes. 2026-07-05 10:10:44 -05:00
Vanessa 058e83c2ab Unchain Nanite Applicator#3104 2026-07-05 10:10:44 -05:00
ScyronX cc39ded995 Nanite Applicator (#2314)
* tool added

* comments and fixes

* final fix

* chore: automatically update REUSE headers

* final fix

* chore: automatically update REUSE headers

* fix localization

* fix

* chore: automatically update REUSE headers

* fixed the comment location

* test fix

* fix

* chore: automatically update REUSE headers

* not syndicate anymore

* Update Content.Server/Repairable/RepairableSystem.cs

sure

Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>

* nesting fixed

---------

Co-authored-by: Vanessa Louwagie <vanessalouwagie@outlook.com>
Co-authored-by: monolith8319 <195513600+monolith8319@users.noreply.github.com>
Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
2026-07-05 10:10:44 -05:00
Vanessa de8269f1ed
Nerfed ventcrawling zombies (#6215) 2026-07-04 22:08:20 -05:00
pathetic meowmeow 2dc14840d0
Make doors solid when they begin closing (#6184) 2026-07-04 08:09:24 -05:00
Coryn 969ecc342a
Machine Incompatible works again (#6206)
* Machine Incompatible works again

* Add missing DV comment
2026-07-04 07:47:02 -05:00
Astra f22266d51f
Port Allulalo from Impstation (#6172)
* Allulalo: finally finishing the ancient raptor species project (#3504)

* well, it loads

* sprite's

* names + starting on displacements

* more displacements

* displacements

* left hand only

* displacements

* yup

* ooa

* inhand displacements

* blood

* accent

* iv bags

* placeholder clarification

* Revert "iv bags"

This reverts commit c2aa504eab8d0673604b33e0ccaf79b406979da6.

* whitespace

* adds tooshortforUI and removes the damage modifier set

* speechsounds

* typing indicator

* basic customisation

* guidebook 1

* fixed full

* markings, displacements, speech verb

* displacement fixes

* trailing newlines

* spelling moment

* brute damage sprites and blood fix

* guidebook iteration

* injection melee + ethanotoxin + guidebook rewrite

* guidebook

* guidebook

* nitpicks + roundstart

---------

Co-authored-by: starlighthowls <starlighthowls7@gmail.com>
Co-authored-by: mqole <anactualpanacea@gmail.com>

* Allulalo tooshotforui bugfix (#3598)

* yay

* p[leebnmar

* oops

* Allulalo Markings (#3602)

* eye markings and two tails

* more

* almost got ya

* yup

* wings yay

* thank you landshark for my life btw

* still needs loc files

* Update allulalo.ftl

* I lost so much progress to git bullshit

* and who can forget dear rat boy

* touch up speech indicator at yesters request

---------

Co-authored-by: starlighthowls <starlighthowls7@gmail.com>

* Allulalo Roundstart (#3621)

* yup

* shock blanket + pleebnar fixes

* yuuup (#3655)

* Allulalo fix pass 1 (#3661)

* what if I did it all in one commit like a total moron

* yup

* untuch

* i love you spriting tool

* my birdsty

* Update allulalo.yml

* Update Species.xml

* let allulalo use holopads. (#3669)

* adds a white list for the too small component to add specific allowed entities. e.g holopads

* imp comment

* i love forgetting white space!!!!

---------

Co-authored-by: sev7ves <soapedzone@gmail.com>
Co-authored-by: beck <163376292+widgetbeck@users.noreply.github.com>

* fix (#3693)

* I need to learn to not do everything in one commit (#3750)

* mime on again (#4243)

* Small fix

* Add them to our accentless trait

* Add unable to wield system

* Fix too short for UI using old blacklist methods

* Fix duplicated localization line

* Add heavyweight drunk comp (might merge this with lightweight later)

* Why was this even added

* Revert "Add unable to wield system"

This reverts commit cbe3a10fc7.

* Revert "Fix too short for UI using old blacklist methods"

This reverts commit 833743f029.

* add TooShortForUIComponent (#3495)

* add TooShortForUIComponent

* correct documentation

* incomplete documentation

* add UnableToWieldComponent (#3496)

* Fixing this again I am dumb I cherrypicked things in the wrong order

* WHY WAS THIS EVEN ADDED THERE'S NO SPRITE EVEN ON IMPSTATION???

* Port Allulalos to Nubody

* Fix for Allulalo chems doing nothing

* Add allulalo to the guidebook species list

* Restore some accidentally deleted effects and comments

* Fix typo that made allu blood 10x more alcoholic than normal

* Delete random misplaced sprites from cherrypicking

* More of the random sprites removal (this time from the meta)

* Add missing allulalo flavor

* Removed some nonexistant fields from the species

* Add unisex cough/sneeze, comment out Wuhey and Ungh emotes

* Fix guidebook not using loc string

* I THINK this fixes that test error and it doesn't seem to break anything either so let's try

* Remove unsupported unshaded shader from eyes

* Ok last one didn't work (sorry for trial and error)

* Removed mention of HARMPACKs and Tether Guns from the guidebook.

* Blacklist allulalos from random humanoid spawns

* Add missing allulalo gulp sound

* Carriable in 1 hand allulalos, fix carrying system blocking both hands always

* Remove DV comments

---------

Co-authored-by: Kip <32859367+kipdotnet@users.noreply.github.com>
Co-authored-by: starlighthowls <starlighthowls7@gmail.com>
Co-authored-by: mqole <anactualpanacea@gmail.com>
Co-authored-by: sev7ves <58966116+sev7ves@users.noreply.github.com>
Co-authored-by: sev7ves <soapedzone@gmail.com>
Co-authored-by: beck <163376292+widgetbeck@users.noreply.github.com>
Co-authored-by: Yesteryear <208338078+yesteryuri@users.noreply.github.com>
2026-07-04 17:28:31 +10:00
Janet Blackquill 4fd45b7f1d eep 2026-07-03 02:28:53 -04:00
Janet Blackquill 10a3756edb get glyphed idiot 2026-07-03 02:22:16 -04:00
pathetic meowmeow 884f4f00f9
Node crawl pass one (#6179)
* Node crawl pass one

* Kommentare hinzufügen
2026-07-03 01:59:20 +02:00
pre-commit-ci[bot] c93a47809c [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2026-07-02 14:54:51 +00:00
Vanessa 81fb4b1625 MedTek Reports 2026-07-02 09:42:56 -05:00
pathetic meowmeow a5ec91bd72
Fix ion laws reverting to old impl after upmerge (#6188)
* Fix ion laws reverting to old impl after upmerge

* delectable publish
2026-07-02 07:34:12 -05:00
Cepelinas1 376ed6a5b4
port: IAA Endround Report (#5997)
* it breathes

* probably okay

* Create station-report.ftl

thing miwssing

* IAA store update

* guidebook

* update on things

* revert robusttoolbox

* make it fit into folders and clipboards

* update on the styling of paper
2026-07-02 12:28:28 +02:00
Stxcking 4e2dce4414
PORT: Selectable Cyborg Chassis from CosmicDrift (#5712)
* pickable borg subtypes but better (#706)

* borg subtype fixes I Forgot To Push (#790)

* update borg subtypes to an entity prototype based approach from SL (#884)

https: //github.com/cosmatic-drift-14/cosmatic-drift/pull/884
Co-Authored-By: lunarcomets <140772713+lunarcomets@users.noreply.github.com>

* Minor Build Error Tweak

Should be ready to add more chassis now!

* Yippee Yahoo

Handpicked some chassis sprites from AL/SL PR which are from Paradise :D

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Clean up + Comments

* CR made me sprite at gunpoint

Also switched standard and generic files for consistency and such

* the spaces were bothering me + comments

---------

Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-07-01 18:49:19 -04:00
pathetic meowmeow e9a1e53279
Fix nodecrawl connecting to invalid nodes (#6149)
* Fix nodecrawl connecting to invalid nodes

* pain

* recycled
2026-07-01 12:41:06 -05:00
pathetic meowmeow edf6525b61
Fix hands on things that are missing hands (#6150) 2026-06-30 10:19:18 -05:00
Coryn 90cb041b6e
Merge pull request #6148 from Coryler/hidden-species-fix
Fix some upstream issues
2026-06-30 07:49:01 +00:00