* Fixed nonsense RegEx
"-" character is a range, caused an error.
No need for "," to repeat so much, it's not a separator.
"\\" - just why?
* Further optimized RegEx structure
Added:
"@" delimiter for consistency
"/" to escape "-" for good and to avoid further problems
* Added key and missing details from worn cape to HOP bedsheet
* Corrected canvas size for sprite
* Subtle tweak to shading to reduce color blurring at pillow edge
* Matched Hue and tone to cape
* Tweak chekered pattern marks for gold trim
* Removed accidental palette inclusion
* Clearer wording and corrected attribution name.
* Tweaked shading on key image to fit in better with bed aesthetics
* Added CE cape icon to bedsheet
* Added cape image to HOP bedsheet. Made gold trim better match cape visuals
* RD cape icon added. Colour tweaked to better match cape.
* Updates json
* Tweaks to gold trim shading to match bed aesthetics
* Added better shading for HOP sheet side. Halved file size.
* Optimised HOS RD and CE sheet sprites
* Corrected sprite title in attribution
* Make important change (#7)
This is to help julian test his bot
* Omnibus
* Remove random test file from testing a gh bot
* Add pin to vendor, spawners and loadout
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Co-authored-by: nikthechampiongr <32041239+nikthechampiongr@users.noreply.github.com>
* Pride-O-Mat (#1322)
* Added Pride-O-Mat
* Yep
* Updated license to the correct one
* Added more lines, reconfigured settings a bit, also added cloaks to inventory, set coder socks to emag inventory
* Removed bunny ears, fixed typo
* Made requested changes
Webedit lmao
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Co-authored-by: Dorragon <101672978+Dorragon@users.noreply.github.com>
* Changed SharedDoorSystem.GetColliding() to allow non-LowImpassible mask entities to stay in the door while it closes
* Update Content.Shared/Doors/Systems/SharedDoorSystem.cs
Clarifies comment of how the mask is used
Co-authored-by: Centronias <charlie.t.santos@gmail.com>
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Co-authored-by: Centronias <charlie.t.santos@gmail.com>
* Added insuls spawner, time to test
* adjusted whitespace since that was causing issues
* Update Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* Darkened Service job interface icons for better contrast
* Fixed Botanist job interface icon dark handle hole
* Change to new, darker, service color in all resource yml files
* Revert Map file service color changes
* Use new darker service color on id cards
* Revert Service color change in mapping_actions.yml
* Revert salvage difficulties service color
* Redo service ID and job colors to match advanced palette
* Revert all service color yml file changes
* Switch icons to use existing service pallete colors from advanced pallete
* Update meta.json for darkened service icons
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Co-authored-by: Erskin Cherry <frobnic8@gmail.com>
* Nuclear Station 14 Ports (#47)
* Nuclear Station 14 Ports (#3)
* Nuclear Station 14 Ports
Combines all PR's from old Repo into one.
* lightbulb
* yeah
* fix 1
* rsi fixes
* fix 5 trillion
* It's a fine day
* People open windows
* They leave their houses
* Just for a short while
* They walk by the grass
* And they look at the grass
* They look at the sky
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Co-authored-by: Icepick <122653407+Icepicked@users.noreply.github.com>
* lots of fixes, cuts
* Update meta.json
* i understand now
* oops
* bedroll sucks
* parentma
* get fixture'd
* annoyed me
* Update floors.yml
* Update floors.yml
* no graph
* remove more controversial things
* fix congraphs
* safe fix
* Update meta.json
* misc fixes
* more fixes
* billions must fix
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Co-authored-by: Aiden <aiden@djkraz.com>
Co-authored-by: Icepick <122653407+Icepicked@users.noreply.github.com>