Commit Graph

36638 Commits

Author SHA1 Message Date
Minemoder5000 ef74742c67 Add a 10u vial of plasma to the chemical locker (#33871)
Add 10u plasma to the chemistry locker so the chemists stop stealing tables.
2025-01-28 04:31:28 +00:00
PJBot af134cb862 Automatic changelog update 2025-01-28 04:31:28 +00:00
Winkarst 270d79ea07 Change MaskComponent to accommodate sprites namings (#33451)
Co-authored-by: Winkarst <74284083+Winkarst-cpu@users.noreply.github.co>
2025-01-28 04:31:28 +00:00
PJBot bf34cb5cae Automatic changelog update 2025-01-28 04:31:28 +00:00
Spessmann f34a7d8267 Adds bullet collision to wall mounted cameras (#34500) 2025-01-28 04:31:28 +00:00
PJBot 78c87b2b1b Automatic changelog update 2025-01-28 04:31:28 +00:00
ArtisticRoomba 701ed7cf30 Space lizard plushie can now be worn on your head (#33809)
* space weh can now be work on top of head

* space weh can now be worn on top of head

* trim out unnecessary comps
2025-01-28 04:31:28 +00:00
Mono d23a84050e Various Locale Typo Fixes (and spaces) (#34483)
Random spelling error and FTL linting (+PowersinkSystem because there was an misspelt locale for that)
2025-01-28 04:31:28 +00:00
Leon Friedrich 8cbab1f124 Update engine to v240.0.1 (#34497) 2025-01-28 04:31:28 +00:00
Leon Friedrich 8cde53d545 Optimize & clean up RadiationSystem (#34459)
* Optimize & clean up RadiationSystem

* comments

* Update Content.Server/Radiation/Systems/RadiationSystem.GridCast.cs

Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>

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Co-authored-by: Thomas <87614336+Aeshus@users.noreply.github.com>
2025-01-28 04:31:28 +00:00
PJB3005 c8eebcb3a9 Improve canister admin logs.
1. Now clearly says "opened"/"closed" when changing the release valve.
2. Clearly says whether the valve was opened while a canister was inserted or not.
3. When a tank is ejected, logs if the valve is open and the ejection started spilling into the environment.

Fixes #34488
2025-01-28 04:31:28 +00:00
PJB3005 eaf7cbda43 Make GasMixture enumerable
I noticed that enumerating gases is frequently done in an annoying way with Enum.GetValues. So I made it better. Now GasMixture is IEnumerable<(Gas gas, float moles)> and it just works.
2025-01-28 04:31:28 +00:00
chromiumboy b0dcb69a3d Holopad networking rework (#34112)
* Initial commit

* Finalizing main changes

* Addressed reviews

* Fixed a few issues

* Switched to using global overrides

* Removed unnecessary references
2025-01-28 04:31:28 +00:00
PJBot d529ea70b9 Automatic changelog update 2025-01-28 04:31:28 +00:00
Tobias Berger 1c689876cf Update nix flake for .NET 9 (#34480) 2025-01-28 04:31:26 +00:00
Minemoder5000 f0ca2d6418 Replace the djstation intercoms with freelance intercoms (#34478)
* Add Freelance intercom prototype, and replace the djstation ruin with them instead of three master keys

* removed a new line
2025-01-28 04:31:26 +00:00
PJBot 28b0439f05 Automatic changelog update 2025-01-28 04:31:26 +00:00
Southbridge 70f9639a56 Pride Scarves (#34448)
* More scarfs (#216)

* Sprites + Colored Scarf Implimentation

Doesn't include into quickthreads or other clothing vendors

* File Paths are important

* Metas, items exist, winterdrobe

I'm iffy on them being in the winterdrobe but the other option is quickthreads so idk

* File Path Fix

* Typo fix

* Resolved merge conflict

* Moved scarves around

* Moved scarf textures out of the _CD directory

* Removed final CD folder

* Removed extra scarfs

* Removed extra scarfs, again

* Replaced ClothingNeckBase with ClothingScarfBase

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Co-authored-by: PursuitInAshes <91865152+PursuitInAshes@users.noreply.github.com>
Co-authored-by: TakoDragon <69509841+BackeTako@users.noreply.github.com>
2025-01-28 04:31:26 +00:00
PJBot 13e23e8a0d Automatic changelog update 2025-01-28 04:31:26 +00:00
c4llv07e 31d4558719 Add option to disable bwoink sound. (#33782)
* Add option to disable bwoink sound.

* Now it's working only with active admin status.

* No bwoink, only "notification sound"

* Moar changes

* Another one
2025-01-28 04:31:25 +00:00
PJBot aacfef28b5 Automatic changelog update 2025-01-28 04:31:25 +00:00
Southbridge 80eb148089 Additional Ionstorm Law Updates (#34197)
* Added a couple entires, removed the references to IRL countries, and fixed a grammar mistake on "Telecomunications Equipment"

* Fixed another awkward grammar situation

* Commented out a bunch of law elements I felt weren't good for discussion, added some new ones to help fill in the missing areas

* Reverted pylons, and added more entries to help fill out the lists more

* reverted all deletions

* implemented feedback, also realized the IonStormActions section was rather short, so I added a bunch there

* realized I didn't remove the extra resources line, also added more things, and fixed one grammatical error

* Removed Portugal again, added more Musts since that list was the new shortest one.
2025-01-28 04:31:25 +00:00
ScarKy0 c50242d7d7 BorgChassis transfer their mind to a dropped BorgBrain fix (#34464)
Fix
2025-01-28 04:31:25 +00:00
PJBot 0a8012e3d0 Automatic changelog update 2025-01-28 04:31:25 +00:00
Gansu 5cb595bc62 fix for climbable pianos (#33690)
fix for climable pianos

Co-authored-by: aa5g21 <aa5g21@soton.ac.uk>
2025-01-28 04:31:25 +00:00
ApolloVector 15bdac387b Fix the HoS mantle metashield break (#33831)
Changes 'nukies' to 'syndicate agents' in the HoS mantle's description.
2025-01-28 04:31:25 +00:00
PJBot c4748932c0 Automatic changelog update 2025-01-28 04:31:25 +00:00
Patrik Caes-Sayrs 54c5af5c10 FIX: Uranium, Cak, and BreadDog are not garbage! (#34192)
* FIX: Uranium, Cak, and BreadDog are not garbage!

* Fixed bread typo for spacegarbage change.

* Style: moved ediblebase

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml

* Update Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-28 04:31:25 +00:00
eoineoineoin 9544aa9ddd Fix inconsistent borg flashlight state (#33027)
* Fix borg light being stuck on if no cell is inserted

* Fix HandheldLightComponent.Activted becoming out of sync with SharedPointLightComponent.Enabled

* Fix for entities which don't have a handheld light component
2025-01-28 04:31:25 +00:00
PJBot c289851117 Automatic changelog update 2025-01-28 04:31:24 +00:00
PJBot ddcd94b958 Automatic changelog update 2025-01-28 04:31:24 +00:00
SlimSlam 3ad3b13e91 Space Ruins Variant (#34445)
* Space Ruins Variant

* Updated File

* Added Goliaths/Removed some mobs
2025-01-28 04:31:24 +00:00
Southbridge 2cbe3acc99 New and Modified Map Spawners (#34424)
* Added spanwers and modified others

* adjusted values to be more in line with what I want

* this comment may have caused that test fail

* oh my god another typo

* Modified door crate to be engineering flavored

* reduced the pride vendor odds

Webedit lmao
2025-01-28 04:31:24 +00:00
PJBot cb4ccc6084 Automatic changelog update 2025-01-28 04:31:24 +00:00
themias f3d4b496a9 Fix DNA scrambler updating station record (#34091)
* Fix DNA scrambler updating station record

* Update Content.Server/Implants/SubdermalImplantSystem.cs

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-01-28 04:31:24 +00:00
PJBot 74dab7b5fe Automatic changelog update 2025-01-28 04:31:24 +00:00
Zachary Higgs 61225afc89 Fix Mixed puddles not updating slips when evap (#34303)
* Fix Mixed puddles not updating slips when evap

* Remove Comment that isn't needed

Co-authored-by: Centronias <charlie.t.santos@gmail.com>

* CR - use SolutionContainerSystem.UpdateChemicals

* CR - cleanup unused imports

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Co-authored-by: Centronias <charlie.t.santos@gmail.com>
2025-01-28 04:31:24 +00:00
PJBot b527f44d03 Automatic changelog update 2025-01-28 04:31:24 +00:00
Myra 0f938dbddd Add a CCVar to allow from hiding admins in the reported player count. (#34406)
Good for:
- Keeping admins hidden
- Not confuse players seeing 84/80 players

Nicely pairs up with the ``admin.admins_count_for_max_players`` ccvar
2025-01-28 04:31:24 +00:00
Myra c4b22fca82 Remove baby jail (#34443)
* Remove baby jail

Closes #33893

* Test fail fix.
2025-01-28 04:31:23 +00:00
PJBot 95ec7a0290 Automatic changelog update 2025-01-28 04:31:23 +00:00
Ed 3b7ed0eb31 Remove christmas anomaly spawn (#34053)
Update anomaly.yml
2025-01-28 04:31:23 +00:00
PJBot 98198813f5 Automatic changelog update 2025-01-28 04:31:23 +00:00
kosticia f967a14b25 Printable bedsheets (#34034)
* Bedsheets

* that one fixes yellow bedsheet and delete american bedsheet
2025-01-28 04:31:23 +00:00
PJBot a6b2a7c15e Automatic changelog update 2025-01-28 04:31:23 +00:00
Alpaccalypse 0e692c48fc Smite vending machine (#34420)
* Added smite machine to YAML

* Added smite ads and inventory

* Added smite vendor sprites

* Changed the description of the machine to not repeat and ad line.

* Added newline to end of inventory .yml

* Corrected erroneous edit.

* Tweaked all sprites

* Added tesla toy to contraband. Reduced number of drinks available

* Reduced soda varieties but increased can numbers.

* Removed tesla toy from contraband inventory

* Removed speech component from vending machines that already inherit it

* Moved Sprite component to top of list

* Added Smite vendors to random spanwers

* Alphabetised spawn prototypes, commented where name is unclear
2025-01-28 04:31:23 +00:00
PJBot b2f25a3307 Automatic changelog update 2025-01-28 04:31:23 +00:00
ArtisticRoomba 9971868734 Make Mime PDA interactions silent (#34426)
* make insert and eject datafields in ItemSlotsComponent.cs nullable, make mime PDA silent

* make it so that you can't fit wirecutters into the slots, among other various things
2025-01-28 04:31:23 +00:00
PJBot b3a08f915b Automatic changelog update 2025-01-28 04:31:23 +00:00
ArtisticRoomba 46795dc2bf Remove the ability to print the station anchor circuit board (#34358)
remove the ability to print the station anchor circuit board
2025-01-28 04:31:23 +00:00