Commit Graph

36638 Commits

Author SHA1 Message Date
Field Command d808b340e8
Byoin Fix 5 (#4475)
* Small fix

* A small edit
2025-10-12 15:49:30 -05:00
github-actions[bot] 424a25c7de
Update Credits (#4519)
Co-authored-by: DeltaV-Bot <github@deltav.gay>
2025-10-12 08:26:09 +01:00
Delta-V bot 427cd509ed Automatic changelog update 2025-10-11 19:05:00 +02:00
BarryNorfolk 7fc61d7166
Allow base secdogs to wear K9 armour (#4514) 2025-10-11 12:04:41 -05:00
Delta-V bot 0f9e595cdb Automatic changelog update 2025-10-09 03:26:42 +02:00
KOTOB 2570998da3
Fix Avali zoom distance (#4510)
nightmare
2025-10-09 01:26:22 +00:00
Delta-V bot 8cd3568f5d Automatic changelog update 2025-10-09 01:31:52 +02:00
KOTOB 226d164f98
Midround Free Agent - Asakim Warrior (#4459)
* explodes you with my MIND

* goated?

* medipen gaming

* evil obfuscation system from hell

* MANY things

- accent improved (takes into account word length when determining number of syllables)
- night vision tied to shitmed eye organ (not thermals, though, that's broken for some reason)
- asakim-specific backpack and jumpsuit (mono turns ert backpacks into something generic while we don't, and they use goob ninja jumpsuit so i just made a new jumpsuit with goob ninja sprites)
- gun can switch between disabler and lethal modes
- rebalanced armor, made them a bit more squishy to melee and slightly less tanky to bullets/heat
- renamed and redescribed their items to fit more into deltav "lore"
- added the High Frequency Katana, basically a silly ninja sword
- removed freedom/storage implanters

* commit before i touch evil role code

* i lied one more commit before evil role code

* a lot of assorted things

- move prototype to shared (client got angry)
- Automated Defense System issuer real
- fix spawning, remove gamer cybernetics
- fix objectives
- more blunt res
- nerf loadout
- nerf gun

* we love misprediction

* i think this works

* big changeops

- springlock suit popup and gamer prediction (kinda)
- briefing audio
- precog
- evil rules that require mrp players to actually rp (evil)
- added to freelance shuttle set
- spawner is kill
- illiterate
- more slash damage
- nerfed the gun into the absolute ground (and removed semi auto)
- sword kinda nerfed
- removed some evil mono gamerule stuff we dont have

* lower weight

* tweaks

- rules are more gamer (kill those salvies)
- nerf heat res
- 1984 psionics

* appease the linter gods

* cleanup ops

* jumpscare

* if yaml validator fails i will cry

* fix assert, maybe fix yaml thing

assert fix is from a deltanedas PR from 2023, hopefully that still works

* I LOVE RIDER I LOVE RIDER

* minor cleanup

* attrib. fix

* attrib. fix take 2

* Update asakim_small.yml

* Update asakim_small.yml

---------

Signed-off-by: KOTOB <59124164+kotobdev@users.noreply.github.com>
2025-10-08 23:31:32 +00:00
Delta-V bot c7c6bc01cd Automatic changelog update 2025-10-08 03:19:47 +02:00
Vape 1380c0c564
Weight Adjustment for midround gamerules (#4498)
* Updated and Cleaned up the file a bit for organization

* Direction requested changes and then some
2025-10-08 12:19:28 +11:00
Delta-V bot 039054a284 Automatic changelog update 2025-10-08 01:56:09 +02:00
Solaris a090e0750a
Fix Super Synths not being able to be played while being worn on the neck. (#4505)
* I hate it here

* Update instrument_keyed.yml

* fixed finally
2025-10-08 10:55:50 +11:00
Delta-V bot 73e8929131 Automatic changelog update 2025-10-07 02:07:50 +02:00
KOTOB df5c769a0a
Give secoffs lethals in their guns roundstart (#4359)
miniscule tweakops
2025-10-07 11:07:30 +11:00
Cepelinas1 fe7a30f787
ERT slight improvements (#4128)
* first fix

* merge fix
2025-10-07 11:05:18 +11:00
Delta-V bot 3ee400613b Automatic changelog update 2025-10-07 01:56:39 +02:00
Minerva 1cc243d811
Cherrypick: "Make more objects spray paintable" and related PRs (#4480)
* Make more objects spray paintable (Reviving #31328) (#37341)

* PaintableAirlockComponent and AirlockGroupPrototype have been replaced

* Slightly redesigned SprayPainterSystem for greater versatility

* Added handling of changes to the appearance of doors and storages

* PaintableGroup prototypes have been created

* Generating tabs with styles in the UI

* Fix error with undiscovered layer

* Slight improvement

* Removed unnecessary property

* The category for `PaintableGroup` was allocated to a separate prototype so that the engine itself would check if the category existed

* Added canisters, but repainting doesn't work

* Added localization to styles

* Fix sprite changing

* Added the ability to paint canisters

* slight ui improvement

* Fix yamllinter errors

* Fix test

* The UI now remembers which tab was open

* Fix build (?)

* Rename

* Charges have been added to the spray painter

* Added a charge texture for the spray painter

* Now spray painter can paint decals

* Increased number of charges

* Spawning dummy objects has been replaced by PrototypeManager

* added a signature about the painting of the object

* fix

* Code commenting

* Fix upstream

* Update Content.Shared/SprayPainter/Components/SprayPainterAmmo.cs

Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>

* review

* Now decals can only be painted if the corresponding tab in the menu is open.

* Fixed a bug with pipe and decal tabs not being remembered

* Update EntityStorageVisualizerSystem.cs

* record

* loc

* Cleanup

* Revert electrified visuals

* more cleanup, fix charges, del ammo4

* no empty file, remove meta component

* closet exceptions, storage visualizer fixes

* enable/disable decal through alt-verb

* Fix missed merge conflicts

* fix snap offset, button event handlers

* simpler order, fix snap loc string

* Remove PaintableViz.BaseRSI, no decal item, A-Z

* State-respecting UI, BUI updates, FTL fixes

* revert DecalPlacerWindow changes

* revert unwanted changes, cleanup function order

* Limit SprayPainterAmmo write access to AmmoSystem

* Remove PaintedSystem

* spray paint ammo lathe recipe, youtool listing

* category as a list, groups as subtabs

* Restore inhand copyright in meta.json

* empty spray painter, recipe produces an empty one

* allow alpha on spray painter decals

* add comments

* paintable wall lockers

* Restrict painting more objects

* Suggested event changes, event cleanup

* component comments, fix ammo inhands

* uncleanable decals, dirty styles on mapinit

* organize paintables, separate emergency/closet grp

* fix categories newline at EOF

* airlock group whitespace cleanup

* realphabetize

* Clean up EntityStorageViz merge conflict markers

* Apply requested changes

* Apply suggestions from sowelipililimute's review

Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>

* betrayal most foul

* Remove members from EntityPaintedEvent

* No emerg. group, steelsec to secure, locker/closet

* Enable repainting the medical wall locker

* comments, no flags on PaintableVisuals

* Remove locked variants from closets/wall closets

* removable decals

* off value consistency

* can't paint away those bones

* fix precedence

* Remove AirlockDepartment, AirlockGroup protos

Both unused.

* whitelist consistency re: ammo component

* add standing emergency closet styles

* alphabetize the spray painter listings

---------

Co-authored-by: Ertanic <black.ikra.14@gmail.com>
Co-authored-by: Эдуард <36124833+Ertanic@users.noreply.github.com>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>

* Adds stencil lettering to the spraypainter (#39701)

* adds stencil lettering to the spraypainter

* update decal IDs to match convention

* Add Serializable, NetSerializable attributes to DecalPaintMode (#38921)

Serializable, Net" on DecalPaintMode

* Fixes my mistakes and adds DV compat

* Adds DV-specific stuff

* Makes Our Names Not Use This Case

* Comments xeno stuff we do not have

* RD is dead. Long live the Mystagogue

---------

Co-authored-by: Whatstone <166147148+whatston3@users.noreply.github.com>
Co-authored-by: Ertanic <black.ikra.14@gmail.com>
Co-authored-by: Эдуард <36124833+Ertanic@users.noreply.github.com>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
Co-authored-by: Alkheemist <alkheemist@gmail.com>
2025-10-06 23:56:19 +00:00
Delta-V bot 50528eff62 Automatic changelog update 2025-10-07 01:33:54 +02:00
Solaris 3f3d7c4239
Midi Agony (#4463)
* agony

* removed junk from jetbrains rider having a stroke and adding random shit

* Upgrades the soundfont to the full version of GeneralUserGS.
2025-10-07 10:33:32 +11:00
Delta-V bot 36d6f14597 Automatic changelog update 2025-10-06 23:34:27 +02:00
wesker a538d6be48
Snake Tails for Reptilians (repost) (#4493)
the big tail is REAAAAAAAAALLLLL!!!

(cherry picked from commit a9082b2654f5657fb18b36a53c2ccc2ed77dc8f6)

Co-authored-by: Alzore <140123969+Blackern5000@users.noreply.github.com>
2025-10-07 08:34:08 +11:00
Delta-V bot 651222a197 Automatic changelog update 2025-10-06 23:31:40 +02:00
Solaris fce48eb1f8
Woe, Super Synths be upon ye. (#4462)
* Free Super synths for those who have suffered like I have.

* Update instrument_keyed.yml

* Update meta.json

* Update meta.json

* Doubled Playtime because I realized that 100 hours is not long enough considering that musicians are almost always being played on delta.

Doubled playtime for obvious reasons, also because 100 hours was not evil enough.

* Comment moment.

* I think this is the fix, please yell at me if it isnt deltanedas.

* comments...

* comment stuff 2

* messing with stuff, one sec.

* testing...

* i hate it here, may have finally fixed the bullshit with indents

* requested changes

* Requested Changes
2025-10-06 21:31:21 +00:00
Delta-V bot 43d510d6f8 Automatic changelog update 2025-10-06 23:24:39 +02:00
Proxy also works :3 1c97b655d0
kill profession surgery speed (#4322)
* cmo, surgeon

* updated comments

* sure thing

* indent
2025-10-06 23:24:19 +02:00
Minerva 0d280157ac
Rewords Alert Procedure and Trade Station guidebook entries (#4372)
* Rewords Alert Procedure and Trade Station guidebook entries

* Probably changes armor back to armour
2025-10-07 08:18:00 +11:00
Delta-V bot df235dc932 Automatic changelog update 2025-10-06 10:33:15 +02:00
Lonestar827 ef7b433a06
Fixes damage caused by EMP blast from EMP implanter (#4484)
Fixes damage problem with EMP blast.
2025-10-06 19:32:55 +11:00
Delta-V bot 686f6a9e9d Automatic changelog update 2025-10-06 05:46:06 +02:00
Minerva eef138d438
Adds lights to more hologram projections (#4377)
* Adds lights to more hologram projections

* Untouches the line in question
2025-10-06 14:45:46 +11:00
Delta-V bot 31d3074f00 Automatic changelog update 2025-10-06 05:43:15 +02:00
Minerva 32bd2bdaee
Makes tape recorders signal-compatible (#4437)
* Makes tape recorders signal-compatible

* Removes accidental line
2025-10-06 14:42:56 +11:00
Delta-V bot 37cdd487e4 Automatic changelog update 2025-10-06 03:03:11 +02:00
Nico a25e223a61
Ports the pressure release valve and construction atmos device layering from upstream (#4452)
* Change 'Departamental' to 'Departmental'

* Undo typo fixes for comments

* Add pipe layering

* Add the pressure release valve

* Add the pressure release valve

* Fix the gas pump

* Fix the signal valve appearing thrice

* Fix the signal valve appearing thrice

---------

Co-authored-by: Boaz1111 <149967078+Boaz1111@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-10-06 12:02:52 +11:00
Delta-V bot 68a48ec7da Automatic changelog update 2025-10-06 02:56:38 +02:00
Charlie Morley 216fdf999f
fix IPC not having humanoid emotes (#4445)
give ipc access to humanoid emotes again (accidentally lost in april 2025 upstream merge)

Signed-off-by: William Lemon <William.Lemon2@gmail.com>
Co-authored-by: William Lemon <William.Lemon2@gmail.com>
2025-10-06 00:56:18 +00:00
Delta-V bot f825e49d11 Automatic changelog update 2025-10-06 02:42:42 +02:00
Minerva 7388d9fb49
CD port: Allows [mono] to be used in records (#4451)
Allows [mono] to be used in records (#751)

Co-authored-by: KittenColony <149278380+KittenColony@users.noreply.github.com>
2025-10-06 11:42:23 +11:00
Delta-V bot 8f6ccedae3 Automatic changelog update 2025-10-06 02:38:54 +02:00
KOTOB 6ac538f5fb
1984 prober lockout [mald PR] (#4446)
maldops
2025-10-06 11:38:35 +11:00
Delta-V bot e140fc7609 Automatic changelog update 2025-10-06 02:30:05 +02:00
KOTOB 926a28374b
Bring back chantry destructability (#4443)
woe, half a dozen colossuses upon ye
2025-10-06 11:29:46 +11:00
Charlie Morley 64e57d8ea4
kitsune foxfires now not anchorable (#4442) 2025-10-06 11:23:33 +11:00
Delta-V bot d50d322cc3 Automatic changelog update 2025-10-06 02:22:49 +02:00
AeraAulin 11f8e9d07b
Shadow Damage (#4440)
* aaaaaaaaaaaaaaaaaaa

* add shadow damage to some evil things and add ways to heal it

* bibles healing shadow doesn't work for some reason

* fix attribution, description, and remove placeholder sprite
2025-10-06 11:22:30 +11:00
Charlie Morley 37dfd2e471
do not reset ai store when intellicarded (#4416) 2025-10-06 10:27:50 +11:00
Delta-V bot f881117003 Automatic changelog update 2025-10-06 01:25:27 +02:00
KOTOB 50b1e3a14d
make teslas evil again (#4394)
tesla gaming
2025-10-05 23:25:08 +00:00
Minerva 491174a6dc
Tweaks for the EE silicon emotes (#4401) 2025-10-06 10:19:45 +11:00
Delta-V bot 9cc30cb2b4 Automatic changelog update 2025-10-06 01:01:44 +02:00