* Port TheDen Shadowkin voice noises for Shadekin
Bring over TheDen's Shadowkin scream, laugh, and talk audio, wire them into Shadekin emote sound collections and speech sounds so Shadekin no longer use generic human laughs/speech.
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Move TheDen Shadowkin voice prototypes to _DEN
Restore Starlight shadekin sound collections and emote sounds to their original state. Keep TheDen scream, laugh, and talk wiring under _DEN and point MobShadekin at those prototypes.
* Clean up comments on Shadekin voice port
Remove unnecessary inline notes from MobShadekin wiring and drop the extra header on sound collections. Keep a single provenance comment on the TheDen emote sound block.
* Cleaned up unneccessary comments
* Added gulps, i guess lol
* Removed custom laugh emotes for shadekin, reverted to normal human laugh.
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Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
* Add medtek+ cart, healthanalyzer+ gui, research target
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* Make new health analyzer default, remove research
* Remove bloodlevel unit count, center damage/reagents
* Accidentally pushed wording change, reverting
* Added unknown reagent category. Fixed some issues with FixedPoint2 showing 100x the damage.
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Co-authored-by: Vanessa <vanessalouwagie@gmail.com>
* One Commit ops
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* Implement requested changes
Co-Authored-By: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
* Well Well Well
* Fix Pierce Mechanic
* Include it in comment
* Implement requested changes
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* i cant think of anything funny to say yknow just like yep its like yknow and like yeah
* deletin this, also saw literally nothing attached to this to begin with i guess? gonna double check but yeah
* pitch change ops
adding the params to emoteSounds overrides every individual emote which sucks
* lower gulps and blinking
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* Update speech_emote_sounds.yml
Signed-off-by: pootslap <211648338+pootslap@users.noreply.github.com>
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* Fixed Motorkind
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* Gave the hand sprites human hand sprites
I'm not making motorkind hand sprites. Please god don't make me
* Tiny fixes
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* simple fix for "Approved by: Self" on all cargo invoices
* port of ruddygreat's bounty console improvements to DeltaV
* modified tooltips and fixed a few importing errors
* StatusLabel in BountyEntry.xaml.cs
* final stupid tweak
* removed unrelated bugfix PR that snuck into this branch somehow
* Cargo bounty fix requests
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Co-authored-by: Jessica Harvey <itsjessagain23@gmail.com>
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