* Switch button for gas filter power
* Switch button for gas mixer power
* Switch button for gas pump power
* Switch button for thermomachine power
* Switch button for space heater power
* Remove redundant switch labels
* Make fax tell where the fax is from
* make the line shorter
* localization
* fix fax machine not knowing where the fax is from
* fix popup saying PeerSelector
* name is now get from the known fax list
* shorter to fit in more papers
* send the sender not the destination
* add time to info displayed
* nuke [ViewVariables(VVAccess.ReadWrite)]
* update submodule
* use RoundDuration() instead
* ops, this was needed
* push
* fix
* push
* abstract and more accurate
* new abstract method I guess
* that table does not explode
* webedit major
* Update Content.Shared/EntityTable/ValueSelector/BinomialNumberSelector.cs
Co-authored-by: SnappingOpossum <snappingopossum@outlook.com>
* big ass merge conflicts
* sadas
* review
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Co-authored-by: SnappingOpossum <snappingopossum@outlook.com>
* Initial commit
* Include uncertain crew and make it work for AI
* Add new definition to Silicon Rules 8
* Update based on review
* Remove Cluwne from job list
* ProtoIdify
* Update and also make monkey/corgi show IDs
* Remove unnecessary property
* Remove redundant code
* Carrrrd
* cleanup
* Nicer code
* Update to fix the spawn bug + agent ID
* Fix new icons
---------
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
* shelve
* halfway there
* borgar
* just pass TimeSpan.Zero????
* better API
* no more TODO
* comment
* some fixes
* Gonna make a new PR for this I guess shrug
* add quark back, cleanup some stuff
* add syndie pod back
* one final change
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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
* Content.Packaging can now emit binlogs for the build
I was checking why packaging is so much slower and it *seems* to be entirely the actual build being twice as slow as before .NET 10. Strange.
Content.Packaging can now emit MSBuild binlogs that we can analyze to see why that's the case.
* Enable --log-build on Test Packaging workflow, produce artifact with binlogs
* Disable setup-dotnet in packaging workflow
I have a suspicion...
Removes a vestigial shutdown handler
When opporozidone removes the RottingComponent, the PerishableComponent's
RotNextUpdate is set to 0 - and then it undergoes a period of catch-up to
the current time. If the entity is susceptible to rot in that interval, it'll
accumulate 2 minutes 30 seconds worth of rot, per second.
This gets worse the longer the server has been running, as there's a greater value
in _timing.CurTime to catch up to. This handler seems to be vestigial from the
MiasmaSystem and does not seem to be necessary for anything anymore.