..
Abilities /Mime
Mime can no longer write on paper without breaking their vow ( #35043 )
2025-03-01 14:43:03 +00:00
Access
Sentry turrets - Part 3: Turret AI ( #35058 )
2025-03-09 19:32:40 +00:00
Actions
Action stuff ( #31305 )
2024-08-27 01:00:43 +01:00
Acz
Port python packaging to Content.Packaging ( #21458 )
2023-11-12 20:45:40 +01:00
Administration
add forceghost admin command ( #35518 )
2025-03-09 23:24:39 +00:00
Advertise
Predict vending machine UI ( #33412 )
2025-03-09 19:35:09 +00:00
Afk
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Alert
Add a Walking alert ( #32954 )
2024-11-15 17:35:04 +00:00
AlertLevel
Fix prototypes so they pass analyzer checks ( #35435 )
2025-03-01 14:18:26 +00:00
Ame
Linear AME power generation ( #2783 )
2025-02-15 03:51:19 +00:00
Animals
Reduce network burden of the hunger system ( #32986 )
2024-12-21 10:17:05 +00:00
Announcements
update the announce command ( #34889 )
2025-03-01 12:52:27 +00:00
Anomaly
Fix 38 non-obsolete warnings ( #33794 )
2025-03-01 12:44:03 +00:00
Antag
Improvements to antag-before-job selection system ( #35822 )
2025-03-14 10:53:25 -04:00
Arcade
Predict vending machine UI ( #33412 )
2025-03-09 19:35:09 +00:00
Armor
Add price multiplier for armor component ( #24561 )
2024-01-28 00:27:48 +01:00
Atmos
UseInHandEvent cleanup ( #35231 )
2025-03-01 13:36:43 +00:00
Audio
Refactor audio system to send collection IDs over the network ( #33610 )
2025-03-01 14:13:07 +00:00
Beam
remove usages of obsolete EntityUid method variants ( #35106 )
2025-03-01 13:17:18 +00:00
Bed
Seperate EMAG into EMAG and Authentication Disruptor ( #34337 )
2025-02-14 16:09:47 +00:00
Bible
Cleanup: Use ``SoundCollectionSpecifier`` instead of string literals in ``BibleSystem`` ( #35448 )
2025-03-01 14:28:58 +00:00
Body
Cloning Refactor and bugfixes ( #35555 )
2025-03-09 21:02:24 +00:00
Botany
Fix prototypes so they pass analyzer checks ( #35435 )
2025-03-01 14:18:26 +00:00
Buckle /Systems
Power stuff ( #31314 )
2024-08-27 01:00:42 +01:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Camera
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
CardboardBox
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-06-01 18:00:07 +02:00
Cargo
rip out deltav ats code from CargoSystem
2025-03-01 17:02:10 +00:00
CartridgeLoader
add button to print logprobe logs ( #32255 )
2025-03-01 14:54:37 +00:00
CharacterInfo
Localization of the title of the job ( #30353 )
2024-08-09 18:08:24 +01:00
Charges
item toggling giga rework + full ninja refactor ( #28039 )
2024-08-09 17:45:27 +01:00
Chat
Refactor audio system to send collection IDs over the network ( #33610 )
2025-03-01 14:13:07 +00:00
Chemistry
Adding sorting to chem master ( #34763 )
2025-03-01 14:49:47 +00:00
Chunking
Optimise DecalOverlay ( #25266 )
2024-03-05 09:49:43 +01:00
Clock
Watches ( #29550 )
2024-08-09 17:45:45 +01:00
Cloning
nuke metempsychosis
2025-03-09 21:02:29 +00:00
Clothing
make chameleon verb predicted ( #35156 )
2025-03-01 13:09:13 +00:00
Cluwne
Clumsy system refactor ( #31147 )
2024-12-07 15:42:29 +00:00
CombatMode
Fix hostile simplemob rotation ( #20900 )
2023-10-14 22:06:22 +02:00
Commands
Update permissions for engine toolshed PR ( #34029 )
2025-03-01 13:23:26 +00:00
Communications
Seperate EMAG into EMAG and Authentication Disruptor ( #34337 )
2025-02-14 16:09:47 +00:00
Configurable
Welding tweaks ( #27959 )
2024-06-06 21:59:35 +02:00
Connection
Fix prototypes so they pass analyzer checks ( #35435 )
2025-03-01 14:18:26 +00:00
Construction
Purge uses of TransformComponent.AttachToGridOrMap ( #34940 )
2025-02-14 16:09:56 +00:00
Containers
Prevent crates, pet carriers and other things from going into disposals ( #35557 )
2025-03-01 14:54:51 +00:00
Coordinates
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-20 15:29:43 +02:00
Crayon
Port Magic Crayon From Frontier ( #2410 )
2024-12-27 15:05:15 +00:00
CrewManifest
Add pronouns to crew manifest ( #2647 )
2025-01-08 11:39:09 +00:00
CriminalRecords /Systems
Fix character records interactions with criminal records console ( #3222 )
2025-03-14 13:23:59 +00:00
Cuffs
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Damage
Add ability for +VVEDIT users to scale damage/healing in the game ( #35255 )
2025-03-01 13:35:33 +00:00
Database
Port Height & Records Computer from Cosmatic Drift ( #2236 )
2025-03-11 15:34:45 +00:00
Decals
Replace obsolete Tile Access methods ( #32508 )
2024-10-02 12:08:12 +01:00
Defusable
Move grenade components to shared ( #22691 )
2024-02-08 12:22:56 +01:00
Destructible
move TriggerExplosion to shared ( #30227 )
2025-03-01 17:02:14 +00:00
DeviceLinking
Logic Gate Compatibility with Non-Logic Signals bugfix ( #33792 )
2024-12-21 10:20:57 +00:00
DeviceNetwork
Refactor map loading & saving ( #34020 )
2025-03-01 13:20:37 +00:00
Devour
Dropping Corpses Devoured by Space Dragons on Gib/Butcher. ( #28709 )
2024-06-08 20:30:58 +02:00
Dice
Predicted dice rolls ( #34863 )
2025-03-01 13:16:50 +00:00
Discord
Fix 38 non-obsolete warnings ( #33794 )
2025-03-01 12:44:03 +00:00
Disposal
Prevent crates, pet carriers and other things from going into disposals ( #35557 )
2025-03-01 14:54:51 +00:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Replace DoorVisuals.Powered with PowerDeviceVisuals.Powered ( #34646 )
2025-03-01 12:38:15 +00:00
Dragon
Dragons despawn with 10 mins between rifts, gib on death, etc ( #3017 )
2025-02-23 13:45:51 +00:00
Drowsiness
Add haloperidol, potassium iodide ( #27454 )
2024-08-09 18:19:08 +01:00
Drunk
…
EUI
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Effects
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Electrocution
ports most IPC code
2025-01-24 21:08:31 -05:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Add EMP Blast effect shader (Frontier #2262 ) ( #2762 )
2025-01-18 11:56:47 +00:00
Engineering
Use TurfSystem.IsTileBlocked instead of TurfHelpers ( #32174 )
2024-09-22 02:38:29 +01:00
Ensnaring
Predict stripping ( #32478 )
2024-10-02 12:06:37 +01:00
EntityEffects
Add ability for +VVEDIT users to scale damage/healing in the game ( #35255 )
2025-03-01 13:35:33 +00:00
EntityList
fix(Commands): Improve Localization of commands. Standardize some behaviors. ( #30362 )
2024-08-11 15:19:51 +01:00
Entry
Add ability for admins to change certain cvars via command. ( #35105 )
2025-03-01 13:18:39 +00:00
Examine
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Explosion
DetGadget Hat Revitalization ( #35438 )
2025-03-09 19:33:21 +00:00
Fax
Fix fax spamming ( #35135 )
2025-03-01 13:07:06 +00:00
Flash
Replace some to do with TODO ( #30346 )
2024-08-09 18:04:42 +01:00
Fluids
Fix sink draining sound ( #34173 )
2025-03-01 14:05:23 +00:00
Forensics
random fixes
2025-03-09 21:02:31 +00:00
GameTicking
Add support for antag-before-job selection ( #35789 )
2025-03-14 10:53:07 -04:00
Gateway
Localize planet dataset names ( #33398 )
2024-12-07 16:31:37 +00:00
Gatherable
fix Gatherable magic number ( #31327 )
2024-08-27 00:40:13 +01:00
Ghost
fix ghost role crash real ( #3230 )
2025-03-14 14:45:48 +00:00
GhostKick
Clean up command perms ( #28451 )
2024-06-01 18:01:58 +02:00
Glue
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
Gravity
Use Transform instead of TryComp<TransformComponent> ( #32170 )
2024-09-22 02:23:28 +01:00
GridPreloader
Refactor map loading & saving ( #34020 )
2025-03-01 13:20:37 +00:00
Guardian
Make holoparasite's damage transfer ignore the host's armor ( #35418 )
2025-03-01 14:16:52 +00:00
GuideGenerator
Turn ReagentEffects into generic EntityEffects ( #28168 )
2024-07-25 01:55:29 +02:00
Guidebook
Add guidebook protodata tag: embed prototype values in guidebook text ( #27570 )
2024-09-14 14:26:27 +01:00
Hands /Systems
Shitmed ( #869 )
2024-12-27 16:47:20 +00:00
Holiday
UseInHandEvent cleanup ( #35231 )
2025-03-01 13:36:43 +00:00
Holopad
Minor station AI code cleanup ( #34476 )
2025-03-01 13:33:53 +00:00
Holosign
Fix holosignsystem popup ( #32808 )
2024-10-24 02:09:07 +01:00
HotPotato
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-24 00:04:13 +01:00
Humanoid
Move CloneAppearance to Shared ( #35017 )
2025-02-14 16:10:00 +00:00
IP
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-26 22:33:46 +01:00
IconSmoothing
randomize iconSmoothing ( #28158 )
2024-08-09 17:51:14 +01:00
IdentityManagement
DNA scrambler examine fixes ( #34920 )
2025-02-14 16:09:56 +00:00
IgnitionSource
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
ImmovableRod
Replace obsolete Tile Access methods ( #32508 )
2024-10-02 12:08:12 +01:00
Implants
Cloning Refactor and bugfixes ( #35555 )
2025-03-09 21:02:24 +00:00
Info
After getting banned, you now have to re-read the rules! ( #33270 )
2025-02-14 16:09:49 +00:00
Instruments
Remove all Assigned Values that are Never Used ( #30110 )
2024-08-09 17:50:58 +01:00
Interaction
Remove obsolete functions from tile commands. ( #31112 )
2024-08-27 00:40:02 +01:00
Inventory
Move storage binds and slot click handling to shared ( #27135 )
2024-04-21 23:31:37 +02:00
IoC
merge master
2025-03-02 23:33:56 +00:00
Item
item toggling giga rework + full ninja refactor ( #28039 )
2024-08-09 17:45:27 +01:00
ItemRecall
Wizard Item Recall Spell ( #34411 )
2025-02-14 16:09:58 +00:00
Jittering
…
Jobs
improve job special ( #30753 )
2024-08-09 19:17:26 +01:00
KillTracking
Try fix KeyNotFoundException in KillTrackingSystem ( #28553 )
2024-06-08 19:58:52 +02:00
Kitchen
Fix egg cooking and make microwave code a little less bad ( #35459 )
2025-03-01 14:52:26 +00:00
Labels /Label
Move PaperSystem to Shared ( #30592 )
2024-08-09 18:31:41 +01:00
LandMines
Landmine stepoff ( #22962 )
2024-03-27 18:28:59 +01:00
Lathe
move lathe recipes into packs (easier for forks and maintaining) ( #33095 )
2025-02-14 16:09:57 +00:00
Light
Add sun shadows (planet lighting stage 2) ( #35145 )
2025-03-09 23:24:48 +00:00
Lightning
Log enrichment: Explosion damage to players ( #29762 )
2024-08-09 19:17:07 +01:00
Lube
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
Magic
Fix/Addition - Wizard Survivor Antag Status ( #35226 )
2025-03-01 14:16:19 +00:00
MagicMirror
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
2024-08-09 19:03:54 +01:00
MapText
Implement map text ( #28705 )
2024-07-05 20:23:41 +02:00
Mapping
Fix MappingCommand grid loading ( #35233 )
2025-03-01 13:36:22 +00:00
Maps
Refactor map loading & saving ( #34020 )
2025-03-01 13:20:37 +00:00
MassMedia
Fix RA0032 ( #32514 )
2024-10-02 12:08:12 +01:00
Materials
Cleanup: Pass in ``IComponentFactory`` in ``EntityPrototype.TryGetComponent`` calls inside ``MaterialStorageSystem`` ( #35458 )
2025-03-01 14:20:25 +00:00
Mech
Fix AudioSystem nullability checks for engine PR ( #32233 )
2024-09-22 02:38:29 +01:00
Medical
nuke metempsychosis
2025-03-09 21:02:29 +00:00
Mind
fix teaching a lesson to nuggets ( #2753 )
2025-01-16 13:58:04 +00:00
Mindshield
make mindshields removable ( #1631 )
2024-08-18 10:47:55 +00:00
Mining
Fixed: Ore now correctly drops the right amount of ore ( #34557 )
2025-02-14 16:09:49 +00:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Mobs
ports most IPC code
2025-01-24 21:08:31 -05:00
Morgue
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
Motd
Clean up command perms ( #28451 )
2024-06-01 18:01:58 +02:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-27 21:59:12 +02:00
Mousetrap
UseInHandEvent cleanup ( #35231 )
2025-03-01 13:36:43 +00:00
Movement
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 05:02:03 +00:00
NPC
Sentry turrets - Part 3: Turret AI ( #35058 )
2025-03-09 19:32:40 +00:00
NameIdentifier
Fix 38 non-obsolete warnings ( #33794 )
2025-03-01 12:44:03 +00:00
Ninja
Fix battery charging stopping just short of being full ( #34028 )
2025-01-12 08:14:50 +00:00
NodeContainer
Fix gas pipe leaking when unanchoring or breaking them ( #33774 )
2024-12-21 09:38:17 +00:00
Nuke
Refactor audio system to send collection IDs over the network ( #33610 )
2025-03-01 14:13:07 +00:00
NukeOps
Content update for UI prediction ( #27214 )
2024-05-03 00:15:32 +02:00
Nutrition
Refactor audio system to send collection IDs over the network ( #33610 )
2025-03-01 14:13:07 +00:00
Nyanotrasen
Make noospheric fry not immediately blow up probers ( #3138 )
2025-03-07 02:05:28 +00:00
Objectives
CVar - Toggle display of round-end greentext ( #35651 )
2025-03-09 22:04:07 +00:00
PAI
UseInHandEvent cleanup ( #35231 )
2025-03-01 13:36:43 +00:00
PDA
Add Chameleon PDA ( #30514 )
2025-01-12 08:05:13 +00:00
Paper
Power stuff ( #31314 )
2024-08-27 01:00:42 +01:00
Parallax
Add sun shadows (planet lighting stage 2) ( #35145 )
2025-03-09 23:24:48 +00:00
ParticleAccelerator
Fix RA0032 ( #32514 )
2024-10-02 12:08:12 +01:00
Payload /EntitySystems
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
Physics
remove usages of obsolete EntityUid method variants ( #35106 )
2025-03-01 13:17:18 +00:00
Pinpointer
remove UntrackedMapBoundUserInterface ( #30752 )
2024-08-09 19:04:17 +01:00
Placement
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-12 20:53:33 +01:00
Players
Role Types ( #33420 )
2025-01-12 08:26:32 +00:00
PneumaticCannon
Welding tweaks ( #27959 )
2024-06-06 21:59:35 +02:00
Pointing
Replace obsolete Tile Access methods ( #32508 )
2024-10-02 12:08:12 +01:00
Points
upstream merge 7/9 ( #1762 )
2024-09-10 01:20:38 +10:00
Polymorph
Fix followers getting sent to nullspace when target is polymorphed ( #33878 )
2025-03-01 12:46:30 +00:00
Popups
Wizard Recall shows Disappearing text at Coordinate ( #35272 )
2025-03-01 13:40:07 +00:00
Power
Sentry review ( #35424 )
2025-03-01 14:13:56 +00:00
PowerCell
general bugfixes from commit dc16cad on Goob#1235
2025-01-25 21:15:56 -05:00
PowerSink
Various Locale Typo Fixes (and spaces) ( #34483 )
2025-01-28 04:31:28 +00:00
Prayer
Fix null ref exception in PrayerSystem ( #28712 )
2024-07-05 20:21:45 +02:00
Preferences /Managers
Vanquish inaccurate docs ( #30449 )
2024-08-09 18:12:53 +01:00
Procedural
Refactor map loading & saving ( #34020 )
2025-03-01 13:20:37 +00:00
Projectiles
Add ability for +VVEDIT users to scale damage/healing in the game ( #35255 )
2025-03-01 13:35:33 +00:00
Puppet
Moves muted to shared ( #25374 )
2024-03-05 09:45:27 +01:00
Radiation
Refactor audio system to send collection IDs over the network ( #33610 )
2025-03-01 14:13:07 +00:00
Radio
no using headsets when cuffed ( #2610 )
2025-01-05 05:44:05 +00:00
RandomAppearance
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
RandomMetadata
Add support for LocalizedDatasets to RandomMetadata ( #28601 )
2024-06-08 20:24:12 +02:00
RatKing
Reduce network burden of the hunger system ( #32986 )
2024-12-21 10:17:05 +00:00
Remotes
Station AI ability to electricute doors ( #32012 )
2024-10-02 12:06:48 +01:00
Repairable
Recycler Overhaul ( #30802 )
2024-08-21 16:00:29 +01:00
RequiresGrid
Add RequiresGrid component ( #23394 )
2024-03-05 09:48:10 +01:00
Research
Fix multiple research consoles exploit ( #34334 )
2025-03-01 12:38:15 +00:00
Resist
cleanup and carrying refactor ( #2466 )
2024-12-18 11:22:19 +00:00
Respawn
Replace obsolete GetTilesIntersecting methods ( #32455 )
2024-12-07 21:55:22 +00:00
Revenant
Seperate EMAG into EMAG and Authentication Disruptor ( #34337 )
2025-02-14 16:09:47 +00:00
Revolutionary
Fix warden being and qm being not considered head for tot kill head objective ( #32721 )
2024-10-24 02:12:06 +01:00
Robotics /Systems
malf killer 9000 (robotics console) ( #24855 )
2024-05-18 13:34:13 +02:00
Roles
THE WIZARD ( #35406 )
2025-03-01 14:40:04 +00:00
Rotatable
upstream merge ( #1636 )
2024-08-18 17:21:07 +00:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2024-01-22 18:37:45 +01:00
RoundEnd
Localization of the shuttle call sender ( #32286 )
2024-09-22 02:38:56 +01:00
Salvage
update random stuff
2025-03-01 17:02:12 +00:00
Sandbox
Fix colornetwork command not checking for correct permissions ( #35180 )
2025-03-01 13:17:03 +00:00
Screens
cancelable brig timers ( #26557 )
2024-04-07 14:22:06 +02:00
SensorMonitoring
Content update for UI prediction ( #27214 )
2024-05-03 00:15:32 +02:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-08 19:52:10 +02:00
ServerInfo
Add telegram to the server info-links ( #33459 )
2024-12-07 17:25:37 +00:00
ServerUpdates
System to automatically restart server after certain uptime. ( #32814 )
2024-10-24 02:20:39 +01:00
Shuttles
Remove greentexts - Replace with custom responses ( #2940 )
2025-03-04 22:32:30 +00:00
Silicons
borg hand test fixing ( #3155 )
2025-03-08 18:43:54 +00:00
Singularity
Added decelerator percentage drain ( #35643 )
2025-03-09 22:04:06 +00:00
Solar
Engineering guidebook improvements ( #34695 )
2025-03-01 13:16:50 +00:00
Sound
Station AI ( #30944 )
2024-08-30 07:53:19 +01:00
Spawners
update for mind roles and fix random stuff, localize alt ids
2024-10-24 01:55:17 +01:00
Species /Systems
Body code cleanup ( #24946 )
2024-04-07 14:04:17 +02:00
Speech
Cloning Refactor and bugfixes ( #35555 )
2025-03-09 21:02:24 +00:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
Add BreakOnDropItem, update do afters, remove unnecessary declarations ( #30361 )
2024-08-09 19:03:54 +01:00
Spreader
metal foam grenades ( #29428 )
2024-08-09 17:34:17 +01:00
Sprite
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-24 00:04:13 +01:00
Stack
cherry pick "Fix currency duplication bug ( #32524 )" ( #1936 )
2024-09-29 14:24:09 +00:00
Standing
port borg downing fix ( #3117 )
2025-03-04 19:06:59 +00:00
Station
Add support for antag-before-job selection ( #35789 )
2025-03-14 10:53:07 -04:00
StationEvents
Cleanup: Use ``SoundCollectionSpecifier`` instead of string literals in ``PowerGridCheckRule`` ( #35449 )
2025-03-01 14:28:57 +00:00
StationRecords
TryGetRandomRecord in StationRecordsSystem ( #35452 )
2025-03-01 14:20:26 +00:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Storage
UseInHandEvent cleanup ( #35231 )
2025-03-01 13:36:43 +00:00
Store
Hotfix: Fix uplinks allowing buying conditionally restricted items ( #35334 )
2025-03-09 21:40:18 +00:00
StoreDiscount /Systems
Increase syndicate uplink discount amount to 6. ( #33950 )
2024-12-21 10:25:23 +00:00
Strip
Predict stripping ( #32478 )
2024-10-02 12:06:37 +01:00
Stunnable
item toggling giga rework + full ninja refactor ( #28039 )
2024-08-09 17:45:27 +01:00
SubFloor
Replace obsolete Tile Access methods ( #32508 )
2024-10-02 12:08:12 +01:00
SurveillanceCamera
Voice Mask refactor ( #30798 )
2024-10-02 12:06:05 +01:00
Tabletop
Remove placing items on tabletop boards. ( #29513 )
2024-07-25 01:50:55 +02:00
Telephone
Speech is relayed by holopad holograms ( #33978 ) ( #2631 )
2025-01-06 17:14:57 +00:00
Teleportation
UseInHandEvent cleanup ( #35231 )
2025-03-01 13:36:43 +00:00
Temperature
Don't error on missing component in ChangeHeat ( #32451 )
2024-10-24 01:56:14 +01:00
Terminator
remove GenericAntag completely ( #28218 )
2024-08-09 19:02:29 +01:00
Tesla
Increase Tesla fade time ( #2710 )
2025-01-12 23:16:00 +00:00
Thief
Stable Merge ( #33218 )
2024-11-15 17:32:57 +00:00
Tiles
Make Ignite tryget flammablecomp ( #34970 )
2025-02-14 16:09:57 +00:00
Tips
Localize tips ( #28285 )
2024-06-01 17:41:48 +02:00
Toilet
Toilet Upgrade (needs review) ( #22133 )
2024-04-07 14:18:32 +02:00
Tools
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:41:08 +02:00
Toolshed /Commands
Change `visualize` command perms to VarEdit instead of Admin ( #35221 )
2025-03-01 13:30:34 +00:00
Traitor
Mind Swap Fix ( #33553 )
2025-02-14 16:09:53 +00:00
Traits
Cloning Refactor and bugfixes ( #35555 )
2025-03-09 21:02:24 +00:00
UserInterface
Predict IntrinsicUI ( #31310 )
2024-08-27 00:34:13 +01:00
VendingMachines
Predict vending machine UI ( #33412 )
2025-03-09 19:35:09 +00:00
Verbs
Clean up command perms ( #28451 )
2024-06-01 18:01:58 +02:00
VoiceMask
Fix Syrinx implant ( #2055 )
2024-11-03 18:02:03 +00:00
VoiceTrigger
DetGadget Hat Revitalization ( #35438 )
2025-03-09 19:33:21 +00:00
Voting
New Feature: Votekick bans distinguish themselves as votekicks ( #35258 )
2025-03-01 13:33:14 +00:00
Wagging
Stop wagging tails on crit ( #25323 )
2024-02-18 23:39:38 +01:00
Warps
Default warp point names ( #21017 )
2023-10-20 15:29:43 +02:00
Weapons
Add ability for +VVEDIT users to scale damage/healing in the game ( #35255 )
2025-03-01 13:35:33 +00:00
Weather
tweak: weather command tooltip ( #33130 )
2024-11-15 17:35:37 +00:00
Whitelist
Implement a playerpanel ( #30238 )
2024-08-09 19:04:58 +01:00
Wieldable
Add conditional camera offset based on cursor - Hristov Rework, Part 1 ( #31626 )
2025-01-28 05:02:03 +00:00
Wires
Fix prototypes so they pass analyzer checks ( #35435 )
2025-03-01 14:18:26 +00:00
Worldgen
Fix prototypes so they pass analyzer checks ( #35435 )
2025-03-01 14:18:26 +00:00
Xenoarchaeology
snipe qol prs from upstream ( #2614 )
2025-01-05 03:55:34 +00:00
Zombies
random fixes
2025-03-09 21:02:31 +00:00
_CD
Fix character records interactions with criminal records console ( #3222 )
2025-03-14 13:23:59 +00:00
_Corvax /Respawn
disable observer respawn metatrolling ( #3044 )
2025-02-25 10:06:17 +00:00
_DV
random fixes
2025-03-09 21:02:31 +00:00
_EE
make borgs use ipc repairing ( #3064 )
2025-02-28 18:33:44 +00:00
_Goobstation
replaces fire damage with overheating code
2025-01-25 18:59:33 -05:00
_Harmony /RoundEnd
Port: Disable round end pacifism and add a new command to pacify everyone ( #2642 )
2025-01-13 15:21:05 -05:00
_Impstation
Porting Thaven from Impstation ( #2948 )
2025-02-25 09:45:29 +00:00
_NF
rewrite borg hand code ( #3126 )
2025-03-06 01:45:33 +00:00
_RMC14 /Mentor
Curator Chat (Ported from RMC14 #5084 ) ( #3070 )
2025-03-02 00:03:27 +00:00
_Shitmed
merge master
2025-03-13 09:36:54 +00:00
_White /Standing
random fixes
2024-12-27 17:48:54 +00:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-08 19:58:55 +02:00
Content.Server.csproj
Remove some wayward folder includes in the `csproj` ( #31244 )
2024-08-27 00:37:51 +01:00
Content.Server.csproj.DotSettings
…
GlobalUsings.cs
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Program.cs
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