Delta-v/Content.IntegrationTests/Tests
Leon Friedrich d0a8d88e78
Partial buckling refactor (#29031)
* partial buckling refactor

* git mv test

* change test namespace

* git mv test

* Update test namespace

* Add pulling test

* Network BuckleTime

* Add two more tests

* smelly
2024-07-25 00:34:37 +02:00
..
Access Add door electronics access configuration menu (#17778) 2024-04-07 14:26:56 +02:00
Actions Fix action state handling bug (#25395) 2024-02-21 04:03:41 +01:00
Administration/Logs Un-revert #26994 2024-04-21 23:37:18 +02:00
Atmos Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
Body Body code cleanup (#24946) 2024-04-07 14:04:17 +02:00
Buckle Partial buckling refactor (#29031) 2024-07-25 00:34:37 +02:00
Chemistry Add StorageInteractionTest (#28541) 2024-06-08 20:02:56 +02:00
Cleanup Un-revert IPlayerManager refactor (#21244) 2023-10-31 19:00:44 +01:00
Climbing Partial buckling refactor (#29031) 2024-07-25 00:34:37 +02:00
Commands Resolve `'EntitySystem.Get<T>()' is obsolete` in content (#27936) 2024-05-18 13:58:55 +02:00
Construction Partial buckling refactor (#29031) 2024-07-25 00:34:37 +02:00
Damageable Added localization of groups and types: damage, metabolism (#27368) 2024-05-07 01:49:45 +02:00
DeltaV reverse engineering refactor and missing recipe test (#1230) 2024-06-01 21:31:06 +00:00
Destructible Added localization of groups and types: damage, metabolism (#27368) 2024-05-07 01:49:45 +02:00
DeviceNetwork Un-revert #26994 2024-04-21 23:37:18 +02:00
Disposal Fix disposals test (#26535) 2024-04-07 14:11:51 +02:00
DoAfter Add StorageInteractionTest (#28541) 2024-06-08 20:02:56 +02:00
Doors Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
EncryptionKeys Add StorageInteractionTest (#28541) 2024-06-08 20:02:56 +02:00
Fluids Un-revert #26994 2024-04-21 23:37:18 +02:00
GameObjects/Components Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00
GameRules Add Job preference tests (#28625) 2024-06-08 20:19:39 +02:00
Gravity Remove AlertType and AlertCategory (#27933) 2024-06-01 16:55:49 +02:00
Guidebook Fix guideentryprototypetests (#24427) 2024-01-27 23:44:05 +01:00
Hands Resolve `'TransformComponent.MapPosition' is obsolete` in content (#27939) 2024-05-18 13:58:34 +02:00
Interaction Partial buckling refactor (#29031) 2024-07-25 00:34:37 +02:00
Linter Content changes & tests for engine prototype validation PR (#27188) 2024-05-03 00:01:57 +02:00
Lobby Lobby refactor + species loadouts support (#27576) 2024-05-18 13:55:56 +02:00
Localization Add integration test for LocalizedDatasets (#28485) 2024-06-08 20:02:48 +02:00
Mapping Add NukeOps Test (#27207) 2024-05-03 00:01:36 +02:00
Materials Remove obsolete PoolManager methods (#19499) 2023-08-25 12:13:11 +10:00
Minds Prevent ghosts from spawning on terminating maps/grids (#28099) 2024-06-01 16:53:42 +02:00
Movement Partial buckling refactor (#29031) 2024-07-25 00:34:37 +02:00
NPC Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
Networking Fix missing [NetSerializable] in SimplePredictReconcileTest (#24161) 2024-01-26 22:56:49 +01:00
Nyanotrasen Metempsychosis Returns (#685) 2024-02-18 03:36:16 +01:00
Payload Add StorageInteractionTest (#28541) 2024-06-08 20:02:56 +02:00
Physics Add some tests and fix some miscellaneous bugs (#22836) 2024-01-22 18:44:30 +01:00
Power Content update for UI prediction (#27214) 2024-05-03 00:15:32 +02:00
Preferences Lobby refactor + species loadouts support (#27576) 2024-05-18 13:55:56 +02:00
Procedural Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
PrototypeTests Add PrototypeUploadTest (#28522) 2024-06-06 21:59:49 +02:00
Puller Pulling rework v2 (#24936) 2024-03-24 00:03:20 +01:00
Replays Mark all tests that restart rounds as dirty (#21376) 2023-11-12 20:29:56 +01:00
Round Add Job preference tests (#28625) 2024-06-08 20:19:39 +02:00
Serialization Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Shuttle Un-revert #26994 2024-04-21 23:37:18 +02:00
Sprite Virtual items cleanup (#23912) 2024-01-26 22:49:14 +01:00
Station Add Job preference tests (#28625) 2024-06-08 20:19:39 +02:00
Storage Add closing storage UIs to StorageInteractionTest (#28633) 2024-06-08 20:23:33 +02:00
Tag Cleans up tag system (#28272) 2024-06-06 21:33:38 +02:00
Tiles Add StorageInteractionTest (#28541) 2024-06-08 20:02:56 +02:00
Toolshed Dependency update / fixes / skrungle bungle (#23745) 2024-01-26 22:33:46 +01:00
Utility Add EntityWhitelistSystem (#27632) 2024-05-07 04:29:05 +02:00
Weldable Add StorageInteractionTest (#28541) 2024-06-08 20:02:56 +02:00
Wires Fix wire layout inheritance. (#26289) 2024-03-24 00:04:51 +01:00
CargoTest.cs Add a test for sliceable cargo bounty exploits (#28357) 2024-06-08 19:59:33 +02:00
ClickableTest.cs Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
ConfigPresetTests.cs Fix ConfigPresetTests.TestLoadAll not handling automatic panic bunker (#23414) 2024-01-26 21:27:08 +01:00
ContainerOcclusionTest.cs Content update for NetEntities (#18935) 2023-09-27 21:59:12 +02:00
DeleteInventoryTest.cs Remove obsolete PoolManager methods (#19499) 2023-08-25 12:13:11 +10:00
DummyIconTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
EntityTest.cs Add Job preference tests (#28625) 2024-06-08 20:19:39 +02:00
FillLevelSpriteTest.cs Add an integration test for solution fill level sprites. (#28564) 2024-06-08 20:14:28 +02:00
FollowerSystemTest.cs Replace usages of MobObserver and AdminObserver with GameTicker consts (#21814) 2023-12-02 19:00:03 +01:00
GravityGridTest.cs Fix GravityGridTest (#23348) 2024-01-23 22:53:53 +01:00
HumanInventoryUniformSlotsTest.cs Implement gridinv, proper (#703) 2024-01-21 19:58:28 +01:00
InventoryHelpersTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
LogErrorTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
MachineBoardTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
MaterialArbitrageTest.cs Makes machine parts stackable, removes unused field in stack prototypes (#28434) 2024-06-06 21:29:09 +02:00
PostMapInitTest.cs glacier real (#1169) 2024-07-17 11:39:09 -05:00
PrototypeSaveTest.cs Un-revert #26994 2024-04-21 23:37:18 +02:00
ResearchTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
ResettingEntitySystemTests.cs fix antag selection being evil (#28197) 2024-06-01 17:13:27 +02:00
RestartRoundTest.cs Mark all tests that restart rounds as dirty (#21376) 2023-11-12 20:29:56 +01:00
RoundEndTest.cs Resolve all non-obsoleting warnings in content (#27934) 2024-05-18 13:57:06 +02:00
SalvageTest.cs Salvage magnet revamp (#23119) 2024-01-26 21:35:22 +01:00
SaveLoadMapTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
SaveLoadSaveTest.cs Wd 1984 (#307) 2023-10-25 18:07:25 +02:00
ShuttleTest.cs Fix some test warnings (#24324) 2024-01-26 23:16:18 +01:00
StartTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
StorageTest.cs Fix tests (#27711) 2024-05-07 04:36:14 +02:00
VendingMachineRestockTest.cs Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-06-01 18:00:07 +02:00