Delta-v/Content.Server
Princess Cheeseballs 862675e71b [STAGING] Fix Disabler SMG bolts going through walls (#42195)
* RAH RAH RASPUTIN LOVER OF THE RUSSIAN QUEEN!

* delete if we do 0 damage

* actually change that

* dont get soaped into cleaning things up challenge impossible

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-04-04 16:57:22 +02:00
..
Access Xenoborg door control module (#41546) 2026-04-04 16:57:18 +02:00
Actions Cleanup duplicate dependency in `AddActionCommand` (#38360) 2025-08-07 18:49:09 +02:00
Acz
Administration Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
Advertise/EntitySystems Add virtual chat API methods in Shared (#40895) 2025-12-29 11:39:28 -06:00
Afk Command resolve mega pr batch 5 (#38389) 2025-08-07 19:16:44 +02:00
Alert Fix alerts mispredict + log spam (#36004) 2025-03-23 16:59:10 +00:00
AlertLevel Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Ame Don't show NaN/infinity if AME has no cores (#41026) 2025-12-29 11:39:29 -06:00
Animals Cleanup warnings: CS0414 (#39748) 2025-11-23 15:22:27 -06:00
Announcements Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-23 15:57:26 +00:00
Anomaly Use cached Atmospherics AirtightData when applicable (#41390) 2026-04-04 16:57:20 +02:00
Antag Merge pull request #5218 from DisposableCrewmember42/conspirator-port 2026-02-27 19:24:43 +01:00
Arcade Fix looking at verbs causing sounds or popups (#41609) 2026-01-26 19:25:31 +01:00
Armor Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared (#37782) 2025-08-05 16:21:45 +02:00
Atmos AddMolsToMixture atmos helper (#42033) 2026-04-04 16:57:20 +02:00
Audio Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Beam remove usages of obsolete EntityUid method variants (#35106) 2025-03-01 13:17:18 +00:00
Bed/Cryostorage Predict BedSystem (#41686) 2026-04-04 16:54:51 +02:00
Bible Fix Bible Fast Healing (#41777) 2026-04-04 16:56:51 +02:00
Body [Bugfix/Optimization] Metabolize Foreign Blood (#41892) 2026-04-04 16:57:18 +02:00
Botany Prevent Vestine and all other Botany chemicals from affecting all seeds. (#41883) 2026-04-04 16:57:18 +02:00
Buckle/Systems Power stuff (#31314) 2024-08-27 01:00:42 +01:00
CPUJob/JobQueues/Queues
Camera
CardboardBox Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Cargo Fix NanoTask and bounty print formatting (#42030) 2026-04-04 16:57:20 +02:00
CartridgeLoader Fix NanoTask and bounty print formatting (#42030) 2026-04-04 16:57:20 +02:00
Changeling/Systems Changeling cleanup and bugfix (#39843) 2025-11-23 15:22:30 -06:00
CharacterInfo Localization of the title of the job (#30353) 2024-08-09 18:08:24 +01:00
Charges upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Chat Cleanup warnings: CS0414, CS0618 (#42068) 2026-04-04 16:57:21 +02:00
Chemistry Chemmaster Pill Source (#40121) 2026-04-04 16:57:21 +02:00
Chunking
Clock Watches (#29550) 2024-08-09 17:45:45 +01:00
Cloning Add status effect support to Traits, change PainNumbness to be a status effect (#41646) 2026-04-04 16:54:51 +02:00
Clothing Add variables to CluwneComponent, allowing for admeme customizing. Also localized two strings. (#40466) 2025-12-29 11:39:20 -06:00
Cluwne Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Codewords v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
CombatMode upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Commands Move some Station methods into shared (#38976) 2025-11-23 15:22:20 -06:00
Communications Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Configurable upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Connection Fix some misc warnings (#37858) 2025-08-05 18:57:38 +02:00
Construction Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Containers make throw insert container code more clear (#36873) 2025-05-18 16:55:02 +01:00
Coordinates
Crayon Delete FoodComponent, migrate prototypes to EdibleComponent (#41070) 2025-12-29 11:39:31 -06:00
CrewManifest Move some Station methods into shared (#38976) 2025-11-23 15:22:20 -06:00
CriminalRecords/Systems Criminal console status expansion (#36244) 2025-12-29 11:39:29 -06:00
Cuffs Make CuffableComponent and CuffableSystem not Crash (Hopefully) (#39123) 2025-12-29 11:39:35 -06:00
Damage Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Database Revert "Admin Log Browser Improvements (#39130)" 2026-04-04 16:56:50 +02:00
Decals Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Defusable Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Destructible feat: Various Admin QOL features (#5436) 2026-04-04 16:38:32 +02:00
DeviceLinking Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
DeviceNetwork Fix looking at verbs causing sounds or popups (#41609) 2026-01-26 19:25:31 +01:00
Dice Predicted dice rolls (#34863) 2025-03-01 13:16:50 +00:00
Discord Discord Command Arguments as List (#41113) 2025-12-29 11:39:33 -06:00
Disposal Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
DoAfter
Doors Devices with access restrictions list those restrictions in their examination description (#37712) 2025-12-29 11:39:07 -06:00
Dragon Literally all of the damageable system refactor shitmed fixes. 2025-12-29 11:39:33 -06:00
Drowsiness Stunnable New Status and Cleanup (#38618) 2025-11-23 15:22:21 -06:00
Drunk
EUI Cleanup some easy-to-fix static logger warnings (#37820) 2025-08-05 16:46:49 +02:00
Effects
Electrocution Literally all of the damageable system refactor shitmed fixes. 2025-12-29 11:39:33 -06:00
Emoting Move ChatSystem.Emotes to shared (#40866) 2025-12-29 11:39:24 -06:00
Emp Predict EMPs (#39802) 2025-12-29 11:39:16 -06:00
Engineering Stack System Cleanup (#38872) 2025-12-29 11:39:31 -06:00
Ensnaring Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
EntityConditions/Conditions Entity effects ECS refactor (#40580) 2025-12-29 11:39:22 -06:00
EntityEffects/Effects Change Botany Minimum Quantity For Random Chems (#41955) 2026-04-04 16:57:20 +02:00
EntityList Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Entry Remove static IoC from client & server EntryPoint (#40562) 2025-12-29 11:39:15 -06:00
ExCable Add explosive cord. (#25875) 2025-12-29 11:39:12 -06:00
Examine Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Explosion Ignite atmosphere on explosions (#41262) 2026-04-04 16:57:17 +02:00
Fax Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Flash Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Fluids Fix the Infinite Spill (#42022) 2026-04-04 16:57:20 +02:00
Forensics Buff/fix forensic pads (#4932) 2025-12-12 13:21:56 -06:00
GameTicking Cleanup warnings: CS0414, CS0618 (#42068) 2026-04-04 16:57:21 +02:00
Gateway Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Gatherable EntityLootTable deleted (#37604) 2025-08-04 14:52:39 +02:00
Ghost Remove Aghosts from "Warp to Most Followed" (#41448) 2026-01-26 19:22:39 +01:00
GhostKick Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Gibbing/Systems Paradox Clone (#35794) 2025-03-23 15:45:33 +00:00
Gravity Gravity Generators cannot be unanchored while active (#41256) 2025-12-29 11:39:36 -06:00
GridPreloader Refactor map loading & saving (#34020) 2025-03-01 13:20:37 +00:00
Guardian Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
GuideGenerator Entity effects ECS refactor (#40580) 2025-12-29 11:39:22 -06:00
Guidebook Add guidebook protodata tag: embed prototype values in guidebook text (#27570) 2024-09-14 14:26:27 +01:00
Hands/Systems Stack System Cleanup (#38872) 2025-12-29 11:39:31 -06:00
Holiday CompFactory updates (#37559) 2025-08-04 15:25:05 +02:00
Holopad Move ChatSystem.Emotes to shared (#40866) 2025-12-29 11:39:24 -06:00
Holosign Predict powercells, chargers and PowerCellDraw (#41379) 2026-01-26 19:25:30 +01:00
HotPotato Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Humanoid Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
IP
IconSmoothing randomize iconSmoothing (#28158) 2024-08-09 17:51:14 +01:00
IgnitionSource Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
ImmovableRod Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Implants Fix broken FTL references (#42181) 2026-04-04 16:57:21 +02:00
Info Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Instruments Stunnable New Status and Cleanup (#38618) 2025-11-23 15:22:21 -06:00
Interaction Add explosive cord. (#25875) 2025-12-29 11:39:12 -06:00
Inventory storage and inventory toolshed commands (#39046) 2025-12-29 11:39:05 -06:00
IoC Remove static IoC from client & server EntryPoint (#40562) 2025-12-29 11:39:15 -06:00
Item upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-14 16:09:58 +00:00
Jittering
Jobs Add status effect support to Traits, change PainNumbness to be a status effect (#41646) 2026-04-04 16:54:51 +02:00
KillTracking Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Kitchen ReagentGrinder Comp and API to shared (#41956) 2026-04-04 16:57:21 +02:00
Labels/Label upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
LandMines Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Lathe Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Light Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Lightning Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Lube HOTFIX Fix pickup effects occurring with verb creation (#38705) 2025-12-29 11:39:21 -06:00
Machines/EntitySystems Add multipart machines system (#35969) 2025-08-06 23:29:17 +02:00
Magic Refactor magic speak system to be a component added to actions (#36328) 2025-05-18 16:48:51 +01:00
MagicMirror Fix barber scissors cancel errors (#40329) 2025-12-29 11:39:24 -06:00
MapText Implement map text (#28705) 2024-07-05 20:23:41 +02:00
Mapping Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Maps move GameMapPrototype and GameMapCondition to shared (#41742) 2026-04-04 16:56:50 +02:00
MassMedia Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Materials Stack System Cleanup (#38872) 2025-12-29 11:39:31 -06:00
Mech Fixed Voice Mask and Ripley APU interaction (#42023) 2026-04-04 16:57:20 +02:00
Medical Metabolizing bloodstream (#35071) 2026-04-04 16:57:18 +02:00
Mind Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
Mindshield Remove inaccessible code (#41209) 2025-12-29 11:39:34 -06:00
Mining Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Mobs Move ChatSystem.Emotes to shared (#40866) 2025-12-29 11:39:24 -06:00
Morgue predict morgue and crematorium (#39293) 2025-11-23 15:22:29 -06:00
Motd Clean up command perms (#28451) 2024-06-01 18:01:58 +02:00
MouseRotator
Movement Remove StressTestMovementComponent (#40993) 2025-12-29 11:39:36 -06:00
NPC Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
NameIdentifier predict name identifiers (#41605) 2026-01-26 19:25:31 +01:00
Ninja Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
NodeContainer Add explosive cord. (#25875) 2025-12-29 11:39:12 -06:00
Nuke Add small cooldown to NukeKeypadEnterMessages (#41831) 2026-04-04 16:56:51 +02:00
NukeOps Fix looking at verbs causing sounds or popups (#41609) 2026-01-26 19:25:31 +01:00
Nutrition Metabolizing bloodstream (#35071) 2026-04-04 16:57:18 +02:00
Nyanotrasen Downstream fixes for #35071 (bloodstream changes) 2026-04-04 16:57:18 +02:00
Objectives feat: Various Admin QOL features (#5436) 2026-04-04 16:38:32 +02:00
PAI Predict powercells, chargers and PowerCellDraw (#41379) 2026-01-26 19:25:30 +01:00
PDA Add in-game date to the PDA (#4277) 2025-08-29 14:41:37 +00:00
Paper Power stuff (#31314) 2024-08-27 01:00:42 +01:00
Parallax Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
ParticleAccelerator fix singulo decay (#28743) 2025-12-29 11:39:32 -06:00
Payload/EntitySystems [HOTFIX] Prevent Payload Enumeration Failure. (#41376) 2026-01-26 19:22:37 +01:00
Physics Don't process paused MoverControllers (#39444) 2026-04-04 16:57:19 +02:00
Pinpointer Predict powercells, chargers and PowerCellDraw (#41379) 2026-01-26 19:25:30 +01:00
Placement "New player" admin logging improvements (#35961) 2025-03-23 16:17:16 +00:00
Players v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
PneumaticCannon Stunnable New Status and Cleanup (#38618) 2025-11-23 15:22:21 -06:00
Pointing Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Points upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Polymorph Update DamageableSystem to modern standards (#39417) 2025-12-29 11:39:33 -06:00
Popups upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Power Admin log now shows APC power toggle interactions (#41839) 2026-04-04 16:56:52 +02:00
PowerSink Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Prayer feat: Various Admin QOL features (#5436) 2026-04-04 16:38:32 +02:00
Preferences/Managers Allow removing species from the RNG pool of a new player's initial auto-generated character (#41678) 2026-04-04 16:56:51 +02:00
Procedural Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Projectiles [STAGING] Fix Disabler SMG bolts going through walls (#42195) 2026-04-04 16:57:22 +02:00
Puppet
Radiation Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Radio Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
RandomAppearance
RandomMetadata Make `RandomMetadata` properly support localization (#36343) 2025-04-06 21:36:02 +01:00
RatKing Add virtual chat API methods in Shared (#40895) 2025-12-29 11:39:28 -06:00
Remotes Feature/door remote radial (#36378) 2025-12-29 11:39:29 -06:00
RequiresGrid
Research feat: RnD tech research console now have reroll feature (#32931) 2026-04-04 16:57:19 +02:00
Resist predict morgue and crematorium (#39293) 2025-11-23 15:22:29 -06:00
Respawn Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Revenant Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
Revolutionary Fix warden being and qm being not considered head for tot kill head objective (#32721) 2024-10-24 02:12:06 +01:00
Robotics/Systems Better robotics console (#38023) 2025-11-23 15:22:23 -06:00
Roles MingGetBriefing -> MindGetBriefing (#41413) 2026-01-26 19:22:38 +01:00
Rotation
RoundEnd Fix xenoborg evac calling announcment (#41437) 2026-04-04 16:54:50 +02:00
Salvage Move some Station methods into shared (#38976) 2025-11-23 15:22:20 -06:00
Sandbox Revert "Fix bug with pipe color" (#39135) 2025-11-23 15:22:15 -06:00
Screens upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Security Genpop wall lockers (#38102) 2025-08-07 01:24:14 +02:00
SensorMonitoring Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Sericulture
ServerInfo Add telegram to the server info-links (#33459) 2024-12-07 17:25:37 +00:00
ServerUpdates System to automatically restart server after certain uptime. (#32814) 2024-10-24 02:20:39 +01:00
Shuttles Make xenoborg thrusters anti-easy-sabotagge (#42201) 2026-04-04 16:57:22 +02:00
Silicons Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Singularity Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
Solar Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Sound Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Spawners Xenoborgs part 7 (#40042) 2026-01-26 19:22:38 +01:00
Species/Systems remove a bunch of redundant IsFirstTimePredicted checks (#41119) 2025-12-29 11:39:32 -06:00
Speech Voice mask effects are toggleable and hide your accent (#41965) 2026-04-04 16:57:20 +02:00
Spider Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
SprayPainter Fix recharging spray painter (#40953) 2025-12-29 11:39:26 -06:00
Spreader Fix spreaders not re-spreading on deletion (#42016) 2026-04-04 16:57:20 +02:00
Sprite Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Stack Stack System Cleanup (#38872) 2025-12-29 11:39:31 -06:00
Station Add bank toolshed commands (#40614) 2025-12-29 11:39:26 -06:00
StationEvents Cleanup warnings: Use TransformSystem for anchoring (#39778) 2025-12-29 11:39:11 -06:00
StationRecords Predict identity (#40185) 2025-12-29 11:39:11 -06:00
Stealth
Storage cleanup EntityStorageSystem (#40163) 2026-04-04 16:54:51 +02:00
Store Add Changeling DNA store (#41632) 2026-01-26 19:25:32 +01:00
StoreDiscount/Systems Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Strip upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
Stunnable Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
SubFloor Predict pipe anchoring and unanchroing (#35977) 2025-03-23 16:21:13 +00:00
SurveillanceCamera Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
Tabletop Fix tabletop grids rarely spawning on top of another (#39327) 2025-11-23 15:22:14 -06:00
Telephone Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Teleportation Remove blacklist methods in EntityWhitelistSystem (#40932) 2026-01-26 19:25:30 +01:00
Temperature Splits temperature damage processing into its own component (#30515) 2026-04-04 16:57:20 +02:00
Tesla Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Thief Change thief backpack ui name and description with Component fields (#41583) 2026-01-26 19:25:31 +01:00
Tiles Predict DestructibleSystem Part 2: First batch of entity effects (#41039) 2025-12-29 11:39:30 -06:00
Tips Cleanup TipsSystem, add TippyOnTrigger (#41477) 2026-01-26 19:22:39 +01:00
Tools Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Toolshed Status Effects Toolshed (#41670) 2026-04-04 16:57:21 +02:00
Traitor PAIs will no longer get uplinks instead of traitors when a player is selected as an traitor (#41069) 2025-12-29 11:39:31 -06:00
Traits Cleanup warnings: CS0414, CS0618 (#42068) 2026-04-04 16:57:21 +02:00
Trigger/Systems TriggerOnUserInteractHand and TriggerOnUserInteractUsing (#41843) 2026-04-04 16:56:52 +02:00
TurretController Logging for turret controller (#40884) 2025-12-29 11:39:25 -06:00
Turrets Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
UserInterface Fix showvalue Ui for melee weapons (#38703) 2025-11-23 15:22:18 -06:00
VendingMachines Fix broken vending machine UI behavior (#42110) 2026-04-04 16:57:21 +02:00
Verbs Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Vocalization Move ChatSystem.Emotes to shared (#40866) 2025-12-29 11:39:24 -06:00
VoiceMask Voice mask effects are toggleable and hide your accent (#41965) 2026-04-04 16:57:20 +02:00
VoiceTrigger Trigger Refactor (#39034) 2025-11-23 15:22:15 -06:00
Voting move GameMapPrototype and GameMapCondition to shared (#41742) 2026-04-04 16:56:50 +02:00
Wagging Changeling devour and transform (#34002) 2025-11-23 15:22:18 -06:00
Weapons Update (MOST) instances of `EntityUid, Component` in GunSystem to `Entity<T>` (#41966) 2026-04-04 16:57:22 +02:00
Weather Cleanup remaining `IMapManager.MapExists` uses (#37851) 2025-08-05 17:10:34 +02:00
Whitelist Upstream Merge (June / July) attempt 2 electric boogaloo (#4607) 2025-11-06 18:22:39 +00:00
Wieldable Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 05:02:03 +00:00
Wires Fix usages of TryIndex() (#39124) 2025-12-29 11:39:03 -06:00
Worldgen Fix prototypes so they pass analyzer checks (again) (AGAIN) (#41882) 2026-04-04 16:57:18 +02:00
Xenoarchaeology Unify BatteryComponent and PredictedBatteryComponent (#41867) 2026-01-26 19:25:32 +01:00
Xenoborgs Xenoborgs part 7 (#40042) 2026-01-26 19:22:38 +01:00
Zombies Splits temperature damage processing into its own component (#30515) 2026-04-04 16:57:20 +02:00
_CD silicons now hidden from records when filtering by fingerprint or dna (#4390) 2025-09-21 20:30:56 +02:00
_Corvax/Respawn upstream merge 27/04/2025 (#3596) 2025-05-06 19:35:03 -04:00
_DEN/TimedDespawn Holofan Rebalance (and Standardizing Holoprojectors) (#4734) 2025-12-05 12:56:09 +00:00
_DV Downstream fixes for #41966 2026-04-04 16:57:22 +02:00
_EE feat: Make footprints decals (#5226) 2026-03-26 14:44:06 +01:00
_Goobstation Downstream devil fix to Painnumbness status effect 2026-04-04 16:54:51 +02:00
_Harmony Merge pull request #5218 from DisposableCrewmember42/conspirator-port 2026-02-27 19:24:43 +01:00
_Impstation Port Ready Manifest from Impstation (#5187) 2026-01-18 12:47:07 -06:00
_Mono/CorticalBorer Downstream fixes for #35071 (bloodstream changes) 2026-04-04 16:57:18 +02:00
_NF Fix several systems and protos after powercell prediction change 2026-01-26 19:25:30 +01:00
_RMC14 porting RMC pose stuff (#5558) 2026-04-04 15:29:42 +02:00
_Shitmed Downstream fix for painnumbness status effect 2026-04-04 16:54:51 +02:00
_Starlight Port Starlight's expanded makeshift items (#4984) 2025-12-31 14:08:48 -06:00
AssemblyInfo.cs
Content.Server.csproj v269.0.0 RT update - .NET 10 (#41855) 2026-04-04 16:57:19 +02:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs