..
Abilities /Mime
Moves muted to shared ( #25374 )
2024-03-05 09:45:27 +01:00
Access
Add door electronics access configuration menu ( #17778 )
2024-04-07 14:26:56 +02:00
Actions
Action container rejig ( #20260 )
2023-09-27 21:59:12 +02:00
Acz
Port python packaging to Content.Packaging ( #21458 )
2023-11-12 20:45:40 +01:00
Administration
"make thief" admin action: fix missing icon ( #27119 )
2024-04-21 23:18:53 +02:00
Advertise
Allow advertisement timers to prewarm ( #26900 )
2024-04-21 21:52:29 +02:00
Afk
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Alert
Pulling rework v2 ( #24936 )
2024-03-24 00:03:20 +01:00
AlertLevel
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Ame
Revert AME buff
2024-03-23 00:16:26 +00:00
Animals
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-24 00:03:28 +01:00
Announcements
Make all prototype types partial ( #21374 )
2023-11-12 20:29:57 +01:00
Anomaly
Thing
2024-04-07 14:44:39 +02:00
Antag
Refactor antag rule code ( #23445 )
2024-03-07 01:06:59 +01:00
Arcade
Fix arcade goodbye message implementation ( #26514 )
2024-04-07 14:10:38 +02:00
Armor
Add price multiplier for armor component ( #24561 )
2024-01-28 00:27:48 +01:00
Atmos
Fix fixgridatmos command ( #27113 )
2024-04-21 23:18:15 +02:00
Audio
Added Jukebox ( #26736 )
2024-04-21 22:04:54 +02:00
BarSign /Systems
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-24 00:04:13 +01:00
Beam
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Bed
Fix cryostorage identifying unknown characters as captain ( #26927 )
2024-04-21 21:55:04 +02:00
Bible
UseDelay + ItemCooldown merge ( #22502 )
2024-01-26 21:32:09 +01:00
Body
Hyposprays Draw from Jugs ( #25544 )
2024-04-07 14:14:28 +02:00
Botany
Make remaining IPrototypes partial ( #27157 )
2024-04-21 23:33:58 +02:00
Buckle /Systems
Powered stasis bed prevents body decay ( #23520 )
2024-01-26 22:16:32 +01:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Cabinet
predict itemcabinet ( #14045 )
2023-02-12 02:35:05 +00:00
Camera
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
CardboardBox
the boxening ( #22643 )
2023-12-22 22:48:39 +01:00
Cargo
Make material arbitrage test ignore price of contained entities ( #27182 )
2024-04-21 23:38:16 +02:00
CartridgeLoader
News UI overhaul and PDA notifications ( #19610 )
2024-03-07 01:02:24 +01:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-27 21:59:12 +02:00
Charges
Use new ComponentPauseGenerator ( #25183 )
2024-03-07 00:57:05 +01:00
Chat
Chatfactor: Chat Repository, Admin Commands, Chat Created Events ( #26113 )
2024-04-21 22:34:09 +02:00
Chemistry
You can bless more containers with a bible ( #26526 )
2024-04-21 23:31:16 +02:00
Chunking
Optimise DecalOverlay ( #25266 )
2024-03-05 09:49:43 +01:00
Cloning
Metempsychosis Returns ( #685 )
2024-02-18 03:36:16 +01:00
Clothing
Add clothing equipped/unequipped events ( #27155 )
2024-04-21 23:45:55 +02:00
Cluwne
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
CombatMode
Fix hostile simplemob rotation ( #20900 )
2023-10-14 22:06:22 +02:00
Commands
Action, Action Container, and Action Upgrade changes ( #24005 )
2024-01-26 22:51:47 +01:00
Communications
Remove broadcast cooldown ( #26492 )
2024-04-07 14:04:55 +02:00
Configurable
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
Connection
Add new "grant_connect_bypass" admin command ( #26771 )
2024-04-21 21:47:30 +02:00
Construction
add fuel costs back to finishing welding ( #27030 )
2024-04-21 23:20:07 +02:00
Containers
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
Coordinates
Kill `SharedEntityExtensions` and all popup extensions ( #20909 )
2023-10-20 15:29:43 +02:00
Crayon
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
CrewManifest
Make department / job list sorting consistent. ( #25486 )
2024-03-05 09:49:19 +01:00
CriminalRecords /Systems
Use round time instead of server time for criminal history ( #26949 )
2024-04-21 21:58:31 +02:00
Cuffs
Sync master up to 1/10 ( #74 )
2023-10-03 14:15:46 -05:00
Damage
add fuel costs back to finishing welding ( #27030 )
2024-04-21 23:20:07 +02:00
Database
Fix database round start date issues ( #26838 )
2024-04-21 21:57:13 +02:00
Decals
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Defusable
Move grenade components to shared ( #22691 )
2024-02-08 12:22:56 +01:00
DeltaV
Fix pirate radio event
2024-04-21 22:53:34 +02:00
Destructible
fix burning to ash not working on all mobs ( #27158 )
2024-04-21 23:34:47 +02:00
DetailExaminable
Hide flavor text if identity hidden ( #19635 )
2023-08-30 09:38:16 +10:00
DeviceLinking
cancelable brig timers ( #26557 )
2024-04-07 14:22:06 +02:00
DeviceNetwork
Create DeviceNetworkJammerComponent & System as a general way for entities to act as jammers ( #26342 )
2024-03-27 18:35:36 +01:00
Devour
Content ecs containers ( #22484 )
2024-01-22 18:47:55 +01:00
Dice
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Discord
Relay custom votes to a webhook ( #18561 )
2023-12-16 20:24:33 +01:00
Disposal
Things that can't go in disposals now don't "Miss" ( #26716 )
2024-04-07 14:32:34 +02:00
DoAfter
More DoAfter Changes ( #14609 )
2023-04-02 21:13:48 -04:00
Doors
Add door electronics access configuration menu ( #17778 )
2024-04-07 14:26:56 +02:00
Dragon
Use nav beacon locations for announcements ( #26437 )
2024-04-07 14:07:12 +02:00
Drunk
Drunk Shader ( #8910 )
2022-06-23 14:33:25 +10:00
EUI
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Effects
Content update for NetEntities ( #18935 )
2023-09-27 21:59:12 +02:00
Electrocution
Chances of triggering effects ( #27056 )
2024-04-21 22:06:59 +02:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Use new ComponentPauseGenerator ( #25183 )
2024-03-07 00:57:05 +01:00
Engineering
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-24 00:13:35 +01:00
Ensnaring
Landmine stepoff ( #22962 )
2024-03-27 18:28:59 +01:00
EntityList
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Entry
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:41:08 +02:00
Examine
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Execution
Patch ExecutionSystem, pending removal discussion
2024-03-24 00:28:25 +01:00
Explosion
Chances of triggering effects ( #27056 )
2024-04-21 22:06:59 +02:00
Extinguisher
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-07 14:27:04 +02:00
Eye /Blinding
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Fax
More fax logging ( #25911 )
2024-03-17 14:56:07 +01:00
Flash
Flash buff ( #25730 )
2024-04-21 22:34:16 +02:00
Fluids
Add clothing equipped/unequipped events ( #27155 )
2024-04-21 23:45:55 +02:00
Forensics
fix soap popup ( #27054 )
2024-04-21 22:08:06 +02:00
GameTicking
Un-revert #26994
2024-04-21 23:37:18 +02:00
Gateway
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Gatherable
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
GenericAntag
bring back paradox anomaly ( #825 )
2024-02-13 16:55:35 +01:00
Ghost
Fix GhostRoleComponent performing randomization on ComponentInit ( #26466 )
2024-03-27 18:39:18 +01:00
GhostKick
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Glue
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-07 14:27:04 +02:00
Gravity
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-24 00:04:13 +01:00
Guardian
Fix guardian damage transfer ( #26541 )
2024-04-07 14:12:37 +02:00
GuideGenerator
Make some prototypes use frozen collections ( #22576 )
2024-01-22 18:36:50 +01:00
Hands /Systems
Fix pulling a new entity when already pulling an entity ( #26499 )
2024-04-21 21:54:45 +02:00
HealthExaminable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Holiday
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Holosign
Convert to Unix
2024-03-27 11:05:48 +00:00
HotPotato
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-24 00:04:13 +01:00
Humanoid
predict humanoid identity examine ( #26769 )
2024-04-21 21:44:11 +02:00
IP
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-26 22:33:46 +01:00
IdentityManagement
Give names to solution & identity entities ( #26993 )
2024-04-21 22:01:02 +02:00
IgnitionSource
Makes the e-sword light plasma fires, as intended. ( #25665 )
2024-03-07 01:05:13 +01:00
ImmovableRod
Optimise immovable rod mapinit ( #27149 )
2024-04-21 23:21:51 +02:00
Implants
Replace the teleportation logic on the SCRAM implant! ( #26429 )
2024-04-07 14:27:05 +02:00
Info
Obsolete `Logger` cleanup for `EntitySystem`s ( #25941 )
2024-03-17 14:46:35 +01:00
Instruments
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Interaction
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Inventory
Move storage binds and slot click handling to shared ( #27135 )
2024-04-21 23:31:37 +02:00
IoC
Game server admin API ( #26880 )
2024-04-21 21:58:13 +02:00
Item
Misc ItemToggleSystem changes ( #26489 )
2024-04-07 14:04:40 +02:00
Jittering
Seal/abstract/virtual everything ( #6739 )
2022-02-16 18:23:23 +11:00
Jobs
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-26 21:29:52 +01:00
KillTracking
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-27 23:42:35 +01:00
Kitchen
Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled ( #25826 )
2024-04-21 21:56:50 +02:00
Labels /Label
You can now see paper on crates (with color!) ( #26834 )
2024-04-21 21:56:49 +02:00
LandMines
Landmine stepoff ( #22962 )
2024-03-27 18:28:59 +01:00
Lathe
Remove atmos method events ( #26402 )
2024-04-07 14:04:38 +02:00
Light
Emergency Lights now changes color depending on alert level and whether or not the light is powered. ( #26932 )
2024-04-21 22:53:07 +02:00
Lightning
Adds explosion when attempting to microwave metal / bugfix ( #23887 )
2024-01-27 23:51:32 +01:00
Lock
Lock Anomaly generator to research access ( #24464 )
2024-02-08 12:11:07 +01:00
Lube
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-07 14:27:04 +02:00
Magic
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-24 00:13:35 +01:00
MagicMirror
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-24 00:03:28 +01:00
Mapping
Un-revert #26994
2024-04-21 23:37:18 +02:00
Maps
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
MassMedia
News UI overhaul and PDA notifications ( #19610 )
2024-03-07 01:02:24 +01:00
Materials
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-07 14:27:04 +02:00
Mech
Atmos device performance improvements ( #26493 )
2024-04-07 14:14:34 +02:00
Medical
Add clothing equipped/unequipped events ( #27155 )
2024-04-21 23:45:55 +02:00
Mind
Fix some TryGetMind overrides relying on player data ( #26992 )
2024-04-21 22:00:56 +02:00
Mindshield
Fix not removing RevolutionaryRoleComponent from minds on mindshield application ( #20832 )
2023-10-14 22:02:40 +02:00
Mining
Add linter-friendly WeightedRandom prototypes ( #18729 )
2023-08-06 12:31:25 +10:00
MoMMI
Fix warnings and code cleanup/fixes ( #13570 )
2023-01-19 13:56:45 +11:00
Mobs
Moves muted to shared ( #25374 )
2024-03-05 09:45:27 +01:00
Morgue
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Motd
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
MouseRotator
Mouse rotator system ( #19267 )
2023-09-27 21:59:12 +02:00
Mousetrap
Fix clientside storage Whitelists ( #24063 )
2024-02-08 12:22:58 +01:00
Movement
Unify `Content`'s `EntitySystem` logging ( #26216 )
2024-03-23 23:51:39 +01:00
NPC
Killer tomatoes ( #26053 )
2024-04-21 22:56:29 +02:00
NameIdentifier
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-24 00:04:13 +01:00
Ninja
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
NodeContainer
Fix GasMixers/Filters not working ( #26568 )
2024-04-07 14:14:51 +02:00
Nuke
Use nav beacon locations for announcements ( #26437 )
2024-04-07 14:07:12 +02:00
NukeOps
Refactor antag rule code ( #23445 )
2024-03-07 01:06:59 +01:00
Nutrition
Add ability to shake fizzy drinks so they spray in peoples' faces ( #25574 )
2024-04-21 22:08:21 +02:00
Nyanotrasen
Randomized lollipop and gumball flavors ( #1074 )
2024-04-14 16:48:59 +00:00
Objectives
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
PAI
Move ActorComponent to shared ( #21293 )
2023-10-31 19:12:44 +01:00
PDA
News UI overhaul and PDA notifications ( #19610 )
2024-03-07 01:02:24 +01:00
Paper
Infinity books ( #25840 )
2024-04-07 14:30:40 +02:00
Parallax
Partial atmos refactor ( #22521 )
2024-03-24 00:14:24 +01:00
ParticleAccelerator
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Payload /EntitySystems
Examine prediction ( #23565 )
2024-01-26 21:48:02 +01:00
Physics
Code cleanup: Purge obsoleted SharedPhysicsSystem methods ( #26287 )
2024-03-27 18:35:38 +01:00
Pinpointer
Navmap rework ( #26713 )
2024-04-21 22:05:45 +02:00
Placement
Merge `ActorSystem` and `IPlayerManager` ( #21314 )
2023-11-12 20:53:33 +01:00
Players
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
PneumaticCannon
Atmos device performance improvements ( #26493 )
2024-04-07 14:14:34 +02:00
Pointing
Code cleanup: Purge calls to obsolete EntityCoordinates methods ( #26292 )
2024-03-24 00:07:58 +01:00
Points
Unrevert audio ( #21330 )
2023-12-02 20:16:36 +01:00
Polymorph
early merge projector rewrite/fixes ( #1128 )
2024-05-01 15:03:26 +00:00
Popups
Add two-message overload to PopupPredicted ( #26907 )
2024-04-21 21:56:56 +02:00
Power
Fix TEG assert ( #26881 )
2024-04-21 21:52:01 +02:00
PowerCell
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-24 00:04:13 +01:00
PowerSink
Remove all obsolete BatteryComponent method calls ( #25871 )
2024-03-07 01:52:46 +01:00
Prayer
Fix ghost prayer interaction ( #27199 )
2024-04-21 23:39:43 +02:00
Preferences /Managers
Character profile sanitization improvements ( #25579 )
2024-03-07 00:56:04 +01:00
Procedural
Haunted dungeon template ( #23768 )
2024-03-27 18:28:44 +01:00
Projectiles
Fix projectiles ( #25636 )
2024-03-07 01:03:19 +01:00
Puppet
Moves muted to shared ( #25374 )
2024-03-05 09:45:27 +01:00
Radiation
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Radio
Fix radio jammer not blocking suit sensors. ( #26632 )
2024-04-07 14:23:46 +02:00
RandomAppearance
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
RandomMetadata
Infinity books ( #25840 )
2024-04-07 14:30:40 +02:00
RatKing
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Remotes
Restrict door remotes to only being able to manipulate doors relevant to their type ( #26371 )
2024-03-27 18:28:06 +01:00
Repairable
add fuel costs back to finishing welding ( #27030 )
2024-04-21 23:20:07 +02:00
RequiresGrid
Add RequiresGrid component ( #23394 )
2024-03-05 09:48:10 +01:00
Research
Nerf ninja research stealing ( #26421 )
2024-03-27 18:38:13 +01:00
Resist
Toilet Upgrade (needs review) ( #22133 )
2024-04-07 14:18:32 +02:00
Respawn
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-24 00:13:35 +01:00
Revenant
dynamic alert sprites ( #25452 )
2024-04-07 14:09:54 +02:00
Revolutionary
better deconversion ( #23315 )
2024-01-26 22:37:15 +01:00
Roles
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Rotatable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2024-01-22 18:37:45 +01:00
RoundEnd
Add evac shuttle test. ( #27152 )
2024-04-21 23:22:04 +02:00
Salvage
Un-revert #26994
2024-04-21 23:37:18 +02:00
Sandbox
Add door electronics access configuration menu ( #17778 )
2024-04-07 14:26:56 +02:00
Screens
cancelable brig timers ( #26557 )
2024-04-07 14:22:06 +02:00
SensorMonitoring
Remove all obsolete BatteryComponent method calls ( #25871 )
2024-03-07 01:52:46 +01:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-08 19:52:10 +02:00
ServerInfo
Launcher info links. ( #12781 )
2022-12-02 17:23:43 -08:00
ServerUpdates
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Shuttles
Possible fix for evac shuttle test failures ( #27175 )
2024-04-21 23:37:57 +02:00
Silicons
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Singularity
Show volume on the gas analyzer ( #25720 )
2024-04-21 22:05:43 +02:00
Solar
Remove 700 usages of Component.Owner ( #21100 )
2023-10-20 15:31:13 +02:00
Sound
Add Ability to stop sound when MobState is Dead ( #26905 )
2024-04-21 21:56:36 +02:00
Spawners
Clean up YAML issues in animals.yml ( #26696 )
2024-04-07 14:32:36 +02:00
Species /Systems
Body code cleanup ( #24946 )
2024-04-07 14:04:17 +02:00
Speech
Add clothing equipped/unequipped events ( #27155 )
2024-04-21 23:45:55 +02:00
Spider
Spiders Buff and critters change ( #13377 )
2023-01-22 18:50:05 -04:00
SprayPainter
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-24 00:03:28 +01:00
Spreader
Atmos device performance improvements ( #26493 )
2024-04-07 14:14:34 +02:00
Sprite
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-24 00:04:13 +01:00
Stack
Implement gridinv, proper ( #703 )
2024-01-21 19:58:28 +01:00
Standing
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Station
Add evac shuttle test. ( #27152 )
2024-04-21 23:22:04 +02:00
StationEvents
cargo console radio messages on approving ( #27038 )
2024-04-21 22:07:14 +02:00
StationRecords
Make department / job list sorting consistent. ( #25486 )
2024-03-05 09:49:19 +01:00
Stealth
Cardboard Box and Stealth Components ( #11569 )
2022-10-10 09:17:53 +11:00
Sticky
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-24 00:03:28 +01:00
Storage
Move storage binds and slot click handling to shared ( #27135 )
2024-04-21 23:31:37 +02:00
Store
uplink and store freshening ( #26444 )
2024-04-21 21:54:07 +02:00
Strip
Fix the stripping menu being openable without StrippingComponent ( #26908 )
2024-04-21 21:54:27 +02:00
Stunnable
Misc ItemToggleSystem changes ( #26489 )
2024-04-07 14:04:40 +02:00
SubFloor
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-24 00:13:35 +01:00
SurveillanceCamera
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Tabletop
Obsolete `Logger` cleanup for `EntitySystem`s part 2 ( #26159 )
2024-03-17 15:11:33 +01:00
Teleportation
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-24 00:03:28 +01:00
Temperature
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-04-07 14:11:06 +02:00
Terminator
bring back paradox anomaly ( #825 )
2024-02-13 16:55:35 +01:00
Tesla
Use new ComponentPauseGenerator ( #25183 )
2024-03-07 00:57:05 +01:00
Thief
Thief hotfix ( #22976 )
2024-01-22 18:38:38 +01:00
Tiles
Landmine stepoff ( #22962 )
2024-03-27 18:28:59 +01:00
Tips
Random spontaneous cleanup PR ( #25131 )
2024-02-18 23:02:29 +01:00
Toilet
Toilet Upgrade (needs review) ( #22133 )
2024-04-07 14:18:32 +02:00
Tools
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:41:08 +02:00
Toolshed /Commands
Un-revert IPlayerManager refactor ( #21244 )
2023-10-31 19:00:44 +01:00
Traitor
Refactor antag rule code ( #23445 )
2024-03-07 01:06:59 +01:00
Traits
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-24 00:04:13 +01:00
UserInterface
Fix door electronics configurator usage ( #26888 )
2024-04-21 21:51:59 +02:00
VendingMachines
Separate "thank you" messages from general ads ( #25867 )
2024-04-07 14:10:23 +02:00
Verbs
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
VoiceMask
Add clothing equipped/unequipped events ( #27155 )
2024-04-21 23:45:55 +02:00
Voting
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-27 23:44:02 +01:00
Wagging
Stop wagging tails on crit ( #25323 )
2024-02-18 23:39:38 +01:00
Warps
Default warp point names ( #21017 )
2023-10-20 15:29:43 +02:00
Weapons
Combine solution injection systems; Fix embeddable injectors ( #26268 )
2024-04-07 14:24:13 +02:00
Weather
Rename WorldMap to MapId ( #14857 )
2023-03-27 22:40:57 +11:00
Whitelist
Whitelistremoves now requires either ban or whitelist, not both ( #994 )
2024-03-27 23:53:09 +00:00
Wires
Make the station start with random broken wiring ( #26695 )
2024-04-07 14:32:40 +02:00
Worldgen
Make remaining IPrototypes partial ( #27157 )
2024-04-21 23:33:58 +02:00
Xenoarchaeology
SS14-26480 Roll Traversal Distorter into regular Artifact Analyzers ( #26545 )
2024-04-21 23:46:34 +02:00
Zombies
Low-Key Zombie Rebalance ( #27060 )
2024-04-21 22:07:59 +02:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-08 19:58:55 +02:00
Content.Server.csproj
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:41:08 +02:00
Content.Server.csproj.DotSettings
Electrocution. ( #4958 )
2021-10-25 16:21:56 +02:00
GlobalUsings.cs
Global usings ( #6472 )
2022-02-05 11:39:36 -07:00
Program.cs
Content.{Client,Server} are now Exes that can be ran.
2020-01-22 20:17:32 +01:00