a635429d3e
Communications console & screens overhaul ( #5954 )
...
* i'm going insane from screens
* some wiring
* screemes
* holy shit adhd lock-in
* incomplete
* its FUCKING DONE
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* zeta
* mrrrp
* test fix
* fix arrivals
* fix misnetwork
* Fix iteration outline. Fixed all headers showing if all options where hidden. Added access requirement to keycard auth mechnism. Added countdown. Fixed ninja and fugitive. Fixed AI and aghost.
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Vanessa <vanessalouwagie@gmail.com >
2026-08-27 13:37:40 -05:00
Vanessa and pre-commit-ci[bot]
9746e92479
Adjust Traitor Objectives if 30TC ( #6389 )
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* Adjust traitor objectives. More objectives. Increase objective variance a bit. Add new CMO steal target.
* Remove stealcondition blacklist from DAGD so its not just muderboning
* locale
* Fix DAGD steal objective again. Tweak LO steal objectives
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* Updated super surplus
* Added migration.
* Locale tweak
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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---------
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2026-08-17 14:14:31 -05:00
Vanessa
460eb5ed31
Clean Up Jobs ( #6210 )
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* Cleaned up old borg spawns since they can choose a chassis now. Moved and/or renamed some nyano assets in the DV namespace
* Neat new MARK feature
* Mapper input
* Applied objectively-bad YAML property ordering
2026-07-05 16:14:17 +00:00
Tobias Berger
0919d0f064
Merge branch 'main' into pr/5894
2026-06-29 18:59:38 +02:00
29b64c1f7e
Suffix and other entity naming megafix ( #6091 )
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* Suffix and other entity naming megafix
* migration
* others
---------
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com >
Co-authored-by: Velcroboy <velcroboy333@hotmail.com >
Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com >
2026-06-29 14:00:08 +00:00
Coryler
5192d4ab03
Spider Leg to Arachnid Leg
2026-06-29 12:44:21 +02:00
Coryler
f8979bbeda
Change _DV Tests to new ones
2026-06-29 12:44:21 +02:00
Coryler
6f16d07fa0
Revert "Remove loadout time towels ( #42536 )"
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This reverts commit b3ddf57affd43fa952dbae6b7439a881026191bb.
2026-06-29 12:44:09 +02:00
Coryler
d7b086865b
Additional migration mention and briefcase item removal
2026-06-29 12:44:08 +02:00
Coryler
e1231ab140
Move TotalDamageCondition into _DV along with some other fixes
2026-06-29 12:44:07 +02:00
a667530e18
Single item cargo orders are delivered in Parcel Wrap instead of crates ( #40834 )
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* - rework a bunch of cargo orders to not send a crate with just one thing
- instead sends the item, wrapped
- add ability for cargo orders to wrap the item ordered in parcel wrap
- cargo order name and descriptions are now localization strings, but still 99.99% of the time just get that info from the entity they're spawning
- small refactor to how cargo orders move around in cargo code so that the actual order proto is kept around longer
- small rework to certain restock cargo orders to halve the cost and number of items received in one order
* oop
* Suffering
* Arbitrary containers for cargo products
* I ran the tests locally and they passed, github please rerun :)
* massage Slarti's work into this.
Mainly by taking the API wrapping ability out back with the rifle q-q
* testfail fake
* wow `_applyingState` is useful, I wonder where I should've been using that in other PRs before :^)
* pr comments
* tfw the hook doesn't update the submodule
* Update Content.Client/Cargo/UI/CargoConsoleMenu.xaml.cs
Co-authored-by: āda <ss.adasts@gmail.com >
* PR comments
* fixies
* Update Content.Client/Cargo/UI/CargoConsoleMenu.xaml.cs
* Update Content.Shared/ParcelWrap/Systems/ParcelWrappingSystem.WrappedParcel.cs
* fix wrapped parcel entity name + audio
* Actually read PR comments
* Apply suggestions from code review
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com >
---------
Co-authored-by: āda <ss.adasts@gmail.com >
Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com >
2026-06-29 12:44:06 +02:00
Pok
607d16e810
Towel migration ( #42555 )
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Update migration.yml
2026-06-29 12:43:36 +02:00
pathetic meowmeow
4f85f1b483
Remove loadout time towels ( #42536 )
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# Conflicts:
# Resources/Prototypes/Loadouts/loadout_groups.yml
2026-06-29 12:43:35 +02:00
pathetic meowmeow
490994ea01
Nubody ( #42419 )
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* Nubody
* fix test fails
* gibbing
* lung test returns
* doc comment
* hand organ test
* giblet test
* yaml formatting
* returning
* relocate
* trimming
* re-smite
* oops thusd tweak
* arachnids have slower metabolism i guess
* never mind the old behaviour is bad actually
* rider whyyy
* style changes and allat
* fix collision
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
# Conflicts:
# Resources/Prototypes/Entities/Mobs/Species/diona.yml
# Conflicts:
# Resources/Prototypes/Body/species_base.yml
# Conflicts:
# Resources/Prototypes/Entities/Mobs/Species/moth.yml
# Conflicts:
# Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
# Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml
# Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml
2026-06-29 12:43:27 +02:00
Stxcking and Radezolid
36bc3d0b04
The Disappearance of Hatsune Miku ( #5790 )
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* I HATE FUN
* uh
* make it actually parent
* Update Resources/Prototypes/_DV/Catalog/Fills/Boxes/general.yml
Co-authored-by: Radezolid <snappednexus@gmail.com >
Signed-off-by: Stxcking <217132821+Stxcking@users.noreply.github.com >
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2026-06-28 11:42:01 -05:00
fd20b74b8f
Update mapping spawners ( #5857 )
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* Update mapping spawners
* more casing
* Clothing and towels
* minor fixes
* Finalize clothing
* Begin Items
* Final updates
* Fixes
* save button
* `n`
* Add pitbull to animal spawner
* Add random satchels
* Glowsticks
* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/animals.yml
Co-authored-by: Radezolid <snappednexus@gmail.com >
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com >
* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/boardgames.yml
Co-authored-by: Radezolid <snappednexus@gmail.com >
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com >
* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/boardgames.yml
Co-authored-by: Radezolid <snappednexus@gmail.com >
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com >
* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/books.yml
Co-authored-by: Radezolid <snappednexus@gmail.com >
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* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/machineparts.yml
Co-authored-by: Radezolid <snappednexus@gmail.com >
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* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/schoolgirl.yml
Co-authored-by: Radezolid <snappednexus@gmail.com >
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* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/seeds.yml
Co-authored-by: Radezolid <snappednexus@gmail.com >
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* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/towels.yml
Co-authored-by: Radezolid <snappednexus@gmail.com >
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com >
* Update Resources/Prototypes/_DV/Entities/Mobs/NPCs/misc.yml
Co-authored-by: Radezolid <snappednexus@gmail.com >
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* Update Resources/Prototypes/_DV/Entities/Mobs/NPCs/misc.yml
Co-authored-by: Radezolid <snappednexus@gmail.com >
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* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml
Co-authored-by: Radezolid <snappednexus@gmail.com >
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com >
* Update Resources/Prototypes/_DV/Entities/Markers/Spawners/Random/mobs.yml
Co-authored-by: Radezolid <snappednexus@gmail.com >
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com >
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Co-authored-by: Radezolid <snappednexus@gmail.com >
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Co-authored-by: Radezolid <snappednexus@gmail.com >
Signed-off-by: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com >
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* Review changes
---------
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2026-06-16 23:54:22 -03:00
d8f38bcc93
Security resprite - blue ( #5626 )
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* Sprites/yaml episode 1
Most of the recolouring of outfits, lockers, doors and adding of new sprites is all done in this one commit
* Squashed commit of the following:
commit cd77b5d86f
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Thu Mar 12 12:24:05 2026 +0100
Automatic changelog update
commit 373f6ae62d
Author: Stxcking <217132821+Stxcking@users.noreply.github.com >
Date: Thu Mar 12 07:23:45 2026 -0400
More Gun Safe Sprite: Salvage + Plain (#5512 )
* everything I could think of
- added sprites
- tweaked the ID of existing safes by adding security to them
- lowercase the name to match with other entities
- added gun to upstream safe names so I can find it easier in the entity panel
* name changes
to match our naming scheme and to not have multiple gun safes name gun safe
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* lowercase s
It's 3am
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
commit d6c185f484
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Thu Mar 12 05:03:25 2026 +0100
Automatic changelog update
commit 14ab2cb60b
Author: Coryn <coryler@gmail.com >
Date: Thu Mar 12 05:03:04 2026 +0100
Remove Doubling Uranium Window Material (#5470 )
commit 2f5ee005c4
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Wed Mar 11 01:14:57 2026 +0100
Automatic changelog update
commit 35554b0c3c
Author: Theo <tad3@illinois.edu >
Date: Tue Mar 10 19:14:36 2026 -0500
jugsuit stamres and buy limit (#5462 )
* reduce jugsuit ranged stam res to 50%, limit to only 1 purchase per uplink, limit to only commander and lone op uplink
* [pre-commit.ci] auto fixes from pre-commit.com hooks
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* fix comment
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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Wed Mar 11 00:34:54 2026 +0100
Automatic changelog update
commit 4ae1393c7a
Author: ConstantlyConfused <67894661+Eternally-Confused@users.noreply.github.com >
Date: Tue Mar 10 19:34:35 2026 -0400
Make interdyne herbals not provide omnizine when grounded (#5493 )
Make grinding interdyne herbals not provide omni
commit 663505f12f
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Tue Mar 10 17:30:01 2026 +0100
Automatic changelog update
commit 15cd42e746
Author: snowywinters <134970424+snowywinters@users.noreply.github.com >
Date: Tue Mar 10 10:29:41 2026 -0600
Asterisk arrivals (#5497 )
Arrivals
commit a4318642f4
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Tue Mar 10 04:45:24 2026 +0100
Automatic changelog update
commit 6d0390d3ce
Author: Solaris <63768197+Solaris7518@users.noreply.github.com >
Date: Mon Mar 9 22:45:05 2026 -0500
Minor sec sprite changes and new security mask. (#5426 )
* New secmask sprites
* secmask spriting changes again
* Update equipped-MASK.png
* Why the fuck do all of our races have differing face shapes 😭
* Too lazy to add an actual removed mask sprite so i just made it so that it removes the filters like with the explorer mask
* Increased mask size for secmask due to it being simiar size to explorer mask.
* "High quality" icon of updated sprite
* secmask inhand sprites changed
* New secmask description
* Making the mask its own thing.
* a
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Do not question my methods.
* Update meta.json
* renaming...
* screams
* had to fix this.
* h
* ITS CRAFTABLE MOTHERFUCEKRS, YEAAAA!!!!
* Made the other one craftable too.
* you know how it is...
* a
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* im finna lose my shit if i had to do more to fix this not showing up in lathes
* sprite updates and gas mask size change
* Update inhand-right.png
* more sprite changes
* d
* HOLY SHIT FINALLY FIXED IT
* made sprites look slightly better, also now looks like it fits properly with new sec mask equipped.
* screams
* screams 2
* Im finna cry if any of these sprites break
* test fail fix
* i fucking hate test fails
* requested changes
* changes 2
* changes 3
* all done i think
* 1984
---------
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commit 2ac4aa418a
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Tue Mar 10 04:44:48 2026 +0100
Automatic changelog update
commit 1a8060330d
Author: DisposableCrewmember42 <disposablecrewmember42@proton.me >
Date: Tue Mar 10 03:44:29 2026 +0000
tweak: minor Conspiracy tweaks (#5499 )
* tweak: add glimmerventscheduler to conspiracy
* tweak: conspirators should ahelp custom objective
* tweak: tack onto guidebook addition
commit 133f311a24
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Tue Mar 10 00:05:24 2026 +0100
Automatic changelog update
commit 8e9f8d015c
Author: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com >
Date: Mon Mar 9 18:05:04 2026 -0500
Fix Smile Recipe/Add Research Log (#5482 )
* Fix Smile Recipe/Add Research Log
* added "slime"
* Ahh, I see
* typo fix
---------
Co-authored-by: Velcroboy <velcroboy333@hotmail.com >
commit d328c7a448
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Mon Mar 9 23:24:28 2026 +0100
Automatic changelog update
commit 76e1cab5a4
Author: Coryn <coryler@gmail.com >
Date: Mon Mar 9 23:24:09 2026 +0100
Add Plant-Box Toggleable Magnetism (#5467 )
commit b06f761ee6
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Mon Mar 9 23:10:19 2026 +0100
Automatic changelog update
commit 62dfd5c26b
Author: keekee38 <iamabanana372456@gmail.com >
Date: Mon Mar 9 18:10:00 2026 -0400
readding the elite suit to the uplink (#5459 )
* need more will think 4 more
* yay back in catalog,,,
* me when i forget to branch from master xd
* oopsie daisy im not smart and also tired
Signed-off-by: keekee38 <iamabanana372456@gmail.com >
* undid jug stuff
* fix comments
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* comment fix 2
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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Mon Mar 9 22:58:37 2026 +0100
Automatic changelog update
commit f695a8ffe6
Author: snowywinters <134970424+snowywinters@users.noreply.github.com >
Date: Mon Mar 9 15:58:18 2026 -0600
AmmoFab (#5476 )
* Ammo
* test
* Ammofab last one
commit 769cacc04a
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Mon Mar 9 20:36:26 2026 +0100
Automatic changelog update
commit 28fe58435f
Author: DisposableCrewmember42 <disposablecrewmember42@proton.me >
Date: Mon Mar 9 19:36:06 2026 +0000
feat: people who turn off panicbunker can turn it back on (#5484 )
* feat: people who turn off panicbunker can turn it back on
* docs: move patch comment
commit 96a1700b8c
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Mon Mar 9 15:28:02 2026 +0100
Automatic changelog update
commit 7759b69984
Author: Vape <76235372+Vapetastic-Gaming@users.noreply.github.com >
Date: Mon Mar 9 10:27:41 2026 -0400
Glacier Rework (#4713 )
* Finalizing with Merge conflicts
* Final updates
* FIXES: Medical, Doors, Lights
* Significant Changes
Medical Reworked again, Atmospherics is up to par with standards, Removed the automated atmos system, its now with what other maps have.
Medical courtyard is fixed, and is now a hallway, while retaining the courtyard. Medical feung shway has been retained
Found a couple of passive vents, removed em
* Slight changes, fixes the fail
* Fixes, Changes, Pending review
* UPDATE, I FORGOT ONE LV CABLE
* Minor changes and fixes
commit 6596031139
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Mon Mar 9 14:40:32 2026 +0100
Automatic changelog update
commit 8357533ccf
Author: jimbobby-the-FUCKING-first <Dcmontgomery123@gmail.com >
Date: Mon Mar 9 09:40:13 2026 -0400
Forged Sawn Off Shotgun (#5120 )
* Add files via upload
i dont know what im doing but this seems legit
Signed-off-by: jimbobby-the-FUCKING-first <Dcmontgomery123@gmail.com >
* Update shotguns.yml
adds the forged sawn off yaml
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* Update shotguns.yml
makes the forged saw-able
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* Add files via upload
makes the forged gun saw-able even more
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commit ea944f1889
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Mon Mar 9 14:32:24 2026 +0100
Automatic changelog update
commit 792aeb97bd
Author: verybigman <171044200+verybigman311@users.noreply.github.com >
Date: Mon Mar 9 09:32:05 2026 -0400
Shock Collars Fix (#5332 )
* lalala
* changed access reader for both
* tada
commit 39b9b6b179
Author: Theo <tad3@illinois.edu >
Date: Mon Mar 9 08:31:50 2026 -0500
Wrenchcrowbar fix (#5388 )
* add anchoring behavior to multipletool comp
* fixed crowbar state name and wrenching filepath to be real and not guesses
* Update Resources/Prototypes/_Starlight/Entities/Objects/Tools/tools.yml
Moving comment
Co-authored-by: BarryNorfolk <barrynorfolkman@protonmail.com >
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* Update Resources/Prototypes/_Starlight/Entities/Objects/Tools/tools.yml
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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Mon Mar 9 12:49:17 2026 +0100
Automatic changelog update
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Author: Stxcking <217132821+Stxcking@users.noreply.github.com >
Date: Mon Mar 9 07:48:58 2026 -0400
Added a New Ruin: Abandoned Dojo (#5427 )
added grid and one line of yaml
commit b0d7578419
Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Mon Mar 9 12:39:54 2026 +0100
Automatic changelog update
commit e6aad0c2b5
Author: DisposableCrewmember42 <disposablecrewmember42@proton.me >
Date: Mon Mar 9 11:39:35 2026 +0000
fix: make sure there isn't a solo conspirator (#5490 )
* fix: add minTotalPlayers to conspirators gamerule, increase delay
* tweak: remove unnecessary minPlayers attribute
* tweak: set minplayers to 15
* tweak: i'll just use cult values
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Date: Mon Mar 9 11:55:28 2026 +0100
Automatic changelog update
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Author: Woljif <243318409+Woljif@users.noreply.github.com >
Date: Mon Mar 9 06:55:08 2026 -0400
Change shotgun storage (#5469 )
* Change Kammerer shape to 2x4.
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Automatic changelog update
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Date: Mon Mar 9 04:17:49 2026 -0600
Watchdogs (#5475 )
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Date: Mon Mar 9 10:43:45 2026 +0100
Automatic changelog update
commit e09c0d998d
Author: HameyTychol <jhammett3229@gmail.com >
Date: Mon Mar 9 05:43:25 2026 -0400
Made 4 items recyclable (#5398 )
* Made 4 items recyclable
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Automatic changelog update
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Merge: e08134124b 04eaf652f6
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Date: Mon Mar 9 20:12:29 2026 +1100
Merge pull request #5471 from Coryler/universal-pinpointer-ops
Add Universal Pinpointer to Uplink
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Author: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Date: Sun Mar 8 02:30:55 2026 +0100
Update Credits (#5483 )
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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Sat Mar 7 21:35:38 2026 +0100
Automatic changelog update
commit 0f3376e409
Author: Cepelinas1 <kakelis01@gmail.com >
Date: Sat Mar 7 22:35:19 2026 +0200
Make Internal Affairs rollable (#5450 )
* first
* station event rule, random objectives but error with giving antag status
* cleanup
* had a stroke and i think i did the event correctly
* small unfuckery
* listen to cc better wording
* guidebook added
* somehow duplicated the entirety of events.yml
* what they asked of me was implemented...
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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Sat Mar 7 17:24:44 2026 +0100
Automatic changelog update
commit 65f06c4901
Author: Pharaz4 <143268074+Pharaz4@users.noreply.github.com >
Date: Sun Mar 8 03:24:25 2026 +1100
pr spam 3: Kitchen freezer (#5443 )
* adminbelt changes
* fuck me
* kitchen freezer
* freezer machine board
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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Sat Mar 7 10:45:41 2026 +0100
Automatic changelog update
commit ad33cb0ed1
Author: marigauge <thesaiyandude3@gmail.com >
Date: Sat Mar 7 09:45:22 2026 +0000
Revert "Revert Soretizone buff (#5307 )" but not the agono numbness (#5391 )
Revert "Revert Soretizone buff (#5307 )"
This reverts commit a594aba646 .
Update medicine.yml
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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Fri Mar 6 17:21:12 2026 +0100
Automatic changelog update
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commit 47ea823edd
Author: BarryNorfolk <barrynorfolkman@protonmail.com >
Date: Fri Mar 6 17:10:25 2026 +0100
Ipc/fix battery alert (#5345 )
* Move SiliconChargeSystem to shared under _DV namespace
* Remove SiliconHeatEffects
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Date: Fri Mar 6 16:36:54 2026 +0100
Automatic changelog update
commit 97c31b8bb3
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Date: Fri Mar 6 16:36:33 2026 +0100
Power Digi-Board (#5435 )
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Author: Astra <226853568+EmberAstra@users.noreply.github.com >
Date: Fri Mar 6 16:23:12 2026 +0100
Update Research Digi-Board Sprite Copyright (#5478 )
update meta
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Author: Delta-V bot <135767721+DeltaV-Bot@users.noreply.github.com >
Date: Thu Mar 5 22:19:11 2026 +0100
Automatic changelog update
commit 5654d8b22d
Author: Stxcking <217132821+Stxcking@users.noreply.github.com >
Date: Thu Mar 5 16:18:51 2026 -0500
New Mailbox Sprite ! (#5433 )
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Date: Thu Mar 5 22:17:56 2026 +0100
Automatic changelog update
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Author: Astra <226853568+EmberAstra@users.noreply.github.com >
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Small Research Digi-Board Fix (#5434 )
* Fix research digi-bord storage.
* Fix the sprite too why not
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Automatic changelog update
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Date: Thu Mar 5 15:46:13 2026 -0500
Increased sec jetpacks from 1.5L to 3.0L and removed ability to go on… (#5357 )
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Automatic changelog update
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Author: This_Is_Gray <167829864+IAmNotGray@users.noreply.github.com >
Date: Wed Mar 4 20:32:43 2026 -0500
Elegance Engineering Crates Hotfix (#5468 )
* Update elegance.yml
* Update elegance.yml
* Update elegance.yml
commit 7d3f15b8d8
Author: Pharaz4 <143268074+Pharaz4@users.noreply.github.com >
Date: Wed Mar 4 15:54:34 2026 +1100
fix missing exception on lavaland ruin (#5472 )
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commit cdfa5457f9
Author: Coryler <coryler@gmail.com >
Date: Wed Mar 4 03:28:58 2026 +0100
Add Universal Pinpointer to Uplink
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Date: Wed Mar 4 02:23:40 2026 +0100
Automatic changelog update
commit 6749a5fd8d
Author: SirrRequiem <webrules11@yahoo.com >
Date: Tue Mar 3 20:23:20 2026 -0500
Terra Hotfix 4 - It's Alive! (#5432 )
* Terra Hotfix 4 - It's Alive!
* Removed all bombing targets from warp points
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commit 771b9e59ba
Author: Colin-Tel <113523727+Colin-Tel@users.noreply.github.com >
Date: Tue Mar 3 11:57:45 2026 -0600
Update division.yml (#5465 )
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Date: Tue Mar 3 07:16:54 2026 +0100
Automatic changelog update
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Author: turtlemutt <wolfybriggan575@gmail.com >
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Lighthouse Arrivals (#5419 )
* Update lighthouse.yml
* Update lighthouse.yml
* Update lighthouse.yml
* Update lighthouse.yml
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Date: Tue Mar 3 05:32:58 2026 +0100
Automatic changelog update
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Map Edits: Evac Shuttles (#5457 )
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Automatic changelog update
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Date: Mon Mar 2 22:16:05 2026 -0500
Submarine Fixes (#5394 )
MASS UPDATE
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Date: Mon Mar 2 20:44:18 2026 +0100
Automatic changelog update
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Map Edits: Tortuga (#5437 )
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Automatic changelog update
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Author: Halo3moth <mdavid.wininger@gmail.com >
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Hos Aura Buff (#5425 )
* that should do it
* copyright update
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Automatic changelog update
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Author: Pharaz4 <143268074+Pharaz4@users.noreply.github.com >
Date: Tue Mar 3 05:17:30 2026 +1100
Port over Funky's unary pipe layers (#5372 )
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Automatic changelog update
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Author: pootslap <211648338+pootslap@users.noreply.github.com >
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Minor Rat King Tweaks (#5326 )
* baby rat king tweaks
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Date: Sun Mar 1 20:48:16 2026 +0100
Automatic changelog update
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Date: Sun Mar 1 14:47:57 2026 -0500
Tweak the Health Analyzer Triage System (#5110 )
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Automatic changelog update
commit d73fbae4b4
Author: Theo <rebe83a@gmail.com >
Date: Sun Mar 1 08:12:58 2026 -0600
add blacklist to cigpackbase for chems (#5402 )
* add blacklist to cigpackbase for bottle and vial
* hold up i forgot half the shit
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Date: Sun Mar 1 14:38:37 2026 +0100
Automatic changelog update
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Author: Velcroboy <107660393+IamVelcroboy@users.noreply.github.com >
Date: Sun Mar 1 07:38:18 2026 -0600
Enable wizard's teleport scroll and wizard's den map (#5215 )
* Enable wizard's teleport scroll and wizard's den map
* mapPath
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commit 0e58c784b1
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Date: Sun Mar 1 06:56:50 2026 -0600
Remove ballistic reflect from energy swords (#5429 )
* reduce reflect chance on ninja and cult swords Energy weapons by default now only reflect energy projectiles
* Revert "reduce reflect chance on ninja and cult swords Energy weapons by default now only reflect energy projectiles"
This reverts commit 444d9a4921 .
* Energy swords only reflect energy shots
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Date: Sun Mar 1 12:19:02 2026 +0100
Automatic changelog update
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Date: Sun Mar 1 22:18:42 2026 +1100
move bluekies to DV namespace (#5414 )
* move bluekies to DV namespace
* FIX FAIL
* fix harpy paramed suit
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Date: Sun Mar 1 09:56:59 2026 +0100
Automatic changelog update
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Author: snowywinters <134970424+snowywinters@users.noreply.github.com >
Date: Sun Mar 1 01:56:39 2026 -0700
Edge fix (#5439 )
* Edge
* Edge Part two
* Edge final
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Date: Sun Mar 1 02:49:42 2026 +0100
Update Credits (#5453 )
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Automatic changelog update
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Borg Crew Monitor Fixes (#5342 )
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Automatic changelog update
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Add cloth wraps (#5335 )
add cloth wraps
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Automatic changelog update
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Add new Lobby and Jukebox music by Darklyac (#5424 )
* darkylac muisic real
* the time
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Automatic changelog update
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Author: Cepelinas1 <kakelis01@gmail.com >
Date: Sat Feb 28 16:23:13 2026 +0200
Let Engineering choose their starter suit (#5317 )
* test
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Automatic changelog update
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fix: (re)remove forced accents (#5343 )
fix: (re)remove clothing/item/role-forced accents
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Automatic changelog update
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PKA fixes try 2 (#5311 )
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Automatic changelog update
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Map Edits: Arena (#5445 )
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Reclaimer MK2 hotfix (#5440 )
Fixes #5428
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Automatic changelog update
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Map Edits: The Hive (#5438 )
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Crusher Right Click Wideswing (#5327 )
commit
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Date: Fri Feb 27 17:35:13 2026 -0500
Elegance Update Number I Lost Track (#5387 )
* Update elegance.yml
* holy shit is that kris deltarune
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* dghjdsgjkdfs
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Date: Fri Feb 27 19:55:43 2026 +0100
Automatic changelog update
commit 2ede3783bc
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Date: Fri Feb 27 10:55:23 2026 -0800
Free Suit Storage (#5300 )
what fun
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Date: Fri Feb 27 19:31:15 2026 +0100
Automatic changelog update
commit 22b3945a86
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Date: Fri Feb 27 18:30:55 2026 +0000
Slavic Accent character trait (#5264 )
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* change some replacements
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* tryfix
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Automatic changelog update
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Author: DisposableCrewmember42 <disposablecrewmember42@proton.me >
Date: Fri Feb 27 18:24:43 2026 +0000
Merge pull request #5218 from DisposableCrewmember42/conspirator-port
feat: add Conspirators from Harmony
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infested frigate ruin fix (#5431 )
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Automatic changelog update
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Merge pull request #4548 from AeraAuling/tailstuff
fix the tails
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Automatic changelog update
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Merge pull request #5277 from zelezniciar1/engitape
Engineering Tape
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New Gun Safe Sprites (#5314 )
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Merge pull request #5282 from zelezniciar1/engiSOP
Engineering SOP
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Date: Wed Feb 25 13:29:44 2026 -0500
removing machine pistol mag compatability for the viper and pollock and fixing practice mags (#5296 )
* sighs
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Make the chemvend's bluespace beaker only available through an emag (#5392 )
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Fix shrapnel landmines not triggering properly (#5379 )
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add emoting component to skia (#5366 )
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Merge pull request #5416 from HameyTychol/Garbage-bag-head
Garbage bag body part fix
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Date: Tue Feb 24 20:11:26 2026 +0100
Merge pull request #5385 from IAmNotGray/does-anyone-even-read-records
Records Description Length Increase
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Academy 1.6.0 (#5412 )
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* added mailcart to mail
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* replaced winter with spring/summer
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Automatic changelog update
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Asterisk fix (#5373 )
* first part
* last one
* last
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Adding purifying salt to the med vend, and a new cryo chem for holy and shadow (#5276 )
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Removed estoc slowdown (#5242 )
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removed bodyparts ability to be placed in trashbag
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Removed ability for limbs to be trashed
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Update PlayerProvidedCharacterRecords.cs
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the fabled single line change
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minor fixes
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change to 6 charges
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1984 engineering holoprojector
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I hate English
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the hell is a gar-TEG?
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integrate holotape projector
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recharging
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migration madness
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namespacing
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port holotape
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why does this not already exist?
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THIS HAS BOTHERED ME FOR FAR TOO LONG
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Date: Sat Oct 18 15:13:56 2025 -0700
Revert "THIS HAS BOTHERED ME FOR FAR TOO LONG"
This reverts commit 69b6087152 .
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Date: Sat Oct 18 15:12:52 2025 -0700
THIS HAS BOTHERED ME FOR FAR TOO LONG
* Sprites take 2
redid lockers for the 200th time, gun lockers and radio
* Part 3
Poncho's, headsets, glasses and more/redone uniforms for all the alternate jobs like detective and corpsman.
* Part 4
Final cut of JUMPSUITS, hopefully.
Renamed blue outfit prototypes to white.
* PDA's
Recoloured all security related PDA's.
* Weaponry
Updates the thematically red weapons (HOS's pistols, and warden's energy shotgun) to fit the blue theme.
* Revert "Weaponry"
This reverts commit 9f1622e70a .
* Weaponry take 2
Recoloured weapons, but in the proper namespace
* Items Part 1
Recoloured security items to match the blue theme, fixed minor issues on clothing.
* Security HUD's
Recolours all HUD's and fixes up minor inconsistencies in clothing icon sprites.
* The Skirtening
Updates all the skirt sprites to their reworked variants.
Also adjusts the cloak/mantle icon.
* Cleanup part 1
Fixes some leftover sprites, adjusts security loadouts.
* PredraftFix
2 pixels man...
* Untouch unrelated testfiles
* protofix
fixes prototype ID's / names for white suit variants
how did I miss 1 pixel on a jumpskirt???
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* RSI
* Dog.
Recolors all the laika/security dog related gear.
minor combat suit changes.
* Spriting never ends
All security hardsuits + det PDA
* Boots
resprites magboots
* Hardsuits final
final adjustments to hardsuit helmets and the color of the lights.
totally final.
* Attribution Ops
See title
* RSIFailFix
Forgotten RSI's + fix errors, wow
* Coats and formals
Recolors the accents on the coats, decided to keep it mostly the same.
Moves HOSformal to DV namespace
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* hosformaldress
real see title
* RSIfix20000
did not forget to merge
* description cleanup + HOS cloaks
update coat descriptions, fix spelling errors in descriptions and update HOS cloak/hat sprites.
also fixes senior officer PDA sprite
* dpt color fix
fixes the departemental color, and slightly brightens the doors/poncho stripes
* those who fix
fixes prototypes and adds a last second recolor of secformalsuit/skirt
* duplifix
* Comments/Loadout
Fixes code comments and cadet loadout
* fixtofix
fix cap and evil loadout duplicate
* Move all 2026 + lathe/migrations
all textures moved to the _DV namespace, properly referred to from the prototypes (HOPEFULLY)
made a migration for the old jumpsuit ID
fixed lathe recipes
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* how
howsomehow
* forgottensprites
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* Fix clothing
Resets both uniform yml files to master, spare for the file paths. adds the descriptions to .ftl files
also untouches 1 line in stealtargetgroups
* boxes
boxes
* Update advanced.yml
those who pallette
* HowDidIMissThis
200 merges
* Genpop
Resprites the forgotten genpop turnstiles, lockers and sign.
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* Proto/Lathe fixes
surely you will not make 200 mistakes
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* FinalFixSurely?
:clueless:
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* Oop missed one.
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2026-05-30 20:56:33 -03:00
Coryn and Janet Blackquill
cb62b27fcf
Nubody (2/3) - ShitMed removal ( #5844 )
...
* Reapply "Nubody Merge" (#5807 )
This reverts commit d62f7cef10 .
* Revert "Nubody Merge (#5670 )"
This reverts commit b465cfb3fd .
* Revert "IPC fibers (#4968 )"
This reverts commit c2b42211f0 .
* Revert "IPC Polymorph fix (#4545 )"
This reverts commit fa03d8c655 .
* Revert "fix IPC not having humanoid emotes (#4445 )"
This reverts commit 216fdf999f .
* Revert "ipc heat/cold (#4306 )"
This reverts commit fafd5cf816 .
* Revert "ipc cables (#4283 )"
This reverts commit 54958039a1 .
* Revert "feat: ipcs now have dynamic power draw based off movement speed (#3917 )"
This reverts commit 71e8b7e64b .
* Revert "fix ipcs not being able to disarm (#3374 )"
This reverts commit 764c4dcf54 .
* Revert "make steel heal caustic for ipcs (#3206 )"
This reverts commit 450ac82550 .
* Revert "add missing ipc survival boxes (#3065 )"
This reverts commit 888c9cdb00 .
* Revert "make borgs use ipc repairing (#3064 )"
This reverts commit f77a49dd0b .
* Revert "Update hud.yml to add ipcs to diagnostic hud (#3019 )"
This reverts commit 7220643531 .
* Revert "Tweak IPCs (#2979 )"
This reverts commit 98b47476de .
* Revert "fix nukies ipc test fail (#2957 )"
This reverts commit 4a1acbf863 .
* Revert "fix ipc nukies not getting comms (#2884 )"
This reverts commit 8a2254770e .
* Revert "fix ipc encryption key mispredict (#2879 )"
This reverts commit f08726efc1 .
* Revert "Merge pull request #2800 from Spielern/port-ipc"
This reverts commit 822fa4312c , reversing
changes made to fe4c23c702 .
* Remove and Fix rest of IPC Hangons causing crashes
* Integration test Errors
* Expand migration file with removed IPC stuff
* IPC Leg was found and migrated to naught
* Revert "Merge pull request #2542 from deltanedas/shitmed-ops"
This reverts commit 83a8002922 , reversing
changes made to baa89b0052 .
* Revert "Set up surgical augments infrastructure & add tool panel augments (#3059 )"
This reverts commit a40f0be6fd .
* Revert "Psionic Prosthetics (#4689 )"
This reverts commit 2679bb238a .
* Revert "Add surgical cleanliness and sanitation (#2847 )"
This reverts commit 64565ba4f7 .
* Remove unremoved mentions
* Revert "Add autoclave to easily sanitize large amounts of items and faster (#2933 )"
This reverts commit d0da90fa2e .
* Shit Med Removed
* Remove _ShitMed Folders and fix Errors in Console
* Add OrganAnimalBrain into the mirgraiton file
* Heads no Input Mover
* Monke
* Full migration file I guess
* oops
* shiv state fix
* Restore accidental deleted recipe
* Forgot one flt mention
* Fix more issues
* Comment out Damage Visual for motorkind for now
* Motorkind...
* Commenting stuff out for now
* thought there'd be more of this to gut
---------
Co-authored-by: Janet Blackquill <uhhadd@gmail.com >
2026-05-21 20:27:04 -04:00
Coryn and Janet Blackquill
1f8afb9ba6
Nubody (1/3) - Ipc removal ( #5840 )
...
* Reapply "Nubody Merge" (#5807 )
This reverts commit d62f7cef10 .
* Revert "Nubody Merge (#5670 )"
This reverts commit b465cfb3fd .
* Revert "IPC fibers (#4968 )"
This reverts commit c2b42211f0 .
* Revert "IPC Polymorph fix (#4545 )"
This reverts commit fa03d8c655 .
* Revert "fix IPC not having humanoid emotes (#4445 )"
This reverts commit 216fdf999f .
* Revert "ipc heat/cold (#4306 )"
This reverts commit fafd5cf816 .
* Revert "ipc cables (#4283 )"
This reverts commit 54958039a1 .
* Revert "feat: ipcs now have dynamic power draw based off movement speed (#3917 )"
This reverts commit 71e8b7e64b .
* Revert "fix ipcs not being able to disarm (#3374 )"
This reverts commit 764c4dcf54 .
* Revert "make steel heal caustic for ipcs (#3206 )"
This reverts commit 450ac82550 .
* Revert "add missing ipc survival boxes (#3065 )"
This reverts commit 888c9cdb00 .
* Revert "make borgs use ipc repairing (#3064 )"
This reverts commit f77a49dd0b .
* Revert "added ipc plushie (batteries not included) (#3023 )"
This reverts commit 743cdbb606 .
* Revert "Update hud.yml to add ipcs to diagnostic hud (#3019 )"
This reverts commit 7220643531 .
* Revert "Tweak IPCs (#2979 )"
This reverts commit 98b47476de .
* Revert "fix nukies ipc test fail (#2957 )"
This reverts commit 4a1acbf863 .
* Revert "fix ipc nukies not getting comms (#2884 )"
This reverts commit 8a2254770e .
* Revert "fix ipc encryption key mispredict (#2879 )"
This reverts commit f08726efc1 .
* remove oil
* Revert "Merge pull request #2800 from Spielern/port-ipc"
This reverts commit 822fa4312c , reversing
changes made to fe4c23c702 .
* Remove and Fix rest of IPC Hangons causing crashes
* Integration test Errors
* Expand migration file with removed IPC stuff
* IPC Leg was found and migrated to naught
* motorkinds need to inherit an actual species base
* forgot the alerts
* irrelevant coscult code
* excess casualties
---------
Co-authored-by: Janet Blackquill <uhhadd@gmail.com >
2026-05-19 18:53:01 -04:00
BarryNorfolk
d62f7cef10
Revert "Nubody Merge" ( #5807 )
...
Revert "Nubody Merge (#5670 )"
This reverts commit b465cfb3fd .
2026-05-12 21:05:30 +00:00
b465cfb3fd
Nubody Merge ( #5670 )
...
* Nubody (#42419 )
* Nubody
* fix test fails
* gibbing
* lung test returns
* doc comment
* hand organ test
* giblet test
* yaml formatting
* returning
* relocate
* trimming
* re-smite
* oops thusd tweak
* arachnids have slower metabolism i guess
* never mind the old behaviour is bad actually
* rider whyyy
* style changes and allat
* fix collision
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
* C# files done
* Visual nubody (humanoid appearance refactor) (#42476 )
* initial visual nubody
* oops overlay
* im so pheeming rn
* conversion...
* tests
* comeback of the underwear
* oops eyes
* blabbl
* zeds
* yaml linted
* search and visible count constraints
* reordering
* preserve previously selected markings colors
* fix test
* some ui niceties
* ordering
* make DB changes backwards-compatible/downgrade-friendly
* fix things again
* fix migration
* vulpkanin markings limit increase
* wrapping
* code cleanup and more code cleanup and more code cleanup and more code cleanup and
* fix slop ports
* better sampling API
* make filter work + use the method i made for its intended purpose
* fix test fails real quick
* magic mirror cleanup, remove TODO
* don't 0-init the organ profile data
* remove deltastates
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
* Let vox eat trash again (#42503 )
* C# complete port
* Getting closer
* Harpy Nubody Port
* Port Feroxi, Kitsune. Fix some yml typos and remove ipcs stuff
* Port Oni
* Port Rest, except Motorkind
* Port Motorkind
* Remove more surgery, restore too much deleted stuff
* Fix Typos and change some organ names. Need to split eyes next
* Harpy HAve Wings again
* Some fixes, More Surgeyr Removal, Copying of eye organs
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Use correct Body imports
* Markings Refactoring, Harpy Layering
* Motorkind doesn't crash anymore. Some layer remappings.
* Allow Organs to have Markings Displacements again. (#43604 )
* first shtep
* readd markings support
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
* Fix STalk eyes and several layerings
* Fix sexed organs (#42554 )
* Fix markings for several species, fit them for sexed organs and rename some files to fit them for it
* Additional IPC-related removals
* Vulpkanin eyes are now correct again
* Fix Subtle Cultist Marks on species
* Fix Asakim Sprites (sexed) and make CD imports work
* Migration, error fixes, and Height
* Fix humanoid profile voice being broken (#42550 )
Fix humanoid appearance voice being broken
* Change Kitsune SexChanged Event to with ref
* Fix asakim issue, Respirator fix
* Simplify hands UI code (#42534 )
* Simplify hands UI code
* i remembered about SortedHands in the component
* minor cleanup
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
* Set size of Analyzer back to 350, Kitsune can't gib themselves no more. Migration
* yml linter errors and an rudimentary onAdd Organ Functionality
* Fixing it trying to remove nothing
* midpoint migration
* Why do you put so many organs everywhere
* More missing prototypes
* Migration of more organs
* Forgot lungs
* Move character preview handling into a specialized control (#41252 )
* Move character preview handling into a specialized control
Co-authored-by: Quantum-cross <7065792+Quantum-cross@users.noreply.github.com >
* Restore job name that I accidentally removed from character picker buttons
* Just resolve dependencies the standard way
---------
Co-authored-by: Quantum-cross <7065792+Quantum-cross@users.noreply.github.com >
Co-authored-by: Janet Blackquill <uhhadd@gmail.com >
* Drop ICharacterProfile/ICharacterAppearance interfaces (#42661 )
* Ensure profile loading only returns valid species (#42842 ) (Stable merge) (#42865 )
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com >
* Changes to make it work for us.
* No more bald Harpy
* OperatingTables instead of null
* Adding Delta V Comments, commenting out instead of deleting
* Fix broken Height Scale.
* Remove HumanoidSilicon Mention
* Did an error. Readded, uncommented.
* Clean up Marking data structure, add tests for Zombie transformation (#42756 )
* Clean up Marking data structure, add tests for Zombie transformation
* empty
* AAAAAAAAAAAAAAAA
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
* Fix markings colour setting (#42771 )
* Fix: Markings Color For Downstream
* Comment out A Leg. Remove Todo
* Revert to original hidden species code
---------
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com >
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com >
Co-authored-by: Absotively <jen@jenpollock.ca >
Co-authored-by: Quantum-cross <7065792+Quantum-cross@users.noreply.github.com >
Co-authored-by: Myra <vasilis@pikachu.systems >
2026-05-12 21:55:29 +02:00
7467e96e99
Rebase vials to DrinkBase, closeable vials, mini vials ( #36132 )
...
* .rsi
* mini vial
* try stop TryStopNukeOpsFromConstantlyFailing from failing
* slight sprite change
* mail and lathe recipe
* real test fail
* resolve arbitrage
* cleanup
* always forgetting something
* always forgetting something
* drink no more
* remove integrated vial
* initial port
* Rename the rsi states
* Rename the rsi states
* up to standards
* finish
* testfail
* minor touchup
* arby
* op
* mix meta
* small changes to the vials
* commit
* commit
* style nit
---------
Co-authored-by: iaada <iaada@users.noreply.github.com >
Co-authored-by: Janet Blackquill <uhhadd@gmail.com >
2026-04-04 16:57:54 +02:00
Princess Cheeseballs and Princess Cheeseballs
13ddcdea36
Medical Cyborg Modules Rework. ( #42123 )
...
* PUSH!!!
* Femtanyl
* eh swap em back
* My PR is ruined!!!
* review 2 electric boogaloo
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2026-04-04 16:57:52 +02:00
āda and iaada
483989e1b1
Remove battery from the handheld health analyzer ( #42292 )
...
* commit
* review
* review 2
---------
Co-authored-by: iaada <iaada@users.noreply.github.com >
2026-04-04 16:57:23 +02:00
āda and iaada
3d66275984
Remove unused tags tied to unused entities ( #41366 )
...
* commit
* fix for haunted
* not a magazine
* unused sprites
* the lost tags
---------
Co-authored-by: iaada <iaada@users.noreply.github.com >
2026-04-04 16:57:18 +02:00
āda and iaada
a62ac0dce5
All Figurines Entity Table ( #41775 )
...
* ai talks
* kill cheepo
* mech figures
* finished
* touchup
* wider net
* final changes
* never final
* fix test fail
* review
---------
Co-authored-by: iaada <iaada@users.noreply.github.com >
2026-04-04 16:56:52 +02:00
cammusubi
0811cea56e
Green Glowsticks are their own entity ( #41712 )
...
* Addresses and resolves Issue #41145 , creates a separate entity for green glowsticks, which were previously just the base glowstick.
* Adds old+new ID for green glowsticks to migration.yml, refactors formatting in glowstick.yml
2026-04-04 16:56:50 +02:00
SlamBamActionman
00aeae3888
Move Zookeeper and Boxer jobs to DeltaV namespace, based on upstream PR ( #41741 )
2026-04-04 16:56:50 +02:00
Hitlinemoss
a4c5cff209
Cargo food crate adjustments ( #38006 )
...
* Adjusted cargo food prices; removed large pizza/softdrinks crates
* Adjusted salvage_rewards.yml and cargo_gifts.yml around the removal of large pizza/soda crates
2026-04-04 16:54:51 +02:00
Velcroboy and Velcroboy
8e9f8d015c
Fix Smile Recipe/Add Research Log ( #5482 )
...
* Fix Smile Recipe/Add Research Log
* added "slime"
* Ahh, I see
* typo fix
---------
Co-authored-by: Velcroboy <velcroboy333@hotmail.com >
2026-03-10 10:05:04 +11:00
zelezniciar1
7940c9a95c
Merge branch 'master' into engitape
...
Signed-off-by: zelezniciar1 <39102800+zelezniciar1@users.noreply.github.com >
2026-02-21 18:48:56 +00:00
20989b2a6f
Fix pew sprite, benches, and make these benches constructible. ( #5375 )
...
* fix pew sprite, fix incorrect labelling of benches and sofa, add snapgrid center to benches
* make it so you can construct/deconstruct and relocate namespace
* [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
* Add migration
---------
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Velcroboy <velcroboy333@hotmail.com >
2026-02-20 17:13:12 -06:00
zelezniciar1
c051498a2a
Merge branch 'master' into engitape
...
Signed-off-by: zelezniciar1 <39102800+zelezniciar1@users.noreply.github.com >
2026-01-27 11:18:13 -05:00
keekee38 and Vanessa
e43c61c7c0
A new security SMG, maybe ( #5212 )
...
* still very wip sprite wise but functions
* idunno if it worked
* testing suitstorage
* ok getting there,
* ok maybe ready now :3
* oopsie daisy,
* Revert "oopsie daisy,"
This reverts commit d9bfdff6c2 .
* okay please play nice github,
* im just a dog smh
* changes done ^^
* figured should at least make it consistent with other safe ids
* added descriptions to em all :3
* Partial migration of removed content from upstream #34293 . Moved files to DV namespace.
---------
Co-authored-by: Vanessa <vanessalouwagie@gmail.com >
2026-01-26 10:46:22 +00:00
zelezniciar1
9314cf230c
port holotape
2026-01-24 14:47:26 -05:00
Vanessa
82445918d5
Various Upstream Merge Fixes ( #5066 )
...
* Moved migrations to DV migration file.
* Buffed jug size. Oops.
* Removed time requirement from mantles.
* Added missing static packs from fabs
2025-12-30 17:28:33 +01:00
Vanessa
51e67002c2
Re-enabled deep fryers
2025-12-29 11:39:36 -06:00
kosticia
3d7b83c5e5
fix typo in migrations ( #41203 )
...
aaaaaa
2025-12-29 11:39:34 -06:00
kosticia and Princess Cheeseballs
b49f9adc86
Rename kira special to the orange-lime soda ( #41167 )
...
* rename kira
* these one too
* migration
* Revert "migration"
This reverts commit ae0006ef745909c2e17b37fd18fd1d57204fe773.
* Revert "these one too"
This reverts commit 9757d2cf6898719b158e03c0f3b637cd2b55ce17.
* Revert "rename kira"
This reverts commit 170408c6f7486a6746b7a7c52cf10c597ead2608.
* bless the emo
* aaaaa
* time to end this right here and right now
* Revert "time to end this right here and right now"
This reverts commit b2c38573f9f8b5e8f736443d646d26839a0694cf.
* Revert "aaaaa"
This reverts commit 0f9451e22533b2f646211219e04103ce16d952ca.
* Revert "bless the emo"
This reverts commit 223607accf81e286481cab8d1037b1eb89a44dac.
* rename
* bikeshedding
---------
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com >
2025-12-29 11:39:33 -06:00
YoungThug
577c6d79bb
Resprites and keeping consistency for forgotten figurines ( #40889 )
...
* Resprites and keeping consistency for forgotten figurines
* Slarti Requests
* fixed sus
2025-12-29 11:39:25 -06:00
Vanessa
075f2f4dfd
God fuck deepfryers.
2025-12-29 11:39:23 -06:00
Connor Huffine and ArtisticRoomba
2a18bb524e
Ninja Bomb Blacklisting ( #40726 )
...
* Ninja Bombing moved to blacklist
* Added blocker to "Solars"
Solars is too generic for a named bombing target.
* Change to AllEntityQuery
More clear intent
* Update migration.yml
Add migration to 'null' for removed WarpPointBombing entity
* Update NinjaConditionsSystem.cs
Undo some tidying
* Changed to tag
Ninja blocking component is now a tag instead of a new component
* Update NinjaConditionsSystem.cs
detidying
* Update NinjaConditionsSystem.cs
Change to efficient enumerator
* Move blacklist to component
Moved blacklist to spidercharge component
* Update migration.yml
fixed component reference
* Update migration.yml
Fixes Saltern. Exo is more complicated.
---------
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-12-29 11:39:20 -06:00
āda and iaada
6035471707
cleanup and reorganize belts.yml ( #40773 )
...
commit discipline? Never heard of it
Co-authored-by: iaada <iaada@users.noreply.github.com >
2025-12-29 11:39:18 -06:00
Huaqas and ArtisticRoomba
78ecf37292
Remove the Tanakh and Satanic Bible from the game. ( #39698 )
...
* Remove the Tanakh and Satanic Bible from the game.
* Update migration.yml
* Renamed to Space Bible
---------
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com >
2025-12-29 11:39:17 -06:00
Vanessa
a04afc05c6
Additional heads locker cleanup. Added totes for CJ.
2025-12-29 11:39:15 -06:00
āda and iaada
c4f651eca7
Move circuit tiles and faux tiles to the cutter machine ( #37982 )
...
* super cutter machine
* split the big tile pack
* re-add new faux
* consistent naming
* missing category
---------
Co-authored-by: iaada <iaada@users.noreply.github.com >
2025-12-29 11:39:12 -06:00
verybigman
fe544932a6
Working Musket Bayonet, Musket Tweaks, and Pipe Sounds. ( #4852 )
...
* musket complete
* done
* added comment
* tada
* changed!
* fix
* fix
* migration thing
* test
* fixed comments
2025-12-17 07:51:49 -06:00
3c0fa71f86
Holofan Rebalance (and Standardizing Holoprojectors) ( #4734 )
...
* Holofan re-balance. No longer infinite but recharge.
Original Implementation by MajorMoth. Modified and expanded on by ShepardToTheStars. Holofans Changes (#1394 )
<!-- Guidelines:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
<!-- NOTE: All code submitted to this repository is ALWAYS licensed
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The REUSE Specification headers or separate .license files indicate a
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remains the primary and binding license.
Uncomment and modify the following line if you wish to change the
license from the default of AGPL.-->
<!--- LICENSE: AGPL -->
<!-- What did you change? -->
- Holofans are now timed
- Holobarriers are now charge based, and produce a timed barrier
<!-- Discuss how this would affect game balance or explain why it was
changed. Link any relevant discussions or issues. -->
Direction request to avoid them being up all shift and doing atmos
shenanigans.
<!-- Summary of code changes for easier review. -->
New components and systems to handle detailed descriptions on holofan
barriers. Bunch of .yml changes.
Because both holograms can now either be destroyed, or despawn after 5
minutes, a complete rewrite of the way they're produced was necessary.
The projectors still have 6 uses and can recharge 1 use every 2 minutes.
Clicking on a holo barrier/fan with the correct projector will delete
it, and add a charge back to the projector.
<!-- Attach media if the PR makes ingame changes (clothing, items,
features, etc).
Small fixes/refactors are exempt. Media may be used in SS14 progress
reports with credit. -->
N/A
<!-- Confirm the following by placing an X in the brackets [X]: -->
- [X] I have read and am following the [Pull Request and Changelog
Guidelines](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html ).
- [X] I have added media to this PR or it does not require an ingame
showcase.
- [X] I can confirm this PR contains no AI-generated content, and did
not use any AI-generated content.
<!-- You should understand that not following the above may get your PR
closed at maintainer’s discretion -->
<!-- List any breaking changes, including namespaces, public
class/method/field changes, prototype renames; and provide instructions
for fixing them.
This will be posted in #codebase-changes. -->
**Changelog**
<!-- Add a Changelog entry to make players aware of new features or
changes that could affect gameplay.
Make sure to read the guidelines and take this Changelog template out of
the comment block in order for it to show up.
Changelog must have a 🆑 symbol, so the bot recognizes the changes and
adds them to the game's changelog. -->
🆑 Jakumba
- add: Added a warning text when inspecting a Holofan and Holobarrier
with duration before they expire
- tweak: Holobarrier Projectors now work on a charge base system
- tweak: Holofans and Holobarriers now last for five minutes when placed
---------
Co-authored-by: Falcon <falcon@zigtag.dev >
Co-authored by: Vanessa <vanessalouwagie@gmail.com >
* Added a CanPickup variable to the component to disallow picking up holoprojections.
* Hid the empty version of HoloprojectorEngineering
* YAML cleanup
* Holoprojection locale update
* Old logic cleanup
* Fixed holobarrier sprite
* Words
* Fixed hidden projector in DV namespace
* Excluded TimedDespawnDetailed from test that already excluded the TimedDespawn comp
* PR #4734 feedback changes
* oops. Actually put StopTimer in TimedDespawnDetailed
---------
Co-authored-by: Jakumba <16194688+Jakumba@users.noreply.github.com >
Co-authored-by: Falcon <falcon@zigtag.dev >
2025-12-05 12:56:09 +00:00
Sir Warock
b1303c94f1
Adding CentComm Chads Magazine ( #4631 )
...
* CentComm Chads
* Added to Migrations
* Typo Fix
* Different stamp
* Fix for maints
2025-11-24 13:47:47 +00:00
Vanessa
537e2fa03c
Added CableApcStackLingering10 to migration
2025-11-23 15:22:35 -06:00