Commit Graph
6841 Commits
Author SHA1 Message Date
Vanessa a49360414b Cleanup: Disable Surgeon until Next Week (#6209)
* Disabled surgeon. Removed more references to shitmed things. Added medical access to surgery doors.

* Access fix

* Removed invalid jobs (surgeon) from the maps.

* Apply suggestions from code review

Co-authored-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

* Update Resources/Prototypes/Maps/academy.yml

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>

---------

Signed-off-by: Vanessa <908648+ShepardToTheStars@users.noreply.github.com>
2026-07-07 12:06:20 -05:00
Vanessa c5d3201388 Merge pull request #6232 from DeltaV-Station/holosigh
Fix Holosign Angle
2026-07-07 09:24:32 -05:00
Vanessa 1b02a5153a Fixed Holosigns 2026-07-06 15:16:39 -05:00
Vanessa 0f98f0aada Merge pull request #6197 from sowelipililimute/work/densetsu/glyphed
get glyphed idiot
2026-07-06 15:13:01 -05:00
Vanessa a14f75c281 Merge pull request #6132 from DeltaV-Station/nanite-applicator
Examine Damage on Structure/Machine, Nanite Applicators
2026-07-06 15:08:03 -05:00
Vanessa 353f730141 Merge pull request #6194 from DeltaV-Station/medtek-reports
MedTek Reports
2026-07-06 12:43:21 -05:00
Princess CheeseballsandPrincess Cheeseballs 287daf5141 SSD Players now properly stay asleep when being revived. (#39409)
* Fixes and API changes

* aaaaaaaaaa

* super shitcode

* cleanup

* fix admin logs

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-07-05 14:34:57 -05:00
zHonys b3597fb664 Fixed talking when sleeping while on crit (#37572)
* Fixed talking when sleeping while on crit

* Changed fix location to DamageForceSaySystem from SleepingSystem
2026-07-05 14:34:57 -05:00
Vanessa fceafff79f Removed mutliple qualities repairing. Applicator now replaces welding for most objects. 2026-07-05 14:27:10 -05:00
pathetic meowmeow acc9361a34 Add the ability to spawn in as a vent critter at will (#6187)
* Add the ability to spawn in as a vent critter at will

* cooldown
2026-07-05 14:29:38 -04:00
Vanessa 818fe4aa01 Fix error after rebase 2026-07-05 10:13:45 -05:00
Vanessa 6e97947aa8 Actually fix damage access. 2026-07-05 10:10:45 -05:00
Vanessa 0f09e24ccd Fixed damage comp access. 2026-07-05 10:10:45 -05:00
Vanessa ca0b124f2b Type change and increased exp welder's capacity a bit 2026-07-05 10:10:45 -05:00
Vanessa e309d3ea3a Add repairable scaling based on the damage the repair target has. 2026-07-05 10:10:44 -05:00
Vanessa 41d0fd7b53 Sandbox and yaml fixes. 2026-07-05 10:10:44 -05:00
Vanessa 058e83c2ab Unchain Nanite Applicator#3104 2026-07-05 10:10:44 -05:00
cc39ded995 Nanite Applicator (#2314)
* tool added

* comments and fixes

* final fix

* chore: automatically update REUSE headers

* final fix

* chore: automatically update REUSE headers

* fix localization

* fix

* chore: automatically update REUSE headers

* fixed the comment location

* test fix

* fix

* chore: automatically update REUSE headers

* not syndicate anymore

* Update Content.Server/Repairable/RepairableSystem.cs

sure

Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>

* nesting fixed

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Co-authored-by: Vanessa Louwagie <vanessalouwagie@outlook.com>
Co-authored-by: monolith8319 <195513600+monolith8319@users.noreply.github.com>
Co-authored-by: sleepyyapril <123355664+sleepyyapril@users.noreply.github.com>
2026-07-05 10:10:44 -05:00
Vanessa de8269f1ed Nerfed ventcrawling zombies (#6215) 2026-07-04 22:08:20 -05:00
pathetic meowmeow 2dc14840d0 Make doors solid when they begin closing (#6184) 2026-07-04 08:09:24 -05:00
Coryn 969ecc342a Machine Incompatible works again (#6206)
* Machine Incompatible works again

* Add missing DV comment
2026-07-04 07:47:02 -05:00
f22266d51f Port Allulalo from Impstation (#6172)
* Allulalo: finally finishing the ancient raptor species project (#3504)

* well, it loads

* sprite's

* names + starting on displacements

* more displacements

* displacements

* left hand only

* displacements

* yup

* ooa

* inhand displacements

* blood

* accent

* iv bags

* placeholder clarification

* Revert "iv bags"

This reverts commit c2aa504eab8d0673604b33e0ccaf79b406979da6.

* whitespace

* adds tooshortforUI and removes the damage modifier set

* speechsounds

* typing indicator

* basic customisation

* guidebook 1

* fixed full

* markings, displacements, speech verb

* displacement fixes

* trailing newlines

* spelling moment

* brute damage sprites and blood fix

* guidebook iteration

* injection melee + ethanotoxin + guidebook rewrite

* guidebook

* guidebook

* nitpicks + roundstart

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Co-authored-by: starlighthowls <starlighthowls7@gmail.com>
Co-authored-by: mqole <anactualpanacea@gmail.com>

* Allulalo tooshotforui bugfix (#3598)

* yay

* p[leebnmar

* oops

* Allulalo Markings (#3602)

* eye markings and two tails

* more

* almost got ya

* yup

* wings yay

* thank you landshark for my life btw

* still needs loc files

* Update allulalo.ftl

* I lost so much progress to git bullshit

* and who can forget dear rat boy

* touch up speech indicator at yesters request

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Co-authored-by: starlighthowls <starlighthowls7@gmail.com>

* Allulalo Roundstart (#3621)

* yup

* shock blanket + pleebnar fixes

* yuuup (#3655)

* Allulalo fix pass 1 (#3661)

* what if I did it all in one commit like a total moron

* yup

* untuch

* i love you spriting tool

* my birdsty

* Update allulalo.yml

* Update Species.xml

* let allulalo use holopads. (#3669)

* adds a white list for the too small component to add specific allowed entities. e.g holopads

* imp comment

* i love forgetting white space!!!!

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Co-authored-by: sev7ves <soapedzone@gmail.com>
Co-authored-by: beck <163376292+widgetbeck@users.noreply.github.com>

* fix (#3693)

* I need to learn to not do everything in one commit (#3750)

* mime on again (#4243)

* Small fix

* Add them to our accentless trait

* Add unable to wield system

* Fix too short for UI using old blacklist methods

* Fix duplicated localization line

* Add heavyweight drunk comp (might merge this with lightweight later)

* Why was this even added

* Revert "Add unable to wield system"

This reverts commit cbe3a10fc7.

* Revert "Fix too short for UI using old blacklist methods"

This reverts commit 833743f029.

* add TooShortForUIComponent (#3495)

* add TooShortForUIComponent

* correct documentation

* incomplete documentation

* add UnableToWieldComponent (#3496)

* Fixing this again I am dumb I cherrypicked things in the wrong order

* WHY WAS THIS EVEN ADDED THERE'S NO SPRITE EVEN ON IMPSTATION???

* Port Allulalos to Nubody

* Fix for Allulalo chems doing nothing

* Add allulalo to the guidebook species list

* Restore some accidentally deleted effects and comments

* Fix typo that made allu blood 10x more alcoholic than normal

* Delete random misplaced sprites from cherrypicking

* More of the random sprites removal (this time from the meta)

* Add missing allulalo flavor

* Removed some nonexistant fields from the species

* Add unisex cough/sneeze, comment out Wuhey and Ungh emotes

* Fix guidebook not using loc string

* I THINK this fixes that test error and it doesn't seem to break anything either so let's try

* Remove unsupported unshaded shader from eyes

* Ok last one didn't work (sorry for trial and error)

* Removed mention of HARMPACKs and Tether Guns from the guidebook.

* Blacklist allulalos from random humanoid spawns

* Add missing allulalo gulp sound

* Carriable in 1 hand allulalos, fix carrying system blocking both hands always

* Remove DV comments

---------

Co-authored-by: Kip <32859367+kipdotnet@users.noreply.github.com>
Co-authored-by: starlighthowls <starlighthowls7@gmail.com>
Co-authored-by: mqole <anactualpanacea@gmail.com>
Co-authored-by: sev7ves <58966116+sev7ves@users.noreply.github.com>
Co-authored-by: sev7ves <soapedzone@gmail.com>
Co-authored-by: beck <163376292+widgetbeck@users.noreply.github.com>
Co-authored-by: Yesteryear <208338078+yesteryuri@users.noreply.github.com>
2026-07-04 17:28:31 +10:00
Janet Blackquill 4fd45b7f1d eep 2026-07-03 02:28:53 -04:00
Janet Blackquill 10a3756edb get glyphed idiot 2026-07-03 02:22:16 -04:00
pathetic meowmeow 884f4f00f9 Node crawl pass one (#6179)
* Node crawl pass one

* Kommentare hinzufügen
2026-07-03 01:59:20 +02:00
pre-commit-ci[bot] c93a47809c [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2026-07-02 14:54:51 +00:00
Vanessa 81fb4b1625 MedTek Reports 2026-07-02 09:42:56 -05:00
pathetic meowmeow a5ec91bd72 Fix ion laws reverting to old impl after upmerge (#6188)
* Fix ion laws reverting to old impl after upmerge

* delectable publish
2026-07-02 07:34:12 -05:00
Cepelinas1 376ed6a5b4 port: IAA Endround Report (#5997)
* it breathes

* probably okay

* Create station-report.ftl

thing miwssing

* IAA store update

* guidebook

* update on things

* revert robusttoolbox

* make it fit into folders and clipboards

* update on the styling of paper
2026-07-02 12:28:28 +02:00
4e2dce4414 PORT: Selectable Cyborg Chassis from CosmicDrift (#5712)
* pickable borg subtypes but better (#706)

* borg subtype fixes I Forgot To Push (#790)

* update borg subtypes to an entity prototype based approach from SL (#884)

https: //github.com/cosmatic-drift-14/cosmatic-drift/pull/884
Co-Authored-By: lunarcomets <140772713+lunarcomets@users.noreply.github.com>

* Minor Build Error Tweak

Should be ready to add more chassis now!

* Yippee Yahoo

Handpicked some chassis sprites from AL/SL PR which are from Paradise :D

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Clean up + Comments

* CR made me sprite at gunpoint

Also switched standard and generic files for consistency and such

* the spaces were bothering me + comments

---------

Co-authored-by: lunarcomets <140772713+lunarcomets@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-07-01 18:49:19 -04:00
pathetic meowmeow e9a1e53279 Fix nodecrawl connecting to invalid nodes (#6149)
* Fix nodecrawl connecting to invalid nodes

* pain

* recycled
2026-07-01 12:41:06 -05:00
pathetic meowmeow edf6525b61 Fix hands on things that are missing hands (#6150) 2026-06-30 10:19:18 -05:00
Coryn 90cb041b6e Merge pull request #6148 from Coryler/hidden-species-fix
Fix some upstream issues
2026-06-30 07:49:01 +00:00
Janet Blackquill 0d8644179b gated 2026-06-29 15:14:28 -04:00
Coryler 2e5db0ee5b Humanoid Appearance mention removal and Restyle early cancel removal 2026-06-29 12:44:23 +02:00
Coryler 78ee68e600 Add one more log Misisng 2026-06-29 12:44:22 +02:00
Coryler 0bfdc24673 Changed Mindbreak Resolve to not log missing 2026-06-29 12:44:22 +02:00
Coryler 475cbeab18 Changed comment for ScaleVisual 2026-06-29 12:44:22 +02:00
Coryler d68cd142a1 Kitsune colors, Glimmer Style Popups, and some Comments 2026-06-29 12:44:22 +02:00
Coryler 7a9f718c92 Add Nullptr check 2026-06-29 12:44:21 +02:00
Coryler 63d7c592a1 PR Review fulfillments 2026-06-29 12:44:21 +02:00
Coryler 91757358b9 Some other Review Things 2026-06-29 12:44:21 +02:00
Coryler 04cd42187a Fix Devil being immune to Holy 2026-06-29 12:44:20 +02:00
Coryler 4099d94344 PR Review Changes 2026-06-29 12:44:20 +02:00
Janet Blackquill c62e6a694d remove unused MovementBodyPart 2026-06-29 12:44:20 +02:00
Coryler ed9d604f9d Stopping ArenaMobs from trying to open People 2026-06-29 12:44:20 +02:00
Coryler df073eb57d Moved MovementBodyPartComponent into _DV space 2026-06-29 12:44:19 +02:00
Coryler b1288f3f0a Revert "Removed MovementBodyPartComponent (#43257)"
This reverts commit 07a757eea3d71ea5133440aae9928e49f189a2e8.
2026-06-29 12:44:18 +02:00
Coryler f0b9b97da8 Reagentgrinder Fix 2026-06-29 12:44:18 +02:00
Moony 6656adc083 Gametest Part 2: Preliminary refactor every test to use GameTest as the framework. (#43207)
* Pass 1.

* i'm FREE

* Prevent hangups.

* okay fine here's an attribute for settings, will polish later and prolly remove the overridable thing.

* sigh.

* fix singular trigger bug so LatheTest doesn't flake.

* Remove SystemAttribute usage.

* Poke

* I used the shotgun. You know why? Cause the shot gun doesn’t miss, and unlike the shitty hybrid taser it stops a criminal in their tracks in two hits. Bang, bang, and they’re fucking done. I use four shots just to make damn sure. Because, once again, I’m not there to coddle a buncha criminal scum sucking f------, I’m there to 1) Survive the fucking round. 2) Guard the armory. So you can absolutely get fucked. If I get unbanned, which I won’t, you can guarantee I will continue to use the shotgun to apprehend criminals. Because it’s quick, clean and effective as fuck. Why in the seven hells would I fuck around with the disabler shots, which take half a clip just to bring someone down, or with the tazer bolts which are slow as balls, impossible to aim and do about next to jack shit, fuck all. The shotgun is the superior law enforcement weapon. Because it stops crime. And it stops crime by reducing the number of criminals roaming the fucking halls.

* Change the faulty store test into two tests, one of which is ignored for failing.
2026-06-29 12:44:18 +02:00