Commit Graph

9666 Commits

Author SHA1 Message Date
No Elka ab196255bb
Colossus rebalance take 2 (#4251)
* Change stuff

* ж

* Add passive healing

* Make midround colossus totally not overpowered
2025-08-25 11:47:26 +00:00
Charlie Morley b2dd909ceb
Bugfix station beacons not showing up on map (#4211)
* * fix station beacons not showing up sometimes (typically the custom named ones)

upstream issue: https://github.com/space-wizards/space-station-14/issues/3769

* Lady Elegance: remove duplicate station beacons

* Review requests: simplify beacon bugfix, remove map changes

* comments
2025-08-24 01:15:10 +00:00
No Elka e1fa07f86f
Deal ion damage to silicons on EMP instead of draining their power cells (#4255)
* Change stuff

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* My changes so requested

* Why was that even here

* I can't really build so github will do it for me

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-23 08:39:03 +00:00
No Elka e5a415dbb1
Add software corruption damage type (#4245)
* Add the damage type

* Add the damage where applicable

# Conflicts:
#	Resources/Prototypes/_DV/CosmicCult/glyphs.yml

* Blyat

* *mild russian dissatisfaction*

* It finally works as intended

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Rename to ion damage

* Add to disabler bolts for some reason

* Woops

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-22 10:38:51 +00:00
No Elka 246ac5e61c
Make malign rifts actually (kinda) dangerous (#4216)
* Our cult so cosmic

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Add more gambling

* Change stuff

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Use EntityQuerry (what is that even for)

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Not how it works apparently

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-22 07:43:25 +00:00
No Elka 9cb68c46e3
Make secret take total player amount into account, lower the required amount of players ready (#4246)
* Change stuff

* Change prototypes

* Fix stuff

* Add // DeltaV

* _player
2025-08-21 08:53:49 +00:00
KOTOB 8d7920b0c2
Lower warops minimum nukies to 3 (#4169)
* warops ops ops ops

* commentops
2025-08-21 08:04:19 +00:00
No Elka 6f0c091b06
Cosmic cult bugfix bundle (#4233)
* Change stuff

* Fix more stuff

* Fix just a bit more

* Make non-cultists foxforms censerable too

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-20 19:43:20 +00:00
No Elka a021394ebe
Cosmic glyph rework: activation time and animations. (#4147)
* Refactoring in progress

* Refactoring completed, proceeding to animate a ton

* Don't commit that idiot

* Ballin

* Actually use the animations I made

* More sprites

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Change a lot of stuff

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Hopefuly finish changing stuff

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Prototype

* Change sprites

* Fix test fail

* Cessation sprites

* warding

* Add sounds

* Typo

* Projection

* Truth

* Knowledge

* Fix being able to convert SSD peeps

* Add interaction outline because why the hell not

* Change stuff

* Surely this won't explode

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-20 10:18:42 +00:00
No Elka 274ada2996
Minor cult audio tweaks (#4213)
* Replace colossus briefing sound

* Voice override for cult armor

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Why do I keep forgetting those

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-20 09:28:12 +00:00
KOTOB c275c9d55c
Tie xenoarch point output to glimmer (#4164)
* it work i think

* tweakops

* commentops

* newline ops

* direction + bugfix ops

exponential point increase, no more insane glimmer nukes (sad!), analyzer no longer displays negative points
2025-08-19 00:48:50 +00:00
No Elka 7cd8fffc17
Make siphon entropy work on crit people... with a twist (#4178)
* Change stuff

* Fixes

* Replace bibleUsers with command staff

* Change stuff

* Блять

* Блять 2

* Kill

* Today I learned how ternary operators work. Yay.
2025-08-18 12:57:15 +00:00
No Elka fc1f773209
Fix ghosts vismasks and make colossi see the monument (#4226)
Fix
2025-08-18 11:57:51 +00:00
No Elka 1d4a60eaf0
Tweak cosmic cult win conditions (#4156)
* Change stuff

Change more stuff

Change locale.

Don't count cultists that are cuffed

Bruh

Change more stuff

Fuck around

* Blyat

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-16 12:24:12 +00:00
No Elka 9e12719c61
Cosmic cult entropy balance tweaks (#4099)
* Decrease entropy value

* Adjust siphoning

* Change entropyDegen

* Un-nerf cosmic equipment debuff

* Unindent by 2 spaces ops
2025-08-15 09:24:29 +03:00
No Elka bac514fc94
Multispectral inhibitor, new cosmic cult structure (#4181)
* JammerSystem additions

* Temporary sprite

* Prototypes

* Locale and guidebook changes

* Revert "JammerSystem additions"

This reverts commit b4019131b2.

* All my homies hate RadioJammerComponent

* Lower the range a tad

* Add actual sprite

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fix stuff

* Kill SpriteFade while I'm at it

* Increase range

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-14 23:51:17 +00:00
Quanteey b8ae7f67c6
Speedmerge #39243 from upstream (#4190)
* Reduce system.dungeon logspam

* Update Content.Server/Procedural/DungeonJob/DungeonJob.Ore.cs

Co-authored-by: āda <ss.adasts@gmail.com>

* Fix leftover bracket

* Update Content.Server/Procedural/DungeonJob/DungeonJob.Ore.cs

Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>

---------

Co-authored-by: Atakku <atakkudev@gmail.com>
Co-authored-by: Atakku <atakkudev+github.atakku@gmail.com>
Co-authored-by: āda <ss.adasts@gmail.com>
Co-authored-by: Perry Fraser <perryprog@users.noreply.github.com>
2025-08-14 23:01:18 +00:00
Quanteey 1a2b429dac Action refactor things 2025-08-14 15:59:35 +02:00
Quanteey 980bc05edc Merge remote-tracking branch 'origin/master' into upstream-merge-ops 2025-08-14 15:53:14 +02:00
No Elka 737558289b
Make cult less obvious on earlier stages (#4179)
* Random rift spawn

* Change announcements

* Tweak timers

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Do in fact use ProtoId

* Revert "Do in fact use ProtoId"

This reverts commit cdc0972cac.

* Actually add the event into the pool

* Remove ancient code

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-14 09:57:13 +00:00
No Elka a7df10b20d
Censer tweaks part 2 (#4171)
* Kill asphyx damage

* UI goidacode

* Locale

* I think this is needed too???

* Code stuff

* Code stuff

* Replace fuel with mindbreaker toxin

* Move censer to lockers

* Halve censer fuel capacity

* I sure hope the branch won't fucking explode

* Remove accidental line break

* blyat

* Update desc

* Move to nested fill
2025-08-13 11:34:50 +00:00
No Elka 8e45b2fa75
Allow cultists to absorb another rift after expending their empowerment (#4166)
* Kill

* Remove action on use
2025-08-13 11:28:27 +00:00
Quanteey c64d0563dc
Merge branch 'master' into upstream-merge-ops
Signed-off-by: Quanteey <61941975+Quanteey@users.noreply.github.com>
2025-08-10 18:59:17 +02:00
No Elka 90974a99b2
Remove do-after on null fragmentation (#4102)
* Change stuff

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Fix

* How did that even get here

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-09 14:30:19 +01:00
Quanteey b57229dbfa Fix NoCargoOrderArbitrage and a possible future crash 2025-08-08 12:12:16 +02:00
Quanteey 942b83fe03
Merge branch 'master' into upstream-merge-ops 2025-08-07 20:00:49 +02:00
Quanteey 6e03871555 Migrate _DV GhostRoleSystem.Character.cs to use new outfitsystem 2025-08-07 19:39:40 +02:00
Kyle Tyo 9ebebb041b Command resolves and LEC conversions batch 4 (#38382)
* reeeecolllaaaaaaaa

* gonna convert these to public while I'm here for consistency sake

* requested changes.
2025-08-07 19:30:32 +02:00
Kyle Tyo d5dccb809c Relocate SetOutfit method to ServerClothingSystem and LEC setoutfit command. (#38391)
* that'll do

* requested changes.

* missed this.
2025-08-07 19:30:19 +02:00
beck-thompson fac62f9d81 Fix stacks only recycling one instead of the stack amount (#38433)
* fix

* Fixes
2025-08-07 19:19:14 +02:00
Kyle Tyo 5273a6811e Command resolves (#38415)
touchups
2025-08-07 19:17:10 +02:00
Tayrtahn b6b1915cea Convert `AtmosphereSystem` sound path strings to `SoundSpecifier`s (#38403)
* Convert AtmosphereSystem sound path strings to SoundSpecifiers

* Convert to SoundCollections
2025-08-07 19:16:50 +02:00
Kyle Tyo fc18b3bc75 Command resolve mega pr batch 5 (#38389)
* commit progress

* requested changes
2025-08-07 19:16:44 +02:00
Kyle Tyo 5b2180ec34 Command resolve killing and LEC conversions batch 2 (#38367)
commit progress
2025-08-07 19:16:31 +02:00
Kyle Tyo 1039360c64 Command resolve mega pr 6 (#38398)
commit progress
2025-08-07 19:16:26 +02:00
Whatstone 9c9ce5e385 Add directionality to cable terminal port nodes (#38394) 2025-08-07 19:15:49 +02:00
Simon 4bad0c3cd6 Switch Discord integration to use NetCord instead of Discord.Net (#38400) 2025-08-07 19:15:43 +02:00
Perry Fraser a75ea1ab80 fix: erase expedition disks when their map is deleted (#38322)
* fix: erase expedition disks when their map is deleted

* fix: include paused entities in disk query, add dirty
2025-08-07 19:14:36 +02:00
Kyle Tyo d76afe3d72 Command resolve and LEC conversion batch 3 (#38378)
* I'm just a silly goober

* requested changes

* Update Content.Server/Interaction/TilePryCommand.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-07 19:12:57 +02:00
Whatstone c80e8bd5e7 Fix adjacent north/south cable terminals breaking east/west HV cable (#38377) 2025-08-07 19:12:18 +02:00
kosticia 282c573c13 predicted hyposprays (#38046)
* G O I D A

* how

* now proper

* a

* Update HypospraySystem.cs

* good catch

* Apply suggestions from code review

---------

Co-authored-by: ScarKy0 <scarky0@onet.eu>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-07 19:03:52 +02:00
beck-thompson fa450fdff1 Objectives that do not fit requirements are now deleted (#38365)
* Fix

* Update Content.Server/Objectives/ObjectivesSystem.cs

Thanks Tayrathn!

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-08-07 19:03:02 +02:00
Tayrtahn 1181854f82 Cleanup duplicate dependency in `AddActionCommand` (#38360)
Cleanup duplicate dependency in AddActionCommand
2025-08-07 18:49:09 +02:00
ScarKy0 b86884cf10 Commands for adding and removing actions (#38317) 2025-08-07 18:48:28 +02:00
Helix-ctrl 12cdedc99b Add hints towards flash protection to all items which provide it (#37267)
* Update welding.yml

* Update FlashSystem.cs

Add subscriber event for flash immunity examine text

* Create flash-immunity-component.ftl

* Removed changed description text

* change to use entity version

* fixed mistake
2025-08-07 18:45:39 +02:00
ScarKy0 7fed6632fb Retractable items system + Arm Blade action (#38150) 2025-08-07 18:41:36 +02:00
nikitosych fd6597d3da Fix for holoparasite's ability to attack the host through mech (#36659) 2025-08-07 18:38:36 +02:00
SyaoranFox 1496ff6e87 Zombies won't attack Initial Infected (#38128)
* Added Zombie faction roles everywhere that makes sense for initial infected to be associated with Zombies.

* Adding faction component to round start zombie. (not hopeful)

* Removed stupid attempts and added zombie faction component to the zombie system when the player is given the ability to force themself to zombify.

* Changed use of "zombie" for ProtoId<NpcFactionPrototype>

* Update Content.Server/Zombies/ZombieSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Server/Zombies/ZombieSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Removed faction component from ZombieOutbreak event. Shouldn't cause problems with the event as II gets component with their ability to self zombify.

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-07 18:27:45 +02:00
slarticodefast 1cad639d60 Fix puncturase cauterizing bleeding (#38289)
fix puncturase cauterizing bleeding
2025-08-07 18:22:47 +02:00
themias b46e9f0046 Fix gas analyzer and anom scanner wrong state (#38285)
* Fix gas analyzer and anomaly scanner UI activation issue

* save

* fix comment

* milkalyzer
2025-08-07 18:09:58 +02:00
Perry Fraser 2185ba5e21 fix: Correct respath for lizard smite icon (#38288) 2025-08-07 18:09:54 +02:00
Perry Fraser a7bca8c91a Fix some popup issues with pipe layer changes (#38244)
* fix: only show pipe layer popups to the user changing them

* fix: don't show pipe layer subfloor popup when not using a screwdriver

* fix: properly pass down user and used for serverside pipe layer changes

Technically this doesn't matter as the Shared codepath for this method
doesn't actually use these on the server: only the user is used for a
clientside popup. Still, will be good to have these for future changes
that might need them.
2025-08-07 18:09:43 +02:00
RedBookcase 993c0d4c45 Removed Toys.rsi, reorganize toy RSIs, broad /Fun/ cleanup. (#37189)
Co-authored-by: RedBookcase <Usualmoves@gmail.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-08-07 17:44:39 +02:00
Quanteey 384054a27d Fix for previous 2025-08-07 16:15:07 +02:00
Simon e2739943dd Add the instrument names to the MIDI channel selector (#38083)
* Add the instrument to the MIDI channel selector

* Reviews

Adds support for chained masters
Makes the channel UI update on its own when the midi changes (Works with bands too!)

* add to admin logs and limit track count

* Limit track names by length too

* remove left over comment

* Requested changes

* Reviews
2025-08-07 12:04:09 +02:00
Cepelinas1 18d58fac84
Engraveable rings (#4103)
* rings first commit

* changes implemented

* moved engraving.ftl to other folder

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-07 02:29:29 +01:00
Quanteey 40d7ea758f Revert "Add the instrument names to the MIDI channel selector (#38083)"
This reverts commit e16c03ed29.
2025-08-07 02:55:23 +02:00
Simon e16c03ed29 Add the instrument names to the MIDI channel selector (#38083)
* Add the instrument to the MIDI channel selector

* Reviews

Adds support for chained masters
Makes the channel UI update on its own when the midi changes (Works with bands too!)

* add to admin logs and limit track count

* Limit track names by length too

* remove left over comment

* Requested changes

* Reviews
2025-08-07 02:19:03 +02:00
Tayrtahn 781ec9b715 Forbid string literals for `SharedToolSystem` methods (#38250)
* Forbid string literals for ToolSystem methods

* Cleanup violations

* Sort usings
2025-08-07 02:15:21 +02:00
Tayrtahn c3c5a49860 Cleanup unused fields in `DrinkSystem` (#38181)
Cleanup unused fields in DrinkSystem
2025-08-07 01:59:26 +02:00
pathetic meowmeow a1f3ca6a69 Allow cargo request computers to send orders to the primary account (#37943) 2025-08-07 01:57:30 +02:00
Quanteey 100fe319a9 import unfuck redux 2025-08-07 01:51:49 +02:00
DrSmugleaf e85eacb1d4 Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164)
* Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce

* Usings fix

* Usings fix

* Usings fix

* Usings fix

* CVar fix

* Predicted ppups

* Openable predicted popup

* Fix audio prediction
2025-08-07 01:48:46 +02:00
Orsoniks c35279089c Improved Health examination text (#38126)
* more health examinations

* better blood

* fix

* tweaks

* sizeable

* silicon fix

* tweaks

* bleeding color tweaks

* fix
2025-08-07 01:36:36 +02:00
Kyle Tyo 70089b6f9e MapManager warnings cleanup Server Edition 2003 (#36781)
* now you see me

* unused depen

* test fail fix attempt 1

* test fail fix attempt 2

* fix test fail attempt 3

* shot in the dark.

* Does this work?

* import cleanup

* taking a shot at this.

* Convert PersistenceSaveCommand to LocalizedEntityCommands.

* requested changes

* requested changes. also dealt with improperly named private const

* Update Content.Server/GameTicking/GameTicker.Spawning.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Server/GameTicking/GameTicker.Spawning.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Convert PlanetCommand to LocalizedEntityCommand

* Update BiomeSystem.cs

* Update Content.Server/Salvage/SalvageSystem.Runner.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Server/Procedural/DungeonSystem.Rooms.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Server/Salvage/SpawnSalvageMissionJob.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Server/Station/Systems/StationBiomeSystem.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* revert to latest master.

* slartis suggestion.

* Update SetMapAtmosCommand.cs

* cleanup

* Update PersistenceSaveCommand.cs

* finish localizing persistencesavecommand

* this is icky, I change.

* :sigh:

* revert whatever I did here?

* oh I see, some inconsistencies.

* revert this

* Update PlanetCommand.cs

* move this ftl to the commands folder

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-07 01:36:00 +02:00
Samuka-C 73c2657d8c adjreagent now accepts float (#38134)
* adjreagent now accepts float

* var
2025-08-07 01:35:46 +02:00
Tayrtahn c467a49a7c Forbid string literals for `NpcFactionSystem` methods (#38140)
* Add ForbidLiteral attribute to NpcFactionSystem methods

* Cleanup resulting warnings
2025-08-07 01:33:00 +02:00
K-Dynamic d761cce130 Genpop wall lockers (#38102)
* sprites

* genpop wall lockers

* number 5 alive

* slight boilerplate code, thank you slarti
2025-08-07 01:24:14 +02:00
slarticodefast 13242382ab fix wallmount vending machine dispense direction (#38112)
fix wallmount vending machine direction
2025-08-07 01:20:38 +02:00
Kyle Tyo b5353746fa Add player autofill to rename command. (#38074)
* simple enough

* switch to CompletionResult.FromOptions and CompletionHelper.SessionNames

* cleanup
2025-08-07 01:04:29 +02:00
Tayrtahn db9b106602 Cleanup unused/redundant dependencies (#38099) 2025-08-07 01:02:04 +02:00
themias 79377f30ff Muzzles reduce emote sound (#34444)
* Muzzles reduce emote sound

* update based on review comments

* review comments
2025-08-07 01:00:26 +02:00
Quanteey eb11a3a9dd Access reader downstream unfucking 2025-08-07 00:52:12 +02:00
chromiumboy d30561e06a Access Reader Refactor (#37772)
* Initial commit

* Integration test fix

* Removed redundant dirtying of accessreader
2025-08-07 00:26:56 +02:00
Simon f4499df338 Split codewords into its own system (#37928)
* Split codewords into its own system

* Fix admin log

* Nuke unused code

* Fix formatting errors

* Fix tests

* Make the codeword system add itself if called when not active

* Put comment in right place.

* Review: Rename prototypes

* Review: Make codewords serializable

* Fix build

* Reviews: Change the system to not be a gamerule.

* Fix YAML Linter

* Fix test fail

* Remove unused import
2025-08-07 00:09:11 +02:00
Quanteey c85d501fb2 uwu 2025-08-07 00:01:48 +02:00
SlamBamActionman 82e31f5e80 Add Diona rooting (#32782)
* Initial commit

* Add sound

* Review commets

* addressing review

* I think this is what Slart meant?

* Review fixes

* More fixes

* tiny formatting

* Review fixes

* Review fixes

* Fix small timing error

* Follow new action system

* review

---------

Co-authored-by: ScarKy0 <106310278+ScarKy0@users.noreply.github.com>
Co-authored-by: ScarKy0 <scarky0@onet.eu>
2025-08-06 23:57:34 +02:00
TheFlyingSentry 574f36cb71 Fixes electropacks not ignoring insulation (#38011)
Co-authored-by: TheFlyingSentry <Daniel.l.Elledge@gmail.com>
2025-08-06 23:46:55 +02:00
ScarKy0 42284decb8 Predict AME Fuel Examine (#38018)
* init

* :)
2025-08-06 23:42:02 +02:00
Krunklehorn 3469feabd5 Add checks for various complex interactions (#37246)
* Prevent toggling radiation collectors

* Prevent resisting locks

* Prevent unbuckling others, early exit before doafter

* Prevent camera and camera router setup

* Prevent rotating and flipping

* Also prevent adding the unbuckle verb.

* Revert ResistLocker changes

* Prevent emitter tampering

* Also prevent lock verb

* Prevent toggling welders

* Prevent gun open/close bolt, rack and switch mode

* Prevent toggling stun batons
2025-08-06 23:32:53 +02:00
BarryNorfolk 28fcf14220 Add multipart machines system (#35969) 2025-08-06 23:29:17 +02:00
Ciarán Walsh 6779e8ca83 Use distinct action labels for toggling internals on and off. (#36073)
* Use distinct action labels for toggling internals on and off.

* Implement specific actions for enabling/disabling internals

Avoids potential confusing race conditions where two people might perform the "Toggle Internals On" action an the same person,
which would have jsut toggled twice.

* If no gas tank, will give popup

---------

Co-authored-by: beck-thompson <beck314159@hotmail.com>
2025-08-06 23:27:43 +02:00
chromiumboy a5e16233e4 Layering for atmospheric pipes (#36124)
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2025-08-06 22:53:27 +02:00
Princess Cheeseballs 1f4b5300ec [HOTFIX] Salvage Job Computer Eating your Jobs (#37997)
One line fix
2025-08-06 22:40:15 +02:00
slarticodefast 4d04f06894 Fix center of mass mispredict when placing tiles (#37969)
fix COM mispredict
2025-08-06 22:37:34 +02:00
Nemanja 2be8dee064 Add support for contextual information in EntityTables (#37737)
* Add context support for entityTables

* fix build fail

* comments

* Update Content.Shared/EntityTable/EntityTableSystem.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-06 22:28:50 +02:00
Centronias 697879a0ee Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341)
* - Combine enum keys `ToggleableLightVisuals` and `ToggleVisuals` into `ToggleableVisuals`
- Rename `ToggleableLightVisualsComponent` to `ToggleableVisualsComponent` and `ToggleableLightVisualsSystem` to `ToggleableVisualsSystem`
  - (The `SpriteLayer` field on the component is now required because the old default of `light` doesn't make sense anymore)
- Make it so that `ToggleableVisualsComponent` works even when there's not a light attached to the entity
  - (Amazingly this seems to have only applied to  Headphones, but I can only imagine there are many other things people would like to do with simple toggleable visuals)
- Explicitly make `ItemTogglePointLightComponent`'s purpose to make `ToggleVisualsComponent` apply to `PointLightComponent`s on the same entity.
  - Add field `ToggleableVisualsColorModulatesLights`, which makes the `Color` appearance value of `ToggleableVisuals` modulate the color of lights on the same entity
  - Lots of prototype updates to uptake the above

* fix bad merge

* unbork robust

* blindly letting rider reformat stuff

* I guess I never cleaned up these imports at all
2025-08-06 22:06:58 +02:00
Fildrance 3a963de67d fix: anomaly shooting no longer throws when it have no possible targets in range (#37927)
Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
2025-08-06 22:05:48 +02:00
ArtisticRoomba a625367d07 Show TEG theoretical supply on inspect (#37957)
* Show TEG theoretical supply on inspect

* revert autoformatting changes
2025-08-06 22:05:16 +02:00
Obani Gemini 13cbf9606c Improved French accent (th sound) (#33630)
* Improved French accent

* Remove the double consonna part to simplify the code and behaviour

* French accent: clarify a comment

Co-authored-by: Centronias <charlie.t.santos@gmail.com>

---------

Co-authored-by: Centronias <charlie.t.santos@gmail.com>
2025-08-06 22:04:48 +02:00
beck-thompson c831ae3f0c Chameleon controller implant (Clothing fast switch) (#33887)
* Add the chameleon controller implant

* address the issues (Git please dont kill me)

* Address the review and fix some merge conflicts!

* Cleanup

* Add use delay

* Silly mistakes

* Making a PR at 2 am: Gone wrong

* Predict use delay and disable the buttons until you can choose another

* First phase custom clothing

* Better system, now relays to agent id and mindshield. Chameleon loadouts are a lot better to work with as well

* Address the review! No more evil goto

* Slams way is better I should have read more closely xD

* Some of the jobs

* Add to Cargo, CentComm, Service, Passenger, Ninja, Cluwne, Wizard + Minor changes to existing; Add chameleon to bandanas, medals, jugsuits and HUDs

* Add everything else

* Fix test

* Job name

* This looks better

* Add department organization

* Minor cleanup

* Added some mindshields

* Remove redudent comment and change funcion name to be clearer

* Fix cluwne outfit

* fix merge conflicts

---------

Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2025-08-06 21:56:47 +02:00
mhamster a96c4369c4 Chameleon clothes + EMP behaviour (#30924)
* resolving conflicts??

* Controlled clothes changing

+ time stuff
+ EmpChangeIntensity

* Single clothes change

+ EmpContinious
+ moved random pick logic into GetRandomValidPrototype

* Changes from reviews

Co-Authored-By: Nemanja <98561806+emogarbage404@users.noreply.github.com>

* Update ChameleonClothingComponent.cs

* repairing irreparable damage

i failed, did i?

* damaging repaired irreparable

uh???

* 2025 FUN ALLOWED!!!!

* Minor changes from reviews

Co-Authored-By: beck-thompson <107373427+beck-thompson@users.noreply.github.com>

* Fix merge conflicts

* Fix that last bug

* cleanup

* Remove VV attr.

* AutoPausedField on emp time change

---------

Co-authored-by: Nemanja <98561806+emogarbage404@users.noreply.github.com>
Co-authored-by: beck-thompson <107373427+beck-thompson@users.noreply.github.com>
Co-authored-by: beck-thompson <beck314159@hotmail.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-08-06 21:13:41 +02:00
Quantum-cross b1c14262a2 Make `TryGetWires<T>` actually work. (#37937) 2025-08-06 21:08:06 +02:00
pathetic meowmeow 4ee86c0164 Actually handle nutrition and robust harvest entity effects (#37912) 2025-08-06 20:56:56 +02:00
TemporalOroboros 3a9d07fdef Fix obsolete MapGridComponent warning in SpawnAfterInteractSystem (#37911) 2025-08-06 20:56:45 +02:00
TemporalOroboros 0a007d9b41 Fix obsolete method warning in SimpleFloorPlanPopulatorSystem (#37910)
Fix obsolete method warning
2025-08-06 20:56:32 +02:00
Quanteey cef0fe7484 Fixes and migrating downstream yamls to use action system 2025-08-06 20:10:06 +02:00
deltanedas fb448bb7b5 action refactor proper ecs edition (#27422)
Migrated downstream YAMLs to the new action system
2025-08-06 20:08:30 +02:00
Tayrtahn 1acd544d57 Cleanup warning in `StealConditionSystem` (#37903)
Fix 1 warning in StealConditionSystem
2025-08-05 20:00:22 +02:00
metalgearsloth 1c49eb4737 Content changes required for physicsmap purge (#37878)
* PhysMap changes

* Fix call

* Avoid tilefriction resolve

yummy

* a
2025-08-05 19:18:09 +02:00
TemporalOroboros 23af16f4b2 Fix radiation system warnings (#37892)
* Use SharedMapSystem for GetTileIndices

* Fix formatting errors in Server

* Fix formatting errors in Client
2025-08-05 19:13:42 +02:00
TemporalOroboros b193a96fdf Use SharedMapSystem for GridTileToLocal (#37894) 2025-08-05 19:10:14 +02:00
TemporalOroboros 9617405317 Fix for obsolete method warning in AtmosphericsSystem (#37897)
* Make PryTile use Entity<T>
Converts the old parameters into an obsolete overload

* Make HandleDecompressionFloorRip use Entity<T>
Converts the old parameters into an obsolete overload

* Convert the one use to use Entity<T>

* Delete obsolete private methods
2025-08-05 19:10:01 +02:00
Southbridge f17d19a1a9 Decal Spawners (#37066)
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2025-08-05 19:00:53 +02:00
Tayrtahn 8b5ba612bd Fix some misc warnings (#37858)
Fix misc warnings
2025-08-05 18:57:38 +02:00
Killerqu00 b523f1204a Sanitize admin UI input for role bans (#35422)
if job does not exist, log it
2025-08-05 17:14:23 +02:00
Kyle Tyo 12046096e8 Kill resolves in vote commands (#37637)
* kill resolves in VoteCommand.cs

* consistency and cleanup

* final touch
2025-08-05 17:14:19 +02:00
Tayrtahn bd515c4ec9 Cleanup remaining `IMapManager.MapExists` uses (#37851)
Cleanup remaining IMapManager.MapExists uses
2025-08-05 17:10:34 +02:00
chromiumboy 2e2dd41087 Sentry turrets - Part 6: Sentry turret control panels (#35235) 2025-08-05 16:53:07 +02:00
Fildrance fb61aa165f Spray nozzle can suck puddles into tank directly! (#30600)
* feat: now vacuum cleaner can suck solutions from floor

* refactor using AbsorbentSystem instead of separate vacuum cleaner

* refactor: remove unused vacuum cleaner files

* refactor: renamed ConnectedContainerComponent to SlotBasedConnectedContainerComponent (and system)

* fix: fix invalid comp name

* fix: no more spray nozzle messaging about water inside bottles etc.

* refactor: minor refactor in SlotBasedConnectedContainerSystem and adjustments after merge

* refactor: cleanups

* refactor: renaming

* refactor: update to use _puddleSystem.GetAbsorbentReagents

* refactor: changed interactions with SlotBasedConnectedContainerSystem into events

* refactor: new sound and action delay adjusted to sound (amount tweaked a bit accordingly, almost)

* refactor: added networking for SlotBasedConnectedContainerComponent

* fix attribution for vacuum-cleaner-fast.ogg

* trying to fix multi-license for mix sound file

* remove empty line

* refactor: remove trailing whitespace

* by ref struct, brother

---------

Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-08-05 16:49:19 +02:00
Tayrtahn d10cef4f16 Cleanup some easy-to-fix static logger warnings (#37820) 2025-08-05 16:46:49 +02:00
Quanteey 3c9ce1fb8a fixes 2025-08-05 16:46:25 +02:00
Tayrtahn b70e76c597 Cleanup warnings in `BasicStationEventSchedulerSystem` (#37818)
Cleanup 4 warnings in BasicStationEventSchedulerSystem
2025-08-05 16:37:26 +02:00
Tayrtahn b3a01e6107 Cleanup all instances of `IMapManager.GetMapEntityId` (#37814)
* Cleanup all instances of IMapManager.GetMapEntityId

* Dependencies

* LocalizedEntityCommands
2025-08-05 16:31:56 +02:00
Tayrtahn 1a4b030afb De-hardcode shuttle docking messages/audio (#37813) 2025-08-05 16:30:38 +02:00
Tayrtahn 7089e14e29 Cleanup warnings in `TileAtmosCollectionSerializer` (#37798)
Cleanup warning in TileAtmosCollectionSerializer
2025-08-05 16:30:02 +02:00
Simon c2216c6430 Fix admin chat relay sending to every player online (#37795) 2025-08-05 16:24:43 +02:00
Pieter-Jan Briers 54f75362f4 New Discord integration fixes (#37793)
Fix admin chat relay.

Fix leaked task instance.

Fix warning about gateway intents on startup.

Fix packaging.
2025-08-05 16:24:38 +02:00
Simon cb7546855c Add basic discord client integration with ooc and admin chat support (#33840)
* Add basic discord client integration with ooc and admin chat support

* Use username instead of global name

WHY IS GLOBAL NAME NOT JUST THE USERNAME??? WHY ARE THERE NO DOC COMMENTS???

* stuff

* Reviews, methinks.

* Reviews

* reviews
2025-08-05 16:23:51 +02:00
slarticodefast c47dd3e51b Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared (#37782)
* moce PriceCalculationEvent to shared

* Update Content.Shared/Cargo/PriceCalculationEvent.cs

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-08-05 16:21:45 +02:00
Tayrtahn 0f0903ab28 Convert `TimedSpawnerComponent` to use an Update loop (#37785)
Convert TimedSpawnerComponent to use an Update loop
2025-08-05 16:18:51 +02:00
Tayrtahn 2ae5c1a464 Cleanup warnings in AI wire actions (#37780)
Fix 4 warnings in Ai wire actions
2025-08-05 16:17:55 +02:00
Tayrtahn b85a629549 Cleanup `AnchorableSystem` (#37753)
* The easy part

* Overload and obsolete

* Internal cleanup

* Update all references to new overload
2025-08-05 16:17:51 +02:00
Tayrtahn 32765916e4 Cleanup remaining warnings in `ExplosionSystem` (#37764)
* Change ExplosionGridTileFlood.Grid to Entity<T>

* Change ExplosionData.Lookup to Entity<T>

* ExplodeSpace

* ExplosionData.MapGrid

* _currentGrid

* _tileUpdateDict

* 1 warning in Process

* IsEdge
2025-08-05 16:17:48 +02:00
bolantej 2b8714d371 Fixed Holoclown injector not breaking on drop (#37727) 2025-08-05 16:16:40 +02:00
Quanteey 4a48ba508d Fixes 2025-08-05 15:58:38 +02:00
pathetic meowmeow 33c9a4d0db Move entity effects definitions to shared (#35614)
* Move entity effects to shared

* relocate spawning to server

* Generic version of EntityEffect for just raising event.

* genericise everything

* oops forgot to push you

* some condensation

* finish rebas

* unwhite the space

* oops forgot nuke

* bad rebase fix

* useless annotations begone

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-08-05 14:45:40 +02:00
No Elka fec953f2d9
Fixed coscult finale warning appearing too early (#4134)
* Fix it the stupid way

* Oh shoot I forgot to commit that
2025-08-05 12:22:39 +00:00
Tayrtahn 889dcdbf52 Cleanup warnings in `SmokeOnTriggerSystem` (#37754)
Cleanup 2 warnings in SmokeOnTriggerSystem
2025-08-04 19:26:42 +02:00
Tayrtahn 56cd2390ba Cleanup warning in `NPCCombatSystem.Ranged` (#37751)
Cleanup 1 warning in NPCCombatSystem.Ranged
2025-08-04 19:26:36 +02:00
Tayrtahn 6430f66413 Cleanup warnings in `CableVisSystem` (#37738)
Cleanup 2 warnings in CableVisSystem
2025-08-04 19:26:24 +02:00
Tayrtahn a44ae331dd Cleanup warning in `EventHorizonSystem` (#37736)
* Cleanup 1 warning in EventHorizonSystem

* Now even more future-proof!
2025-08-04 19:26:21 +02:00
Wolfkey-SomeoneElseTookMyUsername f698525407 Add disposal signalers (#37535)
* Add disposal signalers

* Sprite changes

* Some requested changes

* Requested changes + change spelling to be with two l's to be consistent with the remote signaller
2025-08-04 19:22:06 +02:00
Tayrtahn 37df758ea3 Update `SharedBiomeSystem` methods to use `Entity<T>` (#37698)
* Fix warning in TryGetBiomeTile

* Overload TryGetBiomeTile

* Overload more methods, fix internal warnings

* Update TryGetEntity uses

* Update TryGetTile uses

* Cleanup TryGetDecals use

* Formatting

* Two more warnings while we're here
2025-08-04 19:22:03 +02:00
Quanteey 0392df806c fixes 2025-08-04 19:21:06 +02:00
Tayrtahn 5bb98072d3 Cleanup warnings in `AtmosPipeAppearanceSystem` (#37706)
* Cleanup 2 warnings in AtmosPipeAppearanceSystem

* Let's use the Entity<T> version

* todo comment
2025-08-04 19:19:53 +02:00
Leon Friedrich 862f176ba1 Add microwave-nukedisk interaction (#36114)
* Add microwave-nukedisk interaction

* popup

* Fix UninitializedSaveTest
2025-08-04 19:19:05 +02:00
metalgearsloth 6d3ae2606b Ore + entitytable fixes (#37675)
* Ore + entitytable fixes

Iterate every dungeon not just last.

* Big shot

* Fixes
2025-08-04 19:17:11 +02:00
Quanteey 45e76947cc fixes 2025-08-04 19:07:04 +02:00
Tayrtahn c2b873f021 Cleanup warning CS0414 (#37648) 2025-08-04 15:28:50 +02:00
TrixxedHeart fc310c6371 Fixed Missing or Misconfigured Locale Keys (#37595)
* Fixes and adds many localization keys from #34343
Open

* Fix comment, that is not how that works.

* Update Resources/Locale/en-US/components/screen-component.ftl

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Fixes cmd-parse-failure-int -> cmd-parse-failure-integer in OptionsUIController.cs, removes cmd-parse-failure-int from options-menu.ftl

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-08-04 15:25:22 +02:00
metalgearsloth aae1c22859 CompFactory updates (#37559) 2025-08-04 15:25:05 +02:00
Tayrtahn 75e73c7578 Cleanup 2 warnings in `ReagentDispenserSystem` (#37622)
* Cleanup 2 warnings in ReagentDispenserSystem

* Eh, let's be specific
2025-08-04 14:54:11 +02:00
āda 8e59cfef8e Pepper makes you cough (#36358) 2025-08-04 14:53:20 +02:00
Red d090f018c7 EntityLootTable deleted (#37604) 2025-08-04 14:52:39 +02:00
kosticia 4582e31e19 remove ignition functional from welder component (#37586)
* a

* webedit
2025-08-04 14:51:21 +02:00
Nemanja b487721bb7 Fix research server test fail (#37562) 2025-08-04 14:15:47 +02:00
0vrseer cb8f11b1eb
Beer googles function as their description states. (#4091)
* SafeSolutionThrower Component

* Edge cases + poor attempt at angle fixing

* PhysicsSystem to fix rotation

* newline accidental

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* I hope the dv init relay isn't slop

* fix spacing

* RefRelayInventoryEvent is a protected method

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-03 08:35:20 +00:00
KOTOB 3b3204b0eb
Make mindbreaking lower glimmer (#4121)
* mindwiping glimmerops (real)

* less stutter

* knock down and jitter

* dependency cleanup
2025-08-02 22:12:24 +01:00
No Elka 5b950420df
Transmutation glyph refactor, make astral razor obtainable (#4114)
* I have no idea what I'm doing

* I have some idea what I'm doing

* This did not take long at all (lie)

* Fill the prototypes

* YOUR CODING TOO WRONG

* Fuck around with the astral razor while i'm at it

* Changes requestedn't

* Well that was weird

* Confused stonks

* I need to get some sleep

* Well, it was "", not null

* Mfw a weak of contributing > 3 years of university
2025-08-01 23:14:07 +01:00
KOTOB 41270182c8
Glimmer event - random animation (#4105)
* goidacode probably

* guh

* tweakops

* tweakops 2

* tweakops 3

* tweakops 4

* ?
2025-08-01 13:58:06 +01:00
No Elka 791304d98f
Fix cosmic subtle mark not being removed properly (#4104)
GOIDA
2025-07-31 17:26:44 +01:00
No Elka 7999b6aa9e
More subtle mark fixes (#4110)
* Remove subtle mark on finale

* Apply star mark at finale instead of stage 3

* No

* б
2025-07-31 12:40:30 +01:00
William Lemon 31718cfbd1
Psionic Eruption (#4078)
* Psionic Eruption

* Art Pass

* Detangles spaghetti

Removed from Nyano namespaces, moved entirely into _DV namespaces and folders where possible.

* Remove nuke behavior (Maybe next time 😢 )

* Various maintainer requested patches

* More cleanup

* I'm blind

---------

Signed-off-by: William Lemon <William.Lemon2@gmail.com>
2025-07-31 12:39:48 +01:00
KOTOB 45f3987994
Glimmer event - psionic nosebleed (#4093)
* did the thing

* 350 is cooler

* changeops
2025-07-30 19:49:07 +01:00
No Elka 4abb6ad59a
Fix vacuous chantry name (#4101)
Fix
2025-07-30 15:28:05 +01:00
William Lemon ccce81b8c7
Telegnosis Suffocation Nerf (#4090)
* Telegnosis Suffocation Nerf

* Fixes for maintainer
2025-07-30 08:51:27 +01:00
No Elka 4d4df32a9d
Make cosmic cult progression smoother take 2 (#4070)
* Adjust thresholds

* Kill pre-finale timer

* Remove false information from stage 3 briefing

* Give astral brand at finale instead of stage 3

* Don't stop spawning rifts

* oly shit the CosmicSubtleMark compiled

* Complete face coverage hides the subtle mark too

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Very dumb fix because deltanerdas didn't elaborate

* Revert "Very dumb fix because deltanerdas didn't elaborate"

This reverts commit 7732cee647.

* An actually good fix because deltanedas elaborated

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-07-28 12:41:01 +01:00
William Lemon 113b92fa2a
Modifies Probers to be more dynamic (#4082)
* Modifies Probers to be more dynamic

 - No-longer auto-locks at 500 Glimmer
 - Dynamically increases both research generation and glimmer generation based on glimmer tier.
 - Adds random event which locks probers like previous behavior, still making them a risk.

* Updates per request

* Sort includes
2025-07-27 19:42:25 +01:00
AlgisAlphonse f7db03182a
Port goobstation factorio (#4035)
* Initial port of goobstation factorio, missing disposals integration and faxing. Also ports impstations modification for robotic arms to have static power draw. Also adds automation slots to silos and advanced microwave.

* Ports goobstation factorio fax automation, adds to the guidebook entry info about gas canisters.

* Ported Goob Disposals. Removed part about taking
mats out of storage silo cuz it ain't implemented
yet. Seems to work.

* Adds constructor circuitboard to research cuz I
forgor
2025-07-27 13:31:36 +01:00
No Elka b84fd39e95
Improve comic cult evac behavior (#4083)
* Achoo!

* Bless you

* Unfuck comments

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-07-25 23:36:29 +01:00
KOTOB 09c840fc2c
Make Noospheric Zap an actual electric zap (#4079)
* i mean this kinda works

* no this is way cooler

* yeahhhh

* holy unused dependencies

* :)

* description change
2025-07-25 23:27:48 +01:00
YeenJunk 5af946cfce
Re-add cosmicRadio after IPC pops lock (#4075)
* Re add cosmicRadio after IPC pops lock

* HowIMissOOP

* DeltaReview
2025-07-24 19:17:07 +00:00
AlgisAlphonse ab8ceb8ebd
Port Frontier plant analyzer (#4061)
* Ports Frontier plant analyzer, with 4/8 sec speed.
Also adds a separate tier 2 civilian tech to
research it.

* Renamed the fucked folder omg
2025-07-23 14:52:18 +01:00
AlgisAlphonse 379b05f2cf
Increases magnet pull time to 9 minutes, increases warning time for salvage magnet, decreases wreck cost and other tweaks to the Salvage Magnet. (#3944)
* Increases magnet time, reduces fulton time, etc. etc.

* Update Content.Shared/Salvage/Magnet/SalvageOffering.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: AlgisAlphonse <94876543+AlgisAlphonse@users.noreply.github.com>

* Update Content.Server/Salvage/SalvageSystem.Magnet.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: AlgisAlphonse <94876543+AlgisAlphonse@users.noreply.github.com>

---------

Signed-off-by: AlgisAlphonse <94876543+AlgisAlphonse@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-07-22 13:15:12 +01:00
KOTOB e5304e124e
Give everybody the same TC - Again (#4064)
* +2 tc all epi roles

* #3750 ops
2025-07-21 23:04:01 +01:00
deltanedas 9a7d0aaece
actually implement temperature immunity (#4054)
* actually implement temperature immunity

* prevent slowdown and fix evil too

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-07-21 20:35:27 +01:00
KOTOB b5952db818
Give LPO records tablet (#4030)
* lpo gets records tablet

* rider snuck in system.diagnostics :(

* GetStations->GetStationInMap

* make generic type only

no stealing criminal consoles to mess with sec off station

* forgot ternaries exist
2025-07-18 15:30:26 +00:00
No Elka 6520e17b36
Make Null Glare an actually useful influence (#4048)
* Change stuff

* Nerf duration

* Make the code 0.9% more readable
2025-07-12 15:58:22 +01:00
No Elka 5d47e6915e
Preserve object rotation on cosmic corruption (#4033)
* Holy shit it compiled

* Okay that didn't go well

* Make lights corruptible

* Fix(?) lamp rotation

* Revert "Fix(?) lamp rotation"

This reverts commit c97e8aba39.

* Revert "Make lights corruptible"

This reverts commit acadff11c7.

* Fix test fail

* Fix test fail

Signed-off-by: No Elka <125199100+NoElkaTheGod@users.noreply.github.com>

* Change stuff

* Fix me being stupid

---------

Signed-off-by: No Elka <125199100+NoElkaTheGod@users.noreply.github.com>
2025-07-03 16:53:10 +01:00
0vrseer beeedb3abe
AI no longer destroys small light bulbs when using Light Synthesizer. (#4032)
* Added LightBulb prototype and added logic for it in StationAiShop.

* oops

---------

Co-authored-by: Jadennl <Jnleonard@hotmail.com>
2025-07-03 15:08:41 +01:00
YeenJunk d450f787aa
Cultists (tiles) cant kill artists (work) (#4027)
* Reapply decals on tile after cult conversion

* Z-levels added to crayons

* Reapplies Z-level decals after tile replacement

* Gather further, probably a bad change

* Rearrange imports, readd unintended removal, comments

* More using and comment mess

* Remove decal changes, use SetTile for conversion

* Fix spacing and remove unsed deps and directives

* more directive removal

* Space
2025-07-03 03:39:37 +00:00
Tad "Taddy" Johnson 51553dfa54
Port RMC emote cooldown (#4001)
* Port RMC emote cooldown

* add emote cooldown to base borgchassis
2025-06-30 21:10:04 +00:00
Smugman d5f2d3404d
Recruiter uplink (#3232)
* redid everything. again.

* MORE SYNDIE TRASH

* more junk!!!

* togglefun

* treatcoins

* fix

* fixed typos

* rough MVP of hiring reward

* redid job tracking, probably half finished

* attempts to implement payment, probably need to redo

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* Reverted to an older version that worked.

* typo

* fixed sprite issue, actually gave them their briefcase.

* fixed box issue

* fixed old emag mention

* removed old file

* added localisation for treatcoin stacks

* camelcase issue fixed

* Requested changes

* EntityUID for now.

* that doesnt work.

* actually spawns the currency now.

* icon is NOT automatic i think?

* started migration to directory

* split into directories

* migrated into seperate files

* removed kits category

* obsolete mention of kit

* simplified names

* removed fieldname

* gave recruiter a figurine

* requested changes

* Update Content.Shared/_DV/Recruiter/RecruiterPenComponent.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Smugman <85798843+Smugman@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Smugman <85798843+Smugman@users.noreply.github.com>

* Update Resources/Prototypes/_DV/Entities/Objects/Misc/paper.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Smugman <85798843+Smugman@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: Smugman <85798843+Smugman@users.noreply.github.com>

* Update recruiter.yml

Signed-off-by: Smugman <85798843+Smugman@users.noreply.github.com>

* Update recruiter.yml

Signed-off-by: Smugman <85798843+Smugman@users.noreply.github.com>

* Update currency.yml

Signed-off-by: Smugman <85798843+Smugman@users.noreply.github.com>

* Update recruiter.yml

Signed-off-by: Smugman <85798843+Smugman@users.noreply.github.com>

* Update treatcoins.yml

Signed-off-by: Smugman <85798843+Smugman@users.noreply.github.com>

* Update meta.json

Signed-off-by: Smugman <85798843+Smugman@users.noreply.github.com>

* Update meta.json

Signed-off-by: Smugman <85798843+Smugman@users.noreply.github.com>

* Update meta.json

Signed-off-by: Smugman <85798843+Smugman@users.noreply.github.com>

* untouch

* drink cans shortened

* inheritance

---------

Signed-off-by: Smugman <85798843+Smugman@users.noreply.github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-06-29 03:39:07 +01:00
Falcon 71e8b7e64b
feat: ipcs now have dynamic power draw based off movement speed (#3917)
* feat: ipcs now have dynamic power draw based off movement speed

* refactor: change it to 70% reduction

* tweak: adjust value to 0.7 and check for jetpack status

* refactor: make prototype/component hold value rather than in C#

* chore: fix crs

* chore: fix comments

* Merge branch 'master' into feat/ipc-dynamic-power-draw

* chore: fix comment
2025-06-23 08:51:09 +02:00
Theo 96c75908df
Nymph forces ghost return (#3976)
* Forced ghost override such that when a nymph is created, the ghost is forced into the nymph.

* Update Content.Server/Species/Systems/NymphSystem.cs

Add labeller identifying deltav change to upstream code

Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
Signed-off-by: Theo <tad3@illinois.edu>

---------

Signed-off-by: Theo <tad3@illinois.edu>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
2025-06-17 16:17:25 +00:00
AftrLite b5b96335b0
Cosmic Cult | Finale emergency hotfix (#3948)
* emergency hotfix moment

* .
2025-06-14 07:03:00 +02:00
Field Command 1ec61d6df6
Midpoint: New EOR destination station (#3894)
* Midpoint

* Midpoint code

* Map polish

* Nav enabled

* Renamed traitor "escape to CC" objective

* meow

* Midpoint Extensions

* Extra beacons

* Latest Fixes

* Revert CC time being only 30 seconds

* Last fix

---------

Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
2025-06-13 13:14:58 -05:00
AftrLite 409cd39883
Cosmic Cult | Patch 1.1.0 (#3905)
* initial commit

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* my whitespace so trailing

* Merge branch 'coscult-tweakandfix' of https://github.com/AftrLite/Delta-v into coscult-tweakandfix

* tweaks

* 2nd content commit

* linter oopsie

* my yml so linter

* ubuntu build test fail my beloathed

* weighting tune

* requested changes + audio changes for licensing

* using begone

* tweak

* begone spawnmenu entry

* yml fix, nyano code tweak, effigy tweak

* review commit

* testfail nonsense begone

* requested changes from a review that doesn't even exist yet

* emote change
2025-06-13 11:51:31 +02:00
SolStar ba27370eef
Fix admins reciving chelps when deadmined (#3938)
* catch null case

* ensure safe execution order
2025-06-11 20:15:15 +00:00
SolStar 429616aea3
Curator Help 2 Electric Boogaloo (#3870)
* Revert #3094

* add button

* Copy over AHelpUIController.cs

* replace ahelp with chelp

* change sound

* updated icon

* check for chelp flag

* switched the files oops

* cwoink

* remove buttons

* Seperate Cwoink System

* loc

* Purple

* fix up cwoink

* check for curatorhelp flag

* Button cleanup

* new cvars yay

* add VV

* description and resizing

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* description update

* fish changes pt 1

* fish guy part 2

* fix fail

* cache so cool

* attributions

* Cwoink verb

* spelling

* file rename

* Update Content.Shared/_DV/CCVars/DCCVars.CHelp.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/UserInterface/Systems/MenuBar/Widgets/GameTopMenuBar.xaml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/Commands/OpenCHelpCommand.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* toby

* Update Content.Client/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/Curation/UI/Cwoink/CwoinkControl.xaml.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/Curation/UI/Cwoink/CwoinkControl.xaml.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/Curation/UI/Cwoink/CwoinkControl.xaml.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/Curation/UI/Cwoink/CwoinkControl.xaml.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/Curation/UI/Cwoink/CwoinkControl.xaml.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/Curation/UI/Cwoink/CwoinkWindow.xaml.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/UserInterfaces/Systems/Cwoink/CHelpUIController.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/UserInterfaces/Systems/Cwoink/CHelpUIController.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/UserInterfaces/Systems/Cwoink/CHelpUIController.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/UserInterfaces/Systems/Cwoink/CHelpUIController.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/UserInterfaces/Systems/Cwoink/CHelpUIController.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/UserInterfaces/Systems/Cwoink/CHelpUIController.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/UserInterfaces/Systems/Cwoink/CHelpUIController.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/UserInterfaces/Systems/Cwoink/CHelpUIController.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Server/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Server/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Server/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Server/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Server/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Server/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Server/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Server/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Server/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Server/_DV/Curation/Systems/CwoinkSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* toby 2

* toby 3

* toby pog

* meow

* Apply suggestions from code review

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* meow

* meow 2

* sawmill

* 2

* Update Content.Client/_DV/UserInterfaces/Systems/Cwoink/CHelpUIController.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Content.Client/_DV/UserInterfaces/Systems/Cwoink/CHelpUIController.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* forgor

* Update Content.Client/_DV/UserInterfaces/Systems/Cwoink/CHelpUIController.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>

* Update Resources/Locale/en-US/_DV/curation/cwoink.ftl

Signed-off-by: Tobias Berger <toby@tobot.dev>

---------

Signed-off-by: SolStar <44028047+SolStar2@users.noreply.github.com>
Signed-off-by: Tobias Berger <toby@tobot.dev>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-06-10 10:56:50 +00:00
Perry Fraser 6b94d37925
fix: bring back kill traitor objectives (#3889) 2025-06-03 00:08:09 +00:00
KOTOB b7c3da08dd
Accidental Discharges (#3869)
* why does this keep crashing

* its real

* 12.5% -> 10%

* dependencyops

* commentops

* changeops
2025-06-01 06:55:56 +00:00
AftrLite e05796f834
Cosmic Cult | Refactor Chantry/Fragmentation (#3866)
* initial commit

* refactor fragmentation & chantry to not use polymorph

* linter lmao
2025-05-30 13:35:43 +00:00
AftrLite 7879398565
Cosmic Cult | r1.01 (#3851)
initial commit
2025-05-28 05:40:23 +01:00
AftrLite c4f588bc7d
Cosmic Cult | Release Patch (#3811)
* initial commit

* whoops

* guidebook

* typo oof

* fix?

* untouch stuff (WHOOPS), refactor tile detonation, remove remaining rogue ascendant stuff, requested changes

* cosmic void namefix per request

* oh heck last minute fix

* unique deathsound

* requested changes

* this should untouch it..?

* obligatory blank line fix

* requested changes + guidebook update + gameplay communication polish
2025-05-24 17:39:57 +01:00
pathetic meowmeow a465f6d0a5
Revert traitor reputation (#3823) 2025-05-22 23:59:12 +01:00
deltanedas e58c2d814c
Merge pull request #3787 from deltanedas/upstream-ops
upstream merge 18/05/2025
2025-05-21 20:14:43 +01:00
deltanedas 7e207e3cfa no seizures thank you ArtisticRoomba 2025-05-21 18:24:52 +01:00
metalgearsloth 8501c94855 Use velocity along normal for shuttle impacts (#37667)
* Use velocity along normal for shuttle impacts

Scrapes shouldn't have the same level of destruction as full-on ramming anymore. Also detecting scrapes should be a lot easier for future stuff.

* Update Content.Server/Shuttles/Systems/ShuttleSystem.Impact.cs
2025-05-21 18:24:52 +01:00
Avalon b94cf51f0e
Revert "Return of warops" (#3807)
Revert "Return of warops (#3561)"

This reverts commit ac1604d0bc.
2025-05-21 01:14:47 -04:00
deltanedas 5c15e32e09
fix ransom buyback not working (#3810)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-21 01:29:02 +01:00
deltanedas fc95eb8f29
make assist objective failing more robust (#3796)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-20 14:27:23 +01:00
deltanedas 72ca3275ef
reimplement assist contract traitor picking (#3786)
* reimplement assist contract traitor picking

* goida

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-19 07:57:03 +01:00
deltanedas 4fc95f96d8 merge master 2025-05-19 07:56:08 +01:00
deltanedas ac43c95d24 goida 2025-05-19 07:49:53 +01:00
slarticodefast 8103db45fc Cleanup atmos air grenade code (#37568)
cleanup
2025-05-18 18:44:42 +01:00
Super c87feeb4d3 A lone operative successfully nuking the station now actually ends the round. (#36498)
LoneOpsSpawn is now of an indefinite duration -- it lasts until either the LoneOp dies or the nuke detonates. This means a few things.
2025-05-18 18:44:40 +01:00
Simon 767c438ea5 Make Nukie and Wizard Comms Console not announce who it was sent by (#37567) (modified)
* Make Nukie and Wizard Comms Console not announce who it was sent by.

* Add doc-comment to field
2025-05-18 18:44:04 +01:00
metalgearsloth 39c755a345 Add ImplicitRoofComponent (#36112)
* Add ImplicitRoofComponent

So shuttles get marked as rooved.

* Early-out

So the new render doesn't suck up perf unnecessarily.
2025-05-18 18:33:39 +01:00
deltanedas e66b0b93de let SRN bypass research grid check 2025-05-18 18:30:24 +01:00
ArtisticRoomba 84c21892b2 Atmos Air Grenades (#37531) 2025-05-18 18:24:00 +01:00
Nemanja 8fb64b730f Make research clients grid-local (#36821)
* Limit RD servers to the station grid

* the sluth
2025-05-18 18:23:15 +01:00
Nemanja 7f7847f043 Salvage Job Board (#37549)
* Salvage Job Board

* More development

* Small boy

* Computer yaml (partial)

* UI

* Rank unlock logic

* Job label printing

* appraisal tool integration

* Jobs

* add board to QM locker

* boom!

* command desc

* mild rewording

* ackh, mein pr ist brohken
2025-05-18 18:21:06 +01:00
Krunklehorn 704fc1f507 AutomaticAtmosSystem uses MassDataChangedEvent, clarifies TileMassMultiplier (#37548)
* Initial commit, no tile changes, just mass

* Rename TileMassMultiplier to TileDensityMultiplier
2025-05-18 18:12:59 +01:00
YotaXP 482e69e029 Persist construction menu favorites server-side (#35867)
* Persist construction menu favorites to player profile

* Use `ProtoId`s for construction favorites

* Validate construction favorites updates from the client

* Actually await the async database call
2025-05-18 18:12:44 +01:00
Ilya246 7b9444e80b shuttle impacts port (#37422)
* initial

* adjust densities and thruster hp

* Fix evil hack

* Last stuff

* review, cleanup

* admin RW

* minor cleanup

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2025-05-18 18:12:11 +01:00
metalgearsloth c748a415ff DungeonData rework (#37172)
* DungeonData rework

Back to fields, serializes better, just make new layers dumby.

* wawawewa

* Fix this

* Fixes

* review

* thanks fork

* fix
2025-05-18 18:11:29 +01:00
ScarKy0 aac5716782 Make SharpComponent work with Hands (#37543)
* init

* review
2025-05-18 18:11:29 +01:00
ScarKy0 976704d180 TemperatureProtection now works directly on entities (#37544)
* init

* review

* review
2025-05-18 18:11:29 +01:00
Errant 0773013643 MindRemoveRole refactor (#34880)
* MindRemoveRole refactor

* role removal logstring rework

* zombiesystem fix
2025-05-18 18:11:29 +01:00
āda 217f0088e3 HumanoidCharacterProfile and IdCardConsoleComponent constants moved to cvar. Sync id card length with character name length (#35407)
* commit

* mark TODOs

* compiles

* cleanup

* cleanup

* oops

* changed my mind

* requested changes

* genpop fix
2025-05-18 18:10:23 +01:00
Nemanja 8b74565a88 Don't group damage in the HealthChange.cs guidebook text (#37507) 2025-05-18 17:56:24 +01:00
Qerd 5978580e18 Not exclusive whitelist diet. Vox regain access to old food. (#37497)
* Creates a secondary digestible whitelist that is not exclusive. Additionally reworks the Vox stomach.

* Update FoodSystem.cs

Remnants of an old attempt. Cleaning it.

* Update vox.yml

Remnants of an old attempt. Cleaning up.

* Whitelist no longer, now the diet exclusion var is a bool.

* Clean-up

* Update Content.Server/Body/Components/StomachComponent.cs

Typo fixing

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Update Content.Server/Body/Components/StomachComponent.cs

Clarifications.

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Update Content.Server/Nutrition/EntitySystems/FoodSystem.cs

Typo fixing

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* Update Resources/Prototypes/Body/Organs/vox.yml

Typo fixes

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

---------

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2025-05-18 17:56:24 +01:00
Velcroboy 5bcccc6eb0 Wall inheritance cleanup (#37436)
* Cleanup walls.yml

* quick check

* Fix tilewall cmd

* More Cleanup

* Arrnrtrayiage

* Remove double parenting

---------

Co-authored-by: Velcroboy <velcroboy333@hotmail.com>
2025-05-18 17:56:23 +01:00
metalgearsloth bb190e1183 Predict pulling hands blocking (#37504)
Think I forgor to add this one when I split the 1 morbillion PRs out.
2025-05-18 17:55:59 +01:00
metalgearsloth f015a88907 Fix tile-events returns (#37502)
* Fix tile-events returns

Should really be continues.

* More

* More optimisations
2025-05-18 17:55:33 +01:00
metalgearsloth edfe4ada5b Shuttle speed bump (#37505)
* Shuttle speed bump

Will probably go to 80 when guns get bumped and we get CCD but just makes impacts more representative.

* cook
2025-05-18 17:55:33 +01:00
ScarKy0 0ef85846f2 Strip All Debug Verb (#37426)
* init

* yippee

* review

* permission check

* command

* loc

* review

* review

* Apply suggestions from code review

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-18 17:55:23 +01:00
metalgearsloth bd05a7abf2 Predict sleeping action (#37414)
* Predict sleeping action

* reviews
2025-05-18 17:53:30 +01:00
Tayrtahn c49f137013 Content changes for SetTiles change (#37229)
* Content changes for SetTiles change

* Retest with new engine changes

* Derp

* Update for new engine PR changes
2025-05-18 17:52:32 +01:00
qwerltaz e694825d85 air alarm panic wire snipping forces panic mode (#36439)
* air alarm panic wire snipping forces panic mode

* document

* ForcedMode is datafield

* switch to bool flag

* lock button when panic wire cut

* prevent manually individually changing scrubbers from siphon when panic wire is cut

* failure alert when wire snipped

* is Control

* remove double horizontalExpand

* Update Content.Server/Atmos/Monitor/Systems/AirAlarmSystem.cs

* Update Content.Server/Atmos/Monitor/Systems/AirAlarmSystem.cs

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-18 17:40:25 +01:00
metalgearsloth 886b54e6d6 Predict gas valves (#33836)
* Predict gas valves

* wawawewa

* Fix imports before I get yelled at

* soff
2025-05-18 17:39:12 +01:00
Princess Cheeseballs 6603d3888f [HOTFIX] Movement Rewrite Hotfix Shuttles now respect their friction values (#37154)
* Shuttles now use their proper friction values

* Documentation

* Shuttles now use their proper friction values

* Documentation

* What the instrumentsystem doin

* what the instrumentsystem doing 2
2025-05-18 17:30:54 +01:00
metalgearsloth 2db152d363 Predict gasthermomachines (#33837)
* Predict gasthermomachines

* despawn

* smellby
2025-05-18 17:30:44 +01:00
Nemanja bf361c00be New Salvage Mob: Basilisk (#37135)
* Basilisk

* Less health

* Unique projectile

* Selfmerge incoming

* Update Resources/Textures/Mobs/Aliens/Asteroid/basilisk.rsi/meta.json

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-18 17:29:45 +01:00
ScarKy0 0805c6fc83 Yellowtexting (#37360)
* init

* else if tree

* f

* color

* review
2025-05-18 17:28:03 +01:00
JCGWE30 25de162f45 Dragon Direction Briefing Fixed (#37181)
* All Fixed Up

* Remove Log Manager

* Updated Conventions

* Typo Fix
2025-05-18 17:13:37 +01:00
ssdaniel24 0e83288a3a Station news Discord webhook (#36807)
* Add news article Discord webhook

* Send all station articles on round end

* Changed event subscrice to RoundEndMessageEvent

* Review remarks fix

* Added new cvar discord.news_webhook_embed_color

Default color taken from news manager console sprite.

* Using EntityQueryEnumerator instead of GetStationInMap with TryComp

* Extra review remarks fixing

* Sorted imports

* Added article publication time in embed

* Removed markup from article content

* Added sorting for articles iteration

* Discord hook embed color cvar is string now

* Added comment about limits

* Added new cvar for posting articles during round

* Shitty discord rate limit handling

* Fixing copypaste accident

Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>

* Null initialization of webhook id

* SendArticleToDiscordWebhook is non-void now

---------

Co-authored-by: Morb0 <14136326+Morb0@users.noreply.github.com>
Co-authored-by: pathetic meowmeow <uhhadd@gmail.com>
2025-05-18 17:13:37 +01:00
Nemanja e692295434 Add EvenHealthChange effect (#37129)
* Add EvenHealthChange effect

* cleanup

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-18 17:12:31 +01:00
Princess Cheeseballs 3525aa71e4 Better Godmode (#37020)
* Commit

* Oversights oops

* breaking changes

* unbreaking changes

* Compatibility with AfterFullyEaten

* Fixed

* Update Content.Server/Kitchen/EntitySystems/ReagentGrinderSystem.cs

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2025-05-18 17:12:17 +01:00
pathetic meowmeow 3a2b9050df Make reagent dispensers gridinv-based instead of pseudo-listinv (#34205)
This simplifies the code and makes the experience of examining contents
easier without the reagent dispenser UI, as well as adding the possibility
for dispensers to have items of heterogeneous sizes in them, which would
allow configuring reagent dispensers to accept smaller containers such
as beakers or vials in order to allow for more types of smaller quantities
of reagents, or other flexibilities brought by using a standard storage
component.
2025-05-18 17:08:25 +01:00
Nemanja 5f005b29b5 Change atmos plaques to yaml (#37318)
* Change atmos plaques to yaml

* remove locale strings
2025-05-18 17:07:41 +01:00
deltanedas eb6b4c21fb move SignalState to shared (#37303)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-18 17:07:30 +01:00
Winkarst 2f00aa1304 Fix: Make ``IdBindComponent`` change ID card on ``MapInitEvent`` (#37300)
Fix
2025-05-18 17:07:29 +01:00
Errant ca66a909cd fix unremovable items used in construction (#37292) 2025-05-18 17:07:29 +01:00
Thinbug 2e1bdf208b Push horn (#36009)
* Empty commit

* epic super duper cool fr push horn draft

* whoops turns out theres a system that does that thingi already x.x

* bunch of like fixis and generalization

* general progress

* most stuffies done

* last thingi hopefully

* small fixies, mostly preventing bypassing the delay by spamming

* rename to fit better

* rename for real i forgor to add

* weird fixie but last commit didn workie

* oki shold be fine now

* lastish cleanup

* fixies

* missed a space

* removed unnecessary component check

* getting the typos out of the way first

* moved the component to shared

* rest of fixies
2025-05-18 17:04:00 +01:00
Krunklehorn b98e508ed8 Fix borg chassis gibbing not dropping items (#37276)
BeingGibbedEvent and TryEjectPowerCell
2025-05-18 16:57:51 +01:00
Quantum-cross d56191fa33 For DamagedSiliconAccent use Destructible threshold for default "DamageAtMaxThreshold" (#37252)
* set DamageAtMaxCorruption as nullable with null default and use destructible trigger threshold for this if null.

* fix documentation

* these really don't need to be passed by reference
2025-05-18 16:57:27 +01:00
Tayrtahn e5f818aeec Move random species selection earlier in player spawning logic (#37258)
* Select random species earlier in spawning logic

* ternary operator

* Move it even earlier to fix more bugs
2025-05-18 16:57:26 +01:00
themias e48a9668c0 Cargo request and bounty console deny sound cooldown (#37234)
* Cargo bounty console deny sound cooldown

* ordering computer cooldown

* Update Content.Shared/Cargo/Components/CargoBountyConsoleComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Shared/Cargo/Components/CargoBountyConsoleComponent.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* Update Content.Server/Cargo/Systems/CargoSystem.Bounty.cs

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* AutoGenerateComponentPause

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-18 16:56:36 +01:00
B_Kirill 1a085281b4 Cleanup warnings: CS8321, CS0105, CS0168 (#36949)
* Clean up

* CS0168
2025-05-18 16:56:23 +01:00
B_Kirill 8781a3069f Cleanup warnings: CS0414 (#36950)
* Clean up

* Use #pragma
2025-05-18 16:56:23 +01:00
Verm 08474dfcdc Make container draw disableble for mob-affecting Hyposprays (#30683)
* Seperate container draw from affects mobs

* Spaces

* More spaces

* Fix toggle

* Use better ands

* Reorder checks for Performance™️

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2025-05-18 16:55:19 +01:00
lzk f3efac3bef make throw insert container code more clear (#36873)
make throw insert container more clear
2025-05-18 16:55:02 +01:00
Princess Cheeseballs 42b21e57cc Ichor double-metabolize fix + Very minor cleanup (#37107)
Not a yaml vacation apparently
2025-05-18 16:53:28 +01:00
lzk f2168a1b64 Port fancy speech bubbles (#29349) 2025-05-18 16:52:29 +01:00
ScarKy0 cad2770d53 Fix brains, borgs etc not counting as marooned (#37148)
* init

* comments

* comment

* no more debug
2025-05-18 16:51:33 +01:00
poklj 94d754c762 Split out the CloneComponents into its own method (#37155)
* Split out the CloneComponents into its own method

* CR - Move some extra info in

- add TryComp for status effects

- Move some remcomps around

- Make Special event raising components to handle special
components that reference entities that have ownership

* CR - Extra recommendation on the prototype

thanks slarti

* Solve the yaml linter problem

* CR - Typos, grammar and some extra Status effect

* cleanup

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-18 16:51:33 +01:00
themias 19c8af37c0 Fix dough rolling (#37183) 2025-05-18 16:51:32 +01:00
Princess Cheeseballs 8334405d24 StaminaSystem to SharedStaminaSystem (#37199)
* Init Commit

* Partial class

* Hands system slipped through
2025-05-18 16:51:32 +01:00
B_Kirill 9e77f6b7db More filters for station records (#37213) 2025-05-18 16:50:57 +01:00
J b1b1e6bb53 Refactor magic speak system to be a component added to actions (#36328) 2025-05-18 16:48:51 +01:00
Pieter-Jan Briers 22f7f127e2 Remove update from DeviceLinkSystem (#37152)
The tick updates were purely used to decrease the invoke counter once per tick. Now instead we just calculate the effective counter value with some trivial math on the tick number. This completely removes the need for an update function.

The relative tick is not stored to map files. If we really need this, we can add a TickOffsetSerializer (similar to TimeOffsetSerializer), but I doubt it matters.
2025-05-18 16:48:51 +01:00
Nemanja fb18b72bb8 Don't despawn off-grid salv mob corpses (#37169) 2025-05-18 16:43:31 +01:00
ArtisticRoomba b5d43bb842 fix atmos grid markers (#37142)
* fix atmos grid markers

* 1984 CL
2025-05-18 16:27:14 +01:00
slarticodefast 1b352c01a9 fix clone appearance (#37130) 2025-05-18 16:26:24 +01:00
themias be63f3fdf8 Fix station beacon not updating (#37121) 2025-05-18 16:23:05 +01:00
metalgearsloth da63e189a5 Predicted internals (#33800)
* Predicted gas pumps

I wanted to try out atmos and first thing I found.

* a

* Atmos device prediction

- Canisters
- Tanks
- Internals

AirMixes aren't predicted so nothing on that front but all the UIs should be a lot closer.

* Remove details range

* Gas tank prediction

* Even more sweeping changes

* Alerts

* rehg

* Popup fix

* Fix merge conflicts

* Fix

* Review
2025-05-18 16:21:09 +01:00
Princess Cheeseballs a6d935c37d Mob Movement Major Refactor (#36847)
* Conveyor optimisations

- Optimise movement for moving stuff. Better flags + less resolves + slapped parallelrobustjob on it.
- Sleeping for entities getting conveyed into walls.

* Blocker version

* Finish

* Final

* Fix conveyor power mispredict

* Bagel save

* Revert "Bagel save"

This reverts commit 1b93fda81fb852d89b89b0beae0b80f8a61165f2.

* Conveyor resave

* Init Commit

* windows yelling at me to update commit

* working commit, need prediciton and more dehardcoding

* Project 0 warnings

* Working Commit (Near Final)

* ryder got confused commit

* I love Merge Conflicts :)

* Working commit, no prediction

* Forgot the yaml changes

* Comments and typos

* Apparently while the reduced launch mult of lube was initialized it was never used so I revered back to default

* Fixed an incorrect divisor

* bit of cleanup

* Prediciton fixed, and puddles now affect all entities

* FORGOT TO RENAME A VERY IMPORTANT VARIABLE OOPS

* Really big I forgor moment

* Even bigger I forgor moment

* four more merge conflicts to fix four more oopsies

* fixed actual divide by zero moment and also im very dumb

* Even bigger I forgor moment

* four more merge conflicts to fix four more oopsies

* fixed actual divide by zero moment and also im very dumb

* Fix all test fails

* code cleanup

* Webedit whitespace

* Code cleaup

* whitespace webedit

* whitespace webedit

* whitespace webedit

* whitespace removal

* Comments and cleanup

* Re-Added 20 warnings as per Ork's request

* Cleanups

* Spacing fix

* bugfixes and cleanup

* Small bugfix

* Fix prediction

* Mob movement rewrite

* Bandaid

* Working version

* Tentatively working

* Friction to fix cornering

* More fixes

* Refactor mob movement

Trying to cleanup relay ordering / tryupdaterelative being cooked, purge ToParent, and fix all the eye rotation shenanigans.

* Building

* Re-implement jetpacks

* Reorganise weightless movement

* More work

* Fix camera

* reh

* Revert bagel

* Revert this

* Revert held move buttons

* Puddles work but are unpredicted and unoptimized

* Fixes

* Puddle code...

* Actually dirty the slipComp for real

* Sliding component done plus an extra suggestion from ArtisticRoomba

* Atomized Commit

* Added Friction field to Reagent Prototype per design discussion

* Cleaned up Working Commit

* a

* Delete stinkers

* Fix this code smell

* Reviewed

* Funky re-save

* Our conveyance

* Better conveyor sleeping

* Remove this

* Revert "Better conveyor sleeping"

This reverts commit f5281f64bbae95b7b9feb56295c5cf931f9fb2e1.

* Revert that

Way too janky

* Also this

* a

* Working Commit - Still a lot to do

* Acceleration refactor

* Minor jetpack cleanup

* frictionnomovement no longer nullable

* Shared Mover Feels 99% done

* OffGrid/Weightless/Throwing Friction saved

* Fix merge conflicts

* Fix a debug assert

* Final Commit for today

* Some fixes

* Actually use those CCVars Properly

* Need to fix throwing

* Second to last Commit for real

* Jetpack bug fixed

* Jetpack bug fixed

* Test fail patch

* Small patch

* Skates Component cleanup + Bring Accel back to 5 (oops)

* Fix test fail oops

* yaml cleanup make dragons not fat

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2025-05-18 16:20:43 +01:00
beck-thompson 3486db209f Species are now picked at random in the developer environment! (#37057)
* Various changes to random species in dev

* This should be split
2025-05-18 16:14:18 +01:00
Perry Fraser e293d92f41 Pointing arrow smite no longer lasts forever (#37102)
fix: pointing arrow smite no longer lasts forever
2025-05-18 16:14:01 +01:00
K-Dynamic 8bae27e02b Atmos air (6500 kPa) marker (#37061)
* air GM atmosphere

* atmos fix air miner
2025-05-18 16:09:56 +01:00
themias b8d0a83463 Fix food slicing showing utensil popup (#37105)
Fix knife slicing showing utensil popup
2025-05-18 16:09:55 +01:00
Ertanic da3e4052b0 Localizable craftmenu (#32339)
* Now the name of the target craft items is taken directly from the prototypes

* Deleting unnecessary fields

* Deleting unnecessary fields

* Added suffix field

* Added override via localization keys

* My favorite ItemList and TextureRect have been replaced with ListContainer and EntityPrototypeView

* Fix suffix

* Fix construction ghosts... maybe

* Remove suffix from UI

* Suffixes have been removed from prototypes

* Added a description for the secret door

* Fix search..?

* The Icon field of ConstructionPrototype has been removed

* StackPrototypes used in the construction menu have been localized

* TagConstructionGraphStep used in the construction menu have been localized

* The search bar has been localized

* Fix localization and prototypes

* Recipes are now only loaded when the crafting window is opened.

* Fix crooked merge grid of the crafting menu.

* Localization update

* Fix cyborg graph

* Revert "Recipes are now only loaded when the crafting window is opened."

This reverts commit 97749483542c2d6272bda16edf49612c69a0761a.

* Fix loc

* fix merge

* Fix upstream

* Some of the logic has been moved to Shared

* fix

* Small adjustments

* Very small change

---------

Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-05-18 16:09:54 +01:00
Samuka-C 9211aa71e2 Make universal access config better (#37079)
* add a universal ID card to the universal access config

* make the admin access config have infinite range

* now checks for the BypassInteractionRange Tag instead

* Add suggested fix to the AccessOverrider system

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>

* remove other stuff I added

* another suggested change to avoid weird behaviour where you can use it from a distance

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-18 15:59:48 +01:00
themias d1aab14998 Skeletons leave glove fiber evidence (#37077)
Fix skeleton forensics
2025-05-18 15:59:46 +01:00
deltanedas a75a585bfb
show reputation-locked items in the uplink + rep tweaks (#3765)
* update listings to use reputation field

* change reputation condition to a listing field, show in the UI

* a

* Update Content.Shared/_DV/Reputation/ReputationSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-05-18 15:57:40 +01:00
deltanedas 58b3988c7d
add crit anomaly objective (#3748)
* add crit anomaly objective

* Update Resources/Prototypes/_DV/Objectives/traitor.yml

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

* Update Content.Server/_DV/Objectives/Systems/CritAnomalyConditionSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

* Update Content.Server/_DV/Objectives/Components/CritAnomalyConditionComponent.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

* remove evil

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-05-18 15:57:28 +01:00
Milon 0e876e6b52 add StationTrackerComponent (#36803)
* maybe I am cooking

* logmissing

* copy paste oops

* add some stuff

* review

* fix

* rerun tests

---------

Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2025-05-18 15:52:39 +01:00
Nemanja 06b5469a80 Fix NPCs stalling when too many exist (#37056)
Fix NPC stalling when too many exist
2025-05-18 15:51:32 +01:00
Princess Cheeseballs 5d3b6b0307 Puddle code hotfix 2 (#37046) 2025-05-18 15:47:29 +01:00
ActiveMammmoth 154ff2f44c Staff of Animation Fixes & Recharging (#37021) 2025-05-18 15:47:29 +01:00
drakewill-CRL 760938840d Display obvious plant mutations in examine text (#32650)
* Effect mutations now display on examine

* ChangeSpecies shouldn't stay on the list after running. Name cleanup

* EmoGarbage Review - convert description to LocId and add minor logic fix

* fix the dastardly yaml

---------

Co-authored-by: PraxisMapper <praxismapper@gmail.com>
Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-05-18 15:45:53 +01:00
Kirus59 b6bc91ea9b BatteryWeaponPowerCell tweaks (#33500)
* BatteryWeaponPowerCell tweaks

* add update ammo ev & shuttle guns tweaks

* MilonPL requested changes

* revert changes in OnPowerCellChanged

* Add events to get charge info & change current charge

---------

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2025-05-18 15:45:17 +01:00
keronshb 19c8082c0d Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-05-18 15:33:20 +01:00
ScarKy0 8f82d6e789 [HOTFIX] Fix maroon objective, change the text (#36990)
* test

* text

* capital C

* guh
2025-05-18 15:30:15 +01:00
deltanedas d1f5b2d1ed
rewrite ai detector (#3774)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-16 23:13:34 +01:00
pathetic meowmeow 598292a044
Make the natural shuttle call an OOC vote (#3766) 2025-05-16 16:50:13 -04:00
pathetic meowmeow 66205ad772
Add the ability to call a GALPOL exfiltration shuttle (#3722)
* Add the ability to call a GALPOL exfiltration shuttle

* feetback

* format
2025-05-16 15:27:37 -04:00
AftrLite c604decba3
Cosmic Cult | Disable entropic decay popup (Hotfix) (#3747)
remove siphon popup
2025-05-15 21:51:13 -04:00
deltanedas 09fcddc555
make uplink implants work with contracts (#3761)
* add action prototype

* refactor contracts so its stored on the mind

* let uplink implants access contracts

* goida

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-15 17:43:51 +01:00
deltanedas 19134951e1
give everyone the same TC (#3750)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-15 16:59:47 +01:00
AftrLite c80945cc96
Cosmic Cult | Another Pre-launch Patch (#3698)
* initial commit

* whoops those files never made the cut lmao

* content

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* polish

* ???

* fix?

* fix..?

* requested changes + polish

* timespan seconds overload

* I'm pretty sure this fulfills the requested changes

* requested changes

* build fail begone

---------

Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-05-14 03:25:44 +01:00
deltanedas 07496c0efe
no hostage ops feedback (#3743)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-14 01:26:18 +01:00
deltanedas edf261bcd8
prevent fultoning items in containers (#3741)
* prevent fultoning items in containers

* goida

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-13 23:08:23 +01:00
deltanedas 440c90c72c
fix some contract issues (#3738)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-13 21:46:42 +01:00
SolStar 514eeef9ef
Fix kitsune fox fires being too dark. (#3726)
Fix kitsune fox fires being too dark
2025-05-13 04:10:00 +00:00
SolStar 1eed74ccf4
Sex applies correctly to kitsune fox form (#3725) 2025-05-13 04:44:32 +01:00
deltanedas ac1b82d406
traitor reputation real (#2913)
* add reputation system

* add contracts button to PDA

* give traitors contracts

* add GetRandomObjective to SharedObjectivesSystem

* add TryRemoveObjective overload

* add everything needed for reputation store and objectives

* "ui"

* giant uplink reputation tagging

* prevent buying reputation-locked gear with uplink implant

* :trollface:

* more ui stuff

* :trollface:

* :trollface:

* remove default objectives

* :trollface:

* UI fixes

* stuff

* objective component changes

* add offerings and stuff to yml

* make some objectives work

* make rcd objective real

* more ui fix

* :trollface:

* ui usable

* bunch of low risk objectives

* syndie jail wip

* more wip

* massive amount of work

* add bad guidebooks

* prevent fultoning anchored things

* fixes

* disable claim buttons when no slots are open

* :trollface:

* :trollface:

* :trollface:

* update ui when a slot unlocks

* move rejecting to offerings, remove rescan (automatic now)

* add verb to attach fulton, fix

* dont get objective to ransom/kill someone you already ransomed

* make offering slots random + maximum count in rep level

* :trollface:

* rela

* update syndie jail

* more syndie jail update

* make marshal real

* fix

* fix power room power

* remove access from timer

* :trollface:

* engine

* allow syndicate items on syndie jail

* add ransom ui

* update map loading

* add ransom purchasing to cargo request console

* warn not error for loading

* ui fixes

* final fixy

* mg book fix

* final fixy II

* remove redundant Announcement word

* more []

* end ransom when leaving the jail

* :trollface:

* 10 tc for roundstart traitors

* make nuke core objective work for traitor

* guidebook gaming

* early merge of guidebook comments

* update bunch of objectives

* add min reputation to kill fellow traitor

* guidebook gaming

* evil

* giant stuff

* dont offer dupe objectives

* evil

* pronoun

* fix

* grr

* blacklist assist and DAGD from assist objective

* grr

* fix linter

* remove objectives from traitor rule test

* nuke disk anti-troll

* evil test

* add objectives test to find bad objective groups

* [pre-commit.ci] auto fixes from pre-commit.com hooks

for more information, see https://pre-commit.ci

* fixy

* fix

* fix stuff

* reword ransom announcement

* pro

* goida

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-05-12 17:16:22 -04:00
pathetic meowmeow ac1604d0bc
Return of warops (#3561)
* Return of warops

* feetback

* Update Content.Server/_DV/Antag/NukieOperationSystem.cs

Co-authored-by: Tobias Berger <toby@tobot.dev>
Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>

---------

Signed-off-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: Stop-Signs <stopsign221@gmail.com>
Co-authored-by: deltanedas <39013340+deltanedas@users.noreply.github.com>
Co-authored-by: Tobias Berger <toby@tobot.dev>
2025-05-12 12:54:33 -04:00
deltanedas 9d3d6c8334
fix kitsune action (#3715)
* fix kitsune action

* fix DisableWhenEmpty

* teleport fires instead of deleting and spawning

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-11 16:13:12 +01:00
pathetic meowmeow 129b6d2fd4
CaptainState rewrite (#3691) 2025-05-10 18:55:30 +01:00
pathetic meowmeow 460f8bde37
Speedmerge make departmental orders consoles print slips (#3658)
* Make departmental orders consoles print slips (#36944)

* Make departmental orders consoles print slips

* feed back cycle

(cherry picked from commit cfba56c2b43347b3c31be73c1f5c7e8ffcd7469b)

* DeltaV integration for departmental orders consoles

* test fail unreal

* fix
2025-05-09 23:16:18 +01:00
deltanedas 8ae2199a46
pka re-rework (#3671)
* make pka smaller

* re-buffs proto kinetic accelerator (#37012)

* new ruins

* genpop

* nvm

* abc

* fuckin

* turnstyle

* ruins

* stamp

* abc

* bruh

* efg

* pka fixed

* range tweak

* make lavaland 42kpa

* rework pka modkits and quarter damage when in pressure

* add modkits to points shop

* add indoors modkit for traitors

* change range to actually be range

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: TytosB <54259736+TytosB@users.noreply.github.com>
2025-05-09 16:53:26 +01:00
pathetic meowmeow a173996219
Censer needs people to be not-incapacitated for deconversion (#3687) 2025-05-08 20:27:46 +01:00
AftrLite 8f696047b1
Cosmic Cult | Pre-launch Patch #2 (#3681)
* initial commit

* unindented by 1, and made everything else match that same indentation

* Whoopsies
2025-05-08 10:55:36 +01:00
deltanedas 895b9ae6ac
fix bluespace shelter capsules (#3674)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-07 22:15:58 +01:00
deltanedas f5502edf26
some salv fixes (#3663)
fix oreproc ui and update mining shuttle console more

Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-07 14:24:54 +01:00
deltanedas ffe1bca9ae
disable free AA announcements (#3662)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2025-05-07 12:52:15 +01:00