Commit Graph

7480 Commits

Author SHA1 Message Date
deltanedas 47d5ec20ce
list codewords on traitor round end (#14810) 2023-03-23 12:29:39 -04:00
Whisper 8ebf650fe9
Zombies drop their headsets. (#14525) 2023-03-23 12:17:32 -04:00
Slava0135 620c40e087
Add explosive banana peel 2 (#14491) 2023-03-23 11:54:14 -04:00
Chief-Engineer 88fb6ccebc
Add admin alerts (#13589) 2023-03-23 11:10:49 -04:00
deltanedas 52af530d61
emag disposal units to disable pressure requirement (#14630) 2023-03-23 10:55:49 -04:00
0x6273 21e5aea8ca
Add EmoteOnDamage comp/system for zombies (#14371) 2023-03-23 10:52:46 -04:00
metalgearsloth b5a33ea7ab
Avoid NPCs getting stuck around tables (#14807) 2023-03-23 23:53:17 +11:00
metalgearsloth 86edcb960d
Add autocompletion and confirmation to docking command (#14806) 2023-03-23 23:50:50 +11:00
metalgearsloth 92dff4a630
Fix cargo (again) (#14800) 2023-03-23 19:21:12 +11:00
metalgearsloth 5ad059bf36
Change FTLCompletedEvent raise target (#14790) 2023-03-23 18:11:19 +11:00
metalgearsloth 86ce1258d7
Fix docking (#14789) 2023-03-23 17:50:51 +11:00
metalgearsloth d5cf2f28c0
Fix double FTL started event (#14788) 2023-03-23 17:41:42 +11:00
Nemanja d5d9046fb6
Anomaly cleanup (#14781) 2023-03-23 16:53:32 +11:00
metalgearsloth a8214c05d4
Add tagged airlock for arrivals (#14785) 2023-03-23 16:38:46 +11:00
metalgearsloth 569f30b721
Cargo shuttle changes (#14363) 2023-03-23 16:10:49 +11:00
Flipp Syder 55fb37e696
Fixes wire exception spam (#14780) 2023-03-22 19:53:29 -07:00
Nemanja f8bed49836
fix spawn artifact system (#14779) 2023-03-22 18:44:37 -07:00
metalgearsloth 9932fe5c07
Arrivals tweaks (#14773)
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
2023-03-23 12:37:43 +11:00
metalgearsloth f3a06a0696
Add arrivals (#14755)
* Arrivals

* More arrivals and shitty uhh preload

* cvar

* a

* clockin + maps

* shitter prevention

* Placement

* a

* cvar for tests and dev

* weh
2023-03-22 04:29:55 -05:00
metalgearsloth 5823e47442
Fix jetpack assert (#14752) 2023-03-22 15:58:53 +11:00
metalgearsloth 4151b31b31
Clear cached NPC factions on refresh (#14762) 2023-03-22 15:58:23 +11:00
Kara b4502757a5
Partial revert #14648 (#14759) 2023-03-21 16:47:26 -07:00
deltanedas 93425f0dd5
add exploding pen from goldeneye (#14421) 2023-03-20 15:32:28 -04:00
Scribbles0 9f8f85ccf6
Nukeops Preferred Species (#14327)
* nukeops PC species

* cleanup

* invalid species fallback

* cleanup
2023-03-19 17:48:05 -07:00
deltanedas df98091580
restructure cognizine effect so creatures that have minds can talk (#14695)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-03-19 17:47:06 -07:00
deltanedas abfac96631
fix voice mask working in pockets (#14743)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-03-19 16:41:25 -07:00
Kara 7995817c80
Entity storage air capacity changes (#14734) 2023-03-18 19:56:38 -05:00
Pieter-Jan Briers 3af2e60817
Ban message improvements (#14731)
Server config now provide appeals forum link, game admins won't need to type it out manually anymore.
Add warning about trying to ban evade.
Cleaned up code a bit.
2023-03-18 19:55:12 -05:00
Slava0135 6ea3a13c76
make solar flare only open autoclose airlocks (#14635)
* only autoclose airlocks can be opened

* use entity query enum
2023-03-18 11:57:38 +01:00
Leon Friedrich cce75f4d72
Add missing MagnetState attribute (#14715) 2023-03-17 12:50:10 +11:00
Leon Friedrich d89f4670f1
Fix BloodstreamComponent enumerator (#14714) 2023-03-17 12:40:20 +11:00
Kara c9dfe6ee0c
Blood tweaks & fixes (#14648) 2023-03-16 15:27:28 -07:00
Flipp Syder eb04c43db4
Invalid species fallback on spawn/profile validation (#14675)
* if a player's profile has an invalid species, station spawning will always try to fallback to the default humanoid species

* validation always ensures that if a species can't be indexed, the species falls back to the default species
2023-03-14 23:47:40 -05:00
Leon Friedrich 2f88173730
DoAfter and other bugfixes (#14669) 2023-03-15 13:05:53 +11:00
Leon Friedrich 24ef92de18
Fix `EmptyContainer` construction action (#14406) 2023-03-15 11:14:18 +11:00
faint d6af11a084
Station Records Computer now shows fingerprints (#14524)
* station records fingerprints

* Add UI + Fixes

* now itll display N/A if a mob doesnt have a fingerprint

* ? - 0

* f8

* N/A is a fluent string now

* remove locale string duplicating

* no whitespace
2023-03-13 19:55:56 -07:00
Nemanja 89d3875cde
Fix access wires emagging machines (#14471)
* Fix access wires emagging machines

* comment

* le fix
2023-03-13 19:55:18 -07:00
Nemanja 49f7575298
Cuffable/Handcuff ECS (#14382) 2023-03-13 19:34:26 -04:00
AJCM-git 59bf67ec8c
Revert "Add tree felling and chopping sounds" (#14622) (#14643) 2023-03-13 17:12:57 -04:00
metalgearsloth 10290bf4a7
Add tree felling and chopping sounds (#14622) 2023-03-13 16:42:29 -04:00
Checkraze b329abc9ee
Cargo Pallet Sale Console (#14422) 2023-03-13 16:36:35 -04:00
Rane b450b4c0e0
Welding airlocks changes their layer (#13440) 2023-03-13 15:26:20 -04:00
Naive817 21d15e3c6c
Blind (permanent, temporary or blindfolded) players no longer get flashed (#14487) 2023-03-13 00:03:51 -04:00
Vasilis The Pikachu 65aca01895
Strip menu will no longer open when trying to wake sleeping players (#14319) 2023-03-12 23:29:26 -04:00
Menshin 36129cb520
Hotfix crashing the server on using the forensic pad on yourself. (#14528) 2023-03-12 16:42:12 -07:00
0x6273 3a9c71cc41
Fix SetOutfitCommand not working when mob is crit or stunned (#14593) 2023-03-12 16:40:02 -07:00
Leon Friedrich f0cf4e7a22
Add missing DataDefinition constructors (#14603) 2023-03-12 16:37:24 -07:00
metalgearsloth 49c7c0f9a7
Remove stamina + damageable .Owner (#14602)
* Remove stamina + damageable .Owner

* More
2023-03-12 09:19:05 -04:00
deltanedas bf105968e9
add fuel indicator to ame fuel jar, minor refactor (#14590)
Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-03-12 23:39:10 +11:00
metalgearsloth e93d5113ad
Remove .Owner from melee weapons (#14600) 2023-03-12 15:56:05 +11:00
csqrb b3a327988f
Fix slime hair translucent (#14478)
* fix

* move
2023-03-11 13:04:58 -08:00
metalgearsloth 330bb7bb14
Remove gun .Owners (#14585) 2023-03-11 20:08:22 +11:00
metalgearsloth 1724ecb8d9
Compress atmos serialization data (#14266) 2023-03-11 13:55:11 +11:00
metalgearsloth 86895f9735
Don't preload content maps in tests (#14577) 2023-03-11 12:45:48 +11:00
metalgearsloth b0714ca45a
Dungeon fixes (#14563) 2023-03-10 21:19:27 +11:00
metalgearsloth 6157dfa3c0
Salvage dungeons (#14520) 2023-03-10 16:41:22 +11:00
keronshb 5e8bd137f6
Round 4 of Doafter fixes (#14476) 2023-03-09 01:45:19 -07:00
Slava0135 b874304d38
Add emp artifact effect (#14493) 2023-03-09 00:30:00 -08:00
James Simonson 3bcd319ae4
Enhanced APC UI + New NT logo to footer (#14258) 2023-03-06 21:55:35 -04:00
metalgearsloth 46b27a68ff
Weather tweaks (#14271) 2023-03-07 12:28:50 +11:00
Slava0135 32f316218e
Solar flare better effects (#14400) 2023-03-06 19:35:59 -04:00
Slava0135 e4b1a363f5
Add telecommunication server (#14415) 2023-03-06 17:11:36 -04:00
Pieter-Jan Briers c5b3f62f6f
Update project files for configuration changes. (#14281) 2023-03-06 11:38:07 -08:00
Slava0135 55ac0b850b
Access EmpOnTriggerComponent (#14453) 2023-03-06 11:26:08 -08:00
Slava0135 67efe7f6c0
public EmpOnTriggerComponent (#14452) 2023-03-06 15:17:40 -04:00
DrSmugleaf f4ccfc5e35
Fix access mispredicts when having a remote in hand (#14451) 2023-03-06 11:10:35 -08:00
brainfood1183 c9e70d8ea0
Cluwne smite (#13367) 2023-03-06 11:09:24 -08:00
Slava0135 b2972c1d2c
Add emp grenade (#14393) 2023-03-06 11:05:12 -08:00
Nemanja e412eda97c
Clean up polymorphsystem (#14297) 2023-03-06 09:37:18 -08:00
Jacob Tong 343ea93d75
Fix drink DoAfter (#14437)
Copies missing arguments from FoodSystem
2023-03-05 23:52:10 -08:00
metalgearsloth ce6bd03685
Fix powernetworkbattery typo (#14385)
Not on any of our maps.
2023-03-06 00:36:36 -04:00
Slava0135 295a2c0498
grenades emit sound on trigger again (#14391) 2023-03-06 00:34:08 -04:00
deltanedas 60ac402b8b
clipping and extracting put seeds in the users hands (#14343) 2023-03-05 22:37:57 -04:00
Duke 8640f0b0a3
New botany mutations (#13646) 2023-03-05 21:11:13 -04:00
Leon Friedrich b148bebd60
Equipment verbs & admin inventory access. (#14315) 2023-03-06 04:12:08 +11:00
keronshb eff088189d
Another batch of DoAfter fixes (#14351) 2023-03-04 21:26:03 -08:00
metalgearsloth 28dbbbb734
Add NPC stuck detection (#14410) 2023-03-05 16:13:09 +11:00
eoineoineoin 6722adcd83
Cleanup cargo shuttle/telepad order code (#13591)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2023-03-05 15:27:30 +11:00
Scribbles0 46e89c07c8
New Traits (#13763) 2023-03-04 23:44:13 -04:00
csqrb 8b3d7728d7
Marking default coloring (#13039)
* Marking coloring WIP

* EnsureDefault now supports coloring!

* Now markings have coloring when they get added

* Many things

* yml files

* cleanup

* Some requested changes

* Nullable type and WIP caching

* Time to resolve that thing with deprecated hair fields

* Latest reviews + im still trying to use these hair markings

* FirstOrDefault thing and Tattoo docs

* IDK

* It's now works a bit more properly in preferences GUI

* THEY SYNCING! However preferences GUI still broken and doesn't work properly

* Markings now updating when changing in GUI. However they still don't work properly with bald humanoids

* Forgor...

* Default hair-colored markings will not color to hair if there is no hair

* Fixed default colors for customizable markings

* Fixed bug in prefs GUI that set current hair to null

* Now markings that must match skin color because of limb (e.x. Slimes) - will match skin color

* final tweaks: if hair uses skin color then markings will use skin color as hair color (slimes)

* fix

* fixed dirty. no more funni invis bug

* Mirrors and client profile loading

* default colors soon TM

* review + better coloring

* Hardcode is gone

* diona markings

* oh my god

* fixed CategoryColoring

* cool fallback, clean up and some other tweaks

* code style

* more style

* a
2023-03-04 18:59:07 -08:00
Menshin 669cf1ea09 Add an icon to the flip verb (#14358)
Also put the flip verb in the rotation category.
No credit to give here, i've made the icon from scratch.

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- add: The flip verb now has a icon and can be found under the rotation category.
2023-03-05 00:36:09 +00:00
Moony b872255e82
Update GameTicker.RoundFlow.cs (#14387)
* Update GameTicker.RoundFlow.cs

* wtf
2023-03-04 18:31:25 -06:00
Scribbles0 f84f9aa407
Disposals Air (#14407) 2023-03-04 15:08:44 -08:00
deltanedas ff6527f2a4
Salvage magnet shows cooldown time on Examine (revived) (#14007)
* Added salvage magnet cooldown time on Examine

* weh

* Style issues

* mirrorcult feedback

---------

Co-authored-by: dmnct <asp1@tuta.io>
Co-authored-by: deltanedas <user@zenith>
2023-03-03 08:25:42 -08:00
Mr0maks 1d0e5cca3a
Food system locale fix (#14365) 2023-03-02 23:19:55 -08:00
0x6273 72269c7a77
Add AutoEmote comp/system, updates to zombie code (#13932)
* Add AutoEmote comp/system

* Reduce groan chance so it's the same as before

Old code did 0.2 and then 0.5, now it's just one Prob(0.1)

* Fix typo, curTime var, don't log Resolve

* Maybe fix pausing?

* Fix mistake

* Update NextEmoteTime if an auto emote is removed

* Fix stuff

Get CurTime outside update loop
Use MapInit instead of ComponentInit
Fix a typo in a comment
Debug assert prototype ID in RemoveEmote
Do += PausedTime in OnUnpaused
Add prototype as arg to ResetTimer to avoid an indexing
2023-03-02 11:23:56 -08:00
metalgearsloth 3bb4dd97aa
Fix material rsi (#14339) 2023-03-02 17:30:35 +11:00
Leon Friedrich 56ef88a913
Prevent possible future game state bugs (#14323) 2023-03-01 09:26:37 -06:00
Leon Friedrich e9fd16f8f6
Fix lung test (#14325) 2023-03-01 13:57:48 +11:00
keronshb e9dbcc4278
Another round of DoAfter fixes (#14295) 2023-03-01 11:51:42 +11:00
Chief-Engineer 017fb28ce3
Add atmos ignition logs (#14216) 2023-02-28 16:43:24 -04:00
TemporalOroboros 93ec824d57
MotD (#13655)
* MOTD

* Message of the Day

* Pretty sure the tests aren't me. Let's check.

* Update Content.Shared/CCVar/CCVars.cs

Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>

* command dependencies and moving MOTD to its own system

* Some doc comments

* Let's try those tests again

* More doc comments, most of the github reviews, and aliases for get-motd and set-motd

* Clear test MOTD

* Localized motd commands and completion hints

* Makes set-motd only show up in the alias command if the player has access to it.

---------

Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
2023-02-28 08:15:48 -08:00
Chief-Engineer 8f402ee8ca
Add non-players button to log viewer (#14097)
* add include non-players button to log viewer

* breakout player filter check

* fix sending player logs with no players selected

* fix default not returning player logs, causing test issue
2023-02-28 08:09:35 -08:00
Nemanja 13d71f14e2
add support for per-id access on AccessReaderComponent (#13659)
* add support for per-id access on AccessReaderComponent

* comments!!!

* oh yeah we predicting baby

* foobar

* sloth review

* weh
2023-02-28 08:03:55 -08:00
Visne 7f8860187e
Make pricing system aware of SpawnItemsOnUseComponent (#13626)
* Make appraisal tool aware of SpawnItemsOnUseComponent

* Move to SpawnItemsOnUseSystem
2023-02-28 07:55:25 -08:00
wrexbe 5e6a446c02
Copy eyecolor, and age on cloning (#14296) 2023-02-28 11:40:02 -04:00
Slava0135 32648fdac8
Fix meat spike vaporizing victim items (#13697) 2023-02-28 09:14:13 -04:00
crazybrain23 807e075f4f
Change ID examine icon to character outline icon (#13788) 2023-02-28 09:00:22 -04:00
Interrobang01 553a46ff90
Add cooldown to hypospray (#13953)
* added cooldown to hypospray

* moved one of the 'using's over a space

* changed all cooldowns to 0.5 seconds

* resolved suggestions

* minor comment change
2023-02-27 13:19:52 -08:00
Checkraze 6ac3c4dc08
Crayonsystem cleanup (#13400)
Co-authored-by: 0x6273 <0x40@keemail.me>
2023-02-26 23:55:44 +11:00
Nemanja a5b9cecc78
Predict entitystorage (#14082)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-02-26 23:44:30 +11:00
metalgearsloth 44fb8a9e2d
Fix rsi sprite access for verbs (#14284) 2023-02-26 18:48:57 +11:00
keronshb ec739c24da
DoAfter Refactor Fixes (#14278)
* Doafterfixes

* Injector blocker
2023-02-25 23:33:06 -06:00
Chief-Engineer 0d6f64e6d0
Fix error during DB insert for explosion damage logs (#14265) 2023-02-26 04:27:22 +11:00
Vasilis The Pikachu c6407f6bdf
Fix strip menu opening on regular click (#14272) 2023-02-26 04:17:40 +11:00
Leon Friedrich 2351bbb607
Add power debug verbs (#14212) 2023-02-26 04:14:35 +11:00
Leon Friedrich 7430a3dba2
Construction debug logs (#14257) 2023-02-26 04:14:26 +11:00
keronshb 9ebb452a3c
DoAfter Refactor (#13225)
Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-02-25 01:01:25 +01:00
metalgearsloth c90f48a220
Nerf bullet impulses (#14145) 2023-02-23 12:37:57 +11:00
deltanedas 893081d784
oops acc wire broke (#14224)
* oops acc wire broke

* ensurecomp

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
2023-02-22 11:37:41 -08:00
metalgearsloth fdc31bbe15
Fix emergency shuttle spawning (#14214) 2023-02-22 12:47:05 +11:00
metalgearsloth 2e25128770
Update content for .Owner culling (#14185) 2023-02-22 12:45:32 +11:00
Kevin Zheng 32b9a7b781
Add APC power meter (#14196) 2023-02-21 09:23:38 -06:00
DrSmugleaf 10fa1bc1d2
Fix first round after a server restart being displayed as number 0 (#14194) 2023-02-21 11:16:25 +11:00
Scribbles0 2018365958
value change (#14189) 2023-02-20 06:29:15 -06:00
Kevin Zheng 4498cfe452
Add missing DataField for currentTemperature (#14179) 2023-02-19 06:57:09 -08:00
Kara f5d6588e52
Fix whitelist (#14181) 2023-02-19 06:28:14 -08:00
eclips_e 21fd9ddacf
Silly value change (#14180) 2023-02-19 23:12:26 +11:00
Chief-Engineer 546c3fb5dd
add clumsy deletion logs (#14172) 2023-02-18 23:38:38 -06:00
deltanedas 98b02b3d97
make emagged marker component (fixed version of #13867) (#14096)
* The all-in-one hacking solution
The thinking man's lockpick
The iconic EMAG

* emagged medbay's stasis bed

* left med, emagged sec' apc

* went back to chem, emagged the dispenser

* emagged the fax while i was there

* had a donut while waiting for emag to charge

* i broke into the bridge then announced 'mandatory johnson inspection in medical'

* get system instead of dependency

* feedback

* net suggestion

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* use EnsureComp and import NetworkedComponent

---------

Co-authored-by: deltanedas <user@zenith>
Co-authored-by: deltanedas <deltanedas@laptop>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-02-18 19:03:06 -06:00
0x6273 ffaa7a96fe
ECS SolutionTransfer, move to shared (#14156)
Removes the last bit of logic from the comp, moves it to shared, and
fixes a bunch of deprecation warnings in the system.
2023-02-18 19:01:05 -06:00
Chief-Engineer 354d72270a
Fix adjusting slots on infinite slot jobs (#14154)
* fix TrySetJobSlot() on infinite slot jobs

* use null coalescing operator

* remove !
2023-02-18 19:00:38 -06:00
Moony cc0c516e02
Improves bartending with some tweaks. (#14169)
* Improves bartending with some tweaks.
- Glasses got resprited and now support fill levels.
-

* New glass type and improve shotglass visuals.

* oobsy

* fixes

* get flasked

* flask

* flask

---------

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-02-18 19:00:31 -06:00
Chief-Engineer e29a3874b8
add entity logs verb (#14170) 2023-02-18 19:00:17 -06:00
Leon Friedrich 458487a07c
Fix artifact verb permissions (#14163) 2023-02-19 04:44:53 +11:00
Leon Friedrich 75a559fa55
Update radio prefix parsing (#13777) 2023-02-19 04:27:56 +11:00
mhamster d6c4f3118f
Add atmosian plushie (#14062) 2023-02-17 13:57:14 -08:00
Chief-Engineer 808ffbea34
Move artifact verbs from admin menu to debug menu (#14155) 2023-02-17 13:51:13 -08:00
metalgearsloth 344238c0f1
Make NPC steering actually debuggable (#14142) 2023-02-17 12:30:10 +11:00
Chief-Engineer b482463c91
Add prevent suicide to minds and add tag control commands (#13307) 2023-02-17 01:36:10 +01:00
Chief-Engineer a0ea580260
Add vote logs (#14139)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2023-02-17 01:29:44 +01:00
Chief-Engineer 061d4de1e4
Add teleporter logs (#13375) 2023-02-17 01:27:43 +01:00
metalgearsloth 0a9da80058
Steering tweaks (#14140)
- Fix the direct-path so NPCs. This is most noticeable when moving diagonally on planetmaps (given the current pathfinder is cardinal)
- Reduce static collision avoidance weight and distance. This seems to reduce instances of getting stuck on railings.
2023-02-16 08:24:57 -06:00
Nemanja 9ed3127ed5
Fix anomaly vessels not generating points (#14137) 2023-02-16 00:16:20 -04:00
Nemanja 4adfec9548
artifact soups (#14067) 2023-02-15 15:06:45 -04:00
DamianX 27ae6fcef9
Fixed lighting a matchstick crashing the server (#14130) 2023-02-15 08:26:22 -06:00
metalgearsloth 99dfe5694a
More NPC steering tweaks (#14119) 2023-02-15 16:54:06 +11:00
Nemanja 64e882bb6d
fix radiosystem popup (#14121) 2023-02-15 16:53:13 +11:00
Chief-Engineer 018e70cf60
add times for departmentban command to match roleban command (#14051) 2023-02-14 19:29:11 +01:00
TemporalOroboros 5b23048497
Resolves LightBulbVisualizer is Obsolete (#13889) 2023-02-13 23:43:51 -04:00
Leon Friedrich 9c6c6a797a
Remove reference to deleted mind (#14101) 2023-02-14 13:46:44 +11:00
metalgearsloth bfbb1a689f
1 do_after for ore veins (#14083)
* Ore veins

I dislike rocks just providing generic drops and this factors into mining more.

* fixes

* descriptions

* comment

* every flipping time

* Make mining destroy rocks with 1 hit

Having to click 3 times was pretty annoying.

* a
2023-02-13 15:32:09 +00:00
Nemanja 4104f8ed9d
Remove Frezon from artifact gas triggers (#14075) 2023-02-13 13:30:10 +00:00
metalgearsloth c8f89eca60
ECS dragdrop (#12973)
* ECS dragdrop

No more excuses.

* AAAAAAAAAAAAAA

* kry

* events

* aaaaaaaaaa

* HUH

* Fix stripping

* aaaaaa

* spoike

* asease

* fix table vaulting

* ded

* rebiew

* aaaaaaaaaaaaa

* drag

* aeaeae

* weh
2023-02-13 13:29:34 +00:00
Vordenburg 4183b5f449
Fire MeleeHitEvent on misses. (#12867)
* Fire MeleeHitEvent when there are no targets.

* Prevent certain weapons from activating if they had no hit entities on hit.

* Prevent miss events from firing when target is yourself or was deleted.

* Use .Value as Target is already known not to be null.

* uid changes

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-02-13 12:55:39 +00:00
Nemanja 650ade0d4e
fix locks and deployable barriers (#14063) 2023-02-13 12:22:37 +00:00
keronshb 42745b1c6e
Conveyor Belt optimization and prediction (#12929)
* belt multithreading

* moves away from multithreading and changes setting awake directly to physics system method

* prediction for conveyors

* Fixes missing reference in FaxSystem

* Fixes oddities

* Adds networked to conveyor components

* Some more cleanup.

* reverts power change event

* Removes the event, fixes a file

* Should fix the rest of the weird additions

* More cleanup to fix extra files

* Fixes again

* fix

* fixes fax system

* Adds component state, cleans up the dependencies

* Checks for prediction

* Merge conflicts

* powa

---------

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2023-02-13 12:20:39 +00:00
Leon Friedrich 210677ba4e
Fix bug in GasTileOverlay state logic (#14071) 2023-02-13 02:39:21 +00:00
jicksaw 845998e089
Fix unlit welders starting fires (#13949) 2023-02-12 21:16:35 +00:00
Leon Friedrich 69b5562718
Rename IConsoleHost.RegisteredCommands (#14041) 2023-02-12 16:51:56 +00:00
Chief-Engineer 5df6c307e1
add filter change logs for gas filters (#13950) 2023-02-12 12:42:28 +00:00
metalgearsloth f96fc1be41
Ore veins (#14011)
* Ore veins

I dislike rocks just providing generic drops and this factors into mining more.

* fixes

* descriptions

* comment

* every flipping time
2023-02-12 12:40:57 +00:00
Nemanja 351c53e774
Clean up StoreSystem (#14027) 2023-02-12 12:39:14 +00:00
Nemanja e7b18b33aa
Add command for getting artifact point value (#13987) 2023-02-12 12:35:10 +00:00
metalgearsloth 0fcd50b65b
Fix trees double-loading for biomes (#14056)
* Fix trees double-loading for biomes

Forgot to cherry-pick the anchoring change.

* a
2023-02-12 11:48:57 +00:00
metalgearsloth a6ea8f5d3b
Use pvs range for biomes (#14048)
Forgot it wasn't on that branch
2023-02-12 05:37:02 +00:00
Nemanja ea66b7806a
predict itemcabinet (#14045) 2023-02-12 02:35:05 +00:00
metalgearsloth 37f432ca58
Procgen biomes (#13487)
* Planetmap tiles

Biomes etc etc

* a

* oop

* Chunk-based rendering

* funny

* Less allocations

* Fix overdraw

* Content tile edge support

Also updated grass to use it as a POC.

* Kindly revert

* Update for variant edges

* fixes

* Use fastnoise

* Remove redundant group

* a

* refactor a fair bit

* Prototype data instead

* tweaks

* a

* fix maths

* working

* a

* Slightly better empty support

* a

* flowers

* sounds

* lewd

* Networking

* more fixes

* better

* colours

* Some chunk loading

* Proper loading and unloading

* Better loading

* Fix parallax and movement sounds

* Anchoring support + decal setup

* Most of the way to load and unload

* Decal loading kinda werkin

* large trees

* started diffing

* a

* Variant support and deserts

* a

* snow

* agony, even

* working again

* todo

* a

* laba tiles

* aeiou

* a

# Conflicts:
#	Resources/Prototypes/Entities/Tiles/planet.yml
#	Resources/Prototypes/Tiles/planet.yml
#	Resources/Textures/Tiles/Planet/Lava/lava.rsi/meta.json

* laba

* Add lava

* Initial ignition

* triggers

* a

* a

* y

* Add basalt tiles

Did some unconventional things for the animation + rocks.

* fixies

* mergies

* promotion

* lava biome

* Lava planet start

* cleanup and more lava

* laba

* maccas

* biome stuf

* weh

* bongflicts

* aeaeae

* More fixes

* a

* these too
2023-02-12 02:15:09 +00:00
Nemanja c6c319f7e4
move lockcomponent to shared (#13722)
* move lockcomponent to shared

* ajcm review
2023-02-12 01:12:29 +00:00
Slava0135 301956ef15
Add solar flare event (#13749)
* add solar flare event (only affects headsets)

* add popup

* cleaner impl using RadioReceiveAttemptEvent

* unused import

* handheld radio and intercom work again

* Revert "handheld radio and intercom work again"

This reverts commit 0032e3c0725a19a465daf1ff1d6b4942a5c14fbb.

* add radio source to Radio events

* intercoms and handheld radios work now

* use Elapsed instead of new field

* add configuration

* better not touch Elapsed

* the

* make popup bigger

* xml comments for configuration

* very minor refactoring

* default config is now in yaml

* lights can break

* use RobustRandom

* use file namespace

* use RuleStarted

* store config in field

* a

---------

Co-authored-by: AJCM <AJCM@tutanota.com>
2023-02-11 20:24:29 +00:00
Chief-Engineer 5c06c4c3ef
Add voice changer logs (#14040)
* add set voice log

* add used identity to chat message logs

* please tell me there's a better way
2023-02-11 19:26:44 +00:00
Visne 5d4de180b0
Make Wilhelm scream much more rare, attempt 2 (#13831)
* Max Wilhelm scream much more rare

* Make Wilhelm scream much more rare, attempt 2
2023-02-11 02:21:07 +00:00
adamsong e96159b672
Makes ActivateItemInWorld open the stripping menu (#13786) 2023-02-11 02:06:09 +00:00
metalgearsloth 2c751d5153
Add ItemStatus for mopping (#13745)
* Add ItemStatus for mopping

Big QOL feature

* a
2023-02-11 01:38:45 +00:00
Chief-Engineer 95e35b94b5
Improve explosion logs (#13351)
* add types to explosion logs

* make explosions logged by default

* add cause parameter to IThresholdBehavior

* add cause to ExplodeBehaviors

* add cause to power cell explosions

* remove useless log

* add triggerer to triggers

* add logs for damage from explosions

* sneaky power cell update
2023-02-10 23:45:38 +00:00
Chief-Engineer 41a483113b
fix flipped actor and target (#14009) 2023-02-10 08:28:31 +00:00
metalgearsloth c460757ab8
Always reload NPCs on prototype reload (#13999) 2023-02-09 01:01:27 +11:00
metalgearsloth 6b6c6b1c9f
Fix NPC prototype reloads (#13981) 2023-02-07 14:27:34 -07:00
metalgearsloth 2ea4538c3a
Don't reload NPCs unless necessary (#13978) 2023-02-07 17:35:32 +11:00
Nemanja 1b8c48180b
Anomaly Generator Tweaks (#13856) 2023-02-06 15:53:59 -04:00
Chief-Engineer d99be0cd8f
Make default/autocall shuttle time 10 minutes (#13956) 2023-02-06 08:49:15 -04:00
Nemanja f450398df7
More anomalies (#13766) 2023-02-06 01:03:53 -04:00
Slava0135 11aece8519
Allow to put explosives with timer in cream pie (#13866) 2023-02-05 13:07:51 -07:00
Visne 11dbc2eabc
Move TabletopItemVisualizerSystem into TabletopSystem (#13921) 2023-02-05 13:02:49 -07:00
Visne 174482bb45
ECSify IdCardConsole (#13878) 2023-02-05 13:02:28 -07:00
Nemanja 440cd377ca
Anomaly Vessel visuals + audio (#13927) 2023-02-05 12:52:30 -07:00
Visne df160c0712
Fix ScrambledAccent (#13923) 2023-02-05 12:51:21 -07:00
Nemanja 587df4c625
fix ripleys being able to grab everything (#13944)
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com>
2023-02-05 12:44:35 -07:00
deltanedas 101261b280
make voice mask affect radio too (#13858) 2023-02-05 11:38:14 -04:00
Nemanja 35645f0e3e
fix missing locale while pointing at tiles (#13934) 2023-02-04 22:02:24 -04:00
Visne 012062e81c
Fix SpraySystem (#13924) 2023-02-04 18:39:47 -04:00
eoineoineoin be94048932
Convert DisposalUnitVisualizer to VisualizerSystem (#13637) 2023-02-03 18:26:50 -04:00
TemporalOroboros 0edbc21ce8
Resolves TabletopItemVisualizer is Obsolete (#13911) 2023-02-03 15:47:29 +01:00
metalgearsloth 7259e78ef2
Hotfix VisualizerDataInt (#13920)
Fixes https://github.com/space-wizards/space-station-14/issues/13919
2023-02-03 23:46:47 +11:00
Nemanja f1445b9dab
Fix server selection menu not opening (#13876) 2023-02-02 23:46:50 -04:00
Visne 6cd1a6c800
Fix kitchen spike (#13879) 2023-02-02 18:39:44 -08:00
Visne 5a5a3afbb1
Remove some obsolete AppearanceComponent method usages (#13726) 2023-02-02 12:34:53 -04:00
adamsong 8584cf5d95
Fixes dice being unable to roll their max value (#13845) 2023-02-02 06:27:05 +13:00
Visne 03d42584ff
Make Wilhelm scream much more rare (#13823) 2023-01-31 22:34:29 -04:00
Ilya Chvilyov eae58211e1
Separated Bonk functionality and component from ClimbSystem and ClimbComponent (#13635) 2023-01-31 17:33:00 -04:00
Kara 917aa80b4b
Whitelist player constraints (#13812) 2023-01-31 16:57:45 +11:00
Chief-Engineer 64fcfd553e
Add times to ban commands (#13804) 2023-01-31 12:43:44 +11:00
AlexMorgan3817 daea9eab72
Fix of PERSISTENT headsets (#13784)
Closes https://github.com/space-wizards/space-station-14/issues/13783
2023-01-30 05:32:08 +11:00
AlexMorgan3817 c8b89c7008
Encryption Keys for headsets (#12615) 2023-01-29 11:53:08 +11:00
Nemanja a85a5029d3
fix artifact scanning bug (#13767) 2023-01-28 13:39:51 -04:00
Slava0135 9d9edd8322
make apc events only affect single station APCs (#13708) 2023-01-28 10:07:18 -04:00
Slava0135 274be663b0
make vent clog event only affect single station vents (#13703) 2023-01-28 10:06:40 -04:00
Jacob Tong 6de75669d1
Examine fixes (#13696) 2023-01-27 19:15:39 -04:00
Joel Hedtjärn 589854449b
Fix ambiguous Dumpable behaviour (#13736) 2023-01-27 12:25:07 -04:00
Alex Evgrashin ef452b38a9
Audible emotes (#12708)
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
2023-01-25 08:29:41 -08:00
Leon Friedrich 48bcd30ef9
Makes humanoid appearance component networked. (#13009)
Fixes https://github.com/space-wizards/space-station-14/issues/12248
2023-01-24 11:38:19 +11:00
Leon Friedrich 554ec85069
Add SpawnAndDirtyAllEntities test (#13629) 2023-01-24 11:33:49 +11:00
Nemanja 3a8241ab1d
fix the last ignored prototypes in prototype save test (#13672)
Closes https://github.com/space-wizards/space-station-14/issues/10595
2023-01-24 10:41:19 +11:00
Julian Giebel c2b87dfeda
Add a crew monitoring server (#7542) 2023-01-22 21:07:57 -04:00
corentt 6cebc2d733
Zombie cloning fix (#12520) 2023-01-22 19:36:03 -04:00
Jackrost 12fb4b2097
Spiders Buff and critters change (#13377) 2023-01-22 18:50:05 -04:00
Morb 9874ce5f48
Update bolt light after bolts fall (#13636) 2023-01-21 12:33:11 -04:00
Nemanja d87d8f2886
predict emag and make blessed record struct events (#13623) 2023-01-22 02:12:45 +11:00
Leon Friedrich fec54b7cb2
Fix active-wire error (#13632) 2023-01-22 01:49:35 +11:00
Nemanja cd52b458df
Anomaly events & science point gen tweaks (#13590) 2023-01-20 16:42:38 -08:00
Leon Friedrich 2904a368f7
Dice tweaks (#13514) 2023-01-21 10:51:26 +11:00
Leon Friedrich b20b4b11cc
Wire action cleanup (#13496) 2023-01-21 10:51:02 +11:00
Vordenburg 7b1d93b281
Delay the selection of traitors at round start. (#13161)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-01-20 08:18:47 -08:00
Chief-Engineer 6f58f5a36c
Improve construction logs (#13146) 2023-01-20 08:17:57 -08:00
dontbetank 299180bf16
Small syndicate gear tweak (#13284) 2023-01-20 08:11:24 -08:00
Timothy Teakettle a7a4137cc7
moves steak cooking to use construction graphs, new temperature construction graph step (#13219) 2023-01-20 08:09:13 -08:00
Rane 80d4dc430d
Generic power switch component (#11999) 2023-01-20 08:05:54 -08:00
Chief-Engineer d6228d7a4c
Add welder toggle logs (#13303) 2023-01-20 08:05:05 -08:00
Morb f0429edbb1
Add panic bunker toggle to admin menu (#13450) 2023-01-20 07:25:35 -08:00
metalgearsloth 1f3dba9235
Fix mechs picking up portals (#13581) 2023-01-20 06:14:00 -08:00
Chief-Engineer d0724c0adf
Add first join message (#13583) 2023-01-20 05:57:29 -08:00
Leon Friedrich 3965c2efe6
Fix zipties (#13600) 2023-01-20 05:48:19 -08:00
Nemanja d506311985
make printed items from lathes automatically stack (#13603)
Closes https://github.com/space-wizards/space-station-14/issues/10402
2023-01-20 15:06:02 +11:00
Checkraze bf01bb6a6e
Pirate shuttle update (#13126) 2023-01-19 03:02:47 -08:00
metalgearsloth 1b0e50ae19
Remove last component.Name calls (#13593) 2023-01-19 13:57:18 +11:00
Visne c6d3e4f3bd
Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
metalgearsloth 3ca1c17290
Remove the last comp shutdown methods (#13582) 2023-01-19 11:56:25 +11:00
metalgearsloth 222e011006
Don't log resolve for waking (#13435) 2023-01-18 19:56:33 +11:00
gus 76498fcc54
IgnitionSourceComponent added (#13555)
Co-authored-by: Jezithyr <6192499+Jezithyr@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2023-01-18 00:45:54 -08:00
Chief-Engineer 49f363b89e
Bluespace lockers fix fix (#13579) 2023-01-18 00:59:47 -07:00
Chief-Engineer 5f2bccd1b6
Bluespace lockers fix (#13575) 2023-01-17 23:00:53 -07:00
Nemanja 4d57226335
Anomaly fixes (#13558)
Closes https://github.com/space-wizards/space-station-14/issues/13545
Closes https://github.com/space-wizards/space-station-14/issues/13544
Closes https://github.com/space-wizards/space-station-14/issues/13543
Closes https://github.com/space-wizards/space-station-14/issues/13536
2023-01-18 11:38:12 +11:00
Checkraze 2c1c1c45c3
Locksystem cleanup (#13409) 2023-01-18 11:09:40 +11:00
AJCM-git 67ed59a50d
Makes mobs visually float when weightless (#13391) 2023-01-17 18:01:53 -04:00
metalgearsloth 2873a830bd
ECS airlocks (#13500) 2023-01-17 11:44:32 -07:00
Chief-Engineer 6e8705b2eb
Make phones functional (#12892) 2023-01-17 11:42:20 -07:00
metalgearsloth 6c9ce79387
Add lava (#13438) 2023-01-17 11:25:32 -07:00
Chief-Engineer 4456229836
Bluespace lockers update (#13469) 2023-01-17 11:18:21 -07:00
Kara f24d3208b2
Probably fix roleban hwid issues (#13548) 2023-01-17 11:10:08 -07:00
Leon Friedrich 1459e2138b
Remove server-side sprites from ExpendableLightComponent (#13516) 2023-01-17 20:29:35 +11:00
metalgearsloth 81a1c6d7de
Weather effects (#12528)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2023-01-17 20:26:52 +11:00
eoineoineoin bda5f8248f
Improve Paper UI, allow an to entity configure how it's UI looks (#13494)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2023-01-17 19:32:46 +11:00
Nemanja 9cd0c11870
Anomalies (#13371) 2023-01-16 21:05:20 -08:00
Júlio César Ueti 06f19dafc9
adds Loc.GetString() (#13524) 2023-01-16 22:29:00 -06:00
Leon Friedrich 44631c7723
Remove server-sprite references from handcuffs (#13515) 2023-01-17 14:23:53 +11:00
nikthechampiongr 529c011501
Epinephrine can now stabilize animals in critical condition (#13277) 2023-01-16 17:47:41 -08:00
Zoldorf 792c35f1ba
Mechs now subscribe and handle UpdateCanMove Events. (#13507) 2023-01-16 16:58:37 -07:00
Kara 7253592126
Gunify pneumatic cannon (#13296) 2023-01-16 08:56:09 -08:00
Nemanja fd9e1f3738
machine upgrade guidebook (#13511)
* machine upgrade guidebook

* oops

* guidehelpcomponent

* build, damn you
2023-01-16 10:53:23 -06:00
Kara 52e50bd34f
Tips system (#13509)
* dataset

* cvar

* tips system

* oops

* even higher

* peptide

* dataset cvar
2023-01-16 10:52:52 -06:00
Leon Friedrich 22d72f56b5
Guidebook Revival (#13320)
* Fix some bugs in stations and do a little cleanup.

* Begin backporting the guidebook.

* wow that's a lot of work.

* More work, gives the monkey some more interactions.

* disco monkye.

* monky

* jobs entry.

* more writing.

* disco

* im being harassed

* fix spacing.

* i hate writing.

* Update Resources/Prototypes/Entities/Mobs/NPCs/animals.yml

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* builds again

* a

* pilfer changes from AL

* fix and remove unused code

* pilfer actual guide changes from AL

* localization

* more error logs & safety checks

* replace controls button with command

* add test

* todos

* pidgin parsing

* remove old parser

* Move files and change tree sorting

* add localization and public methods.

* Add help component/verb

* rename ITag to IDocumentTag

* Fix yml and tweak tooltips

* autoclose tooltip

* Split container

* Fancier-tree

* Hover color

* txt to xml

* oops

* Curse you hidden merge conflicts

* Rename parsing manager

* Stricter arg parsing

tag args must now be of the form key="value"

* Change default args

* Moar tests

* nullable enable

* Even fancier tree

* extremely fancy trees

* better indent icons

* stricter xml and subheadings

* tweak embed margin

* Fix parsing bugs

* quick fixes.

* spain.

* ogh

* hn bmvdsyc

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-01-16 02:42:22 -06:00
Leon Friedrich 4b65fb1579
Try fix some mover jank (#13503) 2023-01-16 01:20:22 -07:00
Theomund a59f301121
Fix construction popup messages (#13470)
resolves https://github.com/space-wizards/space-station-14/issues/13333
2023-01-16 13:29:44 +11:00
Leon Friedrich dbe99f9fa6
Decal system cleanup (#13493)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2023-01-16 11:46:22 +11:00
Chief-Engineer 3cfd814503
Add logging for hacking (#12861) 2023-01-16 08:14:46 +11:00
Leon Friedrich cf509c1e38
Add material arbitrage tests (#13315) 2023-01-15 00:57:59 -08:00
metalgearsloth bf79d76666
Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
eoineoineoin cd10d6fb5e
Minor changes to display of cargo order manifests (#12618)
Co-authored-by: Eoin Mcloughlin <helloworld@eoinrul.es>
2023-01-14 21:49:00 -04:00
Leon Friedrich 5990393e31
Fix decal error (#13471)
Fixes https://github.com/space-wizards/space-station-14/issues/13466
2023-01-15 11:56:20 +11:00
Jackrost a047de01fe
Prize limit for Arcades (#12855)
Fixes  #11477
2023-01-14 20:52:06 -04:00
Jezithyr eeb5b17b34
Mobstate Refactor (#13389)
Refactors mobstate and moves mob health thresholds to their own component

Co-authored-by: DrSmugleaf <drsmugleaf@gmail.com>
2023-01-13 16:57:10 -08:00
Leon Friedrich 899549b770
Remove some obsoleted transform methods/properties (#13457) 2023-01-14 11:48:48 +11:00
Leon Friedrich 84e7525ea4
Fix solution visuals (#13456) 2023-01-14 11:21:15 +11:00
Chief-Engineer 60ba6fa51e
Bluespace locker event prep (#13397) 2023-01-13 15:20:28 -07:00
Morb bb31c9ff1f
Check for AFK only inGame status sessions (#12844) 2023-01-12 23:36:20 +11:00
Morb 76f8a7e91e
Lawyer badge changes typing indicator (#13445) 2023-01-12 23:33:57 +11:00
nmajask a0086b5184
Adds a sound effect to health analyzers (#13425) 2023-01-11 23:38:39 -07:00
Leon Friedrich 466384b081
Solution rejig (#12428) 2023-01-12 14:41:40 +11:00
Chief-Engineer 7898c0714b
Change postround to 2 minutes (#13417) 2023-01-11 16:36:27 -07:00
Nemanja c2fd5665af
SpawnMultiple cleanup in stacksystem (#13441) 2023-01-11 15:03:18 -07:00
Theomund 240c9689fa
Add scream action popup message (#13429) 2023-01-11 20:06:14 +11:00
metalgearsloth 8900409956
Optimise spreadersystem (#13329)
* Optimise spreadersystem

It makes entity spawning slower.

* Remove redundant airtightchangedevent

* oop
2023-01-11 02:18:26 -06:00
Kara 1f015dbb1d
Minor artifact fixes (#13360)
* rename phasing artifact + fix it

* fix wandering cant be scanned
2023-01-11 02:16:16 -06:00
Chief-Engineer 19241f55ba
Add prayer logs (#13362)
* hijack unused log type I accidentally introduced

* add subtle message logs

* add prayer logs

* fix missing parameter
2023-01-11 02:15:47 -06:00
Scribbles0 27263892ef
Narcolepsy Treatment (#13427)
* ResetNarcolepsy.cs and NarcolepsySystem.cs changes

* fix multiple narcolepsy incidents

* comment

* Update Content.Server/Chemistry/ReagentEffects/ResetNarcolepsy.cs

Co-authored-by: 0x6273 <0x40@keemail.me>

* try to fix tests

Co-authored-by: 0x6273 <0x40@keemail.me>
2023-01-11 02:14:16 -06:00
DrSmugleaf 333ee3edcc
Fix playglobalsound with a volume parameter being too loud (#13421) 2023-01-10 14:45:08 -07:00
DrSmugleaf 427e586f80
Fix AHelp erroring when sending empty avatar and footer icon urls (#13416) 2023-01-10 17:33:38 +01:00
Checkraze ec954dafc9
handheldlightsystem cleanup (#13402) 2023-01-10 04:01:57 -08:00
Checkraze a1e05a0a13
drink cleanup (#13401) 2023-01-10 03:59:43 -08:00
metalgearsloth e79d822206
Fix sleep wake spam (#13047) 2023-01-10 22:46:58 +11:00
Checkraze 66a01ccbf2
cargo system cleanup (#13396) 2023-01-10 20:55:59 +11:00
Chief-Engineer ca20897e31
Add door remote logs (#13310)
* add door remote logs

* replace .Owner
2023-01-10 20:37:26 +11:00
keronshb 72bddb6bdb
Have crew monitor display entity coordinates instead (#13120)
closes https://github.com/space-wizards/space-station-14/issues/13042
2023-01-10 00:25:46 +11:00
Nemanja 2933f030d9
emitter visuals update (#13382) 2023-01-09 14:42:31 +11:00
Theomund f7629adb3e
Fix crew manifest sorting (#13286) 2023-01-09 14:34:43 +11:00
metalgearsloth 5018c80152
Don't give maps shuttlecomponent (#13384) 2023-01-09 14:10:30 +11:00
metalgearsloth 243fd73db4
Update tilechangedevent to ref structs (#13383) 2023-01-09 13:45:21 +11:00
Nemanja 26786b5839
decouple material insertion visualization from lathes (#13242) 2023-01-08 13:36:50 +11:00
Leon Friedrich 1f5bae751f
MaterialComponent cleanup (#13326) 2023-01-07 14:36:32 -08:00
Leon Friedrich 89301629f5
Fix #13250 (#13368) 2023-01-08 05:16:30 +11:00
Rane fecd60e98a
Generalized material spawning (#12489) 2023-01-08 05:09:05 +11:00
Leon Friedrich f1cb0ca37a
Misc replay related changes (#13250) 2023-01-08 05:04:09 +11:00
Kara 572b762f2c
Tile prying removes decals (#13363) 2023-01-07 02:24:50 -08:00
Kara 7fcec9e3bc
More portal fixes (#13359)
fixes https://github.com/space-wizards/space-station-14/issues/13338
fixes https://github.com/space-wizards/space-station-14/issues/13337
2023-01-06 15:13:22 -08:00
metalgearsloth 9c4dea567a
Fix eye rotation on suicide command (#12985) 2023-01-06 20:39:27 +11:00
metalgearsloth 1769807366
Remove some explosion resolves (#13330) 2023-01-04 17:52:38 -08:00
keronshb a9d61ca6e8
Fixes quick dialog exception (#13189)
closes https://github.com/space-wizards/space-station-14/issues/13017
2023-01-05 06:27:25 +11:00
Kara 07360a4c95
`EmitSound` prediction (#13282) 2023-01-05 05:56:35 +11:00
778b ba0510b62e
Refactored PowerNet (#13287)
Closes https://github.com/space-wizards/space-station-14/issues/12353
2023-01-05 05:43:05 +11:00
Chief-Engineer 1ceff51a69
Add mind and ghost logs (#13306) 2023-01-03 22:49:15 -08:00
Chief-Engineer 0907989e94
Add DisposalUnit logs (#13309) 2023-01-03 22:45:35 -08:00
vanx f7d2da0fe0
Doubled the papers symbol limit (#13311)
Co-authored-by: vanx <vanx#5477>
2023-01-03 22:44:17 -08:00
Kara b170b823eb
More artifact effects (#13300) 2023-01-03 15:13:10 -08:00
Kara 5eacde3da7
Hand teleporter / portal tweaks (#13305) 2023-01-02 23:53:16 -08:00
metalgearsloth ab07944af8
Remove IPhysBody (#13297) 2023-01-03 17:45:18 +11:00
dontbetank 05c02540e6
fix this thing (#13285) 2023-01-02 23:39:53 -06:00
Chief-Engineer 4972d74788
add maintenance panel logs (#13298) 2023-01-02 23:34:11 -06:00
Chief-Engineer 1a0c3e8386
Add welding logs (#13299) 2023-01-02 20:39:48 -08:00
Chief-Engineer 90f8db67fa
Add airlock painting logs (#13301) 2023-01-02 20:39:11 -08:00
Kara c821ca71aa
Portals & hand teleporter (#13266)
* basic system with portals & linked ents

* hand tele sprites, no impl

* hand tele and teleportation works

* fancy it up

* oog

* special case projectiles

* predict portal-to-portal teleportation

* this stuff

* check nullspace

* sloth

* give to rd instead

* i guess this can probably happen

* docs
2023-01-02 19:58:25 -06:00
Nemanja 0b5000dc76
Grenade Penguin 2: The Reckoning (#13278) 2023-01-01 17:18:47 -08:00
keronshb f6e1dc15ac
Adds delay to internals alert (#13195)
closes https://github.com/space-wizards/space-station-14/issues/12721
2023-01-01 16:03:19 -08:00
Leon Friedrich b33d1f003b
Add RGB staff (#13125) 2023-01-01 16:01:40 -08:00
Nemanja 4a7c0b94b2
Make emitter use guncode (#13258) 2023-01-01 15:54:47 -08:00
Vordenburg 5553976d70
Add supplies to restock vending machines. (#11506) 2023-01-01 15:42:56 -08:00
Theomund d638ad421a
Add recipient to air gush message and change pop-up type (#13262) 2023-01-02 06:42:21 +11:00
Checkraze 1edd00e50c
makes GetDocks and FoundOrganics public (#13260) 2023-01-01 17:44:30 +11:00
metalgearsloth 50f23ebf13
Fix docking configs (#13256)
* Fix docking configs

* fixes

* fucking rouny

* a
2023-01-01 00:33:51 -06:00
Vordenburg efb7e0cc22
Complete #5177 (#12724)
Resolves https://github.com/space-wizards/space-station-14/issues/4832
2022-12-31 22:21:26 -08:00
Kupie e2467bf858
Redirects :h to department radio channel for headsets (#13026) 2022-12-31 22:20:04 -08:00
Nemanja 6d6d1f17f1
artifact griefing on round-end (#13205) 2022-12-31 22:16:09 -08:00
Nemanja 06a80422b5
machine frame tweaks (#13248)
Closes https://github.com/space-wizards/space-station-14/issues/11547
Closes https://github.com/space-wizards/space-station-14/issues/11549
2022-12-31 22:06:31 -08:00
Leon Friedrich bce1f9fe89
Mopping and puddle tweaks (#13238)
fix undefined
Fixes https://github.com/space-wizards/space-station-14/issues/11830
2022-12-31 22:03:26 -08:00
Nemanja 01ef7a2d1b
Good artifact effects (#13223) 2022-12-31 21:59:38 -08:00
metalgearsloth 2287f9df11
Fix bloodstream nullref exception (#13243)
Fixes https://github.com/space-wizards/space-station-14/issues/13018
2022-12-31 21:58:00 -08:00
Theomund 747567f35d
Sort crew manifest by name and job title (#13212)
resolves https://github.com/space-wizards/space-station-14/issues/12106
2022-12-31 21:49:30 -08:00
Leon Friedrich ccac9efc26
Fix two small ambient sound bugs. (#13249) 2023-01-01 11:40:22 +11:00
keronshb ca40c0fce2
Checks if a buckled entity is terminating before reparent (#13202) 2022-12-31 04:22:06 +11:00
Nemanja e1b1541c56
adjust artifact probability equation (#13229) 2022-12-31 04:21:39 +11:00
Nemanja 0a1485a99d
Fix possible error in artifact node generation (#13231) 2022-12-31 04:03:16 +11:00
Francesco 21cc60bcb9
fix: cryo pod autoinjection works once again. (#13213) 2022-12-31 01:34:59 +11:00
Leon Friedrich ae58bb1f1b
Store ambient sound entities on a component tree. (#13110) 2022-12-30 15:10:14 +11:00
metalgearsloth 0d7423c01d
Cleanup speech and emoting comps (#13194)
Networks speech and removes the shared prefix from emoting.
I have no idea if emoting is even being used or plan to be used in the interim.
2022-12-27 18:03:25 +01:00
Chief-Engineer 2a8e5d9096
Add machine logs (#13185)
* add material insert logs

* add lathe queue logs

* add grav gen power logs

* fix count

* replace SharedStackComponent with StackComponent and rm unused imports

* use TryComp

* fix import
2022-12-27 18:01:36 +01:00
Chief-Engineer d3d8dde42c
add buckle logs (#13206) 2022-12-27 17:58:06 +01:00
metalgearsloth 181e16db53
Reduce NPC static collision avoidance range (#13197) 2022-12-27 12:30:31 +11:00
Errant b0e965d066
Moved salvage magnet values from system to component (#13143) 2022-12-27 09:38:43 +11:00
Jackrost 84ebe67e2d
Fire extinguisher fix (#13199) 2022-12-26 13:06:50 -08:00
Nemanja 4eee1ee9b2
clean up infinite researchsystem shitcode (#13136)
* clean up infinite researchsystem shitcode

* fml some more shit

* make syncing work logically

* naming naming naming
2022-12-25 15:22:23 -06:00
Francesco d47e001b18
feat: Medbay cryo pods (#11349)
Fixes https://github.com/space-wizards/space-station-14/issues/11245
2022-12-25 22:35:51 +11:00
Chief-Engineer b7af5e6109
Fix and improve bluespace lockers (#13139)
* add invulnerable plastitanium wall prototype

* fix command ClearBluespaceLockerLinks.cs

* fix and improve BluespaceLockerSystem.cs

* fix normal plastitanium wall suffix

* fix capitalization

* fix capability to create one way lockers
2022-12-24 22:35:03 -06:00
Nemanja faca40b8d5
more component ref removal + combining server/client comps (#13178)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-25 05:28:21 +01:00
Nemanja 6d97764e9d
Goodbye Microwave, Hello Hot Plates! (#13061)
* hot plates

* sprite fix AND i spelled it wrong AND forgot upgrade examine

* fix license

* IGameTiming is shit like yo mamma

* active comp
2022-12-24 19:59:51 -06:00
Chief-Engineer 5eadce16ec
Add present logs (#13144)
* add logs for SpawnItemsOnUse

* add logs for RandomGift

* add and use EntitySpawn log type
2022-12-24 18:59:49 -06:00
Vordenburg a88d437f52
Spawn PointingArrow with EntityCoordinates instead of MapCoordinates. (#13133) 2022-12-24 18:47:56 -06:00
metalgearsloth bc8f3dc0b0
Fix some NPC dancing (#13177)
- Bump the collision avoidance range, seemed okay compared to last time I tried. Means they shouldn't get caught by thindows
- Removed the steer frequency because I'm pretty sure that lead to dancing in some instances.
2022-12-24 18:35:00 -06:00
metalgearsloth f5e6628465
NPC separation adjustments (#13176) 2022-12-25 11:29:52 +11:00
Nemanja 56bdfad912
mech bug fixes (#13155)
* mech bug fixes

* struct events

* fug
2022-12-24 15:33:08 -06:00
metalgearsloth 455939afc1
Call reload protoypes on admin changes (#13160)
* Call reload protoypes on admin changes

Fixes NPCs not working after engine change.

* Also chems

* other fixes
2022-12-24 15:31:11 -06:00
metalgearsloth a5f17a590f
Fix tethergun (#13163) 2022-12-24 15:24:43 -06:00
Chief-Engineer 7587891d21
add radio message logs (#13167) 2022-12-24 14:50:34 -06:00
Nemanja 6c04811e66
remove a bunch of instances of component reference (#13164) 2022-12-24 15:55:31 +11:00
metalgearsloth 4a37f7b917
Adjust NPC steering a bit (#13162) 2022-12-24 12:54:28 +11:00
metalgearsloth b78ca238c6
Add parallel NPC steering back in (#13159) 2022-12-24 12:37:58 +11:00
Morb 1b88d11ac3
Correct signal linker removing (#13058) 2022-12-21 14:47:49 -06:00
Rane 8613d40aa1
Scale other needed metabolism reagents (#12005)
Closes https://github.com/space-wizards/space-station-14/issues/7434
2022-12-21 06:51:49 -08:00
Alex Evgrashin c40f1f8cac
Fixed wires do after spam (#12792) 2022-12-21 06:41:06 -08:00
Moony 9bf4a32c19
Fix objectives. (#13122)
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-12-20 16:06:01 -08:00
TemporalOroboros e5274542b9
This should fix the singularity generator. (#13121) 2022-12-20 15:54:56 -08:00
Nemanja 050e157005
Technology Disks (#13077)
* clean up a bunch of R&D code

* don't store components

* brug

* speedrun some sloth review

* technology disks

* expand functionality, begin work on printer

* disk printer ui

* file

* fix the rebase

* disk console is finito

* Update DiskConsoleSystem.cs
2022-12-20 16:39:57 -06:00
Moony 0a45782532
Christmas trees now grant gifts. (#13118)
* Christmas trees now grant gifts.

* docs

* add holiday requirements, fix sound.

* doc

* remove redundant stuff

* rename GiftPackin to RandomGift.

* a word

* Update Content.Server/Holiday/Christmas/LimitedItemGiverSystem.cs

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2022-12-20 16:34:34 -06:00
Leon Friedrich c3d2e93051
Validate client input for pointing (#13115) 2022-12-20 14:29:38 -08:00
Pieter-Jan Briers a323671984
Changes for prototype load parallelization (#13066)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-12-20 14:25:34 -08:00
Pieter-Jan Briers 4fa2920472
Remove IoCManager.InitThread calls from parallel code. (#13070) 2022-12-20 22:52:39 +11:00
DrSmugleaf cd803a82bd
Update projects to C# 11 (#13111) 2022-12-20 22:33:57 +11:00
metalgearsloth bc49409a93
Add command to list someone's bans (#12927)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-20 11:40:13 +01:00
Leon Friedrich 034c721b5a
Mind fix (#13105) 2022-12-20 18:03:28 +11:00
Nemanja 0b32ca16b5
ensure the new research server is always valid (#13101) 2022-12-19 23:22:14 -06:00
Leon Friedrich bf2f81b878
Fix more build errors (#13100) 2022-12-20 15:55:35 +11:00
Chief-Engineer 2499b4e2bd
Add osay command (#13057)
* add osay command

* replace obsolete method

* inherit LocalizedCommands instead of IConsoleCommand

* streamline

* make OSay class public to match other commands

* re-scope namespace to file
2022-12-19 22:14:43 -06:00
Nemanja 168bad2ef2
multi-handed item component (#12523)
* multi-handed item component

* pretty fucking obvious missed portion of this

* holy shit was i on crack wtf was that code

* DEWIT RIGHT
2022-12-19 22:07:23 -06:00
Timothy Teakettle c046666578
adds the ability to "mix" solutions (reactions caused by using an item on a solution holder) (#13015)
* everything for mixing aside from yaml changes

* add recipe and canmix to bottles and the holy mixer tag to the bible

* fixes as a result of testing

* remove unused usings

* remove emptylines that are not required

Co-authored-by: 0x6273 <0x40@keemail.me>

* more empty line removal!

Co-authored-by: 0x6273 <0x40@keemail.me>

* add single space between if statement and condition

Co-authored-by: 0x6273 <0x40@keemail.me>

* fixes indentation on TryGetMixableSolution

* raise new AfterMixingEvent after attempting to mix a solution

* before mixing event and attempt get mixable solution event

* update reaction tests to be a beaker that can be mixed, and then pass a mixer component in to simulate mixing

* make two more beaker types mixable, add attribute for mixing feedback

* bible mix message

* mixing feedback on success

* updates test to use SpawnEntity over new as per feedback

Co-authored-by: 0x6273 <0x40@keemail.me>
2022-12-19 22:05:02 -06:00
metalgearsloth 95011a4a97
Force pathfinding graph for empty chunks (#12856)
* Force pathfinding graph for empty chunks

* im merging
2022-12-19 21:59:33 -06:00
Vordenburg 815caa2296
Fix Bloodstream typo. (#12923) 2022-12-19 21:56:10 -06:00
Chief-Engineer fdb1181298
Add ability to prevent ghosting (#12906)
* add ability to prevent ghosting to MindComponent.cs

* make minds preserve properties in certain transfer scenarios

* Revert "make minds preserve properties in certain transfer scenarios"

This reverts commit 333cae0db0faf4ef81767b93332271d944c90a0e.

* move PreventGhosting to the actual mind
2022-12-19 21:55:45 -06:00
Nemanja 3b48051e33
Node Scanner (#12889)
* node scanners + new tech

* Sue me for making my shit copyright free
2022-12-19 21:53:54 -06:00
Chief-Engineer 0d18cec6b5
Improve ID modification logs (#12918)
* show modifications in access change logs

* skip logging and updates to name and job when no change was made

* add method to SharedAccessSystem.cs to get access tags

* add ID microwave logs
2022-12-19 21:53:20 -06:00
Chief-Engineer 067932712a
Add bluespace lockers (#12954)
* add bluespace lockers

* add command linkbluespacelocker

* add command clearbluespacelockerlinks

* fix unwelding method

* move bluespace locker functionality to own component

* add options to disable transporting certain things

* remove unused imports

* unlock target lockers when opening + minor optimization to unwelding
2022-12-19 21:47:37 -06:00
Nemanja b54b5cba19
hamster fixes + entitystorage tweaks (#12987)
* hamster fixes + entitystorage tweaks

* make this datafield work

* make this shit work better
2022-12-19 21:45:03 -06:00
Morb 6835ab0a04
Fax stamps (#13010)
* Change captain fax suffix

* Add stamps transmit

* Remove proto dependency

* Add centcom fax address for nuke codes

* Remove centcom address resolve

* Remove centcom id
2022-12-19 21:44:15 -06:00
Nemanja c0be699640
fixes unlinked cloning pods roundstart (#13030) 2022-12-19 21:42:39 -06:00
Chief-Engineer 5ece9bd9e8
Modify admin chat (#13050)
* split admin chat into new channel

* add ability to play audio when a chat message is received and add audio to admin chat

* give client control of AdminChat sound and volume + suppress sound for senders
2022-12-19 21:39:01 -06:00
Nemanja 077ebb06ae
research disk debug stuff (#13063)
* research disk tweaks

* save a single blessed line of yaml
2022-12-19 21:36:08 -06:00
Leon Friedrich 586864ee85
Cardboard box fixes (#13087) 2022-12-19 21:33:59 -06:00
Nemanja e78b4f53e2
fix multi-servers not working (#13095) 2022-12-19 21:31:47 -06:00
Chief-Engineer 432c50240b
fix pa computer logs (#13092) 2022-12-19 21:31:29 -06:00
Jezithyr 5f9b4adf47
Cleaned up obsolete properties from MobStateComponent (#13097)
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
2022-12-19 21:25:35 -06:00
rolfero 7259acfb18
Examine Groups (#12400)
* new version

* testy2

* working version

* new GroupExamineSystem

* restructure

* restructure again

* update icon

* adding group examine to prototypes

* change examine group title to a localized string

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-12-19 20:53:36 -06:00
TemporalOroboros 9a72b05a50
Splits the singularity into its component parts + ECS singularity + Support for singularities in containers. (#12132)
* InitialCommit (Broken)

* Fixes compile errors

* PR comments. More doc comments. Fixes

* Makes a singularity/event horizon without radiation/physics a valid state to be in

* VV 'fake' setters, fixes the visualizer, fixes the singularity trying to eat itself instead of nearby things.

* Removes unused dependency from Content.Client.GravityWellSystem

* Testing containment and fake VV setters for SingularityGeneratorComponent

* Fixes gravity wells (broken due to LookupFlags.None). Adds recursive Event Horizon consumption

* Fix merge skew

* Fixes for the master merge

* Fix engine commit

* Dirty is obsolete

* Switch over dirty

* Fix requested changes

* ambiant -> ambient

* Moves EventHorionComponent to Shared

* Proper container handling

* Fixes master merge. Fixes post insertion assertions for singularities. Extends proper container handling to gravity wells and the distortion shader.

* Better support for admemes throwing singularities.

* Moves update timing from accumulators to target times

* Update doc comments
2022-12-19 20:47:15 -06:00
Willhelm53 a1dcc500a8
Puddle Visuals: ECS/Refactor and fixes (#11941)
* Don't stop me now, cuz I'm havin' such a good time (I'm havin' a ball!)

* YEET

* No changes to intended behaviour at this point. Pretty much just a refactor + bugfixes.

* tweaks to RandomizeState, removing an error caused by setting the state after setting the RSI

* Comments cleanup and removed IsSlippery. To re-add soon for this PR.

* test

* We don't actually use this PuddleGeneric anywhere

* cheeky

* Uncheeky, and tweaks based on #8203

* Recheeky

* A small price to pay for `checks passed`

* Beauty, like ice, our footing does betray; Who can tread sure on the smooth, slippery way

* Undo Slippery Checks

* Begin smoothing. Need to fix the animation-not-playing bug again

* Cleanup

* animation bugfix

* IgnoredComponents tests fix
2022-12-19 20:40:53 -06:00
keronshb 3327c2998f
Adds Special Respawn, spawns a new disk if the old one was deleted (#12762)
* Spawns a new disk if one was deleted

* Adds tiledef to space checks, also adds a way to randomly check for a respawn point on station

* Removes unused method

* Cuts down on tile checks needed by checking surrounding tiles first

* Fixes up an issue where the coords wouldn't spawn

* Removes disk system, adds special respawning system and comp

* Fixes spelling error

* Fixes linter issue

* Maybe fixes the linter with a ref event?

* Empty commit to rerun tests

* Maybe fix?

* check for deleted grid

* Moves shutdown code to terminating code

* Customtypeseralizer

* changes name of datafield

* Removes owning station references

* Trying the queue event again
2022-12-19 20:38:34 -06:00
Nemanja 0549b22cbc
clean up a bunch of R&D code (#13071)
* clean up a bunch of R&D code

* don't store components

* brug

* speedrun some sloth review
2022-12-19 15:14:02 -06:00
metalgearsloth c656e051c2
Revert parallel steering (#13085) 2022-12-19 18:46:27 +11:00
Nemanja cdc6716859
Printable drills and constructable thrusters (#12943) 2022-12-19 15:38:30 +11:00
metalgearsloth 8b177e83e5
Add VV to gridpathfinding comp (#13081) 2022-12-19 13:11:09 +11:00
Pieter-Jan Briers 896ffec8d9
Fix S.T.Json holding integration instances live for long. (#13080) 2022-12-19 13:09:50 +11:00
Nemanja e8f481de01
fix broken forced climbing (#13034)
* fix broken forced climbing

* debug messages
2022-12-19 02:10:37 +01:00
Leon Friedrich 881a2b2ece
PopupSystem public methods rejig (#12830) 2022-12-19 08:41:47 +11:00
Leon Friedrich 8f352f87c2
Decal state handling (#12624) 2022-12-19 06:28:46 +11:00
Leon Friedrich 2759ef009e
Gas tile overlay state handling changes (#12691) 2022-12-19 06:25:27 +11:00
Nemanja 195bf86fe2
PlantholderComponent ECS (#12871) 2022-12-18 10:12:28 -08:00
metalgearsloth d50517b225
Fix gravity shenanigans (#12866) 2022-12-18 16:03:23 +11:00
metalgearsloth b3e55c5e22
Don't allow non-hard anchor overlap (#12890) 2022-12-17 14:51:30 +11:00
Pieter-Jan Briers 55c61b9c35
Config presets system. (#12824) 2022-12-16 23:26:24 +01:00
Errant 656ce251e4
Fix dead mobs sneezing and coughing (#12919)
* Fix dead mobs sneezing and coughing

* SneezeCough update

* Streamlined Event code, moved dead-check

* cleanup

* I can has merge?

* Shared event for SharedMobStateSystem
2022-12-16 11:33:34 -06:00
Errant e9e6255684
Fix dead mobs falling asleep (#12917)
* Dead or zombie mobs can no longer sleep

* Removed zombie fix

* Moved dead-checks to OnEvent

* Cleanup
2022-12-15 15:34:43 -06:00
Chief-Engineer eb18363bd2
Add multiple logs (#12857) 2022-12-15 19:33:27 +01:00
Chief-Engineer 343e695524
Fix electrocution logs (#13037) 2022-12-15 19:30:47 +01:00
metalgearsloth a5b04b49b6
Fix NPC obstacle handling (#13007) 2022-12-15 15:30:28 +11:00
Leon Friedrich 6fa2391e42
Replaces anchored lookup flag with static (#13036) 2022-12-15 15:29:46 +11:00
Nemanja de35226e05
Intercom Tweaks and Fixes (#13032)
Closes https://github.com/space-wizards/space-station-14/issues/13023
2022-12-15 15:13:02 +11:00
Nemanja 00497177f8
Intercoms [crappy radios] (#12898) 2022-12-14 12:39:54 +11:00
Tom Richardson 49183abef2
Make department radio messages work in default radio (#12834) 2022-12-14 12:24:49 +11:00
Chief-Engineer df6faaec12
add fax machine logs (#13006) 2022-12-14 12:09:45 +11:00
Leon Friedrich fadf9476de
Make ghost boo action start with a cooldown. (#12936) 2022-12-14 12:07:36 +11:00
metalgearsloth 6fa9104ad7
Update content for pause event changes (#12970) 2022-12-14 11:55:51 +11:00
Leon Friedrich f65510ca81
misc flare fixes (#12942) 2022-12-13 14:46:58 -06:00
metalgearsloth 043079384d
Change planet command gas constants (#13014) 2022-12-13 21:26:35 +11:00
Pieter-Jan Briers 32908fee67
Fix thread pool IoC context bug in DecalSystem. (#12993)
Fixes https://github.com/space-wizards/space-station-14/issues/12992
2022-12-13 09:45:29 +11:00
metalgearsloth 666d81a869
Ignore non-hard bodies for npc steering (#12990) 2022-12-12 04:20:13 -06:00
Chief-Engineer 388d186fc7
Add stamina logs (#12921) 2022-12-12 15:21:15 +11:00
metalgearsloth 3b3963083b
Replace GridEntityId with Owner (#12743) 2022-12-12 14:59:02 +11:00
Leon Friedrich 77683a95df
Add point light to burning entities (#12959) 2022-12-12 14:35:33 +11:00
metalgearsloth 7910bd3ff4
Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
Morb dbba104eab
Fax Machine (#11704) 2022-12-12 05:06:11 +11:00
metalgearsloth 83fede79eb
Add simple miss chances for NPCs (#12978)
Doesn't consider juking potential but okay for now.
2022-12-11 07:37:09 -06:00
metalgearsloth 748b79d1df
Fix duplicate mech footstep sounds (#12972)
* Fix duplicate mech footstep sounds

We just add a new component for relay targets so we can use that for audio prediction.

* Fix cwash

* woop
2022-12-11 07:18:25 -06:00
Nemanja ef8db74533
mech equipment fix (#12969) 2022-12-11 05:31:55 -06:00
Paul Ritter bca66488bf
more proper serv4 usage because i forgot to push for the last pr (#12965) 2022-12-11 00:25:04 +01:00
Leon Friedrich bc7754a70d
Fix projectile exception (#12956) 2022-12-11 09:56:09 +11:00
Errant b6e382fe82
Handcuffing in Harm mode (#12838) 2022-12-11 09:55:18 +11:00
Nemanja 7702e334d7
fix ripley grabber bugs (#12962) 2022-12-10 15:00:04 -06:00
DrSmugleaf 407a907a2f
Fix error when spawning nuke ops (#12961) 2022-12-10 21:58:25 +01:00
Nemanja 913e1ee676
Exosuit: Ripley (#12668)
* mechs

* interaction relay

* atmos handling

* fuck around with interaction events

SPAGHETTI CODE OH MY GOD

* more sprites and whatever the hell

* more mech shit

* more shit for equipment

* starting equipment (for nukie mechs and such)

* equipment cycling

* starting with some of the ui

* a fat chunk of ui prototyping

* done tinkering with ui

* a bunch of ui stuff and what have yous

* cleaning up grabber and state handling

* make the ui actually functional + watch me port a million icons

I swear i'll prune the sprites later blease

* start on construction

* construction yo mamma

* remove some unused files

* fix a silly

* make the graph sane

* make it actually constructible.

* print the boards as well, bozo

* rebalance part prices

* eject action

also i appease the russians by remembering to localize

* Punch Shit

* make mech integrity and repairs work

* Make the UI more based

STOMP STOMP STOMP STOMP

* make equipment even more based

* batteries and other such delights

* make the ui look pimpin af

* make the construction mega based

* UI but so epic

* equipment

* some sweat tweaks

* damage rebalancing

* restructure tech

* fix some shit

* mechs inherit access

* make icons actually use sprite specifiers

* TRAILING COMMAA!!!!!

* fix a mild indentation sin

* undo this change because it isn't needed

* actually fix this

* secret webeditting shhhh

* place this tech here

* comments

* foo
2022-12-10 11:05:39 -06:00
metalgearsloth f8a8b41976
Fix rat pathfinding (#12951)
Fixes https://github.com/space-wizards/space-station-14/issues/12950
2022-12-10 20:31:02 +11:00
Leon Friedrich 7ee2f15a14
Fix projectiles not inheriting velocities from the shooter/gun. (#12854)
Fixes https://github.com/space-wizards/space-station-14/issues/12852
2022-12-10 14:45:18 +11:00
metalgearsloth a8f9d1a79f
Specify LoadMap for nukie planet (#12696) 2022-12-10 14:40:56 +11:00
Nemanja 250fde746f
make nukie round-end screen good (#12949)
* make nukie round-end screen good

* UNCOMMENT THIS YOU BUFFOON
2022-12-09 20:08:40 -06:00
Nemanja 45b72d4852
nullable parts in body prototypes (#12935)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-12-10 02:07:09 +01:00
DrSmugleaf 4a17d2cb33
Remove redundant resolve in NukeopsRuleSystem (#12948) 2022-12-10 01:16:33 +01:00
Leon Friedrich abaa6c6dd9
Increase error tolerance of power debug assert (#12828) 2022-12-09 12:48:53 +11:00
Chief-Engineer b49762eae5
Add logs for pointing (#12920) 2022-12-09 12:18:13 +11:00
Chief-Engineer 3d003fdd02
Fix and reclassify existing anchor logs (#12926) 2022-12-09 12:17:56 +11:00
metalgearsloth 5c4f32454f
Fix landing sounds on planetmaps (#12888) 2022-12-08 12:47:31 +11:00
Kara 8bf0d16fad
Revert "Kicking AFK players (#12812)" (#12909)
This reverts commit ca260ee666.
2022-12-08 01:07:58 +11:00
Alex Evgrashin 04db7d0fdd
Geiger counter (#12082) 2022-12-06 17:56:52 -08:00
metalgearsloth 540a3d9028
Increase NPC chase persistence (#12850) 2022-12-06 15:34:23 -08:00
metalgearsloth dd384c55a0
Pathfinder tweaks (#12848) 2022-12-06 15:33:44 -08:00
Justin Trotter ef5b2a19fa
toggle internals icon uses back internals (#12478) 2022-12-06 15:14:08 -08:00
metalgearsloth 2ff2ba89a1
Fix NPCs stopping steering on 1 bad path (#12571) 2022-12-06 15:11:05 -08:00
Rane 8d1773742e
World target action uses entity coordinates (#12484) 2022-12-06 15:03:20 -08:00
Bright0 f55d85a975
Fix item cabinet locking while open and locker favoritism (#12508)
Co-authored-by: Moony <moony@hellomouse.net>
Fixes https://github.com/space-wizards/space-station-14/issues/12426
2022-12-06 14:59:59 -08:00
dontbetank 0951db243e
Change the hunger and thirst values of animals (#12780) 2022-12-06 14:56:14 -08:00
metalgearsloth 5010f199ad
Add support for FTL points (#12891) 2022-12-06 13:12:34 +11:00
Nemanja f4202eec18
artifact analyzer roundstart linking fix (#12870)
Fixes https://github.com/space-wizards/space-station-14/issues/12784
2022-12-04 18:35:07 -08:00
Pieter-Jan Briers 90cc6e391b
.Keys.Contains() -> .ContainsKey() (#12873) 2022-12-05 10:46:52 +11:00
Leon Friedrich f99f681815
Escape paper input (#12863) 2022-12-04 03:32:44 -06:00
Pieter-Jan Briers a6045e4538
Launcher info links. (#12781) 2022-12-02 17:23:43 -08:00
Chief-Engineer 9da3be09e0
Improve ingestion logging (#12839) 2022-12-02 17:19:44 -08:00
Chief-Engineer 67cfc2e81d
Fix addhand command (#12836) 2022-12-02 17:13:27 -08:00
Nemanja 64f57aceb2
genericize ui fragments (#12810) 2022-12-02 16:46:58 -06:00
Leon Friedrich 154aea05a0
Fix decal IoC exception (#12789) 2022-12-02 10:42:47 +11:00
Morb d956b8bfcc
Panic bunker min overall playtime & deny reason (#12811)
* Add min overall hours & reason

* Disable show reason by default
2022-12-01 10:41:47 -06:00
Morb ca260ee666
Kicking AFK players (#12812)
* Kicking AFK players

* Set correct CCvar values
2022-12-01 10:38:20 -06:00
metalgearsloth cc90f68f0f
Fix turrets not shooting in space (#12820)
* Fix turrets not shooting in space

* Faster target acquisition
2022-12-01 09:02:01 -06:00
Kara 01e0ea7922
Ghost toggle FoV action (#12818)
* Ghost toggle FoV action

* p
2022-11-30 23:46:04 -06:00
metalgearsloth 4f6ead57bf
Revert "Multi-threaded mob movement" (#12809) 2022-11-30 12:39:02 +11:00
metalgearsloth d8bc7e1cb7
Multi-threaded mob movement (#12611) 2022-11-30 09:41:26 +11:00
eclips_e e923b15e27
Prayer Fixes (#12752)
* fixe

* no more ahelp spam

* More fixes

* i hate

* typo fix

Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com>
2022-11-28 22:49:20 -06:00
Leon Friedrich b544098af8
fix body gibbing exception (#12787) 2022-11-28 13:33:19 +11:00
Pieter-Jan Briers cd6d4cb83c
Fix logging of admin announcements in admin logs. (#12778) 2022-11-27 15:10:21 -06:00
Paul Ritter 3884c4d3db
serv4 + submodule update (#12740)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-11-27 19:25:55 +01:00
Pancake 477a728caa
Adjust VentClog Reagents (#12776) 2022-11-27 21:27:02 +11:00
Leon Friedrich 8467d2373c
Fix some tabletop prediction jank (#12758) 2022-11-27 21:25:54 +11:00
Leon Friedrich 2dc7663d1a
Remove explosion networking jank (#12733) 2022-11-27 21:24:35 +11:00
Nemanja a93ee34a44
fixed missing localization strings for voice triggers (#12774) 2022-11-27 00:01:17 -08:00
Mervill 5ae838a6a3
Fixes for the recycler and related things (#12703)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-11-25 20:00:41 +11:00
Vordenburg 7c4ff1c03d
Allow stations to specify their own custom emergency shuttles. (#12747)
* Allow individual stations to specify a custom emergency shuttle.

* Use better assert message.
2022-11-24 12:28:03 -06:00
metalgearsloth 5a6f30fb74
Fix another pathfinding invalid node slipping (#12739) 2022-11-24 18:28:17 +11:00
Alex Evgrashin 82db3a3979
Omnitool fixes (#12476)
Fix https://github.com/space-wizards/space-station-14/issues/11203
2022-11-23 22:00:34 -08:00
Alex Evgrashin 1cae861f40
Chameleon clothing hides identity (#12642) 2022-11-23 18:02:54 -08:00
Leon Friedrich 186b8e00da
Fix NoAirWhenFullyAirBlocked (#12709) 2022-11-24 12:45:08 +11:00
metalgearsloth 32ba8e4f9d
Cleanup internals (#12719)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-11-23 19:26:51 +11:00
Mervill ac588ab15c
Conveyor belt fix (#12713)
Fixes https://github.com/space-wizards/space-station-14/issues/12704
2022-11-23 18:38:39 +11:00
metalgearsloth 375490bb8c
Add command for creating simple planet maps (#12698) 2022-11-23 17:35:25 +11:00
Leon Friedrich 05ff801f13
Change power debug assert precision (#12728) 2022-11-22 16:15:52 -08:00
Leon Friedrich 6af331c9ff
Remove StoredChatMessage (#12623) 2022-11-22 22:52:19 +11:00
metalgearsloth fee44d13b2
Re-implement parallel for pathfinding crumbs (#12355) 2022-11-22 13:36:34 +11:00
metalgearsloth 6c76061887
Content changes for mapgrid kill (#12567) 2022-11-22 13:12:04 +11:00
Leon Friedrich 6917b0fe17
Misc audio and related changes for replays (#12578) 2022-11-22 11:49:48 +11:00
Rane a47f847659
fix inventory escape bug (#12695) 2022-11-21 14:34:53 +11:00
keronshb 21c1cb57ce
Makes adjustment to macro bomb implants and how mobstate trigger handles suicide (#12682) 2022-11-20 20:51:44 -06:00
Nemanja d1b5630648
fix infinite power gen bug (#12688) 2022-11-20 20:50:43 -06:00
Leon Friedrich 8ab849aec9
Fix gas overlay (#12692) 2022-11-20 20:50:01 -06:00
Nemanja 619fdc7241
various xenoarch adjustments (#12677)
* magboots can now activate magnet artifacts

* more shit

* Update artifact_analyzer.yml

* Update item_artifacts.yml
2022-11-20 00:52:32 -06:00
keronshb 671324bef8
Implanters and Subdermal Implants (#11840)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-11-20 17:49:37 +11:00
Emisse 76874c7b6d
Derotate Saltern (#12503)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-11-20 15:05:32 +11:00
Pieter-Jan Briers bbca523756
Enable server GC by default on some relevant projects. (#12674) 2022-11-20 14:49:36 +11:00
corentt 01d71a77bb
Hypospray ECS + admin logging (#12536)
Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
close https://github.com/space-wizards/space-station-14/issues/12414
2022-11-19 08:07:50 -08:00
Nemanja dad7d17c10
zombie claw animation fix (#12537) 2022-11-19 08:07:09 -08:00
Mervill ac828008a3
Add verbs to Two Way Levers, make some odds and ends recyclable. (#12660) 2022-11-19 08:05:44 -08:00
DrSmugleaf 5aeb2ac4a0
ECS strap component (#12627) 2022-11-18 22:08:28 +01:00
metalgearsloth b749d0d275
Remove NPC IEntityManager resolves (#12648) 2022-11-18 22:07:52 +01:00
Nemanja 11f3b4b740
Traversal Distorter [New Xenoarch Machine] (#12643) 2022-11-17 20:43:18 -08:00
Kevin Zheng 28d9a994f9
Do not interrupt mapping with auto-shuttle (#12656) 2022-11-17 15:14:44 -08:00
Nemanja 257a9db5c1
xenoarch inhands + a few effects (#12655) 2022-11-17 15:10:45 -08:00
Kara eaa7c0dd36
Item artifacts (#12652) 2022-11-17 09:40:05 -08:00
Nemanja 7895ddebe3
medical scanner machine upgrading (#12487) 2022-11-16 13:02:36 -08:00
Rane 3184619d42
Objective Assignment Refactor (#11678) 2022-11-16 12:58:47 -08:00
DrSmugleaf 7fbc2608e8
Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
eclips_e 7f2f399a26
Prayer fix (#12504) 2022-11-16 06:44:04 -08:00
Kevin Zheng 10019cdabd
Fix debug crash due to probability being outside 0-1 (#12616) 2022-11-16 06:22:28 -08:00
Vera Aguilera Puerto 4e3246d278
Slight construction cleanup. (#12614) 2022-11-16 05:10:27 -06:00
DrSmugleaf f92f288047
Remove byte[] allocations for GasTileOverlaySystem.UpdateChunkTile (#12617) 2022-11-16 08:27:49 +01:00
metalgearsloth a0362d6f85
Disable events by default in debug (#12610)
im too lazy to update my cvars and i can't be the only one tilting
2022-11-15 08:33:46 -06:00
corentt f9bf24f903
Price of food depends on its nutritional capacity (#11752)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
fixes https://github.com/space-wizards/space-station-14/issues/11464
2022-11-15 22:51:30 +11:00
Ygg01 75ea093d78
Fluid spread refactor (#11908)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Fix undefined
2022-11-15 22:30:59 +11:00
keronshb 6e3b45ea76
Fixes lightning not colliding (#12553) 2022-11-15 17:35:22 +11:00
Leon Friedrich 94011ca2b1
Misc changes from replay branch (#12581) 2022-11-15 17:34:47 +11:00
Leon Friedrich 18c0a2dd6a
Radio bugfix (#12604) 2022-11-15 15:30:37 +11:00
Leon Friedrich 0b5a58001c
IListener and IRadio purge (#11980) 2022-11-15 15:09:27 +11:00
Nemanja b645c481d7
Revert "Cap passive research points so people spend points more (#11606)" (#12602)
This reverts commit 30e831163c.
2022-11-14 22:04:56 -06:00
Interrobang01 5f35158d88
Cognizine tweaks (#12560)
* replaced muta in recipe to acetone

* now it tastes magical

* cogni monkeys can talk
2022-11-14 20:02:46 -06:00
Leon Friedrich 0986bfa7be
Prevent relay recursion (#12597)
Fixes https://github.com/space-wizards/space-station-14/issues/12562
2022-11-15 11:45:25 +11:00
Nemanja 72e7a9ee93
RPED (#12008)
* RPED

* sound effect

* wires must be open

finished me appy slices yum yum

* Update Resources/Audio/Items/attributions.yml

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>

* Update attributions.yml

Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2022-11-14 13:36:13 -06:00
DrSmugleaf d5ae5658a1
ECS buckle (#12586) 2022-11-14 20:30:30 +01:00
DrSmugleaf da29a01846
Add ban list window (#12574) 2022-11-14 20:06:55 +01:00
Justin Trotter c4dca43d78
salvage magnet status indicator (#12585) 2022-11-14 01:45:45 -06:00
Nemanja b541cc5479
machine upgrading rounding fix (#12577) 2022-11-13 17:42:35 -06:00
Julian Giebel 0df65e5c2a
Adds the NetProbe cartridge (#12543)
* Implement NetProbeCartridge

* Add audio and a popup when scanning a device
Add some doc comments

* Set program icon

* Add NetProbe cartridge as rare loot to maintenance loot tool spawner

* Make the maximum amount of saved entries configurable
Add a scrollbar that shows when there are more entries than fit on the screen

* Make device net id names translatable
2022-11-13 15:36:00 -06:00
DrSmugleaf 889ed089c0
Replace IBodyPartAdded and IBodyPartRemoved with ref events (#12572) 2022-11-13 15:34:26 -06:00
metalgearsloth d17cee61e0
Predicted melee sounds and effects (#12569)
I didn't want to do this without lag comp. Need to see how it goes in a live environment with moving targets.
2022-11-13 15:33:54 -06:00
metalgearsloth ef56145308
Bump NPC melee range for steering (#12570) 2022-11-13 20:57:14 +11:00
metalgearsloth 6ab864fcda
Update content to mapsystem (#12387) 2022-11-13 17:47:48 +11:00
keronshb 71b2cf221f
Fixes sleepwalking (#12522)
closes https://github.com/space-wizards/space-station-14/issues/12404
2022-11-13 14:36:32 +11:00
Pieter-Jan Briers 7e886a56b0
Cache HTTP client in player locator (#12555)
Also add user agent
2022-11-11 19:56:47 -06:00
Vera Aguilera Puerto 3fbe85416e
Rebuild excited groups if blocked airflow direction of tile has changed. (#12548) 2022-11-11 09:44:45 +01:00
Leon Friedrich 3a0c3b02b3
Firelock fixes (#12542)
* Firelock fixes

* review
2022-11-10 22:21:01 -06:00
Nemanja 0c512cac99
more xenoarch tweaks (#12540) 2022-11-10 22:18:51 -06:00
Kevin Zheng 5ba034ad36
Add automatic emergency shuttle call (#12473)
* Add automatic emergency shuttle call

This adds a cvar shuttle.auto_call_time which is an integer N, that
calls the emergency shuttle automatically without intervention after N
minutes. This can be disabled by setting N to 0.

After a vote to extend, the shuttle will be called automatically every
shuttle.auto_call_extension_time minutes.

* Update Resources/Locale/en-US/round-end/round-end-system.ftl

Co-authored-by: theashtronaut <112137107+theashtronaut@users.noreply.github.com>

Co-authored-by: Moony <moony@hellomouse.net>
Co-authored-by: theashtronaut <112137107+theashtronaut@users.noreply.github.com>
2022-11-09 22:20:36 -06:00
Nemanja b0e7c6f2f4
machine upgrade for gas recycler (#12496) 2022-11-09 19:11:23 -06:00
Bright0 ecc969d8f4
Internals alert fix and adjustment (#12517)
* add low pressure data field

* resolve CheckSeverity bug, replace logic

* add configurable low pressure threshhold
2022-11-09 19:02:14 -06:00
Justin Trotter 57907bde6f
droppers behave more like syringes (#12518) 2022-11-09 18:59:54 -06:00
Julian Giebel a9e4e77489
Fix missing name for notekeeper cartridge (#12519)
Fix preinstalled programs being deinstallable
2022-11-09 18:59:16 -06:00
Leon Friedrich 527fbe74c8
Fix power assert. (#12506) 2022-11-10 11:25:25 +11:00
AJCM-git c4438c7a94
Fix rotting examine (#12488)
* commit

* actually i think this is better
2022-11-09 10:59:15 -06:00
Nemanja 9428d4b341
stack cleanup and mild refactoring (#11717)
* stack cleanup

* fix tests and ulong

* somehow did half a commit

* ulong got usmall. (it's ints now)

* sussy baka cleanup

* mirror's review

* make da tests pass again

* shadowcommander review

* sloth por favor

* Update StoreSystem.Ui.cs
2022-11-08 20:24:23 -06:00
Leon Friedrich eebb31493c
Parallelize BatteryRampPegSolver (#12351) 2022-11-09 12:43:45 +11:00
Leon Friedrich 619549ccfa
Maybe fix test (#12480) 2022-11-09 11:32:44 +11:00
Rane 00c9f8937d
do not use identity for join announcement (#12479) 2022-11-08 18:04:50 -06:00
Morb 6775648cc9
Localize nukeops ranks (#12393) 2022-11-09 10:36:32 +11:00
Morb 65e6744e3e
Localize sentience event target flavors (#11726) 2022-11-09 10:36:13 +11:00
Rane 39c93da7ee
Fix latejoin arrival announcement for roles with special entities (#12210)
* fix latejoin arrival announcement for roles with special entities

* tests moment

* use identity
2022-11-08 15:13:20 -06:00
Rane 6c95c8d165
fix shove regression (#12316) 2022-11-08 15:10:59 -06:00
Rane 20032b5ecc
Fix blindness and UIs (#12326)
* fix part 1

* fix blindness and BUIs

* remove extra file
2022-11-08 15:10:13 -06:00
Vordenburg ed8141d333
Fix forensic scanner UI. (#12398)
* Add missing Dispose method to ForensicScannerBoundUserInterface.

* Remove old code from ForensicScanner.

* Prevent forensic scanner from being used on the floor and allow its window to stay open when active hand is swapped.

* Use more standardized UI code for ForensicScanner.

* Add a delay to ForensicScanner printing.

* Show name of what was scanned on ForensicScanner UI.

* Add a print sound for ForensicScanner.

* Add more error reporting for ForensicScanner.

* Centralize common logic in ForensicScannerSystem.

* Allow ForensicScanner blank printouts.

* Tweak ForensicScanner audio parameters.
2022-11-08 15:06:09 -06:00
Justin Trotter 8c0b113fcf
Pet internals (#12376)
* toggle other crew and pet internals

* oops
2022-11-08 15:04:06 -06:00
eclips_e e09f0ffef0
Prayers Again (#10960)
* prayer system

* verbs

* localize

* Praying changes

* praying + cleanup

* Revert "praying + cleanup"

This reverts commit e8ee90f9f0be9a2eeb4d660359f0913c9e82aba3.

* Prayers (actually)

* forgot to remove this

* slight fixes

* veritius reviews

* I did it

* less HD images

Co-authored-by: Just-a-Unity-Dev <just-a-unity-dev@users.noreply.github.com>
2022-11-08 15:02:14 -06:00
Kevin Zheng d431ea05b9
Prevent inserting into unpowered lathes (#12405)
Entities with MaterialStorageComponent should not accept materials if
they are supposed to be powered, and are not actually powered.

This fixes being able to insert ores into unpowered or unanchored ore
processors, among other issues.
2022-11-08 14:56:53 -06:00
Rane 3b9cb3346d
fix butchering bug (#12253)
* fix butchering bug

* gib again
2022-11-08 14:50:05 -06:00
metalgearsloth fb3f6fa80f
Predicted stamina (#12413)
* Predicted stamina

Needed to do some semblence of predicted melee.

* Okay now done.

* Pause support

* Comment
2022-11-08 14:34:07 -06:00
T-Stalker 43b529f647
replaces the puking sound with just splat (#12433) 2022-11-08 14:33:06 -06:00
metalgearsloth fc9991cff2
Polish melee effects (#11653)
* Polish melee effects

* adjustments

* Animation changes

* Fix fist
2022-11-08 14:28:49 -06:00
corentt 37997d4dda
Stop reducing output pressure of gastank when low pressure (#11818)
* stop reducing output of gastank when low pressure

* fix display internal alert

* rephrase moles quantity check
2022-11-08 14:23:41 -06:00
Mervill 615c57bf0b
Docking system can no longer forcibly open welded doors. (#12149)
* Docking system can no longer forcibly open welded doors.

* bolt the doors after trying to open them

* more door logic
2022-11-08 14:22:50 -06:00
metalgearsloth 8765a7ae61
Remove emergencylight hashset (#12386)
* Remove emergencylight hashset

Take 2

* Fix test
2022-11-08 14:20:41 -06:00
Nemanja bd77f5cced
reagent grinder machine upgrade (#12422)
* reagent grinder machine upgrade

* grinder storage upgrades
2022-11-08 14:15:49 -06:00
Leon Friedrich 43a2b8bd6b
Stop hair-hiding from logging missing components (#12461) 2022-11-08 14:11:22 -06:00
Moony 8d56f7d875
guh (#12474)
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-11-08 14:10:31 -06:00
theashtronaut 728c395bda
Add lobby ready count to game ticker info during pregame (#12157)
* add lobby ready count to game ticker info

* Update Resources/Locale/en-US/game-ticking/game-ticker.ftl

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* simplify get info loc

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
2022-11-08 14:02:07 -06:00
Julian Giebel e11cf969fa
PDA UI refactor and cartridges (#11335)
* Work on cartridges

* Work on PDA UI

* Work on PDA UIs program list

* Work on PDA UI borders

* Add DeviceNetworkingComponent to the pda base prototype

* Fix submodule version

* Fix cartridge loader ui key

* Fix pda menu xaml

* Implement relaying ui messages

* Finish implementing the notekeeper cartridge

* Fix submodule version

* Fix errors from merging master

* Fix test failing

* Implement setting preinstalled programs

* Add some documentation to CartridgeLoaderSystem

* Add more doc comments

* Add localization to program names

* Implement review suggestions

* Fix background programs receiving events twice when active
2022-11-08 14:00:20 -06:00
rolfero 1151ca42e5
changing accumulators to timespan targets (#12407)
* changing accumulators to timespan targets

* Update Content.Server/Abilities/Mime/MimePowersSystem.cs

Co-authored-by: 0x6273 <0x40@keemail.me>

* Update MimePowersSystem.cs

* serializing timespans and adding pausetime where applicable

* remove nullable

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
Co-authored-by: 0x6273 <0x40@keemail.me>
2022-11-08 13:59:34 -06:00
Leon Friedrich 724074426e
Fix miasma error spam (#12458) 2022-11-08 13:58:07 -06:00
Leon Friedrich 8620899a4a
Fix firelock danger indicators (#12327)
* Fix firelock danger indicators

* remove unused arg
2022-11-08 13:55:45 -06:00
T-Stalker f81ef8357f
Reduces event volume by four decibels (#12442) 2022-11-08 13:35:10 +11:00
Nemanja d5b892ff3e
rejuvenate support for eye damage (#12164) 2022-11-08 13:32:36 +11:00
Mervill 40b556d206
Refactor GameMapManager a bit (nukes mapforced) (#11513)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Closes https://github.com/space-wizards/space-station-14/issues/7192
Closes https://github.com/space-wizards/space-station-14/issues/6537
Closes https://github.com/space-wizards/space-station-14/issues/9579
2022-11-08 13:18:21 +11:00
rolfero 6a497d3f55
Armor price calculations (#11417)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
fixes https://github.com/space-wizards/space-station-14/issues/11299
2022-11-08 11:36:53 +11:00
Nemanja 8ba3d127cc
Xenoarch Tweaks (#12429)
* Xenoarch feedback

print out reports, weight node traversal, dialog for destroy menu, slight effect tweaks

* make the popup not bad

* the popup, jimbo...
2022-11-07 15:57:29 -06:00
Nemanja 273e0968e4
XenoArch [Science Overhaul] (#12204)
* multi-node xeno artifacts

* refactor existing artifact effects

* more tweaks to generation

* more shit plus fix tests

* more generation stuff plus threat levels

* doink

* now make it build

* defer the artifact activation to not cause errors

also pricing

* some changes

* all of the yaml + ui stuff for artifact analyzer

* machine linking and starting to make the ui functional

* artifact analyzer display

* a shit ton of artifact analyzer stuff

* more changes; making destroy work properly; progress bar tweaks

* getting shit going!

ALL RIGHT

* small tweaks that didn't help much

* Komm susser todd: the end of analysis

* recipes and hints and ui, oh my!

* add some in-game sources

gotta prepare for day 1 launch

* node data + ditch random seed in place of id

* bunch of triggers

* finish off the last few triggers

* implement machine examine verb

* knock, flicker, blink, throw

* shatter, foam, shuffle, heat

* fix all the shit i broke

* *some* of these have to be good, no?

25 effects

* callin' it there for effects

* comments + reword some trigger hints

* don't mind this little commit here

* byref event

* fix brokey node entry

* fix low pressure trigger

* mirror review plus fixing 0x40's bug

also the throw artifact threw incorrectly

* randomize the event message a teeny bit
2022-11-06 17:05:44 -06:00
Alex Evgrashin 6913c77ab1
Quick fix for holofan and tiny fan (#12420)
Fixes https://github.com/space-wizards/space-station-14/issues/12411
2022-11-07 06:34:06 +11:00
Leon Friedrich e29dc8c785
Power struct enumerators (#12396) 2022-11-07 03:33:56 +11:00
rolfero 59349c37a0
Strip someone through the examine button (#12409) 2022-11-07 03:33:17 +11:00
0x6273 b281d958b7
Fix machine upgrade examine missing loc (#12410) 2022-11-06 18:50:19 +11:00
ZeroDayDaemon 325ccc1c17
Add DamagePopup, Target Entities, And Practice Laser Gun (#12317) 2022-11-06 02:32:00 +11:00
Alex Evgrashin 2ad9a5dfac
Better pinpointer accuracy + small cleanup (#12378) 2022-11-04 15:15:23 +11:00
0x6273 a201d777bc
Machine upgrade examine verb (#12119) 2022-11-04 14:27:47 +11:00
keronshb 84413f2a4c
Box fixes and Stealth Box in uplink (#12194) 2022-11-04 14:16:23 +11:00
Rane 6f53e9c459
fix several traitor objective bugs (#12212) 2022-11-04 13:58:19 +11:00
Vordenburg 8f2d93c66a
Add spawnable spent cigarettes and folded chairs. (#12294) 2022-11-04 12:38:56 +11:00
Rane 084b482cfe
Entity whitelist/blacklist for traits (#12348) 2022-11-04 12:37:17 +11:00
Vordenburg bf908512bd
Allow gas filters to not filter gases. (#12051) 2022-11-04 12:27:20 +11:00
Leon Friedrich 86ef8c5473
Make PathfindingSystem take a nap during large explosions (#12309) 2022-11-04 12:24:41 +11:00
keronshb 9fe53959ec
Fixes crates phasing through firelocks. (#12329) 2022-11-04 12:18:59 +11:00
Rane 6a5300d6e3
fix lsobjectives (#12365) 2022-11-04 11:57:44 +11:00
Justin Trotter 31e58fe015
fix syringe overdrawing (#12298) 2022-11-04 11:16:31 +11:00
Leon Friedrich af1b255524
Aghost tweaks (#12373) 2022-11-04 10:40:01 +11:00
metalgearsloth c0abea8047
Content side for removing IMap / IMapGrid comps (#12357) 2022-11-04 10:12:25 +11:00
rolfero e3579c99f5
combined MeleeHitEvent and ItemMeleeDamageEvent (#11628)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-11-03 23:01:08 +11:00
Paul Ritter c5e5729bd4
removes beforeserialization hook (#12319) 2022-11-03 12:41:12 +11:00
Francesco e2ac0f5322
fix: Wiki now displays the proper names and descriptions for chemistry recipes and the rest instead of the localization keys. (#12359) 2022-11-02 15:38:56 -05:00
Leon Friedrich 237b842d65
Parallelize gas and decal systems. (#12349) 2022-11-02 18:23:26 +11:00
Rane 5edc9cd6b1
fix panic bunker (#12282) 2022-11-01 20:17:58 -05:00
Rane 88186f2106
Map pool cvar (#12313)
* it just works

* nuke votable

* whoops
2022-11-01 20:17:35 -05:00
Vordenburg 784e0ab51f
Make welder flames like proper unshaded lights. (#12320)
* Make welders use ToggleableLightVisualsComponent.

* Remove old code from ToolSystem.Welder.

* Update welder sprites.
2022-11-01 20:16:33 -05:00
Jacob Tong 9f485d7124
Add toggle ghost visibility button to ghost GUI (#12325)
* Add toggle ghost visibility button to ghosts

* Rename to toggleghosts
2022-11-01 20:14:06 -05:00
metalgearsloth 4cb96dba6d
Clear path on exception (#12335)
Should hopefully avoid it spamming in future.
2022-11-01 20:12:50 -05:00
Nemanja 6fd083af0b
fix infinite lathe printing bug (#12343) 2022-11-01 18:05:00 -05:00
metalgearsloth 508b810137
Bandaid pathpoly neighbors for now (#12337) 2022-11-01 23:39:58 +11:00
metalgearsloth 4d51f786c6
Fix medibot exception (#12336) 2022-11-01 23:27:27 +11:00
metalgearsloth 41c8e382a4
Hotfix path empty frontier issue (#12334) 2022-11-01 22:50:35 +11:00
Jacob Tong dbb23f9cf7
Fix butchering inside of a container making the target unbutcherable permenantly (#12328) 2022-11-01 16:52:53 +11:00
metalgearsloth c9a2ab1cee
Remove transform methods from mapgrid (#12233) 2022-11-01 11:27:18 +11:00
Leon Friedrich c64a77131a
Fix disposal tube deconstruction (#12323) 2022-11-01 10:53:06 +11:00
Leon Friedrich 8c73cfb06d
Stop unnecessary airtight updates (#12310) 2022-10-31 16:07:00 +11:00
Leon Friedrich 78e5e96a3c
Engine update (#12307) 2022-10-31 13:56:17 +11:00
Leon Friedrich 12503e57a5
Fix construction/crafting and maybe cargo selling (#12306) 2022-10-31 13:26:05 +11:00
Rane 8f4bd8b83b
fix MeleeChemicalInjector exploits (#12305) 2022-10-31 13:04:51 +11:00
Rane 05152d39ac
fix traitor game mode (#12303) 2022-10-31 13:02:42 +11:00
Rane c3a5f19615
fix zombie initial infected selection (#12285) 2022-10-31 11:05:21 +11:00
Rane ee0f55b0ef
Fix HidesHair (#12219) 2022-10-30 11:58:36 -07:00
Francesco 32eff7d8d2
examining age fix (#12278) 2022-10-30 11:54:20 -07:00
Leon Friedrich 0c8f54ebce
Fix damage command (#12297) 2022-10-30 11:52:42 -07:00
Rane 9e917d44fe
[3 lines] fix damage origin (#12195) 2022-10-30 18:39:38 +11:00
Nemanja 4a20a3e839
adds machine upgrades for microwave (#12010) 2022-10-30 18:14:20 +11:00
Nemanja 3ab98e320a
lathe machine upgrading (#12032) 2022-10-30 18:12:11 +11:00
Nemanja f0d0b86e07
emitter machine part upgrades (#11742) 2022-10-30 17:53:31 +11:00
Mervill e55acca504
Show a message when players chose to remain in the lobby due to preferences. (#12130) 2022-10-30 17:49:43 +11:00
Nemanja b6135d3be5
Construction warning cleanup (#12256) 2022-10-30 17:48:53 +11:00
Leon Friedrich f03b74c227
Slight SnapToGrid tweak (#12274) 2022-10-30 17:10:31 +11:00
Jacob Tong dfd72c5db2
Fix aghost when aghosting from a ghost (#12252) 2022-10-28 19:38:53 -07:00
Leon Friedrich 1e97d6defb
Fix disposal unit termination (#12266) 2022-10-28 16:59:01 -05:00
0x6273 a2e6ab2d07
Cap ChemMaster label length (#12260)
* Cap ChemMaster label length

* Reroll for green checkmark
2022-10-28 12:43:59 -05:00
Taran e59bf8acd9
Increases VoiceRange To 10 From 7 (#12254) 2022-10-28 14:25:47 +11:00
Leon Friedrich 23768e34e8
Update explosion lookups (#12250) 2022-10-28 12:57:00 +11:00
Leon Friedrich 5cd111d210
Fix lag compensation exception (#12243) 2022-10-28 08:00:30 +11:00
Jacob Tong 52382aa7a6
Delete ghost when player is detached (#12221) 2022-10-28 01:09:35 +11:00
metalgearsloth 0e9213f523
Fix lookup flags (#12235) 2022-10-28 01:09:16 +11:00
metalgearsloth 6b6d52850a
Deprecate entitylookupcomponent (#12159)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-27 23:37:55 +11:00
Justin Trotter f2d05aa20a
allow syringes to set transfer amount (#12173)
* allow syringes to set transfer amount

* stripped custom transfer logic, and added delay per additional 5u transfered

* touch up

* another touch
2022-10-25 23:40:06 -07:00
0x6273 dfdad0ffe5
Refactor ReagentGrinder (#11751)
* Refactor ReagentGrinder

- It can now process partial stacks. (Before it would do nothing if the entire stack's solution didn't fit in the output container)
- Get rid of `SharedReagentGrinderComponent`, move shared stuff to `SharedReagentGrinder.cs`.
- Subscribe to events instead of massive switch/case.
- Get rid of update queue thing.
- Change `DoWork` so it's less duplicate code for grinding/juicing.
- Get rid of `ExtractableScalingEvent` and just scale directly based on item stack count.
- Add message for when you try to put something into the reagent grinder that doesn't fit.
- Fix obsolescence warnings.

* Use a timer on component instead of SpawnTimer

* s/StorageCap/StorageMaxEntities
2022-10-25 23:34:56 -07:00
Leon Friedrich c0b657ca18
Remove InteractedWithEvent and friends. (#11939) 2022-10-26 12:15:48 +11:00
Rane 05e9f6acaa
[1 line] fix bad check in beam system (#12206) 2022-10-25 01:53:32 -07:00
metalgearsloth 70cf361caa
Don't predict body init (#12163)
* Don't predict body init

Client doesn't handle predicted entity spawning so the organs hang around.

* Just use init

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-24 17:08:41 -07:00
Leon Friedrich 92e92dceb0
Unrevert #10934 2022-10-25 11:06:00 +11:00
Emisse 80fd37041f
Revert "Fix unintentional inventory relayed event handling " (#12182) 2022-10-24 17:06:04 +02:00
Leon Friedrich 145471be2d
Fix unintentional inventory relayed event handling (#10934)
* Add InventoryRelayedEvent<TEvent>

* implement relays

* typos

* a
2022-10-24 01:04:49 -07:00
Leon Friedrich 0b8622e9e7
Misc content xform changes (#12166) 2022-10-24 00:19:51 -07:00
Nemanja 24a3c8aef6
portable scrubber machine upgrading (#12037) 2022-10-22 15:49:30 -07:00
DrSmugleaf f323fb7644
ECS and cleanup body system, merge body templates and presets into body prototypes (#11991)
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
2022-10-22 15:46:28 -07:00
Kevin Zheng b798924f12
Disable shadow casting for bioluminescent plants (#11986) 2022-10-22 15:40:57 -07:00
Willhelm53 1a1e72063a
Skeleton Accents (#11805) 2022-10-22 15:40:28 -07:00
Nemanja cfab87b3d7
generator machine upgrading (#12145) 2022-10-22 15:38:57 -07:00
Leon Friedrich 7d276d1101
Remove server/client clothing components. (#11981) 2022-10-22 15:30:37 -07:00
metalgearsloth 4a3df4f85a
Maybe fix pathfinding nullref (#12085) 2022-10-22 15:29:01 -07:00
0x6273 8718df5622
Seed extractor construction + upgrading (#11972) 2022-10-22 15:26:02 -07:00
Rane 916c4f9522
Unhardcode species age ranges (#11979) 2022-10-22 15:13:46 -07:00
Mervill 637d53222a
PowerGridCheck now disables APCs instead of individual machines (#12004) 2022-10-22 15:06:16 -07:00
Interrobang01 9904eae75c
Cognizine, a chemical that makes an entity sentient and a ghost role (#11992) 2022-10-22 15:05:06 -07:00
Kevin Zheng 2366089300
Remove debug message (#12061) 2022-10-22 14:57:06 -07:00
metalgearsloth fae8b0173b
Fix cargo order amounts (#12070) 2022-10-22 14:55:13 -07:00
Jackrost 330d6bfb67
Biomass reclaimer now respond if power change (#11984) 2022-10-22 14:54:19 -07:00
Mervill 9c27f8417b
Show the station name on spawn (#12128) 2022-10-22 14:51:51 -07:00
metalgearsloth ff2fbda804
Use priority queue for power networks (#12134) 2022-10-22 14:51:02 -07:00
Leon Friedrich b73d188e67
Fix misc cuffing issues (#12127) 2022-10-22 16:54:28 +11:00
Leon Friedrich 19586ea46c
Reset movement on player (de)attach (#12073) 2022-10-22 10:50:14 +11:00
Kara 169ba3106b
Fix #12075 (#12118) 2022-10-21 01:54:18 -07:00
Flipp Syder 0fe9f38968
Actual randomized humanoids (#11574) 2022-10-21 00:46:05 +11:00
Nemanja 7cc1eba181
Mining Tweaks (#11468) 2022-10-21 00:16:29 +11:00
Francesco 9727cc0da0
FlashLightVisualizer refactor + low power handheld light light radius fix (#11768)
* refactor: Removes FlashLightVisualizer (based on obsolete code) in favor or merging its functionality with HandheldLightComponent
fix: Low power lighting radius animations for lanterns, floodlights and flashlights now properly restore the original light radius when going back to full power

* refactor: Use the LightBehaviour component to animate HandheldLights
refactor: Remove unneeded HandheldLight definitions in some yaml files (already inherited by parents)
fix: Properly change the server side PointLightComponent Enabled property when turning HandheldLights on/off
feat: ReverseWhenFinished property on Fade light behaviours

* Empty commit to rerun CI with the new engine PR

* fix: Restore the correct HandheldLight addPrefix property, whoops

* refactor: blinkingBehaviourID -> blinkingBehaviourId, radiatingBehaviourID -> radiatingBehaviourId
2022-10-19 13:34:36 -05:00
Kara 3fd226d9f0
Extended rework & ramping event scheduler (#11362) 2022-10-18 19:51:47 -07:00
Kara 7ad867fa0f
Slight localization func cleanup (#11380) 2022-10-18 19:51:18 -07:00
metalgearsloth 4db3b30dc1
Sleep NPCs on attach (#12014) 2022-10-19 10:07:44 +11:00
Paul Ritter 78a139edb5
Predicts pulling (#12029) 2022-10-19 10:06:44 +11:00
Nemanja 661a569732
Fix big boxes not holding in air (#12031) 2022-10-19 10:04:47 +11:00
Leon Friedrich 3aeba9a63e
Fix chat sanitization and entity name escaping (#12015) 2022-10-17 23:59:09 -07:00
router 2bd3a6c673
add more to chat sanitization (#11988) 2022-10-17 15:54:51 +11:00
metalgearsloth 123a9dbf02
Lag compensation for melee (#11885)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-17 15:54:31 +11:00
0x6273 fe00c1c10b
Airlock bolt and deconstruction fixes (#11985) 2022-10-17 11:44:04 +11:00
Mervill a5a92c4dca
Hotfix for Battery & Weapon Chargers. (#11976) 2022-10-17 09:05:35 +11:00
Paul Ritter 8b1580ee30
Pools admin log lists (#11462)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-17 00:00:30 +02:00
themias b567c34e92
Add voice trigger for modular grenades (#11449) 2022-10-17 04:44:50 +11:00
Flipp Syder 6e108bd400
Surveillance camera listening/speaking (#11640) 2022-10-17 04:44:14 +11:00
Leon Friedrich bb61eb7f54
Move board spawning out of DoorSystem (#11772) 2022-10-17 03:43:33 +11:00
wrexbe 9d5c8e23f2
Add null check to wires (#11974) 2022-10-16 09:11:59 -07:00
Leon Friedrich 37b36b9a76
Construction logging (#11961) 2022-10-16 08:58:07 -07:00
Leon Friedrich 20f68d156e
Add some atmos logs for debugging (#11970) 2022-10-17 02:50:11 +11:00
metalgearsloth 1782eb6ad7
Fix even more warnings (#11968)
Also more instances of someone using TryComp instead of HasComp

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 08:49:22 -07:00
Leon Friedrich 214d0c1774
Fix "machine-insert-item loc (#11969) 2022-10-17 02:49:09 +11:00
metalgearsloth 5373fec641
Fix a bunch of warnings (#11965)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-16 08:44:23 -07:00
Mervill 15a772fb96
Cleanup for ChargerComponent (#11907) 2022-10-16 21:21:54 +11:00
Flipp Syder 26883a7ec9
Air alarm mode sent to all linked air alarms from a single air alarm (#11454)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-10-16 21:18:14 +11:00
Leon Friedrich 94c9c9a45c
Improve FirelockSystem performance (#11958) 2022-10-16 20:14:18 +11:00
Júlio César Ueti 137e79ee4c
Adds logging to stripping and construction starting (#11952) 2022-10-16 17:32:00 +11:00
Kevin Zheng 7fc357afd2
Plant genetics (#11407) 2022-10-15 23:25:41 -07:00
Leon Friedrich 1c013f826d
Make stripping corpses faster. (#11945) 2022-10-16 16:26:28 +11:00
Leon Friedrich 6e6ddc0cb8
Fix crew monitor for rotated eyes (#11931) 2022-10-16 11:07:42 +11:00
Leon Friedrich c44f173f5e
Fix aghost parenting issues. (#11936) 2022-10-16 10:26:24 +11:00
Nemanja 9363674bd5
Bad 2 Da Bone [Skeleton Tweaks] (#11669)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-10-15 15:06:01 -07:00
Flipp Syder 33c1456223
Adds station record renaming to the rename command (#11759) 2022-10-15 14:48:22 -07:00
Rane c70e423ff6
Let species prototypes define valid sexes (Sex Refactor) (#11520) 2022-10-15 14:45:47 -07:00
Nemanja a03ab2c087
stasis bed machine part scaling (#11773) 2022-10-15 14:39:30 -07:00
Nemanja c20f1ac559
Add a component for upgrading power consumption in machines (#11777)
Co-authored-by: 0x6273 <0x40@keemail.me>
2022-10-15 14:28:12 -07:00
Leon Friedrich fd5b624a76
Ahelp / player list changes (#11392) 2022-10-15 14:26:29 -07:00
Morb 5af82ebe9b
Add briefcase in hand & update setoutfit (#11634) 2022-10-15 14:22:27 -07:00
corentt 67760da204
Add power selling price (#11395) 2022-10-15 14:10:48 -07:00
metalgearsloth bcec58720b
Hotfix dragon round end text (#11925) 2022-10-15 13:24:19 -07:00
metalgearsloth 434da2df36
Use query for cargo sell blacklist (#11887) 2022-10-15 13:17:03 -07:00
Mervill c11c11bace
Unhardcode some logic related to objects with battery slots. Minor fix to fire helmets. (#11734) 2022-10-15 13:15:39 -07:00
Leon Friedrich efac113469
Improve stripping UI (#9768) 2022-10-16 04:00:04 +11:00
Leon Friedrich 6f4bb040e4
Misc stealth and box changes (#11809)
* git mv

* Disable shader while box is open

* Hide entity menu / prevent examine

* fix recursion fix recursion fix recursion fix recursion

* Better visibility checks

* min and max visibility fields

* fix reference point
2022-10-14 23:15:25 -05:00
metalgearsloth a93d6eb5b6
Fix CanDisarm (#11843) 2022-10-14 23:14:07 -05:00
Francesco 635057fb7a
fix: Adds a cooldown when attempting to wake up someone else (#11847) 2022-10-14 23:13:24 -05:00
corentt 4159638300
Disable gamemode vote if only one available (#11915)
* disable vote on condition

* move to new method

* still allow vote if current mode is different from available
2022-10-14 23:10:10 -05:00
metalgearsloth 0b38589728
Raise power events by ref and not broadcast (#11923)
Also some other minor stuff.
2022-10-14 23:08:15 -05:00
Vera Aguilera Puerto ebff854c55
Removes unused "ModuleManager" (#11918) 2022-10-14 13:11:19 -07:00
metalgearsloth fa59983bd9
Bandaid medibots (#11718) 2022-10-13 21:36:29 +11:00
Jezithyr 571dd4e6d5
Hud refactor (#7202)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
Co-authored-by: Jezithyr <jmaster9999@gmail.com>
Co-authored-by: Jezithyr <Jezithyr@gmail.com>
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-12 10:16:23 +02:00
Francesco 302d9555e2
Fixes conveyor belts enabling collisions of opened blast doors when turning on (#11727) 2022-10-11 18:28:47 +11:00
Flipp Syder ad64d0330c
Fix nuke command exception, add autocomplete (#11828)
* fix nuke command exception, add autocomplete

* caches entity manager
2022-10-11 16:35:34 +11:00
Flipp Syder 9f9691511a
adds autocomplete to the crew manifest command (#11829) 2022-10-11 16:33:48 +11:00
Leon Friedrich 1468ae785b
Slight radiation performance improvements. (#11839) 2022-10-11 16:33:13 +11:00
Alex Evgrashin 7d882f22c9
Radiation rework (#10970) 2022-10-11 14:09:10 +11:00
Leon Friedrich 1e2ed4ae3b
Fix explosion bug (#11824) 2022-10-11 11:55:53 +11:00
Leon Friedrich 8fca213fa6
Fix radio exception (#11827) 2022-10-11 11:55:42 +11:00
Rapidgame7 cfeabc9731
Reordered item insertion checks (#11822) 2022-10-11 09:19:58 +11:00
keronshb 386c7f9223
Cardboard Box and Stealth Components (#11569) 2022-10-10 09:17:53 +11:00
Leon Friedrich 41b1044ddb
Unrevert "Remove references to obsolete GridId" (#11531) (#11801) 2022-10-10 08:41:32 +11:00
Morb 063874183a
Fix exception with miasma system (#11484) 2022-10-09 12:47:42 -07:00
themias 5ac7b63fb4
Add delay to dumping mop bucket (#11631) 2022-10-09 12:46:08 -07:00
Rane ee10581e88
scale reagent damage when under metabolism rate (#11578) 2022-10-09 12:40:49 -07:00
Flipp Syder 8838f8be24
Gives all nuclear bombs unique codes (#11665)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-10-09 12:28:08 -07:00
Morb c6e9ff8119
Localize secret stash part names (#11724) 2022-10-09 12:24:07 -07:00
ninruB 7e14a3ca48
Small chat sanitization tweak. (#11637) 2022-10-09 12:21:27 -07:00
Rane 65534f847d
new social traitor objective + fix targeting for other traitor alive (#11775) 2022-10-09 12:09:45 -07:00
Nemanja 08687468b9
fix material storage popup (#11798) 2022-10-09 11:16:10 -07:00
metalgearsloth 0c7d4acd7b
Revert "Remove references to obsolete GridId" (#11790) 2022-10-09 17:33:23 +11:00
SpaceManiac 0048dc5919
Remove references to obsolete GridId (#11531) 2022-10-09 16:23:49 +11:00
Paul Ritter 79854e59a4
adds a source uid to most damage & mobstate events (#11559)
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
2022-10-08 12:15:27 +02:00
Flipp Syder 5e07e8f8a5
Adds AddRecord/AddRecordEntry to StationRecordsSystem (#11732)
* adds an API to add station records from StationRecordsSystem

* removes a lingering comment

* adds a comment to AddRecord

* Update Content.Server/StationRecords/Systems/StationRecordsSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-10-07 22:59:33 -07:00
Kevin Zheng 76d632a7df
Respect USE_SYSTEM_SQLITE (#11758) 2022-10-08 00:41:16 -05:00
Morb 4252284a71
Unhardcode glass locale postfix (#11721)
* Unhardcode glass locale postfix

* Add drink name to locale
2022-10-07 21:51:14 -07:00
Flipp Syder ed9060d56a
Fix incorrect gender on humanoid appearance cloning (#11745) 2022-10-06 21:18:30 -07:00
Morb a210373972
Localize disposal unit state (#11725) 2022-10-07 01:53:36 +11:00
metalgearsloth c555203401
Use nearest edge for interaction range (#11660)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-10-07 00:37:21 +11:00
Nemanja f6234c7920
view ghosts on round end (#11680)
* view ghosts on round end

* now make it good

* it toggles now i hope
2022-10-05 21:55:11 -05:00
Vordenburg 718183277d
Replace StayAliveObjective with EscapeShuttleObjective. (#11642) 2022-10-04 14:57:14 -07:00
Nemanja b903c3a33f
biomass reclaimer suicide (#11649)
* biomass reclaimer suicide

* Update BiomassReclaimerSystem.cs
2022-10-04 06:08:46 -05:00
metalgearsloth e96cfc83ed
Shuttle impact sounds (#11099) 2022-10-04 16:00:44 +11:00
metalgearsloth 4ef144d865
Content change from mass to density (#11533) 2022-10-04 15:48:23 +11:00
metalgearsloth b29eeb7c16
Fix gamemap name casing (#11474) 2022-10-04 14:33:14 +11:00
Leon Friedrich 4148b252c5
Some vehicle bugfixes (#11692) 2022-10-04 13:49:46 +11:00
metalgearsloth 0aa83fdfd7
Drain fix (#11432) 2022-10-03 18:56:47 -07:00
0x6273 4792d840cf
Biomass Reclaimer cleanup (#11551) 2022-10-03 18:55:15 -07:00
Vordenburg c58538a9fe
Permit ReagentEffect PopupMessage to access the solutionEntity it occurs in. (#11537) 2022-10-03 18:46:54 -07:00
Mervill 020b2fae00
Can't butcher objects inside containers. (this time, the pr contains the code 🙃) (#11685) 2022-10-03 18:42:04 -07:00
Flipp Syder 26b413d24b
Voice mask fixes (#11638) 2022-10-03 18:14:07 -07:00
Rane 30e831163c
Cap passive research points so people spend points more (#11606) 2022-10-03 18:10:16 -07:00
Morb 4a736f2c8f
Make FireExtinguisher shared (#11666) 2022-10-03 18:06:19 -07:00
Morb dc217351ff
Make paper component shared (#11668) 2022-10-03 18:04:48 -07:00
Kognise aba2462a97
Internals improvements (#11677) 2022-10-03 18:01:20 -07:00
rolfero f8c4c2d449
Machine Battery Scaling (SMES/Substation) (#11662)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-10-03 17:59:39 -07:00
0x6273 0c24f8b69b
ReagentDispenser ECS (#11418) 2022-10-03 17:57:32 -07:00
Mervill 7c862e0ed2
Butchered objects use MapPosition for spawning, spawn with small offsets. Objects cannot be butchered inside containers. (#11646)
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2022-10-03 17:50:56 -07:00
metalgearsloth 4e7f09ade5
Add dependency collection to serialization writes (#11570) 2022-10-03 20:29:14 +11:00
Leon Friedrich d43ed3210c
Fix polymorphed null error (#11571) 2022-10-02 05:16:55 +11:00
Flipp Syder 8389bde2c0
Clear and reregister devices for atmos alarms (#11391)
* deregister sensors upon device list update and re-register after clearing devices

* fire alarms, too

* adds the last set of known devices to the device list update event

* update UI upon clearing everything out

* addresses reviews
2022-10-01 09:36:59 -07:00
metalgearsloth f456ad911e
Pathfinder rework (#11452) 2022-09-30 14:39:48 +10:00
Nemanja 6f3caa07b8
support for not airtight entity storage (#11616) 2022-09-29 17:49:43 -07:00
keronshb aed4e78460
Fixes asleep entities not colliding with conveyor belts. (#11521) 2022-09-30 10:44:28 +10:00
Moony 0c46f99004
Blindness, Narcolepsy, Pacifism, and uncontrollable sneezing (#11489)
* start work

* blindness actually works now

* doc

* doc you too.

* i desire to sneeze my lungs out

* no punchie

* s

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-09-29 18:23:12 -05:00
civilCornball f19791f01b
Recycler Now Accepts All Trash (#11523) 2022-09-29 13:44:56 -07:00
Mervill 47e1e991b5
Change where the "missed" popup comes from when throwing things into the disposal unit. (#11609) 2022-09-29 12:50:31 -07:00
metalgearsloth d5c0093db1
Re-implement itemmeleedamage (#11595) 2022-09-29 17:41:43 +10:00
Nemanja d63ba02aaa
Decrease self-healing penalty on bruise packs, etc. (#11318)
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
2022-09-29 17:12:16 +10:00
metalgearsloth eb560de7c3
Add generic stats window for balancing (#11122)
Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
2022-09-29 17:09:29 +10:00
metalgearsloth f51248ecaa
Melee refactor (#10897)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-29 15:51:59 +10:00
Nemanja 3c3ee60dd2
Revenant 2: Electric Boogaloo (#11510)
* revenant 2: electric boogaloo

* revevent

* oversights

* Update RevenantSystem.Abilities.cs

* names

* no shoote stouhg walls
2022-09-28 21:30:48 -05:00
Nemanja a9dd9257d8
cloning machine upgrade support (#11588)
* cloning machine upgrade support

* foo
2022-09-28 21:30:11 -05:00
Flipp Syder 0385f1387c
Voice mask (#10458) 2022-09-29 12:22:27 +10:00
Kevin Zheng dbce5c88ff
Keep collidable items from getting stuck at conveyor corners (#11508) 2022-09-28 16:28:37 +10:00
wrexbe 277f555fda
Try to fix getting old logs (#11568) 2022-09-27 21:16:04 -07:00
Nemanja 34799a7298
make zombies go into FIGHT MODE (#11565) 2022-09-28 10:13:35 +10:00
Vordenburg 636694e73d
Allow gas analyzers to continue operation after the user moves without a target. (#11555) 2022-09-28 09:55:44 +13:00
Paul Ritter 373261a4ee
hotfixes bed healing not taking sleeping into account (#11560) 2022-09-27 09:54:22 -07:00
themias b24427e8c3
Fix eating with utensils (#11557) 2022-09-27 09:26:14 -07:00
Morb 2a80597118
Localize broken handcuffs (#11558) 2022-09-27 09:26:03 -07:00
Nemanja 0c14926e68
biomass reclaimer machine part upgrade support (#11545)
* biomass reclaimer upgrade

* readonly struct
2022-09-27 03:00:30 -05:00
Leon Friedrich f69ddf451e
Move BarSign appearance logic to client. (#11524)
* git mv

* Client-side bar sign appearance

* fix yaml
2022-09-27 02:59:47 -05:00
Nemanja c667b79200
fix some machines being unable to be deconstructed. (#11548) 2022-09-27 01:47:05 -05:00
Nemanja 3774a00a5c
Machine upgrading framework [NO CONTENT YET] (#11528)
* upgrading parts baseline

* don't hardcode prototypes

* 0xsomethingsomething review i sorry i forgot your name
2022-09-26 15:18:31 -05:00
Flipp Syder 0e1a190e0e
Humanoid fixes (#11538)
* humanoid sexmorph sprite restoration

can't believe i broke sex/gender AGAIN

* fixes default species appearances with no profile, tweaks randomization to no longer randomize species

* A

* fixes an oops

#11494
2022-09-26 14:46:57 -05:00
Morb af4037d74a
Localize seeds (#11377)
* Localize seeds

* Update noun for spores
2022-09-26 14:44:28 -05:00
Mervill 03484d831a
User feedback for when you miss throwing something in disposals (#11426)
* user feedback for when you miss throwing something in disposals

* Update missed message

Co-authored-by: theashtronaut <112137107+theashtronaut@users.noreply.github.com>

* Update Content.Server/Disposal/Unit/EntitySystems/DisposalUnitSystem.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* missing nullable check

Co-authored-by: theashtronaut <112137107+theashtronaut@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-09-26 14:42:49 -05:00
Morb 350435df36
Unhardcode thruster localization (#11503) 2022-09-24 17:24:03 -05:00
wrexbe 4ebd22611e
Fix startround deadlock (#11498) 2022-09-24 13:43:35 -07:00
Francesco 3fcc87687a
fix: Show both port and internal gas when gas scanning a portable scrubber (#11495) 2022-09-24 12:46:27 -05:00
Flipp Syder 07fe950c91
fix crash on devicenet address adding (#11457) 2022-09-24 02:51:02 -07:00
Leon Friedrich e5f968a7fb
Content changes for engine RotateEvent removal PR (#11448) 2022-09-23 13:57:30 +10:00
Flipp Syder caa5efcd6f
Humanoid patches (#11467)
* restores species/age on examine

* makes the default human skin tone a little less green

* ensures human skin tone verification is rounded to the nearest integer value, adds tests for ensuring all human skin tones are valid and that the default skin tone is valid
2022-09-22 20:25:56 -05:00
Flipp Syder 5a0a04bde7
Humanoid appearance refactor (#10882)
* initial commit
- species prototype modifications
- markings points as its own file
- shared humanoid component

* adds a tool to convert sprite accessories to markings (in go)

* removes a fmt call

* converts sprite accessory to markings

* adds hair and facial hair to marking categories

* multiple changes
- humanoid visualizer system
- markings modifications for visualizer
- modifications to shared humanoid component
- lays out a base for humanoid system

* hidden layers, ports some properties from appearance component, shrinks DefaultMarkings a little

* squishes the initialize event calls into one function

adds stuff to set species/skin color externally from a server message - currently laid out as if it a dirty call to a networked component, may be subject to change (server-side has not been implemented yet)

* makes the sprite pipeline more obvious

* apply all markings, hidden layer set replacement

* ensures that markings are cleared when the new set is applied

* starts refactoring markingsset (unfinished)

* more additions to the markingset api

* adds constructor logic to markingset

* adds a method to filter out markings in a set based on a given species

* fixes enumerators in markingset

* adds validator into MarkingSet, fixes ForwardMarkingEnumerator

* modifications to the humanoid visual system

* ensuredefault in markingset

* oop

* fixes up data keys, populates OnAppearanceChange in visualizer

* changes to humanoid component, markings

marking equality is now more strict, humanoidcomponent is now implemented for client as a child of sharedhumanoidcomponent

* markings are now applied the visualizer by diffing them

* base sprites are now applied to humanoids from humanoidvisualizer

* passes along base sprite settings to the marking application so that markings know to follow skin color/alpha or not (see: slimes)

* custom base layers on humanoids

* merges all data keys into one data class for humanoid visualizers

* setappearance in sharedhumanoidsystem, removes custombaselayercolors

* humanoidcomponent, system (empty) in server

* adds some basic public API functions to HumanoidSystem

* add marking, remove marking

* changes appearance MarkingsSet to a List<Marking>, adds listener for PlayerSpawnCompleteEvent in HumanoidSystem

* ensuredefaultmarkings, oninit for humanoids

* markingmanager API changes

* removes MarkingsSet

* LoadProfile, adjusts randomization in humanoid appearance to account for species

* base layer settings in humanoidsystem, eye color from profile

* rearranges files to centralize under Humanoid namespace

* more reorganization, deletes some stuff

gotta break stuff to make other things work, right?

goodbye SpriteAccessory...

* fixes a good chunk of server-side issues

still does not compile, yet

* singlemarkingpicker xaml layout

* singlemarkingpicker logic

* magic mirror window (varying pieces of it, mostly client-oriented)

* removes some imports, gives MagicMirror a BUI class (not filled in yet)

* populates magic mirror BUI functionality / window callbacks

* fixes up some errors in humanoidprofileeditor

* changes to SingleMarkingPicker

SingleMarkingPicker now accepts a List<Marking>, species, and total possible markings available in that marking category

* fixes up hair pickers on humanoid profile editor

* fixes the errors in markingpicker

* markingsystem is now gone

* fixes a bunch of build errors

* so that's why i did it like that

* namespace issues, adds robustxamlloader to singlemarkingpicker

* another robustxamlloader

* human, lizard sprites/points

* prototype fixes, deletion of old spriteaccessory

* component registration, fixes dwarf skin toning

no, 'ReptilianToned' does not exist

* removes component registration from abstract humanoid component

* visualizer data now cloneable

* serialize for visualizer key

* zero-count edge case

* missing semi-colon moment

* setspecies in humanoidsystem

* ensures that default markings, if empty, will cause ensuredefault to skip over that given category

* tryadd instead of add

* whoops

* diff and apply should properly apply markings now

* always ensure default, fixes double load for player spawning

* apply skin color now sets the skin color property in humanoidcomponent

* removes sprite from a few species prototypes

* sprite changes for specific base layers based on humanoid sex

* layer ordering fix, and a missing base layer should now disallow markings on that layer

* anymarking base layer, adds the right leg/foot for humans

* loading a profile will now clear all markings on that humanoid

* adds missing layers for humans

* separates species.yml into respective species prototype files

* ensures that if layer visibility was changed, all markings have to be reapplied

* server-side enforcement of hiding hair (and other head-related markings) when equipping things that hide hair

* slime fix, clothingsystem now dictates layer visibility server side

* sussy

* layer settings should now ensure a marking should match the skin tone

* whoops

* skincolor static class and functions in UI

* skin color validation in humanoidcharacterappearance

* markingpicker now shows only the markings for the selected category in used

* getter for slot in singlemarkingpicker now ensures slot is 0 if markings exists

* FilterSpecies no longer attempts to do removal while iterating

* expands for SingleMarkingPicker

* humanoid base dummy has blank layers now (and snout/tail/headside/headtop)

* fixes an issue with visualizer system if the marking count was different but the markings themselves were (somewhat) the same

* whoops

* adds edge case handlers for count differences in humanoid markings

* preview now loads profile instead of directly setting appearance

* moves marking set loading to update controls

* clones a marking set in markingpicker by using the deep clone constructor

* whoops (deep cloning a marking now copies the marking id)

* adds replace function for markingset

* points should now update after the markings are remove/added

* merging base layer sprites into a humanoid should now clear them before merging

* sets dirty range start to count only if the dirty range start was never set above 0

* fixes up some issues with singlemarkingpicker

* color selector sliders in single marking picker should now expand

* hair from hair pickers should now apply in profile loading (client-side)

* category in singlemarkingpicker now sets the private category variable

* slot selector should now populate

* single marking picker buttons now have text, also shows the category name over all user-clickable elements

* removes a comment

* removing hair slots now sets it to bald, defaults to zero used slots if current hair is bald on hair/facial hair

* random skin color, eye color

* populate colors now checks if the marking count is greater than zero in singlemarkingpicker

* hair/facial hair pickers now just get the first possible hair from the respective species list

* different approach to random skin color

* oh, that's why it wasn't working

* randomize everything now just updates every single control

* selecting a new marking in SingleMarkingPicker should attempt to copy over old colors, populate list now uses cache,

* markingmanager now uses OnlyWhitelisted to populate by category and species

* filterspecies now uses onlyWhitelist to filter markings based on whitelist or not

* oops

* ui fix for singlemarkingpicker, ensures that cache is not null if it is null when populatelist is called

* order of operations for the horizontal expand for add/remove

* hair pickers should now update when you add/remove the hair slot

* fixes variable naming error in character appearance

* loc string fix in singlemarkingpicker

* lizards, vox now have onlyWhitelist, vox restriction for hair/facialhairs

* having zero possible hairs should no longer cause an exception in randomization

* setting species should now update hair pickers

* ignore categories for marking picker

* and a clear as well for the category button

* places that functionality in its own function instead

* adds eye base sprite, vox now also have their own custom eye sprites

* loading a profile client-side should do FilterSpecies for markings now

* client-side load profile does filter species after adding in the hairs now

* magic mirror

* callbacks now call the callback instead of adding it on construct

* whoops

* in removemarking too

* adds missing synchronize calls

* comments out an updateinterface call in magic mirror

* magic mirror window title, minimum sizing

* fixes minsize, adds warning for players who try to set their hair for species that have no hair

* removes spaces in xaml

* namespace changes/organization

* whoopsie (merge conflicts)

* re-enables identity from humanoid component

* damagevisuals now uses the enum given to it instead of the layerstate given on that layer tied to the enum

* removes commas from json

* changes to visuals system so the change is consistent

* chest

* reptilian

* visualizer system now handles body sprite setting/coloration, similar to how characterappearance did it

not a big fan of this

* adds a check in applybasesprites

* adding/removing parts should now make them invisible on a humanoid

* body part removal/adding now enumerates over sublayers instead

* synchro now runs in bodycomponent startup

* parts instead of slots

* humanoidcompnent check

* switches from rsi to actualrsi

* removes all the body stuff (too slow)

* cleans up resolves from humanoid visualizer system

* merging sprites now checks if the base sprites have been modified or not (through things like species changes, or custom base sprite changes)

* not forgetting that one again

* merging now returns an actual dirty value

* replaces the sequenceequal with a more accurate solution

* permanent layers, layer visibility on add/remove part in body

* should send all hidden layers over now

* isdirty in visualizer system for base layers

* isdirty checks count as well

* ok, IsDirty should now set the base layers if the merged sprites are different

* equals override in HumanoidSpritePrototypes.cs

temporary until record prototypes :heck:

* makes fields readonly, equates IDs instead

* adds forced markings through marking picker

* forced in humanoidsystem api, ignorespecies in markingpicker

* marking bui

* makes that serializable as well

* ignore species/forced toggles now work

* adds icon to modifier verb, interface and keys to humanoid bases

* needs the actual enum value to open, no?

* makes the key the actual key

* actions now propagate upwards

* ignore species when set now repopulates markingpicker

* modifiable base layers in the markings window

* oops!

* layout changes

* info box should now appear

* adds ignorespecies for marking picker, collapsible for base layer section of appearance modification window

* collapsible layout moment

* if base layers have changed, all markings are now dirty (and if a base layer is missing, the marking is still 'applied' but it's now just invisible

* small change to marking visibility

* small changes to modifier UI

* markings now match skin on zombification

* zombie stuff

* makes the line edit in marking modifier window more obvious

* disables vox on round start

* horizontal expand on the single label in base layer modifiers

* humanoid profiles in prototypes

* randomhumanoidappearance won't work if the humanoid has a profile already stored

* removes unused code

* documentation in humanoidsystem server-side

* documentation in shared/client

* whoops

* converts accessory into marking in locale files (also adds marking loc string into single marking picker)

* be gone, shared humanoid appearance system from the last upstream merge

* species ignore on randomization (defaults to no ignored species)

* more upstream merge parts that bypassed any errors before merge

* addresses review (also just adds typeserializers in some places)

* submodule moment

* upstream merge issues
2022-09-22 17:19:00 -05:00
Mervill 365cb96766
the agent id card interface now remembers the previous fake name and title (#11427) 2022-09-22 12:04:01 -07:00
Flipp Syder b6a548fb97
adds examinable text for address to some device networked entities (#11455) 2022-09-22 14:00:54 -05:00
Flipp Syder aa1cd71d05
Adds VV attributes on some fields in surveillance camera components (#11453) 2022-09-23 01:45:26 +10:00
metalgearsloth 80cfba535a
Obsolete other popup stuff (#11442) 2022-09-21 20:47:04 +10:00
Flipp Syder 1c4e1ba5de
Adds a component to require an entity to be powered to receive DeviceNetwork packets. (#11390) 2022-09-19 16:59:32 -07:00
Nemanja 2ed3779405
cleaning up more stuff with crematoriums and morgues (#11384) 2022-09-19 16:59:04 -07:00
themias d8dc54f836
Add smoking pipe (#11419)
* Add smoking pipe

* fix access issue

* try fix init issue

* fixed for real
2022-09-19 18:54:33 -05:00
Leon Friedrich a356071f41
Use IRuntimeLog in ConstructionSystem (#11413) 2022-09-19 15:01:33 -05:00
Leon Friedrich b136f18ab7
Construction error handling changes (#11400) 2022-09-19 16:10:10 +10:00
Leon Friedrich 5d84d8b296
Fix nukie bug (#11399) 2022-09-19 16:07:24 +10:00
Leon Friedrich d2d35afd47
Fix miasma deletion error (#11385) 2022-09-18 09:10:32 +10:00
Leon Friedrich 42f080d665
Fix gas analyser error. (#11386) 2022-09-18 09:10:10 +10:00
Nemanja 4fe4ba1575
wall mounted lockers (#11382) 2022-09-17 13:05:39 -07:00
corentt b94086ee0a
Hunger and thirst won't infinitely decrease below zero (#11367) 2022-09-17 07:26:39 -07:00
Illiux 611b11976e
Return from TryMetabolize early if there are no reagents to process (#11372) 2022-09-17 07:26:01 -07:00
Flipp Syder 3d3de873ff
Adds a power check to OnAtmosAlarm for firelocks (#11369)
* firelocks when alarmed will now use tryclose instead of emergencypressurestop

* just adds a power check to OnAtmosAlarm, instead

* restores emergencypressurestop usage, adds a newline to an if
2022-09-16 22:34:52 -07:00
Illiux c380577156
Remove unnecessary ToArray() call in Exhale (#11368) 2022-09-16 22:15:19 -07:00
Nemanja 2e7dcb1ed8
Lathe Refactor and ECS (#11201)
* lathe and material storage refactor

* materialStorage ECS

it kinda sus tho

* beginning the lathe shitcode dive

* couple lathe visuals and lathe system

* lathe changes and such

* dynamic lathe databases

* rewrote internal logic

on to ui

* da newI

* material display clientside

* misc ui changes

* component state handling and various other things

* moar

* Update Content.Shared/Lathe/LatheComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* first volley of sloth review

* more fixes

* losin' my mind

* all da changes

* test fix and other review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-09-16 18:49:05 -05:00
rolfero 149aacf187
Multitool examine wires on click (#11352)
* cable examine update

* Revert "cable examine update"

This reverts commit 0c6df040b3b014a35fb9abe1cdc6e1078c5b1ca1.

* Multitool checks wire when clicked

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-16 14:27:53 -07:00
rolfero 7d0a870b23
forensic scanner verb (#11361)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-16 14:22:17 -07:00
metalgearsloth 4262f4685e
Fix miasma flies (#10580)
Looks like some of the exceptions still got through. Also had a redundant AttachParent.
2022-09-16 14:14:45 -07:00
Vera Aguilera Puerto 3d693c20c8
Spawn with Random Offset component (#10969)
Adds SpawnRandomOffsetComponent, which can be used to randomly move a component on map init

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-09-16 13:01:31 -07:00
Kara 4e5def0d03
Entity storage now holds air (#11355) 2022-09-16 11:46:09 -07:00
metalgearsloth 14d48f4306
Pointing arrow changes (#11097) 2022-09-16 07:37:15 -07:00
metalgearsloth 4df4238c4c
Nerf bible (#10023) 2022-09-16 07:27:05 -07:00
rolfero b7dc90b93d
Strip menu examinable (#11233)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-16 07:16:10 -07:00
och-och b92175c562
Fix appearance being lost on cloning (#11250) 2022-09-16 07:13:46 -07:00
Justin Trotter 6bf45709e9
Add access locks to gas canisters (#10575) 2022-09-16 07:06:29 -07:00
rolfero 6de66c25f9
hand labeller verb (#11283)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-16 07:05:23 -07:00
metalgearsloth bb0229e391
Add gas selling to tanks too (#11304) 2022-09-16 07:04:25 -07:00
Nemanja dc1d8ec9b4
random loadout support (#11027) 2022-09-16 07:03:45 -07:00
theashtronaut 6ffa54026c
Add lock and unlock icons to verb in LockSystem (#11336) 2022-09-15 16:26:49 -07:00
Rane 315c564315
starting TC penalties for powerful roles (#11111)
* starting TC based on role

* actually just remove all the job changes

* reviews

* moment
2022-09-15 14:37:54 -05:00
Dylan Corrales 4ea7087d6f
9386 Permanent ban message change (#11325) 2022-09-15 12:33:11 -07:00
metalgearsloth ed442a7d3b
Cargo price tweaks 2 (#11307)
* Cargo price tweaks 2

* Allow cargo selling dead organics
2022-09-15 12:29:07 -05:00
metalgearsloth d8754b2014
Give suppressed artifacts a much higher sell price (#11305) 2022-09-15 12:28:06 -05:00
keronshb e90e8052c4
Beam Component and Lightning Component (#10196) 2022-09-16 01:49:01 +10:00
Flipp Syder 2f274d8b9e
Adds another check in the Nukeops system (#11295) 2022-09-15 23:50:47 +10:00
metalgearsloth dd178ef3f5
Break joints on entering vehicle (#11313)
The issue is that both bodies go to sleep on the server-side so it mispredicts like crazy on the client then when you unbuckle it snaps.

This is just a bandaid until buckling + vehicles get some more love in future.
2022-09-15 08:19:40 -05:00
Illiux 8e7c1cb133
Fix ChemMaster labelling behavior (#11290) 2022-09-15 16:27:22 +10:00
Illiux 09df0dfb60
Remove ChemMasterSystem debug assertions (#11288) 2022-09-14 22:57:03 -05:00
metalgearsloth ad7a851e27
Cargo economy balance (#11123)
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
2022-09-15 11:53:17 +10:00
Illiux 71e46de0fc
Rework the ChemMaster's output handling (#11207)
* Fix doc comment on FitsInDispenserComponent

It's clearly intended to be a doc comment, but wasn't.

* Allow the ChemMaster to accept canisters and bottles

* Give the ChemMaster an output container slot

* Tweak ChemMaster UI layout

* Make more ChemMaster UI tweaks

* Update ChemMaster SpinBox max handling

* Rework the ChemMaster

* Apply suggestions from code review

Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>

* Implement PR feedback

* Switch ChemMaster to a tabbed UI layout

* Rename Amount to Dosage for clarity

* Replace Amount with Dosage in messages

* Clarify dose in UI

Co-authored-by: Flipp Syder <76629141+vulppine@users.noreply.github.com>
2022-09-14 19:10:12 -05:00
Leon Friedrich f54c1cb2b3
Nukie and priate outfit spawning fixes (#11274) 2022-09-14 19:06:40 -05:00
Kara db1dfc8958
Command perm modifications (#11273)
* Command perm modifications

* actually not this one

* string
2022-09-14 19:02:38 -05:00
metalgearsloth 8871c445b8
Cleanup factions code (#11075)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-09-14 11:45:02 -07:00
Visne 356a6b8d2e
Event-ify Rejuvenate (#11145) 2022-09-15 03:30:56 +10:00
Visne 81eee73995
BwoinkSystem improvements (#11258)
* stuff

* style

* cleanup & fix

* Bold
2022-09-14 12:19:32 -05:00
Mervill b8d1843335
Adds a new SolutionExplosionBehavior for the benefit of fuel tanks and future exploding canisters (#11260) 2022-09-14 12:15:54 -05:00
metalgearsloth 84d5bfdab3
Fix projectiles and vehicles (#10358)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-14 20:03:00 +10:00
Leon Friedrich 2908cd994c
Content changes for session specific entity states (#11235) 2022-09-14 19:40:05 +10:00
Pieter-Jan Briers 7cd0677708
Content-side changes for packaging. (#9382)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-09-14 19:39:55 +10:00
metalgearsloth 1e30848cf7
Add a debug overlay for accessreaders (#9681)
> didnt pjb have issues with doing the control stuff in an overlay and just wanted direct texture draw

I ended up doing dis.
2022-09-14 19:33:25 +10:00
metalgearsloth c9d3545b39
Emergency shuttle docking test (#10614) 2022-09-14 19:02:59 +10:00
Alex Evgrashin 9ce3a18e3f
Chameleon clothing (#8444)
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-09-14 18:42:14 +10:00
metalgearsloth 78a4ab6eb2
Update for collision events by-ref (#10933) 2022-09-14 17:26:26 +10:00
Nemanja cff6fe267c
Use Segments for RandomMetadata (#11190)
* use segments for randomized names now

* separator datafields

* public api
2022-09-14 00:13:22 -07:00
Leon Friedrich 23d497024d
Don't log missing flavour (#11229) 2022-09-14 00:09:15 -07:00
Leon Friedrich 6b05861068
Fix pathfinding exception (#11228) 2022-09-14 17:06:24 +10:00
Leon Friedrich e955699c0f
Remove buyer from store messages (#11230) 2022-09-14 17:04:41 +10:00
Flipp Syder ec6cdbd51a
Removes hacky behavior from DeviceListSystem (#11255) 2022-09-14 16:09:43 +10:00
metalgearsloth b3581d11c6
Update maploader to support loading onto an existing map (#10748) 2022-09-14 14:05:48 +10:00
Flipp Syder f9922d9160
Restrict ghost role speech/movement to component flags (#11183) 2022-09-14 13:46:49 +10:00
Flipp Syder ffbd0085bc
Nukie win conditions (#10220)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-09-14 12:42:19 +10:00
themias 2141a31c8a
Fix tranq shells not injecting solution (#11254) 2022-09-14 12:40:50 +10:00
Flipp Syder b5b5e18a87
Flavors on DoAfter, instead of after (#11251) 2022-09-14 12:36:19 +10:00
Kara eaa4bc4aea
Remove clonexadone (#11253) 2022-09-13 12:51:31 -07:00
Julian Giebel 15a75d5db3
Fix disposal router and tagger not saving their tags (#11252) 2022-09-13 14:14:21 -05:00
metalgearsloth 57049b3384
Use paralyze for table bonks (#11247)
Originally I was going to have knockdowns block movement but we might want crawling I guess.
2022-09-13 08:53:02 -05:00
metalgearsloth fed0c0c108
Fix gun clumsy (#11246) 2022-09-13 08:52:36 -05:00
rolfero d793a538af
appraisal verb (#11226)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-13 23:19:04 +10:00
Kara 3e4e0657b0
Revert "Fix handheld radios incoming messages" (#11248) 2022-09-13 05:50:56 -07:00
themias a308d86bc6
Fix handheld radios incoming messages (#11237) 2022-09-12 20:32:07 -07:00
rolfero 77d562d200
locked cabinets actually cant be opened (#11225)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-12 09:42:55 -07:00
wrexbe b3f75f9ffe
More minor UI refactor changes (#11213) 2022-09-11 21:30:11 -07:00
Visne e6f4f158d7
Display "lobby" if round ID is 0 for Discord AHelp embeds (#11197) 2022-09-11 20:52:27 -07:00
Kevin Zheng 45349e3c0d
Add gas recyclers (#9934)
* Add RemoveVolume()

RemoveVolume(vol) captures the common pattern of:

    air.RemoveRatio(vol / air.Volume)

Change existing code to use this method where appropriate.

* Add gas recyclers

Gas recyclers catalyze the conversion of CO2 and N2O to O2 and N2. The
gas recycler component takes waste gas from the input net and releases
the result into the output net.

To make things more fun, the input net must be pressurized to 3 MPa and
heated to at least 300 C; otherwise, no reaction will occur.

Game-mechanic wise, gas recyclers contain the catalyst for the
conversion reaction, and therefore, requires no external power. However,
the external pumps and heaters required to make the reaction happen
still do.

* Fix gas recyclers

Fix negative sqrt, fix pressure check after remove.
2022-09-11 18:02:01 -05:00
Visne 0a3cf8325f
Add embeds to AHelp relay (#11184) 2022-09-11 08:43:38 -07:00
metalgearsloth b9c571dc10
Ignore non-hard bodies for anchoring (#11098) 2022-09-11 19:19:27 +10:00
rolfero f492442337
Fix construction action (#11186)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-11 10:56:03 +02:00
Nemanja e43ee216f6
store system currency rework (#10893) 2022-09-10 23:54:16 -07:00
metalgearsloth 8415f08560
Update disposals code standards (#11076)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-09-10 23:50:59 -07:00
metalgearsloth 12e1a961d6
Reduce knocked down players tile friction (#11035) 2022-09-10 23:49:10 -07:00
Rane fdba747541
introduce requirement to prevent from being tasked to steal your own item (#11139) 2022-09-10 23:43:31 -07:00
rolfero 4b23521af5
Melee special examine (#11168)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-10 23:39:36 -07:00
theashtronaut 6f9065a1de
Reimplement anchor/unanchor delay (#11128) 2022-09-10 23:30:10 -07:00
Rane b3c1a1aa19
species restriction for uplink listings (#11185) 2022-09-10 23:27:41 -07:00
Will Robson 7accbcbe9b
Implement Charcoal. #10042 (#11024)
* Add charcoal

Flush chemicals that are not the charcoal out of the chemical stream

* Add into EN localization to get chem dispenser to display correctly

* Remove method that wasn't needed

* Remove charcoal from dispenser

Charcoal is made by combing ash and carbon

* Place ash in elements prototype
2022-09-10 18:20:44 -05:00
Visne 94178804df
Keep windoors open if they are clicked (#11180) 2022-09-11 07:48:03 +10:00
Illiux acd24bed4d
Use EntityUID for all ghost warps (#11113) 2022-09-11 07:47:17 +10:00
Visne 4cc5fa239e
Implement traits system (#10693) 2022-09-10 08:40:06 -07:00
Visne e1782ec22b
Disable re-adminning infinitely (#11174) 2022-09-10 06:07:35 -07:00
Moony f238852e4d
Significantly buff food items and nerf hunger decay. (#11163) 2022-09-10 00:36:32 -07:00
Visne 6fbac12ac3
Makes ahelp relay messages a little less disgusting to look at (#11149)
* Makes ahelp relay messages a little less disgusting to look at

* Improve title
2022-09-10 01:43:46 -05:00
rolfero d7b31865ff
APC construction updated, uses electronics (#10987)
* APC construction and deconstruction
Construction action GivePrototype

* APC needs screwing + sprites

* apc framework, working construction recipe

* Energy swords hot

* APC changes

* APC construction/deconstruction

* removed comments

* Revert "Energy swords hot"

This reverts commit 75228483abb3cc6252118b319bc8949d5198362d.

* Renamed function for clarity

* Fixed the last step not showing in the construction menu

* Some fixes

* Update Content.Server/Power/EntitySystems/ApcSystem.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Server/Construction/Completions/GivePrototype.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Power/apc.yml

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Resources/Prototypes/Entities/Structures/Power/apc.yml

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Server/Power/Components/ApcElectronicsComponent.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

* Update Content.Client/Power/APC/ApcVisualizer.cs

Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>

Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
2022-09-09 20:27:41 -07:00
Alex Evgrashin 54dad06851
Only ghosts can examine warps names (#11124) 2022-09-08 20:42:46 -07:00
Flipp Syder 3cfa00e91c
Flavor profiles (#10991)
* flavor profiles

TODO: every single flavor! yeah!!!

* adds basic localization, and flavors/lastFlavor values for when you get the flavor profile message

* multiple and single flavor messages

* start on flavor localization, multiple flavors in localized flavors

* flavor prototypes

* a few more flavors, descriptions on what each section of the flavor file should be doing

* localization for flavor profiles in drink/food system

* adds an event that allows a flavor profile list to be transformed base on the user entity

* raises it on the food entity too

* changes a field in flavor, adds some more flavors, starts adding flavor prototypes

* adds basic flavors to several entities, and consumable drinks, renames flavor field to 'flavors'

* changes call ordering in flavorprofile, adds flavor to ignored components server-side

flavor is really just a popup message, and those are all processed server-side

* fixes where food tried to get the flavor of the user instead of the food

* single flavors will now get the localized string

* getting the flavor message now ensures that flavors are deduplicated

* makes flavor processing more strictly unique bu making everything hashsets

* yeah, that could just not have distinctby now

* adds flavorprofile directly to food base instead for generic food taste

* FlavorProfileModificationEvent now passes a hashset of strings and not flavorprototypes

* flavorprofilesystem now broadcasts the flavor profile modification event

* adds more flavors to the flavor profile loc file

* skips a flavor, if the flavor string is null/empty

* adds some more flavors, adds generic medicine flavor to medicinal chemicals

* more food flavors, adds flavors to swallowing

* adds some cocktails to the set of flavor profiles

* regenerates flavor prototypes

* adds flavor type to all flavors, adds whitespace between variants

* adds more flavors, adds flavors to several chemicals and food items

this is the part that took the longest

* changes backup flavor message

* spelling mistake

* more flavors, and flavors on food

* readds all the type fields, whoops

* fixes localization strings for forcefeeding food/drink

* fixes multiple flavor profile

* adds flavor limit for flavors

* makes that fetch the cvardef instead
2022-09-08 18:14:49 -05:00
metalgearsloth 2f07270744
Add examines for damage values (#11090)
* Add examines for damage values

Even immersive sims still give you values.

We should also do this for armour so people don't have to yml dive and so the general public actually know the balance of things.

* Slightly better

* Cleanup
2022-09-08 18:08:14 -05:00
metalgearsloth 72bc05e3ac
Add department bans (#11085)
* Add department bans

Also localised some stuff while I was there.

* loc
2022-09-08 17:06:21 -05:00
theashtronaut 868abaca5c
Gas Analyzer can now scan pipes/devices along with the environment (#10976) 2022-09-08 07:22:14 -07:00
Flipp Syder b7c08238e4
Fixes air alarm mode propagation when a mode is set from an air alarm (#11121) 2022-09-08 07:01:56 -07:00
rolfero e4e878b76b
Adds examine values to armor (#11104)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-08 14:11:22 +10:00
Leon Friedrich 6f33d3a7f8
Fix more prototypes for save/spawn test (#11087) 2022-09-07 18:35:34 +10:00
Rane 1e62627ecb
improve sleeping mob state changes (#11083) 2022-09-06 21:37:32 -07:00
Leon Friedrich d320ad950b
Fix AdminTestArenaSystem (#11082) 2022-09-06 21:19:26 -05:00
Nemanja 47f312e90f
fix zombie mispredicts (#11043) 2022-09-07 11:59:27 +10:00
metalgearsloth fae71aeb3e
Use red damage animation for guns too (#10938) 2022-09-06 18:01:35 +10:00
Leon Friedrich 35a142965d
Firelock ECS + some other stuff. (#8366)
* firelock rejig

* dont error failed resolves

* fix

* less resolves

* switch fire and pressure messages

* update

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-09-05 22:55:33 -07:00
Leon Friedrich 414f32a4ee
Make ghost warp use `AttachToGridOrMap()` (#11069) 2022-09-05 22:36:52 -07:00
Leon Friedrich 2dd804930d
Fix log component parenting issues (#11073) 2022-09-05 22:08:19 -07:00
0x6273 0c8e52c163
ChemMaster ECS (#11052) 2022-09-05 22:06:47 -07:00
0x6273 29fd76c45d
Make Licoxide bypass insulated gloves (#10949) 2022-09-05 19:48:35 -07:00
Flipp Syder 0882d85176
Air alarm balancing (#11063)
* threshold balancing, restores none mode on atmos alarm

dear lord, panic mode with unbalanced thresholds was a nightmare

* that was 10%, not 1%

* adds widenet mode for scrubbers

* adds the vents to wide filter as well
2022-09-05 19:35:36 -07:00
Rane 87549adfa5
add special job components back when cloning (#11045) 2022-09-05 19:29:40 -07:00
Francesco 399f583bf4
Fix: ID card computer not showing privileged ID details (#11018) 2022-09-05 19:20:00 -07:00
Rane b152aed18b
Disarm 1498 (#11016) 2022-09-05 19:19:33 -07:00
Rane 5e1aa9edd7
remove stripping doafter (#11049) 2022-09-05 19:15:49 -07:00
Kara 63b147e111
Chem entity nerf (#11037) 2022-09-05 18:43:04 -07:00
Flipp Syder 8e54ec27f2
Makes it so that all wires (except the bolt wire) have to be cut on airlocks/windoors (#11056) 2022-09-05 18:41:39 -07:00
Moony f9c48cc42d
Make events less frequent. (#11053) 2022-09-05 18:40:31 -07:00
Flipp Syder c3d7ecace6
Adds a link limit and UI to device list (#11017)
* adds a link limit to device list

* locale strings

* uhhh what's efcore doing there

* adds a UI for device list on the device

* merge conflict fixing
2022-09-05 18:22:39 -07:00
Flipp Syder 8cbcf2d640
Fixes reset propagation for atmospheric alarm receivers, adds CVar for fire alarm all access (#11020)
* adds a check for if a firelock is powered before auto-opening

* fixes issue where resets would not propagate properly

* adds cvar bound for fire alarm access (defaults to all access)
2022-09-05 18:15:50 -07:00
Flipp Syder 9ace52a6c1
Device link visualizer (#11054)
* shuffles devicelist to shared, adds an overlay for devicelist

* adds space property to overlay

* moves networkconfigurator to shared, makes devicelistsystem clientside check activedevicelist

* dirties components upon change, adds networkedcomponent to sharednetworkconfigurator

* state handlers for networked components

* whoops

* lots of shuffling, renaming, and access changes

* randomizes color for every new entity added to the overlay

* adds a client-side action to clear all network overlays if they're active

* clones action (oops)

* localization, adds a command for clearing network link overlays (in case the action disappears)

* moves the entity manager up into the bui fields

* makes that a dependency

* attempts to just directly get the color from the dict when drawing, now

* fixes up a few comments

* adds dirty on init to devicelistcomponent

* hacky solution related to mapping with a networkconfigurator

* more stricter bound on that hacky solution

* just checks if the life stage is initialized instead of if the entity was initialized

* moves getalldevices to shared

* readds linq import

* tries to ensure that the show button is toggled on if the device we're trying to configure is currently being tracked by the overlay

* some reorganization
2022-09-05 19:55:44 -05:00
corentt 6301ac5147
AirAlarms fixes (#11062)
* modify airalarm thresholds

* display percentage, not ratio

* reopen doors on normal/warning state

* panic mode on danger state
2022-09-05 19:54:26 -05:00
20kdc 44945b6da6
Hopefully prevent interactions between admins without AHelp access and AHelps. (#11041) 2022-09-05 10:50:52 -05:00
metalgearsloth 0286b88388
NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-09-06 00:28:23 +10:00
wrexbe c55a015b77
Small UI refactor pieces (#11026)
* ActionType rename Name to DisplayName

* Gameplay State rename+move
2022-09-04 17:21:14 -07:00
Flipp Syder d447b0f80e
Air alarm patches (#11004) 2022-09-04 02:04:15 -07:00
Leon Friedrich ff61bc12a4
Fix docking adding comps to terminating entities (#11010) 2022-09-04 17:26:20 +10:00
Kara 3e409528ce
Fixes secret only adding game rules, not starting them (#11005) 2022-09-03 18:40:00 -07:00
20kdc 547af7c7e8
AutoLink port from Outer Rim (#10967)
* C# half of Outer Rim commit 5081906bd17e715ecae422dd7a003d9f103e6884 "autolink gaming."

Ported from Outer Rim with permission.

* YAML half of Outer Rim commit 5081906bd17e715ecae422dd7a003d9f103e6884 "autolink gaming."

Ported from Outer Rim with permission.

* commit fixed AL summary

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* NewLinkEvent.User & LinkAttemptEvent.User now nullable, fix possible AccessReaderSystem AutoLink bug

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-09-03 13:30:57 -05:00
Kara 42d146effa
Mapping autosaves (#10966) 2022-09-03 06:39:28 -07:00
rolfero 4cab27f4a6
Energy swords hot (#10982)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-09-03 05:50:38 -05:00
Leon Friedrich 880fb36714
Fix smart equip bug (#10915) 2022-09-03 09:38:46 +10:00
Flipp Syder ba2995b7c8
Merge pull request #10721 from vulppine/air-alarm-fixup
Air sensors & air alarm fixup
2022-09-02 13:00:33 -07:00
vulppine 363d51e407 adds clarification for why network configurator stores an entityUID 2022-09-01 21:36:54 -07:00
Nemanja 8503055ce4
microwave heat fix (#10973) 2022-09-01 19:13:43 -07:00
0x6273 24b8d9468e
Fix chem payloads not updating beaker appearance (#10968) 2022-09-01 17:38:48 -07:00
Jacob Tong fe1880062b
Add logs to lattice cutting (#10956) 2022-08-31 23:52:24 -07:00
Rane 822c8f3c70
make jaws of life not awful (#10770) 2022-08-31 20:22:25 -07:00
metalgearsloth a0f2e7ac92
Fix griddrag and tethergun (#10510) 2022-08-31 20:11:45 -07:00
TekuNut d946ed5009
NukeOps game rule tweaks (#10005)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-08-31 19:36:27 -07:00
20kdc b76f88ccc5
Salvage spawning adjustments and AABBs in prototypes (#10789) 2022-08-31 19:25:05 -07:00
Rane 7bee0063a6
Split various drone behaviors out of drone component (innate tool, unpowered flashlight) (#10474) 2022-08-31 19:09:20 -07:00
Tomás Alves f8c18c0b41
SanitizeMessagePeriod: Add Period at the end of sentences (#10710)
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
2022-08-31 05:42:46 -07:00
Tomás Alves 8c27322f25
Fix: Portable Flasher (#10726) 2022-08-31 05:27:30 -07:00
Andreas Kämper 42f3155c85
Clean up vending machines and port their visualizer (#10465) 2022-08-31 05:12:09 -07:00
metalgearsloth 65954d207b
Fix area pickup bug (#10902)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-08-31 05:09:31 -07:00
Alex Evgrashin cad6c760ad
Radiation pulse ECS (#10641) 2022-08-31 03:24:21 -07:00
rolfero ccb240ccca
adds which machine board currently inserted/building to machine frames, issue #10891 (#10945)
Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com>
2022-08-31 03:59:02 -05:00
Jacob Tong 61d975644a
Implement lattice cutting (#10920)
* Add lattice cutting

* Add delay when spacing the floor.

* Add LatticeCutting to jaws of life

* Add warning

* Minor fixes

* Add atmos decompression delay

* Add CanWirecutter and lattice item drops

* Remove atmos check

* Prevent tile replacement edge case
2022-08-31 03:24:51 -05:00
vulppine dffbe5b761 mapinit updates ui state for networkconfigurators as well 2022-08-30 22:06:06 -07:00
vulppine 855720c9dc makes devicelist work if the map hasn't been initialized yet
instead of storing the address, it instead stores the entityUID if in mapping mode
2022-08-30 21:56:42 -07:00
vulppine fa8c16358f alarmables should now attempt to update appearance on init 2022-08-30 21:41:29 -07:00
Kevin Zheng 808677c117
Sort scanner "eject" verb first (#10932) 2022-08-29 22:29:50 -07:00
Kevin Zheng b84d19e702
Send server rules over the network (#10847)
Add a new InfoSystem that sends SharedInfo from the server to client
when requested. Currently, only the rule header and rule text is sent.

Previously, the rule header and rule text was bundled in the client,
which means that the client would only display rules that it was built
with, even if the server has different rules.

This allows servers all running the same build to send different rules.
This could be useful, for example, for servers running the official
builds to send different rulesets without a client rebuild.
2022-08-29 21:38:56 -05:00
Nemanja 5f5f795ae2
empty id card name fix (#10860) 2022-08-29 21:38:00 -05:00
Leon Friedrich 9813aeb724
Fix SpillTileReaction errors (#10910)
* Fix SpillTileReaction errors

* namespace
2022-08-29 21:36:46 -05:00
Nemanja 0b52ac9389
zombie event overhaul (#10874) 2022-08-29 21:35:19 -05:00
Rane f36d278499
Biomass (#10313)
* Material

* good prototype

* Fix material storage

* You can insert biomass into the cloner

* ok, basic biomass subtraction works

* amogus

* ok chance works

* Alright, the biomass and genetic stuff works

* feedback for cloning

* more reclaimer polish

* ship it

* starting biomass + fix lathes

* I changed my mind on rat mass and these guys are definitely getting ground up

* Doafter

* clean up, sync the two

* fix naming, fix mass

* technology + construction

* additional logging, stop unanchoring when active

* fix event / logs

* dont gib dead salvage

* auto eject

* fix deconstruction behavior

* make warning message better, temporarily disable cancer scanner

* fix biomass stacks

* add easy mode CVAR

* stack cleanup, make biomass 2x as fast

* bugfix

* new sprite from hyenh

* fix tests

* hello? :smilethink:

* :smilethink:

* medical scanner gets antirotting

* fix cloner and medical scanner

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-08-29 21:31:27 -05:00
vulppine e0bf77490d number of things, fixing warnings, AtmosAlarmType instead of AtmosMonitorAlarmType 2022-08-29 07:37:26 -07:00
metalgearsloth 3fa666bd06
Snap to nearest cardinal on traversal (#10869) 2022-08-29 15:59:19 +10:00
metalgearsloth 5b42861539
Smooth docking traversal (#10822) 2022-08-29 15:05:53 +10:00
Leon Friedrich de7bd0063a
Fix two explosion bugs (#10909)
* Fix trigger LINQ error.

* divide by zero
2022-08-28 16:48:49 -07:00
wrexbe ea95638189
Improve test stability (#10913) 2022-08-28 15:13:59 -07:00
Flipp Syder 4bdb029172
Adds implementation for Closed in CrewManifestEui (#10892)
* adds implementation for Closed in CrewManifestEui

* order of operations

infinite loops aren't funny
2022-08-27 22:17:19 -07:00
metalgearsloth d767ce9585
Fix a bunch of warnings (#10886)
* Fix a bunch of warnings

Also made ensnareable not broadcast as they're only used directed.
Mainly just Get<T> and AppearanceSystem

* buckle too

* fix tests

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-08-27 20:26:35 -07:00
Nemanja 32abdf5f00
Microwave ECS (#10766)
* microwave ECS

* allcomponentdelete etset

ack

* container purge
2022-08-27 16:40:29 -07:00
Leon Friedrich 5274b0320a
Fix disposal pipe visuals (#10873) 2022-08-26 14:16:08 +10:00
metalgearsloth 9b84c1a9fd
Remove all but 1 IsIncapacitated (#10661) 2022-08-25 23:56:56 +10:00
Leon Friedrich 1e9e93a33c
Fix typing indicator input validation. (#10818) 2022-08-25 23:44:43 +10:00
Nemanja 6871ffe429
wield popup fix (#10855) 2022-08-25 23:42:13 +10:00
Pieter-Jan Briers 84e20049b8
Important fix for table climbing (#10803) 2022-08-25 23:41:37 +10:00
Nemanja 0e5e3b46c4
store system prototype modification oversight (#10801) 2022-08-25 23:40:35 +10:00
Leon Friedrich 523f168d5e
Fix two grafana errors (#10858) 2022-08-25 23:36:44 +10:00
Leon Friedrich 685b82e14e
Fix guardian error (#10857) 2022-08-25 23:35:58 +10:00
Leon Friedrich 35475bac55
Partial kudzu fix (#10854) 2022-08-25 23:34:05 +10:00
Leon Friedrich c65d1c51ce
Load grid error related changes (#10817) 2022-08-25 23:33:40 +10:00
keronshb cd78c5451d
Ensnaring Component and Bola Update (#9968) 2022-08-25 00:50:31 +10:00
vulppine dd01189a6e changes how the emag function works in fire alarms 2022-08-23 14:47:09 -07:00
Flipp Syder f00a5cb17a
Merge branch 'master' into air-alarm-fixup 2022-08-23 13:21:05 -07:00
vulppine a8eb929d3c removes air alarm replace mode 2022-08-23 13:20:23 -07:00
vulppine e348a64423 air alarm now sends the count of known devices, rather than all types of devices 2022-08-23 12:04:45 -07:00
vulppine b3a4ef9997 file-scoped namespaces 2022-08-23 10:55:46 -07:00
vulppine df25715ed3 renames AtmosMonitorAlarmEvent to AtmosAlarmEvent 2022-08-23 10:42:03 -07:00
Julian Giebel 99aab9f409
Adds the super speed smite (#10707)
* Add super speed smite

* Increase acceleration and speed so it can actually gib
2022-08-23 09:04:17 -05:00
TekuNut b80708e7cc
Fix xenos prying doors from afar (#10778) 2022-08-23 20:31:54 +10:00
Leon Friedrich 9a0eef932c
Fix AI crash (#10788) 2022-08-23 17:38:40 +10:00
Moony 9de3612b24
Fix some bugs in stations and do a little cleanup. (#10787) 2022-08-23 02:32:02 -05:00
metalgearsloth d2f1981172
Fix bang, ded (#10768) 2022-08-22 19:28:31 -07:00
vulppine 83cac4de1e vv for tripped thresholds, device list update event for air alarms 2022-08-22 18:41:24 -07:00
vulppine b8d011f8f4 checks for validity now ensure that an alarm is reset to normal - only if it was known beforehand 2022-08-22 18:06:41 -07:00
vulppine 546e70730e or instead of and 2022-08-22 17:45:29 -07:00
vulppine 8de6193ff2 monitors will now always alarm if threshold types have been tripped/reset to normal on update 2022-08-22 17:42:47 -07:00
vulppine 901670c2ea firelocks now check if the alarms they have are null or not before autoclosing 2022-08-22 16:58:58 -07:00
vulppine 7fd510d252 power check for firelocks, atmos monitor power cycle should now alert 2022-08-22 16:47:34 -07:00
vulppine 069ea2e315 autocloses firelocks 2022-08-22 16:33:13 -07:00
vulppine ff9d9ab75c Revert "ResetAll no longer clears the alarm state for an atmos monitor"
This reverts commit d774741121.
2022-08-22 16:11:32 -07:00
vulppine d712b1b744 whoops!!! 2022-08-22 16:10:50 -07:00
vulppine f602ead768 power change should now update alarm on alarmables 2022-08-22 15:03:22 -07:00
vulppine a5cf4f9578 makes monitoralerttypes actually nullable 2022-08-22 12:06:30 -07:00
vulppine d774741121 ResetAll no longer clears the alarm state for an atmos monitor 2022-08-22 11:55:08 -07:00
vulppine 84027b4e67 alarmables now check if the type of alarm matches the alarms they can check (optional) 2022-08-22 11:30:37 -07:00
vulppine 160104bc2a Revert "oops!"
This reverts commit 1428a6d285.
2022-08-22 10:41:53 -07:00
vulppine 1428a6d285 oops! 2022-08-22 10:35:22 -07:00
vulppine 912b23e414 fire alarms (and anything that uses Reset/ForceAlert) should now update their appearance and play noises 2022-08-22 10:05:39 -07:00
vulppine 786bddff0a resetall now affects atmos monitor alerts 2022-08-22 09:19:02 -07:00
vulppine 2d22c37210 fire alarms will now attempt to register and sync against all connected devices whenever a device list is updated 2022-08-22 08:44:03 -07:00
vulppine a8bf2ccbb6 fixes firelock alarm sync, removes check condition for syncalerts packet receive when checking through the sent dictionary 2022-08-22 07:29:43 -07:00
vulppine a091e69635 should fix TryGetHighestAlert logic 2022-08-22 07:02:48 -07:00
vulppine 6be3265084 tag sync, replaces monitor references with alarmable references 2022-08-22 05:49:51 -07:00
vulppine 85effbd33d force alert on alarmable, enforces synchronization with alarmables to be bounded by the tags that it can sync with 2022-08-22 05:01:31 -07:00
vulppine 550ea771a7 sync alarms, reset all, etc 2022-08-22 04:21:20 -07:00
vulppine 14669f1521 devicelistsystem now emits an event when a device list is updated 2022-08-22 01:15:10 -07:00
vulppine 25bb45aa98 atmosdevicenetworksystem for generic device network stuff for atmos devices 2022-08-22 01:14:39 -07:00
Leon Friedrich ff37e69c0a
Fix some buckling bugs (#10759) 2022-08-21 17:44:37 -07:00
Leon Friedrich c71c2300b7
Fix PA error (#10733) 2022-08-21 19:27:33 +10:00
Leon Friedrich f99d0151e6
Fix AI/NPC error (#10730) 2022-08-21 04:16:11 +10:00
Leon Friedrich 921e2ee57d
BUI changes required for Engine PR (#10608) 2022-08-21 03:38:30 +10:00
vulppine a2d18e7a6d starts moving alarm sync logic to alarmables 2022-08-20 07:36:53 -07:00
vulppine fbab3cd5aa removes atmos alarmable from scrubbers and vents 2022-08-19 23:59:59 -07:00
Tomás Alves c62f5c247d
Only use Bible on Mobs (#10712) 2022-08-19 19:15:32 -07:00
Rane acaa7726ef
[1 line] fix disarm oversight (#10709) 2022-08-19 19:14:55 -07:00
Rane bafb44c1a4
Agent id card interact fix (#10703) 2022-08-19 15:10:54 -07:00
vulppine 9b3df8740f sensor info is now wider, air alarm now actually updates the networked device state 2022-08-19 05:23:25 -07:00
vulppine b9b9b84bea fixes up air alarm modes 2022-08-19 04:40:50 -07:00
vulppine a0e9f4d0b8 UI changes 2022-08-19 04:06:09 -07:00
metalgearsloth 9ec4b0867e
Whitelist shell feedback (#10694)
Co-authored-by: Visne <39844191+Visne@users.noreply.github.com>
2022-08-18 23:42:47 -07:00
Kevin Zheng bbfc8ad140
Fix logic error in role timers (#10681) 2022-08-18 17:06:44 -07:00
Nemanja d7e0b70e2c
revenant cleanup (#10662) 2022-08-18 17:04:23 -07:00
Julian Giebel f21282cb75
Disposal routing fixes (#10583) 2022-08-18 23:48:00 +02:00
vulppine 327314b82f tab changing 2022-08-18 08:14:18 -07:00
vulppine b444c0bbbe whoops, forgot to actually sync monitor data in 2022-08-18 07:26:01 -07:00
vulppine e0ee36ad62 average calculation now returns 0 if there are no sensors 2022-08-18 07:10:39 -07:00
vulppine 531f0cb0e5 ui updates (no sensors yet) 2022-08-18 07:03:37 -07:00
vulppine 10e10b4bae set threshold on server, pressure/temperature average from all sensors sent with air alarm state 2022-08-18 06:44:43 -07:00
vulppine 024e301516 set thresholds from network, reset command, removes OnFire from sensor data 2022-08-18 03:15:13 -07:00
vulppine 068527b13c alert sounds from alarmables, sensor data ctor 2022-08-18 02:37:12 -07:00
vulppine 1c651f051f some backend stuff for air alarms
finally, some UI states!!!
2022-08-17 23:46:15 -07:00
vulppine 32e2686a4b threshold cloning 2022-08-17 20:52:04 -07:00
vulppine b075606f61 air sensor model (works well enough) 2022-08-17 20:32:31 -07:00
metalgearsloth 2b916391ca
Don't play storage fill sounds on mapinit (#10653) 2022-08-17 19:34:52 -07:00
Kevin Zheng 36e42aa29b
Add "already full" message when refilling welder (#10491) 2022-08-17 19:30:12 -07:00
Nemanja 2152914acc
Generalized Store System (#10201) 2022-08-16 21:34:25 -07:00
Flipp Syder 1b50928d50
Station records patches (#10636) 2022-08-17 14:03:23 +10:00
Leon Friedrich 6cb7bbaf73
Fix disposal container names (#10646) 2022-08-17 12:17:32 +10:00
Leon Friedrich 93584f21db
Add entity prototype save test (#10274) 2022-08-17 10:47:58 +10:00
Leon Friedrich cf8ad5f815
Move MultipleTool to shared (#9964) 2022-08-16 03:19:54 -07:00
Flipp Syder 0396f8eb9d
Adds some extra toys to the arcade machine (#10637) 2022-08-16 02:57:39 -07:00
Tomás Alves 8150808eaf
No pointing while sleeping (#10626) 2022-08-15 21:22:16 -07:00
Leon Friedrich 8e7671541a
Fix station records error (#10631) 2022-08-15 21:15:00 -07:00
Leon Friedrich f47f8d5a1e
Fix miasma error (#10629) 2022-08-15 20:45:59 -07:00
wrexbe 845ef758b3
Keep player status on disconnect (#10624) 2022-08-15 17:09:35 -07:00
Tomás Alves 67e4061fcd
SanitizeMessageCapital: Check Empty String (#10616) 2022-08-15 06:48:51 -07:00
metalgearsloth 93efa6c3b8
Fix some unneeded debug logs (#10485)
2 data definitions + NPCs.
2022-08-14 21:23:23 -07:00
Leon Friedrich 24b21c80f2
Remove duplicate disposal unit verb (#10607)
* Remove duplicate verb

* also fix missing loc string
2022-08-14 20:58:58 -07:00
keronshb 073e394268
Singulo field gen power fix + powered collide fix (#10443)
* Connected check

* Power gen fix
2022-08-14 19:37:58 -07:00
Leon Friedrich 3c7c2cd7c1
Fix IoCManager test error (#10597) 2022-08-14 13:17:50 -07:00
Moony 6fe29d1c66
Update PlayTimeCommands.cs (#10596)
pjb forgor to make it possible to actually use the command.
2022-08-14 13:16:47 -07:00
wrexbe c4d135e253
Refactor lobby status (#10550) 2022-08-14 12:54:49 -07:00
Leon Friedrich c535214aa2
Fix restart error (#10591) 2022-08-14 12:54:11 -07:00
Leon Friedrich d08b84c002
Log storage error (#10588) 2022-08-14 12:52:17 -07:00
Nemanja 20a51ad7c3
prevent placing tiles under walls (#10547) 2022-08-13 23:00:39 -07:00
Nemanja 71e5f34d84
prevents revenant harvesting and soul searching from stacking (#10567)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-08-13 22:59:26 -07:00
Rane 572a4f7fb3
Eye damage (#10262) 2022-08-13 22:59:14 -07:00
Julian Giebel b2436c22a7
Adds disposal mailing units (again) (#7630) 2022-08-13 22:57:25 -07:00
Veritius 51fa58673a
Allow C4's auto-starting when stickied quality to be toggled (#10434) 2022-08-13 22:48:02 -07:00
Nemanja c3fdc85d60
Rat King Names (#10503) 2022-08-13 22:38:40 -07:00
Kevin Zheng 0722ef394c
Fix ChemMaster discard needing a target solution (#10492) 2022-08-13 22:37:19 -07:00
Visne 58769634c7
Fix a bunch of compiler warnings (#10518) 2022-08-13 22:28:34 -07:00
corentt 7deb22e163
Fix cans that cant be spilled (#10529) 2022-08-13 22:19:45 -07:00
Jessica M 9aa4ae1fb4
Flashes, Expendablelights, and spray bottles will mark as trash when used up (#10430) 2022-08-13 22:14:49 -07:00
Nemanja 3e1cf73469
Revs (the spooky ones) (#9842) 2022-08-13 23:49:41 +10:00
metalgearsloth 5449835bba
Fix audio occlusion (#10538) 2022-08-11 19:53:28 -07:00
AJCM-git 3f74141c93
Makes projectile speed configurable in gun system (#10535) 2022-08-12 12:49:46 +10:00
Nemanja 5670769435
fix lathe queue interruption bug (#10533) 2022-08-11 20:33:32 -05:00
Nemanja 98cdb12b4f
wielding cleanup (#10525) 2022-08-12 08:53:35 +10:00
Kevin Zheng 9cb7e0f6c4
Make atmos Turing-complete (#10520)
* Add pneumatic valves

Pneumatic valves permit bidirectional flow between the inlet and outlet
if the pressure at the control port is high enough.

* Add construction recipe
2022-08-11 16:19:31 -05:00
metalgearsloth b4248482c5
IFF console (#10504)
* IFF console

* Silly

* Color

* a

* Const bool default

* Full stealth as well coz dork.

* Infiltrator update
2022-08-11 11:58:44 -05:00
metalgearsloth 4b48f7e1ef
Add missing break on RemoveDisallowedJobs (#10511) 2022-08-11 22:47:54 +10:00
Flipp Syder 0f9e31c988
Listener fix for speech (#10240) 2022-08-11 19:25:29 +10:00
Rane 1e93dd1d1e
give more info in examine for rotting (#10493)
* give more info in examine for rotting

* remove line

* Update MiasmaSystem.cs

* Update MiasmaSystem.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-08-10 19:43:19 -07:00
metalgearsloth 1347aed0b2
Don't allow anchorable overlap (#10461)
* Don't allow anchorable overlap

Should significantly reduce incidents of wall pushing.

* woops
2022-08-10 19:11:29 -07:00
Rane e81510bf3e
Escape inventory refactor (#10203) 2022-08-10 18:37:20 +10:00
metalgearsloth a549a85e81
Update tiles to modern standards (#10436) 2022-08-10 17:05:40 +10:00
Leon Friedrich c627280c2f
Fix events.enabled (#10345) 2022-08-10 16:15:44 +10:00
Morb 4138fedca2
Entity pickup/drop sound components (#10233) 2022-08-09 19:14:55 +10:00
Flipp Syder 3d36a6e1f6
Station records (#8720)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-08-09 15:10:01 +10:00
metalgearsloth 4becd815b1
Nerf carp spawn rate (#10456) 2022-08-09 14:28:35 +10:00
Nemanja 210b2cd5ca
Fix fucked names in steal condition (#10445) 2022-08-09 10:32:17 +10:00
Kara bbdb269b5f
Whitelist reason cvar + RP server whitelist reason (#10451) 2022-08-08 16:55:57 -07:00
metalgearsloth 3fbc42aef0
Fix miasma crash (#10433) 2022-08-08 03:09:09 -07:00
Nemanja 69e69e7db7
Captain's Captain's Jetpack (#10195) 2022-08-08 18:55:50 +10:00
Kevin Zheng b95cec9b19
Increase robust harvest effectiveness (#10369) 2022-08-08 18:51:41 +10:00
wrexbe 2c13a2c93c
Ignore missing components that end with "Visuals" (#9613)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-08-08 18:50:54 +10:00
metalgearsloth d4d3e05893
Carp rift proximity (#10429) 2022-08-08 14:43:09 +10:00
Justin Trotter d4848a896a
active pinpointers finds targets upon map transition (#10241) 2022-08-08 14:27:30 +10:00
metalgearsloth 3f5a5d46b6
Dragon rift fixes (#10428) 2022-08-08 14:19:53 +10:00
metalgearsloth fcd005cf06
Fix sound again (again) (#10426) 2022-08-08 13:56:28 +10:00
metalgearsloth db55d44e3d
Fix build again (again) (#10425) 2022-08-08 13:38:42 +10:00
Nemanja 123c631067
Zombie SFX (#9976) 2022-08-08 13:16:43 +10:00
metalgearsloth c0439fe86a
Fix build (#10421) 2022-08-08 12:49:52 +10:00
Level10Cybermancer 0d9b3743cd
Blunt melee weapons now deal stamina damage (#9897) 2022-08-08 12:38:04 +10:00
metalgearsloth 189d49a51f
ItemMapper ECS (#9867) 2022-08-08 12:35:57 +10:00
Morb ccb70fd9b6
Add nuke ops greeting sound (#9862) 2022-08-08 12:27:08 +10:00
Kevin Zheng e0836311f1
Add prices for gas canisters (#10129) 2022-08-08 11:49:06 +10:00
Leon Friedrich 193b9f467d
Remove string appearance keys (#10114) 2022-08-08 11:44:16 +10:00
Nemanja 1783dd82e7
disallow stacking polymorphs by default (#9845)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-08-08 11:34:20 +10:00
metalgearsloth f695d239c9
Make PA 40% less jank (#9278)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-08-08 10:31:53 +10:00
metalgearsloth a29d8b9fa2
Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
metalgearsloth 797a11a6ed
Fix cargo shuttle (#10397) 2022-08-08 09:22:46 +10:00
Júlio César Ueti ee969c9799
Adds even more important Admin Logging (#10268) 2022-08-08 09:21:56 +10:00
Moony a2d8e96a53
Fix localization for playtime. (#10389) 2022-08-08 08:43:27 +10:00
metalgearsloth f5fdf4e672
Disable NPCs in debug (#10353) 2022-08-07 18:51:04 +10:00
Kara b947151d9a
Bucket solution fills + ECS SolutionContainerVisualizer (#10289) 2022-08-07 01:50:52 -07:00
Júlio César Ueti e0ca000225
Adds a check for hitSoundOverride in meleeWeaponSystem (#10380) 2022-08-07 17:10:39 +10:00
Pieter-Jan Briers e852ada6c8
Play time tracking: Job timers 3: more titles: when the (#9978)
Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-08-07 16:00:42 +10:00
Leon Friedrich 6b94db0336
Preserve explosion error stack trace (#10379) 2022-08-07 14:01:21 +10:00
Leon Friedrich 099d38b562
Fix station deletion bug (#10348) 2022-08-07 13:53:07 +10:00
keronshb 8e9a6460ae
Field gen fixes (#10366) 2022-08-06 18:10:37 -07:00
metalgearsloth 45bd1edd5b
Revert "Update submodule to 0.34.0.0 (#10356)" (#10359) 2022-08-06 16:48:21 +10:00
metalgearsloth bab54e5e3e
Make conveyors event driven (#9733) 2022-08-06 16:32:38 +10:00
Leon Friedrich e06ea56eb2
Content BUI changes for engine PR (#10308) 2022-08-06 14:59:02 +10:00
metalgearsloth 9b662c3b62
Fix nukeops start (#10355) 2022-08-06 14:58:15 +10:00
metalgearsloth 74d13646f7
Fix disarm resolve error (#10354) 2022-08-06 14:48:58 +10:00
Nemanja 6d88c6ba88
Mining Fix (#10347) 2022-08-06 13:16:17 +10:00
Leon Friedrich 064112a045
Fix decal system error (#10346) 2022-08-06 13:08:05 +10:00
Nemanja 5128dc687b
Make kitchen spikes slightly more logical (#10343) 2022-08-05 18:09:33 -07:00
Nemanja f511343220
EntityStorage placeable tweaks (#10344) 2022-08-06 09:49:16 +10:00
Pieter-Jan Briers 139713eb13
Fix bad string format error in Rider (#10339) 2022-08-05 22:15:35 +02:00
Leon Friedrich e7854c9156
Steal condition fix (#10323) 2022-08-05 18:02:02 +10:00
keronshb 0eece4b47f
Containment Field Rework (#9312) 2022-08-05 14:22:37 +10:00
Leon Friedrich 8f445d44fa
Fix stuck lathe queue (#10311) 2022-08-04 16:19:31 -07:00
Paul Ritter 34fe04483f
content changes for "refactors copy api to use ref" (#10180) 2022-08-05 08:17:16 +10:00
metalgearsloth b7bedcd282
Probably fix adminnotes for offline players (#10292)
Works with 2 clients on my machine
2022-08-04 17:52:13 +02:00
Jessica M 39a6c8afb3
Adds trash tag to more items. New component "TrashOnEmpty" (#10166) 2022-08-04 01:52:08 -07:00
Rane 2f4849eae1
Cloning Rework (#8972)
Co-authored-by: fishfish458 <fishfish458>
2022-08-03 21:05:17 -07:00
Kara 5784c248ac
Nuke anchor fixes + cargo sell blacklist (#10286) 2022-08-03 20:01:14 -07:00
Jessica M 7650ddf78f
You can no longer spill closed solution containers (#10259) 2022-08-03 17:47:14 -07:00
Leon Friedrich bbd6482420
Fix lathe unanchor interaction & general cleanup (#10156) 2022-08-03 17:38:56 -07:00
metalgearsloth 098b536fb8
NPC Steering refactor (#10190)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-08-03 16:02:50 +10:00
Jessica M 4fc4567a9c
add tongue twister to disease artifacts, rat carriers, and mold (#10265) 2022-08-02 20:40:42 -05:00
Jessica M b97f0f033e
Fixes lobby station timer (#10261) 2022-08-02 18:30:10 -07:00
Julian Giebel bba5850da4
Fix the fix for accents on radio (#10242) 2022-08-02 06:46:10 -07:00
Flipp Syder 98a9196dd4
Fixes issues with wire layouts, enables wire layout composition (#10246) 2022-08-02 06:42:05 -07:00
Rinkashikachi ff930c33aa
Lathe and ghost role localization (#10251) 2022-08-02 06:40:53 -07:00
Morber 14d361a57f
Localize spent lights name & desc (#10225) 2022-08-02 13:21:57 +10:00
Justin Trotter 15944898b1
accents on radio (#10226) 2022-08-02 12:33:30 +10:00
Leon Friedrich cfec035b9d
Fix disposal entry (#10230) 2022-08-02 08:35:34 +10:00
wrexbe 5eaa7149e2
Replace count prototype (#10212)
* Replace count prototype

* Doc improvement
2022-08-01 12:32:42 -07:00
Paul Ritter 6b243e6e43
fix yamllinter (#10221)
Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2022-08-01 15:10:08 +02:00
Paul Ritter f77aff7b94
prototype composition (#9979) & updates submodule
* prototype composition

* a

* fixes build

* fixes test

* updates submodule

Co-authored-by: Paul Ritter <ritter.paul1@gmail.com>
2022-08-01 14:39:37 +02:00
metalgearsloth 7d779018b9
Make early launches a cvar (#10213)
Apparently our LRP playerbase sucks.
2022-08-01 03:26:25 -05:00
Leon Friedrich 55665766cf
Fix gas tank bug (#10197)
* Fix gas tank bug

* avoid partial connects

* Revert "avoid partial connects"

This reverts commit 598a871442b74bfe05948e3df8ed47722315722d.
2022-08-01 17:43:20 +10:00
Fooberticus Bazly fafd541349
fixed plant bag double dump problem (#10188)
Co-authored-by: fooberticus <fooberticus@protonmail.com>
2022-07-31 01:14:21 -07:00
Level10Cybermancer f0d17e328c
Thieving gloves now actually hide stripping messages (#9933)
* changed the description of thieving gloves

* fixed the strip/place popups not being hidden

* moved the ev.Stealth check

* Revert "changed the description of thieving gloves"

This reverts commit e0d242ddb8902873fbcd095a58e49641588414f5.

* Refactor/format

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-07-30 23:02:27 -07:00
wrexbe b5de805083
Mouse disposal nullable patch (#10185) 2022-07-30 21:23:46 -07:00
Lucas 8000d31a62
No handed mobs now cant insert other mobs on disposal (#9993)
* fix mouse now cant insert other mobs on disposal, but still can jump inside

* Apply suggestions from code review

Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>

* using popupSystem depedency and better fluent use

* change where the message You don't have hands are

* Caution popup

Co-authored-by: zero <ribeirolucasdev@gmail.com>
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
2022-07-30 21:17:30 -07:00
Leon Friedrich ddfa328442
Identity loc string fixes (#10137)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-07-30 20:43:38 -07:00
Rane de789ad5ea
Standard contests + disarm math tweak (#10087) 2022-07-30 20:41:30 -07:00
Kevin Zheng da11acd8c3
Make passive gates great (#9816) 2022-07-30 20:00:34 -07:00
Leon Friedrich bae540ab2f
Fix gas tank and other hand-interaction bugs (#9700) 2022-07-30 19:56:26 -07:00
Jessica M ae4ca09a57
Add current station time to game lobby (#9665)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-07-30 19:55:43 -07:00
TekuNut 3c3960e82e
Update DragonSystem to use SharedAudioSystem (#10141) 2022-07-30 19:53:58 -07:00
Leon Friedrich 7500303bed
Strap bug fixes (#10142) 2022-07-30 19:53:17 -07:00
Júlio César Ueti d30c3b0bbc
Adds detailed logging to AME and PA interactions (#10170) 2022-07-30 19:47:42 -07:00
Rane 95bf54af7a
Add dizziness as a symptom of bloodloss (#10172) 2022-07-30 19:24:24 -07:00
Steven K 68a5fcb7f8
PlantHolderVisualizer component system refactor (#10091)
* Converted PlantHolderVisualizer to component and system.

* Cleaned up Botany folder.

* Converted initialization of HydroTrayVisualizer under PlantHolderVisualizerSystem to it's own GenericVisualizer.

* Cleaned up hydro_tray.yml.
2022-07-30 19:18:49 -07:00
Jackson 5084665643
Salvage magnet accuracy fix (#10124) 2022-07-28 21:05:01 -07:00
Rane 47e84d9d54
Make miasma start being visible later (#10128) 2022-07-28 20:13:56 -07:00
Leon Friedrich c7ad6b709e
Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
Leon Friedrich d279f6172a
Fix item/clothing visual & networking bugs (#10116) 2022-07-28 18:02:09 -07:00
Rane b8be23004b
Latejoin traitors (#9783) 2022-07-28 17:59:45 -07:00
metalgearsloth 4c298c243a
Don't allow nullspace FTL (#10110)
* Don't allow nullspace FTL

Because other systems are my problemo now.

* Also this
2022-07-28 23:30:42 +10:00
metalgearsloth ac67ae7b1e
Fix FTL exception (#10099)
Will also just log in future so we know what did it.
2022-07-28 16:27:23 +10:00
Rane 38a8a22e5a
Throwing event improvements (#10055) 2022-07-28 09:28:23 +10:00
Kara 258ec0cac1
Clothing/item ECS & cleanup (#9706) 2022-07-27 03:53:47 -07:00
Kara 6c30726c7b
freon fixes (#10076) 2022-07-27 03:17:33 -07:00
Kara 7a553781cc
Frezon (#9980)
* stuff i'll have to fix anyway when n2o gets merged

* everything except the finished reactions

* freon coolant reaction but with bad curve

* miasmic subsumation

* freon production

* nitrogen and diff temp scaling

* uhh meant to change that

* #

* hitting that frezon boof
2022-07-27 04:55:28 -05:00
Rane 1c8bdaf7c4
Sleeping (#9793) 2022-07-26 21:46:24 -07:00
Rane e36b155325
Port boxer from Nyano (#9080) 2022-07-26 18:34:19 -07:00
ModeratelyAware 3e28b7f236
Converted FireExtinguisherVisualizer to generic visualizer (#10058) 2022-07-26 17:40:13 -07:00
Nemanja 6276bda4f4
Zombie Fixes and Tweaks (#9940) 2022-07-26 17:35:34 -07:00
Kara 7e57dd987e
Chat fixes (#10051) 2022-07-26 16:49:23 -07:00
Kara 2ca8f8ac80
Minor identity bugfix (#10050) 2022-07-26 16:49:14 -07:00
Leon Friedrich ce24d16593
Remove more server sprite component uses (#9963) 2022-07-27 02:22:49 +10:00
Myctai 43ec284318
Fix some more "CentCom" instances (#9970) 2022-07-26 07:00:38 -07:00
Rane 5ad13e0637
Redirect dead player LOOC to deadchat (#10009) 2022-07-26 06:58:19 -07:00
Ygg01 535f16a199
Add documentation for ItemMapperSystem etc. (#9998) 2022-07-26 06:57:00 -07:00
Lucas 78c784c5ae
Removed open and unlock for mobs with no hands (#9984)
* removed verbs open and unlock for mobs with no hands

* fix the file where check the hands

* fix now using HasComp looking for SharedHandsComponent

* remove blank line

* remove blank line

Co-authored-by: zero <ribeirolucasdev@gmail.com>
2022-07-26 11:31:25 +10:00
Leon Friedrich 5449e7875e
Vending visualizer update (#9962) 2022-07-26 10:35:36 +10:00
Rane 57206eb49c
Port medibot + bot spawners from nyano (#9854)
* Port medibot + bot spawners from nyano

* Make the injection thresholds constants

* Remove warning

* Check against const in system too

* resolving systems just isn't worth it

* only resolve entity manager once

* Reduceother resolves too

* fix post-merge

* woops
2022-07-25 10:33:31 -05:00
metalgearsloth 04cb1d63dd
Fix gravity mispredict (#10017) 2022-07-25 16:55:24 +10:00
metalgearsloth bfac53e7bc
Per-map parallax support (#9786)
* Per-map parallax support

* Comments for future sloth

* c

* bet

* Fix exception

* VV support

* Fix parallax

* mem

* weightless sounds

* Gravity stuff

* placeholder coz im too lazy to stash don't @ me son

* decent clouds

* sky

* Fast parallax

* Imagine spelling

* Loicense

* perish

* Fix weightless status

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-07-25 00:10:23 -05:00
metalgearsloth aad6a22a6a
ECS NPCs (#9941)
* ECS

* A

* parity

* Remove dummy update

* abs

* thanks rider
2022-07-25 14:57:33 +10:00
Flipp Syder fab5aed3b8
Fixes power wire action electrocution (#8520) 2022-07-24 21:53:30 -07:00
metalgearsloth 40a7584c2f
Gas tank internals alerts (#9567) 2022-07-25 14:42:25 +10:00
metalgearsloth dad26db137
Fix a bunch of mover bugs (#9999)
* Fix a bunch of mover bugs

Just regressions from random things

* Fix vehicle movement I guess
2022-07-25 14:16:24 +10:00
Leon Friedrich ed068b166f
Gas tile overlay rejig (#9619) 2022-07-24 19:10:18 -07:00
Vera Aguilera Puerto cb5f051be5
Allow changing instrument style while playing them (#9946)
* Properly dirty changes when calling "SetInstrumentProgram" method

* Allow using swappable instrument verbs even while playing the instrument.
It's funnier this way
2022-07-24 21:40:05 +10:00
Leon Friedrich 16a08a60d0
Magboot & Stun visualizers (#9961) 2022-07-24 21:39:21 +10:00
Nemanja 54fcdb70f0
Prevent Glass duplication in lathes (#9954)
* lathes have been handled ;)

* Update LatheSystem.cs
2022-07-24 21:37:29 +10:00
Nemanja 97d131f5d7
thresholds (#9960) 2022-07-24 21:33:52 +10:00
ike709 c65cf5bb1f
Adds the station name to PDAs (#9987)
Co-authored-by: ike709 <ike709@github.com>
2022-07-23 18:58:28 -07:00
Moony 5d0e73ed4e
Fix pulling cancelling randomly. (#9982) 2022-07-23 07:26:06 -07:00
Pieter-Jan Briers de9df5386f
Compat for Result Analyzer engine PR (#9966) 2022-07-23 11:08:11 +02:00
Moony f98df73fae
Adds even more smites and a bunch of tools. (#9825)
* Adds three new smites, headstand, locker stuff, and reptilian species swap.

* Localize all the smites.

* save work

* More smites...

* Final tweaks.

* oops

* !PLEH

* Adds disarm prone and improved hand removal options.

* fix chances.

* take out the trash.

* Add some admin TRICKS instead of more smites.

* oop

* Implements the admin test arena and associated trick.

* Tricks for granting/revoking access.

* e

* mfw

* Implement quick dialogs, for when you don't want to spend 20 minutes writing a simple dialog prompt.

* Forgot the rejuv icon.

* E

* docs

* augh

* Add rename/redescribe buttons.

* Adds objects menu, implements a couple tricks for stations.

* 1984

* Adds a trick for effectively infinite power.

* fixes some icon uggo.

* a

* HALT!

* Pause/unpause buttons.

* Forgor the textures.

* they broke every bone in their body.

* i added more

* more battery actions, touch up battery icon.

* Address reviews.
2022-07-21 17:30:00 -05:00
Chris e8eaaa2189
Research Servers now have proper IDs, and can be selected in lathe menu (#9949)
* rd servers now increment properly when added

* remove debug message
2022-07-21 17:16:14 -05:00
Morber 532ceff24e
Remove CanBeAntag for nukeops (#9947) 2022-07-21 16:00:24 -05:00
Nemanja e156268da3
Update ZombifyOnDeathSystem.cs (#9919) 2022-07-21 14:32:04 +10:00
drakewill-CRL d02e2dad26
Antag menu (#9900)
* Refactor traitor generation code.

* RandomTraitorAlive no longer crashes when 1 traitor. Also cleaner/faster

* Add Antag menu for admins, add Traitor to the list.

* Add zombie to admin-antag menu

* Pirates, lone op, make traitor consistent with the rest.

* Add name strings

* cleaned usings.

* Cleanup.

Co-authored-by: drakewill <drake@drakewill-crl>
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-07-20 04:46:23 -05:00
Kevin Zheng 546d708c40
Add under-pressure lockout to air vents (#9824)
* Add under-pressure lockout to vent pumps

* Add examine text showing UPLO
2022-07-19 21:23:23 -07:00
Myctai a29749ed4c
Perform CentCom-ification (#9876)
* Change "CentComm" to "CentCom"

* Change "Centcomm" to "CentCom", skipping CVar and changelog

* Change "Centcom" to "CentCom", skipping lots of item IDs

* Change "centcomm" to "CentCom", skipping URLs, some var, IDs

* Change "centcom" to "CentCom", skipping IDs and alike
2022-07-19 21:08:24 -07:00
Moony a2d26ac0ca
The nuke must be anchored to arm. (#9898) 2022-07-19 20:57:05 -07:00
metalgearsloth 0a4c630e1d
Announce shuttle direction on proximity (#9885) 2022-07-19 21:47:49 +10:00
Andreas Kämper 209212d87d
Removed lifetime handling from ImmovableRod and added TimedDespawnComponent to the prototype instead (#9870) 2022-07-19 17:08:47 +10:00
Rane 4ded69eaa7
Remove overfed/overhydrated alerts (#9852) 2022-07-18 14:41:54 +10:00
Rane 1e8efb1dd5
Port cleanbots from Nyano (#9853) 2022-07-17 22:48:36 -05:00
Rane 5ad725dce9
Remove ranged injection/feeding (#9841) 2022-07-17 15:25:41 -07:00
Nemanja d6c4a29dcb
make nukies actual antags (#9844) 2022-07-17 16:57:52 -05:00
metalgearsloth ebfd2f87b2
Make FTL arrive closer (#9828) 2022-07-17 20:22:09 +10:00
metalgearsloth 0378a23790
Make shuttle brakes use thrusters and bandaid shuttle movement (#9826) 2022-07-17 19:36:08 +10:00
Fooberticus Bazly cd7765e7d9
using existing FixedPoint2 for popup message, instead of raw float (#9820)
Co-authored-by: fooberticus <fooberticus@protonmail.com>
2022-07-16 23:32:19 -07:00
metalgearsloth 094d8265f8
Fix aghost movement (#9823) 2022-07-16 21:31:22 -07:00
Moony 96ae4da9bd
Add a log to cut cables. How did this not exist before? (#9780) 2022-07-16 21:50:57 -05:00
Morber 700f4aff57
Refactor set alert level command (#9794) 2022-07-16 15:34:43 -07:00
metalgearsloth b9e876ca92
The real movement refactor (#9645)
* The real movement refactor

* ref events

* Jetpack cleanup

* a

* Vehicles partially working

* Balance tweaks

* Restore some shitcode

* AAAAAAAA

* Even more prediction

* ECS compstate trying to fix this

* yml

* vehicles kill me

* Don't lock keys

* a

* Fix problem

* Fix sounds

* shuttle inputs

* Shuttle controls

* space brakes

* Keybinds

* Fix merge

* Handle shutdown

* Fix keys

* Bump friction

* fix buckle offset

* Fix relay and friction

* Fix jetpack turning

* contexts amirite
2022-07-16 13:51:52 +10:00
Nemanja 7b6de14f12
quickfix nukie uplinks (#9765) 2022-07-16 05:06:05 +10:00
Rane 491a1f3b60
Add public method to update cargo bank account (again) (#9761) 2022-07-15 06:20:35 -07:00
Rane 188934a748
Portable scrubbers (#9417) 2022-07-15 05:46:30 -07:00
metalgearsloth f16de2186e
Fix emergency shuttle docking (#9758)
Woopsy
2022-07-15 05:11:15 -07:00
Morber efb17f1e98
Nuke ops war anounce sound (#9035) 2022-07-15 02:16:41 -07:00
Leon Friedrich e17c89eac4
Identity popup fixes (#9743) 2022-07-15 01:10:52 -07:00
Rane abab5bedcd
Port honkbots from nyano (#9698) 2022-07-15 00:54:34 -07:00
Rane 5c7eea3e42
Convert familiars to GhostRoleMobSpawner (#9525)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-15 00:53:42 -07:00
Kara c9d9d09e19
Ghost role probability (#9752)
* Ghost role probability

* give it to regular ticks/bears too
2022-07-15 15:20:37 +10:00
Kara e43915c94a
Proto-kinetic accelerator (#9748) 2022-07-15 14:28:14 +10:00
Nemanja 06a7d75641
Job-specific traitor items (#9601) 2022-07-15 14:26:06 +10:00
metalgearsloth 1251b3aeda
Add FTL destinations (#9685) 2022-07-15 14:11:41 +10:00
Rane 8de2590e29
Steal condition tells you where to steal it from (#9605) 2022-07-14 20:09:11 -07:00
Kara ad7889e8a9
Magic staves + wands (#9070) 2022-07-14 19:45:27 -07:00
metalgearsloth 9608005db0
Vapor tweaks (#9638) 2022-07-14 19:45:21 -07:00
Myctai 51e5d21ffb
Bring pills back to 50 units maximum (#9626) 2022-07-14 19:40:47 -07:00
Jacob Tong 3bbbb59bb1
Make flash prevent handheld light toggle (#9448)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-07-14 19:39:42 -07:00
Leon Friedrich 72599e5282
Fix disappearing decals bug (#9608) 2022-07-14 19:33:11 -07:00
themias b76c251829
Add batch cooking (#9359) 2022-07-14 19:25:16 -07:00
Leon Friedrich 4100516bde
Add uplink command completions (#9742) 2022-07-14 18:14:37 -07:00
Leon Friedrich f7d02968a4
Make entity storage lookup range positive (#9735) 2022-07-15 07:55:36 +10:00
Leon Friedrich d001652edc
Fix bricked welding component (#9741) 2022-07-14 23:03:17 +02:00
themias b087586377
Add AMIV disease stages (#9637)
* Add AMIV disease stages

* remove unused import

* move stages to top for readability

* monkey immunity to amiv

* Update to use time instead of index

* Revert "Update to use time instead of index"

This reverts commit 6bc83b0d48c167fe30437fa94272a00ed1633c5d.

* add comments

* rerun test
2022-07-15 02:06:54 +10:00
Leon Friedrich 9541eeb189
Make disposal pipes use generic visualizer (#9672) 2022-07-15 02:04:23 +10:00
metalgearsloth cd4b7bd85c
Muzzle flash enhancements (#9527) 2022-07-14 23:03:48 +10:00
metalgearsloth 4d5d4cc564
Make controlmob not require sentience (#9479) 2022-07-14 22:34:07 +10:00
sBasalto 80a0c8e025
Fix zombie percent in the round end summary (#9682) 2022-07-14 05:11:44 -07:00
metalgearsloth 38fc066fb9
Re-implement recoil (#9406)
* Re-implement recoil

Playing around with the values atm

* Update constants

* final tweaks
2022-07-14 22:01:25 +10:00
Kara fab331742a
Remove `IAfterInteract` (#9715)
* remove gas analyzer iafterinteract

* solution transfer + obsolete

* cuffable

* remove
2022-07-14 21:45:31 +10:00
Leon Friedrich 6bd6937572
Entity storage whitelist (#9694) 2022-07-14 21:38:39 +10:00
Kara 3bf8c27888
Machine frame ECS (#9713) 2022-07-14 04:35:37 -07:00
Kara fa397623fc
Traitor deathmatch ecs (#9714) 2022-07-14 04:34:20 -07:00
Leon Friedrich e9616e40f9
Remove IActivate (#9705)
* git mv

* purge IActivate

* File scoped NS
2022-07-14 20:29:29 +10:00
Leon Friedrich bad837fb85
Generic morgue visualizer (#9696) 2022-07-13 22:25:44 -07:00
Rane ab058f2139
Healing tweaks (#9697) 2022-07-13 22:24:35 -07:00
Kara a0c531d08b
Identity fixes (#9701) 2022-07-13 22:23:55 -07:00
Nemanja 5edf2ccad5
EntityStorage ECS (#9291) 2022-07-14 09:11:59 +10:00
metalgearsloth 43755601fd
Add admin verb for respawning a player (#9666) 2022-07-13 11:59:59 +10:00
metalgearsloth 365f388b8e
Probably fix thirst mispredict (#9656)
* Probably fix thirst mispredict

* thanks rider
2022-07-12 19:45:30 +02:00
wrexbe a1c4f10061
Toilet fixes (#9609) 2022-07-11 23:04:33 -07:00
TekuNut 97f995b986
Use map coordinates for spraying (#9505) 2022-07-12 12:37:02 +10:00
Duddino fd4ca91d6f
Fix a bug where toggleready returns an exception when provided with the wrong number of arguments (#9631) 2022-07-12 12:14:24 +10:00
Rane 582436d6b5
Do not hardcode salvage magnet channel (#9633) 2022-07-11 17:06:56 -05:00
Kara 81a6f16591
More nukie tweaks (#9618) 2022-07-11 02:29:51 -05:00
Kara eb22cfbe43
Small identity fixes (#9617) 2022-07-10 23:54:48 -07:00
Kara b9a0894d7c
Event refactor (#9589)
* Station event refactor

* Remove clientside `IStationEventManager`

we can just use prototypes

* Basic API idea

* Cruft

* first attempt at epicness

* okay yeah this shit is really clean

* sort out minor stuff

* Convert `BreakerFlip`

* `BureaucraticError` + general cleanup

* `DiseaseOutbreak`

* `FalseAlarm`

* `GasLeak`

* `KudzuGrowth`

* `MeteorSwarm`

* `MouseMigration`

* misc errors

* `PowerGridCheck`

* `RandomSentience`

* `VentClog`

* `VentCritters`

* `ZombieOutbreak`

* Rewrite basic event scheduler

* Minor fixes and logging

* ooooops

* errors + fix

* linter

* completions, `RuleStarted` property, update loop fixes

* Tweaks

* Fix #9462

* Basic scheduler update fix, and fixes #8174

* Add test

* UI cleanup

* really this was just for testing
2022-07-10 20:48:41 -05:00
Kara 2d5ec7f85c
Id[entity] 2.0 (real) (#9612)
* starter API

* network ID cards

* Port more stuff from old identity

* Re-implement identity representation + name updating

* move

* proper name returning for `IdentityName`

* move everything important to server, give in to  temptation

* shared / server / client split sadly. move ensure to shared and spawn to server

* identity update queueing + identityblocker

* fixes

* and just like that it's usable for admins

* huge identity pass

* pass dos

* jesus christ

* figs :D

* fuck u

* fix bad merge.

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-07-10 20:36:53 -05:00
Rane cfe39123a7
Allow non-humanoid roles (#9604) 2022-07-10 20:10:03 -05:00
Rane 2225ec2e1a
Forensics QOL (Autolabeling of pads and reports) (#9610) 2022-07-10 17:52:54 -07:00
Rane f88104ed4f
public method to add/subtract from cargo bank account (#9614) 2022-07-10 18:59:24 -05:00
Pieter-Jan Briers 221c23000e
Client command perms cleanup. (#9599) 2022-07-10 15:43:44 +02:00
Kara 459f8d23eb
Shards damage barefoot users + steptrigger-related general cleanup (#9585) 2022-07-10 02:28:37 -07:00
TekuNut 73b094c6ad
Convert Remaining Atmos Appearance Visualizers (#9582)
* Convert atmos plaque to generic visualizer

Use generic visualizer for atmos plaque. Also enables zumos plaque to
appear.

* Convert gas canister connecters

* Remove manual layer creation

* Remove gas canister visualizer

* Convert gas analyzers to generic visualizers

* Convert fire visualizer

* Fix layers on plasma and air canisters

* Remove commented out fire visualizer in barricades

* Add documentation for fire visuals component

* Remove redundant visualizer for milkalyzer

* Remove rogue item group
2022-07-10 16:51:34 +10:00
Marat Gadzhiev d610f2a56c
Order manifests for shuttle orders. Now with item names and approver info. (#9464)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-07-09 06:48:57 -07:00
AJCM-git f045f0c441
Making smites funnier (#9524) 2022-07-09 02:49:30 -07:00
Kara 9168fc629c
Add egg laying + chicken/duck improvements (#9518) 2022-07-09 02:48:16 -07:00
Kara 50fc190f7f
Visual popup addendum (#9570) 2022-07-09 02:32:06 -07:00
metalgearsloth 860db2bd14
Specifiable dock colours + stripeback displays (#9566) 2022-07-09 02:25:32 -07:00
Kara dc28b58468
Visual popup types (#9523)
* Visual popup types

* Pass over `PopupCoordinates` and `PopupCursor`

* `PopupEntity` pass

* Disease and reagent popup pass

* COLOUR
2022-07-09 04:09:52 -05:00
Leon Friedrich 54ea493bfe
Fix drink system double-refunding solutions on failure (#9569) 2022-07-09 01:53:18 -07:00
metalgearsloth 6acd941ffb
Jetpack QOL tweaks (#9563) 2022-07-09 18:24:48 +10:00
metalgearsloth 53137cb527
Fix nearby warping (#9565) 2022-07-09 15:20:23 +10:00
metalgearsloth 18e7d80970
Shuttle announces its docking direction (#9564)
* Shuttle announces its docking direction

* Consider COM juusssttt in case
2022-07-09 15:19:52 +10:00
themias dcdb05fe96
Fix force-feeding pills (#9554) 2022-07-09 13:57:17 +10:00
metalgearsloth 5107bc3be7
Bullet impact effects (#9530) 2022-07-09 13:46:11 +10:00
metalgearsloth 4a393d4665
Fix a bunch of warnings (#9528) 2022-07-09 09:07:47 +10:00
Aerocrux 7750675757
Add SoftMaxPlayers to status response for launcher use (#9365) 2022-07-08 21:44:49 +02:00
metalgearsloth 8b103c78c8
Make wieldable use entity position (#9538) 2022-07-08 23:05:42 +10:00
Vera Aguilera Puerto 4917943c3d
Fix adjacent tile atmosphere creation using the wrong coordinates. (#9539) 2022-07-08 14:30:45 +02:00
Vera Aguilera Puerto 520464e89b
FixVacuum does not replace tile air if there are no adjacent tiles. (#9535) 2022-07-08 12:41:59 +02:00
Flipp Syder 07c622429a
Adds station filter for alert level change sound (#9533) 2022-07-08 19:25:35 +10:00
Nemanja 7ec23e020d
Disease Stages But Epic (#9043)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-07-08 13:44:38 +10:00
Leon Friedrich 3bfb1f0264
Fix & speed up explosion lookup (#9526)
* Speed up explosion lookup

* Ah. Fuck.
2022-07-08 13:29:43 +10:00
Leon Friedrich dc38cc6074
Content changes required for recursive deletion changes (#9316) 2022-07-07 11:30:02 -07:00
TekuNut 6eba481657
Separate jetpack movement speed modifier (#9363) 2022-07-07 11:29:25 -07:00
Kara f092f478f7
Satiety tweaks (#9519)
* Satiety tweaks

* actually lets do this
2022-07-07 11:21:26 -07:00
Kara 7e34124244
Emergency light goodies (#9352)
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
2022-07-07 09:16:48 -07:00
Nemanja 52d2cc1de2
Prevent erroneous materials from being placed in lathes. (#9454)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-07 13:44:31 +10:00
metalgearsloth 3135dfbebc
Play tap.ogg when no damage is being done (#9489) 2022-07-06 20:37:47 -07:00
Leon Friedrich d9c247b310
Fix pipe net null error (#9508) 2022-07-06 20:36:07 -07:00
metalgearsloth d5628fd004
Fix stunbaton stun sounds (#9511) 2022-07-07 13:34:17 +10:00
Nemanja 3bedfb1cbf
Make explosive armor multiplicative and not additive (#9498) 2022-07-07 13:15:20 +10:00
TekuNut 458d05b29b
Convert piped atmos entity visualizers (#9200) 2022-07-07 13:09:29 +10:00
ike709 4645dbb33c
Makes storage insertion failure more explicit (#9465) 2022-07-07 10:45:00 +10:00
Nemanja 6d9bc04487
Magboots ECS and Cleanup (#9245)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-06 21:46:35 +10:00
metalgearsloth 2e7543402b
Make nukie arm sounds entity based (#9484) 2022-07-06 18:52:46 +10:00
metalgearsloth 7ef1aded6a
Fix delay roundend (#9481) 2022-07-06 18:17:28 +10:00
metalgearsloth 40eecdd78a
Stamina damage (#9230) 2022-07-06 18:06:12 +10:00
metalgearsloth a2a5df1990
Damage masks (#9402) 2022-07-06 17:58:14 +10:00
metalgearsloth 0bbdd0c1a3
"Fix" aghost mass scanner (#9438) 2022-07-06 14:33:54 +10:00
Rane f432592b0d
Convert rat king to use a ghost role spawner (#9459)
* Convert rat king to use a ghost role spawner

* fix literally unplayable spelling mistake
2022-07-06 13:43:23 +10:00
Nemanja 836c0bb1c4
Zombie Mode [New Game Mode] (#8501)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-07-06 13:42:51 +10:00
themias 1014c7c335
Fix hunger/thirst 'Dead' thresholds (#9453) 2022-07-05 20:08:57 -07:00
metalgearsloth f9f460af31
Fix intrinsic UI keys (#9437)
struct moment
2022-07-05 14:59:08 -05:00
wrexbe 4766638413
Fix salvage gibbing (#9426) 2022-07-05 08:03:36 -07:00
Jessica M 1be8efdffb
add tongue twister to the miasma pool (#9423) 2022-07-05 23:51:56 +10:00
metalgearsloth 88053e86ea
Fix remote piloting rotation (#9439) 2022-07-05 23:40:30 +10:00
Kara d8b2886f71
Makes the nuke keypad play a nonatonic scale (#9431) 2022-07-05 02:24:37 -05:00
Kara 69871ef73a
Experimental nukie changes (#9428) 2022-07-04 23:49:19 -07:00
Kara 33e1c77de2
Fix collisions passing firestacks between mobs (#9324) 2022-07-04 20:30:45 -05:00
Rane 6f9e3cc461
Bloodstreams now have their own drawing behavior (#8920) 2022-07-04 17:37:21 -07:00
ike709 42b053159c
Humans can now have their ID cards examined (#9415)
Co-authored-by: ike709 <ike709@github.com>
2022-07-04 17:20:44 -07:00
Vera Aguilera Puerto aa9281d667
Refactors the AtmosphereSystem public-facing API to allow for multiple atmos backends. (#8134)
* Refactors the entirety of the AtmosphereSystem public-facing API to allow for multiple atmos backends.

* actually compiles

* Remove commented out code

* funny bracket

* Move archived moles, temperature from GasMixture to TileAtmosphere.

* WIP customizable map default mixture
still VERY buggy

* broken mess
aaaaaaaaaaaaa

* Fix lattice, etc not being considered space

* visualization for "IsSpace"

* help

* Update Content.Client/Atmos/Overlays/AtmosDebugOverlay.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Holy SHIT it compiles AGAIN

* Fix AtmosDeviceSystem crash at shutdown

* Fix immutable tiles on map blueprints not being fixed by fixgridatmos/revalidate.

* Use space instead of gasmixture immutable for heat capacity calculations

* Remove all LINDA-specific code from GasMixture, move it to TileAtmosphere/AtmosphereSystem instead.

* Fix roundstart tiles not processing

* Update Content.Server/Atmos/Commands/SetTemperatureCommand.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Atmos/EntitySystems/AtmosphereSystem.API.cs

Changed Files tab is so large I can't commit both suggestions at once mfw

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-07-04 09:51:34 -05:00
metalgearsloth 76e4766d65
Make shuttle launch use ID card entity name (#9405) 2022-07-04 23:09:10 +10:00
Jessica M 6f76c95a36
Fixes tongue twister disease message, also adds it to the outbreak event (#9400) 2022-07-04 00:28:58 -07:00
themias a32c5e543b
Add BreakOnDistance to DoAfterEventArgs (#8902)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-07-04 16:56:31 +10:00
ike709 0b86e0e953
Event Music & Nuke Countdown Song (#8597)
Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-07-04 16:29:38 +10:00
metalgearsloth d45e957cce
Broadcast salvage over supply instead (#9381)
* Broadcast salvage over supply instead

* prototypes

* a
2022-07-04 16:19:40 +10:00
metalgearsloth 20f4c9988b
Fix station announcements (#9380)
* Fix station announcements

Doesn't just get what's on the grid. Also made it generic so other systems can use a station filter.

* bumped

* a
2022-07-04 16:00:51 +10:00
Jessica M 0d266f3d20
Adds new disease! Tongue Twister. Also new scrambled accent. (#9393) 2022-07-03 22:22:30 -07:00
metalgearsloth bdbed1e665
Allow adminnotes to use username (#9388)
No I'm not going to the ban panel to find someone's GUID.
2022-07-03 16:34:16 -05:00
Kara 2df203b1e4
Intrinsic radio fixes (#9378)
* Inherent radio fixes

* rename
2022-07-03 18:36:40 +10:00
Pancake a0c4f77511
Syndie Radio for Ghosts (#9375) 2022-07-03 00:57:07 -07:00
Rane b7e9e95567
Rotting fixes (#9338) 2022-07-02 19:46:24 -07:00
Rane 87cf078d42
Miasma outbreaks give every mob the same disease (#9232) 2022-07-02 19:25:31 -07:00
Rane 2e90b81910
Freezer fixatmos entity (#9314) 2022-07-02 19:13:52 -07:00
Moony e038ae4820
fix variantize (#9348) 2022-07-02 18:29:47 -07:00
EmoGarbage404 a633fe7d5e
Add Different Styles for Instruments (#9250) 2022-07-02 10:08:56 +02:00
Kara c36e53da29
Another mobster accent fix (#9335) 2022-07-01 13:47:58 -07:00
Moony 8e90bf46e9
Implements panic bunkering. (#9315)
* Implements panic bunkering.
Helps with raid management, esp with unknown accounts.

* adds an enable/disable command.
2022-07-01 22:46:37 +02:00
Kara de6db8cb21
Stomach YAML tweaks (short-term satiety) (#9326) 2022-07-01 13:42:29 -07:00
Kara 43b0f303c3
Lower shuttle time + recall turning point (#9328) 2022-07-01 13:40:36 -07:00
Leon Friedrich fcba784379
Fix another explosion error (#9325) 2022-07-02 01:33:02 +10:00
Moony efdc3bc7e0
Gimps the restart vote. (#9327)
* Disables the restart vote when admins are online.

* Gimps the restart vote so it requires 85% agreement.

* address rebiew
2022-07-01 02:52:20 -05:00
Leon Friedrich 3bbc6fcb74
Add exception tolerance to explosion processing (#9309) 2022-06-30 11:42:10 -07:00
Rane f40e13f5f4
Entities with hands still respect "needsHands: false" for Puller (#9266) 2022-06-30 11:40:32 -07:00
themias a18aac158e
Add action to pull down mask (#9015)
* Add action to pull down mask

* Update based on review comments

* fix access

* cleanup

* Update based on review comments

* revert change to ToggleableClothingSystem

* switch to unequip

* Specify the unequip is for togglemaskevent only

* fix issue of activating mask in hands with something else in mask slot

* Update based on review comments

* switch to dependency for ActionSystem for consistency

* whoops other instance too

* review changes
2022-06-30 09:44:53 +02:00
Leon Friedrich 1cd15723fb
Make large explosions use approximate lookups (#9296) 2022-06-30 12:43:06 +10:00
metalgearsloth ed6e07e941
Log kitchen spikings (#9284)
Easier to find.
2022-06-29 07:55:59 -05:00
TekuNut 750822796b
Check smokable is in mouth (#9281) 2022-06-29 06:36:32 -05:00
metalgearsloth b32846b253
Buff cuff times again (#9279) 2022-06-29 19:41:28 +10:00
DrSmugleaf 2a59e1b7fd
Disable admin logs next button when there are no more logs (#9277) 2022-06-29 10:38:24 +02:00
DrSmugleaf 000e7f6a64
Fix duplicate logs when skipping before filtering (#9275) 2022-06-29 10:17:45 +02:00
DrSmugleaf fedd63118c
Include text search in admin logs db query (#9274) 2022-06-29 09:53:58 +02:00
Morber c3a164b906
Localize radio channel names (#9256)
* Add localized channel names

* Full names
2022-06-29 13:27:19 +10:00
Morber 4cceface6f
Localize ETA units (#9267) 2022-06-29 13:13:36 +10:00
Leon Friedrich bb04646bbe
Fix radio/chat error (#9264) 2022-06-29 13:13:01 +10:00
Moony 9457416090
OH NO THE SERVER IS DYING (#9259)
Fix a typo that hangs the server.
2022-06-28 15:07:06 -05:00
Rane e86e6a5cce
Port research disks from nyano (#9081)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-29 00:41:08 +10:00
metalgearsloth 5885e108ae
Fix master merge (#9254) 2022-06-28 23:39:48 +10:00
Leon Friedrich c13c0b8b0b
Remove implicit GridId conversions (#8975) 2022-06-28 22:56:02 +10:00
Morber 7a14c6f331
Localize jobs (#8968)
* Localize job supervisors

* Rename supervisors file

* Localize job names

* Remove localization for fallback job name

* Use LocalizedName for Job

* Fix job names case
2022-06-28 22:55:05 +10:00
metalgearsloth 5dbb3220dd
ECS and bandaid research (#9251) 2022-06-28 22:54:08 +10:00
metalgearsloth f0cc636c1d
Add door prying to xenos (#8917)
* Add door prying to xenos

* a

* c
2022-06-28 20:50:58 +10:00
EmoGarbage404 ef3a02397a
Potted Plants Cleanup (#9196)
* pray for me

* yippee

* collision fix
2022-06-28 20:49:26 +10:00
Pieter-Jan Briers 97c74d5903
Completions for fixgridatmos (#8983)
* Completions for fixgridatmos

* Fix stuff

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-28 19:08:29 +10:00
ike709 d770eb6a35
Forensics (#8451)
* Port forensics from nyanotrasen

* port updates

* printing

* Update Resources/Locale/en-US/forensics/forensics.ftl

Co-authored-by: Veritius <veritiusgaming@gmail.com>

* Update Content.Server/Forensics/Components/ForensicPadComponent.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Update Content.Server/Forensics/Systems/ForensicPadSystem.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Update Content.Server/Forensics/Systems/ForensicScannerSystem.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* partially address reviews

* comments

* redo the events

* handle it

* rewrite loc

* master fixes

Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: Veritius <veritiusgaming@gmail.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-27 20:04:53 -05:00
keronshb 206513c31b
Thieving component and Thieving Gloves (#9158)
* Thieving component and gloves

* Fixes popup issue

* Forgot to add it for hands

* Adds a bool datafield

* Comments

* Requested changes
2022-06-27 19:14:51 -05:00
Júlio César Ueti bda1999675
Adjust alert level volumes (#9145)
* Finally

* Requested adjustments
2022-06-27 13:45:01 -07:00
metalgearsloth 1633d7fbb5
Bump cuff times (#9227) 2022-06-27 09:28:04 -07:00
LittleBuilderJane 6325a10a43
Adds the Central Command outpost for Roundend and ERT to spawn at. (#9146)
* Adds Reach II

* Updated Reach II to work after refactor

* removing old map

* Adding the Central Command outpost

* Reachii isn't meant to be in here at all.

* updated possible error in .yml

* updating .yml

* Updated CentComm, fixed some issues like lighting.

* Imagine if we also docked at centcomm

* a

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-27 23:11:39 +10:00
Leon Friedrich 6b4c2e9b40
Add more instrument interaction checks (#9223) 2022-06-27 18:09:21 +10:00
metalgearsloth c3a208234a
Stun baton tweaks (#9225)
* Stun baton tweaks

* a

* sprotes
2022-06-27 17:51:38 +10:00
Júlio César Ueti a265cd8935
Hotfix for Body Bags (#9155)
* Oops

* Requested changes

* Renamed

* rename

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-27 15:37:29 +10:00
metalgearsloth 12e5cdacae
Disable emergency shuttles locally (#9195)
Can still re-enable via cvar but this is to make devving faster.
2022-06-27 15:19:40 +10:00
metalgearsloth 8a6d914586
Drop hyperspace speed (#9216) 2022-06-27 14:58:58 +10:00
metalgearsloth e72e060972
Don't load cargo shuttle by default (#9194)
* Don't load cargo shuttle by default

Realistically only I am going to care and it wastes a few seconds per test / debugging locally.

* Make it a general cvar instead

* a
2022-06-27 14:58:40 +10:00
Júlio César Ueti 2ae4e80732
Fixes jetpacks not shutting off on lack of fuel (#9206)
* Push

* tolerance and reduced moles

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-27 14:36:20 +10:00
Profane McBane a73a6042d7
Trashbag Alt Verb to dump into disposals + Cigars are tagged as trash (#9203)
* cigars are marked as trash

* alt click added to trashbag disposals interaction

* request changes

* remove redundant check and auto refactor

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-27 14:19:18 +10:00
Rane 8b699052d2
Remove starvation damage (#9024)
* Remove starvation damage

* remove more

* Even more cleanup
2022-06-27 14:08:08 +10:00
Jessica M 8ba1c1f5e9
Remove more interaction without hands (#8946)
* Remove stack splitting without hands

* more no hands crap
2022-06-27 14:07:07 +10:00
Leon Friedrich 07a35e8363
Stop radio channels from being malformed. (#9210) 2022-06-27 13:56:38 +10:00
metalgearsloth a6a5bfa697
Fix emergency shuttle docking causing grid overlap (#9197) 2022-06-27 03:48:49 +10:00
metalgearsloth 3787d27769
Nerf singulo pulling (#9181) 2022-06-26 23:54:18 +10:00
metalgearsloth 135da07102
Don't allow you to melee attack yourself (#9178)
There may be some situations to allow it but in actual combat if you have a big sprite like space dragon it's VERY easy to hit yourself and do sizeable damage.
2022-06-26 04:25:29 -05:00
metalgearsloth ef0aa51e41
Eshuttle doors and colour (#9175) 2022-06-26 18:19:27 +10:00
metalgearsloth 521ed99766
Evac shuttle (#8931)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-26 15:20:45 +10:00
Rane f647c8a658
Quick miasma nerf (#9161) 2022-06-25 21:04:40 -05:00
Júlio César Ueti 4067c20f04
Fix nukies (#9159)
* Quick stash

* I think this does it
2022-06-25 19:00:45 -05:00
Moony 0ec3bc23cb
Revert "Adds a tool for importing .netset files into the ban DB. (#9016)" (#9149)
This reverts commit b13e672393.
2022-06-25 14:02:41 -05:00
Moony b13e672393
Adds a tool for importing .netset files into the ban DB. (#9016)
* Adds a tool for importing .netset files into the ban DB.

* Adds a static variable so it's clear what the GUID is.
2022-06-25 10:52:05 -07:00
Júlio César Ueti d1a0340343
Fixes storage eating buckled players (#9096)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-24 12:26:56 -07:00
Kara 732400e0f6
Rename credits to spacebucks & integrate with cargo (#9119) 2022-06-24 07:43:44 -07:00
Kara 4d8ff35640
Roleban completions (#9114)
* Roleban completions

* helpers

* eat my peenor dumb robot
2022-06-24 21:14:47 +10:00
metalgearsloth 79c1cef566
Jetpack fixes (#9107) 2022-06-24 19:45:53 +10:00
Rane a1affccc84
Miasma improvements (#9022) 2022-06-24 01:20:52 -07:00
metalgearsloth 2b6c352aff
Jetpacks (#9023)
* Movement acceleration

* tweaks

* Weightless refactor coz fuck it

* CCVars

* weightless movement tweaks

* Some cleanup while I'm here

* dorkpacks

* thanks fork

* fixes

* zoomies

* toggles

* hmm

* yamls

* b

* so true

* Effects refactor

* namespace

* review
2022-06-24 17:44:30 +10:00
Flipp Syder 25869cd501
Solution spiking (#8984) 2022-06-23 19:26:54 -07:00
EmoGarbage404 1c7a09b736
Fire Axe [New syndie item] (#9088) 2022-06-23 18:27:28 -07:00
themias 31fb49583b
Fix disposal unit endless pressurizing (#9086) 2022-06-23 18:26:20 -07:00
Leon Friedrich ad60eb770e
Node network bug (#9039) 2022-06-23 22:21:44 +10:00
Kara a63f698544
EI NATH (#9060)
* EI NATH

* fix gibs

* figs
2022-06-23 22:19:32 +10:00
Vera Aguilera Puerto 9090460e0e
Cleans up the appearance and ambience of various atmos devices. (#9071) 2022-06-23 22:18:11 +10:00
TekuNut c05cd468d8
Convert AME Visualizers (#9037)
Co-authored-by: TekuNut <3456422+TekuNut@users.noreply.github.com>
2022-06-23 05:03:28 -07:00
metalgearsloth c6d534a1be
Fix ghost radios and colours (#9064) 2022-06-23 20:48:26 +10:00
Kara cc755a2051
Projectile spells + fireball spell (#9058)
* Projectile spells + fireball spell

* say it with some gumption
2022-06-23 03:24:50 -07:00
metalgearsloth 3da454140d
Add department-specific radio channels (#9061)
* Add department-specific radio channels

This commit adds working department-specific radio channels, while
minimizing damage to the current codebase. It is expected that a future
refactor will clean this up a bit.

ChatSystem now has a RadioPrefix() method that recognizes
department-specific channels (e.g. ":e" and ":m") in addition to the
global channel (";"). It strips the prefix from the message and assigns
messages an integer representing the destination channel, if any.

IListen and IRadio now accept optional 'channel' arguments with this
channel in mind.

The ugly is that the integer channel number is hard-coded and also shows
up in chat.

Comms are not modeled at this time. You cannot break comms (yet).

All headsets have channels soldered into them. You cannot change
encryption keys to hop on new channels. Steal a headset instead.

* Remove debugging print

* Convert to prototypes

* Use prototype names in headset prototype

* Adjust list style

* Document prototype fields

* cringe

* some cleanup

* colours

* Remove alphas at least

* cc

Co-authored-by: Kevin Zheng <kevinz5000@gmail.com>
2022-06-23 20:11:03 +10:00
KIBORG04 58da937259
Displaying of player characters in the round end statistics (#9006)
* All in one

* using fix

* Update GameTicker.RoundFlow.cs

Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
2022-06-23 19:32:06 +10:00
metalgearsloth adc419c6fc
Don't consider power for docking (#9054) 2022-06-23 17:22:10 +10:00
EmoGarbage404 f5e11102ba
Vending Machine Abuse (#8863)
* piece of shit i'll abuse your vending ass

* placeholder

* Update types.yml

* threshold
2022-06-23 14:52:28 +10:00
metalgearsloth 77a8e16104
Add cargo shuttle (#8686) 2022-06-23 14:36:47 +10:00
Leon Friedrich c25f2e6283
Drunk Shader (#8910)
Co-authored-by: Kara D <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-23 14:33:25 +10:00
keronshb 4ecac09428
Adds anchor checks for containment fields (#8909)
* Adds anchor checks for containment fields

* norot

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-23 14:27:49 +10:00
metalgearsloth 5169ade3fd
Movement acceleration (#8969) 2022-06-23 12:13:22 +10:00
keronshb 0be0561869
Notifies you if you're being stripped or dressed. (#9029) 2022-06-22 16:58:53 -07:00
Kara bdf6920f4c
Slight mobster accent fixes (#9017) 2022-06-22 16:39:29 -07:00
Jessica M 2f2670d2bb
Convert KudzuVisualizer to Visualizer Systems (#9010) 2022-06-22 16:33:45 -07:00
Rane 3ccf25210c
Natural immunities (#9026) 2022-06-22 16:25:48 -07:00
Paul Ritter c7b38e6e23
Revert "Disease stages" (#9034) 2022-06-22 23:16:26 +02:00
Ripmorld 13b208a5f1
Disease stages (#8405)
* Added the stages , time to implelement them

* adjusted the zombie code to fit within the new staged system

* because I forgot it starts at 0

* mmmm Mistaken

* Removed unused comp

* removed DiseaseBuildup comp from IgnoredComponents.cs

* Resolved review

* Delete IgnoredComponents.cs

* Resolved review

* resolved review

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-06-22 13:41:17 -07:00
themias d76ff66d3d
Show remaining liquid in a drink when you examine it (#8721)
* Show drink volume on examine

* Approximate measurement unless a beaker

* Changed percentage threshold and added subjectivity

* Update default switch case since it can never be 0 here

* Remove int cast from PercentFull method
2022-06-21 21:02:24 -05:00
themias 4bd1ebdf1d
Add DoAfter to eject light bulb (#8988) 2022-06-21 17:55:06 -07:00
Júlio César Ueti a8f8426eed
Fixes Esword not changing hit sound and sharpComp. (#9005)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-21 17:54:28 -07:00
Morber d958ababb9
Add SignalSwitch sound (#9013) 2022-06-21 17:51:42 -07:00
metalgearsloth 8905996cfc
Make raiselocalevent not broadcast by default (#8998) 2022-06-22 09:53:41 +10:00
Júlio César Ueti 360a6b8b00
Fix fixgridatmos command (#9007) 2022-06-21 19:47:10 +02:00
Kara e01728c0ab
Disallow bible healing if target is dead (#8999) 2022-06-21 11:44:02 -05:00
wrexbe bee053a38c
Get test map (#8987) 2022-06-22 00:44:19 +10:00
Kara 8d18d733b8
Rat king tweaks (#9000) 2022-06-21 07:00:11 -07:00
Leon Friedrich 229627a934
Gas injector visuals & balance (#8963) 2022-06-20 19:04:55 -07:00
themias 4b50bef5fb
Ignore puddles when prying floor tiles (#8896) 2022-06-20 19:03:54 -07:00
themias 3727696c01
Fix vow of silence popup spam (#8974) 2022-06-20 19:02:55 -07:00
Leon Friedrich 0a48d8038f
Fix salvage player deletion (#8977) 2022-06-20 18:59:35 -07:00
EmoGarbage404 8273434af5
death to it (#8981) 2022-06-20 15:59:04 -05:00
Leon Friedrich 847a74958d
Fix other weightless crash (#8973) 2022-06-21 03:23:47 +10:00
wrexbe 81e3b2da88
Make tests faster (#8737)
* Test changes

* Make finding the test tile a little smarter
2022-06-19 20:22:28 -07:00
Leon Friedrich cba8ff270c
Fix weightless system error (#8965) 2022-06-19 18:26:21 -07:00
keronshb 51463d999b
Obfuscates pocket slots from the Strip Menu (#8948) 2022-06-20 10:57:32 +10:00
keronshb 76963c6d5a
Item strip delay dependant on slot. (#8900) 2022-06-20 10:55:59 +10:00
Leon Friedrich fa4c6f63f8
Nullable grid Uid (#8798) 2022-06-20 10:14:35 +10:00
Jessica M 1baee5f306
Spell sounds are no longer global, also tweaked volumes (#8961) 2022-06-19 14:07:00 -07:00
Rane a527658f6d
Miasma update (#8943) 2022-06-18 22:51:55 -07:00
Rane 4206780889
Add a penalty to self-repair (#8951) 2022-06-18 22:50:43 -07:00
EmoGarbage404 39d439795f
Rat King Tweaks (#8940)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-18 16:21:07 -07:00
EmoGarbage404 d3926b7c4b
Silent Station Events (#8938) 2022-06-17 20:53:02 -07:00
Kara cbd5abb698
Mobster accents for rat king/servants (#8927)
* basically perfect

* oops

* huh

* new substitutions from retequizzle, rane, and olddancejacket + crown accent

* fixes
2022-06-17 19:36:19 -07:00
EmoGarbage404 9adcb48173
deleted check (#8893) 2022-06-17 02:22:09 -05:00
metalgearsloth ce715a2851
Fix dragon devour and reduce time significantly (#8921) 2022-06-17 02:02:35 -05:00
Rane 1dc78ec88a
Port miasma from nyano (#8926)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-17 00:00:23 -07:00
metalgearsloth 5a216be730
Make wide attacks optional for now (#8924) 2022-06-16 22:52:09 -07:00
Rane b44ec9554a
Disarm 1984 (#8872) 2022-06-16 22:37:07 -07:00
metalgearsloth 3f989559b9
Cleanup the remainder of dragon (#8881)
* Cleanup the remainder of dragon

- Fixed some of the niscellaneous changes made to yml
- Made devour use a whitelist
- Fixed spelling

* name fix

* a
2022-06-16 19:30:49 -05:00
ScalyChimp 9b54a8a2ae
ECS containmentfieldgeneratorcomponent (#8757)
* ECS containmentfieldgeneratorcomponent

* Fix tests and clean up one line

* check for anchored in a better way

* Fix dependency exception

I'm not really happy with this solution, it's not very good but I'm not
sure how to do it better without refactoring way more than I want to. Maybe
I'm missing something.

* review

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-16 23:46:21 +10:00
wrexbe 63d607f26a
Clean up door remote (#8829)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-16 23:36:36 +10:00
Kara 1e5639ef1b
Fix wide attacking in containers (#8886) 2022-06-16 20:59:13 +10:00
Profane McBane 0594323731
Move cuffs to users hand when removed (#8862)
* move cuffs to users hand when removed

* review

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-16 19:42:32 +10:00
Kara 91c3d05640
Fix admin announce eui (#8869)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-16 19:32:11 +10:00
metalgearsloth 9fbc32ecea Fix addatmos from griduid artifact 2022-06-16 19:27:31 +10:00
metalgearsloth a18ba5c2b5
Power cell culling (#8814) 2022-06-16 18:37:07 +10:00
metalgearsloth 2ad62a01f1
Nerf dragon audio + do_after (#8880) 2022-06-16 18:35:14 +10:00
metalgearsloth b037e5d01e
Make holofans use power cells (#8813) 2022-06-16 18:30:27 +10:00
metalgearsloth 0d89619845
Reduce door hacking time (#8852) 2022-06-16 16:14:34 +10:00
metalgearsloth 1e82d0c7ed
Add docking window to shuttle consoles (#8756)
* lewd

* A

* Realtime

* Sleepy dork

* Draw radar position

* Accurate infiltrator

* experiments

* Better drawing

* Labels

* I need aan adult

* Cleanup

* Show toggles

* display I guess

* A

* fix

* fix

* cleanupsies

* Bit more polish

* Make sure mass scanners actually work

* Remove dummy state

* fren

* opposite

* aghost crash

* comment

* What's in a name

* woops

* Show docking ports

* Dock highlighting

* Drawing dock

* Shitty docks

* Lots of docking drawing

* Autodock working

* dork

* More graceful shutdown

* zoomies

* Lines and distance change

* revert

* Good enough

* cleanup

* Fix default range

* Dock UI and loc update

* Update on undock

* Loc fixes
2022-06-16 15:28:16 +10:00
CrudeWax c210239f45
Fishy swarmers: Carp content and Space Dragon! (#7395)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-06-16 14:14:06 +10:00
EmoGarbage404 9be066a8cb
The Rat King [Antag] (#8706)
* vending machine go spit

* who's da rat, bozo

* fixes

* crown + fixes

* aaaa

* aa

* lololol

* removing vending shit + most annoying fix alive

* paul review

* moony fixes

* sloth review

* Minor diseasesystem fix

* inverse moment

* A

* Also reduce args allocations

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-16 10:53:26 +10:00
themias b4ecf8a7ec
Syndicate gas mask flash protection (#8818)
* Syndicate gas masks protect from flashbangs

* fix var name

* update to loop through all slots

* update based on review comments
2022-06-15 17:04:52 +10:00
metalgearsloth c243edbf33
Make doorbumps quiet (#8812) 2022-06-15 15:14:15 +10:00
KIBORG04 a75a921955
Removal interaction without hands (#8843) 2022-06-15 11:39:43 +10:00
wrexbe 455848de9d
Prevent door remote zaps (#8803) 2022-06-12 17:15:23 -07:00
Pieter-Jan Briers 5142df1d87
Vote commands completions. (#8758) 2022-06-12 16:52:23 -07:00
keronshb f7b1bda3e5
Reorders Sound Systems signatures to match Popup Systems. (#8728) 2022-06-13 09:45:47 +10:00
wrexbe 78fb4b88ed
Fix microwave eating wrench (#8801) 2022-06-12 16:43:28 -07:00
wrexbe 2d882e78bb
Prevent accidental crayon eating (#8799) 2022-06-12 15:52:51 -07:00
wrexbe c134d78920
Make HeatCapacity use FixturesMass (#8661) 2022-06-12 16:02:46 +10:00
EmoGarbage404 63fd01f3bb
Zombie Rework & Polymorph Expansion (#8413)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-06-12 15:53:13 +10:00
metalgearsloth 47aa0815de
Increase gun item sizes (gun nerf) (#8683) 2022-06-12 15:30:03 +10:00
metalgearsloth 354017cce0 Fix master 2022-06-12 13:33:48 +10:00
metalgearsloth a983b5e2f5
More container pruning (#8576) 2022-06-12 13:29:03 +10:00
Moony 58ddb19cd2
Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (#8539) 2022-06-12 13:27:05 +10:00
Júlio César Ueti de9c5084e0
Renames jobban to roleban so all role commands follow the pattern roleX. (#8754)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-06-12 13:25:11 +10:00
Pancake ab860c04b6
Update VoteCommands.cs (#8729) 2022-06-12 12:57:47 +10:00
Acruid 4f9be42f40
Remove Explicit GridId References (#8315)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-12 11:54:41 +10:00
Vera Aguilera Puerto 0c337d6235
Round end sound now respects lobby music option toggle. (#8699)
Now it only plays when the round restarts *after* a regular roundend.
Meaning that if you spam the "restartroundnow" command, it won't play even if you have roundend sounds enabled in the options.
2022-06-12 11:23:28 +10:00
themias 1e02a97451
Tweak stun batons to use a battery instead of power cell (#8716)
* Allow baton/battery to be inserted into recharger

* Revert "Allow baton/battery to be inserted into recharger"

This reverts commit ccf1f3d1827bf45c49bb6ca4f5c97990d1afba6e.

* Refactor stun batons to use internal batteries
2022-06-12 11:20:03 +10:00
metalgearsloth 093d65e92a
Hotfix door bumps (#8665)
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2022-06-12 11:15:53 +10:00
Chris fdb32b9bb8
Fix seldom seen bug with food trash (#8762) 2022-06-11 20:33:31 +02:00
metalgearsloth 359dbc9704
Fix nukies (#8759) 2022-06-12 00:18:58 +10:00
wrexbe 6478a83cc1 Fix friend -> Access for some components 2022-06-09 18:35:12 -07:00
Julian Giebel f4be8b5793
Device network DeviceLists and the NetworkConfigurator (Makes air alarms usable) (#7697)
* Implement DeviceList
Implement NetworkConfigurator
I sould really get into the habit of making smaller commits

* Remove ApcNetworkComponent from vents, scrubbers anf firelocks

* Change BeforeBroadcastAttemptEvent#Recepients to readonly IReadonlySet and add a ModifiedRecepients field

* Address revievs in NetworkConfigurationSystem

* Fix red and green button styles

* Change NetworkConfiguratorSystem#UpdateState to remove saved entites that don't exist anymore

* Add AtmosDevices device net id

* Add const strings for style classes
Fix wrong margin for NetworkConfiguratorConfigurationMenu

* Hello? Github?

* Add access check before opening the configuration ui

* Address reviews

* Fix call to access reader

* You shall not live again IgnoreComponent

* Fix interaction verb check

* Fix configuration window not closing when target gets deleted / out of range

* Change device is already saved message to say 'network device: ... is already saves'

* Apply suggestions from code review

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Fix applied suggestion

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2022-06-09 18:28:24 -07:00
wrexbe 0fc8c0ef5e
Update some nugets (#8738) 2022-06-09 18:25:59 -07:00
Leon Friedrich 2f0c85f1f8
fix match-matchbox interaction (#8715) 2022-06-09 12:39:29 +10:00
Leon Friedrich 1e5da87262
Add loc strings and completions to mapping command (#8726) 2022-06-09 12:38:31 +10:00
metalgearsloth 08e1d3cd66
Fix mind unvisit crash (#8682) 2022-06-09 04:01:37 +10:00
themias bbf75bdb0c
Clear cancel token on failed use (#8705) 2022-06-08 04:25:47 -05:00
Vera Aguilera Puerto 67106dedb9
ConstructionSystem handles InteractUsing before AnchorableSystem. (#8700) 2022-06-08 09:50:23 +02:00
Pieter-Jan Briers a323ba8223
Revert "Revert "Fix some friend access violations by allowing others access. (#8594) (#8703)" (working this time) (#8704) 2022-06-07 15:26:28 +02:00
Pieter-Jan Briers cecf87997b
Revert "Fix some friend access violations by allowing others access. (#8594) (#8703) 2022-06-07 13:44:31 +02:00
Vera Aguilera Puerto c5f7c61041
Fix some friend access violations by allowing others access. (#8594)
Rename Friend attribute to Access attribute.
Updates submodule to v0.21.0.0 as well.
2022-06-07 11:30:27 +02:00
Pancake 3c7aebab1d
Syndicate Names (#8692)
* Syndicate Names

* Update syndicate.yml

* Update NukeopsRuleSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-06-07 13:41:22 +10:00
Veritius 49ed83b0de
Opt-in nukies (#8541)
* save changes

* naming rules

* changes

* changes

* last touches

* e

* use default

* better looping

* better prototype ig

* f

* c

* Revert "changes"

This reverts commit 111a7f36

* fuck i'm bad at git

* changes

* mfw

* e

* e
2022-06-07 12:43:54 +10:00
Leon Friedrich cbae005d08
Fix dual port vents 2: Electric Boogaloo (#8396) 2022-06-06 01:38:20 -07:00
Rane 73478a1ad1
Port stethoscopes + innate verbs from nyano (#8228)
* port stethoscopes from nyanotrasen

* remove mono crash wtf

* don't touch puddle

* Switch to using action

* both verb and action

* Address reviews
2022-06-06 11:37:29 +10:00
WilliamECrew 4587b64796
Spread items when dumping contents out of a bag (#8678)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-06-05 17:34:44 -07:00
metalgearsloth 47a10c2499
Anchorable popups (#8667) 2022-06-06 09:04:40 +10:00
metalgearsloth ed2c0cda97
Stop NPCs steering around non-hard fixtures (#8668) 2022-06-05 02:42:02 -07:00
Rane c8d1f5f52d
Fix floor tile lattice bug (#8653) 2022-06-04 12:00:25 -07:00
Veritius 33faf00112
Fix comms consoles not working (#8644)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-04 02:09:04 -07:00
metalgearsloth 68a58aa0d1
Refactor magvisualizer (#8568) 2022-06-04 17:36:40 +10:00
Leon Friedrich ca7960382b
Missing nullables (#8634) 2022-06-04 17:17:48 +10:00
metalgearsloth b354fcac21
Fix docking fixture crash (#8640) 2022-06-04 16:52:46 +10:00
metalgearsloth e06cabecbb
Gun spread overlay (#8588) 2022-06-04 14:19:14 +10:00
themias b4109669e0
Prevent inflatables from being placed on walls/doors (#8624)
* Check if tile is blocked

* Move check to IsTileClear
2022-06-03 19:15:46 -07:00
Moony 6b49933edd
Fix pirates. Whoops. (#8623)
* Fix pirates. Whoops.

* Remove debug logs.
2022-06-03 12:14:36 -05:00
Moony fada213a22
Implements item pricing, and piracy. (#8548)
* Start implementing item pricing.

* Flesh out prices a bit, add the appraisal tool.

* Add prices to more things.

* YARRRRRRR

* gives pirates an appraisal tool in their pocket.

* Makes the various traitor objectives valuable. Also nerfs the price of a living person, so it's easier to bargain for them.

* Address reviews.

* Address reviews.
2022-06-03 10:56:11 -05:00
Emisse c87f4ab65c
Holofan Projector Upstream from Nyano (#8352)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-03 21:58:18 +10:00
Veritius 237cb3d0b4
Communications Console: The ECSining (#8374)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-06-03 21:37:35 +10:00
Leon Friedrich f5dfba9db4
Fix pipe net conservation laws (#8540) 2022-06-03 03:09:51 -07:00
Rane 40d6f690dd
Floor tile ECS (#8577) 2022-06-03 03:08:09 -07:00
metalgearsloth 49dfa9034a
Shotgun nerfs (#8590)
- Bojevic firerate dropped from 3 to 2
- Pellet damage from 13 to 8 (3 shotting players instead of 2 shot)
- Slightly more spread in line with the design doc. Slug spread I made as accurate as an SMG (so not quite full-screen mob hits but pretty close).
2022-06-03 00:57:39 -07:00
metalgearsloth 5d75539c7e
Fix aghost crashes (#8556)
There's still some oddity around MobObserver / AdminObserver where if you move after suicide then aghost you return to your original body, but at least you won't spawn a billion AdminObservers anymore or crash if you controlmob one.
2022-06-02 16:17:58 -05:00
T-Stalker 9d25991719
Reduces the nuke detonation time to 120 (#8599)
* weh

Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray

* Reduces nuke detonation time

* comment

* Update Content.Server/Nuke/NukeComponent.cs

Co-authored-by: wrexbe <81056464+wrexbe@users.noreply.github.com>
2022-06-02 13:53:31 -07:00
wrexbe 519b2e998b
Fix thruster shutdown (#8598) 2022-06-02 12:27:16 -07:00
ike709 5ae56c67e1
Adds the ability to not play admin sounds (#8242)
Co-authored-by: ike709 <ike709@github.com>
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2022-06-02 15:41:19 +02:00
metalgearsloth c021cadd46
Gun sound fixes (#8592) 2022-06-02 19:13:13 +10:00
metalgearsloth 227a86f494
Re-implement hitscan sounds (#8581)
I forgor. Also added RW to ballistic prototype for funsies.
2022-06-02 12:01:50 +10:00
keronshb d5620aa833
AccessReader IsAllowed use resolve (#8527) 2022-06-01 08:26:50 -07:00
metalgearsloth fb943a61dc
Gun refactor (#8301)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: T-Stalker <le0nel_1van@hotmail.com>
Co-authored-by: T-Stalker <43253663+DogZeroX@users.noreply.github.com>
Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-06-01 19:59:58 +10:00
Kara da07d91895
Modular landmines (#8351) 2022-06-01 01:39:06 -07:00
Flipp Syder 74c7aa9510
Alert level reloads (#8530)
* adds prototype reload for AlertLevelSystem, reorganizes selectable alerts a bit

* makes alert levels not necessarily require localization

* oops

* sus

* does the same for announcements as well

* oh, that's not how that works at all

* ok, NOW it works

* fixes localization, adds event for when alerts are reloaded

* addresses review
2022-06-01 17:40:11 +10:00
themias 58cacd12ed
Fix bug where being eaten as a mouse tethers your ghost to who ate you (#8338)
* Check if the ghost spawn position is in inventory/default/null-space

* attach to grid instead of default spawn point

* Simply attach to grid first before entity is deleted
2022-06-01 17:39:50 +10:00
Flipp Syder d4697c000c
Surveillance cameras (#8246)
* cameras but i didn't feel like git stashing them

* Adds more functionality server-side for surveillance cameras

* rider moment

* Adds skeleton for SurveillanceCameraMonitorBoundUi on client

* whoops

* makes surveillance camera monitor UI more defined

* removes tree from SurveillanceCameraMonitorWindow

* surveillance camera active flag, other routing things

* actually sets how SurveillanceCameraMonitorSystem sends camera info to clients

* adds entity yaml, changes field

* adds the camera/monitor entities, makes the UI open

* SurveillanceCameraRouters (not implemented fully)

* subnets for cameras, server-side

* it works!

* fixes rotation in cameras

* whoops

restores surveillance cameras to ignored components
makes it so that switching cameras now lerps the other camera

* makes the UI work

* makes it so that cameras actually refresh now

* cleanup

* adds camera.rsi

* cleans up prototypes a bit

* adds camera subnet frequencies, cameras in subnets

* adds surveillance camera router subnets

* might fix testing errors

* adds the circuit board to the surveillance camera monitor

* fixes up the camera monitor (the detective will get his tv soon)

* adds heartbeat, ensures subnet data is passed into cameras to send

* fixes up a few things

* whoops

* changes to UI internals

* fixes subnet selection issue

* localized strings for UI

* changes 'test' id to 'camera' for cameras

* whoops

* missing s

* camera static!

* adds a delay to camera switching

* adjusts a few things in camera timing

* adds setup for cameras/routers, localization for frequency names

* adds setup ui for routers, makes subnet names in monitor window follow frequency name in prototype

* localization, some cleanup

* ui adjustments

* adds surveillance camera visuals

* fixes a bug when closing the UI for monitors

* adds disconnect message to UI

* adds construction graph to cameras

* adds the camera to the construction menu

* fixes network selection for setup, tweak to assembly

* adds surveillance camera router construction, fixes up surveillance camera wire cutting

* adds disconnect button to monitor UI

* switches around the status text

* tweaks monitor UI

* makes the address actually show

* might make tests pass

* UI adjustments, hard name limit

* ok, that didn't work

* adds wireless cameras

* makes the television work/look nicer

* adds tripod cameras in addition to mobile cameras

* makes wireless cameras constructable

* fixes up those prototypes

* reorganization in C#, small cleanup

* ensures that power changes deactivate some devices

* adds a component to the television, comments out a function

* actually, never mind, i forgot that wireless cameras existed/are creatable for a second

* tweaks to router construction, removes SubnetTest from prototypes

* removes it from frequencies too

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* type serializers into components

* setup window opens centered, enum is now byte

* replaces active monitor list with ActiveSurveillanceCameraMonitorComponent

* adds paused/deleted entity checks, changes how verbs are given

* removes EntitySystem.Get<T>() references

* fixes bug related to selecting network from setup, alphabet-orders network listing in setup

* rider moment

* adds minwidth to surveillance camera setup window

* addresses reviews

* should fix the issue with camera visuals not updating properly

* addresses some reviews

* addresses further review

* addresses reviews related to RSIs

* never needed a key there anyways

* changes a few things with routers to ensure that they're active

* whoops

* ensurecomp over addcomp

* whoops

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-31 18:44:57 +10:00
ShuttleEnjoyer 2bbb52d5a2
Examinable Anchors (#8407) 2022-05-30 01:55:54 -07:00
Pieter-Jan Briers 5f9f319d5a
Fix server update restarts when server paused. (#8509) 2022-05-30 01:09:50 -07:00
wrexbe e649dcea14
Dirty command fix (#8534) 2022-05-30 00:10:57 -07:00
wrexbe 219609d358
Dirty Command (#8533)
Dirty Command

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-30 00:06:50 -07:00
keronshb 355e044119
Adds TimedDespawn component to Invisible Walls, nukes DeleteAfterTime (#8528)
* Adds TimedDelete component to Invisible Walls

* Removes Delete After Time
2022-05-29 22:06:50 -07:00
Leon Friedrich 8ecca64dd3
Interrupt uncuff on target movement (#8511) 2022-05-29 19:08:09 -07:00
EmoGarbage404 86ee423449
Decouples starting gear from UtilityAI (#8512) 2022-05-29 15:14:47 -07:00
wrexbe 1e0babbd50
Make AdminLogsSystem an IoC manager (#8492)
* Make log not entity system

* Fixes
2022-05-28 23:41:17 -07:00
keronshb 11f729d024
Simple Magic Spellbook System (#7823)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-29 16:29:10 +10:00
Leon Friedrich 941c47aae5
Add completions to the damage command (#8510) 2022-05-28 21:52:18 -07:00
Morbo 1fc7c72b22
Set alert level command (#8507)
* Add force mode for setting alert level

* Add console command for changing alert level

* Filename typo

* Return delta disableSelection property

* Make locked a component property

* Not lock green level after nuke disarm
2022-05-28 21:36:50 -07:00
Leon Friedrich 2b2bef5947
Fix GasThermoMachine upgrading (#8313) 2022-05-29 05:10:37 +10:00
Pieter-Jan Briers cb95d2ae8d
Bump engine to 0.19.0.0 (#8417) 2022-05-28 16:29:12 +02:00
Flipp Syder a63b64a46a
Mousetrap fixes/tweaks (#8484)
* fixes issues with mousetraps, adds activation popup

* sure

* me when i scroll up a bit in discord
2022-05-28 11:52:26 +10:00
metalgearsloth 01763bd897
Play sound and request window on cloning (#8323)
ECS TBD. Fish did a pr but it was doing a lot at once.
2022-05-27 18:32:07 -07:00
metalgearsloth 484df81dc1
Hotfix weightless riding (#8477)
* Hotfix weightless riding

* a
2022-05-27 17:53:46 -07:00
Pieter-Jan Briers 4c1b0b87fb
Fix rules popup (#8485)
* CVar to show rules popup for localhost.

For testing purposes.

* Fix rules popup being broken and throwing.

😐
2022-05-27 14:50:11 -07:00
Moony 130302a262
Adds twenty-one new smites, moves the explosion smite to the verb category. (#8456)
* Adds seven new smites, moves the explosion smite to the verb category.

* adds even more smites.

* Even more smites, some messages for specific smites.

* Adds even more smites.

* Removes some junk, adds a smite that angers the pointing arrows.

* get rid of dumb component.

* Remove mistake from verb menu presentation.

* How did that happen?

* whoops

* c

* e

* fuck

* Loading...

* removes the BoM go away

* adds the funny kill sign. Fixes ghost smite.

* Move systems around.

* Adjust organ vomit.

* Adds a smite that turns people into an instrument, and one that removes their gravity.

* oops

* typo

Co-authored-by: Veritius <veritiusgaming@gmail.com>
2022-05-27 00:41:18 -07:00
Pieter-Jan Briers a4685bab4c
Extended access system (#8469)
* Extended access system

Allows jobs to specify "extended" access levels, which will be granted if the round-start crew count is below a certain threshold.

* Extended accesses for jobs

* Spook
2022-05-26 21:01:07 -07:00
EmoGarbage404 57639943a0
OnTriggerCollide Bug fix (#8467)
* ez gg dubskis

* meteor

* Update meteors.yml
2022-05-26 18:18:57 -07:00
metalgearsloth 2d873a2cf2
Add static "IsPowered" method (#8434)
* Add static "IsPowered" method

* Use IsPowered in more places

Co-authored-by: wrexbe <wrexbe@protonmail.com>
2022-05-26 17:36:12 -07:00
wrexbe 33c03fa0a0
Singulo eats unpowered containment gens (#8343) 2022-05-26 17:35:19 -07:00
Pieter-Jan Briers 821df271c4
Give station events command completions, cleanup (#8464) 2022-05-27 10:19:58 +10:00
Pieter-Jan Briers 4f9f9e5942
Completions for the warp command (#8470) 2022-05-27 10:19:31 +10:00
wrexbe 9901fce3da
Fix emitter crash on non-exact power float (#8459) 2022-05-26 08:02:21 -07:00
Kara 4811124786
Kill unarmed combat comp (#8420) 2022-05-25 14:48:41 -07:00
wrexbe efedb3d7ba
Turn off gravity on remove (#8446) 2022-05-25 13:17:56 -07:00
Flipp Syder a8f1ffd435
Mousetraps (#8440)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-25 13:16:34 -07:00
metalgearsloth 74f5f08ae6
Give nukies a medic (#8353)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-05-25 12:42:01 -07:00
metalgearsloth 495a65bc6d
Mime cleanup (#8433) 2022-05-25 00:43:48 -07:00
Flipp Syder d93b250653
Inflatable wall fix (#8409)
* adds a check for canreach in SpawnAfterInteract

* adds a check for the new field
2022-05-25 12:34:39 +10:00
themias 90e6cf063d
Prevent dead mobs from healing in beds (#8419)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-25 12:31:15 +10:00
Leon Friedrich 8f75aea912
Add VVAccess to SignalTransmitterComponent (#8400) 2022-05-25 10:52:15 +10:00
Kara c6f5734bdc
Make adminwho require admin perms (#8421) 2022-05-25 10:49:22 +10:00
Pieter-Jan Briers a557dd26ec Add completions for ForceMap and ForcePreset 2022-05-25 00:26:57 +02:00
themias 761cd305ee
Fix issue where empty power cells would still explode in the microwave (#8393) 2022-05-23 17:11:20 -07:00
keronshb def4473ed2
Fixes some high speed item issues (#8361) 2022-05-23 16:11:17 -07:00
Rane b210df0d03
Port vomit from Nyano (#8349) 2022-05-23 16:03:27 -07:00
Flipp Syder 80a68b3867
Wires patches (#8385) 2022-05-23 16:00:51 -07:00
Pieter-Jan Briers 8cb336b07a
Fix flashlight item status not updating on insert/eject of cell. (#8388) 2022-05-23 15:54:03 -07:00
Pieter-Jan Briers ecede9f91a
Fix negative block game speed values (#8389) 2022-05-23 17:10:51 -05:00
themias 764a2a5046
Microwave was stuck in busy state on some BeingMicrowavedEvents (#8381) 2022-05-23 12:39:52 -07:00
Pieter-Jan Briers 9385786273
Fix stack overflow on rigged power cell explosion. (#8382)
Remove the set to cell charge from explosion code. I assume the cell won't see much use since it's about to be deleted anyways.
2022-05-23 13:15:20 -05:00
ike709 7a3087609a
Adds a reoccurrence delay to station events (#8359)
* Adds a reoccurence delay to station events

* typo

* total minutes

* Update Content.Server/StationEvents/Events/StationEvent.cs

* Update Content.Server/StationEvents/Events/StationEvent.cs

* reset

Co-authored-by: ike709 <ike709@github.com>
2022-05-22 18:01:54 -07:00
wrexbe b129844579
Make sandbox the local gamemode (#8360) 2022-05-22 17:32:34 -07:00
wrexbe 6fa431cfce
Unrestrict device net ids (#8332) 2022-05-22 07:36:21 -07:00
Kara 798873435e
Change doafter damage threshold default (#8350) 2022-05-22 18:57:48 +10:00
metalgearsloth 0084ca721b
More robust bullet impact sounds (#8325) 2022-05-22 18:23:37 +10:00
Putnam3145 29bc6bf552
Allow game presets to have min/max players (#8327)
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2022-05-21 20:55:19 -07:00
metalgearsloth 2785a51916
Don't pathfind on deleted grid (#8300) 2022-05-22 12:51:05 +10:00
metalgearsloth 6e94d08b17
Gun tweaks (#8320) 2022-05-22 12:31:46 +10:00
metalgearsloth c3fa24ccd8
Add connect sound for gastank internals (#8318) 2022-05-22 12:31:37 +10:00
ike709 aee509ba41
Fix being able to access wires without opening the panel (#8335)
Co-authored-by: ike709 <ike709@github.com>
2022-05-21 13:35:47 -07:00
TheIntoxicatedCat 382da1f419
fixed pressure pump multiplying transferred moles by 8 (PEMDAS) (#8326) 2022-05-21 01:37:44 -07:00
metalgearsloth 4e2b94199e
Bullet flyby sounds (#8317) 2022-05-21 01:04:47 -07:00
metalgearsloth f066ac2551
Store what access levels are available on the IDCard console (#8259)
Might be better as an accessgroup instead? LMK
2022-05-21 14:19:02 +10:00
Kara a3decccd35
Immovable rod (#8306) 2022-05-20 19:43:26 -07:00
Morbo 4576c3a934
Fix strippable text var (#8302) 2022-05-20 02:42:24 -07:00
Leon Friedrich 8e0df3298a
Fix storage interaction (#8290) 2022-05-20 13:56:43 +10:00
ike709 20651fc71f
Fixed disabling OOC not disabling the discord relay (#8275)
Co-authored-by: ike709 <ike709@github.com>
2022-05-19 20:18:28 -07:00
Vera Aguilera Puerto 631b024c2f
Fix NukeOps rule not checking for enabled before adding text to the roundend screen. (#8291) 2022-05-19 13:16:29 -05:00
Rane 1f47d65c91
Two small bugfixes (#8285) 2022-05-20 01:29:02 +10:00
metalgearsloth 8d6a3ecea7
Secret! (#8276)
Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2022-05-19 14:44:24 +10:00
metalgearsloth 090c3b948e
Setgamepreset tweaks (#8260) 2022-05-19 08:25:45 +10:00
metalgearsloth 8a10107616
Lots of pathfinder bugfixes (#8248) 2022-05-19 07:53:37 +10:00
metalgearsloth d9bcc7f6dd
Make nukies usable (#8257)
* Make nukies usable

- Spawn points that work
- Radar default range bumped up
- Used the infiltrator instead
- Spawning works
I playtested it and it was working so anything new pops up then I'm gonna screm.

* a
2022-05-19 07:48:00 +10:00
wrexbe 0993394fd8
Prevent pathfinding crash (#8251) 2022-05-17 21:40:27 -07:00
Pieter-Jan Briers ebfe5e888f
Kick mines (real) (#8056)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-18 14:07:35 +10:00
Flipp Syder dcdda39048
Station alert levels (#8226) 2022-05-18 14:05:31 +10:00
EmoGarbage404 2697bbf8c7
Polymorphs and Transformation (#8185) 2022-05-18 14:05:22 +10:00
Paul Ritter b3456c8376
Funny red spacemen (nukeops) (#8073)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-18 12:48:35 +10:00
Leon Friedrich 277d59b8ec
Cleanup WeightlessSystem (#8193) 2022-05-18 12:44:15 +10:00
Pieter-Jan Briers ddb4c00816
Console completions (content side) (#8211) 2022-05-18 12:36:21 +10:00
metalgearsloth d09ea18de5
Make anchorable not spammable (#8202)
* weh

* Make anchorable not spammable
2022-05-18 12:35:44 +10:00
20kdc dc45f14536
Underplating, go away (#8138) 2022-05-17 11:11:47 -07:00
Kara 033efef5f5
Make combat feel 100x better with this one simple trick (#8231) 2022-05-17 02:57:28 -07:00
Jacob Tong 7ed6e28bc5
Fix cream pie crash due to client deletion (#8234) 2022-05-17 02:56:17 -07:00
Alex Evgrashin af926c5279
Typing indicator (typing chat bubble) (#8215) 2022-05-17 02:55:19 -07:00
metalgearsloth 8589f52bd5
More dynamic melee sounds (#8207) 2022-05-17 13:49:07 +10:00
wrexbe a91aed082f
Cleaning device net system (#8153) 2022-05-17 09:52:37 +10:00
metalgearsloth b1ccdb7238
Fix playglobalsound volume (#8208) 2022-05-16 23:31:51 +10:00
metalgearsloth 644277bf6f
Don't allow adminfrozen entities to be pulled (#8205) 2022-05-16 22:24:52 +10:00
metalgearsloth 527eabc677 Remove esword unneeded property 2022-05-16 15:50:11 +10:00
Leon Friedrich 25b9e048e5
Visualizer systems update (#8203)
* optimize appearance updating for subfloor entities

* sprite event args

* a

* stop double appearance update.
2022-05-16 14:41:23 +10:00
metalgearsloth bb09d0ddc4
Restart vote is now actually passable (#8194) 2022-05-16 13:33:14 +10:00
metalgearsloth 01d2d174fc
Pathfinder hotfixes (#8201) 2022-05-16 13:21:00 +10:00
Leon Friedrich 638ccb8500
ECS icon smoothing (#8196) 2022-05-16 11:43:47 +10:00
Jacob Tong cecd1b9ef6
Fix climbing out of CloningPod and MedicalScanner (#8191)
* Fix climbing out of CloningPod and MedicalScanner

* Fix mask

* Fix test
2022-05-15 19:57:13 +10:00
Leon Friedrich 9255cc97a9
Revert "Revert "Make mapping use consistent Entity Uids (#7625)" (#7650)" (#8186)
This reverts commit 0957606792.
2022-05-15 13:29:01 +10:00
Kara 65445711e0
Harmbaton rework + remove `MeleeInteractEvent` (#8157) 2022-05-15 12:10:34 +10:00
20kdc 2899dbf2f5
Map-disablable pumps (for fixing Delta) (#8164) 2022-05-14 16:08:27 -04:00
metalgearsloth 58aae01ee3
Update for grid API changes (#8152) 2022-05-14 14:56:15 +10:00
Kara 2273b58fbe
Entities gib when being microwaved (#8144) 2022-05-14 14:04:45 +10:00
EmoGarbage404 53a05caa35
Skeleton Bugfix Pt. 2 (#8137) 2022-05-13 18:31:34 -07:00
Veritius 3b7e202044
Flavor text (#8070) 2022-05-13 15:58:45 -07:00
20kdc 90cce82a47
Salvage mob restrictions (#8080) 2022-05-13 12:01:30 -07:00
metalgearsloth 2c927bb24e
Tether gun fixes (#8129) 2022-05-13 18:59:12 +10:00
wrexbe bc68ac96dd
Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
wrexbe 61d147aea9
Fixing warnings (#8131) 2022-05-13 15:35:13 +10:00
wrexbe 16ad873688
Move disarmed event (#8130) 2022-05-13 15:30:30 +10:00
metalgearsloth eef4671f24
Stripping ECS + window do_after (#8111)
* Stripping ECS + window do_after

* stuff

* workies

* Delays
2022-05-13 14:59:57 +10:00
metalgearsloth c3adf24557
Legally distinct gravity gun (#8114) 2022-05-13 12:24:34 +10:00
metalgearsloth 798af00ad2
Round end audio (#8048) 2022-05-13 10:13:07 +10:00
Kara 9217cc02af
Optionally deserialize `AudioParams` in `SoundSpecifier` (#8065) 2022-05-13 09:41:33 +10:00
EmoGarbage404 075eb0d982
The Newest Furry Race [Skeletons] (#7825)
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-13 09:35:55 +10:00
wrexbe 3467a83d97
Suicide2 (#8117)
* Fix toilet suicide

* Fix ghost ghosting

* Clean suicide system
2022-05-13 09:09:15 +10:00
Veritius 656ec38f99
Add power sinks (#8020)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 23:12:35 +10:00
Chris V 6cb2a01723
GatherableSystem/Component (#8041)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 22:53:31 +10:00
wrexbe 089e40a061
Convert suicide to ecs (#8091)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 22:05:16 +10:00
ike709 a9c18acd35
Remove misc Startup/Shutdown overrides (#8113)
Co-authored-by: ike709 <ike709@github.com>
2022-05-12 21:11:50 +10:00
Alex Evgrashin 860db943e1
Reagents localization (#7916)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 21:06:01 +10:00
Ripmorld bd0d53bdd5
Pie transfer reagent on collision (#7802)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 20:59:03 +10:00
Chris V c6483751bc
Cargo telepad machine linking (#7756)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 20:24:24 +10:00
Leon Friedrich c00b459e31
Machine Port Prototypes (#7659)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-12 18:46:20 +10:00
keronshb e2ac92c3b5
Allows pickuppable animals to resist out of inventory (#7545)
Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
2022-05-12 17:58:27 +10:00
metalgearsloth e6aeaa2f2f
Hugging yourself no longer allowed (#8103)
!1984.

I want to hug the other person damnit.
2022-05-12 12:56:02 +10:00
wrexbe 9a4892a272
Add listgamemaps command (#8093) 2022-05-11 13:48:29 -07:00
ike709 8b829926dd
Improves the smoking experience (#8089)
Co-authored-by: ike709 <ike709@github.com>
2022-05-11 13:48:07 -07:00
Chris V 0f63184ac0
Adjust EnteringRange for EntityStorage (#8099) 2022-05-11 13:46:58 -07:00
Jacob Tong 8c853476fb
Rework CollisionGroups (#7656)
* Replace Mob, Vault, and Small impassable with Mid, High, Low

* Remove CollisionGroup.Underplating

* Remove CollisionGroup.Passable

* Fix constructed APCs not being interactable

* Change firelocks to occlude

* Make pipe inherit from BaseItem

* Clean up pipes

* Remove duplicate physics and fixtures from bucket

* Rework CollisionGroups on all entities

* Add SlipLayer

* Remove fixture from delta

* Fix maps

* Address reviews

* Add SubfloorMask

* Fix glass collisions for flying mobs

* Fix maps

* Update new items

* Fix bagel again

* Fix slug

* Fix maps

* Touchups

* Fix tables blocking high pressure movement

* Update StandingState to allow going under flaps

* Cleanup

* More formatting
2022-05-10 17:57:20 -07:00
metalgearsloth 6617310ffa
Don't play landing sounds in space (#8085) 2022-05-11 09:22:02 +10:00
Moony cdc474c7f2
fix the fact I sent a bunch of maps to detroit. (#8087) 2022-05-10 15:21:55 -05:00
moonheart08 147ed2f694 How the fuck did none of this turn up in local testing :stare: 2022-05-10 14:36:48 -05:00
moonheart08 f66b57ca47 I successfully broke the game. 2022-05-10 14:33:08 -05:00
Moony 36181334b5
StationSystem/jobs/partial spawning refactor (#7580)
* Partial work on StationSystem refactor.

* WIP station jobs API.

* forgor to fire off grid events.

* Partial implementation of StationSpawningSystem

* whoops infinite loop.

* Spawners should work now.

* it compiles.

* tfw

* Vestigial code cleanup.

* fix station deletion.

* attempt to make tests go brr

* add latejoin spawnpoints to test maps.

* make sure the station still exists while destructing spawners.

* forgot an exists check.

* destruction order check.

* hopefully fix final test.

* fail-safe radstorm.

* Deep-clean job code further. This is bugged!!!!!

* Fix job bug. (init order moment)

* whooo cleanup

* New job selection algorithm that tries to distribute fairly across stations.

* small nitpicks

* Give the heads their weights to replace the head field.

* make overflow assign take a station list.

* moment

* Fixes and test #1 of many.

* please fix nullspace

* AssignJobs should no longer even consider showing up on a trace.

* add comment.

* Introduce station configs, praying i didn't miss something.

* in one small change stations are now fully serializable.

* Further doc comments.

* whoops.

* Solve bug where assignjobs didn't account for roundstart.

* Fix spawning, improve the API.
Caught an oversight in stationsystem that should've broke everything but didn't, whoops.

* Goodbye JobController.

* minor fix..

* fix test fail, remove debug logs.

* quick serialization fixes.

* fixes..

* sus

* partialing

* Update Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Use dirtying to avoid rebuilding the list 2,100 times.

* add a bajillion more lines of docs (mostly in AssignJobs so i don't ever forget how it works)

* Update Content.IntegrationTests/Tests/Station/StationJobsTest.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* Add the Mysteriously Missing Captain Check.

* Put maprender back the way it belongs.

* I love addressing reviews.

* Update Content.Server/Station/Systems/StationJobsSystem.cs

Co-authored-by: Kara <lunarautomaton6@gmail.com>

* doc cleanup.

* Fix bureaucratic error, add job slot tests.

* zero cost abstractions when

* cri

* saner error.

* Fix spawning failing certain tests due to gameticker not handling falliability correctly.
Can't fix this until I refactor the rest of spawning code.

* submodule gaming

* Packedenger.

* Documentation consistency.

Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-10 13:43:30 -05:00
Vera Aguilera Puerto e9d7c70373
Adds last pressure direction to atmos debug overlay. (#8083) 2022-05-10 17:03:00 +02:00
Tomeno 507d4af05f
New high pressure movement algorithm (#8086)
Co-authored-by: Tomeno <tomeno@lulzsec.co.uk>
2022-05-10 17:02:39 +02:00
Vera Aguilera Puerto f43e36eded
Fix pressure direction not being reset after high pressure movements happen. (#8078) 2022-05-10 13:24:51 +02:00
Vera Aguilera Puerto 8232d91ad4
Atmos high pressure movements cleanup (#8075)
* Fixes LINDA and monstermos clashing over high pressure difference direction

* Fix space wind CVar not disabling space wind entirely.

* Change 1 (one) variable name
2022-05-10 12:56:17 +02:00
metalgearsloth d7168fedd1
Allow do_afters to be spammed (#8074) 2022-05-10 19:48:59 +10:00
Jacob Tong 0e945b42b2
Rework climbing (#7706) 2022-05-10 01:08:52 -07:00
metalgearsloth 671fc55c62 Fix heals stacks
I just wanted to remove double-clicking cancelling not the spammy.
2022-05-10 12:35:47 +10:00
metalgearsloth 9561323592
Add the ability for mappers to drag grids around. (#7769)
* Add the ability for mappers to drag grids around.

* Less message spam

* Also flinging
2022-05-10 12:27:37 +10:00
Flipp Syder 8f223586d4
Vending machine changes (#8060)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-10 12:22:58 +10:00
Flipp Syder 8257635811
Electrocution noises (#8061)
* Adds spark noises when an entity gets electrocuted by something

* oops

* double oops

* Update Content.Server/Electrocution/Components/ElectrifiedComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-10 11:40:15 +10:00
metalgearsloth 681e59bb76
Round start audio announcement (#8047) 2022-05-09 17:44:38 -07:00
metalgearsloth 4c3c814077
Fix healingcomp placement (#8045) 2022-05-09 16:21:32 +10:00
Alex Evgrashin df49c2fd57
Universal weldable component (#7955)
* Weldable component for door

* Content update

* Examine message

* Universal visualizer

* Small fix

* Entity storage

* Content

* Fixed test

* Update Content.Shared/Storage/SharedStorageComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Fixed loc string

* Add public API to change welding time

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-09 15:51:52 +10:00
MLGTASTICa 02de328d9c
Fixes thirst not applying speed debuffs properly , Makes Thirst a server-side component only (#7767)
Co-authored-by: MLGTASTICa <ak9bc01d@yahoo.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-09 15:50:36 +10:00
Paul Ritter 005321e484
make crayoncode use the colortype (#7975) 2022-05-09 15:16:43 +10:00
hubismal 3421e4f4de
Speech Noises 2: Quality of Life, New Sounds (#8044)
* Vending machine jingle much less intense

* SpeechSoundsPrototype has a built in variation parameter

* Sounds in your face are louder but roll off more aggressively so that distant talking sounds are less distracting

* Redo that

* Speech noise system now supports variation of pitch

* license stuff

* PAIs have speech sounds now. Made by altering the pAI sounds.

* Monkeys have sounds from goon now

* New Speech Sounds

* Oops
2022-05-09 14:55:23 +10:00
Flipp Syder 7d5c109383
Wires patches (#7993)
* door bolts now set if power is off and wire is pulsed, makes WiresSystem get a new random every time the round restarts

* ??? what's shuffle doing in the interface ???

* oops
2022-05-09 14:51:06 +10:00
metalgearsloth 145c5fdd5b
Speech noise fixies (#8023)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-05-08 23:39:51 +10:00
hubismal 304e9b824e
Various Entities make sounds when speaking (#7980)
* Speech Sounds from Goonstation

* Added some speech sound prototypes for humans, mice, and vending machines. More to come later?

* Custom synthesized sound for a vending machine ad

* Gave mice and vending machines Speech Components on their base prototypes to make sounds

* Humans now talk using the 'Alto' voice. In the future this can be changed in customization screen

* New Prototype 'SpeechSounds' with three soundspecifiers for saying sound, asking sound, exclaiming sound.

* SharedSpeechComponent modified from being useless to being responsible for making speech noises.

* Initial creation of SpeechNoiseSystem for making Sounds when certain entities speak.

* whitespace fix

* License fix

* Remove leftover using from debugging

* Added a cooldown editable in yaml

* SharedSpeechComponent has the proper cooldown now. oops
2022-05-08 23:23:08 +10:00
metalgearsloth 1ac5df5e4a
SpeechBubble occlusion (#8018) 2022-05-08 01:54:56 -07:00
Kara 4fe648bb06
delicious delicious crayons (#8021)
* Edible crayons

* yeah why not
2022-05-08 01:51:33 -07:00
Ripmorld a76e7eca99
You can no longer disarm wielded weapons (#7983)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-08 00:54:13 -07:00
Alex Evgrashin dc2ef6708d
Syndicate surplus crates (#7992) 2022-05-08 00:52:00 -07:00
Rane 87e3afd2ee
Add checks missing in the current half-implementation of lockable sto… (#8004) 2022-05-07 22:18:53 -07:00
metalgearsloth c01853d1fd Fix duplicate randomsentience sound 2022-05-08 15:07:59 +10:00
metalgearsloth c95bf87e74
Add attention.ogg and soundspecifiers for events (#7977) 2022-05-07 15:41:15 +10:00
T-Stalker eb9c603583
Remove unnecesary audio string and puts the proper vox annoucement to two events (#7982)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-07 15:09:29 +10:00
Julian Giebel 1d0bf979fb
Adds the pressure medipen and adds the emergency suit to emergency lockers (#7880)
* Implement pressure medipen
Add the emergency suit to emergency lockers
Increase leporazine temperature change

* Fix typo in translation file

* Fix ignored component name

* Address reviews

* Revert changes to submodule commit
2022-05-06 14:44:29 -07:00
Kara 623b2a101a
Fix storage interactions not preventing afterinteract for the item (#7973) 2022-05-06 20:59:03 +10:00
Kara f2e4b3a237
Remove double pickup log (#7972) 2022-05-06 18:52:34 +10:00
Flipp Syder e1b7abe2d9
Another quick fix for markings (#7966) 2022-05-06 15:25:59 +10:00
Absolute-Potato 856df8921a
Slip Nerfs (#7733)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-05-06 14:36:03 +10:00
Flipp Syder 2c6158e115
Wires refactor (#7699)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-05-06 12:35:06 +10:00
DrSmugleaf 0502d3dec4
Make Profile.Markings db column jsonb (#7947) 2022-05-05 11:23:48 +02:00
Flipp Syder a30cae21f6
Markings (#7072)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-05 10:07:42 +02:00
Rane e7aafe287d
Vehicle camera lurching fix + drawdepth fix (#7783) 2022-05-04 20:21:39 +02:00
20kdc 70cd3d18ca
Power Monitoring Console (#7849) 2022-05-04 10:59:40 -07:00
20kdc 3d606f4316
Parallax refactors (#7654) 2022-05-04 09:55:21 -07:00
20kdc 5299cbbb6e
Stop mapping command from unsetting it's own settings if used repeatedly (#7875) 2022-05-03 20:19:15 -07:00
Rane cfd00e74ca
Dumpable component to use a doafter to empty storage into a disposal unit, placeable surface, or the ground (#7792) 2022-05-03 20:00:22 -07:00
20kdc 2e0fcbab5a
Remove GalacticMarket component (#7914) 2022-05-03 19:51:25 -07:00
Rane 17ba90574d
Fix lathe queue bug (#7883) 2022-05-03 19:43:25 -07:00
Rane bfc3203a21
Drone blocker ignores dead ghost roles (#7782) 2022-05-03 19:41:15 -07:00
ShadowCommander d9633afe1a
Fix health state to be 1, 19, 20, 20, 20, 20 thresholds (#7921)
Previous thresholds were 1, 33, 16, 17, 17, 16
2022-05-04 09:11:18 +10:00
Putnam3145 c342ed6240
Fixes gas pumps overpressurizing if already over (#7919) 2022-05-03 22:24:30 +02:00
metalgearsloth 85abe59846
Make nuke remainingtime VVable (#7913) 2022-05-03 14:53:09 +02:00
freeman2651 6aeae14fe1
Health hud adjust (#7702)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-05-03 19:53:05 +10:00
metalgearsloth 983b004607
Make playglobalsound much quiter (#7910)
* Make playglobalsound default much quieter

Also adds volume override.

* tweak

* reviews by the cutest gradient girl
2022-05-03 19:32:32 +10:00
Alex Evgrashin 89fda5ec83
More localize (#7869)
* Localize replacement accents

* Localize bar signs

* Holidays

* Localize species
2022-05-03 18:32:06 +10:00
metalgearsloth 9b8bfde458
NPCs can open doors (#7909) 2022-05-03 18:25:01 +10:00
metalgearsloth 12681a6a38
Fix decals (for realsies) (#7887) 2022-05-03 15:04:58 +10:00
Júlio César Ueti cb7c820fcf
Fixes dropping items to ground on storage insert fail (#7885) 2022-05-02 20:05:23 -07:00
Kara 60c1614393
Fix pneumatic cannon (#7902) 2022-05-02 19:53:03 -07:00
Alex Evgrashin a527e07b2b
Fixed C4 unstick verb checks (#7870) 2022-05-02 15:50:11 -07:00
Chris V 96ed3128d8
Increase the time it takes to strip something off of someone (#7866) 2022-05-02 15:47:18 -07:00
Alex Evgrashin 50ae467c76
Remove IDestroyAct, IBreakAct (#7876) 2022-05-02 15:43:25 -07:00
Kara f361618a0b
Random metadata component (#7894)
Co-authored-by: Moony <moonheart08@users.noreply.github.com>
2022-05-02 13:51:03 -07:00
Kara 930533cd94
Random humanoid appearance (#7895) 2022-05-02 13:50:56 -07:00
Leon Friedrich d261888b48
Fix entity storage masks (#7844) 2022-04-30 14:27:07 -07:00
Rane ce186e6cc1
Mime Powers (Vow + Invisible Wall) (#7653) 2022-04-28 20:41:03 -07:00
freeman2651 847cc620d6
Allow self-cuffing and appropriate text changes (#7829) 2022-04-28 15:04:41 -07:00
Alex Evgrashin 2d34ded94d
Artifact container (#7822)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-04-28 15:03:39 -07:00
Morbo 86ddb6e2d4
Fix plant holder messages (#7834) 2022-04-28 16:24:59 +02:00
Leon Friedrich 8fb48a09ef
Improve singularity shader (#7647)
* Working example

* vector arrays

* simplify math

* max distance

* max distance

* PVS override

* rename count
2022-04-28 22:43:16 +10:00
Alex Evgrashin 4aa45dc695
Remove IRadiationAct (#7757)
* Move radiation collector to ECS

* Damagable system

* Remove IRadiationAct

* Add small helper field

* Update Content.Server/Radiation/Systems/RadiationSystem.cs

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>

* Delete comment

* Fixed total rads

Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2022-04-28 22:36:25 +10:00
Flipp Syder 2325a7df94
Rainbow crayon + color-selectable crayons (#7786) 2022-04-28 22:23:45 +10:00
Fishfish458 4c9e45a480
Storage Component ECS (#7530)
Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-04-28 22:11:15 +10:00
Chris V 94a0bc92b7
Salvage mining, ore processing, and material clean-up (#7406)
* adding stuff cuz new computer

* removed unused materials

* remove unused materials and such, lathe things

* material volume no longer hardcoded

* fixed mining system

* add 5 stacks of materials, and add them to the ore processor

* fix copyright for ores and handdrill

* comma momma

* whyyyyy

* more fixes to make the yaml linter happy

* i should get my eyes checked

* silver proper

* more cleanup

* leftovers

* remove more references to material doors

* couldn't bear to be without bearhide

* added uranium, added more lathe recipes

* copyright fix, stack fix

* ore processor sprite and such

* ore processing some binches

* MaterialCotton removal

* 1 uranium ore means 1 sheet

* fix merge conflict? idk

* time to ketchup

* lathe recognizes material volume again

* yaml cleanup

* forgot to remove adamantine lol

* re-added diamond for now

* diamond stacks

* functional ore processor

* added ignoreColor to lathe visuals

* ore processor machine board

* add board to industrial tech and circuit printer

* provided lathes their whitelists

* fix wonky ore spawning, added insert sound to lathe, adjusted ore chance

* re-added ore processor

* typos and cleanup

* Update Content.Client/Lathe/LatheSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Lathe/LatheSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* revert mapchange

* VV ignorecolor, pass entitymanager, move canceltoken to pickaxe, removed foreach from orespawn

* actually null canceltoken

* remove five-stacks, ore processor produces full stacks or single sheets/ingots

* VV proper

* adjust ore chances

* readd Cotton

* Update Content.Server/Mining/MineableSystem.cs

* tweaks

* Material is now dict (material, volume)

* removed unused property

* Space crystal -> space quartz

* forgor asteroid space quartz

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-04-28 20:41:04 +10:00
metalgearsloth 77bd892bbd
Fix decals (finally) (#7771) 2022-04-28 20:23:43 +10:00
Leon Friedrich c2b4a4acef
Fix tabletop error (#7830) 2022-04-28 17:57:51 +10:00
metalgearsloth e25434cba2
Fix drone LINQ (#7814)
wat
2022-04-26 20:56:11 -07:00
Vera Aguilera Puerto 3ee1f1f810
Suspicion rework (#7723)
* Deprecate suspicion spawn markers.

* Add suspicion loot table.

* Add suspicion item tag component.

* Suspicion rule now spawns items randomly around the station on start.
Also cleans them up when it ends.

* Fix build
huh, that API changed quickly--
2022-04-27 00:57:24 +10:00
Leon Friedrich d3a20c8a23
Make sure explosions reset on round restart (#7801) 2022-04-27 00:37:31 +10:00
metalgearsloth 8d46dc42e7
Add a garbage collection component for grid movement (#7776)
If we move a station and there's thousands of bullets in the way we shouldn't just indefinitely lag the server as a result.
2022-04-26 18:25:57 +10:00
Vera Aguilera Puerto 2c289810ad
Add commands to add/end GameRules. (#7718) 2022-04-25 19:07:14 +02:00
metalgearsloth 819f4b30e5
Fix vehicle comments (#7777) 2022-04-26 02:08:24 +10:00
Rane 955e7af2ad
Fix capitalization of emotes (#7766) 2022-04-24 17:15:40 -07:00
Rane 7057293775
Fix 1 vehicle exploit, increase price of ATV crate (#7761) 2022-04-24 17:05:54 -07:00
metalgearsloth 72da2db62d
Content changes for grid splitting (#7645) (#7746)
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 13:54:25 +10:00
Rane 6054c5bc53
Familiars respawn (#7640) 2022-04-23 19:27:19 -07:00
Rane 98cd4fdb58
Vehicles (#7336) 2022-04-23 18:05:02 -07:00
Rane 18220b6488
Drains (#7678)
Co-authored-by: Kara <lunarautomaton6@gmail.com>
2022-04-23 18:04:49 -07:00
keronshb 7896620224
Adds a damage threshold property for DoAfters (#7712) 2022-04-23 17:41:48 -07:00
Rane ac18767ed7
Emag nerf (#7689) 2022-04-23 17:37:49 -07:00
Alex Evgrashin 8249185325
C1984 (C4 nerf) (#7612) 2022-04-23 17:22:14 -07:00
Leon Friedrich 1974060172
Add use-delay to signal transmitters (#7703) 2022-04-23 16:45:37 -07:00
Rane 9a9060a6da
[1 token changed] Agent ID Card hotfix (#7705) 2022-04-23 16:43:34 -07:00
Júlio César Ueti f5eead4ba9
Adds PopupMessage to being hugged [Fix #7644] (#7698) 2022-04-23 16:43:11 -07:00
Saakra e48366b42a
Added ability to drink from context menu (#7732)
Co-authored-by: Saakra <xfallenfighterswolfx@gmail.com>
2022-04-23 16:38:21 -07:00
metalgearsloth ecaad9c349
Revert "Update submodule (again)" (#7730) 2022-04-24 02:26:00 +10:00
metalgearsloth 8c7772630c
Content changes for grid splitting (#7645)
Co-authored-by: Vera Aguilera Puerto <gradientvera@outlook.com>
2022-04-24 00:59:38 +10:00
Flipp Syder 565bfa86a4
Air alarm fixes (again, oops) (#7715)
* fixes critical issue

* alright, this might be the actual fix

* removes useless null checks

* couple more

* removes default functions from unary device data
2022-04-22 23:21:00 -07:00
Flipp Syder f27bc94fc1
Fixes big issue with air alarms (#7714) 2022-04-22 21:07:40 -07:00
Rane c022afaec4
Remove IInteractHand (#7601)
* Plantholder

* Strap

* Finish him

* Mirror review stuff
2022-04-23 13:49:45 +10:00
Leon Friedrich b7dacbd291
Fix magboots atmos wind protection (#7663) 2022-04-23 13:47:30 +10:00
Leon Friedrich 1141c19d76
Toggleable Hardsuit Helmets (#7559) 2022-04-23 13:31:45 +10:00
Moony 55e63d21f1
Fix a really lame bug with salvage and multiple magnets. (#7710) 2022-04-22 20:28:22 -05:00
Snowni 87c618db4b
Remote Explosives (#7682)
* Remote Explosives

* Apparently we forgot to push the changed files. Dumb.

We Forgor.#

* Made Requested Changes.

* And more changes.

* Added requested changes and tweaked a few other things.

* Fixed RSI issue (hopefully.) Readded Ensurecomp.
2022-04-22 16:54:39 +10:00
keronshb a09f45eec7
Prevents suicide if someone is already dead (#7677)
* Prevents suicide if someone is already dead

* Adds the Localization text for trying to suicide when dead
2022-04-21 22:37:49 -07:00
Leon Friedrich 2bb8a776a7
Make machine linking check access reader permissions (#7658) 2022-04-22 13:04:54 +10:00
Alex Evgrashin 98c03570ca
Fix semicolon only message (#7695) 2022-04-21 15:31:51 -07:00
EmoGarbage404 8fc1f4d06c
Zombie Bugfix (#7641)
* wip

* heal on bite

* more fixes and additions

* don't crash

* Update medicine.yml

* zombie claw item and damage resist

* ignoredcomponents.cs

* Add zombie claw, fix infection, add immunities

* fix

* razzle dazzle

* yaml fix

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* sdasadsadsadasd

* Generalize DiseaseProgression.cs

* final final final final final final cope seethe

* Update medicine.yml

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update BloodstreamSystem.cs

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* fixing until i die

* folder + zombietransfer fix

* smol fixe

* the smallest of fixes

* aaaa

* Infection timer buff

* Update BibleSystem.cs

* Update ZombieOutbreak.cs

* Update zombie.ftl

* Update ZombieTransferSystem.cs

* Update DiseaseZombieSystem.cs

* Update DiseaseZombieSystem.cs

* Tunes outbreak to only happen toward the end of a round.

* Update BibleSystem.cs

* general fixes+cleaning code

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-04-19 18:54:10 -07:00
Leon Friedrich 0957606792
Revert "Make mapping use consistent Entity Uids (#7625)" (#7650)
This reverts commit b99b14b143.
2022-04-20 02:36:26 +10:00
Júlio César Ueti bea86f3ddc
Fix #7574 - Lights stay off if taken from the fixture and placed back (#7595)
* Fix 7574

* Added .Load to broken and burned states

* 2am head

* I swear after this I'm reading every single power code line there eis
2022-04-18 15:47:04 -07:00
Leon Friedrich b99b14b143
Make mapping use consistent Entity Uids (#7625) 2022-04-18 15:46:32 -07:00
EmoGarbage404 db56d5ef60
Zombies!!! (#7509)
* wip

* heal on bite

* more fixes and additions

* don't crash

* Update medicine.yml

* zombie claw item and damage resist

* ignoredcomponents.cs

* Add zombie claw, fix infection, add immunities

* fix

* razzle dazzle

* yaml fix

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: Moony <moonheart08@users.noreply.github.com>

* sdasadsadsadasd

* Generalize DiseaseProgression.cs

* final final final final final final cope seethe

* Update medicine.yml

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update BloodstreamSystem.cs

* Update Content.Server/Disease/Components/DiseaseZombieComponent.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* Update Content.Server/Disease/DiseaseZombieSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* fixing until i die

* folder + zombietransfer fix

* smol fixe

* the smallest of fixes

* aaaa

* Infection timer buff

Co-authored-by: Moony <moonheart08@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-04-18 17:30:22 -05:00
20kdc 4892b7960f
Add an atmos throw velocity cap, adjustible console variables, and fix throw directions for station rotation (#7631) 2022-04-18 09:42:32 -05:00
Leon Friedrich 9ac2a44de1
Fix pointing in mapping mode (#7624) 2022-04-18 19:51:24 +10:00
Leon Friedrich e73d80332e
Fix airtight init rotation. (#7629) 2022-04-18 19:51:01 +10:00
Leon Friedrich df7289d17c
Fix disposals error when sending something to space (#7626) 2022-04-18 18:01:32 +10:00
Rane 05af8776ea
Familiar QOL changes (#7614) 2022-04-17 14:43:00 -07:00
Rane 93cdca4f82
Partial lathe ECS, fix cursed lathe visualizer, a bit more audiovisual feedback for lathes (#7238)
* Prototype that's mostly borked rather than completely borked

* ECS inserting mats

* Partial ECS mostly done, needs cleanup and visualizer

* Replace timers

* Power visualizes at least

* First ""working"" version

* Clean up all lathes

* Colors

* Fix animation timing

* Fixes greyscale, adds a bunch of colors

* Give every (used) material a color

* Made most lathes take long enough you can at least see there's some sort of animation

* Insertion feedback popup

* Sound for circuit printer and uniform printer

* Fix queueing, optimize update

* Remove mono crash

* cleanup

* Fix test failure

* Techfab inserting sprite

* Cleanup and commenting

* Fix bug in CanProduce check

* Fix UI resolves

* Mirror review stuff
2022-04-17 17:34:14 +10:00
Rane 7a6d3e69a8
Emaggable vendors + Familiars for Chaplain (#6961) 2022-04-17 17:16:02 +10:00
mirrorcult b311c9e2c9
Stop healing when target is dead (#7224) 2022-04-17 16:29:31 +10:00
Rane b5b6da018d
Fix some bugs and tweak Rane's PRs that were merged yesterday (#7600) 2022-04-16 16:04:16 -07:00
Moony 88549da309
moop (#7594) 2022-04-16 17:23:22 -05:00
DrSmugleaf 5227d1a023
Admin notes (#7259)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-04-16 20:57:50 +02:00
Leon Friedrich 6997bd83b2
Save seed data in components and remove the seed-database (#7499) 2022-04-16 15:32:35 +10:00
Joosep Jääger 0cdb34741e
Airlock visuals (#7261) 2022-04-16 15:31:12 +10:00
Leon Friedrich a231429cb4
Make energy swords use RgbLightController (#7344) 2022-04-16 15:11:48 +10:00
Rane 5376aed6ea
Beds, Medical Beds, Stasis Beds (#6695) 2022-04-15 15:53:52 -07:00
Julian Giebel 456ccfc858
Add flash immunity to welding masks (#7561) 2022-04-15 15:51:56 -07:00
Leon Friedrich 6dc51589f4
Rejig pressure protection (#7560) 2022-04-15 15:41:47 -07:00
Júlio César Ueti 7656290831
Add roles to Ghost Warp Menu (#7546) 2022-04-15 14:41:27 -07:00
Moony 4d70395d11
Fix maploading once and for all. (#7501) 2022-04-15 14:35:58 -07:00
Flipp Syder 4700e5bc80
Adds the ability for electrification to check if the entity is powered by an APC (#7533) 2022-04-15 14:21:11 -07:00
Rane 70a26bf0c2
Elimate most IInteractUsing (#7481) 2022-04-15 14:20:20 -07:00
Leon Friedrich 5a89382d28
Add default link verb for machine linking (#7413) 2022-04-15 14:19:43 -07:00
Alain Siegrist 6c85e1b255
Prevent closed drinks from transferring reagents (#7329)
* Prevent closed drinks from transferring reagents

* Inherit from cancellable event
2022-04-15 14:17:48 -07:00
Rane e85628b709
Agent ID Cards (#7041) 2022-04-15 14:15:25 -07:00
Pieter-Jan Briers b3e7c7af1f
Remove usage of CreateNetMessage. (#7563) 2022-04-15 11:55:49 -07:00
Radosvik 353a7aa210
Refresh Lobby Info Box (#7521) 2022-04-15 11:55:38 -07:00
Moony 148bde13c2
Fixes lobby backgrounds. (#7557) 2022-04-14 21:00:59 -07:00
Alex Evgrashin fe4dbfd2f6
C4 (#7486) 2022-04-14 15:00:50 -07:00
ShadowCommander a57e0ca199
Add round id to lobby and round end summary (#7547) 2022-04-14 13:40:26 -05:00
Leon Friedrich ba75934512
Re-add action prototypes (#7508)
Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
2022-04-14 06:17:34 +02:00
wrexbe 2a128ca006
Group relayed messages by round id (#7399) 2022-04-14 00:32:28 +02:00
Leon Friedrich 2777d2ef64
Update PowerChangedEvent (#7503)
* Update PowerChangedEvent

* Comments
2022-04-13 23:50:42 +10:00
Júlio César Ueti ae155e512a
Removes the default announcement sound from Salvage (#7517) 2022-04-11 16:21:24 -07:00
Alex Evgrashin 9c65f4b324
Janitor cart (#7367) 2022-04-11 16:21:15 -07:00
Leon Friedrich dee4d724e7
Fix action interaction checks (#7502) 2022-04-11 23:59:10 +10:00
Rane 28c615ea09
Rejuvenate cures all diseases (#7495) 2022-04-11 12:46:35 +02:00
Chris V ef6d147763
Quickfix: Give color to some announcements (#7488) 2022-04-10 13:54:07 -07:00
Leon Friedrich 87eede8785
Cache CanMove (#7480) 2022-04-10 14:48:11 +10:00
DrSmugleaf e0c63483c2
Revert "pvsrange vec2 + eyezoom" (#7487)
* Revert "pvsrange vec2 + eyezoom"

* Merge fixes

* Update RobustToolbox
2022-04-09 13:07:40 -05:00
Leon Friedrich 7057c7ca77
Reduce array resizing in GasTileOverlay (#7479) 2022-04-09 09:45:57 -07:00
mirrorcult 7573a4601a
Optimize vent/scrubber (#7473) 2022-04-09 12:52:44 +10:00
Leon Friedrich 91a70bdaac
Add directional icons to crew monitors (#7404) 2022-04-09 11:50:59 +10:00
Fishfish458 ddf2d8815b
Minor paper ECS and stamps (#7394)
Co-authored-by: fishfish458 <fishfish458>
2022-04-08 16:37:22 -07:00
Rane 7900abb888
Literally Murder IExamine (#7352) 2022-04-08 14:17:25 -07:00
Rane 427f7378c3
All computers play the keyboard sound + small research client cleanup (#7312) 2022-04-08 14:17:05 -07:00
AndresE55 4344457aab
Stun baton nerf (#7452)
Co-authored-by: AndresE55 <17-10757@usb.ve>
2022-04-08 14:07:30 -07:00
Leon Friedrich 53f5a283ca
Mini bomb changes (#7454) 2022-04-08 14:07:02 -07:00
Leon Friedrich 66504f9630
Small gas tile overlay performance improvements (#7468) 2022-04-08 14:04:37 -07:00
Vera Aguilera Puerto 6e73e94cc6
Fix instruments for engine changes, fixes program change bug. (#7365) 2022-04-08 16:22:05 +02:00
Leon Friedrich a4d55235cc
Rejig Device networks (#7380) 2022-04-08 22:27:10 +10:00
Leon Friedrich 44649e7fed
Prevent area-effect-reactions in space. (#7455) 2022-04-08 17:21:06 +10:00
keronshb c2f0198243
Fixes Holoparasites killing their hosts when suiciding. (#7465)
* Fixes Holoparasites from killing their hosts when suiciding

* Adds the CannotSuicide tag to the Guardian Parent

This way it effects all guardian types and not just holoparasites.

* Adds check, fixes whitespace

* Fixes the ghosting check
2022-04-07 23:37:39 -05:00
Moony f21a119749
Fix melee swings on people (#7449) 2022-04-06 12:41:47 -07:00
metalgearsloth de6651ac01
Update content for new lookup API (#7363) 2022-04-06 19:35:18 +10:00
Leon Friedrich 8ac330649b
Fix disarm action (again) (#7435) 2022-04-05 22:41:12 -07:00
Leon Friedrich f583d0b96a
Entity Whitelist changes (#7426) 2022-04-06 15:21:45 +10:00
Leon Friedrich 311450864c
Explosion refactor fixes pt1 (#7375) 2022-04-05 17:22:35 +10:00
mirrorcult 7f2ceeb8e2
Small instrument system fix (#7432) 2022-04-05 17:08:05 +10:00
mirrorcult b7ff72ba6e
Optimize instruments (#7425) 2022-04-05 16:08:36 +10:00
mirrorcult fd0bb9fd8c
Storage system opts (#7427) 2022-04-05 16:00:52 +10:00
mirrorcult 53bea6c015
Optimize doafters (#7428) 2022-04-05 15:48:56 +10:00
mirrorcult d1c980fe41
Gas tank minor opts (#7424) 2022-04-05 15:08:41 +10:00
mirrorcult 0123dc4c82
Optimize ringer (#7423) 2022-04-05 15:06:31 +10:00
Paul Ritter 4b6ba817c2
pvsrange vec2 + eyezoom (#7392)
Co-authored-by: Paul <ritter.paul1+git@googlemail.com>
2022-04-04 20:30:12 +02:00
Leon Friedrich 66b0820ed6
Fix smoke fork bomb (#7401) 2022-04-04 11:02:33 -05:00
Jack Fox f957c58906
Machine Linking Overhaul (#7160) 2022-04-04 16:13:03 +10:00
Leon Friedrich b2fba875d9
Fix entity-specific component states networking (#7410) 2022-04-04 15:41:02 +10:00
Radosvik cef0c67511
Add current player count to lobby (#7402) 2022-04-04 15:39:42 +10:00
metalgearsloth babb279dd1
Disease artifact cleanup (#7359) 2022-04-04 15:37:08 +10:00
Paul Ritter 2ff40d5a1f
Serv3 rework content changes (#7145) 2022-04-03 02:01:22 +02:00
Alex Evgrashin bf89483e09
Grouped ghost roles and jump button (#7300) 2022-04-02 15:06:29 -07:00
Morbo 1f46978f7d
Fix typo in suspicion mode (#7390) 2022-04-02 16:37:54 +02:00
Leon Friedrich 39c4d8be1f
Move Anchorable to shared. (#7361)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-04-02 14:52:44 +11:00
mirrorcult 8eee60da3a
Another chat system sanitization fix (#7384) 2022-04-02 14:09:54 +11:00
Leon Friedrich 971eb5b87e
Fix magboot mispredict (#7385) 2022-04-02 14:08:39 +11:00
mirrorcult 634cf59527
Fix incorrectly ported emote sanitization (#7370) 2022-04-01 18:08:26 +11:00
Leon Friedrich 56168e592e
Explosion refactor (#5230)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

* Use modified contains() checks

And remove IEnumerable

* Buff nuke, nerf meteors

* optimize the entity lookup stuff a bit

* fix tile (0,0) error

forgot to do an initial Enumerator.MoveNext(), so the first tile was always the "null" tile.

* remove celebration

* byte -> int

* remove diag edge tile dict

* fix one bug

but there is another

* fix the other bug

turns out dividing a ushort leads to rounding errors.  Why TF is the grid tile size even a ushort in the first place.

* improve edge map

* fix minor bug

If the initial-explosion tile had an airtight entity on it, the tile was processed twice.

* some reviews (transform queries, eye.mapid, and tilesizes in overlays)

* Apply suggestions from code review

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* is map paused

* GetAllTiles ignores space by default

* WriteLine -> WriteError

* First -> FirstOrDefault()

* default prototype const string

* entity query

* misc review changes

* grid edge max distance

* fix fire texture defn

bad use of type serializer and ioc-resolves

* Remove ExplosionLaunched

And allow nukes to throw items towards the outer part of an explosion

* no hot-reload disclaimer

* replace prototype id string with int index

* optimise damage a tiiiiny bit.

* entity queries

* comments

* misc mirror comments

* cvars

* admin logs

* move intensity-per-state to prototype

* update tile event to ECS event

* git mv

* Tweak rpg & minibomb

also fix merge bug

* you don't exist anymore go away

* Fix build

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-31 21:39:26 -05:00
Leon Friedrich 4ad36f10e7
Fix two interaction prediction issues (#7356) 2022-03-31 18:08:30 +11:00
Leon Friedrich dab0020d35
ECS configuration component (#7353) 2022-03-31 16:22:38 +11:00
mirrorcult 70f0fffed2
ChatManager murder (#7337) 2022-03-31 16:21:58 +11:00
Leon Friedrich a11e8b676c
Content changes for InContainer flag (#7003) 2022-03-31 13:28:36 +11:00
mirrorcult 452d67c0b8
Convert StorageSystem comp messages into network events (#7351) 2022-03-31 10:23:20 +11:00
Leon Friedrich d55c9574c8
Fix sound-on-use spam (#7342) 2022-03-30 20:01:32 +11:00
Leon Friedrich 4bc73ac591
Make flashlights, atmos hardsuit, and RGB use the new layer features (#6253)
* Make flashlights, atmos hardsuit, and RGB use the new layer features

* avoid self-conflict

* fix rgb not updating on add

* cleanup

* Update Content.Client/Light/RgbLightControllerSystem.cs

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>

* cleanup diff

Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-03-30 00:57:35 -05:00
Leon Friedrich 13c5b7b140
PDA uplink visibility fix (#7332) 2022-03-30 13:56:58 +11:00
Rane 48fb4debc8
New sounds for diseases (#7250) 2022-03-28 16:11:45 -07:00
areit 356186c33f
Adds a stun chemical (uplink only) (#7258) 2022-03-28 13:53:27 -07:00
mirrorcult 3cc0eb5f33
Mouse content (#7307) 2022-03-28 13:53:20 -07:00
mirrorcult 6060dbca1b
Don't use ienumerable stuff in body system (#7316) 2022-03-28 13:52:53 -07:00
metalgearsloth 49163f1dec
Nuke PowerChangedMessage (#7231) 2022-03-28 09:58:51 -07:00
mirrorcult 2d610ebb52
Move spawning collections of `EntitySpawnEntry` out of `StorageSystem`, make `Butcherable` use it (#7305)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-28 09:58:13 -07:00
metalgearsloth c817b3e0de
Remove pulling broadcast subscription (#7232) 2022-03-28 15:22:35 +11:00
Leon Friedrich 51b1535255
Improve stack merging and crafting (#7105) 2022-03-27 21:03:14 -07:00
Leon Friedrich 80699543d9
Make grinder use item slots (& misc eject-button changes) (#7197) 2022-03-27 21:03:03 -07:00
metalgearsloth 9cccc6da99
ECS emergency lights (#7230) 2022-03-27 21:02:57 -07:00
mirrorcult 0eb0a2634f
Fix eat verb (#7306) 2022-03-27 15:50:48 -07:00
Fishfish458 e0c046cf8e
Change storagesystem.fill to always grant an item to orgroups when probability is equal to 1.0 (#6916)
Co-authored-by: fishfish458 <fishfish458>
2022-03-27 14:04:58 -07:00
actually-reb 85231bb9d6
crayons deleted when used up (#7282) 2022-03-27 01:09:48 -07:00
Morbo 4a6dfabcae
Extract storage comp text to locale file (#7289) 2022-03-27 18:08:26 +11:00
metalgearsloth 1e3369741c
Fix buckling on rotated grid (#7279) 2022-03-27 17:52:28 +11:00
metalgearsloth b506fdcf65
Reduce atmos allocs a bunch (#7228) 2022-03-27 17:49:26 +11:00
Morbo 4adf59a497
Remove salvage announcement duplication (#7290) 2022-03-27 17:31:41 +11:00
Fishfish458 31c12cab4c
Buff flashlight duration, minor buff for flare. (#7293)
Co-authored-by: fishfish458 <fishfish458>
2022-03-27 17:28:59 +11:00
DrSmugleaf ca0fb3c6a2
Track rule reading in database, don't show popup locally (#7278) 2022-03-26 20:16:57 +01:00
Vera Aguilera Puerto eb54f4b224
Adds Network Resource Uploading for admins. (#6904)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2022-03-26 12:46:37 +01:00
DrSmugleaf e563b0b7e1
Add admin logs for anchoring/unanchoring (#7274) 2022-03-25 14:10:43 -07:00
Leon Friedrich 8101e01629
Move random artifact trigger adding to mapinit (#7267) 2022-03-26 01:08:56 +11:00
Vera Aguilera Puerto b115eb0d93
Adds PlayGlobalSound command. (#7249) 2022-03-25 13:08:32 +01:00
Leon Friedrich ec824896ee
Changes required for serialization fix. (#7177) 2022-03-25 11:56:05 +01:00
metalgearsloth 67c42ecacd
Return another dict to decal pool (#7269) 2022-03-25 18:44:39 +11:00
Leon Friedrich 1b0e7ae0f5
Add Modular grenades (chemnades). (#7138) 2022-03-25 15:17:29 +11:00
Vera Aguilera Puerto 380bb89f83
Documents more ConstructionSystem methods. (#7246) 2022-03-24 21:00:39 -07:00
metalgearsloth 5bbb5aebef
Revert "Revert "Reduce decal allocs (#7226)" (#7263)" (#7265) 2022-03-25 13:22:24 +11:00
Moony 021d39be28
Revert "Reduce decal allocs (#7226)" (#7263)
This reverts commit 09a4870763.
2022-03-24 18:32:30 -05:00
metalgearsloth 7d91e34d6a
Reduce decal allocs 2 (#7229) 2022-03-24 23:52:59 +01:00
metalgearsloth 09a4870763
Reduce decal allocs (#7226) 2022-03-24 23:20:11 +01:00
Vera Aguilera Puerto 3f5a76d60b Fix ShowRules command when specifying an amount of seconds. 2022-03-23 16:24:33 +01:00
Vera Aguilera Puerto ba566ff216 Fix food eat message not having loc argument passed in. 2022-03-23 16:08:44 +01:00
Leon Friedrich de190e4e2f
Throw out throw helpers (#7195) 2022-03-24 00:33:01 +11:00
Alex Evgrashin 74d4adfb96
Trash bag visualizer (#7199) 2022-03-24 00:14:23 +11:00
Vera Aguilera Puerto 46ac70a734
Fix and refactor SolutionContainerSystem.RemoveEachReagent (#7245) 2022-03-24 00:05:10 +11:00
Flipp Syder f748c4ccb8
Fixes scrubbers sharing the same set of gases to scrub (#7241) 2022-03-23 19:24:56 +11:00
areit f1d6776e46
Changed the sound that plays when you lock a locker (#7223) 2022-03-22 19:34:09 -07:00
ShadowCommander 1fa3587d1c
Alleviate attack log spam (#7218) 2022-03-23 13:08:28 +11:00
metalgearsloth bba096f1a4
RCD logs (#7208)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-03-23 13:02:49 +11:00
Rane 1759bf509b
Disease Tweaks (#7136) 2022-03-20 15:29:12 -07:00
CrudeWax f1e6b26b37
ID and Emag retexture + Uplink message bugfix (#7102)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-03-20 14:59:50 -07:00
Kevin Zheng 9df4f599f4
Gas analyzers now analyze gases in pipes (#7112) 2022-03-20 16:10:48 +11:00
Leon Friedrich 0cc6c4c555
Crafting obstruction check. (#7198)
* Crafting obstruction check.

* and container check
2022-03-19 20:46:07 -05:00
Fishfish458 4500f88737
Add door emag visuals and sound (#6971)
Co-authored-by: fishfish458 <fishfish458>
2022-03-19 12:00:01 -07:00
metalgearsloth 0318b6f9e5
Optimise pinpointer activation significantly (#7169) 2022-03-19 19:27:26 +01:00
Leon Friedrich 8e46b8040e
Update butchering popups (#7196) 2022-03-19 19:25:18 +01:00
Rane 9fa78fb6a4
Doctor PDA functions as a health analyzer (#7031) 2022-03-19 19:20:20 +01:00
Leon Friedrich 91d2976c44
Add custom type serializer to destruction spawn (#7190) 2022-03-19 16:34:56 +11:00
metalgearsloth e630deafe1
Bandaid pullcontroller (#7176) 2022-03-19 14:18:43 +11:00
metalgearsloth 8bf00b40cd
Revert "ctrl-rclick tweaks" (#7171) 2022-03-18 15:40:02 +11:00
metalgearsloth 867fa503fb
ctrl-rclick tweaks (#7170) 2022-03-18 14:18:34 +11:00
Moony 366503fc97
Add some logging and make moose more easy to play on. (#7168) 2022-03-17 17:21:35 -05:00
Moony 3721b3303b
Adds support for a map rotation system. (#7162)
* Adds support for a map rotation system.
It is now the default way of selecting a map, map votes have been disabled.

* whoops

* Randomize the map it starts off with, too.
(it'd pick bagel every time otherwise)

* Address review

* remove knight from rotation due to it being an unmaintained map.

* minor cleanup
2022-03-17 13:59:53 -05:00
Leon Friedrich bfd95c493b
hands ECS (#7081) 2022-03-17 18:13:31 +11:00
metalgearsloth dc85b4bc80
Allow consuming while moving (#7158) 2022-03-17 12:46:18 +11:00
Leon Friedrich 25cf0eac08
fix gas tank UI (#7135) 2022-03-16 14:30:40 -07:00
Chris V 90498edbbb
Add the Omnitool, drone adjustments (#6948) 2022-03-15 18:11:29 -07:00
Leon Friedrich d367cf7c43
Fix AUI interaction checks (#7130) 2022-03-15 14:59:20 +11:00
Willhelm53 65178bccc4
Mopping ECS (No BucketComponents allowed!) (#6718)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-03-14 14:02:26 -07:00
metalgearsloth 84225dde3d
Fix sloth's disease shit (#7123) 2022-03-14 13:51:42 -07:00
Rane c2711259a9
Disease Tweaks & Fixes (#7121) 2022-03-13 23:05:01 -07:00
metalgearsloth 6e1c19092f
Update nuget dependencies (#6975) 2022-03-13 23:03:55 -07:00
mirrorcult 8005cf31bb
Generic clothing speed modifiers + hardsuit slowdown (#7094) 2022-03-13 23:03:49 -07:00
Fishfish458 1652498830
Fix cloner UI toggle (#7092)
Co-authored-by: fishfish458 <fishfish458>
2022-03-14 15:07:48 +11:00
Jesse Rougeau 8418098dd8
Lobby Refactor (#7077) 2022-03-13 19:33:19 -07:00
metalgearsloth 38b34ebf08
Disease performance improvements (#7118) 2022-03-13 21:30:34 -05:00
Rane bb9ad4259c
Diseases (#7057)
* Disease system first pass

* Renamed HealthChange

* First working version of diseases (wtf???)

* Fix the cursed yaml initialization

* Pop-Up effect

* Generic status effect

* Create copy of prototype

* CureDiseaseEffect

* Disease resistance

* Spaceacillin

* Nerf spaceacillin now that we know it works

* Sneezing, Coughing, Snoughing

* Fix queuing, prevent future issues

* Disease protection

* Disease outbreak event

* Disease Reagent Cure

* Chem cause disease effect

* Disease artifacts

* Try infect when interacting with diseased

* Diseases don't have to be infectious

* Talking without a mask does a snough

* Temperature cure

* Bedrest

* DiseaseAdjustReagent

* Tweak how disease statuses work to be a bit less shit

* A few more diseases

* Natural immunity (can't get the same disease twice)

* Polished up some diseases, touched up spaceacillin production

* Rebalanced transmission

* Edit a few diseases, make disease cures support a minimum value

* Nitrile gloves, more disease protection sources

* Health scanner shows diseased status

* Clean up disease system

* Traitor item

* Mouth swabs

* Disease diagnoser machine

* Support for clean samples

* Vaccines + fixes

* Pass on disease resistant clothes

* More work on non-infectious diseases & vaccines

* Handle dead bodies

* Added the relatively CBT visualizer

* Pass over diseases and their populators

* Comment stuff

* Readability cleanup

* Add printing sound to diagnoser, fix printing bug

* vaccinator sound, seal up some classes

* Make disease protection equip detection not shit (thanks whoever wrote addaccentcomponent)

* Mirror review

* More review stuff

* More mirror review stuff

* Refactor snoughing

* Redid report creator

* Fix snough messages, new vaccinator sound

* Mirror review naming

* Woops, forgot the artifact

* Add recipes and fills

* Rebalance space cold and robovirus

* Give lizarb disease interaction stuff

* Tweak some stuff and move things around

* Add diseases to mice (since animal vectors are interesting and can be used to make vaccines)

* Remove unused reagent
2022-03-13 20:02:55 -05:00
Julian Giebel 414d226ec5
Server names and admin log full-text search (#6327)
Co-authored-by: Julian Giebel <j.giebel@netrocks.info>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2022-03-13 18:36:48 +01:00
metalgearsloth ba9312ccc7
Predicted footstep sounds (#7107) 2022-03-14 02:42:39 +11:00
mirrorcult e87ab94810
Potency sprite scaling (#7100)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-13 21:11:03 +11:00
Rane ec1160c01d
Drone Tweaks (#7024) 2022-03-13 20:53:01 +11:00
Leon Friedrich e3ead6a3ba
Remove IDropped (#7075) 2022-03-13 19:47:28 +11:00
Alex Evgrashin 7addda4e0e
Add lizard accent (#7096) 2022-03-12 22:23:43 -06:00
T-Stalker f88fe48a6a
Adds Onestar mech ghost-role enemy (#6943)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-03-12 16:14:17 -07:00
Moony f5c92caef4
Ambience enhancements. (#7073) 2022-03-12 15:20:31 -07:00
Leon Friedrich ec4326748b
Botany fix (#7071) 2022-03-12 15:06:41 -07:00
Kara D 9750e1928a
Change makeghostrole perms
Trialmins can already use VV to do this manually, no reason not to just give them the verb
2022-03-12 12:00:00 -07:00
Kara D e5d1a95f61
vs2022 and license fix 2022-03-12 11:56:42 -07:00
Rane 926e36d81d
Convert almost all IActivate instances that open UIs to ActivatableUI (#7028)
* Chem master

* Drone support for handhelds

* Vending machines, scanners

* Cloners, R&D computers

* make research a little less sussy

* Unfuck wires

* PA control computer

* Unfuck merge

* Clean up git gore for good

* Disposals

* Microwaves

* paper

* Magic mirror

* More vendors for drones

* Solar computer whitelist

* EFR review updates
2022-03-12 11:26:06 -07:00
Leon Friedrich 865c9630bd
Fix use-in-hand interactions (#7085) 2022-03-13 02:05:11 +11:00
Leon Friedrich b1e719c70d
Remove IUse (#7074) 2022-03-12 23:33:23 +11:00
Moony f5f3e65e1d
Implement Intrinsic UIs (#6926)
* Implement Intrinsic UIs, allowing the admin ghost to double as a computer.

* ignore moment

* remove debug statement, sort the actions.

* ffs

* didn't ever use this and don't need to, removed.

* rm dead code

* lil bit of commenting.
2022-03-10 23:37:35 -06:00
metalgearsloth 6bf24e748b
Revert "Predicted footstep sounds" (#7068) 2022-03-11 14:56:43 +11:00
metalgearsloth f1e6a352a8
Predicted footstep sounds (#7060) 2022-03-11 12:48:03 +11:00
Moony 12b682ee4d
Tile variants content (#6956) 2022-03-09 20:59:44 +01:00
Leon Friedrich 0f435f31c8
Predict general interactions. (#6856) 2022-03-09 18:12:17 +11:00
Leon Friedrich 17132385d4
Make combat check CanInteract (#7046) 2022-03-09 17:40:07 +11:00
ScalyChimp d691161542
Removes obsolete uses of IMapManager events. (#7036) 2022-03-09 17:39:03 +11:00
Moony 1f52ad9ec1
Allow admins with prototype load privileges to override. (#7033) 2022-03-07 23:40:25 -06:00
Moony 5c26555144
Fix a bug in rolebans. (#7029) 2022-03-07 22:28:47 -06:00
Fishfish458 7f43f38cc7
Add health analyzer and medical scanner ECS (#6907)
Co-authored-by: fishfish458 <fishfish458>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-03-08 14:45:52 +11:00
Alex Evgrashin db4322e5b3
Welder flame fix (#7021) 2022-03-08 12:06:09 +11:00
Moony 0d3498e8d9
Makes grids that pass a certain size airtight. (#6934)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-03-07 23:09:54 +11:00
Vera Aguilera Puerto bcef118489 Extra checks in MindSystem entity deletion ghost spawning.
I have a feeling this might be the cause of the round restart bugs, so make sure the round hasn't ended in the spawned timer code and log every ghost spawned by this.
2022-03-07 12:56:19 +01:00
Rane f5fa1ac80d
Drone 1984 (#7009) 2022-03-07 22:46:36 +11:00
Alex Evgrashin 5f632e20ad
Musician PDA quick fix (#7018) 2022-03-07 22:41:50 +11:00
Radrark 718ba1158b
Fix the mass scanner ui (#7012) 2022-03-07 18:04:26 +11:00
Leon Friedrich f0b36d7275
Fix electrocution (#7015) 2022-03-07 16:14:55 +11:00
Radrark 401ccfba0a
Tweak shuttle movement (#6468)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-07 16:03:53 +11:00
Leon Friedrich 7fd559dafd
fix blood loss divide by zero (#7004) 2022-03-05 19:28:04 -06:00
Leon Friedrich c95516e5b2
Revert "Explosion refactor TEST MERG (#6995)" (#7005) 2022-03-06 04:02:34 +11:00
Vera Aguilera Puerto cd1902cdf2 Fix EndRound exception when a mind doesn't have a character name nor valid entity. 2022-03-05 12:42:24 +01:00
Vera Aguilera Puerto ab1b90c6b8 Fix suicide exception when entity has no hands.
Can be the case with ghost roles, etc.
2022-03-05 11:38:13 +01:00
Vera Aguilera Puerto e4029bc968 Exception tolerance for `GameTicker.ResettingCleanup`. 2022-03-05 11:01:51 +01:00
Vera Aguilera Puerto c76414362d Account for graph actions being able to delete the entity in ChangeNode.
Fixes an exception that occurs if a node action deletes a construction.
2022-03-05 10:59:01 +01:00
Vera Aguilera Puerto 8f0fb24914 Move MapManager restart after deleting every entity with a for loop. 2022-03-05 01:30:03 +01:00
Vera Aguilera Puerto a67b846786 Fix deletion check in ProjectileSystem.
Another casualty from the IEntity removal.
2022-03-05 01:29:08 +01:00
Pieter-Jan Briers 950ead9b47 Introduce artificial delay into SQLite on DEBUG.
This makes SQLite DB ops properly asynchronous (instead of synchronously completing tasks). This makes them more consistent with postgres and means that any deadlock bugs introduced the next time somebody does .Result will be caught on SQLite too.
2022-03-04 23:55:35 +01:00
Pieter-Jan Briers 2c721226d6 Revert "Revert "Load Maps on Round Start, not Round Restart v3 (#6989)" (#6990)"
This reverts commit 4aa65b6708.

Fixed the deadlock bug on postgres.
2022-03-04 23:53:44 +01:00
Moony 4a466f4927
Explosion refactor TEST MERG (#6995)
* Explosions

* fix yaml typo

and prevent silly UI inputs

* oop

Co-authored-by: ElectroJr <leonsfriedrich@gmail.com>
2022-03-04 13:48:01 -06:00
Moony 4aa65b6708
Revert "Load Maps on Round Start, not Round Restart v3 (#6989)" (#6990)
This reverts commit 9ab3bb5811.
2022-03-04 11:42:55 -06:00
Vera Aguilera Puerto 9ab3bb5811
Load Maps on Round Start, not Round Restart v3 (#6989)
* Load Maps on Round Start, not Round Restart

* Fix admin log test.
It assumed maps/grids existed during pre-round, wihch is not a valid assumption anymore after this PR.

* Shutdown server if round fails to start 5 times.

* Fix bugs with round starting flag.

* Make StartRound not async, synchronously get new round ID from DB.

* Handle StationId.Invalid in PickBestAvailableJob
Instead of crashing, return null.
SpawnPlayer will handle this by making the player an observer or returning them to the lobby.
2022-03-04 11:32:33 -06:00
Vera Aguilera Puerto 1ff687f482 FlammableComponent has an empty Damage field by default.
Prevents NRE exceptions when admemes are involved, etc?
2022-03-04 17:00:35 +01:00
Vera Aguilera Puerto 37fb2bd3c7 Log better error for incorrect Construction Graphs.
Also improves integration tests for them to catch more errors.
2022-03-04 16:53:06 +01:00
Vera Aguilera Puerto 0b0de4fe10 FlammableSystem only calls TemperatureSystem.ChangeHeat if the entity has the appropriate component. 2022-03-04 16:25:32 +01:00
Vera Aguilera Puerto 4eb778ad43 Add missing return statement to GameTicker.GamePreset 2022-03-04 16:19:48 +01:00
Leon Friedrich 49831aff9d
fix potted plant (#6983) 2022-03-04 17:54:26 +11:00
Pancake 0f599ad160
Positional audio for Monkey Cubes. (#6982) 2022-03-04 17:30:44 +11:00
Moony 255865b7b7
Revert "Load Maps on Round Start, not Round Restart. Shut down server if Round fails to Start 5 times. (#6977)" (#6980)
This reverts commit 4098f7fd9b.
2022-03-03 13:34:16 -06:00
Vera Aguilera Puerto 4098f7fd9b
Load Maps on Round Start, not Round Restart. Shut down server if Round fails to Start 5 times. (#6977) 2022-03-03 12:15:15 -07:00
Vera Aguilera Puerto e292418766 Fix incorrect if statement in FlammableSystem.
Should fix the FlammableComponent resolve errors on live servers.
2022-03-03 11:48:27 +01:00
metalgearsloth 836930e733
EntityLookup as a system for content (#6931) 2022-03-03 21:18:35 +11:00
Kevin Zheng 551f5a7e78
Let items on conveyor belts round corners (#6964) 2022-03-03 09:32:33 +11:00
wrexbe 075f18c277
Check mass on climb glass table (#6959)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-03 01:07:48 +11:00
Leon Friedrich 08a220d3e6
Fix rcd obstruction check (#6963) 2022-03-03 00:38:19 +11:00
Leon Friedrich c4c238bda9
Add multi-layer in-hand and clothing support (#6740) 2022-03-02 10:29:42 +11:00
Leon Friedrich 36fcca8337
Mapping Actions (#6877) 2022-03-02 10:12:34 +11:00
Chris V 3a31a33075
Add a Color parameter to dispatching announcements, change the color of certain common messages (#6840) 2022-03-02 00:21:28 +11:00
metalgearsloth 85736bfd6b
Adjust mapping command order (#6929) 2022-03-01 21:11:22 +11:00
mirrorcult 903dabf0db
Jumpsuit butchering and gauze crafting (#6787)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-03-01 14:38:39 +11:00
Moony 76e6cacce6
Revert "Load Maps on Round Start, not Round Restart (#6930)" (#6945)
This reverts commit 650b8b6600.
2022-02-28 20:49:50 -06:00
Vera Aguilera Puerto 650b8b6600
Load Maps on Round Start, not Round Restart (#6930)
* Load Maps on Round Start, not Round Restart

* Fix admin log test.
It assumed maps/grids existed during pre-round, wihch is not a valid assumption anymore after this PR.
2022-02-28 20:20:21 -06:00
Fishfish458 86925774f2
Remove dice spam (#6941)
Co-authored-by: fishfish458 <fishfish458>
2022-02-28 19:18:36 -07:00
moonheart08 e320ae80ee oops. 2022-02-28 10:46:47 -06:00
moonheart08 a3bc28476d Quick fix join bug. 2022-02-28 10:38:36 -06:00
Leon Friedrich ee7d0440f3
Limit atmos device rates (#6533) 2022-03-01 01:39:30 +11:00
metalgearsloth ffed5eec81
Adjust some frametiming stuff (#6496) 2022-03-01 01:11:25 +11:00
Pieter-Jan Briers eeef210ae4
Fix admin logs always causing an exception on first batch. (#6356) 2022-02-28 21:21:29 +11:00
metalgearsloth eaee0a8a4c
Don't mapinit when mapping creates a blank map (#6928) 2022-02-28 16:38:33 +11:00
Leon Friedrich 587de74ac3
Add metadata flags to actions component (#6922) 2022-02-28 12:21:44 +11:00
Leon Friedrich 9a54ea67c4
update mapping command (#6925) 2022-02-28 12:21:15 +11:00
metalgearsloth e3c8b8383f
Add cangetcompstate flag support to flashable (#6815) 2022-02-28 00:46:38 +11:00
metalgearsloth 47dca34780
type serializer for computer boards (#6915) 2022-02-28 00:25:56 +11:00
Leeroy fb858ab514
Medical items sound support + sounds (#6871) 2022-02-27 00:02:00 -07:00
Moony 7d9c7e46ab
Fancier powergrid check (#6901) 2022-02-27 00:01:39 -07:00
moonheart08 3cc5efc86d Fix bug not caught in testing. 2022-02-26 21:52:47 -06:00
Moony 8b2184a53c
Two more events (#6906)
* vent clog!

* forgot you

* Breaker flip event, to annoy engineering.

* small fix.
2022-02-26 21:04:01 -06:00
Leon Friedrich ff2589d07c
Fix two action bugs (#6909) 2022-02-27 14:02:39 +11:00
Kara D 6eea261d74
butcher canreach
fixes #6900
2022-02-26 18:00:38 -07:00
Fishfish458 6b7379dad0
Add basic handheld GPS (#6896)
Co-authored-by: fishfish458 <fishfish458>
2022-02-26 16:59:20 +11:00
moonheart08 44d5d41d60 fix the fact that RandomSentience was not actually making a ghost role. Oops! 2022-02-25 23:40:15 -06:00
Leon Friedrich ff7d4ed9f6
Patched Actions Rework (#6899)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)

* fix networking

* Allow action locking

* prevent telepathy
2022-02-25 23:24:08 -06:00
Chris V efafdcd95f
Make flashbang's bang respect distance to players (#6898) 2022-02-25 22:11:10 -07:00
Moony 0898c8a837
More events (#6894)
* Implements bureaucratic error and random sentience.

* Adds the Vent Critters event.

* bug moment

* forgot ignores.

* undo something i included in the PR by mistake.

* address review
2022-02-25 23:10:09 -06:00
Leon Friedrich 49ae383f06
Revert "Actions Rework" (#6888) 2022-02-25 16:55:18 +11:00
Leon Friedrich 5ac5dd6a64
Actions Rework (#6791)
* Rejig Actions

* fix merge errors

* lambda-b-gon

* fix PAI, add innate actions

* Revert "fix PAI, add innate actions"

This reverts commit 4b501ac083e979e31ebd98d7b98077e0dbdd344b.

* Just fix by making nullable.

if only require: true actually did something somehow.

* Make AddActions() ensure an actions component

and misc comments

* misc cleanup

* Limit range even when not checking for obstructions

* remove old guardian code

* rename function and make EntityUid nullable

* fix magboot bug

* fix action search menu

* make targeting toggle all equivalent actions

* fix combat popups (enabling <-> disabling)
2022-02-24 22:12:29 -06:00
Leon Friedrich c6a0d9ac52
Fix midi verb (#6880) 2022-02-24 22:10:12 +11:00
Leon Friedrich 53c9ecbf6a
Add utility verbs (#6473) 2022-02-24 21:48:53 +11:00
Alex Evgrashin df970b2283
Nuke fixes (#6868)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-23 17:00:51 -07:00
SplinterGP 351c518582
Makes repairable component able to heal a set amount of damage (#6852) 2022-02-23 17:00:39 -07:00
metalgearsloth bee627ac6a
Turn SandboxManager into a system (#6867) 2022-02-23 17:00:30 -07:00
Willhelm53 b4b2f02264
Possums and Raccoons and Ferrets, Oh My! (#6808)
* * Fixed Reagent Tanks so they now dispense an amount according to the transfer amount of the bucket you use.

* Revert "* Fixed Reagent Tanks so they now dispense an amount according to the transfer amount of the bucket you use."

This reverts commit 3b565c0509e0a802b5aec63fc62007205ec330f1.

* Adds possums along with their sound effects and petting popup messages.

* Adds Morty my beloved

* Fixed a small error in InteractionPopupSystem that was causing an error: "[ERRO] root: Server tried to play audio file  which does not exist."

* Added raccoons

* Adds Morticia the raccoon. Morticia my beloved! (Original character do not steal :P)

* Adds ferrets and their SFX

* Well excuuu-uuuuse ME, Princess!

* "It can't be THAT easy..." --Spider-man Noir

* It's that easy.
2022-02-23 12:40:31 -06:00
mirrorcult 73ff1513de
Thermomachine UI (#6833) 2022-02-22 21:09:01 -07:00
Leon Friedrich 536234f232
Fix two interaction obstruction checks (#6793) 2022-02-21 22:01:01 -07:00
ShadowCommander 4a68718050
Role ban improvements (#6855) 2022-02-21 22:00:55 -07:00
ShadowCommander 8ccdff4416
Prevent players from late joining as role banned jobs (#6853) 2022-02-21 19:45:59 -08:00
ShadowCommander 4825142210
Role bans (#6703) 2022-02-21 23:11:39 +01:00
mirrorcult e88f179b5f
Examine fixes (#6831) 2022-02-20 20:42:16 -07:00
metalgearsloth b87806f7ed
Fix some build warnings (#6832)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-21 14:41:50 +11:00
metalgearsloth f9c853f100
Make recyclers great again (#6653)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-21 14:39:24 +11:00
mirrorcult e85bdc2d87
More blood tweaks (#6811) 2022-02-20 17:18:24 -07:00
mirrorcult d91f969451
Thermomachine fix + machine boards (#6803) 2022-02-20 17:17:45 -07:00
Fishfish458 c208c4f5ba
Change stun baton throwing to be a chance (#6830)
Co-authored-by: fishfish458 <fishfish458>
2022-02-20 17:17:34 -07:00
Ygg01 c76ee013b0
Fix overflow algo again so small ammounts don't spread infinitely (aka Infinite Cum Works) (#6796) 2022-02-20 12:54:05 -07:00
metalgearsloth 07b38e5acd
Minor atmos optimisations (#6625) 2022-02-20 17:43:20 +11:00
mirrorcult 4967cb98f6
Revert pulling newtons third law stuff (#6813) 2022-02-20 17:17:49 +11:00
mirrorcult 34c96439f6
Detach ghosts from parents on spawn (#6816) 2022-02-19 23:16:55 -07:00
Kara D 8491b320c2
How on earth does no one report these 2022-02-19 23:10:30 -07:00
Rane e99694362f
Stop drones from throwing (#6818) 2022-02-19 23:02:05 -07:00
Fishfish458 6ed77509c1
Pill fix (#6817)
Co-authored-by: fishfish458 <fishfish458>
2022-02-19 23:01:59 -07:00
Fishfish458 122bfcf81e
[CHANGE] microwave only removes access (#6747)
Co-authored-by: fishfish458 <fishfish458>
2022-02-19 18:07:13 -07:00
T-Stalker 613afb64bb
Makes round-end-eta tell the restart time in minutes (#6777) 2022-02-19 17:42:16 -07:00
mirrorcult 3e6bf54727
Disposals air + new atmos expose event (#6798)
Co-authored-by: Vera Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
2022-02-19 17:42:01 -07:00
Leon Friedrich 88c5e8a7ce
Fix door saving/loading (#6506) 2022-02-19 12:34:01 -07:00
Alex Evgrashin 6eeaa81131
More artifacts triggers and tweaks (#6723)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-02-19 12:16:49 -07:00
mirrorcult 162af7add5
Ghost orbiting (#6784) 2022-02-19 12:16:44 -07:00
mirrorcult a45d69e4e4
Make target ghost warps follow the entity (#6789) 2022-02-19 12:16:27 -07:00
Rane 388363b46d
Fix smartequip stunned behavior (#6779) 2022-02-19 12:16:15 -07:00
metalgearsloth 6bd0de6299
"ECS" do_after (#6531) 2022-02-19 12:15:57 -07:00
Leon Friedrich 56fc6011f1
Fix gas cannister slider log spam. (#6628) 2022-02-19 12:15:47 -07:00
mirrorcult 22b36cee36
Blood stuff in health examine (#6788)
* Blood stuff in health examine

* oop
2022-02-19 00:03:15 -06:00
mirrorcult 676ca21b5f
Add knife butchering and blood gibbing (#6770) 2022-02-18 15:57:42 -07:00
Rane 67661ddbdb
Drone Interaction Checks & Cleanup (#6731) 2022-02-18 15:57:31 -07:00
mirrorcult 3010de33fc
Spill some of the chemstream when bleeding (#6772) 2022-02-17 23:00:50 -07:00
Kara D c1e7559505
just gonna change this back rq 2022-02-17 22:59:41 -07:00
mirrorcult 8ae2ec9426
Health examine button (#6749)
* Health examine button

* better icon

* ignore

* better icon + some reviews

* fix thing
2022-02-17 21:26:05 -06:00
T-Stalker 4f4732f419
Rises round-end restart time to one minute (#6766) 2022-02-17 19:45:49 -07:00
Rane 8049a709e6
Emags (#6738) 2022-02-17 19:43:24 -07:00
mirrorcult 94c56980cb
Blood tweaks (#6767) 2022-02-17 19:42:47 -07:00
Ygg01 4ac750d986
Add `SolutionContainerSystem` tests (#6726) 2022-02-17 19:42:39 -07:00
mirrorcult 20a32fcacd
Drone hats 2 (#6768) 2022-02-17 19:42:32 -07:00
Leon Friedrich 81caa8fa06
Block some subfloor anchor attempts (#6765) 2022-02-18 13:01:15 +11:00
mirrorcult a57d78a3f2
Basic bleeding mechanics (#6710) 2022-02-17 15:00:41 -07:00
Leon Friedrich 56b2041b12
Fix pipe connection bug (#6753) 2022-02-17 14:31:23 -07:00
Leon Friedrich 4a00d01ced
Remove ignore-inside-blocker (#6692)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-16 19:40:03 -07:00
Leon Friedrich 00c3a181d3
Reduce resolve and cut more corners in destructible (#6741) 2022-02-16 19:39:56 -07:00
Kara D 04f29727d9
Bwoinksystem empty ctor (VS2022 17.1 fix) 2022-02-16 16:03:26 -07:00
Ephememory 8b1a711843
Fix clown not being clumsy (#5208)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-02-17 01:24:38 +11:00
Leon Friedrich ccc4bcbd7a
Fix fluid spreader error (#6742) 2022-02-17 00:53:38 +11:00
mirrorcult ec4d4688c7
Seal/abstract/virtual everything (#6739) 2022-02-16 18:23:23 +11:00
Leon Friedrich 4dfcacb86a
Update battery-gun item status when charge changes (#6579)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-02-16 17:57:16 +11:00
mirrorcult 2e033b816e
Drones stop emoting challenge (#6735) 2022-02-15 21:00:36 -07:00
Leon Friedrich d9d7216377
Fix bible ranged interactions. (#6730) 2022-02-15 20:06:33 -07:00
mirrorcult 3abc7a443e
Separate game rule enabling and game rule starting (#6168) 2022-02-15 20:06:28 -07:00
mirrorcult e427381be6
Minor comp message removal (#6733) 2022-02-15 20:04:33 -07:00
Leon Friedrich 6cd7548150
Fix placing solution transfer entities on tables. (#6720) 2022-02-15 21:19:53 +11:00
Leon Friedrich a4aacaef5e
Add extra debug data to nodevis (#6684) 2022-02-15 21:19:32 +11:00
Leon Friedrich ad9ddf1552
Reduce action blocker uses and add target entity to CanInteract (#6655) 2022-02-15 15:06:52 +11:00
metalgearsloth 334568dad2
ECS cargo telepad and cleanup (#6450)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
2022-02-15 15:01:45 +11:00
metalgearsloth baa16c96b4
Fix solutions (#6711) 2022-02-14 20:47:14 -07:00
mirrorcult 6bb32ce725
Unique name identifiers (#6697) 2022-02-15 13:41:08 +11:00
Ygg01 6f36f5b60d
Replace old Overflow algorithm (#6280)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-15 13:22:26 +11:00
mirrorcult cd0b9a4480
Examine verbs + tooltip buttons (#6489) 2022-02-13 20:20:58 -07:00
Willhelm53 cd7843028b
Pettable Animals (#6530)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
2022-02-13 20:20:47 -07:00
Leon Friedrich ac23899a39
Move pipe visualizers to systems. (#6565) 2022-02-13 20:20:35 -07:00
Leon Friedrich 9fecdcdde3
Fix windoor deconstruction (#6581) 2022-02-14 13:44:21 +11:00
Leon Friedrich 4540c03ba2
Fix grid-check audio volume (#6686) 2022-02-13 19:53:44 +11:00
mirrorcult 9adfde9ee3
Microwave rework (#6470) 2022-02-13 11:53:54 +11:00
Rane be853b2529
Refactor drone tool checks (#6643) 2022-02-13 11:14:24 +11:00
Willhelm53 401f1f722c
Reagent tank bucket transfer fix (#6313)
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
2022-02-12 15:18:35 -07:00
Leon Friedrich 0e6aec0e56
Make more network-events check EntitySessionEventArgs. (#6612) 2022-02-12 15:18:24 -07:00
Leon Friedrich 86d1150084
Fix exhaling on salvage maps. (#6678) 2022-02-12 15:08:54 -07:00
Paul Ritter e5ac0dbf96
Revert "Drone hat simulator" (#6679) 2022-02-12 18:56:32 +01:00
mirrorcult d189a9e3b8
Drone hat simulator (#6644) 2022-02-12 16:44:50 +01:00
mirrorcult 307e642a6d
Admin freeze (#6668) 2022-02-11 19:01:37 -07:00
mirrorcult aa2727c84d
Access groups + aghost all access (#6671) 2022-02-11 19:01:14 -07:00
Leon Friedrich 4ed7ec9419
Fix T-ray scanner PVS issues (#6554)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-11 16:00:33 -07:00
Kara D a04ad2dbee
Build fix 2022-02-10 15:45:02 -07:00
Rane 81c7a03c97
Drones (#6448) 2022-02-10 15:15:06 -07:00
mirrorcult 2738b46362
Lung tweaks (#6634) 2022-02-10 14:58:41 -07:00
Willhelm53 8d29047a3a
Puddle Evaporation Fix (#6584) 2022-02-10 14:07:21 -07:00
Leon Friedrich fa309bb318
Fix being able to breathe in crit. (#6629) 2022-02-10 12:04:04 -07:00
metalgearsloth 6dfb95e3cf
Fix PAI throwing (#6621) 2022-02-10 21:05:13 +11:00
Leon Friedrich 9942da031a
Fix manual valve (#6532) 2022-02-10 17:21:57 +11:00
Leon Friedrich 706ac6af40
Revert "Revert "epic Respiration Rework"" (#6527) 2022-02-09 21:53:10 -07:00
Leon Friedrich b417c022bf
Disable mixer and filter on unanchor (#6577) 2022-02-10 14:28:11 +11:00
Leon Friedrich 7549adf2f4
Reduce verb menu pop-in / rearranging (#6611) 2022-02-10 14:27:34 +11:00
Leon Friedrich 1c9ffdc78c
Replace VerbTypes with verb classes (#6525) 2022-02-10 13:30:59 +11:00
Leon Friedrich 0cd2c2fa9d
Fix welding refuelling (#6609) 2022-02-10 13:20:51 +11:00
metalgearsloth 1182ac19fb
ECS expendable lights (#6370) 2022-02-10 13:01:43 +11:00
mirrorcult b96cee4fd5
Convert ItemCabinet to use a VisualizerSystem (#6571) 2022-02-10 12:53:44 +11:00
Leon Friedrich 212c27cd6f
Fix Injector (#6585) 2022-02-10 02:08:59 +11:00
Leon Friedrich 690194be1f
Avoid unnecessary `IRotatableNode` reflooding. (#6592) 2022-02-09 23:07:51 +11:00
WlarusFromDaSpace 50b1af08a2
Adds emergency access to airlocks (#6500) 2022-02-09 14:13:35 +11:00
Leon Friedrich 21e0cd4256
Optimize pipe net appearance updating. (#6469)
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-09 14:10:55 +11:00
Kara D 49007d68e7
Fix decal placer crashing when placing/removing in space 2022-02-08 15:29:23 -07:00
Kara D 652f431ef4
Change decal spawn flag to +SPAWN instead of +MAPPING 2022-02-08 14:58:20 -07:00
Fishfish458 997a500fc3
Add inflatable door (#6393)
Co-authored-by: fishfish458 <fishfish458>
2022-02-08 14:54:14 -07:00
mirrorcult 31769edf5f
Decal Placer + add new decals for mapping (#6548)
* abomination

* okay its less unabashedly garbage now

* other UI changes

* its britney bitch

* proper greyscale full/half/quarter tiles

* misc cleanup

* rsi

* Add a palette system. It's Kara's problem now.

* oops

* a

* Departmental palette alpha tweaks

* oopy

* so true

* Update Content.Shared/Decals/ColorPalettePrototype.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* fixes for that

* neutral light color and new warning lines

* dirt

* checkerboards

* oop

Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-08 14:54:41 -06:00
metalgearsloth acb0c8d3bb
Nerf ringers (#6558) 2022-02-08 22:15:06 +11:00
TheDarkElites 8c47d6103f
Add PDA Ringtones (#5842)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2022-02-08 20:39:23 +11:00
Morbo 16be41dc48
Add Gas Leak & Meteor Swarm events locale files (#6552) 2022-02-08 19:43:24 +11:00
wrexbe 425712adea
Removed extra comp name attributes (#6449) 2022-02-08 19:42:49 +11:00
metalgearsloth 310f6e14f1
Portable flasher tweaks (#6517) 2022-02-08 14:08:21 +11:00
metalgearsloth 70c0a502cf
ECS tags (#6504) 2022-02-08 14:08:11 +11:00
Leon Friedrich dfc03d6871
Fix gas mixer visuals (#6534) 2022-02-07 13:42:07 -07:00
Leon Friedrich 6e8c92d13e
Revert "epic Respiration Rework" (#6524) 2022-02-07 18:13:14 +11:00
Pancake 35eb6f8576
Add CVars for vote timers. (#6519)
* Update VoteManager.DefaultVotes.cs

Quick fix to lower map vote time to 90sec.

* Change to CVars
2022-02-06 23:26:19 -06:00
mirrorcult 4ae1c4e332
epic Respiration Rework (#6022) 2022-02-06 21:48:15 -07:00
metalgearsloth f9e32fb0c1
Revert "Add support for multi-layer in-hand and clothing sprites" (#6521) 2022-02-07 14:59:22 +11:00
Leon Friedrich 470e4f8bdc
Add support for multi-layer in-hand and clothing sprites (#6252) 2022-02-07 14:37:57 +11:00
metalgearsloth 5cb81ee1ef
ECS healing + add delay (#6428) 2022-02-07 14:14:45 +11:00
metalgearsloth 7728b907c5
Nerf airlock deconstruction (#6343) 2022-02-07 14:06:11 +11:00
Alex Evgrashin 617f92df65
More xeno artifacts effects (#6282) 2022-02-06 19:26:10 -07:00
Rane be7a770b78
Traitor objectives now include their target's job (#6417) 2022-02-06 19:25:04 -07:00
metalgearsloth 03a5a71243
Gas Thermo ECS (#6442) 2022-02-07 13:10:43 +11:00
Leon Friedrich 133134d9cc
Add insert verb to disposal units (#6463) 2022-02-07 12:54:54 +11:00
Leon Friedrich 221505bea6
Adjust logs for physics-damage (#6494) 2022-02-07 12:52:58 +11:00
mirrorcult 19bbbefdf5
ECS botany except for plantholder (#6466) 2022-02-06 13:14:41 -07:00
ScalyChimp 3c9328ff99
Adds portable flasher (#4523)
Co-authored-by: Paul Ritter <ritter.paul1@googlemail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
2022-02-07 02:59:41 +11:00
metalgearsloth dc38a8a149
Dedupe lots of nutrition and fix usedelay (#6406) 2022-02-07 00:37:38 +11:00
metalgearsloth da1007b7f1
Chem injectors ECS (#6366) 2022-02-07 00:34:13 +11:00
metalgearsloth 627cbba2b6
Crayons ECS (#6364) 2022-02-06 23:32:32 +11:00
Leon Friedrich 1e10314900
Reduce node resolves (#6435) 2022-02-06 23:10:33 +11:00
metalgearsloth b82926e324
Wake bodies being conveyed (#6495) 2022-02-06 18:22:38 +11:00
mirrorcult d5b8449edb
Global usings (#6472) 2022-02-05 11:39:36 -07:00
WlarusFromDaSpace 11eb591c54
Adds door remotes from SS13 (#6335) 2022-02-06 00:33:24 +11:00
Leon Friedrich 32ada7de7a
Reduce atmos system resolves (#6465) 2022-02-05 21:57:26 +11:00
Leon Friedrich dd61fb46ea
Adjust interaction ordering & interaction conditions (#6387) 2022-02-05 13:39:01 +11:00
Willhelm53 4d3a381962
Mopping Puddle Dilution and Wet Floor Sparkles (#6273) 2022-02-04 19:26:11 -07:00
moonheart08 93a553bfc2 Fuck. 2022-02-04 17:14:50 -06:00
Leon Friedrich 45f90d15b6
Maybe fix door deconstruct (#6420) 2022-02-04 14:14:21 -07:00
Leon Friedrich 0da74b1bfb
misc optimization (#6436) 2022-02-02 22:40:22 -07:00
Pieter-Jan Briers 4da56becab Fix DbContext configuration nightmares.
Thanks to julian figuring out IDesignTimeDbContextFactory exists in #6327.

All this DbContext configuration and options setup stuff is insane. Microsoft should be absolutely ashamed for coming up with this load of garbage.
2022-02-03 03:13:34 +01:00